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-rw-r--r--src/3rdparty/phonon/qt7/mediaobject.h22
-rw-r--r--src/3rdparty/phonon/qt7/mediaobject.mm199
-rw-r--r--src/3rdparty/phonon/qt7/quicktimevideoplayer.h8
-rw-r--r--src/3rdparty/phonon/qt7/quicktimevideoplayer.mm101
-rw-r--r--src/3rdparty/phonon/qt7/videoframe.mm24
-rw-r--r--src/3rdparty/webkit/WebCore/dom/XMLTokenizerQt.cpp2
-rw-r--r--src/corelib/global/qglobal.cpp7
-rw-r--r--src/corelib/global/qglobal.h6
-rw-r--r--src/corelib/io/qdatastream.h7
-rw-r--r--src/corelib/io/qprocess.cpp107
-rw-r--r--src/corelib/io/qprocess.h5
-rw-r--r--src/corelib/io/qprocess_p.h2
-rw-r--r--src/corelib/io/qprocess_unix.cpp48
-rw-r--r--src/corelib/io/qprocess_win.cpp75
-rw-r--r--src/corelib/tools/qset.h14
-rwxr-xr-xsrc/corelib/xml/make-parser.sh4
-rw-r--r--src/corelib/xml/qxmlstream.g4
-rw-r--r--src/corelib/xml/qxmlstream_p.h1
-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp440
-rw-r--r--src/gui/graphicsview/qgraphicsitem_p.h8
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp47
-rw-r--r--src/gui/graphicsview/qgraphicsscene_p.h3
-rw-r--r--src/gui/graphicsview/qgraphicsview.cpp32
-rw-r--r--src/gui/gui.pro1
-rw-r--r--src/gui/image/qpixmap.cpp50
-rw-r--r--src/gui/image/qpixmap.h8
-rw-r--r--src/gui/image/qpixmap_mac.cpp8
-rw-r--r--src/gui/image/qpixmap_mac_p.h1
-rw-r--r--src/gui/image/qpixmap_raster.cpp10
-rw-r--r--src/gui/image/qpixmap_raster_p.h1
-rw-r--r--src/gui/image/qpixmap_x11.cpp10
-rw-r--r--src/gui/image/qpixmap_x11_p.h1
-rw-r--r--src/gui/image/qpixmapdata.cpp8
-rw-r--r--src/gui/image/qpixmapdata_p.h1
-rw-r--r--src/gui/kernel/qaction.cpp2
-rw-r--r--src/gui/kernel/qmime_mac.cpp119
-rw-r--r--src/gui/math3d/math3d.pri20
-rw-r--r--src/gui/math3d/qfixedpt.cpp681
-rw-r--r--src/gui/math3d/qfixedpt.h521
-rw-r--r--src/gui/math3d/qgenericmatrix.cpp221
-rw-r--r--src/gui/math3d/qgenericmatrix.h341
-rw-r--r--src/gui/math3d/qmath3dglobal.h72
-rw-r--r--src/gui/math3d/qmath3dutil.cpp164
-rw-r--r--src/gui/math3d/qmath3dutil_p.h66
-rw-r--r--src/gui/math3d/qmatrix4x4.cpp1649
-rw-r--r--src/gui/math3d/qmatrix4x4.h954
-rw-r--r--src/gui/math3d/qquaternion.cpp513
-rw-r--r--src/gui/math3d/qquaternion.h313
-rw-r--r--src/gui/math3d/qvector2d.cpp386
-rw-r--r--src/gui/math3d/qvector2d.h237
-rw-r--r--src/gui/math3d/qvector3d.cpp535
-rw-r--r--src/gui/math3d/qvector3d.h266
-rw-r--r--src/gui/math3d/qvector4d.cpp491
-rw-r--r--src/gui/math3d/qvector4d.h270
-rw-r--r--src/gui/painting/qpainterpath.cpp56
-rw-r--r--src/gui/painting/qpainterpath.h12
-rw-r--r--src/gui/painting/qpolygon.cpp59
-rw-r--r--src/gui/painting/qpolygon.h13
-rw-r--r--src/gui/painting/qtransform.cpp64
-rw-r--r--src/gui/painting/qtransform.h8
-rw-r--r--src/gui/util/qdesktopservices_mac.cpp2
-rw-r--r--src/gui/widgets/qabstractbutton.cpp4
-rw-r--r--src/gui/widgets/qdatetimeedit.cpp8
-rw-r--r--src/gui/widgets/qgroupbox.cpp12
-rw-r--r--src/gui/widgets/qtoolbutton.cpp3
-rw-r--r--src/network/ssl/qsslsocket.cpp27
-rw-r--r--src/network/ssl/qsslsocket.h1
-rw-r--r--src/network/ssl/qsslsocket_openssl.cpp2
-rw-r--r--src/network/ssl/qsslsocket_p.h4
-rw-r--r--src/opengl/qgl.cpp1
-rw-r--r--src/opengl/qgl.h2
-rw-r--r--src/opengl/qgl_p.h4
-rw-r--r--src/opengl/qglframebufferobject.cpp32
-rw-r--r--src/opengl/qpixmapdata_gl.cpp8
-rw-r--r--src/opengl/qpixmapdata_gl_p.h2
-rw-r--r--src/qbase.pri2
-rw-r--r--src/qt3support/dialogs/q3filedialog.cpp6
-rw-r--r--src/qt3support/dialogs/q3tabdialog.cpp11
-rw-r--r--src/qt3support/dialogs/q3tabdialog.h1
-rw-r--r--src/testlib/qabstracttestlogger.cpp1
-rw-r--r--src/testlib/qabstracttestlogger_p.h2
-rw-r--r--src/testlib/qtestbasicstreamer.cpp173
-rw-r--r--src/testlib/qtestbasicstreamer.h36
-rw-r--r--src/testlib/qtestcase.cpp118
-rw-r--r--src/testlib/qtestcoreelement.h120
-rw-r--r--src/testlib/qtestcorelist.h83
-rw-r--r--src/testlib/qtestelement.cpp42
-rw-r--r--src/testlib/qtestelement.h24
-rw-r--r--src/testlib/qtestelementattribute.cpp71
-rw-r--r--src/testlib/qtestelementattribute.h59
-rw-r--r--src/testlib/qtestfilelogger.cpp49
-rw-r--r--src/testlib/qtestfilelogger.h14
-rw-r--r--src/testlib/qtestlightxmlstreamer.cpp139
-rw-r--r--src/testlib/qtestlightxmlstreamer.h21
-rw-r--r--src/testlib/qtestlog.cpp37
-rw-r--r--src/testlib/qtestlog_p.h5
-rw-r--r--src/testlib/qtestlogger.cpp335
-rw-r--r--src/testlib/qtestlogger_p.h74
-rw-r--r--src/testlib/qtestxmlstreamer.cpp173
-rw-r--r--src/testlib/qtestxmlstreamer.h21
-rw-r--r--src/testlib/qtestxunitstreamer.cpp136
-rw-r--r--src/testlib/qtestxunitstreamer.h26
-rw-r--r--src/testlib/qxmltestlogger.cpp201
-rw-r--r--src/testlib/qxmltestlogger_p.h3
-rw-r--r--src/testlib/testlib.pro83
-rw-r--r--src/tools/uic/ui4.cpp245
-rw-r--r--src/tools/uic/ui4.h97
107 files changed, 11288 insertions, 530 deletions
diff --git a/src/3rdparty/phonon/qt7/mediaobject.h b/src/3rdparty/phonon/qt7/mediaobject.h
index 27949ec..ae623a9 100644
--- a/src/3rdparty/phonon/qt7/mediaobject.h
+++ b/src/3rdparty/phonon/qt7/mediaobject.h
@@ -25,6 +25,10 @@
#include "medianode.h"
+#if QT_ALLOW_QUICKTIME
+ #include <QuickTime/QuickTime.h>
+#endif
+
QT_BEGIN_NAMESPACE
namespace Phonon
@@ -92,6 +96,10 @@ namespace QT7
int videoOutputCount();
+#if QT_ALLOW_QUICKTIME
+ void displayLinkEvent();
+#endif
+
signals:
void stateChanged(Phonon::State,Phonon::State);
void tick(qint64);
@@ -120,6 +128,14 @@ namespace QT7
MediaObjectAudioNode *m_mediaObjectAudioNode;
QuickTimeMetaData *m_metaData;
+#if QT_ALLOW_QUICKTIME
+ CVDisplayLinkRef m_displayLink;
+ QMutex m_displayLinkMutex;
+ bool m_pendingDisplayLinkEvent;
+ void startDisplayLink();
+ void stopDisplayLink();
+#endif
+
qint32 m_tickInterval;
qint32 m_transitionTime;
quint32 m_prefinishMark;
@@ -127,7 +143,8 @@ namespace QT7
float m_percentageLoaded;
int m_tickTimer;
- int m_bufferTimer;
+ int m_videoTimer;
+ int m_audioTimer;
int m_rapidTimer;
bool m_waitNextSwap;
@@ -141,8 +158,7 @@ namespace QT7
void pause_internal();
void play_internal();
void setupAudioSystem();
- void updateTimer(int &timer, int interval);
- void bufferAudioVideo();
+ void restartAudioVideoTimers();
void updateRapidly();
void updateCrossFade();
void updateAudioBuffers();
diff --git a/src/3rdparty/phonon/qt7/mediaobject.mm b/src/3rdparty/phonon/qt7/mediaobject.mm
index 002c337..6886a3c 100644
--- a/src/3rdparty/phonon/qt7/mediaobject.mm
+++ b/src/3rdparty/phonon/qt7/mediaobject.mm
@@ -63,15 +63,24 @@ MediaObject::MediaObject(QObject *parent) : MediaNode(AudioSource | VideoSource,
m_errorType = Phonon::NoError;
m_tickTimer = 0;
- m_bufferTimer = 0;
+ m_videoTimer = 0;
+ m_audioTimer = 0;
m_rapidTimer = 0;
+#if QT_ALLOW_QUICKTIME
+ m_displayLink = 0;
+ m_pendingDisplayLinkEvent = false;
+#endif
+
checkForError();
}
MediaObject::~MediaObject()
-{
- // m_mediaObjectAudioNode is owned by super class.
