diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gui/painting/qstroker.cpp | 39 | ||||
-rw-r--r-- | src/gui/painting/qstroker_p.h | 15 | ||||
-rw-r--r-- | src/opengl/util/fragmentprograms_p.h | 246 |
3 files changed, 147 insertions, 153 deletions
diff --git a/src/gui/painting/qstroker.cpp b/src/gui/painting/qstroker.cpp index 9063945..c57b3c1 100644 --- a/src/gui/painting/qstroker.cpp +++ b/src/gui/painting/qstroker.cpp @@ -969,13 +969,31 @@ QPointF qt_curves_for_arc(const QRectF &rect, qreal startAngle, qreal sweepLengt } +static inline void qdashstroker_moveTo(qfixed x, qfixed y, void *data) { + ((QStroker *) data)->moveTo(x, y); +} + +static inline void qdashstroker_lineTo(qfixed x, qfixed y, void *data) { + ((QStroker *) data)->lineTo(x, y); +} + +static inline void qdashstroker_cubicTo(qfixed, qfixed, qfixed, qfixed, qfixed, qfixed, void *) { + Q_ASSERT(0); +// ((QStroker *) data)->cubicTo(c1x, c1y, c2x, c2y, ex, ey); +} + + /******************************************************************************* * QDashStroker members */ QDashStroker::QDashStroker(QStroker *stroker) - : m_stroker(stroker), m_dashOffset(0) + : m_stroker(stroker), m_dashOffset(0), m_stroke_width(1), m_miter_limit(1) { - + if (m_stroker) { + setMoveToHook(qdashstroker_moveTo); + setLineToHook(qdashstroker_lineTo); + setCubicToHook(qdashstroker_cubicTo); + } } QVector<qfixed> QDashStroker::patternForStyle(Qt::PenStyle style) @@ -1012,10 +1030,16 @@ void QDashStroker::processCurrentSubpath() int dashCount = qMin(m_dashPattern.size(), 32); qfixed dashes[32]; + if (m_stroker) { + m_customData = m_stroker; + m_stroke_width = m_stroker->strokeWidth(); + m_miter_limit = m_stroker->miterLimit(); + } + qreal longestLength = 0; qreal sumLength = 0; for (int i=0; i<dashCount; ++i) { - dashes[i] = qMax(m_dashPattern.at(i), qreal(0)) * m_stroker->strokeWidth(); + dashes[i] = qMax(m_dashPattern.at(i), qreal(0)) * m_stroke_width; sumLength += dashes[i]; if (dashes[i] > longestLength) longestLength = dashes[i]; @@ -1031,7 +1055,7 @@ void QDashStroker::processCurrentSubpath() int idash = 0; // Index to current dash qreal pos = 0; // The position on the curve, 0 <= pos <= path.length qreal elen = 0; // element length - qreal doffset = m_dashOffset * m_stroker->strokeWidth(); + qreal doffset = m_dashOffset * m_stroke_width; // make sure doffset is in range [0..sumLength) doffset -= qFloor(doffset / sumLength) * sumLength; @@ -1056,7 +1080,7 @@ void QDashStroker::processCurrentSubpath() qfixed2d line_to_pos; // Pad to avoid clipping the borders of thick pens. - qfixed padding = qt_real_to_fixed(qMax(m_stroker->strokeWidth(), m_stroker->miterLimit()) * longestLength); + qfixed padding = qt_real_to_fixed(qMax(m_stroke_width, m_miter_limit) * longestLength); qfixed2d clip_tl = { qt_real_to_fixed(m_clip_rect.left()) - padding, qt_real_to_fixed(m_clip_rect.top()) - padding }; qfixed2d clip_br = { qt_real_to_fixed(m_clip_rect.right()) + padding , @@ -1108,7 +1132,7 @@ void QDashStroker::processCurrentSubpath() // continue the current dash, without starting a // new subpath. if (!has_offset || !hasMoveTo) { - m_stroker->moveTo(move_to_pos.x, move_to_pos.y); + emitMoveTo(move_to_pos.x, move_to_pos.y); hasMoveTo = true; } @@ -1120,7 +1144,7 @@ void QDashStroker::processCurrentSubpath() || (line_to_pos.x > clip_tl.x && line_to_pos.x < clip_br.x && line_to_pos.y > clip_tl.y && line_to_pos.y < clip_br.y)) { - m_stroker->lineTo(line_to_pos.x, line_to_pos.y); + emitLineTo(line_to_pos.x, line_to_pos.y); } } else { move_to_pos.x = qt_real_to_fixed(p2.x()); @@ -1134,6 +1158,7 @@ void QDashStroker::processCurrentSubpath() estart = estop; prev = e; } + } QT_END_NAMESPACE diff --git a/src/gui/painting/qstroker_p.h b/src/gui/painting/qstroker_p.h index d33eeb4..a10ebd9 100644 --- a/src/gui/painting/qstroker_p.h +++ b/src/gui/painting/qstroker_p.h @@ -171,7 +171,6 @@ protected: QRectF m_clip_rect; -private: void *m_customData; qStrokerMoveToHook m_moveTo; qStrokerLineToHook m_lineTo; @@ -258,12 +257,18 @@ public: virtual void begin(void *data); virtual void end(); + inline void setStrokeWidth(qreal width) { m_stroke_width = width; } + inline void setMiterLimit(qreal limit) { m_miter_limit = limit; } + protected: virtual void processCurrentSubpath(); QStroker *m_stroker; QVector<qfixed> m_dashPattern; qreal m_dashOffset; + + qreal m_stroke_width; + qreal m_miter_limit; }; @@ -361,16 +366,16 @@ inline void QStroker::emitCubicTo(qfixed c1x, qfixed c1y, */ inline void QDashStroker::begin(void *data) { - Q_ASSERT(m_stroker); - m_stroker->begin(data); + if (m_stroker) + m_stroker->begin(data); QStrokerOps::begin(data); } inline void QDashStroker::end() { - Q_ASSERT(m_stroker); QStrokerOps::end(); - m_stroker->end(); + if (m_stroker) + m_stroker->end(); } QT_END_NAMESPACE diff --git a/src/opengl/util/fragmentprograms_p.h b/src/opengl/util/fragmentprograms_p.h index 340023c..f61f275 100644 --- a/src/opengl/util/fragmentprograms_p.h +++ b/src/opengl/util/fragmentprograms_p.h @@ -38,6 +38,7 @@ ** $QT_END_LICENSE$ ** ****************************************************************************/ + #ifndef FRAGMENTPROGRAMS_P_H #define FRAGMENTPROGRAMS_P_H @@ -5929,7 +5930,6 