diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/corelib/animation/qabstractanimation.cpp | 189 | ||||
-rw-r--r-- | src/corelib/animation/qabstractanimation_p.h | 42 | ||||
-rw-r--r-- | src/corelib/animation/qanimationgroup_p.h | 4 | ||||
-rw-r--r-- | src/corelib/animation/qparallelanimationgroup.cpp | 8 | ||||
-rw-r--r-- | src/corelib/animation/qpauseanimation.cpp | 1 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsproxywidget.cpp | 2 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsscene.cpp | 11 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsscene_p.h | 2 | ||||
-rw-r--r-- | src/gui/itemviews/qabstractitemview.cpp | 3 | ||||
-rw-r--r-- | src/gui/itemviews/qtableview.cpp | 204 | ||||
-rw-r--r-- | src/gui/itemviews/qtableview_p.h | 4 |
11 files changed, 340 insertions, 130 deletions
diff --git a/src/corelib/animation/qabstractanimation.cpp b/src/corelib/animation/qabstractanimation.cpp index 2769040..c775a00 100644 --- a/src/corelib/animation/qabstractanimation.cpp +++ b/src/corelib/animation/qabstractanimation.cpp @@ -144,6 +144,7 @@ #include "qabstractanimation.h" #include "qanimationgroup.h" + #include <QtCore/qdebug.h> #include "qabstractanimation_p.h" @@ -176,7 +177,8 @@ Q_GLOBAL_STATIC(QThreadStorage<QUnifiedTimer *>, unifiedTimer) QUnifiedTimer::QUnifiedTimer() : QObject(), lastTick(0), timingInterval(DEFAULT_TIMER_INTERVAL), - currentAnimationIdx(0), consistentTiming(false) + currentAnimationIdx(0), consistentTiming(false), isPauseTimerActive(false), + runningLeafAnimations(0) { } @@ -192,50 +194,92 @@ QUnifiedTimer *QUnifiedTimer::instance() return inst; } +void QUnifiedTimer::ensureTimerUpdate(QAbstractAnimation *animation) +{ + if (isPauseTimerActive) { + updateAnimationsTime(); + } else { + // this code is needed when ensureTimerUpdate is called from setState because we update + // the currentTime when an animation starts running (otherwise we could remove it) + animation->setCurrentTime(animation->currentTime()); + } +} + +void QUnifiedTimer::updateAnimationsTime() +{ + // ignore consistentTiming in case the pause timer is active + const int delta = (consistentTiming && !isPauseTimerActive) ? + timingInterval : time.elapsed() - lastTick; + lastTick = time.elapsed(); + + //we make sure we only call update time if the time has actually changed + //it might happen in some cases that the time doesn't change because events are delayed + //when the CPU load is high + if (delta) { + for (currentAnimationIdx = 0; currentAnimationIdx < animations.count(); ++currentAnimationIdx) { + QAbstractAnimation *animation = animations.at(currentAnimationIdx); + int elapsed = QAbstractAnimationPrivate::get(animation)->totalCurrentTime + + (animation->direction() == QAbstractAnimation::Forward ? delta : -delta); + animation->setCurrentTime(elapsed); + } + currentAnimationIdx = 0; + } +} + +void QUnifiedTimer::restartAnimationTimer() +{ + if (runningLeafAnimations == 0 && !runningPauseAnimations.isEmpty()) { + int closestTimeToFinish = closestPauseAnimationTimeToFinish(); + animationTimer.start(closestTimeToFinish, this); + isPauseTimerActive = true; + } else if (!animationTimer.isActive() || isPauseTimerActive) { + animationTimer.start(timingInterval, this); + isPauseTimerActive = false; + } +} + void QUnifiedTimer::timerEvent(QTimerEvent *event) { if (event->timerId() == startStopAnimationTimer.timerId()) { startStopAnimationTimer.stop(); + //we transfer the waiting animations into the "really running" state animations += animationsToStart; animationsToStart.clear(); if (animations.isEmpty()) { animationTimer.stop(); - } else if (!animationTimer.isActive()) { - animationTimer.start(timingInterval, this); - lastTick = 0; - time.start(); - } - } else if (event->timerId() == animationTimer.timerId()) { - //this is simply the time we last received a tick - const int oldLastTick = lastTick; - lastTick = consistentTiming ? oldLastTick + timingInterval : time.elapsed(); - - //we make sure we only call update time if the time has actually changed - //it might happen in some cases that the time doesn't change because events are delayed - //when the CPU load is high - if (const int delta = lastTick - oldLastTick) { - for (currentAnimationIdx = 0; currentAnimationIdx < animations.count(); ++currentAnimationIdx) { - QAbstractAnimation *animation = animations.at(currentAnimationIdx); - int elapsed = QAbstractAnimationPrivate::get(animation)->totalCurrentTime - + (animation->direction() == QAbstractAnimation::Forward ? delta : -delta); - animation->setCurrentTime(elapsed); + isPauseTimerActive = false; + // invalidate the start reference time + time = QTime(); + } else { + restartAnimationTimer(); + if (!time.isValid()) { + lastTick = 0; + time.start(); } - currentAnimationIdx = 0; } + } else if (event->timerId() == animationTimer.timerId()) { + // update current time on all top level animations + updateAnimationsTime(); + restartAnimationTimer(); } } -void QUnifiedTimer::registerAnimation(QAbstractAnimation *animation) +void QUnifiedTimer::registerAnimation(QAbstractAnimation *animation, bool isTopLevel) { - Q_ASSERT(!QAbstractAnimationPrivate::get(animation)->hasRegisteredTimer); - QAbstractAnimationPrivate::get(animation)->hasRegisteredTimer = true; - animationsToStart << animation; - startStopAnimationTimer.start(STARTSTOP_TIMER_DELAY, this); + registerRunningAnimation(animation); + if (isTopLevel) { + Q_ASSERT(!QAbstractAnimationPrivate::get(animation)->hasRegisteredTimer); + QAbstractAnimationPrivate::get(animation)->hasRegisteredTimer = true; + animationsToStart << animation; + startStopAnimationTimer.start(STARTSTOP_TIMER_DELAY, this); + } } void QUnifiedTimer::unregisterAnimation(QAbstractAnimation *animation) { + unregisterRunningAnimation(animation); + if (!QAbstractAnimationPrivate::get(animation)->hasRegisteredTimer) return; @@ -245,6 +289,7 @@ void QUnifiedTimer::unregisterAnimation(QAbstractAnimation *animation) // this is needed if we unregister an animation while its running if (idx <= currentAnimationIdx) --currentAnimationIdx; + if (animations.isEmpty()) startStopAnimationTimer.start(STARTSTOP_TIMER_DELAY, this); } else { @@ -253,6 +298,46 @@ void QUnifiedTimer::unregisterAnimation(QAbstractAnimation *animation) QAbstractAnimationPrivate::get(animation)->hasRegisteredTimer = false; } +void QUnifiedTimer::registerRunningAnimation(QAbstractAnimation *animation) +{ + if (QAbstractAnimationPrivate::get(animation)->isGroup) + return; + + if (QAbstractAnimationPrivate::get(animation)->isPause) + runningPauseAnimations << animation; + else + runningLeafAnimations++; +} + +void QUnifiedTimer::unregisterRunningAnimation(QAbstractAnimation *animation) +{ + if (QAbstractAnimationPrivate::get(animation)->isGroup) + return; + + if (QAbstractAnimationPrivate::get(animation)->isPause) + runningPauseAnimations.removeOne(animation); + else + runningLeafAnimations--; +} + +int QUnifiedTimer::closestPauseAnimationTimeToFinish() +{ + int closestTimeToFinish = INT_MAX; + for (int i = 0; i < runningPauseAnimations.size(); ++i) { + QAbstractAnimation *animation = runningPauseAnimations.at(i); + int timeToFinish; + + if (animation->direction() == QAbstractAnimation::Forward) + timeToFinish = animation->totalDuration() - QAbstractAnimationPrivate::get(animation)->totalCurrentTime; + else + timeToFinish = QAbstractAnimationPrivate::get(animation)->totalCurrentTime; + + if (timeToFinish < closestTimeToFinish) + closestTimeToFinish = timeToFinish; + } + return closestTimeToFinish; +} + void QAbstractAnimationPrivate::setState(QAbstractAnimation::State newState) { Q_Q(QAbstractAnimation); @@ -270,7 +355,7 @@ void QAbstractAnimationPrivate::setState(QAbstractAnimation::State newState) //here we reset the time if needed //we don't call setCurrentTime because this might change the way the animation //behaves: changing the state or changing the current value - totalCurrentTime = currentTime =(direction == QAbstractAnimation::Forward) ? + totalCurrentTime = currentTime = (direction == QAbstractAnimation::Forward) ? 0 : (loopCount == -1 ? q->duration() : q->totalDuration()); } @@ -292,22 +377,31 @@ void QAbstractAnimationPrivate::setState(QAbstractAnimation::State newState) switch (state) { case QAbstractAnimation::Paused: + if (hasRegisteredTimer) + // currentTime needs to be updated if pauseTimer is active + QUnifiedTimer::instance()->ensureTimerUpdate(q); + if (!guard) + return; + QUnifiedTimer::instance()->unregisterAnimation(q); + break; case QAbstractAnimation::Running: - //this ensures that the value is updated now that the animation is running - if(oldState == QAbstractAnimation::Stopped) { - q->setCurrentTime(currentTime); - if (!guard) - return; - } + { + bool isTopLevel = !group || group->state() == QAbstractAnimation::Stopped; + + // this ensures that the value is updated now that the animation is running + if (oldState == QAbstractAnimation::Stopped) { + if (isTopLevel) + // currentTime needs to be updated if pauseTimer is active + QUnifiedTimer::instance()->ensureTimerUpdate(q); + if (!guard) + return; + } - // Register timer if our parent is not running. - if (state == QAbstractAnimation::Running) { - if (!group || group->state() == QAbstractAnimation::Stopped) { - QUnifiedTimer::instance()->registerAnimation(q); + // test needed in case we stop in the setCurrentTime inside ensureTimerUpdate (zero duration) + if (state == QAbstractAnimation::Running) { + // register timer if our parent is not running + QUnifiedTimer::instance()->registerAnimation(q, isTopLevel); } - } else { - //new state is paused - QUnifiedTimer::instance()->unregisterAnimation(q); } break; case QAbstractAnimation::Stopped: @@ -452,7 +546,6 @@ void QAbstractAnimation::setDirection(Direction direction) if (d->direction == direction) return; - d->direction = direction; if (state() == Stopped) { if (direction == Backward) { d->currentTime = duration(); @@ -462,7 +555,19 @@ void QAbstractAnimation::setDirection(Direction direction) d->currentLoop = 0; } } + + // the commands order below is important: first we need to setCurrentTime with the old direction, + // then update the direction on this and all children and finally restart the pauseTimer if needed + if (d->hasRegisteredTimer) + QUnifiedTimer::instance()->ensureTimerUpdate(this); + + d->direction = direction; updateDirection(direction); + + if (d->hasRegisteredTimer) + // needed to update the timer interval in case of a pause animation + QUnifiedTimer::instance()->restartAnimationTimer(); + emit directionChanged(direction); } @@ -659,7 +764,7 @@ void QAbstractAnimation::stop() /*! Pauses the animation. When the animation is paused, state() returns Paused. - The value of currentTime will remain unchanged until resume() or start() + The value of currentTime will remain unchanged until resume() or start() is called. If you want to continue from the current time, call resume(). \sa start(), state(), resume() diff --git a/src/corelib/animation/qabstractanimation_p.h b/src/corelib/animation/qabstractanimation_p.h index 1a79f40..bef0499 100644 --- a/src/corelib/animation/qabstractanimation_p.h +++ b/src/corelib/animation/qabstractanimation_p.h @@ -70,12 +70,14 @@ public: QAbstractAnimationPrivate() : state(QAbstractAnimation::Stopped), direction(QAbstractAnimation::Forward), - deleteWhenStopped(false), totalCurrentTime(0), currentTime(0), loopCount(1), currentLoop(0), + deleteWhenStopped(false), hasRegisteredTimer(false), + isPause(false), + isGroup(false), group(0) { } @@ -89,7 +91,6 @@ public: QAbstractAnimation::State state; QAbstractAnimation::Direction direction; - bool deleteWhenStopped; void setState(QAbstractAnimation::State state); int totalCurrentTime; @@ -97,7 +98,10 @@ public: int loopCount; int currentLoop; + bool deleteWhenStopped; bool hasRegisteredTimer; + bool isPause; + bool isGroup; QAnimationGroup *group; @@ -115,14 +119,14 @@ public: //XXX this is needed by dui static Q_CORE_EXPORT QUnifiedTimer *instance(); - void registerAnimation(QAbstractAnimation *animation); + void registerAnimation(QAbstractAnimation *animation, bool isTopLevel); void unregisterAnimation(QAbstractAnimation *animation); //defines the timing interval. Default is DEFAULT_TIMER_INTERVAL void setTimingInterval(int interval) { timingInterval = interval; - if (animationTimer.isActive()) { + if (animationTimer.isActive() && !isPauseTimerActive) { //we changed the timing interval animationTimer.start(timingInterval, this); } @@ -134,22 +138,46 @@ public: */ void setConsistentTiming(bool consistent) { consistentTiming = consistent; } - int elapsedTime() const { return lastTick; } + /* + this is used for updating the currentTime of all animations in case the pause + timer is active or, otherwise, only of the animation passed as parameter. + */ + void ensureTimerUpdate(QAbstractAnimation *animation); + + /* + this will evaluate the need of restarting the pause timer in case there is still + some pause animations running. + */ + void restartAnimationTimer(); protected: void timerEvent(QTimerEvent *); private: - // timer used for all active animations + // timer used for all active (running) animations QBasicTimer animationTimer; - // timer used to delay the check if we should start/stop the global timer + // timer used to delay the check if we should start/stop the animation timer QBasicTimer startStopAnimationTimer; + QTime time; int lastTick; int timingInterval; int currentAnimationIdx; bool consistentTiming; + // bool to indicate that only pause animations are active + bool isPauseTimerActive; + QList<QAbstractAnimation*> animations, animationsToStart; + + // this is the count of running animations that are not a group neither a pause animation + int runningLeafAnimations; + QList<QAbstractAnimation*> runningPauseAnimations; + + void registerRunningAnimation(QAbstractAnimation *animation); + void unregisterRunningAnimation(QAbstractAnimation *animation); + + void updateAnimationsTime(); + int closestPauseAnimationTimeToFinish(); }; QT_END_NAMESPACE diff --git a/src/corelib/animation/qanimationgroup_p.h b/src/corelib/animation/qanimationgroup_p.h index 45eab58..bb1cfb3 100644 --- a/src/corelib/animation/qanimationgroup_p.h +++ b/src/corelib/animation/qanimationgroup_p.h @@ -68,7 +68,9 @@ class QAnimationGroupPrivate : public QAbstractAnimationPrivate Q_DECLARE_PUBLIC(QAnimationGroup) public: QAnimationGroupPrivate() - { } + { + isGroup = true; + } virtual void animationInsertedAt(int index) { Q_UNUSED(index) }; virtual void animationRemovedAt(int index); diff --git a/src/corelib/animation/qparallelanimationgroup.cpp b/src/corelib/animation/qparallelanimationgroup.cpp index 2812854..0a04c14 100644 --- a/src/corelib/animation/qparallelanimationgroup.cpp +++ b/src/corelib/animation/qparallelanimationgroup.cpp @@ -136,7 +136,9 @@ void QParallelAnimationGroup::updateCurrentTime(int currentTime) int dura = duration(); if (dura > 0) { for (int i = 0; i < d->animations.size(); ++i) { - d->animations.at(i)->setCurrentTime(dura); // will stop + QAbstractAnimation *animation = d->animations.at(i); + if (animation->state() != QAbstractAnimation::Stopped) + d->animations.at(i)->setCurrentTime(dura); // will stop } } } else if (d->currentLoop < d->lastLoop) { @@ -160,7 +162,7 @@ void QParallelAnimationGroup::updateCurrentTime(int currentTime) QAbstractAnimation *animation = d->animations.at(i); const int dura = animation->totalDuration(); //if the loopcount is bigger we should always start all animations - if (d->currentLoop > d->lastLoop + if (d->currentLoop > d->lastLoop //if we're at the end of the animation, we need to start it if it wasn't already started in this loop //this happens in Backward direction where not all animations are started at the same time || d->shouldAnimationStart(animation, d->lastCurrentTime > dura /*startIfAtEnd*/)) { @@ -283,7 +285,7 @@ bool QParallelAnimationGroupPrivate::shouldAnimationStart(QAbstractAnimation *an void QParallelAnimationGroupPrivate::applyGroupState(QAbstractAnimation *animation) { - switch (state) + switch (state) { case QAbstractAnimation::Running: animation->start(); diff --git a/src/corelib/animation/qpauseanimation.cpp b/src/corelib/animation/qpauseanimation.cpp index 2fd12aa..d90f001 100644 --- a/src/corelib/animation/qpauseanimation.cpp +++ b/src/corelib/animation/qpauseanimation.cpp @@ -75,6 +75,7 @@ class QPauseAnimationPrivate : public QAbstractAnimationPrivate public: QPauseAnimationPrivate() : QAbstractAnimationPrivate(), duration(0) { + isPause = true; } int duration; diff --git a/src/gui/graphicsview/qgraphicsproxywidget.cpp b/src/gui/graphicsview/qgraphicsproxywidget.cpp index 15b9ff3..b7a3962 100644 --- a/src/gui/graphicsview/qgraphicsproxywidget.cpp +++ b/src/gui/graphicsview/qgraphicsproxywidget.cpp @@ -973,7 +973,7 @@ void QGraphicsProxyWidget::hideEvent(QHideEvent *event) void QGraphicsProxyWidget::contextMenuEvent(QGraphicsSceneContextMenuEvent *event) { Q_D(QGraphicsProxyWidget); - if (!event || !d->widget || !d->widget->isVisible()) + if (!event || !d->widget || !d->widget->isVisible() || !hasFocus()) return; // Find widget position and receiver. diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp index 0f33a66..0773559 100644 --- a/src/gui/graphicsview/qgraphicsscene.cpp +++ b/src/gui/graphicsview/qgraphicsscene.cpp @@ -420,8 +420,12 @@ void QGraphicsScenePrivate::unregisterTopLevelItem(QGraphicsItem *item) */ void QGraphicsScenePrivate::_q_polishItems() { + QSet<QGraphicsItem *>::Iterator it; const QVariant booleanTrueVariant(true); - foreach (QGraphicsItem *item, unpolishedItems) { + while (!unpolishedItems.isEmpty()) { + it = unpolishedItems.begin(); + QGraphicsItem *item = *it; + unpolishedItems.erase(it); if (!item->d_ptr->explicitlyHidden) { item->itemChange(QGraphicsItem::ItemVisibleChange, booleanTrueVariant); item->itemChange(QGraphicsItem::ItemVisibleHasChanged, booleanTrueVariant); @@ -431,7 +435,6 @@ void QGraphicsScenePrivate::_q_polishItems() QApplication::sendEvent((QGraphicsWidget *)item, &event); } } - unpolishedItems.clear(); } void QGraphicsScenePrivate::_q_processDirtyItems() @@ -549,7 +552,7 @@ void QGraphicsScenePrivate::removeItemHelper(QGraphicsItem *item) selectedItems.remove(item); hoverItems.removeAll(item); cachedItemsUnderMouse.removeAll(item); - unpolishedItems.removeAll(item); + unpolishedItems.remove(item); resetDirtyItem(item); //We remove all references of item from the sceneEventFilter arrays @@ -2484,7 +2487,7 @@ void QGraphicsScene::addItem(QGraphicsItem *item) if (!item->d_ptr->explicitlyHidden) { if (d->unpolishedItems.isEmpty()) QMetaObject::invokeMethod(this, "_q_polishItems", Qt::QueuedConnection); - d->unpolishedItems << item; + d->unpolishedItems.insert(item); } // Reenable selectionChanged() for individual items diff --git a/src/gui/graphicsview/qgraphicsscene_p.h b/src/gui/graphicsview/qgraphicsscene_p.h index 5000860..8073695 100644 --- a/src/gui/graphicsview/qgraphicsscene_p.h +++ b/src/gui/graphicsview/qgraphicsscene_p.h @@ -108,7 +108,7 @@ public: QPainterPath selectionArea; int selectionChanging; QSet<QGraphicsItem *> selectedItems; - QList<QGraphicsItem *> unpolishedItems; + QSet<QGraphicsItem *> unpolishedItems; QList<QGraphicsItem *> topLevelItems; bool needSortTopLevelItems; bool holesInTopLevelSiblingIndex; diff --git a/src/gui/itemviews/qabstractitemview.cpp b/src/gui/itemviews/qabstractitemview.cpp index 37f4184..268e78e 100644 --- a/src/gui/itemviews/qabstractitemview.cpp +++ b/src/gui/itemviews/qabstractitemview.cpp @@ -2185,6 +2185,9 @@ void QAbstractItemView::keyPressEvent(QKeyEvent *event) } else { d->selectionModel->setCurrentIndex(newCurrent, command); d->pressedPosition = visualRect(newCurrent).center() + d->offset(); + // We copy the same behaviour as for mousePressEvent(). + QRect rect(d->pressedPosition - d->offset(), QSize(1, 1)); + setSelection(rect, command); } return; } diff --git a/src/gui/itemviews/qtableview.cpp b/src/gui/itemviews/qtableview.cpp index 15bd445..2d98258 100644 --- a/src/gui/itemviews/qtableview.cpp +++ b/src/gui/itemviews/qtableview.cpp @@ -779,8 +779,6 @@ void QTableViewPrivate::drawAndClipSpans(const QRegion &area, QPainter *painter, foreach (QSpanCollection::Span *span, visibleSpans) { int row = span->top(); int col = span->left(); - if (isHidden(row, col)) - continue; QModelIndex index = model->index(row, col, root); if (!index.isValid()) continue; @@ -1480,12 +1478,30 @@ QModelIndex QTableView::moveCursor(CursorAction cursorAction, Qt::KeyboardModifi ++column; while (isRowHidden(d->logicalRow(row)) && row < bottom) ++row; + d->visualCursor = QPoint(column, row); return d->model->index(d->logicalRow(row), d->logicalColumn(column), d->root); } - int visualRow = d->visualRow(current.row()); + // Update visual cursor if current index has changed. + QPoint visualCurrent(d->visualColumn(current.column()), d->visualRow(current.row())); + if (visualCurrent != d->visualCursor) { + if (d->hasSpans()) { + QSpanCollection::Span span = d->span(current.row(), current.column()); + if (span.top() > d->visualCursor.y() || d->visualCursor.y() > span.bottom() + || span.left() > d->visualCursor.x() || d->visualCursor.x() > span.right()) + d->visualCursor = visualCurrent; + } else { + d->visualCursor = visualCurrent; + } + } + + int visualRow = d->visualCursor.y(); + if (visualRow > bottom) + visualRow = bottom; Q_ASSERT(visualRow != -1); - int visualColumn = d->visualColumn(current.column()); + int visualColumn = d->visualCursor.x(); + if (visualColumn > right) + visualColumn = right; Q_ASSERT(visualColumn != -1); if (isRightToLeft()) { @@ -1496,22 +1512,33 @@ QModelIndex QTableView::moveCursor(CursorAction cursorAction, Qt::KeyboardModifi } switch (cursorAction) { - case MoveUp: + case MoveUp: { + int originalRow = visualRow; #ifdef QT_KEYPAD_NAVIGATION if (QApplication::keypadNavigationEnabled() && visualRow == 0) visualRow = d->visualRow(model()->rowCount() - 1) + 1; + // FIXME? visualRow = bottom + 1; #endif - --visualRow; - while (visualRow > 0 && d->isVisualRowHiddenOrDisabled(visualRow, visualColumn)) + int r = d->logicalRow(visualRow); + int c = d->logicalColumn(visualColumn); + if (r != -1 && d->hasSpans()) { + QSpanCollection::Span span = d->span(r, c); + if (span.width() > 1 || span.height() > 1) + visualRow = d->visualRow(span.top()); + } + while (visualRow >= 0) { --visualRow; - if (d->hasSpans()) { - int row = d->logicalRow(visualRow); - QSpanCollection::Span