diff options
Diffstat (limited to 'src')
27 files changed, 436 insertions, 271 deletions
diff --git a/src/corelib/global/qnamespace.h b/src/corelib/global/qnamespace.h index a12e121..9ac6d68 100644 --- a/src/corelib/global/qnamespace.h +++ b/src/corelib/global/qnamespace.h @@ -530,6 +530,7 @@ public: AA_DontUseNativeMenuBar = 6, AA_MacDontSwapCtrlAndMeta = 7, AA_S60DontConstructApplicationPanes = 8, + AA_X11InitThreads = 9, // Add new attributes before this line AA_AttributeCount diff --git a/src/corelib/global/qnamespace.qdoc b/src/corelib/global/qnamespace.qdoc index d419759..564164b 100644 --- a/src/corelib/global/qnamespace.qdoc +++ b/src/corelib/global/qnamespace.qdoc @@ -156,6 +156,11 @@ whole lifetime. This attribute must be set before QApplication is constructed. + \value AA_X11InitThreads Calls XInitThreads() as part of the QApplication + construction in order to make Xlib calls thread-safe. This + attribute must be set before QApplication is constructed. + + \omitvalue AA_AttributeCount */ diff --git a/src/gui/image/qpixmap.cpp b/src/gui/image/qpixmap.cpp index fd2c139..7e41e91 100644 --- a/src/gui/image/qpixmap.cpp +++ b/src/gui/image/qpixmap.cpp @@ -99,7 +99,7 @@ static bool qt_pixmap_thread_test() return false; } #ifndef Q_WS_WIN - if (qApp->thread() != QThread::currentThread()) { + if (!QApplication::testAttribute(Qt::AA_X11InitThreads) && qApp->thread() != QThread::currentThread()) { qWarning("QPixmap: It is not safe to use pixmaps outside the GUI thread"); return false; } diff --git a/src/gui/image/qpixmap_x11.cpp b/src/gui/image/qpixmap_x11.cpp index e8dc5ae..afbfa35 100644 --- a/src/gui/image/qpixmap_x11.cpp +++ b/src/gui/image/qpixmap_x11.cpp @@ -310,7 +310,7 @@ static int defaultScreen = -1; QPixmap member functions *****************************************************************************/ -static int qt_pixmap_serial = 0; +QBasicAtomicInt qt_pixmap_serial = Q_BASIC_ATOMIC_INITIALIZER(0); int Q_GUI_EXPORT qt_x11_preferred_pixmap_depth = 0; QX11PixmapData::QX11PixmapData(PixelType type) @@ -327,7 +327,7 @@ QPixmapData *QX11PixmapData::createCompatiblePixmapData() const void QX11PixmapData::resize(int width, int height) { - setSerialNumber(++qt_pixmap_serial); + setSerialNumber(qt_pixmap_serial.fetchAndAddRelaxed(1)); w = width; h = height; @@ -410,7 +410,7 @@ struct QX11AlphaDetector void QX11PixmapData::fromImage(const QImage &img, Qt::ImageConversionFlags flags) { - setSerialNumber(++qt_pixmap_serial); + setSerialNumber(qt_pixmap_serial.fetchAndAddRelaxed(1)); w = img.width(); h = img.height(); @@ -1948,7 +1948,7 @@ QPixmap QX11PixmapData::transformed(const QTransform &transform, x11Data->hd = (Qt::HANDLE)XCreatePixmap(X11->display, RootWindow(X11->display, xinfo.screen()), w, h, d); - x11Data->setSerialNumber(++qt_pixmap_serial); + x11Data->setSerialNumber(qt_pixmap_serial.fetchAndAddRelaxed(1)); #ifndef QT_NO_XRENDER if (X11->use_xrender) { @@ -2199,7 +2199,7 @@ void QX11PixmapData::copy(const QPixmapData *data, const QRect &rect) const QX11PixmapData *x11Data = static_cast<const QX11PixmapData*>(data); - setSerialNumber(++qt_pixmap_serial); + setSerialNumber(qt_pixmap_serial.fetchAndAddRelaxed(1)); flags &= ~Uninitialized; xinfo = x11Data->xinfo; @@ -2319,7 +2319,7 @@ QPixmap QPixmap::fromX11Pixmap(Qt::HANDLE pixmap, QPixmap::ShareMode mode) } QX11PixmapData *data = new QX11PixmapData(depth == 1 ? QPixmapData::BitmapType : QPixmapData::PixmapType); - data->setSerialNumber(++qt_pixmap_serial); + data->setSerialNumber(qt_pixmap_serial.fetchAndAddRelaxed(1)); data->flags = QX11PixmapData::Readonly; data->share_mode = mode; data->w = width; diff --git a/src/gui/itemviews/qitemselectionmodel.h b/src/gui/itemviews/qitemselectionmodel.h index 436514f..e2bd06b 100644 --- a/src/gui/itemviews/qitemselectionmodel.h +++ b/src/gui/itemviews/qitemselectionmodel.h @@ -101,6 +101,30 @@ public: { return (tl == other.tl && br == other.br); } inline bool operator!=(const QItemSelectionRange &other) const { return !operator==(other); } + inline bool operator<(const QItemSelectionRange &other) const + { + // Comparing parents will compare the models, but if two equivalent ranges + // in two different models have invalid parents, they would appear the same + if (other.tl.model() == tl.model()) { + // parent has to be calculated, so we only do so once. + const QModelIndex topLeftParent = tl.parent(); + const QModelIndex otherTopLeftParent = other.tl.parent(); + if (topLeftParent == otherTopLeftParent) { + if (other.tl.row() == tl.row()) { + if (other.tl.column() == tl.column()) { + if (other.br.row() == br.row()) { + return br.column() < other.br.column(); + } + return br.row() < other.br.row(); + } + return tl.column() < other.tl.column(); + } + return tl.row() < other.tl.row(); + } + return topLeftParent < otherTopLeftParent; + } + return tl.model() < other.tl.model(); + } inline bool isValid() const { diff --git a/src/gui/kernel/qapplication_win.cpp b/src/gui/kernel/qapplication_win.cpp index 1af45ba..6f5aa11 100644 --- a/src/gui/kernel/qapplication_win.cpp +++ b/src/gui/kernel/qapplication_win.cpp @@ -942,29 +942,36 @@ bool qt_nograb() // application no-grab option typedef QHash<QString, int> WinClassNameHash; Q_GLOBAL_STATIC(WinClassNameHash, winclassNames) +// +// If 0 is passed as the widget pointer, register a window class +// for QWidget as default. This is used in QGLTemporaryContext +// during GL initialization, where we don't want to use temporary +// QWidgets or QGLWidgets, neither do we want to have separate code +// to register window classes. +// const QString qt_reg_winclass(QWidget *w) // register window class { - int flags = w->windowFlags(); + int flags = w ? w->windowFlags() : 0; int type = flags & Qt::WindowType_Mask; uint style; bool icon; QString cname; - if (qt_widget_private(w)->isGLWidget) { + if (w && qt_widget_private(w)->isGLWidget) { cname = QLatin1String("QGLWidget"); style = CS_DBLCLKS; #ifndef Q_WS_WINCE style |= CS_OWNDC; #endif icon = true; - } else if (flags & Qt::MSWindowsOwnDC) { + } else if (w && (flags & Qt::MSWindowsOwnDC)) { cname = QLatin1String("QWidgetOwnDC"); style = CS_DBLCLKS; #ifndef Q_WS_WINCE style |= CS_OWNDC; #endif icon = true; - } else if (type == Qt::Tool || type == Qt::ToolTip){ + } else if (w && (type == Qt::Tool || type == Qt::ToolTip)) { style = CS_DBLCLKS; if (w->inherits("QTipLabel") || w->inherits("QAlphaWidget")) { if ((QSysInfo::WindowsVersion >= QSysInfo::WV_XP @@ -979,7 +986,7 @@ const QString qt_reg_winclass(QWidget *w) // register window class style |= CS_SAVEBITS; #endif icon = false; - } else if (type == Qt::Popup) { + } else if (w && (type == Qt::Popup)) { cname = QLatin1String("QPopup"); style = CS_DBLCLKS; #ifndef Q_WS_WINCE @@ -1050,7 +1057,10 @@ const QString qt_reg_winclass(QWidget *w) // register window class } wc.hCursor = 0; #ifndef Q_WS_WINCE - wc.hbrBackground = qt_widget_private(w)->isGLWidget ? 