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.zw, R0.xyxy, R0.z;\n" "MUL R1.xy, R0.zwzw, c[0];\n" - "MOV R1.y, -R1;\n" "MUL R0.xy, fragment.position, c[7];\n" "TEX R0, R0, texture[0], 2D;\n" "TEX R1.x, R1, texture[2], 2D;\n" @@ -5970,7 +5970,6 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.zw, R0.xyxy, R0.z;\n" "MUL R1.xy, R0.zwzw, c[0];\n" - "MOV R1.y, -R1;\n" "MUL R0.xy, fragment.position, c[5];\n" "TEX R0, R0, texture[0], 2D;\n" "TEX R1.x, R1, texture[2], 2D;\n" @@ -6004,7 +6003,6 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.y, -R0;\n" "TEX R1.x, R0, texture[2], 2D;\n" "MUL R0.xy, fragment.position, c[5];\n" "ADD R3.xy, fragment.position, c[6];\n" @@ -6035,7 +6033,6 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.y, -R0;\n" "TEX R1.x, R0, texture[2], 2D;\n" "MUL R1, fragment.color.primary, R1.x;\n" "MUL R0.xy, fragment.position, c[5];\n" @@ -6081,9 +6078,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" - "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" + "MUL R0.zw, R0.xyxy, c[0].xyxy;\n" "TEX R1.x, R0.zwzw, texture[2], 2D;\n" "MUL R0.xy, fragment.position, c[5];\n" "TEX R0, R0, texture[0], 2D;\n" @@ -6119,9 +6114,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" - "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" + "MUL R0.zw, R0.xyxy, c[0].xyxy;\n" "TEX R1.x, R0.zwzw, texture[2], 2D;\n" "MUL R0.xy, fragment.position, c[5];\n" "TEX R0, R0, texture[0], 2D;\n" @@ -6159,13 +6152,12 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.y, -R0;\n" "TEX R0.x, R0, texture[2], 2D;\n" "MUL R1, fragment.color.primary, R0.x;\n" "MAX R0.x, R1.w, c[8].y;\n" "RCP R0.x, R0.x;\n" - "MAD R0.xyz, -R1, R0.x, c[8].x;\n" - "MAX R2.xyz, R0, c[8].y;\n" + "MAD R2.xyz, -R1, R0.x, c[8].x;\n" + "MAX R2.xyz, R2, c[8].y;\n" "MUL R0.xy, fragment.position, c[5];\n" "TEX R0, R0, texture[0], 2D;\n" "ADD R2.w, -R1, c[8].x;\n" @@ -6209,9 +6201,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" - "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" + "MUL R0.zw, R0.xyxy, c[0].xyxy;\n" "TEX R1.x, R0.zwzw, texture[2], 2D;\n" "MUL R1, fragment.color.primary, R1.x;\n" "MUL R0.xy, fragment.position, c[5];\n" @@ -6261,7 +6251,6 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.y, -R0;\n" "TEX R1.x, R0, texture[2], 2D;\n" "MUL R1, fragment.color.primary, R1.x;\n" "MUL R0.xy, fragment.position, c[5];\n" @@ -6306,47 +6295,46 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "TEMP R4;\n" "TEMP R5;\n" "TEMP R6;\n" - "MUL R0.xyz, fragment.position.y, c[2];\n" - "MAD R0.xyz, fragment.position.x, c[1], R0;\n" - "ADD R1.xyz, R0, c[3];\n" - "RCP