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-rw-r--r--src/corelib/kernel/qmetaobject.cpp1
-rw-r--r--src/corelib/kernel/qobject.cpp43
-rw-r--r--src/gui/effects/qgraphicseffect.cpp26
-rw-r--r--src/gui/effects/qgraphicseffect_p.h11
-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp29
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp7
-rw-r--r--src/gui/image/qpixmapfilter.cpp364
-rw-r--r--src/gui/itemviews/qabstractitemview.cpp9
-rw-r--r--src/gui/itemviews/qabstractitemview_p.h1
-rw-r--r--src/gui/painting/qmemrotate.cpp21
-rw-r--r--src/gui/painting/qmemrotate_p.h2
-rw-r--r--src/gui/text/qfontengine_mac.mm8
-rw-r--r--src/gui/widgets/qplaintextedit.cpp10
-rw-r--r--src/opengl/gl2paintengineex/qglcustomshaderstage_p.h2
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h3
-rw-r--r--src/opengl/qgl.cpp46
-rw-r--r--src/opengl/qgl.h1
-rw-r--r--src/opengl/qgl_egl.cpp34
-rw-r--r--src/opengl/qgl_p.h1
-rw-r--r--src/opengl/qgl_x11egl.cpp48
-rw-r--r--src/opengl/qglpixmapfilter.cpp754
-rw-r--r--src/openvg/openvg.pro6
-rw-r--r--src/openvg/qpaintengine_vg.cpp16
-rw-r--r--src/openvg/qpixmapdata_vg.cpp92
-rw-r--r--src/openvg/qpixmapdata_vg_p.h17
-rw-r--r--src/openvg/qpixmapfilter_vg.cpp25
-rw-r--r--src/openvg/qvgimagepool.cpp215
-rw-r--r--src/openvg/qvgimagepool_p.h157
-rw-r--r--src/openvg/qwindowsurface_vgegl.cpp4
-rw-r--r--src/tools/moc/generator.cpp11
30 files changed, 1156 insertions, 808 deletions
diff --git a/src/corelib/kernel/qmetaobject.cpp b/src/corelib/kernel/qmetaobject.cpp
index 6e6da19..72d6786 100644
--- a/src/corelib/kernel/qmetaobject.cpp
+++ b/src/corelib/kernel/qmetaobject.cpp
@@ -2648,6 +2648,7 @@ const char* QMetaClassInfo::value() const
*/
int QMetaObjectPrivate::originalClone(const QMetaObject *mobj, int local_method_index)
{
+ Q_ASSERT(local_method_index < get(mobj)->methodCount);
int handle = get(mobj)->methodData + 5 * local_method_index;
while (mobj->d.data[handle + 4] & MethodCloned) {
Q_ASSERT(local_method_index > 0);
diff --git a/src/corelib/kernel/qobject.cpp b/src/corelib/kernel/qobject.cpp
index 85915c2..4370ee0 100644
--- a/src/corelib/kernel/qobject.cpp
+++ b/src/corelib/kernel/qobject.cpp
@@ -2850,6 +2850,27 @@ void QObject::disconnectNotify(const char *)
{
}
+/* \internal
+ convert a signal index from the method range to the signal range
+ */
+static int methodIndexToSignalIndex(const QMetaObject *metaObject, int signal_index)
+{
+ if (signal_index < 0)
+ return signal_index;
+ while (metaObject && metaObject->methodOffset() > signal_index)
+ metaObject = metaObject->superClass();
+
+ if (metaObject) {
+ int signalOffset, methodOffset;
+ computeOffsets(metaObject, &signalOffset, &methodOffset);
+ if (signal_index < metaObject->methodCount())
+ signal_index = QMetaObjectPrivate::originalClone(metaObject, signal_index - methodOffset) + signalOffset;
+ else
+ signal_index = signal_index - methodOffset + signalOffset;
+ }
+ return signal_index;
+}
+
/*!\internal
\a types is a 0-terminated vector of meta types for queued
connections.
@@ -2860,16 +2881,7 @@ void QObject::disconnectNotify(const char *)
bool QMetaObject::connect(const QObject *sender, int signal_index,
const QObject *receiver, int method_index, int type, int *types)
{
- if (signal_index > 0) {
- const QMetaObject *mo = sender->metaObject();
- while (mo && mo->methodOffset() > signal_index)
- mo = mo->superClass();
- if (mo) {
- int signalOffset, methodOffset;
- computeOffsets(mo, &signalOffset, &methodOffset);
- signal_index = QMetaObjectPrivate::originalClone(mo, signal_index - methodOffset) + signalOffset;
- }
- }
+ signal_index = methodIndexToSignalIndex(sender->metaObject(), signal_index);
return QMetaObjectPrivate::connect(sender, signal_index,
receiver, method_index, type, types);
}
@@ -2938,16 +2950,7 @@ bool QMetaObjectPrivate::connect(const QObject *sender, int signal_index,
bool QMetaObject::disconnect(const QObject *sender, int signal_index,
const QObject *receiver, int method_index)
{
- if (signal_index > 0) {
- const QMetaObject *mo = sender->metaObject();
- while (mo && mo->methodOffset() > signal_index)
- mo = mo->superClass();
- if (mo) {
- int signalOffset, methodOffset;
- computeOffsets(mo, &signalOffset, &methodOffset);
- signal_index = QMetaObjectPrivate::originalClone(mo, signal_index - methodOffset) + signalOffset;
- }
- }
+ signal_index = methodIndexToSignalIndex(sender->metaObject(), signal_index);
return QMetaObjectPrivate::disconnect(sender, signal_index,
receiver, method_index);
}
diff --git a/src/gui/effects/qgraphicseffect.cpp b/src/gui/effects/qgraphicseffect.cpp
index d6cabaa..a523bab 100644
--- a/src/gui/effects/qgraphicseffect.cpp
+++ b/src/gui/effects/qgraphicseffect.cpp
@@ -313,7 +313,10 @@ QPixmap QGraphicsEffectSource::pixmap(Qt::CoordinateSystem system, QPoint *offse
// Shortcut, no cache for childless pixmap items...
const QGraphicsItem *item = graphicsItem();
if (system == Qt::LogicalCoordinates && mode == QGraphicsEffect::NoPad && item && isPixmap()) {
- return ((QGraphicsPixmapItem *) item)->pixmap();
+ const QGraphicsPixmapItem *pixmapItem = static_cast<const QGraphicsPixmapItem *>(item);
+ if (offset)
+ *offset = pixmapItem->offset().toPoint();
+ return pixmapItem->pixmap();
}
if (system == Qt::DeviceCoordinates && item
@@ -371,10 +374,14 @@ QGraphicsEffectSourcePrivate::~QGraphicsEffectSourcePrivate()
invalidateCache();
}
-void QGraphicsEffectSourcePrivate::invalidateCache(bool effectRectChanged) const
+void QGraphicsEffectSourcePrivate::invalidateCache(InvalidateReason reason) const
{
- if (effectRectChanged && m_cachedMode != QGraphicsEffect::PadToEffectiveBoundingRect)
+ if (m_cachedMode != QGraphicsEffect::PadToEffectiveBoundingRect
+ && (reason == EffectRectChanged
+ || reason == TransformChanged
+ && m_cachedSystem == Qt::LogicalCoordinates))
return;
+
QPixmapCache::remove(m_cacheKey);
}
@@ -520,7 +527,7 @@ void QGraphicsEffect::updateBoundingRect()
Q_D(QGraphicsEffect);
if (d->source) {
d->source->d_func()->effectBoundingRectChanged();
- d->source->d_func()->invalidateCache(true);
+ d->source->d_func()->invalidateCache(QGraphicsEffectSourcePrivate::EffectRectChanged);
}
}
@@ -837,22 +844,19 @@ QRectF QGraphicsBlurEffect::boundingRectFor(const QRectF &rect) const
void QGraphicsBlurEffect::draw(QPainter *painter)
{
Q_D(QGraphicsBlurEffect);
- if (d->filter->radius() <= 0) {
+ if (d->filter->radius() < 1) {
drawSource(painter);
return;
}
PixmapPadMode mode = PadToEffectiveBoundingRect;
if (painter->paintEngine()->type() == QPaintEngine::OpenGL2)
- mode = PadToTransparentBorder;
+ mode = NoPad;
// Draw pixmap in device coordinates to avoid pixmap scaling.
QPoint offset;
- const QPixmap pixmap = sourcePixmap(Qt::DeviceCoordinates, &offset, mode);
- QTransform restoreTransform = painter->worldTransform();
- painter->setWorldTransform(QTransform());
+ QPixmap pixmap = sourcePixmap(Qt::LogicalCoordinates, &offset, mode);
d->filter->draw(painter, offset, pixmap);
- painter->setWorldTransform(restoreTransform);
}
/*!
@@ -1033,7 +1037,7 @@ void QGraphicsDropShadowEffect::draw(QPainter *painter)
PixmapPadMode mode = PadToEffectiveBoundingRect;
if (painter->paintEngine()->type() == QPaintEngine::OpenGL2)
- mode = PadToTransparentBorder;
+ mode = NoPad;
// Draw pixmap in device coordinates to avoid pixmap scaling.
QPoint offset;
diff --git a/src/gui/effects/qgraphicseffect_p.h b/src/gui/effects/qgraphicseffect_p.h
index 0011eef..cab7a48 100644
--- a/src/gui/effects/qgraphicseffect_p.h
+++ b/src/gui/effects/qgraphicseffect_p.h
@@ -108,6 +108,13 @@ public:
, m_cachedMode(QGraphicsEffect::PadToTransparentBorder)
{}
+ enum InvalidateReason
+ {
+ TransformChanged,
+ EffectRectChanged,
+ SourceChanged
+ };
+
virtual ~QGraphicsEffectSourcePrivate();
virtual void detach() = 0;
virtual QRectF boundingRect(Qt::CoordinateSystem system) const = 0;
@@ -121,7 +128,9 @@ public:
virtual QPixmap pixmap(Qt::CoordinateSystem system, QPoint *offset = 0,
QGraphicsEffect::PixmapPadMode mode = QGraphicsEffect::PadToTransparentBorder) const = 0;
virtual void effectBoundingRectChanged() = 0;
- void invalidateCache(bool effectRectChanged = false) const;
+
+ void invalidateCache(InvalidateReason reason = SourceChanged) const;
+ Qt::CoordinateSystem currentCachedSystem() const { return m_cachedSystem; }
friend class QGraphicsScenePrivate;
friend class QGraphicsItem;
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index d955f16..fbfd8e6 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -7177,9 +7177,16 @@ void QGraphicsItem::prepareGeometryChange()
QGraphicsItem *parent = this;
while ((parent = parent->d_ptr->parent)) {
- parent->d_ptr->dirtyChildrenBoundingRect = 1;
+ QGraphicsItemPrivate *parentp = parent->d_ptr.data();
+ parentp->dirtyChildrenBoundingRect = 1;
// ### Only do this if the parent's effect applies to the entire subtree.
- parent->d_ptr->notifyBoundingRectChanged = 1;
+ parentp->notifyBoundingRectChanged = 1;
+#ifndef QT_NO_GRAPHICSEFFECT
+ if (parentp->scene && parentp->graphicsEffect) {
+ parentp->notifyInvalidated = 1;
+ static_cast<QGraphicsItemEffectSourcePrivate *>(parentp->graphicsEffect->d_func()->source->d_func())->invalidateCache();
+ }
+#endif
}
}
@@ -10717,7 +10724,6 @@ QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QP
qWarning("QGraphicsEffectSource::pixmap: Not yet implemented, lacking device context");
return QPixmap();
}
-
if (!item->d_ptr->scene)
return QPixmap();
QGraphicsScenePrivate *scened = item->d_ptr->scene->d_func();
@@ -10725,9 +10731,11 @@ QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QP
const QRectF sourceRect = boundingRect(system);
QRectF effectRectF;
+ bool unpadded = false;
if (mode == QGraphicsEffect::PadToEffectiveBoundingRect) {
if (info) {
effectRectF = item->graphicsEffect()->boundingRectFor(boundingRect(Qt::DeviceCoordinates));
+ unpadded = (effectRectF.size() == sourceRect.size());
if (info && system == Qt::LogicalCoordinates)
effectRectF = info->painter->worldTransform().inverted().mapRect(effectRectF);
} else {
@@ -10739,6 +10747,7 @@ QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QP
effectRectF = sourceRect.adjusted(-1.5, -1.5, 1.5, 1.5);
} else {
effectRectF = sourceRect;
+ unpadded = true;
}
QRect effectRect = effectRectF.toAlignedRect();
@@ -10746,6 +10755,14 @@ QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QP
if (offset)
*offset = effectRect.topLeft();
+ bool untransformed = !deviceCoordinates
+ || info->painter->worldTransform().type() <= QTransform::TxTranslate;
+ if (untransformed && unpadded && isPixmap()) {
+ if (offset)
+ *offset = boundingRect(system).topLeft().toPoint();
+ return static_cast<QGraphicsPixmapItem *>(item)->pixmap();
+ }
+
if (deviceCoordinates) {
// Clip to viewport rect.
int left, top, right, bottom;
@@ -10773,12 +10790,6 @@ QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QP
if (effectRect.isEmpty())
return QPixmap();
- if (system == Qt::LogicalCoordinates
- && effectRect.size() == sourceRect.size()
- && isPixmap()) {
- return static_cast<QGraphicsPixmapItem *>(item)->pixmap();
- }
-
QPixmap pixmap(effectRect.size());
pixmap.fill(Qt::transparent);
QPainter pixmapPainter(&pixmap);
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index 6176f2d..182a3f5 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -4671,10 +4671,13 @@ void QGraphicsScenePrivate::drawSubtreeRecursive(QGraphicsItem *item, QPainter *
painter->setWorldTransform(*transformPtr);
painter->setOpacity(opacity);
- if (sourced->lastEffectTransform != painter->worldTransform()) {
+ if (sourced->currentCachedSystem() != Qt::LogicalCoordinates
+ && sourced->lastEffectTransform != painter->worldTransform())
+ {
sourced->lastEffectTransform = painter->worldTransform();
- sourced->invalidateCache();
+ sourced->invalidateCache(QGraphicsEffectSourcePrivate::TransformChanged);
}
+
item->d_ptr->graphicsEffect->draw(painter);
painter->setWorldTransform(restoreTransform);
sourced->info = 0;
diff --git a/src/gui/image/qpixmapfilter.cpp b/src/gui/image/qpixmapfilter.cpp
index 3723500..caa0752 100644
--- a/src/gui/image/qpixmapfilter.cpp
+++ b/src/gui/image/qpixmapfilter.cpp
@@ -52,6 +52,10 @@
#include "private/qgraphicssystem_p.h"
#include "private/qpaintengineex_p.h"
#include "private/qpaintengine_raster_p.h"
+#include "qmath.h"
+#include "private/qmath_p.h"
+#include "private/qmemrotate_p.h"
+#include "private/qdrawhelper_p.h"
#ifndef QT_NO_GRAPHICSEFFECT
QT_BEGIN_NAMESPACE
@@ -585,106 +589,338 @@ QGraphicsBlurEffect::BlurHints QPixmapBlurFilter::blurHints() const
return d->hints;
}
+const qreal radiusScale = qreal(2.5);
+
/*!
