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-rw-r--r--src/opengl/qgl.cpp34
-rw-r--r--src/opengl/qgl_p.h41
-rw-r--r--src/opengl/qglextensions_p.h162
-rw-r--r--src/opengl/qglshaderprogram.cpp40
4 files changed, 151 insertions, 126 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index f8a9196..8b7674e 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -1273,6 +1273,14 @@ bool operator!=(const QGLFormat& a, const QGLFormat& b)
/*****************************************************************************
QGLContext implementation
*****************************************************************************/
+QGLContextPrivate::~QGLContextPrivate()
+{
+ if (!group->m_refs.deref()) {
+ Q_ASSERT(group->context() == q_ptr);
+ delete group;
+ }
+}
+
void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format)
{
Q_Q(QGLContext);
@@ -4861,40 +4869,40 @@ bool QGLDrawable::autoFillBackground() const
bool QGLShareRegister::checkSharing(const QGLContext *context1, const QGLContext *context2) {
- bool sharing = (context1 && context2 && context1->d_ptr->groupResources == context2->d_ptr->groupResources);
+ bool sharing = (context1 && context2 && context1->d_ptr->group == context2->d_ptr->group);
return sharing;
}
void QGLShareRegister::addShare(const QGLContext *context, const QGLContext *share) {
Q_ASSERT(context && share);
- if (context->d_ptr->groupResources == share->d_ptr->groupResources)
+ if (context->d_ptr->group == share->d_ptr->group)
return;
// Make sure 'context' is not already shared with another group of contexts.
- Q_ASSERT(reg.find(context->d_ptr->groupResources) == reg.end());
- Q_ASSERT(context->d_ptr->groupResources->refs == 1);
+ Q_ASSERT(reg.find(context->d_ptr->group) == reg.end());
+ Q_ASSERT(context->d_ptr->group->m_refs == 1);
// Free 'context' group resources and make it use the same resources as 'share'.
- delete context->d_ptr->groupResources;
- context->d_ptr->groupResources = share->d_ptr->groupResources;
- context->d_ptr->groupResources->refs.ref();
+ delete context->d_ptr->group;
+ context->d_ptr->group = share->d_ptr->group;
+ context->d_ptr->group->m_refs.ref();
// Maintain a list of all the contexts in each group of sharing contexts.
- SharingHash::iterator it = reg.find(share->d_ptr->groupResources);
+ SharingHash::iterator it = reg.find(share->d_ptr->group);
if (it == reg.end())
- it = reg.insert(share->d_ptr->groupResources, ContextList() << share);
+ it = reg.insert(share->d_ptr->group, ContextList() << share);
it.value() << context;
}
QList<const QGLContext *> QGLShareRegister::shares(const QGLContext *context) {
- SharingHash::const_iterator it = reg.find(context->d_ptr->groupResources);
+ SharingHash::const_iterator it = reg.find(context->d_ptr->group);
if (it == reg.end())
return ContextList();
return it.value();
}
void QGLShareRegister::removeShare(const QGLContext *context) {
- SharingHash::iterator it = reg.find(context->d_ptr->groupResources);
+ SharingHash::iterator it = reg.find(context->d_ptr->group);
if (it == reg.end())
return;
@@ -4902,6 +4910,10 @@ void QGLShareRegister::removeShare(const QGLContext *context) {
Q_ASSERT(count == 1);
Q_UNUSED(count);
+ // Update context group representative.
+ if (context->d_ptr->group->m_context == context)
+ context->d_ptr->group->m_context = it.value().first();
+
Q_ASSERT(it.value().size() != 0);
if (it.value().size() == 1)
reg.erase(it);
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index 2fd3070..dceb3f5 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -193,11 +193,24 @@ public:
#endif
};
-struct QGLContextGroupResources
+// QGLContextPrivate has the responsibility of creating context groups.
+// QGLContextPrivate and QGLShareRegister will both maintain the reference counter and destroy
+// context groups when needed.