span = d->span(row, current.column()); - visualRow = d->visualRow(span.top()); - visualColumn = d->visualColumn(span.left()); + r = d->logicalRow(visualRow); + c = d->logicalColumn(visualColumn); + if (r == -1 || (!isRowHidden(r) && d->isCellEnabled(r, c))) + break; } + if (visualRow < 0) + visualRow = originalRow; break; - case MoveDown: + } + case MoveDown: { + int originalRow = visualRow; if (d->hasSpans()) { QSpanCollection::Span span = d->span(current.row(), current.column()); visualRow = d->visualRow(d->rowSpanEndLogical(span.top(), span.height())); @@ -1520,71 +1547,106 @@ QModelIndex QTableView::moveCursor(CursorAction cursorAction, Qt::KeyboardModifi if (QApplication::keypadNavigationEnabled() && visualRow >= bottom) visualRow = -1; #endif - ++visualRow; - while (visualRow < bottom && d->isVisualRowHiddenOrDisabled(visualRow, visualColumn)) + int r = d->logicalRow(visualRow); + int c = d->logicalColumn(visualColumn); + if (r != -1 && d->hasSpans()) { + QSpanCollection::Span span = d->span(r, c); + if (span.width() > 1 || span.height() > 1) + visualRow = d->visualRow(d->rowSpanEndLogical(span.top(), span.height())); + } + while (visualRow <= bottom) { ++visualRow; - if (d->hasSpans()) { - int row = d->logicalRow(visualRow); - QSpanCollection::Span span = d->span(row, current.column()); - visualColumn = d->visualColumn(span.left()); + r = d->logicalRow(visualRow); + c = d->logicalColumn(visualColumn); + if (r == -1 || (!isRowHidden(r) && d->isCellEnabled(r, c))) + break; } + if (visualRow > bottom) + visualRow = originalRow; break; - case MovePrevious: { - int left = 0; - while (d->isVisualColumnHiddenOrDisabled(visualRow, left) && left < right) - ++left; - if (visualColumn == left) { - visualColumn = right; - int top = 0; - while (top < bottom && d->isVisualRowHiddenOrDisabled(top, visualColumn)) - ++top; - if (visualRow == top) + } + case MovePrevious: + case MoveLeft: { + int originalRow = visualRow; + int originalColumn = visualColumn; + bool firstTime = true; + bool looped = false; + bool wrapped = false; + do { + int r = d->logicalRow(visualRow); + int c = d->logicalColumn(visualColumn); + if (firstTime && c != -1 && d->hasSpans()) { + firstTime = false; + QSpanCollection::Span span = d->span(r, c); + if (span.width() > 1 || span.height() > 1) + visualColumn = d->visualColumn(span.left()); + } + while (visualColumn >= 0) { + --visualColumn; + r = d->logicalRow(visualRow); + c = d->logicalColumn(visualColumn); + if (r == -1 || c == -1 || (!isRowHidden(r) && !isColumnHidden(c) && d->isCellEnabled(r, c))) + break; + if (wrapped && (originalRow < visualRow || (originalRow == visualRow && originalColumn <= visualColumn))) { + looped = true; + break; + } + } + if (cursorAction == MoveLeft || visualColumn >= 0) + break; + visualColumn = right + 1; + if (visualRow == 0) { + wrapped == true; visualRow = bottom; - else - --visualRow; - while (visualRow > 0 && d->isVisualRowHiddenOrDisabled(visualRow, visualColumn)) + } else { --visualRow; - break; - } // else MoveLeft - } - case MoveLeft: - --visualColumn; - while (visualColumn > 0 && d->isVisualColumnHiddenOrDisabled(visualRow, visualColumn)) - --visualColumn; - if (d->hasSpans()) { - int column = d->logicalColumn(visualColumn); - QSpanCollection::Span span = d->span(current.row(), column); - visualRow = d->visualRow(span.top()); - visualColumn = d->visualColumn(span.left()); - } + } + } while (!looped); + if (visualColumn < 0) + visualColumn = originalColumn; break; + } case MoveNext: - if (visualColumn == right) { - visualColumn = 0; - while (visualColumn < right && d->isVisualColumnHiddenOrDisabled(visualRow, visualColumn)) + case MoveRight: { + int originalRow = visualRow; + int originalColumn = visualColumn; + bool firstTime = true; + bool looped = false; + bool wrapped = false; + do { + int r = d->logicalRow(visualRow); + int c = d->logicalColumn(visualColumn); + if (firstTime && c != -1 && d->hasSpans()) { + firstTime = false; + QSpanCollection::Span span = d->span(r, c); + if (span.width() > 1 || span.height() > 1) + visualColumn = d->visualColumn(d->columnSpanEndLogical(span.left(), span.width())); + } + while (visualColumn <= right) { ++visualColumn; - if (visualRow == bottom) + r = d->logicalRow(visualRow); + c = d->logicalColumn(visualColumn); + if (r == -1 || c == -1 || (!isRowHidden(r) && !isColumnHidden(c) && d->isCellEnabled(r, c))) + break; + if (wrapped && (originalRow > visualRow || (originalRow == visualRow && originalColumn >= visualColumn))) { + looped = true; + break; + } + } + if (cursorAction == MoveRight || visualColumn <= right) + break; + visualColumn = -1; + if (visualRow == bottom) { + wrapped = true; visualRow = 0; - else - ++visualRow; - while (visualRow < bottom && d->isVisualRowHiddenOrDisabled(visualRow, visualColumn)) + } else { ++visualRow; - break; - } // else MoveRight - case MoveRight: - if (d->hasSpans()) { - QSpanCollection::Span span = d->span(current.row(), current.column()); - visualColumn = d->visualColumn(d->columnSpanEndLogical(span.left(), span.width())); - } - ++visualColumn; - while (visualColumn < right && d->isVisualColumnHiddenOrDisabled(visualRow, visualColumn)) - ++visualColumn; - if (d->hasSpans()) { - int column = d->logicalColumn(visualColumn); - QSpanCollection::Span span = d->span(current.row(), column); - visualRow = d->visualRow(span.top()); - } + } + } while (!looped); + if (visualColumn > right) + visualColumn = originalColumn; break; + } case MoveHome: visualColumn = 0; while (visualColumn < right && d->isVisualColumnHiddenOrDisabled(visualRow, visualColumn)) @@ -1613,14 +1675,15 @@ QModelIndex QTableView::moveCursor(CursorAction cursorAction, Qt::KeyboardModifi return d->model->index(newRow, current.column(), d->root); }} + d->visualCursor = QPoint(visualColumn, visualRow); int logicalRow = d->logicalRow(visualRow); int logicalColumn = d->logicalColumn(visualColumn); if (!d->model->hasIndex(logicalRow, logicalColumn, d->root)) return QModelIndex(); QModelIndex result = d->model->index(logicalRow, logicalColumn, d->root); - if (!isIndexHidden(result) && d->isIndexEnabled(result)) - return d->model->index(logicalRow, logicalColumn, d->root); + if (!d->isRowHidden(logicalRow) && !d->isColumnHidden(logicalColumn) && d->isIndexEnabled(result)) + return result; return QModelIndex(); } @@ -2375,7 +2438,8 @@ bool QTableView::isCornerButtonEnabled() const QRect QTableView::visualRect(const QModelIndex &index) const { Q_D(const QTableView); - if (!d->isIndexValid(index) || index.parent() != d->root || isIndexHidden(index) ) + if (!d->isIndexValid(index) || index.parent() != d->root + || (!d->hasSpans() && isIndexHidden(index))) return QRect(); d->executePostedLayout(); diff --git a/src/gui/itemviews/qtableview_p.h b/src/gui/itemviews/qtableview_p.h index c785bd7..9fa14c2 100644 --- a/src/gui/itemviews/qtableview_p.h +++ b/src/gui/itemviews/qtableview_p.h @@ -135,7 +135,8 @@ public: rowSectionAnchor(-1), columnSectionAnchor(-1), columnResizeTimerID(0), rowResizeTimerID(0), horizontalHeader(0), verticalHeader(0), - sortingEnabled(false), geometryRecursionBlock(false) + sortingEnabled(false), geometryRecursionBlock(false), + visualCursor(QPoint()) { wrapItemText = true; #ifndef QT_NO_DRAGANDDROP @@ -183,6 +184,7 @@ public: QWidget *cornerWidget; bool sortingEnabled; bool geometryRecursionBlock; + QPoint visualCursor; // (Row,column) cell coordinates to track through span navigation. QSpanCollection spans; |