0 : (HBRUSH)GetSysColorBrush(COLOR_WINDOW); + HBRUSH brush = 0; + if (w && !qt_widget_private(w)->isGLWidget) + brush = (HBRUSH)GetSysColorBrush(COLOR_WINDOW); + wc.hbrBackground = brush; #else wc.hbrBackground = 0; #endif @@ -1072,8 +1082,7 @@ const QString qt_reg_winclass(QWidget *w) // register window class Q_GUI_EXPORT const QString qt_getRegisteredWndClass() { - QWidget w; - return qt_reg_winclass(&w); + return qt_reg_winclass(0); } static void unregWinClasses() diff --git a/src/gui/kernel/qapplication_x11.cpp b/src/gui/kernel/qapplication_x11.cpp index 9d5a7c0..5e212ca 100644 --- a/src/gui/kernel/qapplication_x11.cpp +++ b/src/gui/kernel/qapplication_x11.cpp @@ -1710,6 +1710,9 @@ void qt_init(QApplicationPrivate *priv, int, } else { // Qt controls everything (default) + if (QApplication::testAttribute(Qt::AA_X11InitThreads)) + XInitThreads(); + // Set application name and class char *app_class = 0; if (argv && argv[0]) { diff --git a/src/gui/kernel/qwidget_win.cpp b/src/gui/kernel/qwidget_win.cpp index 0f05c6b..a2024e0 100644 --- a/src/gui/kernel/qwidget_win.cpp +++ b/src/gui/kernel/qwidget_win.cpp @@ -1634,8 +1634,6 @@ void QWidgetPrivate::scroll_sys(int dx, int dy, const QRect &r) } } -extern Q_GUI_EXPORT HDC qt_win_display_dc(); - int QWidget::metric(PaintDeviceMetric m) const { Q_D(const QWidget); @@ -1645,7 +1643,7 @@ int QWidget::metric(PaintDeviceMetric m) const } else if (m == PdmHeight) { val = data->crect.height(); } else { - HDC gdc = qt_win_display_dc(); + HDC gdc = GetDC(0); switch (m) { case PdmDpiX: case PdmPhysicalDpiX: @@ -1696,6 +1694,7 @@ int QWidget::metric(PaintDeviceMetric m) const val = 0; qWarning("QWidget::metric: Invalid metric command"); } + ReleaseDC(0, gdc); } return val; } diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp index 1bf90e3..a845842 100644 --- a/src/gui/painting/qpainter.cpp +++ b/src/gui/painting/qpainter.cpp @@ -155,6 +155,10 @@ static bool qt_painter_thread_test(int devType, const char *what, bool extraCond #endif break; default: +#ifdef Q_WS_X11 + if (QApplication::testAttribute(Qt::AA_X11InitThreads)) + return true; +#endif if (!extraCondition && QThread::currentThread() != qApp->thread()) { qWarning("QPainter: It is not safe to use %s outside the GUI thread", what); return false; @@ -5249,7 +5253,7 @@ void QPainter::drawPixmap(const QPointF &p, const QPixmap &pm) return; #ifndef QT_NO_DEBUG - qt_painter_thread_test(d->device->devType(), "drawPixmap()"); + qt_painter_thread_test(d->device->devType(), "drawPixmap()", true); #endif if (d->extended) { @@ -5319,7 +5323,7 @@ void QPainter::drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr) if (!d->engine || pm.isNull()) return; #ifndef QT_NO_DEBUG - qt_painter_thread_test(d->device->devType(), "drawPixmap()"); + qt_painter_thread_test(d->device->devType(), "drawPixmap()", true); #endif qreal x = r.x(); @@ -5726,7 +5730,7 @@ void QPainter::drawGlyphs(const QPointF &position, const QGlyphs &glyphs) int count = qMin(glyphIndexes.size(), glyphPositions.size()); QVarLengthArray<QFixedPoint, 128> fixedPointPositions(count); for (int i=0; i<count; ++i) - fixedPointPositions[i] = QFixedPoint::fromPointF(position + glyphPositions.at(i)); + fixedPointPositions[i] = QFixedPoint::fromPointF(position + glyphPositions.at(i)); d->drawGlyphs(glyphIndexes.data(), fixedPointPositions.data(), count); @@ -5735,7 +5739,7 @@ void QPainter::drawGlyphs(const QPointF &position, const QGlyphs &glyphs) void qt_draw_glyphs(QPainter *painter, const quint32 *glyphArray, const QPointF *positionArray, int glyphCount) -{ +{ QVarLengthArray<QFixedPoint, 128> positions(glyphCount); for (int i=0; i<glyphCount; ++i) positions[i] = QFixedPoint::fromPointF(positionArray[i]); @@ -5923,7 +5927,7 @@ void QPainter::drawStaticText(const QPointF &topLeftPosition, const QStaticText // Recreate the layout of the static text because the matrix or font has changed if (staticTextNeedsReinit) - staticText_d->init(); + staticText_d->init(); if (transformedPosition != staticText_d->position) { // Translate to actual position QFixed fx = QFixed::fromReal(transformedPosition.x()); @@ -6663,7 +6667,7 @@ void QPainter::drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPo return; #ifndef QT_NO_DEBUG - qt_painter_thread_test(d->device->devType(), "drawTiledPixmap()"); + qt_painter_thread_test(d->device->devType(), "drawTiledPixmap()", true); #endif qreal sw = pixmap.width(); diff --git a/src/gui/text/qfontengine_x11.cpp b/src/gui/text/qfontengine_x11.cpp index b7e4be2..aee21f6 100644 --- a/src/gui/text/qfontengine_x11.cpp +++ b/src/gui/text/qfontengine_x11.cpp @@ -992,7 +992,7 @@ QFontEngineX11FT::QFontEngineX11FT(FcPattern *pattern, const QFontDef &fd, int s face_id.filename = file_name; face_id.index = face_index; - canUploadGlyphsToServer = qApp->thread() == QThread::currentThread(); + canUploadGlyphsToServer = QApplication::testAttribute(Qt::AA_X11InitThreads) || (qApp->thread() == QThread::currentThread()); subpixelType = Subpixel_None; if (antialias) { diff --git a/src/gui/text/qtextengine_p.h b/src/gui/text/qtextengine_p.h index 908a0ec..1ec3791 100644 --- a/src/gui/text/qtextengine_p.h +++ b/src/gui/text/qtextengine_p.h @@ -128,7 +128,7 @@ struct Q_AUTOTEST_EXPORT QScriptAnalysis TabOrObject = Tab, Object = 7 }; - unsigned short script : 8; + unsigned short script : 7; unsigned short bidiLevel : 6; // Unicode Bidi algorithm embedding level (0-61) unsigned short flags : 3; inline bool operator == (const QScriptAnalysis &other) const { diff --git a/src/gui/widgets/qspinbox.cpp b/src/gui/widgets/qspinbox.cpp index 2d871d0..10ce144 100644 --- a/src/gui/widgets/qspinbox.cpp +++ b/src/gui/widgets/qspinbox.cpp @@ -697,6 +697,9 @@ void QDoubleSpinBox::setSuffix(const QString &suffix) d->suffix = suffix; d->updateEdit(); + + d->cachedSizeHint = QSize(); + updateGeometry(); } /*! diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp index 40b3641..4b5f53e 100644 --- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp +++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp @@ -46,24 +46,29 @@ #include <QMetaEnum> #endif +// #define QT_GL_SHARED_SHADER_DEBUG QT_BEGIN_NAMESPACE -static void qt_shared_shaders_free(void *data) +class QGLShaderStorage { - delete reinterpret_cast<QGLEngineSharedShaders *>(data); -} +public: + QGLEngineSharedShaders *shadersForThread(const QGLContext *context) { + QGLContextGroupResource<QGLEngineSharedShaders> *&shaders = m_storage.localData(); + if (!shaders) + shaders = new QGLContextGroupResource<QGLEngineSharedShaders>(); + return shaders->value(context); + } + +private: + QThreadStorage<QGLContextGroupResource<QGLEngineSharedShaders> *> m_storage; +}; -Q_GLOBAL_STATIC_WITH_ARGS(QGLContextResource, qt_shared_shaders, (qt_shared_shaders_free)) +Q_GLOBAL_STATIC(QGLShaderStorage, qt_shader_storage); QGLEngineSharedShaders *QGLEngineSharedShaders::shadersForContext(const QGLContext *context) { - QGLEngineSharedShaders *p = reinterpret_cast<QGLEngineSharedShaders *>(qt_shared_shaders()->value(context)); - if (!p) { - QGLShareContextScope scope(context); - qt_shared_shaders()->insert(context, p = new QGLEngineSharedShaders(context)); - } - return p; + return qt_shader_storage()->shadersForThread(context); } const char* QGLEngineSharedShaders::qShaderSnippets[] = { @@ -170,18 +175,20 @@ QGLEngineSharedShaders::QGLEngineSharedShaders(const QGLContext* context) source.clear(); source.append(qShaderSnippets[MainVertexShader]); source.append(qShaderSnippets[PositionOnlyVertexShader]); - vertexShader = new QGLShader(QGLShader::Vertex, context, this); + vertexShader = new QGLShader(QGLShader::Vertex, context, 0); + shaders.append(vertexShader); if (!vertexShader->compileSourceCode(source)) qWarning("Vertex shader for simpleShaderProg (MainVertexShader & PositionOnlyVertexShader) failed to compile"); source.clear(); source.append(qShaderSnippets[MainFragmentShader]); source.append(qShaderSnippets[ShockingPinkSrcFragmentShader]); - fragShader = new QGLShader(QGLShader::Fragment, context, this); + fragShader = new QGLShader(QGLShader::Fragment, context, 0); + shaders.append(fragShader); if (!fragShader->compileSourceCode(source)) qWarning("Fragment shader for simpleShaderProg (MainFragmentShader & ShockingPinkSrcFragmentShader) failed to compile"); - simpleShaderProg = new QGLShaderProgram(context, this); + simpleShaderProg = new QGLShaderProgram(context, 0); simpleShaderProg->addShader(vertexShader); simpleShaderProg->addShader(fragShader); simpleShaderProg->bindAttributeLocation("vertexCoordsArray", QT_VERTEX_COORDS_ATTR); @@ -198,18 +205,20 @@ QGLEngineSharedShaders::QGLEngineSharedShaders(const QGLContext* context) source.clear(); source.append(qShaderSnippets[MainWithTexCoordsVertexShader]); source.append(qShaderSnippets[UntransformedPositionVertexShader]); - vertexShader = new QGLShader(QGLShader::Vertex, context, this); + vertexShader = new QGLShader(QGLShader::Vertex, context, 0); + shaders.append(vertexShader); if (!vertexShader->compileSourceCode(source)) qWarning("Vertex shader for blitShaderProg (MainWithTexCoordsVertexShader & UntransformedPositionVertexShader) failed to compile"); source.clear(); source.append(qShaderSnippets[MainFragmentShader]); source.append(qShaderSnippets[ImageSrcFragmentShader]); - fragShader = new QGLShader(QGLShader::Fragment, context, this); + fragShader = new QGLShader(QGLShader::Fragment, context, 0); + shaders.append(fragShader); if (!fragShader->compileSourceCode(source)) qWarning("Fragment shader for blitShaderProg (MainFragmentShader & ImageSrcFragmentShader) failed to compile"); - blitShaderProg = new QGLShaderProgram(context, this); + blitShaderProg = new QGLShaderProgram(context, 0); blitShaderProg->addShader(vertexShader); blitShaderProg->addShader(fragShader); blitShaderProg->bindAttributeLocation("textureCoordArray", QT_TEXTURE_COORDS_ATTR); @@ -220,13 +229,21 @@ QGLEngineSharedShaders::QGLEngineSharedShaders(const QGLContext* context) << simpleShaderProg->log(); } +#ifdef QT_GL_SHARED_SHADER_DEBUG + qDebug(" -> QGLEngineSharedShaders() %p for thread %p.", this, QThread::currentThread()); +#endif } QGLEngineSharedShaders::~QGLEngineSharedShaders() { - QList<QGLEngineShaderProg*>::iterator itr; - for (itr = cachedPrograms.begin(); itr != cachedPrograms.end(); ++itr) - delete *itr; +#ifdef QT_GL_SHARED_SHADER_DEBUG + qDebug(" -> ~QGLEngineSharedShaders() %p for thread %p.", this, QThread::currentThread()); +#endif + qDeleteAll(shaders); + shaders.clear(); + + qDeleteAll(cachedPrograms); + cachedPrograms.clear(); if (blitShaderProg) { delete blitShaderProg; @@ -276,7 +293,8 @@ QGLEngineShaderProg *QGLEngineSharedShaders::findProgramInCache(const QGLEngineS source.append(qShaderSnippets[prog.compositionFragShader]); if (prog.maskFragShader) source.append(qShaderSnippets[prog.maskFragShader]); - fragShader = new QGLShader(QGLShader::Fragment, ctxGuard.context(), this); + fragShader = new QGLShader(QGLShader::Fragment, ctxGuard.context(), 0); + shaders.append(fragShader); QByteArray description; #if defined(QT_DEBUG) // Name the shader for easier debugging @@ -302,7 +320,8 @@ QGLEngineShaderProg *QGLEngineSharedShaders::findProgramInCache(const QGLEngineS source.clear(); source.append(qShaderSnippets[prog.mainVertexShader]); source.append(qShaderSnippets[prog.positionVertexShader]); - vertexShader = new QGLShader(QGLShader::Vertex, ctxGuard.context(), this); + vertexShader = new QGLShader(QGLShader::Vertex, ctxGuard.context(), 0); + shaders.append(vertexShader); #if defined(QT_DEBUG) // Name the shader for easier debugging description.clear(); @@ -320,7 +339,7 @@ QGLEngineShaderProg *QGLEngineSharedShaders::findProgramInCache(const QGLEngineS newProg = new QGLEngineShaderProg(prog); // If the shader program's not found in the cache, create it now. - newProg->program = new QGLShaderProgram(ctxGuard.context(), this); + newProg->program = new QGLShaderProgram(ctxGuard.context(), 0); newProg->program->addShader(vertexShader); newProg->program->addShader(fragShader); @@ -413,7 +432,6 @@ QGLEngineShaderManager::QGLEngineShaderManager(QGLContext* context) currentShaderProg(0) { sharedShaders = QGLEngineSharedShaders::shadersForContext(context); - connect(sharedShaders, SIGNAL(shaderProgNeedsChanging()), this, SLOT(shaderProgNeedsChangingSlot())); } QGLEngineShaderManager::~QGLEngineShaderManager() diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager_p.h b/src/opengl/gl2paintengineex/qglengineshadermanager_p.h index 06b96ae..e5ababf 100644 --- a/src/opengl/gl2paintengineex/qglengineshadermanager_p.h +++ b/src/opengl/gl2paintengineex/qglengineshadermanager_p.h @@ -259,9 +259,9 @@ static const GLuint QT_PMV_MATRIX_3_ATTR = 5; class QGLEngineShaderProg; -class QGLEngineSharedShaders : public QObject +class QGLEngineSharedShaders { - Q_OBJECT + Q_GADGET public: enum SnippetName { @@ -364,14 +364,12 @@ public: // full. void cleanupCustomStage(QGLCustomShaderStage* stage); -signals: - void shaderProgNeedsChanging(); - private: QGLSharedResourceGuard ctxGuard; QGLShaderProgram *blitShaderProg; QGLShaderProgram *simpleShaderProg; QList<QGLEngineShaderProg*> cachedPrograms; + QList<QGLShader *> shaders; static const char* qShaderSnippets[TotalSnippetCount]; }; @@ -492,9 +490,6 @@ public: QGLEngineSharedShaders* sharedShaders; -private slots: - void shaderProgNeedsChangingSlot() { shaderProgNeedsChanging = true; } - private: QGLContext* ctx; bool shaderProgNeedsChanging; diff --git a/src/opengl/gl2paintengineex/qglgradientcache.cpp b/src/opengl/gl2paintengineex/qglgradientcache.cpp index a1495dd..cbd5eb8 100644 --- a/src/opengl/gl2paintengineex/qglgradientcache.cpp +++ b/src/opengl/gl2paintengineex/qglgradientcache.cpp @@ -42,29 +42,33 @@ #include "qglgradientcache_p.h" #include <private/qdrawhelper_p.h> #include <private/qgl_p.h> - +#include <QtCore/qmutex.h> QT_BEGIN_NAMESPACE -static void QGL2GradientCache_free(void *ptr) +class QGL2GradientCacheWrapper { - delete reinterpret_cast<QGL2GradientCache *>(ptr); -} +public: + QGL2GradientCache *cacheForContext(const QGLContext *context) { + QMutexLocker lock(&m_mutex); + return m_resource.value(context); + } -Q_GLOBAL_STATIC_WITH_ARGS(QGLContextResource, qt_gradient_caches, (QGL2GradientCache_free)) +private: + QGLContextGroupResource<QGL2GradientCache> m_resource; + QMutex m_mutex; +}; + +Q_GLOBAL_STATIC(QGL2GradientCacheWrapper, qt_gradient_caches) QGL2GradientCache *QGL2GradientCache::cacheForContext(const QGLContext *context) { - QGL2GradientCache *p = reinterpret_cast<QGL2GradientCache *>(qt_gradient_caches()->value(context)); - if (!p) { - QGLShareContextScope scope(context); - p = new QGL2GradientCache; - qt_gradient_caches()->insert(context, p); - } - return p; + return qt_gradient_caches()->cacheForContext(context); } -void QGL2GradientCache::cleanCache() { +void QGL2GradientCache::cleanCache() +{ + QMutexLocker lock(&m_mutex); QGLGradientColorTableHash::const_iterator it = cache.constBegin(); for (; it != cache.constEnd(); ++it) { const CacheInfo &cache_info = it.value(); @@ -75,6 +79,7 @@ void QGL2GradientCache::cleanCache() { GLuint QGL2GradientCache::getBuffer(const QGradient &gradient, qreal opacity) { + QMutexLocker lock(&m_mutex); quint64 hash_val = 0; QGradientStops stops = gradient.stops(); @@ -88,7 +93,9 @@ GLuint QGL2GradientCache::getBuffer(const QGradient &gradient, qreal opacity) else { do { const CacheInfo &cache_info = it.value(); - if (cache_info.stops == stops && cache_info.opacity == opacity && cache_info.interpolationMode == gradient.interpolationMode()) { + if (cache_info.stops == stops && cache_info.opacity == opacity + && cache_info.interpolationMode == gradient.interpolationMode()) + { return cache_info.texId; } ++it; diff --git a/src/opengl/gl2paintengineex/qglgradientcache_p.h b/src/opengl/gl2paintengineex/qglgradientcache_p.h index 0a5f846..7e93d87 100644 --- a/src/opengl/gl2paintengineex/qglgradientcache_p.h +++ b/src/opengl/gl2paintengineex/qglgradientcache_p.h @@ -54,6 +54,7 @@ #include <QObject> #include <QtOpenGL/QtOpenGL> #include <private/qgl_p.h> +#include <QtCore/qmutex.h> QT_BEGIN_NAMESPACE @@ -75,22 +76,22 @@ class QGL2GradientCache public: static QGL2GradientCache *cacheForContext(const QGLContext *context); - QGL2GradientCache() { } - ~QGL2GradientCache() {cleanCache();} + QGL2GradientCache(const QGLContext *) {} + ~QGL2GradientCache() { cleanCache(); } GLuint getBuffer(const QGradient &gradient, qreal opacity); inline int paletteSize() const { return 1024; } -protected: +private: inline int maxCacheSize() const { return 60; } inline void generateGradientColorTable(const QGradient& gradient, uint *colorTable, int size, qreal opacity) const; GLuint addCacheElement(quint64 hash_val, const QGradient &gradient, qreal opacity); - void cleanCache(); QGLGradientColorTableHash cache; + QMutex m_mutex; }; QT_END_NAMESPACE diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index 634b315..756180f 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -1453,11 +1453,12 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp QOpenGL2PaintEngineState *s = q->state(); + void *cacheKey = const_cast<QGLContext *>(QGLContextPrivate::contextGroup(ctx)->context()); QGLTextureGlyphCache *cache = - (QGLTextureGlyphCache *) staticTextItem->fontEngine->glyphCache(ctx, glyphType, QTransform()); + (QGLTextureGlyphCache *) staticTextItem->fontEngine->glyphCache(cacheKey, glyphType, QTransform()); if (!cache || cache->cacheType() != glyphType) { cache = new QGLTextureGlyphCache(ctx, glyphType, QTransform()); - staticTextItem->fontEngine->setGlyphCache(ctx, cache); + staticTextItem->fontEngine->setGlyphCache(cacheKey, cache); } cache->setPaintEnginePrivate(this); diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp index faf4563..9ce5d55 100644 --- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp +++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp @@ -56,53 +56,24 @@ QGLTextureGlyphCache::QGLTextureGlyphCache(const QGLContext *context, QFontEngin : QImageTextureGlyphCache(type, matrix) , ctx(0) , pex(0) - , m_width(0) - , m_height(0) { - if (context != 0) - setContext(context); +#ifdef QT_GL_TEXTURE_GLYPH_CACHE_DEBUG + qDebug(" -> QGLTextureGlyphCache() %p for context %p.", this, ctx); +#endif + setContext(context); } QGLTextureGlyphCache::~QGLTextureGlyphCache() { - cleanUpContext(); -} - -void QGLTextureGlyphCache::cleanUpContext() -{ - if (ctx) { - QGLShareContextScope scope(ctx); - - if (!ctx->d_ptr->workaround_brokenFBOReadBack && pex != 0) - glDeleteFramebuffers(1, &m_fbo); - - if (m_width || m_height) { - glDeleteTextures(1, &m_texture); - m_width = 0; - m_height = 0; - m_h = 0; - } - - ctx = 0; - } +#ifdef QT_GL_TEXTURE_GLYPH_CACHE_DEBUG + qDebug(" -> ~QGLTextureGlyphCache() %p.", this); +#endif } void QGLTextureGlyphCache::setContext(const QGLContext *context) { - cleanUpContext(); - ctx = context; - - // broken FBO readback is a bug in the SGX 1.3 and 1.4 drivers for the N900 where - // copying between FBO's is broken if the texture is either GL_ALPHA or POT. The - // workaround is to use a system-memory copy of the glyph cache for this device. - // Switching to NPOT and GL_RGBA would both cost a lot more graphics memory and - // be slower, so that is not desireable. - if (!ctx->d_ptr->workaround_brokenFBOReadBack && pex != 0) - glGenFramebuffers(1, &m_fbo); - - connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext*)), - SLOT(contextDestroyed(const QGLContext*))); + m_h = 0; } void QGLTextureGlyphCache::createTextureData(int width, int height) @@ -124,11 +95,12 @@ void QGLTextureGlyphCache::createTextureData(int width, int height) if (height < 16) height = 16; - glGenTextures(1, &m_texture); - glBindTexture(GL_TEXTURE_2D, m_texture); + QGLGlyphTexture *glyphTexture = m_textureResource.value(ctx); + glGenTextures(1, &glyphTexture->m_texture); + glBindTexture(GL_TEXTURE_2D, glyphTexture->m_texture); - m_width = width; - m_height = height; + glyphTexture->m_width = width; + glyphTexture->m_height = height; QVarLengthArray<uchar> data(width * height); for (int i = 0; i < data.size(); ++i) @@ -149,9 +121,10 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height) qWarning("QGLTextureGlyphCache::resizeTextureData: Called with no context"); return; } + QGLGlyphTexture *glyphTexture = m_textureResource.value(ctx); - int oldWidth = m_width; - int oldHeight = m_height; + int oldWidth = glyphTexture->m_width; + int oldHeight = glyphTexture->m_height; // Make the lower glyph texture size 16 x 16. if (width < 16) @@ -159,9 +132,9 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height) if (height < 16) height = 16; - GLuint oldTexture = m_texture; + GLuint oldTexture = glyphTexture->m_texture; createTextureData(width, height); - + if (pex == 0 || ctx->d_ptr->workaround_brokenFBOReadBack) { QImageTextureGlyphCache::resizeTextureData(width, height); Q_ASSERT(image().depth() == 8); @@ -173,7 +146,7 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height) // ### the QTextureGlyphCache API needs to be reworked to allow // ### resizeTextureData to fail - glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_fbo); + glBindFramebuffer(GL_FRAMEBUFFER_EXT, glyphTexture->m_fbo); GLuint tmp_texture; glGenTextures(1, &tmp_texture); @@ -228,7 +201,7 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height) glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - glBindTexture(GL_TEXTURE_2D, m_texture); + glBindTexture(GL_TEXTURE_2D, glyphTexture->m_texture); glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, oldWidth, oldHeight); @@ -250,10 +223,11 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph) return; } + QGLGlyphTexture *glyphTexture = m_textureResource.value(ctx); if (pex == 0 || ctx->d_ptr->workaround_brokenFBOReadBack) { QImageTextureGlyphCache::fillTexture(c, glyph); - glBindTexture(GL_TEXTURE_2D, m_texture); + glBindTexture(GL_TEXTURE_2D, glyphTexture->m_texture); const QImage &texture = image(); const uchar *bits = texture.constBits(); bits += c.y * texture.bytesPerLine() + c.x; @@ -261,7 +235,6 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph) glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y + i, c.w, 1, GL_ALPHA, GL_UNSIGNED_BYTE, bits); bits += texture.bytesPerLine(); } - return; } @@ -291,7 +264,7 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph) } } - glBindTexture(GL_TEXTURE_2D, m_texture); + glBindTexture(GL_TEXTURE_2D, glyphTexture->m_texture); if (mask.format() == QImage::Format_RGB32) { glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, maskWidth, maskHeight, GL_BGRA, GL_UNSIGNED_BYTE, mask.bits()); } else { diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h index d291ac3..66aed91 100644 --- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h +++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h @@ -57,14 +57,49 @@ #include <private/qgl_p.h> #include <qglshaderprogram.h> +// #define QT_GL_TEXTURE_GLYPH_CACHE_DEBUG QT_BEGIN_NAMESPACE class QGL2PaintEngineExPrivate; -class Q_OPENGL_EXPORT QGLTextureGlyphCache : public QObject, public QImageTextureGlyphCache +struct QGLGlyphTexture +{ + QGLGlyphTexture(const QGLContext *ctx) + : m_width(0) + , m_height(0) + { + if (ctx && !ctx->d_ptr->workaround_brokenFBOReadBack) + glGenFramebuffers(1, &m_fbo); + +#ifdef QT_GL_TEXTURE_GLYPH_CACHE_DEBUG + qDebug(" -> QGLGlyphTexture() %p for context %p.", this, ctx); +#endif + } + + ~QGLGlyphTexture() { + const QGLContext *ctx = QGLContext::currentContext(); +#ifdef QT_GL_TEXTURE_GLYPH_CACHE_DEBUG + qDebug("~QGLGlyphTexture() %p for context %p.", this, ctx); +#endif + // At this point, the context group is made current, so it's safe to + // release resources without a makeCurrent() call + if (ctx) { + if (!ctx->d_ptr->workaround_brokenFBOReadBack) + glDeleteFramebuffers(1, &m_fbo); + if (m_width || m_height) + glDeleteTextures(1, &m_texture); + } + } + + GLuint m_texture; + GLuint m_fbo; + int m_width; + int m_height; +}; + +class Q_OPENGL_EXPORT QGLTextureGlyphCache : public QImageTextureGlyphCache { - Q_OBJECT public: QGLTextureGlyphCache(const QGLContext *context, QFontEngineGlyphCache::Type type, const QTransform &matrix); ~QGLTextureGlyphCache(); @@ -75,56 +110,33 @@ public: virtual int glyphMargin() const; virtual int glyphPadding() const; - inline GLuint texture() const { return m_texture; } + inline GLuint texture() const { + QGLTextureGlyphCache *that = const_cast<QGLTextureGlyphCache *>(this); + QGLGlyphTexture *glyphTexture = that->m_textureResource.value(ctx); + return glyphTexture ? glyphTexture->m_texture : 0; + } - inline int width() const { return m_width; } - inline int height() const { return m_height; } + inline int width() const { + QGLTextureGlyphCache *that = const_cast<QGLTextureGlyphCache *>(this); + QGLGlyphTexture *glyphTexture = that->m_textureResource.value(ctx); + return glyphTexture ? glyphTexture->m_width : 0; + } + inline int height() const { + QGLTextureGlyphCache *that = const_cast<QGLTextureGlyphCache *>(this); + QGLGlyphTexture *glyphTexture = that->m_textureResource.value(ctx); + return glyphTexture ? glyphTexture->m_height : 0; + } inline void setPaintEnginePrivate(QGL2PaintEngineExPrivate *p) { pex = p; } void setContext(const QGLContext *context); - inline const QGLContext *context() const - { - return ctx; - } - - - -public Q_SLOTS: - void contextDestroyed(const QGLContext *context) { - if (context == ctx) { - const QGLContext *nextCtx = qt_gl_transfer_context(ctx); - if (!nextCtx) { - // the context may not be current, so we cannot directly - // destroy the fbo and texture here, but since the context - // is about to be destroyed, the GL server will do the - // clean up for us anyway - m_fbo = 0; - m_texture = 0; - ctx = 0; - } else { - // since the context holding the texture is shared, and - // about to be destroyed, we have to transfer ownership - // of the texture to one of the share contexts - ctx = const_cast<QGLContext *>(nextCtx); - } - } - } + inline const QGLContext *context() const { return ctx; } private: - void cleanUpContext(); + QGLContextGroupResource<QGLGlyphTexture> m_textureResource; const QGLContext *ctx; - QGL2PaintEngineExPrivate *pex; - - GLuint m_texture; - GLuint m_fbo; - - int m_width; - int m_height; - - QGLShaderProgram *m_program; }; QT_END_NAMESPACE diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index 9effb34..3f2af9d 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -94,6 +94,8 @@ #include <qmutex.h> +// #define QT_GL_CONTEXT_RESOURCE_DEBUG + QT_BEGIN_NAMESPACE #if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS) @@ -2054,6 +2056,9 @@ QGLContext::~QGLContext() // remove any textures cached in this context QGLTextureCache::instance()->removeContextTextures(this); + // clean up resources specific to this context + d_ptr->cleanup(); + // clean up resources belonging to this context's group d_ptr->group->cleanupResources(this); QGLSignalProxy::instance()->emitAboutToDestroyContext(this); @@ -2062,6 +2067,10 @@ QGLContext::~QGLContext() void QGLContextPrivate::cleanup() { + QHash<QGLContextResourceBase *, void *>::ConstIterator it; + for (it = m_resources.begin(); it != m_resources.end(); ++it) + it.key()->freeResource(it.value()); + m_resources.clear(); } #define ctx q_ptr @@ -2114,20 +2123,10 @@ void QGLContextPrivate::syncGlState() GLuint QGLContext::bindTexture(const QString &fileName) { - Q_D(QGLContext); - QGLDDSCache *dds_cache = &(d->group->m_dds_cache); - QGLDDSCache::const_iterator it = dds_cache->constFind(fileName); - if (it != dds_cache->constEnd()) { - glBindTexture(GL_TEXTURE_2D, it.value()); - return it.value(); - } - QGLTexture texture(this); QSize size = texture.bindCompressedTexture(fileName); if (!size.isValid()) return 0; - - dds_cache->insert(fileName, texture.id); return texture.id; } @@ -2547,7 +2546,8 @@ QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target, const QX11Info *xinfo = qt_x11Info(paintDevice); if (pd->classId() == QPixmapData::X11Class && pd->pixelType() == QPixmapData::PixmapType && xinfo && xinfo->screen() == pixmap.x11Info().screen() - && target == GL_TEXTURE_2D) + && target == GL_TEXTURE_2D + && QApplication::instance()->thread() == QThread::currentThread()) { texture = bindTextureFromNativePixmap(const_cast<QPixmap*>(&pixmap), key, options); if (texture) { @@ -2752,24 +2752,8 @@ GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, Q */ void QGLContext::deleteTexture(GLuint id) { - Q_D(QGLContext); - if (QGLTextureCache::instance()->remove(this, id)) return; - - // check the DDS cache if the texture wasn't found in the pixmap/image - // cache - QGLDDSCache *dds_cache = &(d->group->m_dds_cache); - QList<QString> ddsKeys = dds_cache->keys(); - for (int i = 0; i < ddsKeys.size(); ++i) { - GLuint texture = dds_cache->value(ddsKeys.at(i)); - if (id == texture) { - dds_cache->remove(ddsKeys.at(i)); - break; - } - } - - // Finally, actually delete the texture ID glDeleteTextures(1, &id); } @@ -4087,13 +4071,7 @@ bool QGLWidget::event(QEvent *e) } #if defined(Q_WS_X11) - // prevents X errors on some systems, where we get a flush to a - // hidden widget - if (e->type() == QEvent::Hide) { - makeCurrent(); - glFinish(); - doneCurrent(); - } else if (e->type() == QEvent::ParentChange) { + if (e->type() == QEvent::ParentChange) { // if we've reparented a window that has the current context // bound, we need to rebind that context to the new window id if (d->glcx == QGLContext::currentContext()) @@ -5060,24 +5038,24 @@ void QGLWidget::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QM #endif #ifndef QT_OPENGL_ES_1 -Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_gl_2_engine) +Q_GLOBAL_STATIC(QGLEngineThreadStorage<QGL2PaintEngineEx>, qt_gl_2_engine) #endif #ifndef QT_OPENGL_ES_2 -Q_GLOBAL_STATIC(QOpenGLPaintEngine, qt_gl_engine) +Q_GLOBAL_STATIC(QGLEngineThreadStorage<QOpenGLPaintEngine>, qt_gl_engine) #endif Q_OPENGL_EXPORT QPaintEngine* qt_qgl_paint_engine() { #if defined(QT_OPENGL_ES_1) - return qt_gl_engine(); + return qt_gl_engine()->engine(); #elif defined(QT_OPENGL_ES_2) - return qt_gl_2_engine(); + return qt_gl_2_engine()->engine(); #else if (qt_gl_preferGL2Engine()) - return qt_gl_2_engine(); + return qt_gl_2_engine()->engine(); else - return qt_gl_engine(); + return qt_gl_engine()->engine(); #endif } @@ -5340,13 +5318,23 @@ void QGLContextGroup::removeShare(const QGLContext *context) { group->m_shares.clear(); } -QGLContextResource::QGLContextResource(FreeFunc f) - : free(f), active(0) +QGLContextGroupResourceBase::QGLContextGroupResourceBase() + : active(0) { +#ifdef QT_GL_CONTEXT_RESOURCE_DEBUG + qDebug("Creating context group resource object %p.", this); +#endif } -QGLContextResource::~QGLContextResource() +QGLContextGroupResourceBase::~QGLContextGroupResourceBase() { +#ifdef QT_GL_CONTEXT_RESOURCE_DEBUG + qDebug("Deleting context group resource %p. Group size: %d.", this, m_groups.size()); +#endif + for (int i = 0; i < m_groups.size(); ++i) { + m_groups.at(i)->m_resources.remove(this); + active.deref(); + } #ifndef QT_NO_DEBUG if (active != 0) { qWarning("QtOpenGL: Resources are still available at program shutdown.\n" @@ -5356,37 +5344,47 @@ QGLContextResource::~QGLContextResource() #endif } -void QGLContextResource::insert(const QGLContext *key, void *value) +void QGLContextGroupResourceBase::insert(const QGLContext *context, void *value) { - QGLContextGroup *group = QGLContextPrivate::contextGroup(key); +#ifdef QT_GL_CONTEXT_RESOURCE_DEBUG + qDebug("Inserting context group resource %p for context %p, managed by %p.", value, context, this); +#endif + QGLContextGroup *group = QGLContextPrivate::contextGroup(context); Q_ASSERT(!group->m_resources.contains(this)); group->m_resources.insert(this, value); + m_groups.append(group); active.ref(); } -void *QGLContextResource::value(const QGLContext *key) +void *QGLContextGroupResourceBase::value(const QGLContext *context) { - QGLContextGroup *group = QGLContextPrivate::contextGroup(key); + QGLContextGroup *group = QGLContextPrivate::contextGroup(context); return group->m_resources.value(this, 0); } -void QGLContextResource::cleanup(const QGLContext *ctx, void *value) +void QGLContextGroupResourceBase::cleanup(const QGLContext *ctx, void *value) { +#ifdef QT_GL_CONTEXT_RESOURCE_DEBUG + qDebug("Cleaning up context group resource %p, for context %p in thread %p.", this, ctx, QThread::currentThread()); +#endif QGLShareContextScope scope(ctx); - free(value); + freeResource(value); active.deref(); + + QGLContextGroup *group = QGLContextPrivate::contextGroup(ctx); + m_groups.removeOne(group); } -void QGLContextGroup::cleanupResources(const QGLContext *ctx) +void QGLContextGroup::cleanupResources(const QGLContext *context) { // If there are still shares, then no cleanup to be done