+// QGLShareRegister has the responsibility of keeping the context pointer up to date.
+class QGLContextGroup
{
- QGLContextGroupResources() : refs(1) { }
- QGLExtensionFuncs extensionFuncs;
- QAtomicInt refs;
+public:
+ QGLExtensionFuncs &extensionFuncs() {return m_extensionFuncs;}
+ const QGLContext *context() const {return m_context;}
+private:
+ QGLContextGroup(const QGLContext *context) : m_refs(1), m_context(context) { }
+
+ QGLExtensionFuncs m_extensionFuncs;
+ const QGLContext *m_context; // context group's representative
+ QAtomicInt m_refs;
+
+ friend class QGLShareRegister;
+ friend class QGLContextPrivate;
};
class QGLTexture;
@@ -206,8 +219,8 @@ class QGLContextPrivate
{
Q_DECLARE_PUBLIC(QGLContext)
public:
- explicit QGLContextPrivate(QGLContext *context) : internal_context(false), q_ptr(context) {groupResources = new QGLContextGroupResources;}
- ~QGLContextPrivate() {if (!groupResources->refs.deref()) delete groupResources;}
+ explicit QGLContextPrivate(QGLContext *context) : internal_context(false), q_ptr(context) {group = new QGLContextGroup(context);}
+ ~QGLContextPrivate();
QGLTexture *bindTexture(const QImage &image, GLenum target, GLint format,
QGLContext::BindOptions options);
QGLTexture *bindTexture(const QImage &image, GLenum target, GLint format, const qint64 key,
@@ -269,23 +282,23 @@ public:
QGLContext *q_ptr;
QGLFormat::OpenGLVersionFlags version_flags;
- QGLContextGroupResources *groupResources;
+ QGLContextGroup *group;
GLint max_texture_size;
GLuint current_fbo;
QPaintEngine *active_engine;
- static inline QGLContextGroupResources *qt_get_context_group(const QGLContext *ctx) { return ctx->d_ptr->groupResources; }
+ static inline QGLContextGroup *contextGroup(const QGLContext *ctx) { return ctx->d_ptr->group; }
#ifdef Q_WS_WIN
- static inline QGLExtensionFuncs& qt_get_extension_funcs(const QGLContext *ctx) { return ctx->d_ptr->groupResources->extensionFuncs; }
- static inline QGLExtensionFuncs& qt_get_extension_funcs(QGLContextGroupResources *ctx) { return ctx->extensionFuncs; }
+ static inline QGLExtensionFuncs& extensionFuncs(const QGLContext *ctx) { return ctx->d_ptr->group->extensionFuncs(); }
+ static inline QGLExtensionFuncs& extensionFuncs(QGLContextGroup *ctx) { return ctx->extensionFuncs(); }
#endif
#if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS)
static QGLExtensionFuncs qt_extensionFuncs;
- static inline QGLExtensionFuncs& qt_get_extension_funcs(const QGLContext *) { return qt_extensionFuncs; }
- static inline QGLExtensionFuncs& qt_get_extension_funcs(QGLContextGroupResources *ctx) { return qt_extensionFuncs; }
+ static inline QGLExtensionFuncs& extensionFuncs(const QGLContext *) { return qt_extensionFuncs; }
+ static inline QGLExtensionFuncs& extensionFuncs(QGLContextGroup *ctx) { return qt_extensionFuncs; }
#endif
QPixmapFilter *createPixmapFilter(int type) const;
@@ -402,9 +415,9 @@ public:
QList<const QGLContext *> shares(const QGLContext *context);
void removeShare(const QGLContext *context);
private:
- // Use a context's 'groupResources' pointer to uniquely identify a group.