\internal
*/
QRectF QPixmapBlurFilter::boundingRectFor(const QRectF &rect) const
{
Q_D(const QPixmapBlurFilter);
- const qreal delta = d->radius + 1;
+ const qreal delta = radiusScale * d->radius + 1;
return rect.adjusted(-delta, -delta, delta, delta);
}
-// Blur the image according to the blur radius
-// Based on exponential blur algorithm by Jani Huhtanen
-// (maximum radius is set to 16)
-static QImage blurred(const QImage& image, const QRect& rect, int radius, bool alphaOnly = false)
+template <int shift>
+static inline int static_shift(int value)
{
- int tab[] = { 14, 10, 8, 6, 5, 5, 4, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2 };
- int alpha = (radius < 1) ? 16 : (radius > 17) ? 1 : tab[radius-1];
+ if (shift == 0)
+ return value;
+ else if (shift > 0)
+ return value << (uint(shift) & 0x1f);
+ else
+ return value >> (uint(-shift) & 0x1f);
+}
- QImage result = image.convertToFormat(QImage::Format_ARGB32_Premultiplied);
- int r1 = rect.top();
- int r2 = rect.bottom();
- int c1 = rect.left();
- int c2 = rect.right();
+template<int aprec, int zprec>
+static inline void blurinner(uchar *bptr, int &zR, int &zG, int &zB, int &zA, int alpha)
+{
+ QRgb *pixel = (QRgb *)bptr;
+
+#define Z_MASK (0xff << zprec)
+ const int A_zprec = static_shift<zprec - 24>(*pixel) & Z_MASK;
+ const int R_zprec = static_shift<zprec - 16>(*pixel) & Z_MASK;
+ const int G_zprec = static_shift<zprec - 8>(*pixel) & Z_MASK;
+ const int B_zprec = static_shift<zprec>(*pixel) & Z_MASK;
+#undef Z_MASK
+
+ const int zR_zprec = zR >> aprec;
+ const int zG_zprec = zG >> aprec;
+ const int zB_zprec = zB >> aprec;
+ const int zA_zprec = zA >> aprec;
+
+ zR += alpha * (R_zprec - zR_zprec);
+ zG += alpha * (G_zprec - zG_zprec);
+ zB += alpha * (B_zprec - zB_zprec);
+ zA += alpha * (A_zprec - zA_zprec);
+
+#define ZA_MASK (0xff << (zprec + aprec))
+ *pixel =
+ static_shift<24 - zprec - aprec>(zA & ZA_MASK)
+ | static_shift<16 - zprec - aprec>(zR & ZA_MASK)
+ | static_shift<8 - zprec - aprec>(zG & ZA_MASK)
+ | static_shift<-zprec - aprec>(zB & ZA_MASK);
+#undef ZA_MASK
+}
- int bpl = result.bytesPerLine();
- int rgba[4];
- unsigned char* p;
+const int alphaIndex = (QSysInfo::ByteOrder == QSysInfo::BigEndian ? 0 : 3);
- int i1 = 0;
- int i2 = 3;
+template<int aprec, int zprec>
+static inline void blurinner_alphaOnly(uchar *bptr, int &z, int alpha)
+{
+ const int A_zprec = int(*(bptr)) << zprec;
+ const int z_zprec = z >> aprec;
+ z += alpha * (A_zprec - z_zprec);
+ *(bptr) = z >> (zprec + aprec);
+}
- if (alphaOnly)
- i1 = i2 = (QSysInfo::ByteOrder == QSysInfo::BigEndian ? 0 : 3);
+template<int aprec, int zprec, bool alphaOnly>
+static inline void blurrow(QImage & im, int line, int alpha)
+{
+ uchar *bptr = im.scanLine(line);
+
+ int zR = 0, zG = 0, zB = 0, zA = 0;
+
+ if (alphaOnly && im.format() != QImage::Format_Indexed8)
+ bptr += alphaIndex;
+
+ const int stride = im.depth() >> 3;
+ const int im_width = im.width();
+ for (int index = 0; index < im_width; ++index) {
+ if (alphaOnly)
+ blurinner_alphaOnly<aprec, zprec>(bptr, zA, alpha);
+ else
+ blurinner<aprec, zprec>(bptr, zR, zG, zB, zA, alpha);
+ bptr += stride;
+ }
+
+ bptr -= stride;
+
+ for (int index = im_width - 2; index >= 0; --index) {
+ bptr -= stride;
+ if (alphaOnly)
+ blurinner_alphaOnly<aprec, zprec>(bptr, zA, alpha);
+ else
+ blurinner<aprec, zprec>(bptr, zR, zG, zB, zA, alpha);
+ }
+}
+
+/*
+* expblur(QImage &img, int radius)
+*
+* Based on exponential blur algorithm by Jani Huhtanen
+*
+* In-place blur of image 'img' with kernel
+* of approximate radius 'radius'.
+*
+* Blurs with two sided exponential impulse
+* response.
+*
+* aprec = precision of alpha parameter
+* in fixed-point format 0.aprec
+*
+* zprec = precision of state parameters
+* zR,zG,zB and zA in fp format 8.zprec
+*/
+template <int aprec, int zprec, bool alphaOnly>
+void expblur(QImage &img, qreal radius, bool improvedQuality = false, int transposed = 0)
+{
+ // halve the radius if we're using two passes
+ if (improvedQuality)
+ radius *= qreal(0.5);
+
+ Q_ASSERT(img.format() == QImage::Format_ARGB32_Premultiplied
+ || img.format() == QImage::Format_RGB32);
+
+ // choose the alpha such that pixels at radius distance from a fully
+ // saturated pixel will have an alpha component of no greater than
+ // the cutOffIntensity
+ const qreal cutOffIntensity = 2;
+ int alpha = radius <= qreal(1e-5)
+ ? ((1 << aprec)-1)
+ : qRound((1<<aprec)*(1 - qPow(cutOffIntensity * (1 / qreal(255)), 1 / radius)));
+
+ int img_height = img.height();
+ for (int row = 0; row < img_height; ++row) {
+ for (int i = 0; i <= improvedQuality; ++i)
+ blurrow<aprec, zprec, alphaOnly>(img, row, alpha);
+ }
+
+ QImage temp(img.height(), img.width(), img.format());
+ if (transposed >= 0) {
+ if (img.depth() == 8) {
+ qt_memrotate270(reinterpret_cast<const quint8*>(img.bits()),
+ img.width(), img.height(), img.bytesPerLine(),
+ reinterpret_cast<quint8*>(temp.bits()),
+ temp.bytesPerLine());
+ } else {
+ qt_memrotate270(reinterpret_cast<const quint32*>(img.bits()),
+ img.width(), img.height(), img.bytesPerLine(),
+ reinterpret_cast<quint32*>(temp.bits()),
+ temp.bytesPerLine());
+ }
+ } else {
+ if (img.depth() == 8) {
+ qt_memrotate90(reinterpret_cast<const quint8*>(img.bits()),
+ img.width(), img.height(), img.bytesPerLine(),
+ reinterpret_cast<quint8*>(temp.bits()),
+ temp.bytesPerLine());
+ } else {
+ qt_memrotate90(reinterpret_cast<const quint32*>(img.bits()),
+ img.width(), img.height(), img.bytesPerLine(),
+ reinterpret_cast<quint32*>(temp.bits()),
+ temp.bytesPerLine());
+ }
+ }
- for (int col = c1; col <= c2; col++) {
- p = result.scanLine(r1) + col * 4;
- for (int i = i1; i <= i2; i++)
- rgba[i] = p[i] << 4;
+ img_height = temp.height();
+ for (int row = 0; row < img_height; ++row) {
+ for (int i = 0; i <= improvedQuality; ++i)
+ blurrow<aprec, zprec, alphaOnly>(temp, row, alpha);
+ }
- p += bpl;
- for (int j = r1; j < r2; j++, p += bpl)
- for (int i = i1; i <= i2; i++)
- p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
+ if (transposed == 0) {
+ qt_memrotate90(reinterpret_cast<const quint32*>(temp.bits()),
+ temp.width(), temp.height(), temp.bytesPerLine(),
+ reinterpret_cast<quint32*>(img.bits()),
+ img.bytesPerLine());
+ } else {
+ img = temp;
}
+}
+#define AVG(a,b) ( ((((a)^(b)) & 0xfefefefeUL) >> 1) + ((a)&(b)) )
+#define AVG16(a,b) ( ((((a)^(b)) & 0xf7deUL) >> 1) + ((a)&(b)) )
- for (int row = r1; row <= r2; row++) {
- p = result.scanLine(row) + c1 * 4;
- for (int i = i1; i <= i2; i++)
- rgba[i] = p[i] << 4;
+Q_GUI_EXPORT QImage qt_halfScaled(const QImage &source)
+{
+ QImage srcImage = source;
+
+ if (source.format() == QImage::Format_Indexed8) {
+ // assumes grayscale
+ QImage dest(source.width() / 2, source.height() / 2, srcImage.format());
+
+ const uchar *src = reinterpret_cast<const uchar*>(const_cast<const QImage &>(srcImage).bits());
+ int sx = srcImage.bytesPerLine();
+ int sx2 = sx << 1;
+
+ uchar *dst = reinterpret_cast<uchar*>(dest.bits());
+ int dx = dest.bytesPerLine();
+ int ww = dest.width();
+ int hh = dest.height();
+
+ for (int y = hh; y; --y, dst += dx, src += sx2) {
+ const uchar *p1 = src;
+ const uchar *p2 = src + sx;
+ uchar *q = dst;
+ for (int x = ww; x; --x, ++q, p1 += 2, p2 += 2)
+ *q = ((int(p1[0]) + int(p1[1]) + int(p2[0]) + int(p2[1])) + 2) >> 2;
+ }
+
+ return dest;
+ } else if (source.format() == QImage::Format_ARGB8565_Premultiplied) {
+ QImage dest(source.width() / 2, source.height() / 2, srcImage.format());
+
+ const uchar *src = reinterpret_cast<const uchar*>(const_cast<const QImage &>(srcImage).bits());
+ int sx = srcImage.bytesPerLine();
+ int sx2 = sx << 1;
+
+ uchar *dst = reinterpret_cast<uchar*>(dest.bits());
+ int dx = dest.bytesPerLine();
+ int ww = dest.width();
+ int hh = dest.height();
+
+ for (int y = hh; y; --y, dst += dx, src += sx2) {
+ const uchar *p1 = src;
+ const uchar *p2 = src + sx;
+ uchar *q = dst;
+ for (int x = ww; x; --x, q += 3, p1 += 6, p2 += 6) {
+ // alpha
+ q[0] = AVG(AVG(p1[0], p1[3]), AVG(p2[0], p2[3]));
+ // rgb
+ const quint16 p16_1 = (p1[2] << 8) | p1[1];
+ const quint16 p16_2 = (p1[5] << 8) | p1[4];
+ const quint16 p16_3 = (p2[2] << 8) | p2[1];
+ const quint16 p16_4 = (p2[5] << 8) | p2[4];
+ const quint16 result = AVG16(AVG16(p16_1, p16_2), AVG16(p16_3, p16_4));
+ q[1] = result & 0xff;
+ q[2] = result >> 8;
+ }
+ }
- p += 4;
- for (int j = c1; j < c2; j++, p += 4)
- for (int i = i1; i <= i2; i++)
- p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
+ return dest;
+ } else if (source.format() != QImage::Format_ARGB32_Premultiplied
+ && source.format() != QImage::Format_RGB32)
+ {
+ srcImage = source.convertToFormat(QImage::Format_ARGB32_Premultiplied);
}
- for (int col = c1; col <= c2; col++) {
- p = result.scanLine(r2) + col * 4;
- for (int i = i1; i <= i2; i++)
- rgba[i] = p[i] << 4;
+ QImage dest(source.width() / 2, source.height() / 2, srcImage.format());
+
+ const quint32 *src = reinterpret_cast<const quint32*>(const_cast<const QImage &>(srcImage).bits());
+ int sx = srcImage.bytesPerLine() >> 2;
+ int sx2 = sx << 1;
+
+ quint32 *dst = reinterpret_cast<quint32*>(dest.bits());
+ int dx = dest.bytesPerLine() >> 2;
+ int ww = dest.width();
+ int hh = dest.height();
- p -= bpl;
- for (int j = r1; j < r2; j++, p -= bpl)
- for (int i = i1; i <= i2; i++)
- p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
+ for (int y = hh; y; --y, dst += dx, src += sx2) {
+ const quint32 *p1 = src;
+ const quint32 *p2 = src + sx;
+ quint32 *q = dst;
+ for (int x = ww; x; --x, q++, p1 += 2, p2 += 2)
+ *q = AVG(AVG(p1[0], p1[1]), AVG(p2[0], p2[1]));
}
- for (int row = r1; row <= r2; row++) {
- p = result.scanLine(row) + c2 * 4;
- for (int i = i1; i <= i2; i++)
- rgba[i] = p[i] << 4;
+ return dest;
+}
- p -= 4;
- for (int j = c1; j < c2; j++, p -= 4)
- for (int i = i1; i <= i2; i++)
- p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
+Q_GUI_EXPORT void qt_blurImage(QPainter *p, QImage &blurImage, qreal radius, bool quality, bool alphaOnly, int transposed = 0)
+{
+ if (blurImage.format() != QImage::Format_ARGB32_Premultiplied
+ && blurImage.format() != QImage::Format_RGB32)
+ {
+ blurImage = blurImage.convertToFormat(QImage::Format_ARGB32_Premultiplied);
}
- return result;
+ qreal scale = 1;
+ if (radius >= 4) {
+ blurImage = qt_halfScaled(blurImage);
+ scale = 2;
+ radius *= qreal(0.5);
+ }
+
+ if (alphaOnly)
+ expblur<12, 10, true>(blurImage, radius, quality, transposed);
+ else
+ expblur<12, 10, false>(blurImage, radius, quality, transposed);
+
+ if (p) {
+ p->scale(scale, scale);
+ p->setRenderHint(QPainter::SmoothPixmapTransform);
+ p->drawImage(QRect(0, 0, blurImage.width(), blurImage.height()), blurImage);
+ }
+}
+
+Q_GUI_EXPORT void qt_blurImage(QImage &blurImage, qreal radius, bool quality, int transposed = 0)
+{
+ if (blurImage.format() == QImage::Format_Indexed8)
+ expblur<12, 10, true>(blurImage, radius, quality, transposed);
+ else
+ expblur<12, 10, false>(blurImage, radius, quality, transposed);
}
+bool qt_scaleForTransform(const QTransform &transform, qreal *scale);
+
/*!