R0.z, R1.z;\n" - "MUL R1.xy, R1, R0.z;\n" - "MUL R1.xy, R1, c[0];\n" - "MOV R1.y, -R1;\n" "MUL R0.xy, fragment.position, c[5];\n" "TEX R0, R0, texture[0], 2D;\n" - "MAX R1.z, R0.w, c[8].y;\n" - "RCP R2.w, R1.z;\n" - "MUL R2.xyz, R0, R2.w;\n" - "MUL R6.xyz, -R2, c[9].x;\n" - "MAD R3.xyz, -R0, R2.w, c[8].x;\n" - "TEX R1.x, R1, texture[2], 2D;\n" - "MUL R1, fragment.color.primary, R1.x;\n" - "MAD R4.xyz, R1, c[8].z, -R1.w;\n" - "MUL R5.xyz, R3, R4;\n" - "MAD R3.xyz, -R3, R4, R1.w;\n" - "ADD R6.xyz, R6, c[8].w;\n" - "MAD R5.xyz, -R5, R6, R1.w;\n" - "RSQ R2.x, R2.x;\n" - "RSQ R2.z, R2.z;\n" - "RSQ R2.y, R2.y;\n" - "MUL R5.xyz, R0, R5;\n" - "MUL R3.xyz, R0, R3;\n" - "ADD R2.w, -R0, c[8].x;\n" - "RCP R2.x, R2.x;\n" - "RCP R2.z, R2.z;\n" - "RCP R2.y, R2.y;\n" - "MAD R2.xyz, R0.w, R2, -R0;\n" - "MUL R2.xyz, R2, R4;\n" - "MAD R2.xyz, R1.w, R0, R2;\n" - "ADD R6.xyz, R2, -R5;\n" + "MAX R1.x, R0.w, c[8].y;\n" + "RCP R2.w, R1.x;\n" + "MUL R1.xyz, R0, R2.w;\n" + "RSQ R1.w, R1.x;\n" + "RCP R2.x, R1.w;\n" + "RSQ R1.w, R1.y;\n" + "RCP R2.y, R1.w;\n" + "MUL R3.xyz, fragment.position.y, c[2];\n" + "MAD R3.xyz, fragment.position.x, c[1], R3;\n" + "ADD R3.xyz, R3, c[3];\n" + "RCP R2.z, R3.z;\n" + "MUL R3.xy, R3, R2.z;\n" + "MUL R3.xy, R3, c[0];\n" + "RSQ R1.w, R1.z;\n" + "RCP R2.z, R1.w;\n" + "MAD R6.xyz, R0.w, R2, -R0;\n" + "MUL R2.xyz, -R1, c[9].x;\n" + "ADD R5.xyz, R2, c[8].w;\n" + "MAD R2.xyz, -R0, R2.w, c[8].x;\n" + "TEX R3.x, R3, texture[2], 2D;\n" + "MUL R1, fragment.color.primary, R3.x;\n" + "MAD R3.xyz, R1, c[8].z, -R1.w;\n" + "MUL R4.xyz, R2, R3;\n" + "MAD R4.xyz, -R4, R5, R1.w;\n" + "MAD R2.xyz, -R2, R3, R1.w;\n" + "MUL R5.xyz, R6, R3;\n" + "MUL R4.xyz, R0, R4;\n" + "MAD R5.xyz, R1.w, R0, R5;\n" + "ADD R6.xyz, R5, -R4;\n" + "MUL R5.xyz, R0, c[9].x;\n" + "SGE R3.xyz, R5, R0.w;\n" + "MAD R3.xyz, R3, R6, R4;\n" + "MUL R2.xyz, R0, R2;\n" "MUL R4.xyz, R1, c[8].z;\n" - "MUL R2.xyz, R0, c[9].x;\n" - "SGE R2.xyz, R2, R0.w;\n" - "MAD R2.xyz, R2, R6, R5;\n" "SGE R4.xyz, R4, R1.w;\n" - "ADD R2.xyz, R2, -R3;\n" - "MAD R2.xyz, R4, R2, R3;\n" + "ADD R3.xyz, R3, -R2;\n" + "MAD R2.xyz, R4, R3, R2;\n" + "ADD R2.w, -R0, c[8].x;\n" "MAD R1.xyz, R1, R2.w, R2;\n" "ADD R2.x, -R1.w, c[8];\n" "MAD R2.xyz, R0, R2.x, R1;\n" @@ -6374,9 +6362,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" - "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" + "MUL R0.zw, R0.xyxy, c[0].xyxy;\n" "TEX R1.x, R0.zwzw, texture[2], 2D;\n" "MUL R0.xy, fragment.position, c[5];\n" "TEX R0, R0, texture[0], 2D;\n" @@ -6410,9 +6396,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" - "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" + "MUL