+{
+ // m_mediaObjectAudioNode is owned by super class.
+#if QT_ALLOW_QUICKTIME
+ stopDisplayLink();
+#endif
m_audioPlayer->unsetVideoPlayer();
m_nextAudioPlayer->unsetVideoPlayer();
delete m_videoPlayer;
@@ -88,7 +97,7 @@ bool MediaObject::setState(Phonon::State state)
emit stateChanged(m_state, prevState);
if (m_state != state){
// End-application did something
- // upon receiving the signal.
+ // upon receiving the signal.
return false;
}
}
@@ -214,28 +223,28 @@ void MediaObject::setSource(const MediaSource &source)
IMPLEMENTED;
PhononAutoReleasePool pool;
setState(Phonon::LoadingState);
-
+
// Save current state for event/signal handling below:
bool prevHasVideo = m_videoPlayer->hasVideo();
qint64 prevTotalTime = totalTime();
m_waitNextSwap = false;
-
+
// Cancel cross-fade if any:
m_nextVideoPlayer->pause();
m_nextAudioPlayer->pause();
m_mediaObjectAudioNode->cancelCrossFade();
-
+
// Set new source:
m_audioPlayer->unsetVideoPlayer();
m_videoPlayer->setMediaSource(source);
m_audioPlayer->setVideoPlayer(m_videoPlayer);
- m_metaData->setVideo(m_videoPlayer);
+ m_metaData->setVideo(m_videoPlayer);
- m_audioGraph->updateStreamSpecifications();
+ m_audioGraph->updateStreamSpecifications();
m_nextAudioPlayer->unsetVideoPlayer();
m_nextVideoPlayer->unsetVideo();
m_currentTime = 0;
-
+
// Emit/notify information about the new source:
QRect videoRect = m_videoPlayer->videoRect();
MediaNodeEvent e1(MediaNodeEvent::VideoFrameSizeChanged, &videoRect);
@@ -296,7 +305,7 @@ void MediaObject::swapCurrentWithNext(qint32 transitionTime)
m_waitNextSwap = false;
m_currentTime = 0;
-
+
// Emit/notify information about the new source:
QRect videoRect = m_videoPlayer->videoRect();
MediaNodeEvent e1(MediaNodeEvent::VideoFrameSizeChanged, &videoRect);
@@ -306,7 +315,7 @@ void MediaObject::swapCurrentWithNext(qint32 transitionTime)
emit metaDataChanged(m_metaData->metaData());
if (prevHasVideo != m_videoPlayer->hasVideo())
- emit hasVideoChanged(m_videoPlayer->hasVideo());
+ emit hasVideoChanged(m_videoPlayer->hasVideo());
if (prevTotalTime != totalTime())
emit totalTimeChanged(totalTime());
if (checkForError())
@@ -327,28 +336,107 @@ void MediaObject::swapCurrentWithNext(qint32 transitionTime)
}
}
-void MediaObject::updateTimer(int &timer, int interval)
+#if QT_ALLOW_QUICKTIME
+static CVReturn displayLinkCallback(CVDisplayLinkRef /*displayLink*/,
+ const CVTimeStamp */*inNow*/,
+ const CVTimeStamp */*inOutputTime*/,
+ CVOptionFlags /*flagsIn*/,
+ CVOptionFlags */*flagsOut*/,
+ void *userData)
+{
+ MediaObject *mediaObject = static_cast<MediaObject *>(userData);
+ mediaObject->displayLinkEvent();
+ return kCVReturnSuccess;
+}
+
+void MediaObject::displayLinkEvent()
+{
+ // This function is called from a
+ // thread != gui thread. So we post the event.
+ // But we need to make sure that we don't post faster
+ // than the event loop can eat:
+ m_displayLinkMutex.lock();
+ bool pending = m_pendingDisplayLinkEvent;
+ m_pendingDisplayLinkEvent = true;
+ m_displayLinkMutex.unlock();
+
+ if (!pending)
+ qApp->postEvent(this, new QEvent(QEvent::User), Qt::HighEventPriority);
+}
+
+void MediaObject::startDisplayLink()
{
- if (timer)
- killTimer(timer);
- timer = 0;
- if (interval >= 0)
- timer = startTimer(interval);
+ if (m_displayLink)
+ return;
+ OSStatus err = CVDisplayLinkCreateWithCGDisplay(kCGDirectMainDisplay, &m_displayLink);
+ if (err != noErr)
+ goto fail;
+ err = CVDisplayLinkSetCurrentCGDisplay(m_displayLink, kCGDirectMainDisplay);
+ if (err != noErr)
+ goto fail;
+ err = CVDisplayLinkSetOutputCallback(m_displayLink, displayLinkCallback, this);
+ if (err != noErr)
+ goto fail;
+ err = CVDisplayLinkStart(m_displayLink);
+ if (err != noErr)
+ goto fail;
+ return;
+fail:
+ stopDisplayLink();
+}
+
+void MediaObject::stopDisplayLink()
+{
+ if (!m_displayLink)
+ return;
+ CVDisplayLinkStop(m_displayLink);
+ CFRelease(m_displayLink);
+ m_displayLink = 0;
+}
+#endif
+
+void MediaObject::restartAudioVideoTimers()
+{
+ if (m_videoTimer)
+ killTimer(m_videoTimer);
+ if (m_audioTimer)
+ killTimer(m_audioTimer);
+
+#if QT_ALLOW_QUICKTIME
+ // We prefer to use a display link as timer if available, since
+ // it is more steady, and results in better and smoother frame drawing:
+ startDisplayLink();
+ if (!m_displayLink){
+ float fps = m_videoPlayer->staticFps();
+ long videoUpdateFrequency = fps ? long(1000.0f / fps) : 0.001;
+ m_videoTimer = startTimer(videoUpdateFrequency);
+ }
+#else
+ float fps = m_videoPlayer->staticFps();
+ long videoUpdateFrequency = fps ? long(1000.0f / fps) : 0.001;
+ m_videoTimer = startTimer(videoUpdateFrequency);
+#endif
+
+ long audioUpdateFrequency = m_audioPlayer->regularTaskFrequency();
+ m_audioTimer = startTimer(audioUpdateFrequency);
+ updateVideoFrames();
+ updateAudioBuffers();
}
void MediaObject::play_internal()
{
// Play main audio/video:
m_videoPlayer->play();
- m_audioPlayer->play();
+ m_audioPlayer->play();
updateLipSynch(0);
// Play old audio/video to finish cross-fade:
if (m_nextVideoPlayer->currentTime() > 0){
m_nextVideoPlayer->play();
m_nextAudioPlayer->play();
}
- bufferAudioVideo();
- updateTimer(m_rapidTimer, 100);
+ restartAudioVideoTimers();
+ if (!m_rapidTimer)
+ m_rapidTimer = startTimer(100);
}
void MediaObject::pause_internal()
@@ -358,9 +446,15 @@ void MediaObject::pause_internal()
m_nextAudioPlayer->pause();
m_videoPlayer->pause();
m_nextVideoPlayer->pause();
- updateTimer(m_rapidTimer, -1);
- updateTimer(m_bufferTimer, -1);
-
+ killTimer(m_rapidTimer);
+ killTimer(m_videoTimer);
+ killTimer(m_audioTimer);
+ m_rapidTimer = 0;
+ m_videoTimer = 0;
+ m_audioTimer = 0;
+#if QT_ALLOW_QUICKTIME
+ stopDisplayLink();
+#endif
if (m_waitNextSwap)
m_swapTimeLeft = m_swapTime.msecsTo(QTime::currentTime());
}
@@ -382,7 +476,7 @@ void MediaObject::play()
if (!m_videoPlayer->canPlayMedia())
return;
if (!setState(Phonon::PlayingState))
- return;
+ return;
if (m_audioSystem == AS_Graph){
m_audioGraph->start();
m_mediaObjectAudioNode->setMute(true);
@@ -435,7 +529,7 @@ void MediaObject::seek(qint64 milliseconds)
IMPLEMENTED;
if (m_state == Phonon::ErrorState)
return;
-
+
// Stop cross-fade if any:
m_nextVideoPlayer->unsetVideo();
m_nextAudioPlayer->unsetVideoPlayer();
@@ -446,7 +540,7 @@ void MediaObject::seek(qint64 milliseconds)
m_videoPlayer->seek(milliseconds);
m_audioPlayer->seek(m_videoPlayer->currentTime());
m_mediaObjectAudioNode->setMute(false);
-
+
// Update time and cancel pending swap:
if (m_currentTime < m_videoPlayer->duration())
m_waitNextSwap = false;
@@ -699,7 +793,7 @@ void MediaObject::updateCrossFade()
m_nextVideoPlayer->unsetVideo();
m_nextAudioPlayer->unsetVideoPlayer();
}
- }
+ }
}
void MediaObject::updateBufferStatus()
@@ -728,7 +822,7 @@ void MediaObject::updateVideoFrames()
// Draw next frame if awailable:
if (m_videoPlayer->videoFrameChanged()){
updateLipSynch(50);
- VideoFrame frame(m_videoPlayer);
+ VideoFrame frame(m_videoPlayer);