\internal
*/
-void QPixmapBlurFilter::draw(QPainter *painter, const QPointF &p, const QPixmap &src, const QRectF &srcRect) const
+void QPixmapBlurFilter::draw(QPainter *painter, const QPointF &p, const QPixmap &src, const QRectF &rect) const
{
Q_D(const QPixmapBlurFilter);
if (!painter->isActive())
return;
- if (d->radius <= 0) {
+ QRectF srcRect = rect;
+ if (srcRect.isNull())
+ srcRect = src.rect();
+
+ if (d->radius <= 1) {
painter->drawPixmap(srcRect.translated(p), src, srcRect);
return;
}
+ qreal scaledRadius = radiusScale * d->radius;
+ qreal scale;
+ if (qt_scaleForTransform(painter->transform(), &scale))
+ scaledRadius /= scale;
+
QPixmapFilter *filter = painter->paintEngine() && painter->paintEngine()->isExtended() ?
static_cast<QPaintEngineEx *>(painter->paintEngine())->pixmapFilter(type(), this) : 0;
QPixmapBlurFilter *blurFilter = static_cast<QPixmapBlurFilter*>(filter);
if (blurFilter) {
- blurFilter->setRadius(d->radius);
+ blurFilter->setRadius(scaledRadius);
blurFilter->setBlurHints(d->hints);
blurFilter->draw(painter, p, src, srcRect);
return;
@@ -693,17 +929,17 @@ void QPixmapBlurFilter::draw(QPainter *painter, const QPointF &p, const QPixmap
QImage srcImage;
QImage destImage;
- if (srcRect.isNull()) {
+ if (srcRect == src.rect()) {
srcImage = src.toImage();
- destImage = blurred(srcImage, srcImage.rect(), qRound(d->radius));
} else {
QRect rect = srcRect.toAlignedRect().intersected(src.rect());
-
srcImage = src.copy(rect).toImage();
- destImage = blurred(srcImage, srcImage.rect(), qRound(d->radius));
}
- painter->drawImage(p, destImage);
+ QTransform transform = painter->worldTransform();
+ painter->translate(p);
+ qt_blurImage(painter, srcImage, scaledRadius, (d->hints & QGraphicsBlurEffect::QualityHint), false);
+ painter->setWorldTransform(transform);
}
// grayscales the image to dest (could be same). If rect isn't defined
@@ -1095,7 +1331,13 @@ void QPixmapDropShadowFilter::draw(QPainter *p,
tmpPainter.end();
// blur the alpha channel
- tmp = blurred(tmp, tmp.rect(), qRound(d->radius), true);
+ QImage blurred(tmp.size(), QImage::Format_ARGB32_Premultiplied);
+ blurred.fill(0);
+ QPainter blurPainter(&blurred);
+ qt_blurImage(&blurPainter, tmp, d->radius, false, true);
+ blurPainter.end();
+
+ tmp = blurred;
// blacken the image...
tmpPainter.begin(&tmp);
diff --git a/src/gui/itemviews/qabstractitemview.cpp b/src/gui/itemviews/qabstractitemview.cpp
index 5ddba06..f447989 100644
--- a/src/gui/itemviews/qabstractitemview.cpp
+++ b/src/gui/itemviews/qabstractitemview.cpp
@@ -70,6 +70,7 @@ QAbstractItemViewPrivate::QAbstractItemViewPrivate()
itemDelegate(0),
selectionModel(0),
ctrlDragSelectionFlag(QItemSelectionModel::NoUpdate),
+ noSelectionOnMousePress(false),
selectionMode(QAbstractItemView::ExtendedSelection),
selectionBehavior(QAbstractItemView::SelectItems),
currentlyCommittingEditor(0),
@@ -1622,6 +1623,7 @@ void QAbstractItemView::mousePressEvent(QMouseEvent *event)
d->pressedIndex = index;
d->pressedModifiers = event->modifiers();
QItemSelectionModel::SelectionFlags command = selectionCommand(index, event);
+ d->noSelectionOnMousePress = command == QItemSelectionModel::NoUpdate || !index.isValid();
QPoint offset = d->offset();
if ((command & QItemSelectionModel::Current) == 0)
d->pressedPosition = pos + offset;
@@ -1760,9 +1762,10 @@ void QAbstractItemView::mouseReleaseEvent(QMouseEvent *event)
d->ctrlDragSelectionFlag = QItemSelectionModel::NoUpdate;
- //in the case the user presses on no item we might decide to clear the selection
- if (d->selectionModel && !index.isValid())
- d->selectionModel->select(QModelIndex(), selectionCommand(index, event));
+ if (d->selectionModel && d->noSelectionOnMousePress) {
+ d->noSelectionOnMousePress = false;
+ d->selectionModel->select(index, selectionCommand(index, event));
+ }
setState(NoState);
diff --git a/src/gui/itemviews/qabstractitemview_p.h b/src/gui/itemviews/qabstractitemview_p.h
index 0b5cfbe..7fc6780 100644
--- a/src/gui/itemviews/qabstractitemview_p.h
+++ b/src/gui/itemviews/qabstractitemview_p.h
@@ -347,6 +347,7 @@ public:
QMap<int, QPointer<QAbstractItemDelegate> > columnDelegates;
QPointer<QItemSelectionModel> selectionModel;
QItemSelectionModel::SelectionFlag ctrlDragSelectionFlag;
+ bool noSelectionOnMousePress;
QAbstractItemView::SelectionMode selectionMode;
QAbstractItemView::SelectionBehavior selectionBehavior;
diff --git a/src/gui/painting/qmemrotate.cpp b/src/gui/painting/qmemrotate.cpp
index 67dc2c7..e3a6f78 100644
--- a/src/gui/painting/qmemrotate.cpp
+++ b/src/gui/painting/qmemrotate.cpp
@@ -572,5 +572,26 @@ QT_IMPL_MEMROTATE(quint32, qrgb_generic16)
QT_IMPL_MEMROTATE(quint16, qrgb_generic16)
#endif
+struct qrgb_gl_rgba
+{
+public:
+ inline qrgb_gl_rgba(quint32 v) {
+ if (QSysInfo::ByteOrder == QSysInfo::LittleEndian)
+ data = ((v << 16) & 0xff0000) | ((v >> 16) & 0xff) | (v & 0xff00ff00);
+ else
+ data = (v << 8) | ((v >> 24) & 0xff);
+ }
+
+ inline operator quint32() const { return data; }
+
+private:
+ quint32 data;
+} Q_PACKED;
+
+void Q_GUI_EXPORT qt_memrotate90_gl(const quint32 *src, int srcWidth, int srcHeight, int srcStride,
+ quint32 *dest, int dstStride)
+{
+ qt_memrotate90_template(src, srcWidth, srcHeight, srcStride, reinterpret_cast<qrgb_gl_rgba *>(dest), dstStride);
+}
QT_END_NAMESPACE
diff --git a/src/gui/painting/qmemrotate_p.h b/src/gui/painting/qmemrotate_p.h
index 676a880..8aee575 100644
--- a/src/gui/painting/qmemrotate_p.h
+++ b/src/gui/painting/qmemrotate_p.h
@@ -81,6 +81,8 @@ QT_BEGIN_NAMESPACE
void Q_GUI_QWS_EXPORT qt_memrotate180(const srctype*, int, int, int, desttype*, int); \
void Q_GUI_QWS_EXPORT qt_memrotate270(const srctype*, int, int, int, desttype*, int)
+void Q_GUI_EXPORT qt_memrotate90(const quint32*, int, int, int, quint32*, int);
+
QT_DECL_MEMROTATE(quint32, quint32);
QT_DECL_MEMROTATE(quint32, quint16);
QT_DECL_MEMROTATE(quint16, quint32);
diff --git a/src/gui/text/qfontengine_mac.mm b/src/gui/text/qfontengine_mac.mm
index a4e7c04..a75d70f 100644
--- a/src/gui/text/qfontengine_mac.mm
+++ b/src/gui/text/qfontengine_mac.mm
@@ -404,7 +404,9 @@ QFixed QCoreTextFontEngine::ascent() const
}
QFixed QCoreTextFontEngine::descent() const
{
- return QFixed::fromReal(CTFontGetDescent(ctfont)).ceil();
+ // subtract a pixel to even out the historical +1 in QFontMetrics::height().
+ // Fix in Qt 5.
+ return QFixed::fromReal(CTFontGetDescent(ctfont)).ceil() - 1;
}
QFixed QCoreTextFontEngine::leading() const
{
@@ -1406,7 +1408,9 @@ QFixed QFontEngineMac::ascent() const
QFixed QFontEngineMac::descent() const
{
- return m_descent;
+ // subtract a pixel to even out the historical +1 in QFontMetrics::height().
+ // Fix in Qt 5.
+ return m_descent - 1;
}
QFixed QFontEngineMac::leading() const
diff --git a/src/gui/widgets/qplaintextedit.cpp b/src/gui/widgets/qplaintextedit.cpp
index f79931a..5e7d06e 100644
--- a/src/gui/widgets/qplaintextedit.cpp
+++ b/src/gui/widgets/qplaintextedit.cpp
@@ -684,8 +684,12 @@ void QPlainTextEditPrivate::ensureVisible(int position, bool center, bool forceC
qreal h = center ? line.naturalTextRect().center().y() : line.naturalTextRect().bottom();
+ QTextBlock previousVisibleBlock = block;
while (h < height && block.previous().isValid()) {
- block = block.previous();
+ previousVisibleBlock = block;
+ do {
+ block = block.previous();
+ } while (!block.isVisible() && block.previous().isValid());
h += q->blockBoundingRect(block).height();
}
@@ -699,8 +703,8 @@ void QPlainTextEditPrivate::ensureVisible(int position, bool center, bool forceC
++l;
}
- if (block.next().isValid() && l >= lineCount) {
- block = block.next();
+ if (l >= lineCount) {
+ block = previousVisibleBlock;
l = 0;
}
setTopBlock(block.blockNumber(), l);
diff --git a/src/opengl/gl2paintengineex/qglcustomshaderstage_p.h b/src/opengl/gl2paintengineex/qglcustomshaderstage_p.h
index e319389..e0033be 100644
--- a/src/opengl/gl2paintengineex/qglcustomshaderstage_p.h
+++ b/src/opengl/gl2paintengineex/qglcustomshaderstage_p.h
@@ -68,7 +68,7 @@ class Q_OPENGL_EXPORT QGLCustomShaderStage
public:
QGLCustomShaderStage();
virtual ~QGLCustomShaderStage();
- virtual void setUniforms(QGLShaderProgram*) = 0;
+ virtual void setUniforms(QGLShaderProgram*) {}
void setUniformsDirty();
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
index 0084476..77ca3a8 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
@@ -291,10 +291,7 @@ public:
QScopedPointer<QPixmapFilter> convolutionFilter;
QScopedPointer<QPixmapFilter> colorizeFilter;
QScopedPointer<QPixmapFilter> blurFilter;
- QScopedPointer<QPixmapFilter> animationBlurFilter;
- QScopedPointer<QPixmapFilter> fastBlurFilter;
QScopedPointer<QPixmapFilter> dropShadowFilter;
- QScopedPointer<QPixmapFilter> fastDropShadowFilter;
QSet<QVectorPath::CacheEntry *> pathCaches;
QVector<GLuint> unusedVBOSToClean;
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index b6f8919..32534aa 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -2063,6 +2063,29 @@ QGLTexture *QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
// #define QGL_BIND_TEXTURE_DEBUG
+// map from Qt's ARGB endianness-dependent format to GL's big-endian RGBA layout
+static inline void qgl_byteSwapImage(QImage &img, GLenum pixel_type)
+{
+ const int width = img.width();
+ const int height = img.height();
+
+ if (pixel_type == GL_UNSIGNED_INT_8_8_8_8_REV
+ || (pixel_type == GL_UNSIGNED_BYTE && QSysInfo::ByteOrder == QSysInfo::LittleEndian))
+ {
+ for (int i = 0; i < height; ++i) {
+ uint *p = (uint *) img.scanLine(i);
+ for (int x = 0; x < width; ++x)
+ p[x] = ((p[x] << 16) & 0xff0000) | ((p[x] >> 16) & 0xff) | (p[x] & 0xff00ff00);
+ }
+ } else {
+ for (int i = 0; i < height; ++i) {
+ uint *p = (uint *) img.scanLine(i);
+ for (int x = 0; x < width; ++x)
+ p[x] = (p[x] << 8) | ((p[x] >> 24) & 0xff);
+ }
+ }
+}
+
QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint internalFormat,
const qint64 key, QGLContext::BindOptions options)
{
@@ -2215,23 +2238,7 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
// 32 in the switch above is for the RGB16 case, where we set
// the format to GL_RGB
Q_ASSERT(img.depth() == 32);
- const int width = img.width();
- const int height = img.height();
-
- if (pixel_type == GL_UNSIGNED_INT_8_8_8_8_REV
- || (pixel_type == GL_UNSIGNED_BYTE && QSysInfo::ByteOrder == QSysInfo::LittleEndian)) {
- for (int i=0; i < height; ++i) {
- uint *p = (uint *) img.scanLine(i);
- for (int x=0; x<width; ++x)
- p[x] = ((p[x] << 16) & 0xff0000) | ((p[x] >> 16) & 0xff) | (p[x] & 0xff00ff00);
- }
- } else {
- for (int i=0; i < height; ++i) {
- uint *p = (uint *) img.scanLine(i);
- for (int x=0; x<width; ++x)
- p[x] = (p[x] << 8) | ((p[x] >> 24) & 0xff);
- }
- }
+ qgl_byteSwapImage(img, pixel_type);
}
#ifdef QT_OPENGL_ES
// OpenGL/ES requires that the internal and external formats be identical.
@@ -3803,6 +3810,11 @@ bool QGLWidget::event(QEvent *e)
}
#if defined(QT_OPENGL_ES)
+ // A re-parent is likely to destroy the X11 window and re-create it. It is important
+ // that we free the EGL surface _before_ the winID changes - otherwise we can leak.