R0.zw, R0.xyxy, c[0].xyxy;\n" "TEX R1.x, R0.zwzw, texture[2], 2D;\n" "MUL R0.xy, fragment.position, c[5];\n" "TEX R0, R0, texture[0], 2D;\n" @@ -6450,7 +6434,6 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.zw, R0.xyxy, R0.z;\n" "MUL R1.xy, R0.zwzw, c[0];\n" - "MOV R1.y, -R1;\n" "MUL R0.xy, fragment.position, c[6];\n" "TEX R0, R0, texture[0], 2D;\n" "MUL R2.xyz, R0, c[4].y;\n" @@ -6485,7 +6468,6 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.zw, R0.xyxy, R0.z;\n" "MUL R1.xy, R0.zwzw, c[0];\n" - "MOV R1.y, -R1;\n" "MUL R0.xy, fragment.position, c[4];\n" "TEX R0, R0, texture[0], 2D;\n" "TEX R1.x, R1, texture[1], 2D;\n" @@ -6511,9 +6493,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" - "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" + "MUL R0.zw, R0.xyxy, c[0].xyxy;\n" "TEX R1.x, R0.zwzw, texture[1], 2D;\n" "MUL R0.xy, fragment.position, c[4];\n" "TEX R0, R0, texture[0], 2D;\n" @@ -6537,7 +6517,6 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.y, -R0;\n" "TEX R1.x, R0, texture[1], 2D;\n" "MUL R1, fragment.color.primary, R1.x;\n" "MUL R0.xy, fragment.position, c[4];\n" @@ -6577,9 +6556,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" - "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" + "MUL R0.zw, R0.xyxy, c[0].xyxy;\n" "TEX R1.x, R0.zwzw, texture[1], 2D;\n" "MUL R0.xy, fragment.position, c[4];\n" "TEX R0, R0, texture[0], 2D;\n" @@ -6609,9 +6586,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" - "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" + "MUL R0.zw, R0.xyxy, c[0].xyxy;\n" "TEX R1.x, R0.zwzw, texture[1], 2D;\n" "MUL R0.xy, fragment.position, c[4];\n" "TEX R0, R0, texture[0], 2D;\n" @@ -6642,31 +6617,30 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.y, -R0;\n" "TEX R0.x, R0, texture[1], 2D;\n" "MUL R1, fragment.color.primary, R0.x;\n" "MAX R0.x, R1.w, c[5].y;\n" "RCP R0.x, R0.x;\n" - "MAD R0.xyz, -R1, R0.x, c[5].x;\n" - "MAX R2.xyz, R0, c[5].y;\n" + "MAD R3.xyz, -R1, R0.x, c[5].x;\n" + "MAX R3.xyz, R3, c[5].y;\n" "MUL R0.xy, fragment.position, c[4];\n" "TEX R0, R0, texture[0], 2D;\n" - "ADD R2.w, -R1, c[5].x;\n" - "MUL R3.xyz, R0, R2.w;\n" + "ADD R2.x, -R1.w, c[5];\n" + "MUL R2.xyz, R0, R2.x;\n" "ADD R2.w, -R0, c[5].x;\n" - "MAD R3.xyz, R1, R2.w, R3;\n" + "MAD R2.xyz, R1, R2.w, R2;\n" "MUL R0.xyz, R1.w, R0;\n" - "RCP R2.x, R2.x;\n" - "RCP R2.y, R2.y;\n" - "RCP R2.z, R2.z;\n" - "MAD R2.xyz, R0, R2, R3;\n" + "RCP R3.x, R3.x;\n" + "RCP R3.y, R3.y;\n" + "RCP R3.z, R3.z;\n" + "MAD R3.xyz, R0, R3, R2;\n" "MAD R0.xyz, R1, R0.w, R0;\n" - "MAD