if (m_nextVideoPlayer->isPlaying()
&& m_nextVideoPlayer->hasVideo()
&& isCrossFading()){
@@ -736,9 +830,9 @@ void MediaObject::updateVideoFrames()
frame.setBackgroundFrame(bgFrame);
frame.setBaseOpacity(m_mediaObjectAudioNode->m_volume1);
}
-
+
// Send the frame through the graph:
- updateVideo(frame);
+ updateVideo(frame);
checkForError();
}
}
@@ -749,7 +843,7 @@ void MediaObject::updateLipSynch(int allowedOffset)
return;
if (m_videoSinkList.isEmpty() || m_audioSinkList.isEmpty())
return;
-
+
if (m_videoPlayer->hasVideo()){
qint64 diff = m_audioPlayer->currentTime() - m_videoPlayer->currentTime();
if (-allowedOffset > diff || diff > allowedOffset)
@@ -763,16 +857,6 @@ void MediaObject::updateLipSynch(int allowedOffset)
}
}
-void MediaObject::bufferAudioVideo()
-{
- long nextVideoUpdate = m_videoPlayer->hasVideo() ? 30 : INT_MAX;
- long nextAudioUpdate = m_audioPlayer->regularTaskFrequency();
- updateAudioBuffers();
- updateVideoFrames();
- if (m_state == Phonon::PlayingState)
- updateTimer(m_bufferTimer, qMin(nextVideoUpdate, nextAudioUpdate));
-}
-
void MediaObject::updateRapidly()
{
updateCurrentTime();
@@ -797,8 +881,8 @@ void MediaObject::mediaNodeEvent(const MediaNodeEvent *event)
synchAudioVideo();
checkForError();
m_mediaObjectAudioNode->setMute(false);
- if (m_state == Phonon::PlayingState)
- bufferAudioVideo();
+ if (m_state == Phonon::PlayingState)
+ restartAudioVideoTimers();
break;
case MediaNodeEvent::AudioGraphCannotPlay:
case MediaNodeEvent::AudioGraphInitialized:
@@ -809,7 +893,7 @@ void MediaObject::mediaNodeEvent(const MediaNodeEvent *event)
checkForError();
m_mediaObjectAudioNode->setMute(false);
}
- break;
+ break;
default:
break;
}
@@ -818,16 +902,25 @@ void MediaObject::mediaNodeEvent(const MediaNodeEvent *event)
bool MediaObject::event(QEvent *event)
{
switch (event->type()){
- case QEvent::Timer: {
- QTimerEvent *timerEvent = static_cast<QTimerEvent *>(event);
- if (timerEvent->timerId() == m_rapidTimer)
+#if QT_ALLOW_QUICKTIME
+ case QEvent::User:{
+ m_displayLinkMutex.lock();
+ m_pendingDisplayLinkEvent = false;
+ m_displayLinkMutex.unlock();
+ updateVideoFrames();
+ break; }
+#endif
+ case QEvent::Timer:{
+ int timerId = static_cast<QTimerEvent *>(event)->timerId();
+ if (timerId == m_rapidTimer)
updateRapidly();
- else if (timerEvent->timerId() == m_tickTimer)
+ else if (timerId == m_tickTimer)
emit tick(currentTime());
- else if (timerEvent->timerId() == m_bufferTimer)
- bufferAudioVideo();
- }
- break;
+ else if (timerId == m_videoTimer)
+ updateVideoFrames();
+ else if (timerId == m_audioTimer)
+ updateAudioBuffers();
+ break; }
default:
break;
}
diff --git a/src/3rdparty/phonon/qt7/quicktimevideoplayer.h b/src/3rdparty/phonon/qt7/quicktimevideoplayer.h
index 0b3aec2..3fa815e 100644
--- a/src/3rdparty/phonon/qt7/quicktimevideoplayer.h
+++ b/src/3rdparty/phonon/qt7/quicktimevideoplayer.h
@@ -66,11 +66,13 @@ namespace QT7
GLuint currentFrameAsGLTexture();
void *currentFrameAsCIImage();
QImage currentFrameAsQImage();
+ void releaseImageCache();
QRect videoRect() const;
quint64 duration() const;
quint64 currentTime() const;
long timeScale() const;
+ float staticFps();
QString currentTimeString();
void setColors(qreal brightness = 0, qreal contrast = 1, qreal hue = 0, qreal saturation = 1);
@@ -116,6 +118,9 @@ namespace QT7
State m_state;
QGLPixelBuffer *m_QImagePixelBuffer;
+ CVOpenGLTextureRef m_cachedCVTextureRef;
+ QImage m_cachedQImage;
+
bool m_playbackRateSat;
bool m_isDrmProtected;
bool m_isDrmAuthorized;
@@ -125,8 +130,10 @@ namespace QT7
float m_masterVolume;
float m_relativeVolume;
float m_playbackRate;
+ float m_staticFps;
quint64 m_currentTime;
MediaSource m_mediaSource;
+
void *m_primaryRenderingCIImage;
qreal m_brightness;
qreal m_contrast;
@@ -153,6 +160,7 @@ namespace QT7
void setError(NSError *error);
bool errorOccured();
void readProtection();
+ void calculateStaticFps();
void checkIfVideoAwailable();
bool movieNotLoaded();
void waitStatePlayable();
diff --git a/src/3rdparty/phonon/qt7/quicktimevideoplayer.mm b/src/3rdparty/phonon/qt7/quicktimevideoplayer.mm
index 3f76132..de7c6ed 100644
--- a/src/3rdparty/phonon/qt7/quicktimevideoplayer.mm
+++ b/src/3rdparty/phonon/qt7/quicktimevideoplayer.mm
@@ -61,12 +61,14 @@ QuickTimeVideoPlayer::QuickTimeVideoPlayer() : QObject(0)
m_mute = false;
m_audioEnabled = false;
m_hasVideo = false;
+ m_staticFps = 0;
m_playbackRateSat = false;
m_isDrmProtected = false;
m_isDrmAuthorized = true;
m_primaryRenderingTarget = 0;
m_primaryRenderingCIImage = 0;
m_QImagePixelBuffer = 0;
+ m_cachedCVTextureRef = 0;
#ifdef QUICKTIME_C_API_AVAILABLE
OSStatus err = EnterMovies();
@@ -77,6 +79,7 @@ QuickTimeVideoPlayer::QuickTimeVideoPlayer() : QObject(0)
QuickTimeVideoPlayer::~QuickTimeVideoPlayer()
{
+ PhononAutoReleasePool pool;
unsetVideo();
[(NSObject*)m_primaryRenderingTarget release];
m_primaryRenderingTarget = 0;
@@ -86,6 +89,15 @@ QuickTimeVideoPlayer::~QuickTimeVideoPlayer()
#endif
}
+void QuickTimeVideoPlayer::releaseImageCache()
+{
+ if (m_cachedCVTextureRef){
+ CVOpenGLTextureRelease(m_cachedCVTextureRef);
+ m_cachedCVTextureRef = 0;
+ }
+ m_cachedQImage = QImage();
+}
+
void QuickTimeVideoPlayer::createVisualContext()
{
#ifdef QUICKTIME_C_API_AVAILABLE
@@ -125,7 +137,10 @@ bool QuickTimeVideoPlayer::videoFrameChanged()
return false;
QTVisualContextTask(m_visualContext);
- return QTVisualContextIsNewImageAvailable(m_visualContext, 0);
+ bool changed = QTVisualContextIsNewImageAvailable(m_visualContext, 0);
+ if (changed)
+ releaseImageCache();
+ return changed;
#elif defined(QT_MAC_USE_COCOA)
return true;
@@ -140,10 +155,11 @@ CVOpenGLTextureRef QuickTimeVideoPlayer::currentFrameAsCVTexture()
#ifdef QUICKTIME_C_API_AVAILABLE
if (!m_visualContext)
return 0;
- CVOpenGLTextureRef texture = 0;
- OSStatus err = QTVisualContextCopyImageForTime(m_visualContext, 0, 0, &texture);
- BACKEND_ASSERT3(err == noErr, "Could not copy image for time in QuickTime player", FATAL_ERROR, 0)
- return texture;
+ if (!m_cachedCVTextureRef){
+ OSStatus err = QTVisualContextCopyImageForTime(m_visualContext, 0, 0, &m_cachedCVTextureRef);
+ BACKEND_ASSERT3(err == noErr, "Could not copy image for time in QuickTime player", FATAL_ERROR, 0)
+ }
+ return m_cachedCVTextureRef;
#else
return 0;
@@ -152,6 +168,9 @@ CVOpenGLTextureRef QuickTimeVideoPlayer::currentFrameAsCVTexture()
QImage QuickTimeVideoPlayer::currentFrameAsQImage()
{
+ if (!m_cachedQImage.isNull())
+ return m_cachedQImage;
+
#ifdef QUICKTIME_C_API_AVAILABLE
QGLContext *prevContext = const_cast<QGLContext *>(QGLContext::currentContext());
CVOpenGLTextureRef texture = currentFrameAsCVTexture();
@@ -181,12 +200,11 @@ QImage QuickTimeVideoPlayer::currentFrameAsQImage()
glVertex2i(-1, -1);
glEnd();
- QImage image = m_QImagePixelBuffer->toImage();
- CVOpenGLTextureRelease(texture);
+ m_cachedQImage = m_QImagePixelBuffer->toImage();
// Because of QuickTime, m_QImagePixelBuffer->doneCurrent() will fail.