+ // Use a context's 'group' pointer to uniquely identify a group.
typedef QList<const QGLContext *> ContextList;
- typedef QHash<const QGLContextGroupResources *, ContextList> SharingHash;
+ typedef QHash<const QGLContextGroup *, ContextList> SharingHash;
SharingHash reg;
};
diff --git a/src/opengl/qglextensions_p.h b/src/opengl/qglextensions_p.h
index 60a4173..8839f60 100644
--- a/src/opengl/qglextensions_p.h
+++ b/src/opengl/qglextensions_p.h
@@ -605,114 +605,114 @@ struct QGLExtensionFuncs
#if !defined(QT_OPENGL_ES_2)
-#define glProgramStringARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glProgramStringARB
-#define glBindProgramARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindProgramARB
-#define glDeleteProgramsARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteProgramsARB
-#define glGenProgramsARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenProgramsARB
-#define glProgramLocalParameter4fvARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glProgramLocalParameter4fvARB
+#define glProgramStringARB QGLContextPrivate::extensionFuncs(ctx).qt_glProgramStringARB
+#define glBindProgramARB QGLContextPrivate::extensionFuncs(ctx).qt_glBindProgramARB
+#define glDeleteProgramsARB QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteProgramsARB
+#define glGenProgramsARB QGLContextPrivate::extensionFuncs(ctx).qt_glGenProgramsARB
+#define glProgramLocalParameter4fvARB QGLContextPrivate::extensionFuncs(ctx).qt_glProgramLocalParameter4fvARB
-#define glActiveStencilFaceEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glActiveStencilFaceEXT
+#define glActiveStencilFaceEXT QGLContextPrivate::extensionFuncs(ctx).qt_glActiveStencilFaceEXT
-#define glMultiTexCoord4f QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glMultiTexCoord4f
+#define glMultiTexCoord4f QGLContextPrivate::extensionFuncs(ctx).qt_glMultiTexCoord4f
-#define glActiveTexture QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glActiveTexture
+#define glActiveTexture QGLContextPrivate::extensionFuncs(ctx).qt_glActiveTexture
#endif // !defined(QT_OPENGL_ES_2)
// FBOs
#if !defined(QT_OPENGL_ES_2)
-#define glIsRenderbuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsRenderbuffer
-#define glBindRenderbuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindRenderbuffer
-#define glDeleteRenderbuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteRenderbuffers
-#define glGenRenderbuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenRenderbuffers
-#define glRenderbufferStorage QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glRenderbufferStorage
-#define glGetRenderbufferParameteriv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetRenderbufferParameteriv
-#define glIsFramebuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsFramebuffer
-#define glBindFramebuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindFramebuffer
-#define glDeleteFramebuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteFramebuffers
-#define glGenFramebuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenFramebuffers
-#define glCheckFramebufferStatus QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCheckFramebufferStatus
-#define glFramebufferTexture2D QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferTexture2D
-#define glFramebufferRenderbuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferRenderbuffer
-#define glGetFramebufferAttachmentParameteriv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetFramebufferAttachmentParameteriv
-#define glGenerateMipmap QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenerateMipmap
+#define glIsRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glIsRenderbuffer
+#define glBindRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindRenderbuffer
+#define glDeleteRenderbuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers
+#define glGenRenderbuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenRenderbuffers
+#define glRenderbufferStorage QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorage
+#define glGetRenderbufferParameteriv QGLContextPrivate::extensionFuncs(ctx).qt_glGetRenderbufferParameteriv
+#define glIsFramebuffer QGLContextPrivate::extensionFuncs(ctx).qt_glIsFramebuffer