+ if (e->type() == QEvent::ParentAboutToChange)
+ d->glcx->d_func()->destroyEglSurfaceForDevice();
+
if ((e->type() == QEvent::ParentChange) || (e->type() == QEvent::WindowStateChange)) {
// The window may have been re-created during re-parent or state change - if so, the EGL
// surface will need to be re-created.
diff --git a/src/opengl/qgl.h b/src/opengl/qgl.h
index 079953f..2076c46 100644
--- a/src/opengl/qgl.h
+++ b/src/opengl/qgl.h
@@ -546,6 +546,7 @@ private:
friend class QGLPixelBuffer;
friend class QGLPixelBufferPrivate;
friend class QGLContext;
+ friend class QGLContextPrivate;
friend class QGLOverlayWidget;
friend class QOpenGLPaintEngine;
friend class QGLPaintDevice;
diff --git a/src/opengl/qgl_egl.cpp b/src/opengl/qgl_egl.cpp
index fbf0349..839e8eb 100644
--- a/src/opengl/qgl_egl.cpp
+++ b/src/opengl/qgl_egl.cpp
@@ -142,19 +142,7 @@ void QGLContext::reset()
d->cleanup();
doneCurrent();
if (d->eglContext) {
- if (d->eglSurface != EGL_NO_SURFACE) {
-#ifdef Q_WS_X11
- // Make sure we don't call eglDestroySurface on a surface which
- // was created for a different winId:
- if (d->paintDevice->devType() == QInternal::Widget) {
- QGLWidget* w = static_cast<QGLWidget*>(d->paintDevice);
-
- if (w->d_func()->eglSurfaceWindowId == w->winId())
- eglDestroySurface(d->eglContext->display(), d->eglSurface);
- } else
-#endif
- eglDestroySurface(d->eglContext->display(), d->eglSurface);
- }
+ d->destroyEglSurfaceForDevice();
delete d->eglContext;
}
d->eglContext = 0;
@@ -198,6 +186,26 @@ void QGLContext::swapBuffers() const
d->eglContext->swapBuffers(d->eglSurface);
}
+void QGLContextPrivate::destroyEglSurfaceForDevice()
+{
+ if (eglSurface != EGL_NO_SURFACE) {
+#ifdef Q_WS_X11
+ // Make sure we don't call eglDestroySurface on a surface which
+ // was created for a different winId:
+ if (paintDevice->devType() == QInternal::Widget) {
+ QGLWidget* w = static_cast<QGLWidget*>(paintDevice);
+
+ if (w->d_func()->eglSurfaceWindowId == w->winId())
+ eglDestroySurface(eglContext->display(), eglSurface);
+ else
+ qWarning("WARNING: Potential EGL surface leak!");
+ } else
+#endif
+ eglDestroySurface(eglContext->display(), eglSurface);
+ eglSurface = EGL_NO_SURFACE;
+ }
+}
+
void QGLWidget::setMouseTracking(bool enable)
{
QWidget::setMouseTracking(enable);
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index 11770d3..99c0f33 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -288,6 +288,7 @@ public:
#if defined(QT_OPENGL_ES)
QEglContext *eglContext;
EGLSurface eglSurface;
+ void destroyEglSurfaceForDevice();
#elif defined(Q_WS_X11) || defined(Q_WS_MAC)
void* cx;
#endif
diff --git a/src/opengl/qgl_x11egl.cpp b/src/opengl/qgl_x11egl.cpp
index a868e83..19026b3 100644
--- a/src/opengl/qgl_x11egl.cpp
+++ b/src/opengl/qgl_x11egl.cpp
@@ -173,10 +173,16 @@ void QGLWidget::updateOverlayGL()
//handle overlay
}
+//#define QT_DEBUG_X11_VISUAL_SELECTION 1
+
bool qt_egl_setup_x11_visual(XVisualInfo &vi, EGLDisplay display, EGLConfig config, const QX11Info &x11Info, bool useArgbVisual)
{
bool foundVisualIsArgb = useArgbVisual;
+#ifdef QT_DEBUG_X11_VISUAL_SELECTION
+ qDebug("qt_egl_setup_x11_visual() - useArgbVisual=%d", useArgbVisual);
+#endif
+
memset(&vi, 0, sizeof(XVisualInfo));
EGLint eglConfigColorSize;
@@ -199,7 +205,9 @@ bool qt_egl_setup_x11_visual(XVisualInfo &vi, EGLDisplay display, EGLConfig conf
XRenderPictFormat *format;
format = XRenderFindVisualFormat(x11Info.display(), chosenVisualInfo->visual);
if (format->type == PictTypeDirect && format->direct.alphaMask) {
-// qDebug("Using ARGB X Visual ID (%d) provided by EGL", (int)vi.visualid);
+#ifdef QT_DEBUG_X11_VISUAL_SELECTION
+ qDebug("Using ARGB X Visual ID (%d) provided by EGL", (int)vi.visualid);
+#endif
foundVisualIsArgb = true;
vi = *chosenVisualInfo;
}
@@ -212,7 +220,9 @@ bool qt_egl_setup_x11_visual(XVisualInfo &vi, EGLDisplay display, EGLConfig conf
#endif
{
if (eglConfigColorSize == chosenVisualInfo->depth) {
-// qDebug("Using opaque X Visual ID (%d) provided by EGL", (int)vi.visualid);
+#ifdef QT_DEBUG_X11_VISUAL_SELECTION
+ qDebug("Using opaque X Visual ID (%d) provided by EGL", (int)vi.visualid);
+#endif
vi = *chosenVisualInfo;
} else
qWarning("Warning: EGL suggested using X visual ID %d (%d bpp) for config %d (%d bpp), but the depths do not match!",
@@ -248,7 +258,9 @@ bool qt_egl_setup_x11_visual(XVisualInfo &vi, EGLDisplay display, EGLConfig conf
if (format->type == PictTypeDirect && format->direct.alphaMask) {
vi = matchingVisuals[i];
foundVisualIsArgb = true;
-// qDebug("Using X Visual ID (%d) for ARGB visual as provided by XRender", (int)vi.visualid);
+#ifdef QT_DEBUG_X11_VISUAL_SELECTION
+ qDebug("Using X Visual ID (%d) for ARGB visual as provided by XRender", (int)vi.visualid);
+#endif
break;
}
}
@@ -272,24 +284,28 @@ bool qt_egl_setup_x11_visual(XVisualInfo &vi, EGLDisplay display, EGLConfig conf
} else
qWarning(" - Falling back to X11 suggested depth (%d)", depth);
}
-// else
-// qDebug("Using X Visual ID (%d) for EGL provided depth (%d)", (int)vi.visualid, depth);
+#ifdef QT_DEBUG_X11_VISUAL_SELECTION
+ else
+ qDebug("Using X Visual ID (%d) for EGL provided depth (%d)", (int)vi.visualid, depth);
+#endif
// Don't try to use ARGB now unless the visual is 32-bit - even then it might stil fail :-(
if (useArgbVisual)
foundVisualIsArgb = vi.depth == 32; //### We might at some point (soon) get ARGB4444
}
-// qDebug("Visual Info:");
-// qDebug(" bits_per_rgb=%d", vi.bits_per_rgb);
-// qDebug(" red_mask=0x%x", vi.red_mask);
-// qDebug(" green_mask=0x%x", vi.green_mask);
-// qDebug(" blue_mask=0x%x", vi.blue_mask);
-// qDebug(" colormap_size=%d", vi.colormap_size);
-// qDebug(" c_class=%d", vi.c_class);
-// qDebug(" depth=%d", vi.depth);
-// qDebug(" screen=%d", vi.screen);
-// qDebug(" visualid=%d", vi.visualid);
+#ifdef QT_DEBUG_X11_VISUAL_SELECTION
+ qDebug("Visual Info:");
+ qDebug(" bits_per_rgb=%d", vi.bits_per_rgb);
+ qDebug(" red_mask=0x%x", vi.red_mask);
+ qDebug(" green_mask=0x%x", vi.green_mask);
+ qDebug(" blue_mask=0x%x", vi.blue_mask);
+ qDebug(" colormap_size=%d", vi.colormap_size);
+ qDebug(" c_class=%d", vi.c_class);
+ qDebug(" depth=%d", vi.depth);
+ qDebug(" screen=%d", vi.screen);
+ qDebug(" visualid=%d", vi.visualid);
+#endif
return foundVisualIsArgb;
}
@@ -320,7 +336,7 @@ void QGLWidget::setContext(QGLContext *context, const QGLContext* shareContext,
// If the application has set WA_TranslucentBackground and not explicitly set
// the alpha buffer size to zero, modify the format so it have an alpha channel
QGLFormat& fmt = d->glcx->d_func()->glFormat;
- const bool tryArgbVisual = testAttribute(Qt::WA_TranslucentBackground);
+ const bool tryArgbVisual = testAttribute(Qt::WA_TranslucentBackground) || fmt.alpha();
if (tryArgbVisual && fmt.alphaBufferSize() == -1)
fmt.setAlphaBufferSize(1);
diff --git a/src/opengl/qglpixmapfilter.cpp b/src/opengl/qglpixmapfilter.cpp
index c478630..d4bcbe9 100644
--- a/src/opengl/qglpixmapfilter.cpp
+++ b/src/opengl/qglpixmapfilter.cpp
@@ -55,11 +55,17 @@
#include "qgl_p.h"
#include "private/qapplication_p.h"
+#include "private/qdrawhelper_p.h"
+#include "private/qmemrotate_p.h"
#include "private/qmath_p.h"
#include "qmath.h"
QT_BEGIN_NAMESPACE
+// qpixmapfilter.cpp
+void qt_blurImage(QImage &blurImage, qreal radius, bool quality, int transposed = 0);
+QImage qt_halfScaled(const QImage &source);
+
void QGLPixmapFilterBase::bindTexture(const QPixmap &src) const
{
const_cast<QGLContext *>(QGLContext::currentContext())->d_func()->bindTexture(src, GL_TEXTURE_2D, GL_RGBA, QGLContext::BindOptions(QGLContext::DefaultBindOption | QGLContext::MemoryManagedBindOption));
@@ -102,48 +108,21 @@ private:
class QGLPixmapBlurFilter : public QGLCustomShaderStage, public QGLPixmapFilter<QPixmapBlurFilter>
{
public:
- QGLPixmapBlurFilter(QGraphicsBlurEffect::BlurHints hints);
-
- void setUniforms(QGLShaderProgram *program);
-
- static QByteArray generateGaussianShader(int radius, bool singlePass = false, bool dropShadow = false);
+ QGLPixmapBlurFilter();
protected:
bool processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect) const;
-
-private:
-
- mutable QSize m_textureSize;
- mutable bool m_horizontalBlur;
- mutable bool m_singlePass;
- mutable bool m_animatedBlur;
-
- mutable qreal m_t;
- mutable QSize m_targetSize;
-
- mutable bool m_haveCached;
- mutable int m_cachedRadius;
- mutable QGraphicsBlurEffect::BlurHints m_hints;
};
class QGLPixmapDropShadowFilter : public QGLCustomShaderStage, public QGLPixmapFilter<QPixmapDropShadowFilter>
{
public:
- QGLPixmapDropShadowFilter(QGraphicsBlurEffect::BlurHints hints);
+ QGLPixmapDropShadowFilter();
void setUniforms(QGLShaderProgram *program);
protected:
bool processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect) const;
-
-private:
- mutable QSize m_textureSize;
- mutable bool m_horizontalBlur;
- mutable bool m_singlePass;
-
- mutable bool m_haveCached;
- mutable int m_cachedRadius;
- mutable QGraphicsBlurEffect::BlurHints m_hints;
};
extern QGLWidget *qt_gl_share_widget();
@@ -158,31 +137,14 @@ QPixmapFilter *QGL2PaintEngineEx::pixmapFilter(int type, const QPixmapFilter *pr
return d->colorizeFilter.data();
case QPixmapFilter::BlurFilter: {
- const QPixmapBlurFilter *proto = static_cast<const QPixmapBlurFilter *>(prototype);
- if (proto->blurHints() & QGraphicsBlurEffect::AnimationHint) {
- if (!d->animationBlurFilter)
- d->animationBlurFilter.reset(new QGLPixmapBlurFilter(proto->blurHints()));
- return d->animationBlurFilter.data();
- }
- if ((proto->blurHints() & QGraphicsBlurEffect::QualityHint) && proto->radius() > 5) {
- if (!d->blurFilter)
- d->blurFilter.reset(new QGLPixmapBlurFilter(QGraphicsBlurEffect::QualityHint));
- return d->blurFilter.data();
- }
- if (!d->fastBlurFilter)
- d->fastBlurFilter.reset(new QGLPixmapBlurFilter(QGraphicsBlurEffect::PerformanceHint));
- return d->fastBlurFilter.data();
+ if (!d->blurFilter)
+ d->blurFilter.reset(new QGLPixmapBlurFilter());
+ return d->blurFilter.data();
}
case QPixmapFilter::DropShadowFilter: {
- const QPixmapDropShadowFilter *proto = static_cast<const QPixmapDropShadowFilter *>(prototype);
- if (proto->blurRadius() <= 5) {
- if (!d->fastDropShadowFilter)
- d->fastDropShadowFilter.reset(new QGLPixmapDropShadowFilter(QGraphicsBlurEffect::PerformanceHint));
- return d->fastDropShadowFilter.data();
- }
if (!d->dropShadowFilter)
- d->dropShadowFilter.reset(new QGLPixmapDropShadowFilter(QGraphicsBlurEffect::QualityHint));
+ d->dropShadowFilter.reset(new QGLPixmapDropShadowFilter());
return d->dropShadowFilter.data();
}
@@ -311,59 +273,43 @@ bool QGLPixmapConvolutionFilter::processGL(QPainter *painter, const QPointF &pos
return true;
}
-static const char *qt_gl_texture_sampling_helper =
- "lowp float texture2DAlpha(lowp sampler2D src, highp vec2 srcCoords) {\n"
- " return texture2D(src, srcCoords).a;\n"
- "}\n";
-
-QGLPixmapBlurFilter::QGLPixmapBlurFilter(QGraphicsBlurEffect::BlurHints hints)
- : m_animatedBlur(false)
- , m_haveCached(false)
- , m_cachedRadius(0)
- , m_hints(hints)
-{
-}
-
-// should be even numbers as they will be divided by two
-static const int qCachedBlurLevels[] = { 6, 14, 30 };
-static const int qNumCachedBlurTextures = sizeof(qCachedBlurLevels) / sizeof(*qCachedBlurLevels);
-static const int qMaxCachedBlurLevel = qCachedBlurLevels[qNumCachedBlurTextures - 1];
-
-static qreal qLogBlurLevel(int level)
+QGLPixmapBlurFilter::QGLPixmapBlurFilter()
{
- static bool initialized = false;