// So we store, and restore, the context our selves:
prevContext->makeCurrent();
- return image;
+ return m_cachedQImage;
#else
CIImage *img = (CIImage *)currentFrameAsCIImage();
if (!img)
@@ -195,10 +213,10 @@ QImage QuickTimeVideoPlayer::currentFrameAsQImage()
NSBitmapImageRep* bitmap = [[NSBitmapImageRep alloc] initWithCIImage:img];
CGRect bounds = [img extent];
QImage qImg([bitmap bitmapData], bounds.size.width, bounds.size.height, QImage::Format_ARGB32);
- QImage swapped = qImg.rgbSwapped();
+ m_cachedQImage = qImg.rgbSwapped();
[bitmap release];
[img release];
- return swapped;
+ return m_cachedQImage;
#endif
}
@@ -250,8 +268,7 @@ void *QuickTimeVideoPlayer::currentFrameAsCIImage()
#ifdef QUICKTIME_C_API_AVAILABLE
CVOpenGLTextureRef cvImg = currentFrameAsCVTexture();
CIImage *img = [[CIImage alloc] initWithCVImageBuffer:cvImg];
- CVOpenGLTextureRelease(cvImg);
- return img;
+ return img;
#else
return 0;
#endif
@@ -273,7 +290,7 @@ GLuint QuickTimeVideoPlayer::currentFrameAsGLTexture()
int samplesPerPixel = [bitmap samplesPerPixel];
if (![bitmap isPlanar] && (samplesPerPixel == 3 || samplesPerPixel == 4)){
- glTexImage2D(GL_TEXTURE_RECTANGLE_EXT, 0,
+ glTexImage2D(GL_TEXTURE_RECTANGLE_EXT, 0,
samplesPerPixel == 4 ? GL_RGBA8 : GL_RGB8,
[bitmap pixelsWide], [bitmap pixelsHigh],
0, samplesPerPixel == 4 ? GL_RGBA : GL_RGB,
@@ -302,7 +319,7 @@ void QuickTimeVideoPlayer::setVolume(float masterVolume, float relativeVolume)
m_masterVolume = masterVolume;
m_relativeVolume = relativeVolume;
if (!m_QTMovie || !m_audioEnabled || m_mute)
- return;
+ return;
[m_QTMovie setVolume:(m_masterVolume * m_relativeVolume)];
}
@@ -313,7 +330,7 @@ void QuickTimeVideoPlayer::setMute(bool mute)
return;
// Work-around bug that happends if you set/unset mute
- // before movie is playing, and audio is not played
+ // before movie is playing, and audio is not played
// through graph. Then audio is delayed.
[m_QTMovie setMuted:mute];
[m_QTMovie setVolume:(mute ? 0 : m_masterVolume * m_relativeVolume)];
@@ -326,7 +343,7 @@ void QuickTimeVideoPlayer::enableAudio(bool enable)
return;
// Work-around bug that happends if you set/unset mute
- // before movie is playing, and audio is not played
+ // before movie is playing, and audio is not played
// through graph. Then audio is delayed.
[m_QTMovie setMuted:(!enable || m_mute)];
[m_QTMovie setVolume:((!enable || m_mute) ? 0 : m_masterVolume * m_relativeVolume)];
@@ -345,7 +362,7 @@ bool QuickTimeVideoPlayer::setAudioDevice(int id)
#ifdef QUICKTIME_C_API_AVAILABLE
// The following code will not work for some media codecs that
// typically mingle audio/video frames (e.g mpeg).
- CFStringRef idString = PhononCFString::toCFStringRef(AudioDevice::deviceUID(id));
+ CFStringRef idString = PhononCFString::toCFStringRef(AudioDevice::deviceUID(id));
QTAudioContextRef context;
QTAudioContextCreateForAudioDevice(kCFAllocatorDefault, idString, 0, &context);
OSStatus err = SetMovieAudioContext([m_QTMovie quickTimeMovie], context);
@@ -369,11 +386,16 @@ void QuickTimeVideoPlayer::setColors(qreal brightness, qreal contrast, qreal hue
contrast += 1;
saturation += 1;
+ if (m_brightness == brightness
+ && m_contrast == contrast
+ && m_hue == hue
+ && m_saturation == saturation)
+ return;
+
m_brightness = brightness;
m_contrast = contrast;
m_hue = hue;
m_saturation = saturation;
-
#ifdef QUICKTIME_C_API_AVAILABLE
Float32 value;
value = brightness;
@@ -385,6 +407,7 @@ void QuickTimeVideoPlayer::setColors(qreal brightness, qreal contrast, qreal hue
value = saturation;
SetMovieVisualSaturation([m_QTMovie quickTimeMovie], value, 0);
#endif
+ releaseImageCache();
}
QRect QuickTimeVideoPlayer::videoRect() const
@@ -410,11 +433,14 @@ void QuickTimeVideoPlayer::unsetVideo()
m_state = NoMedia;
m_isDrmProtected = false;
m_isDrmAuthorized = true;
+ m_hasVideo = false;
+ m_staticFps = 0;
m_mediaSource = MediaSource();
[(CIImage *)m_primaryRenderingCIImage release];
m_primaryRenderingCIImage = 0;
delete m_QImagePixelBuffer;
m_QImagePixelBuffer = 0;
+ releaseImageCache();
}
QuickTimeVideoPlayer::State QuickTimeVideoPlayer::state() const
@@ -557,6 +583,7 @@ void QuickTimeVideoPlayer::setMediaSource(const MediaSource &mediaSource)
if (!m_playbackRateSat)
m_playbackRate = prefferedPlaybackRate();
checkIfVideoAwailable();
+ calculateStaticFps();
enableAudio(m_audioEnabled);
setMute(m_mute);
setVolume(m_masterVolume, m_relativeVolume);
@@ -720,6 +747,44 @@ long QuickTimeVideoPlayer::timeScale() const
return [[m_QTMovie attributeForKey:@"QTMovieTimeScaleAttribute"] longValue];
}
+float QuickTimeVideoPlayer::staticFps()
+{
+ return m_staticFps;
+}
+
+void QuickTimeVideoPlayer::calculateStaticFps()
+{
+ if (!m_hasVideo){
+ m_staticFps = 0;
+ return;
+ }
+
+#ifdef QT_ALLOW_QUICKTIME
+ Boolean isMpeg = false;
+ Track videoTrack = GetMovieIndTrackType([m_QTMovie quickTimeMovie], 1,
+ FOUR_CHAR_CODE('vfrr'), // 'vfrr' means: has frame rate
+ movieTrackCharacteristic | movieTrackEnabledOnly);
+ Media media = GetTrackMedia(videoTrack);
+ MediaHandler mediaH = GetMediaHandler(media);
+ MediaHasCharacteristic(mediaH, FOUR_CHAR_CODE('mpeg'), &isMpeg);
+
+ if (isMpeg){
+ MHInfoEncodedFrameRateRecord frameRate;
+ Size frameRateSize = sizeof(frameRate);
+ MediaGetPublicInfo(mediaH, kMHInfoEncodedFrameRate, &frameRate, &frameRateSize);
+ m_staticFps = float(Fix2X(frameRate.encodedFrameRate));
+ } else {
+ Media media = GetTrackMedia(videoTrack);
+ long sampleCount = GetMediaSampleCount(media);
+ TimeValue64 duration = GetMediaDisplayDuration(media);
+ TimeValue64 timeScale = GetMediaTimeScale(media);
+ m_staticFps = float((double)sampleCount * (double)timeScale / (double)duration);
+ }
+#else
+ m_staticFps = 30.0f;
+#endif
+}
+
QString QuickTimeVideoPlayer::timeToString(quint64 ms)
{
int sec = ms/1000;
diff --git a/src/3rdparty/phonon/qt7/videoframe.mm b/src/3rdparty/phonon/qt7/videoframe.mm
index 92a3cd5..7b67b5e 100644
--- a/src/3rdparty/phonon/qt7/videoframe.mm
+++ b/src/3rdparty/phonon/qt7/videoframe.mm
@@ -20,6 +20,8 @@
#import <QuartzCore/CIFilter.h>
#import <QuartzCore/CIContext.h>
+//#define CACHE_CV_TEXTURE
+
QT_BEGIN_NAMESPACE
namespace Phonon
@@ -70,7 +72,9 @@ namespace QT7
void VideoFrame::copyMembers(const VideoFrame& frame)
{
+#ifdef CACHE_CV_TEXTURE
m_cachedCVTextureRef = frame.m_cachedCVTextureRef;
+#endif
m_cachedCIImage = frame.m_cachedCIImage;
m_cachedQImage = frame.m_cachedQImage;
m_cachedNSBitmap = frame.m_cachedNSBitmap;
@@ -105,11 +109,20 @@ namespace QT7
CVOpenGLTextureRef VideoFrame::cachedCVTexture() const
{
+#ifdef CACHE_CV_TEXTURE
if (!m_cachedCVTextureRef && m_videoPlayer){
m_videoPlayer->setColors(m_brightness, m_contrast, m_hue, m_saturation);