+#define glBindFramebuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer
+#define glDeleteFramebuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteFramebuffers
+#define glGenFramebuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenFramebuffers
+#define glCheckFramebufferStatus QGLContextPrivate::extensionFuncs(ctx).qt_glCheckFramebufferStatus
+#define glFramebufferTexture2D QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferTexture2D
+#define glFramebufferRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferRenderbuffer
+#define glGetFramebufferAttachmentParameteriv QGLContextPrivate::extensionFuncs(ctx).qt_glGetFramebufferAttachmentParameteriv
+#define glGenerateMipmap QGLContextPrivate::extensionFuncs(ctx).qt_glGenerateMipmap
#endif // QT_OPENGL_ES_2
-#define glBlitFramebufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBlitFramebufferEXT
-#define glRenderbufferStorageMultisampleEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glRenderbufferStorageMultisampleEXT
+#define glBlitFramebufferEXT QGLContextPrivate::extensionFuncs(ctx).qt_glBlitFramebufferEXT
+#define glRenderbufferStorageMultisampleEXT QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT
// Buffer objects
#if !defined(QT_OPENGL_ES_2)
-#define glBindBuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindBuffer
-#define glDeleteBuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteBuffers
-#define glGenBuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenBuffers
-#define glBufferData QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBufferData
+#define glBindBuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindBuffer
+#define glDeleteBuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteBuffers
+#define glGenBuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenBuffers
+#define glBufferData QGLContextPrivate::extensionFuncs(ctx).qt_glBufferData
#endif
-#define glMapBufferARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glMapBufferARB
-#define glUnmapBufferARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUnmapBufferARB
+#define glMapBufferARB QGLContextPrivate::extensionFuncs(ctx).qt_glMapBufferARB
+#define glUnmapBufferARB QGLContextPrivate::extensionFuncs(ctx).qt_glUnmapBufferARB
// GLSL
#if !defined(QT_OPENGL_ES_2)
-#define glCreateShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCreateShader
-#define glShaderSource QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glShaderSource
-#define glShaderBinary QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glShaderBinary
-#define glCompileShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCompileShader
-#define glDeleteShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteShader
-#define glIsShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsShader
-
-#define glCreateProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCreateProgram
-#define glAttachShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glAttachShader
-#define glDetachShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDetachShader
-#define glLinkProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glLinkProgram
-#define glUseProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUseProgram
-#define glDeleteProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteProgram
-#define glIsProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsProgram
-
-#define glGetShaderInfoLog QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetShaderInfoLog
-#define glGetShaderiv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetShaderiv
-#define glGetShaderSource QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetShaderSource
-#define glGetProgramiv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetProgramiv
-#define glGetProgramInfoLog QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetProgramInfoLog
-
-#define glGetUniformLocation QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetUniformLocation
-#define glUniform4fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform4fv
-#define glUniform3fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform3fv
-#define glUniform2fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform2fv