R3.xyz, R1.w, R0.w, R3;\n" + "MAD R2.xyz, R1.w, R0.w, R2;\n" "MUL R2.w, R1, R0;\n" "ADD R1.x, R1.w, R0.w;\n" - "ADD R3.xyz, R3, -R2;\n" + "ADD R2.xyz, R2, -R3;\n" "SGE R0.xyz, R0, R2.w;\n" - "MAD result.color.xyz, R0, R3, R2;\n" + "MAD result.color.xyz, R0, R2, R3;\n" "MAD result.color.w, -R1, R0, R1.x;\n" "END\n" ; @@ -6686,9 +6660,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" - "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" + "MUL R0.zw, R0.xyxy, c[0].xyxy;\n" "TEX R1.x, R0.zwzw, texture[1], 2D;\n" "MUL R1, fragment.color.primary, R1.x;\n" "MUL R0.xy, fragment.position, c[4];\n" @@ -6732,7 +6704,6 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.y, -R0;\n" "TEX R1.x, R0, texture[1], 2D;\n" "MUL R1, fragment.color.primary, R1.x;\n" "MUL R0.xy, fragment.position, c[4];\n" @@ -6743,19 +6714,19 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "MUL R2.xyz, R2, R3;\n" "MUL R2.xyz, R2, c[5].x;\n" "MAD R2.xyz, R1.w, R0.w, -R2;\n" + "MAD R2.xyz, R1, R2.w, R2;\n" "MUL R4.xyz, R1, R2.w;\n" "MUL R3.xyz, R1, R0;\n" - "MAD R2.xyz, R1, R2.w, R2;\n" - "ADD R2.w, -R1, c[5].y;\n" "MUL R1.xyz, R1, c[5].x;\n" - "MAD R2.xyz, R0, R2.w, R2;\n" + "ADD R2.w, -R1, c[5].y;\n" "MAD R3.xyz, R3, c[5].x, R4;\n" - "MAD R0.xyz, R0, R2.w, R3;\n" - "ADD R2.w, R1, R0;\n" - "ADD R2.xyz, R2, -R0;\n" + "MAD R3.xyz, R0, R2.w, R3;\n" + "MAD R0.xyz, R0, R2.w, R2;\n" + "ADD R2.x, R1.w, R0.w;\n" + "ADD R0.xyz, R0, -R3;\n" "SGE R1.xyz, R1, R1.w;\n" - "MAD result.color.xyz, R1, R2, R0;\n" - "MAD result.color.w, -R1, R0, R2;\n" + "MAD result.color.xyz, R1, R0, R3;\n" + "MAD result.color.w, -R1, R0, R2.x;\n" "END\n" ; @@ -6771,46 +6742,45 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "TEMP R4;\n" "TEMP R5;\n" "TEMP R6;\n" - "MUL R0.xyz, fragment.position.y, c[2];\n" - "MAD R0.xyz, fragment.position.x, c[1], R0;\n" - "ADD R1.xyz, R0, c[3];\n" - "RCP R0.z, R1.z;\n" - "MUL R1.xy, R1, R0.z;\n" - "MUL R1.xy, R1, c[0];\n" - "MOV R1.y, -R1;\n" "MUL R0.xy, fragment.position, c[4];\n" "TEX R0, R0, texture[0], 2D;\n" - "MAX R1.z, R0.w, c[5].y;\n" - "RCP R2.w, R1.z;\n" - "MUL R2.xyz, R0, R2.w;\n" - "MUL R6.xyz, -R2, c[6].x;\n" - "MAD R3.xyz, -R0, R2.w, c[5].x;\n" - "TEX R1.x, R1, texture[1], 2D;\n" - "MUL R1, fragment.color.primary, R1.x;\n" - "MAD R4.xyz, R1, c[5].z, -R1.w;\n" - "MUL R5.xyz, R3, R4;\n" - "MAD R3.xyz, -R3, R4, R1.w;\n" - "ADD R6.xyz, R6, c[5].w;\n" - "MAD R5.xyz, -R5, R6, R1.w;\n" - "RSQ R2.x, R2.x;\n" - "RSQ R2.z, R2.z;\n" - "RSQ R2.y, R2.y;\n" - "MUL R5.xyz, R0, R5;\n" - "MUL R3.xyz, R0, R3;\n" - "RCP R2.x, R2.x;\n" - "RCP R2.z, R2.z;\n" - "RCP R2.y, R2.y;\n" - "MAD