(const_cast<VideoFrame *>(this))->m_cachedCVTextureRef = m_videoPlayer->currentFrameAsCVTexture();
+ CVOpenGLTextureRetain((const_cast<VideoFrame *>(this))->m_cachedCVTextureRef);
}
return m_cachedCVTextureRef;
+#else
+ if (m_videoPlayer){
+ m_videoPlayer->setColors(m_brightness, m_contrast, m_hue, m_saturation);
+ return m_videoPlayer->currentFrameAsCVTexture();
+ }
+ return 0;
+#endif
}
void *VideoFrame::cachedCIImage() const
@@ -329,10 +342,12 @@ namespace QT7
void VideoFrame::invalidateImage() const
{
+#ifdef CACHE_CV_TEXTURE
if (m_cachedCVTextureRef){
CVOpenGLTextureRelease(m_cachedCVTextureRef);
(const_cast<VideoFrame *>(this))->m_cachedCVTextureRef = 0;
}
+#endif
if (m_cachedCIImage){
[(CIImage *) m_cachedCIImage release];
(const_cast<VideoFrame *>(this))->m_cachedCIImage = 0;
@@ -346,8 +361,10 @@ namespace QT7
void VideoFrame::retain() const
{
+#ifdef CACHE_CV_TEXTURE
if (m_cachedCVTextureRef)
CVOpenGLTextureRetain(m_cachedCVTextureRef);
+#endif
if (m_cachedCIImage)
[(CIImage *) m_cachedCIImage retain];
if (m_backgroundFrame)
@@ -358,8 +375,12 @@ namespace QT7
void VideoFrame::release() const
{
- if (m_cachedCVTextureRef)
+#ifdef CACHE_CV_TEXTURE
+ if (m_cachedCVTextureRef){
CVOpenGLTextureRelease(m_cachedCVTextureRef);
+ (const_cast<VideoFrame *>(this))->m_cachedCVTextureRef = 0;
+ }
+#endif
if (m_cachedCIImage)
[(CIImage *) m_cachedCIImage release];
if (m_backgroundFrame)
@@ -368,7 +389,6 @@ namespace QT7
[m_cachedNSBitmap release];
(const_cast<VideoFrame *>(this))->m_backgroundFrame = 0;
- (const_cast<VideoFrame *>(this))->m_cachedCVTextureRef = 0;
(const_cast<VideoFrame *>(this))->m_cachedCIImage = 0;
(const_cast<VideoFrame *>(this))->m_cachedNSBitmap = 0;
}
diff --git a/src/3rdparty/webkit/WebCore/dom/XMLTokenizerQt.cpp b/src/3rdparty/webkit/WebCore/dom/XMLTokenizerQt.cpp
index 30926e1..2050a70 100644
--- a/src/3rdparty/webkit/WebCore/dom/XMLTokenizerQt.cpp
+++ b/src/3rdparty/webkit/WebCore/dom/XMLTokenizerQt.cpp
@@ -622,7 +622,7 @@ void XMLTokenizer::parseProcessingInstruction()
#if ENABLE(XSLT)
m_sawXSLTransform = !m_sawFirstElement && pi->isXSL();
- if (m_sawXSLTransform && !m_doc->transformSourceDocument()))
+ if (m_sawXSLTransform && !m_doc->transformSourceDocument())
stopParsing();
#endif
}
diff --git a/src/corelib/global/qglobal.cpp b/src/corelib/global/qglobal.cpp
index b9c2bee..2767f6f 100644
--- a/src/corelib/global/qglobal.cpp
+++ b/src/corelib/global/qglobal.cpp
@@ -2939,7 +2939,12 @@ bool QInternal::callFunction(InternalFunction func, void **args)
\relates <QtGlobal>
\since 4.4
\threadsafe
- \overload
+
+ Compares the floating point value \a p1 and \a p2 and
+ returns \c true if they are considered equal, otherwise \c false.
+
+ The two numbers are compared in a relative way, where the
+ exactness is stronger the smaller the numbers are.
*/
/*!
diff --git a/src/corelib/global/qglobal.h b/src/corelib/global/qglobal.h
index 210f713..9522e39 100644
--- a/src/corelib/global/qglobal.h
+++ b/src/corelib/global/qglobal.h
@@ -44,11 +44,11 @@
#include <stddef.h>
-#define QT_VERSION_STR "4.5.1"
+#define QT_VERSION_STR "4.6.0"
/*
QT_VERSION is (major << 16) + (minor << 8) + patch.
*/
-#define QT_VERSION 0x040501
+#define QT_VERSION 0x040600
/*
can be used like #if (QT_VERSION >= QT_VERSION_CHECK(4, 4, 0))
*/
@@ -1833,7 +1833,7 @@ enum { /* TYPEINFO flags */
#define Q_DECLARE_TYPEINFO(TYPE, FLAGS) \
template <> \
-class QTypeInfo<TYPE> \
+class QTypeInfo<TYPE > \
{ \
public: \
enum { \
diff --git a/src/corelib/io/qdatastream.h b/src/corelib/io/qdatastream.h
index 4c8295e..ec5780c 100644
--- a/src/corelib/io/qdatastream.h
+++ b/src/corelib/io/qdatastream.h
@@ -83,10 +83,11 @@ public:
Qt_4_2 = 8,
Qt_4_3 = 9,
Qt_4_4 = 10,
- Qt_4_5 = 11
-#if QT_VERSION >= 0x040600
+ Qt_4_5 = 11,
+ Qt_4_6 = Qt_4_5
+#if QT_VERSION >= 0x040700
#error Add the datastream version for this Qt version
- , Qt_4_6 = Qt_4_5
+ Qt_4_7 = Qt_4_6
#endif
};
diff --git a/src/corelib/io/qprocess.cpp b/src/corelib/io/qprocess.cpp
index a9d8ee2..759d473 100644
--- a/src/corelib/io/qprocess.cpp
+++ b/src/corelib/io/qprocess.cpp
@@ -101,6 +101,29 @@ QT_END_NAMESPACE
QT_BEGIN_NAMESPACE
+static QHash<QString, QString> environmentHashFromList(const QStringList &environment)
+{
+ QHash<QString, QString> result;
+ QStringList::ConstIterator it = environment.constBegin(),
+ end = environment.constEnd();
+ for ( ; it != end; ++it) {
+ int equals = it->indexOf(QLatin1Char('='));
+
+ QString name = *it;
+ QString value;
+ if (equals != -1) {
+ name.truncate(equals);
+#ifdef Q_OS_WIN
+ name = name.toUpper();
+#endif
+ value = it->mid(equals + 1);
+ }
+ result.insert(name, value);
+ }
+
+ return result;
+}
+
void QProcessPrivate::Channel::clear()
{
switch (type) {
@@ -416,6 +439,7 @@ QProcessPrivate::QProcessPrivate()
sequenceNumber = 0;
exitCode = 0;
exitStatus = QProcess::NormalExit;
+ environment = 0;
startupSocketNotifier = 0;
deathNotifier = 0;
notifier = 0;
@@ -442,6 +466,7 @@ QProcessPrivate::QProcessPrivate()
*/
QProcessPrivate::~QProcessPrivate()
{
+ delete environment;
if (stdinChannel.process)
stdinChannel.process->stdoutChannel.clear();
if (stdoutChannel.process)
@@ -1191,29 +1216,83 @@ QProcess::ProcessState QProcess::state() const
\snippet doc/src/snippets/qprocess-environment/main.cpp 0
- \sa environment(), systemEnvironment()
+ \sa environment(), systemEnvironment(), setEnvironmentHash()
*/
void QProcess::setEnvironment(const QStringList &environment)
{
- Q_D(QProcess);
- d->environment = environment;
+ setEnvironmentHash(environmentHashFromList(environment));
}
/*!
Returns the environment that QProcess will use when starting a
process, or an empty QStringList if no environment has been set
- using setEnvironment(). If no environment has been set, the
- environment of the calling process will be used.
+ using setEnvironment() or setEnvironmentHash(). If no environment
+ has been set, the environment of the calling process will be used.
\note The environment settings are ignored on Windows CE,
as there is no concept of an environment.
- \sa setEnvironment(), systemEnvironment()
+ \sa environmentHash(), setEnvironment(), systemEnvironment()
*/
QStringList QProcess::environment() const
{
Q_D(const QProcess);
- return d->environment;
+
+ QStringList result;
+ if (!d->environment)
+ return result;
+
+ QHash<QString, QString>::ConstIterator it = d->environment->constBegin(),
+ end = d->environment->constEnd();
+ for ( ; it != end; ++it) {
+ QString data = it.key();
+ data.reserve(data.length() + it.value().length() + 1);
+ data.append(QLatin1Char('='));
+ data.append(it.value());
+ result << data;
+ }
+ return result;
+}
+
+/*!
+ \since 4.5
+ Sets the environment that QProcess will use when starting a process to the
+ \a environment hash map.
