diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/opengl/gl2paintengineex/qglengineshadermanager.cpp | 17 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 2 |
2 files changed, 13 insertions, 6 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp index 40b3641..ac87784 100644 --- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp +++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp @@ -41,6 +41,7 @@ #include "qglengineshadermanager_p.h" #include "qglengineshadersource_p.h" +#include "qpaintengineex_opengl2_p.h" #if defined(QT_DEBUG) #include <QMetaEnum> @@ -248,6 +249,7 @@ QByteArray QGLEngineSharedShaders::snippetNameStr(SnippetName name) #endif // The address returned here will only be valid until next time this function is called. +// The program is return bound. QGLEngineShaderProg *QGLEngineSharedShaders::findProgramInCache(const QGLEngineShaderProg &prog) { for (int i = 0; i < cachedPrograms.size(); ++i) { @@ -255,6 +257,7 @@ QGLEngineShaderProg *QGLEngineSharedShaders::findProgramInCache(const QGLEngineS if (*cachedProg == prog) { // Move the program to the top of the list as a poor-man's cache algo cachedPrograms.move(i, 0); + cachedProg->program->bind(); return cachedProg; } } @@ -355,6 +358,14 @@ QGLEngineShaderProg *QGLEngineSharedShaders::findProgramInCache(const QGLEngineS qWarning() << error; break; } + + newProg->program->bind(); + + if (newProg->maskFragShader != QGLEngineSharedShaders::NoMaskFragmentShader) { + GLuint location = newProg->program->uniformLocation("maskTexture"); + newProg->program->setUniformValue(location, QT_MASK_TEXTURE_UNIT); + } + if (cachedPrograms.count() > 30) { // The cache is full, so delete the last 5 programs in the list. // These programs will be least used, as a program us bumped to @@ -769,10 +780,8 @@ bool QGLEngineShaderManager::useCorrectShaderProg() // At this point, requiredProgram is fully populated so try to find the program in the cache currentShaderProg = sharedShaders->findProgramInCache(requiredProgram); - if (currentShaderProg) { - currentShaderProg->program->bind(); - if (useCustomSrc) - customSrcStage->setUniforms(currentShaderProg->program); + if (currentShaderProg && useCustomSrc) { + customSrcStage->setUniforms(currentShaderProg->program); } // Make sure all the vertex attribute arrays the program uses are enabled (and the ones it diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index 6b0d2fa..5dd66fe 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -1666,7 +1666,6 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp glBindTexture(GL_TEXTURE_2D, cache->texture()); updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, false); - shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::MaskTexture), QT_MASK_TEXTURE_UNIT); #if defined(QT_OPENGL_DRAWCACHEDGLYPHS_INDEX_ARRAY_VBO) glDrawElements(GL_TRIANGLE_STRIP, 6 * staticTextItem->numGlyphs, GL_UNSIGNED_SHORT, 0); #else @@ -1702,7 +1701,6 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp lastMaskTextureUsed = cache->texture(); } updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, s->matrix.type() > QTransform::TxTranslate); - shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::MaskTexture), QT_MASK_TEXTURE_UNIT); #if defined(QT_OPENGL_DRAWCACHEDGLYPHS_INDEX_ARRAY_VBO) glDrawElements(GL_TRIANGLE_STRIP, 6 * staticTextItem->numGlyphs, GL_UNSIGNED_SHORT, 0); |