-#define glUniform1fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform1fv
-#define glUniform1i QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform1i
-#define glUniform1iv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform1iv
-#define glUniformMatrix2fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix2fv
-#define glUniformMatrix3fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix3fv
-#define glUniformMatrix4fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix4fv
-#define glUniformMatrix2x3fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix2x3fv
-#define glUniformMatrix2x4fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix2x4fv
-#define glUniformMatrix3x2fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix3x2fv
-#define glUniformMatrix3x4fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix3x4fv
-#define glUniformMatrix4x2fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix4x2fv
-#define glUniformMatrix4x3fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix4x3fv
-
-#define glBindAttribLocation QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindAttribLocation
-#define glGetAttribLocation QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetAttribLocation
-#define glVertexAttrib1fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glVertexAttrib1fv
-#define glVertexAttrib2fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glVertexAttrib2fv
-#define glVertexAttrib3fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glVertexAttrib3fv
-#define glVertexAttrib4fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glVertexAttrib4fv
-#define glVertexAttribPointer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glVertexAttribPointer
-#define glDisableVertexAttribArray QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDisableVertexAttribArray
-#define glEnableVertexAttribArray QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glEnableVertexAttribArray
+#define glCreateShader QGLContextPrivate::extensionFuncs(ctx).qt_glCreateShader
+#define glShaderSource QGLContextPrivate::extensionFuncs(ctx).qt_glShaderSource
+#define glShaderBinary QGLContextPrivate::extensionFuncs(ctx).qt_glShaderBinary
+#define glCompileShader QGLContextPrivate::extensionFuncs(ctx).qt_glCompileShader
+#define glDeleteShader QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteShader
+#define glIsShader QGLContextPrivate::extensionFuncs(ctx).qt_glIsShader
+
+#define glCreateProgram QGLContextPrivate::extensionFuncs(ctx).qt_glCreateProgram
+#define glAttachShader QGLContextPrivate::extensionFuncs(ctx).qt_glAttachShader
+#define glDetachShader QGLContextPrivate::extensionFuncs(ctx).qt_glDetachShader
+#define glLinkProgram QGLContextPrivate::extensionFuncs(ctx).qt_glLinkProgram
+#define glUseProgram QGLContextPrivate::extensionFuncs(ctx).qt_glUseProgram
+#define glDeleteProgram QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteProgram
+#define glIsProgram QGLContextPrivate::extensionFuncs(ctx).qt_glIsProgram
+
+#define glGetShaderInfoLog QGLContextPrivate::extensionFuncs(ctx).qt_glGetShaderInfoLog
+#define glGetShaderiv QGLContextPrivate::extensionFuncs(ctx).qt_glGetShaderiv
+#define glGetShaderSource QGLContextPrivate::extensionFuncs(ctx).qt_glGetShaderSource
+#define glGetProgramiv QGLContextPrivate::extensionFuncs(ctx).qt_glGetProgramiv
+#define glGetProgramInfoLog QGLContextPrivate::extensionFuncs(ctx).qt_glGetProgramInfoLog
+
+#define glGetUniformLocation QGLContextPrivate::extensionFuncs(ctx).qt_glGetUniformLocation
+#define glUniform4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform4fv
+#define glUniform3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform3fv
+#define glUniform2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform2fv
+#define glUniform1fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform1fv
+#define glUniform1i QGLContextPrivate::extensionFuncs(ctx).qt_glUniform1i
+#define glUniform1iv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform1iv
+#define glUniformMatrix2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix2fv
+#define glUniformMatrix3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix3fv