R2.xyz, R0.w, R2, -R0;\n" - "MUL R2.xyz, R2, R4;\n" - "MAD R2.xyz, R1.w, R0, R2;\n" - "ADD R6.xyz, R2, -R5;\n" + "MAX R1.x, R0.w, c[5].y;\n" + "RCP R2.w, R1.x;\n" + "MUL R1.xyz, R0, R2.w;\n" + "RSQ R1.w, R1.x;\n" + "RCP R2.x, R1.w;\n" + "RSQ R1.w, R1.y;\n" + "RCP R2.y, R1.w;\n" + "MUL R3.xyz, fragment.position.y, c[2];\n" + "MAD R3.xyz, fragment.position.x, c[1], R3;\n" + "ADD R3.xyz, R3, c[3];\n" + "RCP R2.z, R3.z;\n" + "MUL R3.xy, R3, R2.z;\n" + "MUL R3.xy, R3, c[0];\n" + "RSQ R1.w, R1.z;\n" + "RCP R2.z, R1.w;\n" + "MAD R6.xyz, R0.w, R2, -R0;\n" + "MUL R2.xyz, -R1, c[6].x;\n" + "ADD R5.xyz, R2, c[5].w;\n" + "MAD R2.xyz, -R0, R2.w, c[5].x;\n" + "TEX R3.x, R3, texture[1], 2D;\n" + "MUL R1, fragment.color.primary, R3.x;\n" + "MAD R3.xyz, R1, c[5].z, -R1.w;\n" + "MUL R4.xyz, R2, R3;\n" + "MAD R4.xyz, -R4, R5, R1.w;\n" + "MUL R5.xyz, R6, R3;\n" + "MAD R2.xyz, -R2, R3, R1.w;\n" + "MUL R4.xyz, R0, R4;\n" + "MAD R5.xyz, R1.w, R0, R5;\n" + "ADD R6.xyz, R5, -R4;\n" + "MUL R5.xyz, R0, c[6].x;\n" + "SGE R3.xyz, R5, R0.w;\n" + "MAD R3.xyz, R3, R6, R4;\n" + "MUL R2.xyz, R0, R2;\n" "MUL R4.xyz, R1, c[5].z;\n" - "MUL R2.xyz, R0, c[6].x;\n" - "SGE R2.xyz, R2, R0.w;\n" - "MAD R2.xyz, R2, R6, R5;\n" - "ADD R2.xyz, R2, -R3;\n" + "ADD R3.xyz, R3, -R2;\n" "SGE R4.xyz, R4, R1.w;\n" - "MAD R2.xyz, R4, R2, R3;\n" + "MAD R2.xyz, R4, R3, R2;\n" "ADD R2.w, -R0, c[5].x;\n" "MAD R1.xyz, R1, R2.w, R2;\n" "ADD R2.x, R1.w, R0.w;\n" @@ -6833,9 +6803,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" - "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" + "MUL R0.zw, R0.xyxy, c[0].xyxy;\n" "TEX R1.x, R0.zwzw, texture[1], 2D;\n" "MUL R0.xy, fragment.position, c[4];\n" "TEX R0, R0, texture[0], 2D;\n" @@ -6863,9 +6831,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "ADD R0.xyz, R0, c[3];\n" "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" - "MUL R0.xy, R0, c[0];\n" - "MOV R0.w, -R0.y;\n" - "MOV R0.z, R0.x;\n" + "MUL R0.zw, R0.xyxy, c[0].xyxy;\n" "TEX R1.x, R0.zwzw, texture[1], 2D;\n" "MUL R0.xy, fragment.position, c[4];\n" "TEX R0, R0, texture[0], 2D;\n" @@ -6894,7 +6860,6 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R1.z;\n" "MUL R0.zw, R1.xyxy, R0.z;\n" "MUL R1.xy, R0.zwzw, c[0];\n" - "MOV R1.y, -R1;\n" "ADD R0.xy, fragment.position, c[5];\n" "MUL R0.xy, R0, c[4];\n" "TEX R0, R0, texture[0], 2D;\n" @@ -6915,7 +6880,6 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO "RCP R0.z, R0.z;\n" "MUL R0.xy, R0, R0.z;\n" "MUL R0.xy, R0, c[0];\n" - "MOV R0.y, -R0;\n" "TEX R0.x, R0, texture[0], 2D;\n" "MUL result.color, fragment.color.primary, R0.x;\n" "END\n" |