- static qreal logBlurLevelCache[qNumCachedBlurTextures];
- if (!initialized) {
- for (int i = 0; i < qNumCachedBlurTextures; ++i)
- logBlurLevelCache[i] = qLn(qCachedBlurLevels[i]);
- initialized = true;
- }
- return logBlurLevelCache[level];
}
class QGLBlurTextureInfo
{
public:
- QGLBlurTextureInfo(QSize size, GLuint textureIds[])
- : m_size(size)
+ QGLBlurTextureInfo(const QImage &image, GLuint tex, qreal r)
+ : m_texture(tex)
+ , m_radius(r)
{
- for (int i = 0; i < qNumCachedBlurTextures; ++i)
- m_textureIds[i] = textureIds[i];
+ m_paddedImage << image;
}
~QGLBlurTextureInfo()
{
- glDeleteTextures(qNumCachedBlurTextures, m_textureIds);
+ glDeleteTextures(1, &m_texture);
}
- QSize size() const { return m_size; }
- GLuint textureId(int i) const { return m_textureIds[i]; }
+ QImage paddedImage(int scaleLevel = 0) const;
+ GLuint texture() const { return m_texture; }
+ qreal radius() const { return m_radius; }
private:
- GLuint m_textureIds[qNumCachedBlurTextures];
- QSize m_size;
+ mutable QList<QImage> m_paddedImage;
+ GLuint m_texture;
+ qreal m_radius;
};
+QImage QGLBlurTextureInfo::paddedImage(int scaleLevel) const
+{
+ for (int i = m_paddedImage.size() - 1; i <= scaleLevel; ++i)
+ m_paddedImage << qt_halfScaled(m_paddedImage.at(i));
+
+ return m_paddedImage.at(scaleLevel);
+}
+
class QGLBlurTextureCache : public QObject
{
public:
@@ -373,7 +319,6 @@ public:
~QGLBlurTextureCache();
QGLBlurTextureInfo *takeBlurTextureInfo(const QPixmap &pixmap);
- bool fitsInCache(const QPixmap &pixmap) const;
bool hasBlurTextureInfo(const QPixmap &pixmap) const;
void insertBlurTextureInfo(const QPixmap &pixmap, QGLBlurTextureInfo *info);
void clearBlurTextureInfo(const QPixmap &pixmap);
@@ -458,12 +403,7 @@ void QGLBlurTextureCache::insertBlurTextureInfo(const QPixmap &pixmap, QGLBlurTe
if (timerId)
killTimer(timerId);
- timerId = startTimer(1000);
-}
-
-bool QGLBlurTextureCache::fitsInCache(const QPixmap &pixmap) const
-{
- return pixmap.width() * pixmap.height() <= cache.maxCost();
+ timerId = startTimer(8000);
}
void QGLBlurTextureCache::pixmapDestroyed(QPixmap *pixmap)
@@ -474,567 +414,217 @@ void QGLBlurTextureCache::pixmapDestroyed(QPixmap *pixmap)
}
}
-static const char *qt_gl_interpolate_filter =
- "uniform lowp float interpolationValue;"
- "uniform lowp sampler2D interpolateTarget;"
- "uniform highp vec4 interpolateMapping;"
- "lowp vec4 customShader(lowp sampler2D src, highp vec2 srcCoords)"
- "{"
- " return mix(texture2D(interpolateTarget, interpolateMapping.xy + interpolateMapping.zw * srcCoords),"
- " texture2D(src, srcCoords), interpolationValue);"
- "}";
+static const int qAnimatedBlurLevelIncrement = 16;
+static const int qMaxBlurHalfScaleLevel = 1;
-static void initializeTexture(GLuint id, int width, int height)
+static GLuint generateBlurTexture(const QSize &size, GLenum format = GL_RGBA)
{
- glBindTexture(GL_TEXTURE_2D, id);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, NULL);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glBindTexture(GL_TEXTURE_2D, 0);
+ GLuint texture;
+ glGenTextures(1, &texture);
+ glBindTexture(GL_TEXTURE_2D, texture);
+ glTexImage2D(GL_TEXTURE_2D, 0, format, size.width(), size.height(), 0, format,
+ GL_UNSIGNED_BYTE, 0);
+ return texture;
}
-bool QGLPixmapBlurFilter::processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &) const
+static inline uint nextMultiple(uint x, uint multiplier)
{
- QGLPixmapBlurFilter *filter = const_cast<QGLPixmapBlurFilter *>(this);
-
- QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext());
- QGLBlurTextureCache *blurTextureCache = QGLBlurTextureCache::cacheForContext(ctx);
-
- if ((m_hints & QGraphicsBlurEffect::AnimationHint) && blurTextureCache->fitsInCache(src)) {
- QRect targetRect = src.rect().adjusted(-qMaxCachedBlurLevel, -qMaxCachedBlurLevel, qMaxCachedBlurLevel, qMaxCachedBlurLevel);
- // ensure even dimensions (going to divide by two)
- targetRect.setWidth((targetRect.width() + 1) & ~1);
- targetRect.setHeight((targetRect.height() + 1) & ~1);
-
- QGLBlurTextureInfo *info = 0;
- if (blurTextureCache->hasBlurTextureInfo(src)) {
- info = blurTextureCache->takeBlurTextureInfo(src);
- } else {
- m_animatedBlur = false;
- m_hints = QGraphicsBlurEffect::QualityHint;
- m_singlePass = false;
-
- QGLFramebufferObjectFormat format;
- format.setInternalTextureFormat(GLenum(GL_RGBA));
- QGLFramebufferObject *fbo = qgl_fbo_pool()->acquire(targetRect.size() / 2, format, true);
-
- if (!fbo)
- return false;
-
- QPainter fboPainter(fbo);
- QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(fboPainter.paintEngine());
-
- glClearColor(0, 0, 0, 0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- // ensure GL_LINEAR filtering is used for scaling down to half the size
- fboPainter.setRenderHint(QPainter::SmoothPixmapTransform);
- fboPainter.setCompositionMode(QPainter::CompositionMode_Source);
- fboPainter.drawPixmap(qMaxCachedBlurLevel / 2, qMaxCachedBlurLevel / 2,
- targetRect.width() / 2 - qMaxCachedBlurLevel, targetRect.height() / 2 - qMaxCachedBlurLevel, src);
-
- GLuint textures[qNumCachedBlurTextures]; // blur textures
- glGenTextures(qNumCachedBlurTextures, textures);
- GLuint temp; // temp texture
- glGenTextures(1, &temp);
-
- initializeTexture(temp, fbo->width(), fbo->height());
- m_textureSize = fbo->size();
-
- int currentBlur = 0;
-
- QRect fboRect(0, 0, fbo->width(), fbo->height());
- GLuint sourceTexture = fbo->texture();
- for (int i = 0; i < qNumCachedBlurTextures; ++i) {
- int targetBlur = qCachedBlurLevels[i] / 2;
-
- int blurDelta = qRound(qSqrt(targetBlur * targetBlur - currentBlur * currentBlur));
- QByteArray source = generateGaussianShader(blurDelta);
- filter->setSource(source);
-
- currentBlur = targetBlur;
-
- // now we're going to be nasty and keep using the same FBO with different textures
- glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
- GL_TEXTURE_2D, temp, 0);
-
- m_horizontalBlur = true;
- filter->setOnPainter(&fboPainter);
- engine->drawTexture(fboRect, sourceTexture, fbo->size(), fboRect);
- filter->removeFromPainter(&fboPainter);
-
- sourceTexture = textures[i];
- initializeTexture(sourceTexture, fbo->width(), fbo->height());
-
- glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
- GL_TEXTURE_2D, textures[i], 0);
-
- m_horizontalBlur = false;
- filter->setOnPainter(&fboPainter);
- engine->drawTexture(fboRect, temp, fbo->size(), fboRect);
- filter->removeFromPainter(&fboPainter);
- }
-
- glDeleteTextures(1, &temp);
+ uint mod = x % multiplier;
+ if (mod == 0)
+ return x;
+ return x + multiplier - mod;
+}
- // reattach the original FBO texture
- glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
- GL_TEXTURE_2D, fbo->texture(), 0);
+void qt_memrotate90_gl(const quint32 *src, int srcWidth, int srcHeight, int srcStride,
+ quint32 *dest, int dstStride);
- fboPainter.end();
+bool QGLPixmapBlurFilter::processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &) const
+{
+ if (radius() < 1) {
+ painter->drawPixmap(pos, src);
+ return true;
+ }
- qgl_fbo_pool()->release(fbo);
+ qreal actualRadius = radius();
- info = new QGLBlurTextureInfo(fboRect.size(), textures);
- }
+ QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext());
- if (!m_haveCached || !m_animatedBlur) {
- m_haveCached = true;
- m_animatedBlur = true;
- m_hints = QGraphicsBlurEffect::AnimationHint;
- filter->setSource(qt_gl_interpolate_filter);
- }
+ QGLBlurTextureCache *blurTextureCache = QGLBlurTextureCache::cacheForContext(ctx);
+ QGLBlurTextureInfo *info = 0;
+ int padding = nextMultiple(qCeil(actualRadius), qAnimatedBlurLevelIncrement);
+ QRect targetRect = src.rect().adjusted(-padding, -padding, padding, padding);
- QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(painter->paintEngine());
- painter->setRenderHint(QPainter::SmoothPixmapTransform);
- filter->setOnPainter(painter);
+ // pad so that we'll be able to half-scale qMaxBlurHalfScaleLevel times
+ targetRect.setWidth((targetRect.width() + (qMaxBlurHalfScaleLevel-1)) & ~(qMaxBlurHalfScaleLevel-1));
+ targetRect.setHeight((targetRect.height() + (qMaxBlurHalfScaleLevel-1)) & ~(qMaxBlurHalfScaleLevel-1));
- qreal logRadius = qLn(radius());
+ QSize textureSize;
- int t;
- for (t = -1; t < qNumCachedBlurTextures - 2; ++t) {
- if (logRadius < qLogBlurLevel(t+1))
- break;
- }
+ info = blurTextureCache->takeBlurTextureInfo(src);
+ if (!info || info->radius() < actualRadius) {
+ QSize paddedSize = targetRect.size() / 2;
- qreal logBase = t >= 0 ? qLogBlurLevel(t) : 0;
- m_t = qBound(qreal(0), (logRadius - logBase) / (qLogBlurLevel(t+1) - logBase), qreal(1));
+ QImage padded(paddedSize.height(), paddedSize.width(), QImage::Format_ARGB32_Premultiplied);
+ padded.fill(0);
- m_textureSize = info->size();
+ if (info) {
+ int oldPadding = qRound(info->radius());
- glActiveTexture(GL_TEXTURE0 + 3);
- if (t >= 0) {
- glBindTexture(GL_TEXTURE_2D, info->textureId(t));
- m_targetSize = info->size();
+ QPainter p(&padded);
+ p.setCompositionMode(QPainter::CompositionMode_Source);
+ p.drawImage((padding - oldPadding) / 2, (padding - oldPadding) / 2, info->paddedImage());
+ p.end();
} else {
- QGLTexture *texture =
- ctx->d_func()->bindTexture(src, GL_TEXTURE_2D, GL_RGBA,
- QGLContext::InternalBindOption
- | QGLContext::CanFlipNativePixmapBindOption);
- m_targetSize = src.size();
- if (!(texture->options & QGLContext::InvertedYBindOption))
- m_targetSize.setHeight(-m_targetSize.height());
+ // TODO: combine byteswapping and memrotating into one by declaring
+ // custom GL_RGBA pixel type and qt_colorConvert template for it
+ QImage prepadded = qt_halfScaled(src.toImage()).convertToFormat(QImage::Format_ARGB32_Premultiplied);
+
+ // byte-swap and memrotates in one go
+ qt_memrotate90_gl(reinterpret_cast<const quint32*>(prepadded.bits()),
+ prepadded.width(), prepadded.height(), prepadded.bytesPerLine(),
+ reinterpret_cast<quint32*>(padded.scanLine(padding / 2)) + padding / 2,
+ padded.bytesPerLine());
}
- // restrict the target rect to the max of the radii we are interpolating between
- int radiusDelta = qMaxCachedBlurLevel - qCachedBlurLevels[t+1];
- targetRect = targetRect.translated(pos.toPoint()).adjusted(radiusDelta, radiusDelta, -radiusDelta, -radiusDelta);
-
- radiusDelta /= 2;
- QRect sourceRect = QRect(QPoint(), m_textureSize).adjusted(radiusDelta, radiusDelta, -radiusDelta, -radiusDelta);
-
- engine->drawTexture(targetRect, info->textureId(t+1), m_textureSize, sourceRect);
-
- glActiveTexture(GL_TEXTURE0 + 3);
- glBindTexture(GL_TEXTURE_2D, 0);
-
- filter->removeFromPainter(painter);
- blurTextureCache->insertBlurTextureInfo(src, info);
-
- return true;
- }
+ delete info;
+ info = new QGLBlurTextureInfo(padded, generateBlurTexture(paddedSize), padding);
- if (blurTextureCache->hasBlurTextureInfo(src))
- blurTextureCache->clearBlurTextureInfo(src);
-
- int actualRadius = qRound(radius());
- int filterRadius = actualRadius;
- int fastRadii[] = { 1, 2, 3, 5, 8, 15, 25 };
- if (!(m_hints & QGraphicsBlurEffect::QualityHint)) {
- uint i = 0;
- for (; i < (sizeof(fastRadii)/sizeof(*fastRadii))-1; ++i) {
- if (fastRadii[i+1] > filterRadius)
- break;
- }
- filterRadius = fastRadii[i];
+ textureSize = paddedSize;
+ } else {
+ textureSize = QSize(info->paddedImage().height(), info->paddedImage().width());
}
- m_singlePass = filterRadius <= 3;
-
- if (!m_haveCached || m_animatedBlur || filterRadius != m_cachedRadius) {
- // Only regenerate the shader from source if parameters have changed.