+
+ For example, the following code adds the \c{C:\\BIN} directory to the list of
+ executable paths (\c{PATHS}) on Windows and sets \c{TMPDIR}:
+
+ \snippet doc/src/snippets/qprocess-environment/main.cpp 1
+
+ \sa environment(), systemEnvironmentHash(), setEnvironment()
+*/
+void QProcess::setEnvironmentHash(const QHash<QString, QString> &environment)
+{
+ Q_D(QProcess);
+ if (!d->environment)
+ d->environment = new QHash<QString, QString>(environment);
+ else
+ *d->environment = environment;
+}
+
+/*!
+ \since 4.5
+ Returns the environment that QProcess will use when starting a
+ process, or an empty QHash if no environment has been set using
+ setEnvironment() or setEnvironmentHash(). If no environment has
+ been set, the environment of the calling process will be used.
+
+ \note The environment settings are ignored on Windows CE,
+ as there is no concept of an environment.
+
+ \sa setEnvironmentHash(), setEnvironment(), systemEnvironmentHash()
+*/
+QHash<QString, QString> QProcess::environmentHash() const
+{
+ Q_D(const QProcess);
+ if (d->environment)
+ return *d->environment;
+ return QHash<QString, QString>();
}
/*!
@@ -1796,7 +1875,7 @@ QT_END_INCLUDE_NAMESPACE
\snippet doc/src/snippets/code/src_corelib_io_qprocess.cpp 8
- \sa environment(), setEnvironment()
+ \sa systemEnvironmentHash(), environment(), setEnvironment()
*/
QStringList QProcess::systemEnvironment()
{
@@ -1809,6 +1888,18 @@ QStringList QProcess::systemEnvironment()
}
/*!
+ \since 4.5
+
+ Returns the environment of the calling process as a QHash.
+
+ \sa systemEnvironment(), environmentHash(), setEnvironmentHash()
+*/
+QHash<QString, QString> QProcess::systemEnvironmentHash()
+{
+ return environmentHashFromList(systemEnvironment());
+}
+
+/*!
\typedef Q_PID
\relates QProcess
diff --git a/src/corelib/io/qprocess.h b/src/corelib/io/qprocess.h
index 54a96c7..bf9a5a6 100644
--- a/src/corelib/io/qprocess.h
+++ b/src/corelib/io/qprocess.h
@@ -53,6 +53,8 @@ QT_MODULE(Core)
#ifndef QT_NO_PROCESS
+template <class Key, class T> class QHash;
+
#if (!defined(Q_OS_WIN32) && !defined(Q_OS_WINCE)) || defined(qdoc)
typedef qint64 Q_PID;
#else
@@ -121,6 +123,8 @@ public:
void setEnvironment(const QStringList &environment);
QStringList environment() const;
+ void setEnvironmentHash(const QHash<QString, QString> &environment);
+ QHash<QString, QString> environmentHash() const;
QProcess::ProcessError error() const;
QProcess::ProcessState state() const;
@@ -156,6 +160,7 @@ public:
static bool startDetached(const QString &program);
static QStringList systemEnvironment();
+ static QHash<QString, QString> systemEnvironmentHash();
public Q_SLOTS:
void terminate();
diff --git a/src/corelib/io/qprocess_p.h b/src/corelib/io/qprocess_p.h
index 33059dd..f67fd2d 100644
--- a/src/corelib/io/qprocess_p.h
+++ b/src/corelib/io/qprocess_p.h
@@ -161,7 +161,7 @@ public:
QString program;
QStringList arguments;
- QStringList environment;
+ QHash<QString, QString> *environment;
QRingBuffer outputReadBuffer;
QRingBuffer errorReadBuffer;
diff --git a/src/corelib/io/qprocess_unix.cpp b/src/corelib/io/qprocess_unix.cpp
index 37173c8..5537c9d 100644
--- a/src/corelib/io/qprocess_unix.cpp
+++ b/src/corelib/io/qprocess_unix.cpp
@@ -531,8 +531,12 @@ bool QProcessPrivate::createChannel(Channel &channel)
}
}
-static char **_q_dupEnvironment(const QStringList &environment, int *envc)
+static char **_q_dupEnvironment(const QHash<QString, QString> *environment, int *envc)
{
+ *envc = 0;
+ if (!environment)
+ return 0; // use the default environment
+
// if LD_LIBRARY_PATH exists in the current environment, but
// not in the environment list passed by the programmer, then
// copy it over.
@@ -541,27 +545,29 @@ static char **_q_dupEnvironment(const QStringList &environment, int *envc)
#else
static const char libraryPath[] = "LD_LIBRARY_PATH";
#endif
- const QString libraryPathString = QLatin1String(libraryPath);
- QStringList env = environment;
- QStringList matches = env.filter(
- QRegExp(QLatin1Char('^') + libraryPathString + QLatin1Char('=')));
- const QString envLibraryPath = QString::fromLocal8Bit(::getenv(libraryPath));
- if (matches.isEmpty() && !envLibraryPath.isEmpty()) {
- QString entry = libraryPathString;
- entry += QLatin1Char('=');
- entry += envLibraryPath;
- env << libraryPathString + QLatin1Char('=') + envLibraryPath;
- }
-
- char **envp = new char *[env.count() + 1];
- envp[env.count()] = 0;
-
- for (int j = 0; j < env.count(); ++j) {
- QString item = env.at(j);
- envp[j] = ::strdup(item.toLocal8Bit().constData());
+ const QByteArray envLibraryPath = qgetenv(libraryPath);
+ bool needToAddLibraryPath = !envLibraryPath.isEmpty() &&
+ !environment->contains(QLatin1String(libraryPath));
+
+ char **envp = new char *[environment->count() + 2];
+ envp[environment->count()] = 0;
+ envp[environment->count() + 1] = 0;
+
+ QHash<QString, QString>::ConstIterator it = environment->constBegin();
+ const QHash<QString, QString>::ConstIterator end = environment->constEnd();
+ for ( ; it != end; ++it) {
+ QByteArray key = it.key().toLocal8Bit();
+ QByteArray value = it.value().toLocal8Bit();
+ key.reserve(key.length() + 1 + value.length());
+ key.append('=');
+ key.append(value);
+
+ envp[(*envc)++] = ::strdup(key.constData());
}
- *envc = env.count();
+ if (needToAddLibraryPath)
+ envp[(*envc)++] = ::strdup(QByteArray(libraryPath) + '=' +
+ envLibraryPath);
return envp;
}
@@ -800,7 +806,7 @@ void QProcessPrivate::execChild(const char *workingDir, char **path, char **argv
q->setupChildProcess();
// execute the process
- if (environment.isEmpty()) {
+ if (!envp) {
qt_native_execvp(argv[0], argv);
} else {
if (path) {
diff --git a/src/corelib/io/qprocess_win.cpp b/src/corelib/io/qprocess_win.cpp
index 0e36760..5d862e5 100644
--- a/src/corelib/io/qprocess_win.cpp
+++ b/src/corelib/io/qprocess_win.cpp
@@ -304,44 +304,69 @@ static QString qt_create_commandline(const QString &program, const QStringList &
return args;
}
-static QByteArray qt_create_environment(const QStringList &environment)
+static QByteArray qt_create_environment(const QHash<QString, QString> *environment)
{
QByteArray envlist;
- if (!environment.isEmpty()) {
- QStringList envStrings = environment;
- int pos = 0;
- // add PATH if necessary (for DLL loading)
- if (envStrings.filter(QRegExp(QLatin1String("^PATH="),Qt::CaseInsensitive)).isEmpty()) {
+ if (environment) {
+ QHash<QString, QString> copy = *environment;
+
+ // add PATH if necessary (for DLL loading)
+ if (!copy.contains(QLatin1String("PATH"))) {
QByteArray path = qgetenv("PATH");
if (!path.isEmpty())
- envStrings.prepend(QString(QLatin1String("PATH=%1")).arg(QString::fromLocal8Bit(path)));
+ copy.insert(QLatin1String("PATH"), QString::fromLocal8Bit(path));
}
+
// add systemroot if needed
- if (envStrings.filter(QRegExp(QLatin1String("^SystemRoot="),Qt::CaseInsensitive)).isEmpty()) {
- QByteArray systemRoot = qgetenv("SystemRoot");
+ if (!copy.contains(QLatin1String("SYSTEMROOT"))) {
+ QByteArray systemRoot = qgetenv("SYSTEMROOT");
if (!systemRoot.isEmpty())
- envStrings.prepend(QString(QLatin1String("SystemRoot=%1")).arg(QString::fromLocal8Bit(systemRoot)));
+ copy.insert(QLatin1String("SYSTEMROOT"), QString::fromLocal8Bit(systemRoot));
}
+
+ int pos = 0;
+ QHash<QString, QString>::ConstIterator it = copy.constBegin(),
+ end = copy.constEnd();
#ifdef UNICODE
if (!(QSysInfo::WindowsVersion & QSysInfo::WV_DOS_based)) {