+#define glUniformMatrix4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix4fv
+#define glUniformMatrix2x3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix2x3fv
+#define glUniformMatrix2x4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix2x4fv
+#define glUniformMatrix3x2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix3x2fv
+#define glUniformMatrix3x4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix3x4fv
+#define glUniformMatrix4x2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix4x2fv
+#define glUniformMatrix4x3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix4x3fv
+
+#define glBindAttribLocation QGLContextPrivate::extensionFuncs(ctx).qt_glBindAttribLocation
+#define glGetAttribLocation QGLContextPrivate::extensionFuncs(ctx).qt_glGetAttribLocation
+#define glVertexAttrib1fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib1fv
+#define glVertexAttrib2fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib2fv
+#define glVertexAttrib3fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib3fv
+#define glVertexAttrib4fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib4fv
+#define glVertexAttribPointer QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttribPointer
+#define glDisableVertexAttribArray QGLContextPrivate::extensionFuncs(ctx).qt_glDisableVertexAttribArray
+#define glEnableVertexAttribArray QGLContextPrivate::extensionFuncs(ctx).qt_glEnableVertexAttribArray
#else // QT_OPENGL_ES_2
-#define glGetProgramBinaryOES QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetProgramBinaryOES
-#define glProgramBinaryOES QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glProgramBinaryOES
+#define glGetProgramBinaryOES QGLContextPrivate::extensionFuncs(ctx).qt_glGetProgramBinaryOES
+#define glProgramBinaryOES QGLContextPrivate::extensionFuncs(ctx).qt_glProgramBinaryOES
#endif // QT_OPENGL_ES_2
#if !defined(QT_OPENGL_ES_2)
-#define glStencilOpSeparate QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glStencilOpSeparate
+#define glStencilOpSeparate QGLContextPrivate::extensionFuncs(ctx).qt_glStencilOpSeparate
#endif
#if defined(QT_OPENGL_ES_2)
diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp
index 6e8474c..61d8b10 100644
--- a/src/opengl/qglshaderprogram.cpp
+++ b/src/opengl/qglshaderprogram.cpp
@@ -246,10 +246,10 @@ QT_BEGIN_NAMESPACE
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
#endif
-inline bool qt_check_sharing_with_current_context(QGLContextGroupResources *group)
+inline bool qt_check_sharing_with_current_context(QGLContextGroup *group)
{
const QGLContext *context = QGLContext::currentContext();
- return context && QGLContextPrivate::qt_get_context_group(context) == group;
+ return context && QGLContextPrivate::contextGroup(context) == group;
}
class QGLShaderPrivate
@@ -265,7 +265,7 @@ public:
{
}
- QGLContextGroupResources *ctx;
+ QGLContextGroup *ctx;
GLuint shader;
QGLShader::ShaderType shaderType;
bool compiled;
@@ -284,7 +284,7 @@ bool QGLShaderPrivate::create(const QGLContext *context)
context = QGLContext::currentContext();
if (!context)
return false;
- ctx = QGLContextPrivate::qt_get_context_group(context);
+ ctx = QGLContextPrivate::contextGroup(context);
if (isPartial)
return true;
if (qt_resolve_glsl_extensions(const_cast<QGLContext *>(context))) {
@@ -367,7 +367,7 @@ QGLShader::QGLShader
d = new QGLShaderPrivate(type);
if (d->create(QGLContext::currentContext()) && !compileFile(fileName)) {
if (d->shader) {
- QGLContextGroupResources *ctx = d->ctx;
+ QGLContextGroup *ctx = d->ctx;
glDeleteShader(d->shader);
}
d->shader = 0;
@@ -421,7 +421,7 @@ QGLShader::QGLShader
#endif
if (d->create(context) && !compileFile(fileName)) {
if (d->shader) {
- QGLContextGroupResources *ctx = d->ctx;
+ QGLContextGroup *ctx = d->ctx;
glDeleteShader(d->shader);
}
d->shader = 0;
@@ -436,7 +436,7 @@ QGLShader::QGLShader
QGLShader::~QGLShader()
{
if (d->shader) {
- QGLContextGroupResources *ctx = d->ctx;
+ QGLContextGroup *ctx = d->ctx;
#ifndef QT_NO_DEBUG
if (!qt_check_sharing_with_current_context(ctx))
qWarning("QGLShader::~QGLShader: Shader is not associated with current context.");
@@ -510,7 +510,7 @@ bool QGLShader::compile(const char *source)
