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-rw-r--r--src/corelib/kernel/qtranslator.cpp18
-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp5
-rw-r--r--src/imports/shaders/shadereffect.cpp4
3 files changed, 23 insertions, 4 deletions
diff --git a/src/corelib/kernel/qtranslator.cpp b/src/corelib/kernel/qtranslator.cpp
index dfc90e8..692c78c 100644
--- a/src/corelib/kernel/qtranslator.cpp
+++ b/src/corelib/kernel/qtranslator.cpp
@@ -408,13 +408,26 @@ bool QTranslator::load(const QString & filename, const QString & directory,
Q_D(QTranslator);
d->clear();
+ QString fname = filename;
QString prefix;
if (QFileInfo(filename).isRelative()) {
#ifdef Q_OS_SYMBIAN
- if (directory.isEmpty())
+ //TFindFile doesn't like path in the filename
+ QString dir(directory);
+ int slash = filename.lastIndexOf(QLatin1Char('/'));
+ slash = qMax(slash, filename.lastIndexOf(QLatin1Char('\\')));
+ if (slash >=0) {
+ //so move the path component into the directory prefix
+ if (dir.isEmpty())
+ dir = filename.left(slash + 1);
+ else
+ dir = dir + QLatin1Char('/') + filename.left(slash + 1);
+ fname = fname.mid(slash + 1);
+ }
+ if (dir.isEmpty())
prefix = QCoreApplication::applicationDirPath();
else
- prefix = QFileInfo(directory).absoluteFilePath(); //TFindFile doesn't like dirty paths
+ prefix = QFileInfo(dir).absoluteFilePath(); //TFindFile doesn't like dirty paths
if (prefix.length() > 2 && prefix.at(1) == QLatin1Char(':') && prefix.at(0).isLetter())
prefix[0] = QLatin1Char('Y');
#else
@@ -428,7 +441,6 @@ bool QTranslator::load(const QString & filename, const QString & directory,
QString nativePrefix = QDir::toNativeSeparators(prefix);
#endif
- QString fname = filename;
QString realname;
QString delims;
delims = search_delimiters.isNull() ? QString::fromLatin1("_.") : search_delimiters;
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index 73e8eed..9ea0b83 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -1157,7 +1157,6 @@ void QGraphicsItemPrivate::setParentItemHelper(QGraphicsItem *newParent, const Q
if (q_ptr == fsi || q_ptr->isAncestorOf(fsi)) {
parentFocusScopeItem = fsi;
p->d_ptr->focusScopeItem = 0;
- fsi->d_ptr->focusScopeItemChange(false);
}
break;
}
@@ -1261,6 +1260,10 @@ void QGraphicsItemPrivate::setParentItemHelper(QGraphicsItem *newParent, const Q
if (!inDestructor && (transformData || (newParent && newParent->d_ptr->transformData)))
transformChanged();
+ // Reparenting is finished, now safe to notify the previous focusScopeItem about changes
+ if (parentFocusScopeItem)
+ parentFocusScopeItem->d_ptr->focusScopeItemChange(false);
+
// Restore the sub focus chain.
if (subFocusItem) {
subFocusItem->d_ptr->setSubFocus(newParent);
diff --git a/src/imports/shaders/shadereffect.cpp b/src/imports/shaders/shadereffect.cpp
index f40d6b8..a5164e2 100644
--- a/src/imports/shaders/shadereffect.cpp
+++ b/src/imports/shaders/shadereffect.cpp
@@ -61,6 +61,7 @@ ShaderEffect::~ShaderEffect()
void ShaderEffect::prepareBufferedDraw(QPainter *painter)
{
+#ifndef QT_NO_DYNAMIC_CAST
// This workaround needed because QGraphicsEffect seems to always utilize default painters worldtransform
// instead of the active painters worldtransform.
const ShaderEffectBuffer *effectBuffer = dynamic_cast<ShaderEffectBuffer*> (painter->device());
@@ -70,6 +71,9 @@ void ShaderEffect::prepareBufferedDraw(QPainter *painter)
} else {
savedWorldTransform = painter->worldTransform();
}
+#else
+ Q_UNUSED(painter);
+#endif
}
void ShaderEffect::draw (QPainter *painter)