- for (QStringList::ConstIterator it = envStrings.constBegin(); it != envStrings.constEnd(); ++it) {
- QString tmp = *it;
- uint tmpSize = sizeof(TCHAR) * (tmp.length()+1);
+ static const TCHAR equal = L'=';
+ static const TCHAR nul = L'\0';
+
+ for ( ; it != end; ++it) {
+ uint tmpSize = sizeof(TCHAR) * (it.key().length() + it.value().length() + 2);
+ // ignore empty strings
+ if (tmpSize == sizeof(TCHAR)*2)
+ continue;
envlist.resize(envlist.size() + tmpSize);
- memcpy(envlist.data()+pos, tmp.utf16(), tmpSize);
+
+ tmpSize = it.key().length() * sizeof(TCHAR);
+ memcpy(envlist.data()+pos, it.key().utf16(), tmpSize);
+ pos += tmpSize;
+
+ memcpy(envlist.data()+pos, &equal, sizeof(TCHAR));
+ pos += sizeof(TCHAR);
+
+ tmpSize = it.value().length() * sizeof(TCHAR);
+ memcpy(envlist.data()+pos, it.value().utf16(), tmpSize);
pos += tmpSize;
- }
- // add the 2 terminating 0 (actually 4, just to be on the safe side)
- envlist.resize( envlist.size()+4 );
- envlist[pos++] = 0;
- envlist[pos++] = 0;
- envlist[pos++] = 0;
- envlist[pos++] = 0;
+
+ memcpy(envlist.data()+pos, &nul, sizeof(TCHAR));
+ pos += sizeof(TCHAR);
+ }
+ // add the 2 terminating 0 (actually 4, just to be on the safe side)
+ envlist.resize( envlist.size()+4 );
+ envlist[pos++] = 0;
+ envlist[pos++] = 0;
+ envlist[pos++] = 0;
+ envlist[pos++] = 0;
} else
#endif // UNICODE
{
- for (QStringList::ConstIterator it = envStrings.constBegin(); it != envStrings.constEnd(); it++) {
- QByteArray tmp = (*it).toLocal8Bit();
+ for ( ; it != end; it++) {
+ QByteArray tmp = it.key().toLocal8Bit();
+ tmp.append('=');
+ tmp.append(it.value().toLocal8Bit());
+
uint tmpSize = tmp.length() + 1;
envlist.resize(envlist.size() + tmpSize);
memcpy(envlist.data()+pos, tmp.data(), tmpSize);
@@ -418,7 +443,7 @@ void QProcessPrivate::startProcess()
};
success = CreateProcessW(0, (WCHAR*)args.utf16(),
0, 0, TRUE, dwCreationFlags,
- environment.isEmpty() ? 0 : envlist.data(),
+ environment ? envlist.data() : 0,
workingDirectory.isEmpty() ? 0
: (WCHAR*)QDir::toNativeSeparators(workingDirectory).utf16(),
&startupInfo, pid);
@@ -437,7 +462,7 @@ void QProcessPrivate::startProcess()
};
success = CreateProcessA(0, args.toLocal8Bit().data(),
- 0, 0, TRUE, dwCreationFlags, environment.isEmpty() ? 0 : envlist.data(),
+ 0, 0, TRUE, dwCreationFlags, environment ? envlist.data() : 0,
workingDirectory.isEmpty() ? 0
: QDir::toNativeSeparators(workingDirectory).toLocal8Bit().data(),
&startupInfo, pid);
diff --git a/src/corelib/tools/qset.h b/src/corelib/tools/qset.h
index 4b19adc..993ce48 100644
--- a/src/corelib/tools/qset.h
+++ b/src/corelib/tools/qset.h
@@ -85,6 +85,8 @@ public:
inline bool contains(const T &value) const { return q_hash.contains(value); }
+ bool contains(const QSet<T> &set) const;
+
class const_iterator;
class iterator
@@ -274,6 +276,18 @@ Q_INLINE_TEMPLATE QSet<T> &QSet<T>::subtract(const QSet<T> &other)
return *this;
}
+template <class T>
+Q_INLINE_TEMPLATE bool QSet<T>::contains(const QSet<T> &other) const
+{
+ typename QSet<T>::const_iterator i = other.constBegin();
+ while (i != other.constEnd()) {
+ if (!contains(*i))
+ return false;
+ ++i;
+ }
+ return true;
+}
+
template <typename T>
Q_OUTOFLINE_TEMPLATE QList<T> QSet<T>::toList() const
{
diff --git a/src/corelib/xml/make-parser.sh b/src/corelib/xml/make-parser.sh
index 0c2ba12..0e2cbe1 100755
--- a/src/corelib/xml/make-parser.sh
+++ b/src/corelib/xml/make-parser.sh
@@ -6,10 +6,8 @@ mkdir -p $me/out
for f in $me/out/*.h; do
n=$(basename $f)
- p4 open $n
cp $f $n
done
-p4 revert -a ...
-p4 diff -dub ...
+git diff .
diff --git a/src/corelib/xml/qxmlstream.g b/src/corelib/xml/qxmlstream.g
index d5e64a6..0cc744e 100644
--- a/src/corelib/xml/qxmlstream.g
+++ b/src/corelib/xml/qxmlstream.g
@@ -1533,8 +1533,8 @@ attribute ::= qname space_opt EQ space_opt attribute_value;
QStringRef namespacePrefix = symString(attribute.key);
QStringRef namespaceUri = symString(attribute.value);
attributeStack.pop();
- if ((namespacePrefix == QLatin1String("xml")
- ^ namespaceUri == QLatin1String("http://www.w3.org/XML/1998/namespace"))
+ if (((namespacePrefix == QLatin1String("xml"))
+ ^ (namespaceUri == QLatin1String("http://www.w3.org/XML/1998/namespace")))
|| namespaceUri == QLatin1String("http://www.w3.org/2000/xmlns/")
|| namespaceUri.isEmpty()
|| namespacePrefix == QLatin1String("xmlns"))
diff --git a/src/corelib/xml/qxmlstream_p.h b/src/corelib/xml/qxmlstream_p.h
index 201f0c1..cf1d228 100644
--- a/src/corelib/xml/qxmlstream_p.h
+++ b/src/corelib/xml/qxmlstream_p.h
@@ -1,3 +1,4 @@
+// This file was generated by qlalr - DO NOT EDIT!
/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index 7b885df..fc81f39 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -522,6 +522,11 @@
#include <private/qtextdocumentlayout_p.h>
#include <private/qtextengine_p.h>
+#ifdef Q_WS_X11
+#include <private/qt_x11_p.h>
+#include <private/qpixmap_x11_p.h>
+#endif
+
#include <math.h>
QT_BEGIN_NAMESPACE
@@ -562,29 +567,6 @@ Q_GLOBAL_STATIC(QGraphicsItemCustomDataStore, qt_dataStore)
/*!
\internal
- Removes the first instance of \a child from \a children. This is a
- heuristic approach that assumes that it's common to remove items from the
- start or end of the list.
-*/
-static void qt_graphicsitem_removeChild(QGraphicsItem *child, QList<QGraphicsItem *> *children)
-{
- const int n = children->size();
- for (int i = 0; i < (n + 1) / 2; ++i) {
- if (children->at(i) == child) {
- children->removeAt(i);
- return;
- }
- int j = n - i - 1;
- if (children->at(j) == child) {
- children->removeAt(j);
- return;
- }
- }
-}
-
-/*!
- \internal
-
Returns a QPainterPath of \a path when stroked with the \a pen.
Ignoring dash pattern.
*/
@@ -783,6 +765,131 @@ QVariant QGraphicsItemPrivate::inputMethodQueryHelper(Qt::InputMethodQuery query
/*!
\internal
+ If \a deleting is true, then this item is being deleted, and \a parent is
+ null. Make sure not to trigger any pure virtual function calls (e.g.,
+ prepareGeometryChange).
+*/
+void QGraphicsItemPrivate::setParentItemHelper(QGraphicsItem *newParent, bool deleting)
+{
+ Q_Q(QGraphicsItem);
+ if (newParent == q) {
+ qWarning("QGraphicsItem::setParentItem: cannot assign %p as a parent of itself", this);
+ return;
+ }
+ if (newParent == parent)
+ return;
+
+ QVariant variant;
+ qVariantSetValue<QGraphicsItem *>(variant, newParent);
+ newParent = qVariantValue<QGraphicsItem *>(q->itemChange(QGraphicsItem::ItemParentChange, variant));
+ if (newParent == parent)
+ return;
+
+ if (QGraphicsWidget *w = isWidget ? static_cast<QGraphicsWidget *>(q) : q->parentWidget()) {
+ // Update the child focus chain; when reparenting a widget that has a
+ // focus child, ensure that that focus child clears its focus child
+ // chain from our parents before it's reparented.
+ if (QGraphicsWidget *focusChild = w->focusWidget())
+ focusChild->clearFocus();
+ }
+
+ // We anticipate geometry changes. If the item is deleted, it will be
+ // removed from the index at a later stage, and the whole scene will be
+ // updated.
+ if (!deleting)
+ q_ptr->prepareGeometryChange();
+
+ if (parent) {
+ // Remove from current parent
+ parent->d_ptr->removeChild(q);
+ qVariantSetValue<QGraphicsItem *>(variant, q);
+ parent->itemChange(QGraphicsItem::ItemChildRemovedChange, variant);
+ }
+
+ // Update toplevelitem list. If this item is being deleted, its parent
+ // will be 0 but we don't want to register/unregister it in the TLI list.