src.append(redefineHighp);
#endif
src.append(source);
- QGLContextGroupResources *ctx = d->ctx;
+ QGLContextGroup *ctx = d->ctx;
glShaderSource(d->shader, src.size(), src.data(), 0);
return d->compile(this);
} else {
@@ -593,7 +593,7 @@ bool QGLShader::compileFile(const QString& fileName)
*/
bool QGLShader::setShaderBinary(GLenum format, const void *binary, int length)
{
- QGLContextGroupResources *ctx = d->ctx;
+ QGLContextGroup *ctx = d->ctx;
#ifndef QT_NO_DEBUG
if (!qt_check_sharing_with_current_context(ctx)) {
qWarning("QGLShader::setShaderBinary: Shader is not associated with current context.");
@@ -633,7 +633,7 @@ bool QGLShader::setShaderBinary(GLenum format, const void *binary, int length)
bool QGLShader::setShaderBinary
(QGLShader& otherShader, GLenum format, const void *binary, int length)
{
- QGLContextGroupResources *ctx = d->ctx;
+ QGLContextGroup *ctx = d->ctx;
#ifndef QT_NO_DEBUG
if (!qt_check_sharing_with_current_context(ctx)) {
qWarning("QGLShader::setShaderBinary: Shader is not associated with current context.");
@@ -699,7 +699,7 @@ QByteArray QGLShader::sourceCode() const
if (!d->shader)
return QByteArray();
GLint size = 0;
- QGLContextGroupResources *ctx = d->ctx;
+ QGLContextGroup *ctx = d->ctx;
glGetShaderiv(d->shader, GL_SHADER_SOURCE_LENGTH, &size);
if (size <= 0)
return QByteArray();
@@ -749,7 +749,7 @@ class QGLShaderProgramPrivate
{
public:
QGLShaderProgramPrivate(const QGLContext *context)
- : ctx(context ? QGLContextPrivate::qt_get_context_group(context) : 0)
+ : ctx(context ? QGLContextPrivate::contextGroup(context) : 0)
, program(0)
, linked(false)
, inited(false)
@@ -761,7 +761,7 @@ public:
}
~QGLShaderProgramPrivate();
- QGLContextGroupResources *ctx;
+ QGLContextGroup *ctx;
GLuint program;
bool linked;
bool inited;
@@ -832,7 +832,7 @@ bool QGLShaderProgram::init()
if (!context)
return false;
if (!d->ctx)
- d->ctx = QGLContextPrivate::qt_get_context_group(context);
+ d->ctx = QGLContextPrivate::contextGroup(context);
#ifndef QT_NO_DEBUG
else if (!qt_check_sharing_with_current_context(d->ctx)) {
qWarning("QGLShaderProgram: Shader program is not associated with current context.");
@@ -840,7 +840,7 @@ bool QGLShaderProgram::init()
}
#endif
if (qt_resolve_glsl_extensions(const_cast<QGLContext *>(context))) {
- QGLContextGroupResources *ctx = d->ctx;
+ QGLContextGroup *ctx = d->ctx;
d->program = glCreateProgram();
if (!(d->program)) {
qWarning() << "QGLShaderProgram: could not create shader program";
@@ -886,7 +886,7 @@ bool QGLShaderProgram::addShader(QGLShader *shader)
if (!shader->d->isPartial) {
if (!shader->d->shader)
return false;
- QGLContextGroupResources *ctx = d->ctx;
+ QGLContextGroup *ctx = d->ctx;
glAttachShader(d->program, shader->d->shader);
} else {
d->hasPartialShaders = true;
@@ -999,7 +999,7 @@ bool QGLShaderProgram::addShaderFromFile
void QGLShaderProgram::removeShader(QGLShader *shader)
{
if (d->program && shader && shader->d->shader) {
- QGLContextGroupResources *ctx = d->ctx;
+ QGLContextGroup *ctx = d->ctx;
#ifndef QT_NO_DEBUG
if (!qt_check_sharing_with_current_context(ctx))
qWarning("QGLShaderProgram::removeShader: Program is not associated with current context.");
@@ -1037,7 +1037,7 @@ QList<QGLShader *> QGLShaderProgram::shaders() const
void QGLShaderProgram::removeAllShaders()
{
d->removingShaders = true;
- QGLContextGroupResources *ctx = d->ctx;
+ QGLContextGroup *ctx = d->ctx;
#ifndef QT_NO_DEBUG
if (!qt_check_sharing_with_current_context(ctx))
qWarning("QGLShaderProgram::removeAllShaders: Program is not associated with current context.");
@@ -1193,7 +1193,7 @@ bool QGLShaderProgram::link()
{
if (!d->program)
return false;
- QGLContextGroupResources *ctx = d->ctx;
+ QGLContextGroup *ctx = d->ctx;
#ifndef QT_NO_DEBUG
if (!qt_check_sharing_with_current_context(ctx)) {
qWarning("QGLShaderProgram::link: Program is not associated with current context.");
@@ -1303,7 +1303,7 @@ bool QGLShaderProgram::enable()
return false;
if (!d->linked && !link())
return false;
- QGLContextGroupResources *ctx = d->ctx;
+ QGLContextGroup *ctx = d->ctx;
#ifndef QT_NO_DEBUG
if (!qt_check_sharing_with_current_context(ctx)) {
qWarning("QGLShaderProgram::enable: Program is not associated with current context.");