yet. if (m_shares.size() > 1) return; // Iterate over all resources and free each in turn. - QHash<QGLContextResource *, void *>::ConstIterator it; + QHash<QGLContextGroupResourceBase *, void *>::ConstIterator it; for (it = m_resources.begin(); it != m_resources.end(); ++it) - it.key()->cleanup(ctx, it.value()); + it.key()->cleanup(context, it.value()); } QGLSharedResourceGuard::~QGLSharedResourceGuard() diff --git a/src/opengl/qgl.h b/src/opengl/qgl.h index f85cad5..9315ac4 100644 --- a/src/opengl/qgl.h +++ b/src/opengl/qgl.h @@ -424,6 +424,7 @@ private: friend class QGLPixmapData; friend class QGLPixmapFilterBase; friend class QGLTextureGlyphCache; + friend struct QGLGlyphTexture; friend class QGLContextGroup; friend class QGLSharedResourceGuard; friend class QGLPixmapBlurFilter; @@ -443,6 +444,7 @@ private: friend class QGLWidgetGLPaintDevice; friend class QX11GLPixmapData; friend class QX11GLSharedContexts; + friend class QGLContextResourceBase; private: Q_DISABLE_COPY(QGLContext) }; diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index cd5dbbe..eca4a29 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -210,11 +210,9 @@ public: #endif }; -class QGLContextResource; +class QGLContextGroupResourceBase; class QGLSharedResourceGuard; -typedef QHash<QString, GLuint> QGLDDSCache; - // QGLContextPrivate has the responsibility of creating context groups. // QGLContextPrivate maintains the reference counter and destroys // context groups when needed. @@ -233,22 +231,22 @@ public: static void addShare(const QGLContext *context, const QGLContext *share); static void removeShare(const QGLContext *context); + private: QGLContextGroup(const QGLContext *context); QGLExtensionFuncs m_extensionFuncs; const QGLContext *m_context; // context group's representative QList<const QGLContext *> m_shares; - QHash<QGLContextResource *, void *> m_resources; + QHash<QGLContextGroupResourceBase *, void *> m_resources; QGLSharedResourceGuard *m_guards; // double-linked list of active guards. QAtomicInt m_refs; - QGLDDSCache m_dds_cache; void cleanupResources(const QGLContext *ctx); friend class QGLContext; friend class QGLContextPrivate; - friend class QGLContextResource; + friend class QGLContextGroupResourceBase; }; // Get the context that resources for "ctx" will transfer to once @@ -313,6 +311,8 @@ class QGLTexture; // all the GL2 engine uses: #define QT_GL_VERTEX_ARRAY_TRACKED_COUNT 3 +class QGLContextResourceBase; + class QGLContextPrivate { Q_DECLARE_PUBLIC(QGLContext) @@ -404,6 +404,7 @@ public: GLuint current_fbo; GLuint default_fbo; QPaintEngine *active_engine; + QHash<QGLContextResourceBase *, void *> m_resources; bool vertexAttributeArraysEnabledState[QT_GL_VERTEX_ARRAY_TRACKED_COUNT]; @@ -612,24 +613,130 @@ inline GLenum qt_gl_preferredTextureTarget() #endif } -// One resource per group of shared contexts. -class Q_OPENGL_EXPORT QGLContextResource +/* + Base for resources that are shared in a context group. +*/ +class Q_OPENGL_EXPORT QGLContextGroupResourceBase { public: - typedef void (*FreeFunc)(void *); - QGLContextResource(FreeFunc f); - ~QGLContextResource(); - // Set resource 'value' for 'key' and all its shared contexts. - void insert(const QGLContext *key, void *value); - // Return resource for 'key' or a shared context. - void *value(const QGLContext *key); - // Cleanup 'value' in response to a context group being destroyed. - void cleanup(const QGLContext *ctx, void *value); + QGLContextGroupResourceBase(); + virtual ~QGLContextGroupResourceBase(); + void insert(const QGLContext *context, void *value); + void *value(const QGLContext *context); + void cleanup(const QGLContext *context, void *value); + virtual void freeResource(void *value) = 0; + +protected: + QList<QGLContextGroup *> m_groups; + private: - FreeFunc free; QAtomicInt active; }; +/* + The QGLContextGroupResource template is used to manage a resource + for a group of sharing GL contexts. When the last context in the + group is destroyed, or when the QGLContextGroupResource object + itself is destroyed (implies potential context switches), the + resource will be freed. + + The class used as the template class type needs to have a + constructor with the following signature: + T(const QGLContext *); +*/ +template <class T> +class QGLContextGroupResource : public QGLContextGroupResourceBase +{ +public: + ~QGLContextGroupResource() { + for (int i = 0; i < m_groups.size(); ++i) { + const QGLContext *context = m_groups.at(i)->context(); + T *resource = reinterpret_cast<T *>(QGLContextGroupResourceBase::value(context)); + if (resource) { + QGLShareContextScope scope(context); + delete resource; + } + } + } + + T *value(const QGLContext *context) { + T *resource = reinterpret_cast<T *>(QGLContextGroupResourceBase::value(context)); + if (!resource) { + resource = new T(context); + insert(context, resource); + } + return resource; + } + +protected: + void freeResource(void *resource) { + delete reinterpret_cast<T *>(resource); + } +}; + +/* + Base for resources that are context specific. +*/ +class Q_OPENGL_EXPORT QGLContextResourceBase +{ +public: + virtual ~QGLContextResourceBase() { + for (int i = 0; i < m_contexts.size(); ++i) + m_contexts.at(i)->d_ptr->m_resources.remove(this); + } + + void insert(const QGLContext *context, void *value) { + context->d_ptr->m_resources.insert(this, value); + } + + void *value(const QGLContext *context) { + return context->d_ptr->m_resources.value(this, 0); + } + virtual void freeResource(void *value) = 0; + +protected: + QList<const QGLContext *> m_contexts; +}; + +/* + The QGLContextResource template is used to manage a resource for a + single GL context. Just before the context is destroyed (while it's + still the current context), or when the QGLContextResource object + itself is destroyed (implies potential context switches), the + resource will be freed. The class used as the template class type + needs to have a constructor with the following signature: T(const + QGLContext *); +*/ +template <class T> +class QGLContextResource : public QGLContextResourceBase +{ +public: + ~QGLContextResource() { + for (int i = 0; i < m_contexts.size(); ++i) { + const QGLContext *context = m_contexts.at(i); + T *resource = reinterpret_cast<T *>(QGLContextResourceBase::value(context)); + if (resource) { + QGLShareContextScope scope(context); + delete resource; + } + } + } + + T *value(const QGLContext *context) { + T *resource = reinterpret_cast<T *>(QGLContextResourceBase::value(context)); + if (!resource) { + resource = new T(context); + insert(context, resource); + } + return resource; + } + +protected: + void freeResource(void *resource) { + delete reinterpret_cast<T *>(resource); + } +}; + // Put a guard around a GL object identifier and its context. // When the context goes away, a shared context will be used // in its place. If there are no more shared contexts, then @@ -719,6 +826,24 @@ private: int gl_extensions_length; }; + +// this is a class that wraps a QThreadStorage object for storing +// thread local instances of the GL 1 and GL 2 paint engines + +template <class T> +class QGLEngineThreadStorage +{ +public: + QPaintEngine *engine() { + QPaintEngine *&localEngine = storage.localData(); + if (!localEngine) + localEngine = new T; + return localEngine; + } + +private: + QThreadStorage<QPaintEngine *> storage; +}; QT_END_NAMESPACE #endif // QGL_P_H diff --git a/src/opengl/qgl_win.cpp b/src/opengl/qgl_win.cpp index 5ab944a..52988b6 100644 --- a/src/opengl/qgl_win.cpp +++ b/src/opengl/qgl_win.cpp @@ -1283,7 +1283,7 @@ void QGLContext::makeCurrent() if (d->rc == wglGetCurrentContext() || !d->valid) // already current return; - if (d->win) { + if (d->win && !d->dc) { d->dc = GetDC(d->win); if (!d->dc) { qwglError("QGLContext::makeCurrent()", "GetDC()"); diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp index deffc20..fe60e83 100644 --- a/src/opengl/qglframebufferobject.cpp +++ b/src/opengl/qglframebufferobject.cpp @@ -984,11 +984,11 @@ QImage QGLFramebufferObject::toImage() const } #if !defined(QT_OPENGL_ES_1) -Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_buffer_2_engine) +Q_GLOBAL_STATIC(QGLEngineThreadStorage<QGL2PaintEngineEx>, qt_buffer_2_engine) #endif #ifndef QT_OPENGL_ES_2 -Q_GLOBAL_STATIC(QOpenGLPaintEngine, qt_buffer_engine) +Q_GLOBAL_STATIC(QGLEngineThreadStorage<QOpenGLPaintEngine>, qt_buffer_engine) #endif /*! \reimp */ @@ -1002,7 +1002,7 @@ QPaintEngine *QGLFramebufferObject::paintEngine() const #if !defined (QT_OPENGL_ES_2) if (qt_gl_preferGL2Engine()) { #endif - QPaintEngine *engine = qt_buffer_2_engine(); + QPaintEngine *engine = qt_buffer_2_engine()->engine(); if (engine->isActive() && engine->paintDevice() != this) { d->engine = new QGL2PaintEngineEx; return d->engine; @@ -1014,7 +1014,7 @@ QPaintEngine *QGLFramebufferObject::paintEngine() const #endif #if !defined(QT_OPENGL_ES_2) - QPaintEngine *engine = qt_buffer_engine(); + QPaintEngine *engine = qt_buffer_engine()->engine(); if (engine->isActive() && engine->paintDevice() != this) { d->engine = new QOpenGLPaintEngine; return d->engine; diff --git a/src/opengl/qglpixelbuffer.cpp b/src/opengl/qglpixelbuffer.cpp index 9a8b243..3d9cd21 100644 --- a/src/opengl/qglpixelbuffer.cpp +++ b/src/opengl/qglpixelbuffer.cpp @@ -388,25 +388,25 @@ bool QGLPixelBuffer::isValid() const } #if !defined(QT_OPENGL_ES_1) -Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_buffer_2_engine) +Q_GLOBAL_STATIC(QGLEngineThreadStorage<QGL2PaintEngineEx>, qt_buffer_2_engine) #endif #ifndef QT_OPENGL_ES_2 -Q_GLOBAL_STATIC(QOpenGLPaintEngine, qt_buffer_engine) +Q_GLOBAL_STATIC(QGLEngineThreadStorage<QOpenGLPaintEngine>, qt_buffer_engine) #endif /*! \reimp */ QPaintEngine *QGLPixelBuffer::paintEngine() const { #if defined(QT_OPENGL_ES_1) - return qt_buffer_engine(); + return qt_buffer_engine()->engine(); #elif defined(QT_OPENGL_ES_2) - return qt_buffer_2_engine(); + return qt_buffer_2_engine()->engine(); #else if (qt_gl_preferGL2Engine()) - return qt_buffer_2_engine(); + return qt_buffer_2_engine()->engine(); else - return qt_buffer_engine(); + return qt_buffer_engine()->engine(); #endif } diff --git a/src/opengl/qglpixelbuffer_win.cpp b/src/opengl/qglpixelbuffer_win.cpp index 8d0d105..df83566 100644 --- a/src/opengl/qglpixelbuffer_win.cpp +++ b/src/opengl/qglpixelbuffer_win.cpp @@ -239,8 +239,7 @@ static void qt_format_to_attrib_list(bool has_render_texture, const QGLFormat &f bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget) { - QGLWidget dmy; - dmy.makeCurrent(); // needed for wglGetProcAddress() to succeed + QGLTemporaryContext tempContext; PFNWGLCREATEPBUFFERARBPROC wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC) wglGetProcAddress("wglCreatePbufferARB"); @@ -254,7 +253,7 @@ bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidge if (!wglCreatePbufferARB) // assumes that if one can be resolved, all of them can return false; - dc = GetDC(dmy.winId()); + dc = wglGetCurrentDC(); Q_ASSERT(dc); PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = @@ -284,7 +283,6 @@ bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidge if (num_formats == 0) { qWarning("QGLPixelBuffer: Unable to find a pixel format with pbuffer - giving up."); - ReleaseDC(dmy.winId(), dc); return false; } format = pfiToQGLFormat(dc, pixel_format); @@ -303,12 +301,10 @@ bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidge has_render_texture = false; if (!pbuf) { qWarning("QGLPixelBuffer: Unable to create pbuffer [w=%d, h=%d] - giving up.", size.width(), size.height()); - ReleaseDC(dmy.winId(), dc); return false; } } - ReleaseDC(dmy.winId(), dc); dc = wglGetPbufferDCARB(pbuf); ctx = wglCreateContext(dc); diff --git a/src/opengl/qglpixmapfilter.cpp b/src/opengl/qglpixmapfilter.cpp index bfa5ef1..68586c1 100644 --- a/src/opengl/qglpixmapfilter.cpp +++ b/src/opengl/qglpixmapfilter.cpp @@ -315,7 +315,7 @@ class QGLBlurTextureCache : public QObject public: static QGLBlurTextureCache *cacheForContext(const QGLContext *context); - QGLBlurTextureCache(); + QGLBlurTextureCache(const QGLContext *); ~QGLBlurTextureCache(); QGLBlurTextureInfo *takeBlurTextureInfo(const QPixmap &pixmap); @@ -336,15 +336,9 @@ private: }; QList<QGLBlurTextureCache *> QGLBlurTextureCache::blurTextureCaches; +Q_GLOBAL_STATIC(QGLContextGroupResource<QGLBlurTextureCache>, qt_blur_texture_caches) -static void QGLBlurTextureCache_free(void *ptr) -{ - delete reinterpret_cast<QGLBlurTextureCache *>(ptr); -} - -Q_GLOBAL_STATIC_WITH_ARGS(QGLContextResource, qt_blur_texture_caches, (QGLBlurTextureCache_free)) - -QGLBlurTextureCache::QGLBlurTextureCache() +QGLBlurTextureCache::QGLBlurTextureCache(const QGLContext *) : timerId(0) { cache.setMaxCost(4 * 1024 * 1024); @@ -366,12 +360,7 @@ void QGLBlurTextureCache::timerEvent(QTimerEvent *) QGLBlurTextureCache *QGLBlurTextureCache::cacheForContext(const QGLContext *context) { - QGLBlurTextureCache *p = reinterpret_cast<QGLBlurTextureCache *>(qt_blur_texture_caches()->value(context)); - if (!p) { - p = new QGLBlurTextureCache; - qt_blur_texture_caches()->insert(context, p); - } - return p; + return qt_blur_texture_caches()->value(context); } QGLBlurTextureInfo *QGLBlurTextureCache::takeBlurTextureInfo(const QPixmap &pixmap) |