- m_haveCached = true;
- m_animatedBlur = false;
- m_cachedRadius = filterRadius;
- QByteArray source = generateGaussianShader(filterRadius, m_singlePass);
- filter->setSource(source);
+ actualRadius *= qreal(0.5);
+ int level = 1;
+ for (; level < qMaxBlurHalfScaleLevel; ++level) {
+ if (actualRadius <= 16)
+ break;
+ actualRadius *= qreal(0.5);
}
- QRect targetRect = QRectF(src.rect()).translated(pos).adjusted(-actualRadius, -actualRadius, actualRadius, actualRadius).toAlignedRect();
+ const int s = (1 << level);
- if (m_singlePass) {
- // prepare for updateUniforms
- m_textureSize = src.size();
+ int prepadding = qRound(info->radius());
+ padding = qMin(prepadding, qCeil(actualRadius) << level);
+ targetRect = src.rect().adjusted(-padding, -padding, padding, padding);
- // ensure GL_LINEAR filtering is used
- painter->setRenderHint(QPainter::SmoothPixmapTransform);
- filter->setOnPainter(painter);
- QBrush pixmapBrush = src;
- pixmapBrush.setTransform(QTransform::fromTranslate(pos.x(), pos.y()));
- painter->fillRect(targetRect, pixmapBrush);
- filter->removeFromPainter(painter);
- } else {
- QGLFramebufferObjectFormat format;
- format.setInternalTextureFormat(GLenum(src.hasAlphaChannel() ? GL_RGBA : GL_RGB));
- QGLFramebufferObject *fbo = qgl_fbo_pool()->acquire(targetRect.size(), format);
+ targetRect.setWidth(targetRect.width() & ~(s-1));
+ targetRect.setHeight(targetRect.height() & ~(s-1));
- if (!fbo)
- return false;
+ int paddingDelta = (prepadding - padding) >> level;
- // prepare for updateUniforms
- m_textureSize = src.size();
+ QRect subRect(paddingDelta, paddingDelta, targetRect.width() >> level, targetRect.height() >> level);
+ QImage sourceImage = info->paddedImage(level-1);
- // horizontal pass, to pixmap
- m_horizontalBlur = true;
+ QImage subImage(subRect.height(), subRect.width(), QImage::Format_ARGB32_Premultiplied);
+ qt_rectcopy((QRgb *)subImage.bits(), ((QRgb *)sourceImage.scanLine(paddingDelta)) + paddingDelta,
+ 0, 0, subRect.height(), subRect.width(), subImage.bytesPerLine(), sourceImage.bytesPerLine());
- QPainter fboPainter(fbo);
+ GLuint texture = info->texture();
- glClearColor(0, 0, 0, 0);
- glClear(GL_COLOR_BUFFER_BIT);
+ qt_blurImage(subImage, actualRadius, blurHints() & QGraphicsBlurEffect::QualityHint, 1);
- // ensure GL_LINEAR filtering is used
- fboPainter.setRenderHint(QPainter::SmoothPixmapTransform);
- fboPainter.setCompositionMode(QPainter::CompositionMode_Source);
- filter->setOnPainter(&fboPainter);
- QBrush pixmapBrush = src;
- pixmapBrush.setTransform(QTransform::fromTranslate(actualRadius, actualRadius));
- fboPainter.fillRect(QRect(0, 0, targetRect.width(), targetRect.height()), pixmapBrush);
- filter->removeFromPainter(&fboPainter);
- fboPainter.end();
+ // subtract one pixel off the end to prevent the bilinear sampling from sampling uninitialized data
+ QRect textureSubRect = subImage.rect().adjusted(0, 0, -1, -1);
+ QRectF targetRectF = QRectF(targetRect).adjusted(0, 0, -targetRect.width() / qreal(textureSize.width()), -targetRect.height() / qreal(textureSize.height()));
- QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(painter->paintEngine());
+ glBindTexture(GL_TEXTURE_2D, texture);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, subImage.width(), subImage.height(), GL_RGBA,
+ GL_UNSIGNED_BYTE, const_cast<const QImage &>(subImage).bits());
- // vertical pass, to painter
- m_horizontalBlur = false;
- m_textureSize = fbo->size();
+ QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(painter->paintEngine());
+ painter->setRenderHint(QPainter::SmoothPixmapTransform);
- painter->save();
- // ensure GL_LINEAR filtering is used
- painter->setRenderHint(QPainter::SmoothPixmapTransform);
- filter->setOnPainter(painter);
- engine->drawTexture(targetRect, fbo->texture(), fbo->size(), QRect(QPoint(), targetRect.size()).translated(0, fbo->height() - targetRect.height()));
- filter->removeFromPainter(painter);
- painter->restore();
+ // texture is flipped on the y-axis
+ targetRectF = QRectF(targetRectF.x(), targetRectF.bottom(), targetRectF.width(), -targetRectF.height());
+ engine->drawTexture(targetRectF.translated(pos), texture, textureSize, textureSubRect);
- qgl_fbo_pool()->release(fbo);
- }
+ blurTextureCache->insertBlurTextureInfo(src, info);
return true;
}
-void QGLPixmapBlurFilter::setUniforms(QGLShaderProgram *program)
-{
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-
- if (m_animatedBlur) {
- program->setUniformValue("interpolateTarget", 3);
- program->setUniformValue("interpolationValue", GLfloat(m_t));
-
- if (m_textureSize == m_targetSize) {
- program->setUniformValue("interpolateMapping", 0.0f, 0.0f, 1.0f, 1.0f);
- } else {
- float offsetX = (-qMaxCachedBlurLevel - 0.5) / qreal(m_targetSize.width());
- float offsetY = (-qMaxCachedBlurLevel - 0.5) / qreal(m_targetSize.height());
-
- if (m_targetSize.height() < 0)
- offsetY = 1 + offsetY;
-
- float scaleX = 2.0f * qreal(m_textureSize.width()) / qreal(m_targetSize.width());
- float scaleY = 2.0f * qreal(m_textureSize.height()) / qreal(m_targetSize.height());
-
- program->setUniformValue("interpolateMapping", offsetX, offsetY, scaleX, scaleY);
- }
-
- return;
- }
+static const char *qt_gl_drop_shadow_filter =
+ "uniform lowp vec4 shadowColor;"
+ "lowp vec4 customShader(lowp sampler2D src, highp vec2 srcCoords)"
+ "{"
+ " return shadowColor * texture2D(src, srcCoords.yx).a;"
+ "}";
- if (m_hints & QGraphicsBlurEffect::QualityHint) {
- if (m_singlePass)
- program->setUniformValue("delta", 1.0 / m_textureSize.width(), 1.0 / m_textureSize.height());
- else if (m_horizontalBlur)
- program->setUniformValue("delta", 1.0 / m_textureSize.width(), 0.0);
- else
- program->setUniformValue("delta", 0.0, 1.0 / m_textureSize.height());
- } else {
- qreal blur = radius() / qreal(m_cachedRadius);
-
- if (m_singlePass)
- program->setUniformValue("delta", blur / m_textureSize.width(), blur / m_textureSize.height());
- else if (m_horizontalBlur)
- program->setUniformValue("delta", blur / m_textureSize.width(), 0.0);
- else
- program->setUniformValue("delta", 0.0, blur / m_textureSize.height());
- }
-}
-static inline qreal gaussian(qreal dx, qreal sigma)
+QGLPixmapDropShadowFilter::QGLPixmapDropShadowFilter()
{
- return exp(-dx * dx / (2 * sigma * sigma)) / (Q_2PI * sigma * sigma);
+ setSource(qt_gl_drop_shadow_filter);
}
-QByteArray QGLPixmapBlurFilter::generateGaussianShader(int radius, bool singlePass, bool dropShadow)
+bool QGLPixmapDropShadowFilter::processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect) const
{
- Q_ASSERT(radius >= 1);
-
- radius = qMin(127, radius);
-
- static QCache<uint, QByteArray> shaderSourceCache;
- uint key = radius | (int(singlePass) << 7) | (int(dropShadow) << 8);
- QByteArray *cached = shaderSourceCache.object(key);
- if (cached)
- return *cached;
-
- QByteArray source;
- source.reserve(1000);
- source.append(qt_gl_texture_sampling_helper);
-
- source.append("uniform highp vec2 delta;\n");
- if (dropShadow)
- source.append("uniform mediump vec4 shadowColor;\n");
- source.append("lowp vec4 customShader(lowp sampler2D src, highp vec2 srcCoords) {\n");
-
- QVector<qreal> sampleOffsets;
- QVector<qreal> weights;
-
- QVector<qreal> gaussianComponents;
-
- qreal sigma = radius / 1.65;
-
- qreal sum = 0;
- for (int i = -radius; i < radius; ++i) {
- float value = gaussian(i, sigma);
- gaussianComponents << value;
- sum += value;
- }
-
- // normalize
- for (int i = 0; i < gaussianComponents.size(); ++i)
- gaussianComponents[i] /= sum;
-
- for (int i = 0; i < gaussianComponents.size() - 1; i += 2) {
- qreal weight = gaussianComponents.at(i) + gaussianComponents.at(i + 1);
- qreal offset = i - radius + gaussianComponents.at(i + 1) / weight;
-
- sampleOffsets << offset;
- weights << weight;
- }
-
- int limit = sampleOffsets.size();
- if (singlePass)
- limit *= limit;
-
- QByteArray baseCoordinate = "srcCoords";
-
- for (int i = 0; i < limit; ++i) {
- QByteArray coordinate = baseCoordinate;
-
- qreal weight;
- if (singlePass) {
- const int xIndex = i % sampleOffsets.size();
- const int yIndex = i / sampleOffsets.size();
-
- const qreal deltaX = sampleOffsets.at(xIndex);
- const qreal deltaY = sampleOffsets.at(yIndex);
- weight = weights.at(xIndex) * weights.at(yIndex);
-
- if (!qFuzzyCompare(deltaX, deltaY)) {
- coordinate.append(" + vec2(delta.x * float(");
- coordinate.append(QByteArray::number(deltaX));
- coordinate.append("), delta.y * float(");
- coordinate.append(QByteArray::number(deltaY));
- coordinate.append("))");
- } else if (!qFuzzyIsNull(deltaX)) {
- coordinate.append(" + delta * float(");
- coordinate.append(QByteArray::number(deltaX));
- coordinate.append(")");
- }
- } else {
- const qreal delta = sampleOffsets.at(i);
- weight = weights.at(i);
- if (!qFuzzyIsNull(delta)) {
- coordinate.append(" + delta * float(");
- coordinate.append(QByteArray::number(delta));
- coordinate.append(")");
- }
- }
-
- if (i == 0) {
- if (dropShadow)
- source.append(" mediump float sample = ");
- else
- source.append(" mediump vec4 sample = ");
- } else {
- if (dropShadow)
- source.append(" sample += ");
- else
- source.append(" sample += ");
- }
+ QGLPixmapDropShadowFilter *filter = const_cast<QGLPixmapDropShadowFilter *>(this);
- source.append("texture2D(src, ");
- source.append(coordinate);
- source.append(")");
+ qreal r = blurRadius();
+ QRectF targetRectUnaligned = QRectF(src.rect()).translated(pos + offset()).adjusted(-r, -r, r, r);
+ QRect targetRect = targetRectUnaligned.toAlignedRect();
- if (dropShadow)
- source.append(".a");
+ // ensure even dimensions (going to divide by two)
+ targetRect.setWidth((targetRect.width() + 1) & ~1);
+ targetRect.setHeight((targetRect.height() + 1) & ~1);
- if (!qFuzzyCompare(weight, qreal(1))) {
- source.append(" * float(");
- source.append(QByteArray::number(weight));
- source.append(");\n");
- } else {
- source.append(";\n");
- }
- }
+ QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext());
+ QGLBlurTextureCache *blurTextureCache = QGLBlurTextureCache::cacheForContext(ctx);
- source.append(" return ");
- if (dropShadow)
- source.append("shadowColor * ");
- source.append("sample;\n");
- source.append("}\n");
+ QGLBlurTextureInfo *info = blurTextureCache->takeBlurTextureInfo(src);
+ if (!info || info->radius() != r) {
+ QImage half = qt_halfScaled(src.toImage().alphaChannel());
- cached = new QByteArray(source);
- shaderSourceCache.insert(key, cached);
+ qreal rx = r + targetRect.left() - targetRectUnaligned.left();
+ qreal ry = r + targetRect.top() - targetRectUnaligned.top();
- return source;
-}
+ QImage image = QImage(targetRect.size() / 2, QImage::Format_Indexed8);
+ image.setColorTable(half.colorTable());
+ image.fill(0);
+ int dx = qRound(rx * qreal(0.5));
+ int dy = qRound(ry * qreal(0.5));
+ qt_rectcopy(image.bits(), half.bits(), dx, dy,
+ half.width(), half.height(),
+ image.bytesPerLine(), half.bytesPerLine());
-QGLPixmapDropShadowFilter::QGLPixmapDropShadowFilter(QGraphicsBlurEffect::BlurHints hints)
- : m_haveCached(false)
- , m_cachedRadius(0)
- , m_hints(hints)
-{
-}
+ qt_blurImage(image, r * qreal(0.5), false, 1);
-bool QGLPixmapDropShadowFilter::processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect) const
-{
- QGLPixmapDropShadowFilter *filter = const_cast<QGLPixmapDropShadowFilter *>(this);
+ GLuint texture = generateBlurTexture(image.size(), GL_ALPHA);
- int actualRadius = qRound(blurRadius());
- int filterRadius = actualRadius;
- m_singlePass = filterRadius <= 3;
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, image.width(), image.height(), GL_ALPHA,
+ GL_UNSIGNED_BYTE, image.bits());
- if (!m_haveCached || filterRadius != m_cachedRadius) {
- // Only regenerate the shader from source if parameters have changed.
- m_haveCached = true;
- m_cachedRadius = filterRadius;
- QByteArray source = QGLPixmapBlurFilter::generateGaussianShader(filterRadius, m_singlePass, true);
- filter->setSource(source);
+ info = new QGLBlurTextureInfo(image, texture, r);
}
- QRect targetRect = QRectF(src.rect()).translated(pos + offset()).adjusted(-actualRadius, -actualRadius, actualRadius, actualRadius).toAlignedRect();
-
- if (m_singlePass) {
- // prepare for updateUniforms
- m_textureSize = src.size();
-
- painter->save();
- // ensure GL_LINEAR filtering is used
- painter->setRenderHint(QPainter::SmoothPixmapTransform);
- filter->setOnPainter(painter);
- QBrush pixmapBrush = src;
- pixmapBrush.setTransform(QTransform::fromTranslate(pos.x() + offset().x(), pos.y() + offset().y()));
- painter->fillRect(targetRect, pixmapBrush);
- filter->removeFromPainter(painter);
- painter->restore();
- } else {
- QGLFramebufferObjectFormat format;
- format.setInternalTextureFormat(GLenum(src.hasAlphaChannel() ? GL_RGBA : GL_RGB));
- QGLFramebufferObject *fbo = qgl_fbo_pool()->acquire(targetRect.size(), format);
-
- if (!fbo)
- return false;
-
- // prepare for updateUniforms
- m_textureSize = src.size();
-
- // horizontal pass, to pixmap
- m_horizontalBlur = true;
-
- QPainter fboPainter(fbo);
+ GLuint texture = info->texture();
- glClearColor(0, 0, 0, 0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- // ensure GL_LINEAR filtering is used
- fboPainter.setRenderHint(QPainter::SmoothPixmapTransform);
- fboPainter.setCompositionMode(QPainter::CompositionMode_Source);
- filter->setOnPainter(&fboPainter);
- QBrush pixmapBrush = src;
- pixmapBrush.setTransform(QTransform::fromTranslate(actualRadius, actualRadius));
- fboPainter.fillRect(QRect(0, 0, targetRect.width(), targetRect.height()), pixmapBrush);
- filter->removeFromPainter(&fboPainter);
- fboPainter.end();
-
- QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(painter->paintEngine());
+ filter->setOnPainter(painter);
- // vertical pass, to painter
- m_horizontalBlur = false;
- m_textureSize = fbo->size();
+ QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(painter->paintEngine());
+ painter->setRenderHint(QPainter::SmoothPixmapTransform);
- painter->save();
- // ensure GL_LINEAR filtering is used
- painter->setRenderHint(QPainter::SmoothPixmapTransform);
- filter->setOnPainter(painter);
- engine->drawTexture(targetRect, fbo->texture(), fbo->size(), QRectF(0, fbo->height() - targetRect.height(), targetRect.width(), targetRect.height()));
- filter->removeFromPainter(painter);
- painter->restore();
+ engine->drawTexture(targetRect, texture, info->paddedImage().size(), info->paddedImage().rect());
- qgl_fbo_pool()->release(fbo);
- }
+ filter->removeFromPainter(painter);
// Now draw the actual pixmap over the top.
painter->drawPixmap(pos, src, srcRect);
+ blurTextureCache->insertBlurTextureInfo(src, info);
+
return true;
}
void QGLPixmapDropShadowFilter::setUniforms(QGLShaderProgram *program)
{
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-
QColor col = color();
- if (m_horizontalBlur && !m_singlePass) {
- program->setUniformValue("shadowColor", 1.0f, 1.0f, 1.0f, 1.0f);
- } else {
- qreal alpha = col.alphaF();
- program->setUniformValue("shadowColor", col.redF() * alpha,
- col.greenF() * alpha,
- col.blueF() * alpha,
- alpha);
- }
-
- if (m_hints & QGraphicsBlurEffect::QualityHint) {
- if (m_singlePass)
- program->setUniformValue("delta", 1.0 / m_textureSize.width(), 1.0 / m_textureSize.height());
- else if (m_horizontalBlur)
- program->setUniformValue("delta", 1.0 / m_textureSize.width(), 0.0);
- else
- program->setUniformValue("delta", 0.0, 1.0 / m_textureSize.height());
- } else {
- qreal blur = blurRadius() / qreal(m_cachedRadius);
-
- if (m_singlePass)
- program->setUniformValue("delta", blur / m_textureSize.width(), blur / m_textureSize.height());
- else if (m_horizontalBlur)
- program->setUniformValue("delta", blur / m_textureSize.width(), 0.0);
- else
- program->setUniformValue("delta", 0.0, blur / m_textureSize.height());
- }
+ qreal alpha = col.alphaF();
+ program->setUniformValue("shadowColor", col.redF() * alpha,
+ col.greenF() * alpha,
+ col.blueF() * alpha,
+ alpha);
}
QT_END_NAMESPACE
diff --git a/src/openvg/openvg.pro b/src/openvg/openvg.pro
index 8927c4c..c8c9917 100644
--- a/src/openvg/openvg.pro
+++ b/src/openvg/openvg.pro
@@ -16,11 +16,13 @@ HEADERS += \
qpaintengine_vg_p.h \
qpixmapdata_vg_p.h \
qpixmapfilter_vg_p.h \
- qvgcompositionhelper_p.h
+ qvgcompositionhelper_p.h \
+ qvgimagepool_p.h
SOURCES += \
qpaintengine_vg.cpp \
qpixmapdata_vg.cpp \
- qpixmapfilter_vg.cpp
+ qpixmapfilter_vg.cpp \
+ qvgimagepool.cpp
contains(QT_CONFIG, egl) {
HEADERS += \
diff --git a/src/openvg/qpaintengine_vg.cpp b/src/openvg/qpaintengine_vg.cpp
index 6b829dd..04fee08 100644
--- a/src/openvg/qpaintengine_vg.cpp
+++ b/src/openvg/qpaintengine_vg.cpp
@@ -43,6 +43,7 @@
#include "qpixmapdata_vg_p.h"
#include "qpixmapfilter_vg_p.h"
#include "qvgcompositionhelper_p.h"
+#include "qvgimagepool_p.h"
#if !defined(QT_NO_EGL)
#include <QtGui/private/qegl_p.h>
#include "qwindowsurface_vgegl_p.h"
@@ -1018,7 +1019,7 @@ static VGImage toVGImage
const uchar *pixels = img.bits();
- VGImage vgImg = vgCreateImage
+ VGImage vgImg = QVGImagePool::instance()->createPermanentImage
(format, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER);
vgImageSubData
(vgImg, pixels, img.bytesPerLine(), format, 0, 0,
@@ -1063,7 +1064,7 @@ static VGImage toVGImageSubRect
const uchar *pixels = img.bits() + bpp * sr.x() +
img.bytesPerLine() * sr.y();
- VGImage vgImg = vgCreateImage
+ VGImage vgImg = QVGImagePool::instance()->createPermanentImage
(format, sr.width(), sr.height(), VG_IMAGE_QUALITY_FASTER);
vgImageSubData
(vgImg, pixels, img.bytesPerLine(), format, 0, 0,
@@ -1084,7 +1085,7 @@ static VGImage toVGImageWithOpacity(const QImage & image, qreal opacity)
const uchar *pixels = img.bits();
- VGImage vgImg = vgCreateImage
+ VGImage vgImg = QVGImagePool::instance()->createPermanentImage
(VG_sARGB_8888_PRE, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER);
vgImageSubData
(vgImg, pixels, img.bytesPerLine(), VG_sARGB_8888_PRE, 0, 0,
@@ -1106,7 +1107,7 @@ static VGImage toVGImageWithOpacitySubRect
const uchar *pixels = img.bits();
- VGImage vgImg = vgCreateImage
+ VGImage vgImg = QVGImagePool::instance()->createPermanentImage
(VG_sARGB_8888_PRE, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER);
vgImageSubData
(vgImg, pixels, img.bytesPerLine(), VG_sARGB_8888_PRE, 0, 0,
@@ -1194,6 +1195,12 @@ VGPaintType QVGPaintEnginePrivate::setBrush
if (pd->classId() == QPixmapData::OpenVGClass) {
QVGPixmapData *vgpd = static_cast<QVGPixmapData *>(pd);
vgImg = vgpd->toVGImage();
+
+ // We don't want the pool to reclaim this image
+ // because we cannot predict when the paint object
+ // will stop using it. Replacing the image with
+ // new data will make the paint object invalid.
+ vgpd->detachImageFromPool();
} else {
vgImg = toVGImage(*(pd->buffer()));
deref = true;
@@ -1201,6 +1208,7 @@ VGPaintType QVGPaintEnginePrivate::setBrush
} else if (pd->classId() == QPixmapData::OpenVGClass) {
QVGPixmapData *vgpd = static_cast<QVGPixmapData *>(pd);
vgImg = vgpd->toVGImage(opacity);
+ vgpd->detachImageFromPool();
} else {
vgImg = toVGImageWithOpacity(*(pd->buffer()), opacity);
deref = true;
diff --git a/src/openvg/qpixmapdata_vg.cpp b/src/openvg/qpixmapdata_vg.cpp
index af6f0f0..358ec4d 100644
--- a/src/openvg/qpixmapdata_vg.cpp
+++ b/src/openvg/qpixmapdata_vg.cpp
@@ -43,6 +43,7 @@
#include "qpaintengine_vg_p.h"
#include <QtGui/private/qdrawhelper_p.h>
#include "qvg_p.h"
+#include "qvgimagepool_p.h"
#ifdef QT_SYMBIAN_SUPPORTS_SGIMAGE
#include <graphics/sgimage.h>
@@ -63,6 +64,8 @@ QVGPixmapData::QVGPixmapData(PixelType type)
vgImageOpacity = VG_INVALID_HANDLE;
cachedOpacity = 1.0f;
recreate = true;
+ inImagePool = false;
+ inLRU = false;
#if !defined(QT_NO_EGL)
context = 0;
qt_vg_register_pixmap(this);
@@ -78,32 +81,43 @@ QVGPixmapData::~QVGPixmapData()
#endif
}
+void QVGPixmapData::destroyImages()
+{
+ if (inImagePool) {
+ QVGImagePool *pool = QVGImagePool::instance();
+ if (vgImage != VG_INVALID_HANDLE)
+ pool->releaseImage(this, vgImage);
+ if (vgImageOpacity != VG_INVALID_HANDLE)
+ pool->releaseImage(this, vgImageOpacity);
+ } else {
+ if (vgImage != VG_INVALID_HANDLE)
+ vgDestroyImage(vgImage);
+ if (vgImageOpacity != VG_INVALID_HANDLE)
+ vgDestroyImage(vgImageOpacity);
+ }
+ vgImage = VG_INVALID_HANDLE;
+ vgImageOpacity = VG_INVALID_HANDLE;
+ inImagePool = false;
+}
+
void QVGPixmapData::destroyImageAndContext()
{
if (vgImage != VG_INVALID_HANDLE) {
// We need to have a context current to destroy the image.
#if !defined(QT_NO_EGL)
if (context->isCurrent()) {
- vgDestroyImage(vgImage);
- if (vgImageOpacity != VG_INVALID_HANDLE)
- vgDestroyImage(vgImageOpacity);
+ destroyImages();
} else {
// We don't currently have a widget surface active, but we
// need a surface to make the context current. So use the
// shared pbuffer surface instead.
context->makeCurrent(qt_vg_shared_surface());
- vgDestroyImage(vgImage);
- if (vgImageOpacity != VG_INVALID_HANDLE)
- vgDestroyImage(vgImageOpacity);
+ destroyImages();
context->lazyDoneCurrent();
}
#else
- vgDestroyImage(vgImage);
- if (vgImageOpacity != VG_INVALID_HANDLE)
- vgDestroyImage(vgImageOpacity);
+ destroyImages();
#endif
- vgImage = VG_INVALID_HANDLE;
- vgImageOpacity = VG_INVALID_HANDLE;
}
#if !defined(QT_NO_EGL)
if (context) {
@@ -234,26 +248,22 @@ VGImage QVGPixmapData::toVGImage()
context = qt_vg_create_context(0, QInternal::Pixmap);
#endif
- if (recreate && prevSize != QSize(w, h)) {
- if (vgImage != VG_INVALID_HANDLE) {
- vgDestroyImage(vgImage);
- vgImage = VG_INVALID_HANDLE;
- }
- if (vgImageOpacity != VG_INVALID_HANDLE) {
- vgDestroyImage(vgImageOpacity);
- vgImageOpacity = VG_INVALID_HANDLE;
- }
- } else if (recreate) {
+ if (recreate && prevSize != QSize(w, h))
+ destroyImages();
+ else if (recreate)
cachedOpacity = -1.0f; // Force opacity image to be refreshed later.
- }
if (vgImage == VG_INVALID_HANDLE) {
- vgImage = vgCreateImage
- (VG_sARGB_8888_PRE, w, h, VG_IMAGE_QUALITY_FASTER);
+ vgImage = QVGImagePool::instance()->createImageForPixmap
+ (VG_sARGB_8888_PRE, w, h, VG_IMAGE_QUALITY_FASTER, this);
// Bail out if we run out of GPU memory - try again next time.
if (vgImage == VG_INVALID_HANDLE)
return VG_INVALID_HANDLE;
+
+ inImagePool = true;
+ } else if (inImagePool) {
+ QVGImagePool::instance()->useImage(this);
}
if (!source.isNull() && recreate) {
@@ -282,8 +292,13 @@ VGImage QVGPixmapData::toVGImage(qreal opacity)
// Create an alternative image for the selected opacity.
if (vgImageOpacity == VG_INVALID_HANDLE || cachedOpacity != opacity) {
if (vgImageOpacity == VG_INVALID_HANDLE) {
- vgImageOpacity = vgCreateImage
- (VG_sARGB_8888_PRE, w, h, VG_IMAGE_QUALITY_FASTER);
+ if (inImagePool) {
+ vgImageOpacity = QVGImagePool::instance()->createImageForPixmap
+ (VG_sARGB_8888_PRE, w, h, VG_IMAGE_QUALITY_FASTER, this);
+ } else {
+ vgImageOpacity = vgCreateImage
+ (VG_sARGB_8888_PRE, w, h, VG_IMAGE_QUALITY_FASTER);
+ }
// Bail out if we run out of GPU memory - try again next time.
if (vgImageOpacity == VG_INVALID_HANDLE)
@@ -308,6 +323,14 @@ VGImage QVGPixmapData::toVGImage(qreal opacity)
#endif
}
+void QVGPixmapData::detachImageFromPool()
+{
+ if (inImagePool) {
+ QVGImagePool::instance()->detachImage(this);
+ inImagePool = false;
+ }
+}
+
void QVGPixmapData::hibernate()
{
// If the image was imported (e.g, from an SgImage under Symbian),
@@ -319,6 +342,14 @@ void QVGPixmapData::hibernate()
destroyImageAndContext();
}
+void QVGPixmapData::reclaimImages()
+{
+ if (!inImagePool)
+ return;
+ forceToImage();
+ destroyImages();
+}
+
extern int qt_defaultDpiX();
extern int qt_defaultDpiY();
@@ -411,14 +442,7 @@ void QVGPixmapData::fromNativeType(void* pixmap, NativeType type)
if (!context)
context = qt_vg_create_context(0, QInternal::Pixmap);
- if (vgImage != VG_INVALID_HANDLE) {
- vgDestroyImage(vgImage);
- vgImage = VG_INVALID_HANDLE;
- }
- if (vgImageOpacity != VG_INVALID_HANDLE) {
- vgDestroyImage(vgImageOpacity);
- vgImageOpacity = VG_INVALID_HANDLE;
- }
+ destroyImages();
prevSize = QSize();
TInt err = 0;
diff --git a/src/openvg/qpixmapdata_vg_p.h b/src/openvg/qpixmapdata_vg_p.h
index c0bb098..4ff95c1 100644
--- a/src/openvg/qpixmapdata_vg_p.h
+++ b/src/openvg/qpixmapdata_vg_p.h
@@ -63,6 +63,7 @@ class RSGImage;
QT_BEGIN_NAMESPACE
class QEglContext;
+class QVGImagePool;
#if !defined(QT_NO_EGL)
class QVGPixmapData;
@@ -101,6 +102,9 @@ public:
// Return the VGImage form for a specific opacity setting.
virtual VGImage toVGImage(qreal opacity);
+ // Detach this image from the image pool.
+ virtual void detachImageFromPool();
+
// Release the VG resources associated with this pixmap and copy
// the pixmap's contents out of the GPU back into main memory.
// The VG resource will be automatically recreated the next time
@@ -109,6 +113,10 @@ public:
// process via a SgImage).
virtual void hibernate();
+ // Called when the QVGImagePool wants to reclaim this pixmap's
+ // VGImage objects to reuse storage.
+ virtual void reclaimImages();
+
QSize size() const { return QSize(w, h); }
#if defined(Q_OS_SYMBIAN)
@@ -123,8 +131,13 @@ protected:
void cleanup();
#endif
-#if !defined(QT_NO_EGL)
private:
+ QVGPixmapData *nextLRU;
+ QVGPixmapData *prevLRU;
+ bool inLRU;
+ friend class QVGImagePool;
+
+#if !defined(QT_NO_EGL)
QVGPixmapData *next;
QVGPixmapData *prev;
@@ -140,6 +153,7 @@ protected:
qreal cachedOpacity;
mutable QImage source;
mutable bool recreate;
+ bool inImagePool;
#if !defined(QT_NO_EGL)
mutable QEglContext *context;
#endif
@@ -148,6 +162,7 @@ protected:
QImage::Format sourceFormat() const;
void destroyImageAndContext();
+ void destroyImages();
};
QT_END_NAMESPACE
diff --git a/src/openvg/qpixmapfilter_vg.cpp b/src/openvg/qpixmapfilter_vg.cpp
index e17c728..aa526ed 100644
--- a/src/openvg/qpixmapfilter_vg.cpp
+++ b/src/openvg/qpixmapfilter_vg.cpp
@@ -40,6 +40,7 @@
****************************************************************************/
#include "qpixmapfilter_vg_p.h"
+#include "qvgimagepool_p.h"
#include <QtCore/qvarlengtharray.h>
#include <QtGui/qpainter.h>
@@ -82,9 +83,9 @@ void QVGPixmapConvolutionFilter::draw
return;
QSize size = pd->size();
- VGImage dstImage = vgCreateImage
+ VGImage dstImage = QVGImagePool::instance()->createTemporaryImage
(VG_sARGB_8888_PRE, size.width(), size.height(),
- VG_IMAGE_QUALITY_FASTER);
+ VG_IMAGE_QUALITY_FASTER, pd);
if (dstImage == VG_INVALID_HANDLE)
return;
@@ -124,7 +125,7 @@ void QVGPixmapConvolutionFilter::draw
if(child != dstImage)
vgDestroyImage(child);
- vgDestroyImage(dstImage);
+ QVGImagePool::instance()->releaseImage(0, dstImage);
}
QVGPixmapColorizeFilter::QVGPixmapColorizeFilter()
@@ -155,9 +156,9 @@ void QVGPixmapColorizeFilter::draw(QPainter *painter, const QPointF &dest, const
return;
QSize size = pd->size();
- VGImage dstImage = vgCreateImage
+ VGImage dstImage = QVGImagePool::instance()->createTemporaryImage
(VG_sARGB_8888_PRE, size.width(), size.height(),
- VG_IMAGE_QUALITY_FASTER);
+ VG_IMAGE_QUALITY_FASTER, pd);
if (dstImage == VG_INVALID_HANDLE)
return;
@@ -217,7 +218,7 @@ void QVGPixmapColorizeFilter::draw(QPainter *painter, const QPointF &dest, const
if(child != dstImage)
vgDestroyImage(child);
- vgDestroyImage(dstImage);
+ QVGImagePool::instance()->releaseImage(0, dstImage);
}
QVGPixmapDropShadowFilter::QVGPixmapDropShadowFilter()
@@ -248,9 +249,9 @@ void QVGPixmapDropShadowFilter::draw(QPainter *painter, const QPointF &dest, con
return;
QSize size = pd->size();
- VGImage dstImage = vgCreateImage
+ VGImage dstImage = QVGImagePool::instance()->createTemporaryImage
(VG_A_8, size.width(), size.height(),
- VG_IMAGE_QUALITY_FASTER);
+ VG_IMAGE_QUALITY_FASTER, pd);
if (dstImage == VG_INVALID_HANDLE)
return;
@@ -282,7 +283,7 @@ void QVGPixmapDropShadowFilter::draw(QPainter *painter, const QPointF &dest, con
if(child != dstImage)
vgDestroyImage(child);
- vgDestroyImage(dstImage);
+ QVGImagePool::instance()->releaseImage(0, dstImage);
// Now draw the actual pixmap over the top.
painter->drawPixmap(dest, src, srect);
@@ -316,9 +317,9 @@ void QVGPixmapBlurFilter::draw(QPainter *painter, const QPointF &dest, const QPi
return;
QSize size = pd->size();
- VGImage dstImage = vgCreateImage
+ VGImage dstImage = QVGImagePool::instance()->createTemporaryImage
(VG_sARGB_8888_PRE, size.width(), size.height(),
- VG_IMAGE_QUALITY_FASTER);
+ VG_IMAGE_QUALITY_FASTER, pd);
if (dstImage == VG_INVALID_HANDLE)
return;
@@ -347,7 +348,7 @@ void QVGPixmapBlurFilter::draw(QPainter *painter, const QPointF &dest, const QPi
if(child != dstImage)
vgDestroyImage(child);
- vgDestroyImage(dstImage);
+ QVGImagePool::instance()->releaseImage(0, dstImage);
}
#endif
diff --git a/src/openvg/qvgimagepool.cpp b/src/openvg/qvgimagepool.cpp
new file mode 100644
index 0000000..93e6e03
--- /dev/null
+++ b/src/openvg/qvgimagepool.cpp
@@ -0,0 +1,215 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtOpenVG module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qvgimagepool_p.h"
+#include "qpixmapdata_vg_p.h"
+
+QT_BEGIN_NAMESPACE
+
+static QVGImagePool *qt_vg_image_pool = 0;
+
+class QVGImagePoolPrivate
+{
+public:
+ QVGImagePoolPrivate() : lruFirst(0), lruLast(0) {}
+
+ QVGPixmapData *lruFirst;
+ QVGPixmapData *lruLast;
+};
+
+QVGImagePool::QVGImagePool()
+ : d_ptr(new QVGImagePoolPrivate())
+{
+}
+
+QVGImagePool::~QVGImagePool()
+{
+}
+
+QVGImagePool *QVGImagePool::instance()
+{
+ if (!qt_vg_image_pool)
+ qt_vg_image_pool = new QVGImagePool();
+ return qt_vg_image_pool;
+}
+
+void QVGImagePool::setImagePool(QVGImagePool *pool)
+{
+ if (qt_vg_image_pool != pool)
+ delete qt_vg_image_pool;
+ qt_vg_image_pool = pool;
+}
+
+VGImage QVGImagePool::createTemporaryImage(VGImageFormat format,
+ VGint width, VGint height,
+ VGbitfield allowedQuality,
+ QVGPixmapData *keepData)
+{
+ VGImage image;
+ do {
+ image = vgCreateImage(format, width, height, allowedQuality);
+ if (image != VG_INVALID_HANDLE)
+ return image;
+ } while (reclaimSpace(format, width, height, keepData));
+ qWarning("QVGImagePool: cannot reclaim sufficient space for a %dx%d temporary image",
+ width, height);
+ return VG_INVALID_HANDLE;
+}
+
+VGImage QVGImagePool::createImageForPixmap(VGImageFormat format,
+ VGint width, VGint height,
+ VGbitfield allowedQuality,
+ QVGPixmapData *data)
+{
+ VGImage image;
+ do {
+ image = vgCreateImage(format, width, height, allowedQuality);
+ if (image != VG_INVALID_HANDLE) {
+ if (data)
+ moveToHeadOfLRU(data);
+ return image;
+ }
+ } while (reclaimSpace(format, width, height, data));
+ qWarning("QVGImagePool: cannot reclaim sufficient space for a %dx%d pixmap",
+ width, height);
+ return VG_INVALID_HANDLE;
+}
+
+VGImage QVGImagePool::createPermanentImage(VGImageFormat format,
+ VGint width, VGint height,
+ VGbitfield allowedQuality)
+{
+ VGImage image;
+ do {
+ image = vgCreateImage(format, width, height, allowedQuality);
+ if (image != VG_INVALID_HANDLE)
+ return image;
+ } while (reclaimSpace(format, width, height, 0));
+ qWarning("QVGImagePool: cannot reclaim sufficient space for a %dx%d image",
+ width, height);
+ return VG_INVALID_HANDLE;
+}
+
+void QVGImagePool::releaseImage(QVGPixmapData *data, VGImage image)
+{
+ // Very simple strategy at the moment: just destroy the image.
+ if (data)
+ removeFromLRU(data);
+ vgDestroyImage(image);
+}
+
+void QVGImagePool::useImage(QVGPixmapData *data)
+{
+ moveToHeadOfLRU(data);
+}
+
+void QVGImagePool::detachImage(QVGPixmapData *data)
+{
+ removeFromLRU(data);
+}
+
+bool QVGImagePool::reclaimSpace(VGImageFormat format,
+ VGint width, VGint height,
+ QVGPixmapData *data)
+{
+ Q_UNUSED(format); // For future use in picking the best image to eject.
+ Q_UNUSED(width);
+ Q_UNUSED(height);
+
+ if (data)
+ moveToHeadOfLRU(data);
+
+ QVGPixmapData *lrudata = pixmapLRU();
+ if (lrudata && lrudata != data) {
+ lrudata->reclaimImages();
+ return true;
+ }
+
+ return false;
+}
+
+void QVGImagePool::hibernate()
+{
+ // Nothing to do here at the moment since the pool does not
+ // retain VGImage's after they have been released.
+}
+
+void QVGImagePool::moveToHeadOfLRU(QVGPixmapData *data)
+{
+ Q_D(QVGImagePool);
+ if (data->inLRU) {
+ if (!data->prevLRU)
+ return; // Already at the head of the list.
+ removeFromLRU(data);
+ }
+ data->inLRU = true;
+ data->nextLRU = d->lruFirst;
+ data->prevLRU = 0;
+ if (d->lruFirst)
+ d->lruFirst->prevLRU = data;
+ else
+ d->lruLast = data;
+ d->lruFirst = data;
+}
+
+void QVGImagePool::removeFromLRU(QVGPixmapData *data)
+{
+ Q_D(QVGImagePool);
+ if (!data->inLRU)
+ return;
+ if (data->nextLRU)
+ data->nextLRU->prevLRU = data->prevLRU;
+ else
+ d->lruLast = data->prevLRU;
+ if (data->prevLRU)
+ data->prevLRU->nextLRU = data->nextLRU;
+ else
+ d->lruFirst = data->nextLRU;
+ data->inLRU = false;
+}
+
+QVGPixmapData *QVGImagePool::pixmapLRU()
+{
+ Q_D(QVGImagePool);
+ return d->lruLast;
+}
+
+QT_END_NAMESPACE
diff --git a/src/openvg/qvgimagepool_p.h b/src/openvg/qvgimagepool_p.h
new file mode 100644
index 0000000..66a4998
--- /dev/null
+++ b/src/openvg/qvgimagepool_p.h
@@ -0,0 +1,157 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtOpenVG module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QVGIMAGEPOOL_P_H
+#define QVGIMAGEPOOL_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "qvg.h"
+#include <QtCore/qscopedpointer.h>
+
+QT_BEGIN_NAMESPACE
+
+class QVGPixmapData;
+class QVGImagePoolPrivate;
+
+class Q_OPENVG_EXPORT QVGImagePool
+{
+public:
+ QVGImagePool();
+ virtual ~QVGImagePool();
+
+ static QVGImagePool *instance();
+
+ // This function can be used from system-specific graphics system
+ // plugins to alter the image allocation strategy.
+ static void setImagePool(QVGImagePool *pool);
+
+ // Create a new VGImage from the pool with the specified parameters
+ // that is not associated with a pixmap. The VGImage is returned to
+ // the pool when releaseImage() is called.
+ //
+ // This function will call reclaimSpace() when vgCreateImage() fails.
+ //
+ // This function is typically called when allocating temporary
+ // VGImage's for pixmap filters. The "keepData" object will not
+ // be reclaimed if reclaimSpace() needs to be called.
+ virtual VGImage createTemporaryImage(VGImageFormat format,
+ VGint width, VGint height,
+ VGbitfield allowedQuality,
+ QVGPixmapData *keepData = 0);
+
+ // Create a new VGImage with the specified parameters and associate
+ // it with "data". The QVGPixmapData will be notified when the
+ // VGImage needs to be reclaimed by the pool.
+ //
+ // This function will call reclaimSpace() when vgCreateImage() fails.
+ virtual VGImage createImageForPixmap(VGImageFormat format,
+ VGint width, VGint height,
+ VGbitfield allowedQuality,
+ QVGPixmapData *data);
+
+ // Create a permanent VGImage with the specified parameters.
+ // If there is insufficient space for the vgCreateImage call,
+ // then this function will call reclaimSpace() and try again.
+ //
+ // The caller is responsible for calling vgDestroyImage()
+ // when it no longer needs the VGImage, as the image is not
+ // recorded in the image pool.
+ //
+ // This function is typically used for pattern brushes where
+ // the OpenVG engine is responsible for managing the lifetime
+ // of the VGImage, destroying it automatically when the brush
+ // is no longer in use.
+ virtual VGImage createPermanentImage(VGImageFormat format,
+ VGint width, VGint height,
+ VGbitfield allowedQuality);
+
+ // Release a VGImage that is no longer required.
+ virtual void releaseImage(QVGPixmapData *data, VGImage image);
+
+ // Notify the pool that a QVGPixmapData object is using
+ // an image again. This allows the pool to move the image
+ // within a least-recently-used list of QVGPixmapData objects.
+ virtual void useImage(QVGPixmapData *data);
+
+ // Notify the pool that the VGImage's associated with a
+ // QVGPixmapData are being detached from the pool. The caller
+ // will become responsible for calling vgDestroyImage().
+ virtual void detachImage(QVGPixmapData *data);
+
+ // Reclaim space for an image allocation with the specified parameters.
+ // Returns true if space was reclaimed, or false if there is no
+ // further space that can be reclaimed. The "data" parameter
+ // indicates the pixmap that is trying to obtain space which should
+ // not itself be reclaimed.
+ virtual bool reclaimSpace(VGImageFormat format,
+ VGint width, VGint height,
+ QVGPixmapData *data);
+
+ // Hibernate the image pool because the context is about to be
+ // destroyed. All VGImage's left in the pool should be released.
+ virtual void hibernate();
+
+protected:
+ // Helper functions for managing the LRU list of QVGPixmapData objects.
+ void moveToHeadOfLRU(QVGPixmapData *data);
+ void removeFromLRU(QVGPixmapData *data);
+ QVGPixmapData *pixmapLRU();
+
+private:
+ QScopedPointer<QVGImagePoolPrivate> d_ptr;
+
+ Q_DECLARE_PRIVATE(QVGImagePool)
+ Q_DISABLE_COPY(QVGImagePool)
+};
+
+QT_END_NAMESPACE
+
+#endif
diff --git a/src/openvg/qwindowsurface_vgegl.cpp b/src/openvg/qwindowsurface_vgegl.cpp
index 1571083..bda6096 100644
--- a/src/openvg/qwindowsurface_vgegl.cpp
+++ b/src/openvg/qwindowsurface_vgegl.cpp
@@ -42,6 +42,7 @@
#include "qwindowsurface_vgegl_p.h"
#include "qpaintengine_vg_p.h"
#include "qpixmapdata_vg_p.h"
+#include "qvgimagepool_p.h"
#include "qvg_p.h"
#if !defined(QT_NO_EGL)
@@ -360,6 +361,9 @@ void qt_vg_hibernate_pixmaps(QVGSharedContext *shared)
pd = pd->next;
}
+ // Hibernate any remaining VGImage's in the image pool.
+ QVGImagePool::instance()->hibernate();
+
// Don't need the current context any more.
shared->context->lazyDoneCurrent();
diff --git a/src/tools/moc/generator.cpp b/src/tools/moc/generator.cpp
index 8fcc0df..1a75cf6 100644
--- a/src/tools/moc/generator.cpp
+++ b/src/tools/moc/generator.cpp
@@ -725,16 +725,6 @@ void Generator::generateMetacall()
needEditable |= p.editable.endsWith(')');
needUser |= p.user.endsWith(')');
}
- bool needAnything = needGet
- | needSet
- | needReset
- | needDesignable
- | needScriptable
- | needStored
- | needEditable
- | needUser;
- if (!needAnything)
- goto skip_properties;
fprintf(out, "\n#ifndef QT_NO_PROPERTIES\n ");
if (needElse)
@@ -904,7 +894,6 @@ void Generator::generateMetacall()
fprintf(out, "\n#endif // QT_NO_PROPERTIES");
}
- skip_properties:
if (methodList.size() || cdef->signalList.size() || cdef->propertyList.size())
fprintf(out, "\n ");
fprintf(out,"return _id;\n}\n");