+ if (scene && !deleting) {
+ if (parent && !newParent) {
+ scene->d_func()->registerTopLevelItem(q);
+ } else if (!parent && newParent) {
+ scene->d_func()->unregisterTopLevelItem(q);
+ }
+ }
+
+ if ((parent = newParent)) {
+ bool implicitUpdate = false;
+ if (parent->d_func()->scene && parent->d_func()->scene != scene) {
+ // Move this item to its new parent's scene
+ parent->d_func()->scene->addItem(q);
+ implicitUpdate = true;
+ } else if (!parent->d_func()->scene && scene) {
+ // Remove this item from its former scene
+ scene->removeItem(q);
+ }
+
+ parent->d_ptr->addChild(q);
+ qVariantSetValue<QGraphicsItem *>(variant, q);
+ parent->itemChange(QGraphicsItem::ItemChildAddedChange, variant);
+ if (!implicitUpdate)
+ updateHelper();
+
+ // Inherit ancestor flags from the new parent.
+ updateAncestorFlag(QGraphicsItem::GraphicsItemFlag(-1));
+ updateAncestorFlag(QGraphicsItem::ItemClipsChildrenToShape);
+ updateAncestorFlag(QGraphicsItem::ItemIgnoresTransformations);
+
+ // Update item visible / enabled.
+ if (parent->isVisible() != visible) {
+ if (!parent->isVisible() || !explicitlyHidden)
+ setVisibleHelper(parent->isVisible(), /* explicit = */ false, /* update = */ !implicitUpdate);
+ }
+ if (parent->isEnabled() != enabled) {
+ if (!parent->isEnabled() || !explicitlyDisabled)
+ setEnabledHelper(parent->isEnabled(), /* explicit = */ false, /* update = */ !implicitUpdate);
+ }
+
+ } else {
+ // Inherit ancestor flags from the new parent.
+ updateAncestorFlag(QGraphicsItem::GraphicsItemFlag(-1));
+ updateAncestorFlag(QGraphicsItem::ItemClipsChildrenToShape);
+ updateAncestorFlag(QGraphicsItem::ItemIgnoresTransformations);
+
+ // Update item visible / enabled.
+ if (!visible && !explicitlyHidden)
+ setVisibleHelper(true, /* explicit = */ false);
+ if (!enabled && !explicitlyDisabled)
+ setEnabledHelper(true, /* explicit = */ false);
+
+ // If the item is being deleted, the whole scene will be updated.
+ if (!deleting)
+ updateHelper();
+ }
+
+ if (scene) {
+ // Invalidate any sort caching; arrival of a new item means we need to
+ // resort.
+ scene->d_func()->invalidateSortCache();
+ }
+
+ // Resolve opacity.
+ if (parent)
+ resolveEffectiveOpacity(parent->effectiveOpacity());
+ else
+ resolveEffectiveOpacity(1.0);
+
+ // Resolve depth.
+ resolveDepth(parent ? parent->d_ptr->depth : -1);
+
+ // Invalidate transform cache.
+ invalidateSceneTransformCache();
+
+ // Deliver post-change notification
+ q->itemChange(QGraphicsItem::ItemParentHasChanged, qVariantFromValue<QGraphicsItem *>(parent));
+}
+
+/*!
+ \internal
+
Empty all cached pixmaps from the pixmap cache.
*/
void QGraphicsItemCache::purge()
@@ -855,24 +962,17 @@ QGraphicsItem::QGraphicsItem(QGraphicsItemPrivate &dd, QGraphicsItem *parent,
*/
QGraphicsItem::~QGraphicsItem()
{
+ if (d_ptr->scene && !d_ptr->parent)
+ d_ptr->scene->d_func()->unregisterTopLevelItem(this);
+
clearFocus();
- d_ptr->removeExtraItemCache();
- QVariant variant;
- foreach (QGraphicsItem *child, d_ptr->children) {
- if (QGraphicsItem *parent = child->parentItem()) {
- qVariantSetValue<QGraphicsItem *>(variant, child);
- parent->itemChange(ItemChildRemovedChange, variant);
- }
- delete child;
- }
- d_ptr->children.clear();
+ d_ptr->removeExtraItemCache();
+ QList<QGraphicsItem *> oldChildren = d_ptr->children;
+ qDeleteAll(oldChildren);
+ Q_ASSERT(d_ptr->children.isEmpty());
- if (QGraphicsItem *parent = parentItem()) {
- qVariantSetValue<QGraphicsItem *>(variant, this);
- parent->itemChange(ItemChildRemovedChange, variant);
- qt_graphicsitem_removeChild(this, &parent->d_func()->children);
- }
+ d_ptr->setParentItemHelper(0, /* deleting = */ true);
if (d_ptr->scene)
d_ptr->scene->d_func()->_q_removeItemLater(this);
@@ -1017,103 +1117,7 @@ QGraphicsWidget *QGraphicsItem::window() const
*/
void QGraphicsItem::setParentItem(QGraphicsItem *parent)
{
- if (parent == this) {
- qWarning("QGraphicsItem::setParentItem: cannot assign %p as a parent of itself", this);
- return;
- }
- if (parent == d_ptr->parent)
- return;
- QVariant variant;
- qVariantSetValue<QGraphicsItem *>(variant, parent);
- parent = qVariantValue<QGraphicsItem *>(itemChange(ItemParentChange, variant));
- if (parent == d_ptr->parent)
- return;
-
- if (QGraphicsWidget *w = d_ptr->isWidget ? static_cast<QGraphicsWidget *>(this) : parentWidget()) {
- // Update the child focus chain; when reparenting a widget that has a
- // focus child, ensure that that focus child clears its focus child
- // chain from our parents before it's reparented.
- if (QGraphicsWidget *focusChild = w->focusWidget())
- focusChild->clearFocus();
- }
-
- // We anticipate geometry changes
- prepareGeometryChange();
-
- if (d_ptr->parent) {
- // Remove from current parent
- qt_graphicsitem_removeChild(this, &d_ptr->parent->d_func()->children);
- qVariantSetValue<QGraphicsItem *>(variant, this);
- d_ptr->parent->itemChange(ItemChildRemovedChange, variant);
- }
-
- if ((d_ptr->parent = parent)) {
- bool implicitUpdate = false;
- if (parent->d_func()->scene && parent->d_func()->scene != d_ptr->scene) {
- // Move this item to its new parent's scene
- parent->d_func()->scene->addItem(this);
- implicitUpdate = true;
- } else if (!parent->d_func()->scene && d_ptr->scene) {
- // Remove this item from its former scene
- d_ptr->scene->removeItem(this);
- }
-
- d_ptr->parent->d_func()->children << this;
- qVariantSetValue<QGraphicsItem *>(variant, this);
- d_ptr->parent->itemChange(ItemChildAddedChange, variant);
- if (!implicitUpdate)
- d_ptr->updateHelper();
-
- // Inherit ancestor flags from the new parent.
- d_ptr->updateAncestorFlag(QGraphicsItem::GraphicsItemFlag(-1));
- d_ptr->updateAncestorFlag(ItemClipsChildrenToShape);
- d_ptr->updateAncestorFlag(ItemIgnoresTransformations);
-
- // Update item visible / enabled.
- if (d_ptr->parent->isVisible() != d_ptr->visible) {
- if (!d_ptr->parent->isVisible() || !d_ptr->explicitlyHidden)
- d_ptr->setVisibleHelper(d_ptr->parent->isVisible(), /* explicit = */ false, /* update = */ !implicitUpdate);
- }
- if (d_ptr->parent->isEnabled() != d_ptr->enabled) {
- if (!d_ptr->parent->isEnabled() || !d_ptr->explicitlyDisabled)
- d_ptr->setEnabledHelper(d_ptr->parent->isEnabled(), /* explicit = */ false, /* update = */ !implicitUpdate);
- }
-
- } else {
- // Inherit ancestor flags from the new parent.
- d_ptr->updateAncestorFlag(QGraphicsItem::GraphicsItemFlag(-1));
- d_ptr->updateAncestorFlag(ItemClipsChildrenToShape);
- d_ptr->updateAncestorFlag(ItemIgnoresTransformations);
-
- // Update item visible / enabled.
- if (!d_ptr->visible && !d_ptr->explicitlyHidden)
- d_ptr->setVisibleHelper(true, /* explicit = */ false);
- if (!d_ptr->enabled && !d_ptr->explicitlyDisabled)
- d_ptr->setEnabledHelper(true, /* explicit = */ false);
-
- d_ptr->updateHelper();
- }
-
- if (d_ptr->scene) {
- // Invalidate any sort caching; arrival of a new item means we need to
- // resort.
- d_ptr->scene->d_func()->invalidateSortCache();
- }
-
- // Resolve opacity.
- if (QGraphicsItem *p = d_ptr->parent)
- d_ptr->resolveEffectiveOpacity(p->effectiveOpacity());
- else
- d_ptr->resolveEffectiveOpacity(1.0);
-
- // Resolve depth.
- d_ptr->resolveDepth(parent ? parent->d_ptr->depth : -1);
-
- // Invalidate transform cache.
- d_ptr->invalidateSceneTransformCache();
-
- // Deliver post-change notification
- itemChange(QGraphicsItem::ItemParentHasChanged, qVariantFromValue<QGraphicsItem *>(parent));
+ d_ptr->setParentItemHelper(parent, /* deleting = */ false);
}
/*!
@@ -2930,11 +2934,11 @@ qreal QGraphicsItem::zValue() const
/*!
Sets the Z-value, or the elevation, of the item, to \a z. The elevation
decides the stacking order of sibling (neighboring) items. An item of high
- Z-value will be drawn on top of an item with a lower Z-value if they
- share the same parent item. In addition, children of an item will always be drawn
- on top of the parent, regardless of the child's Z-value. Sibling items
- that share the same Z-value will be drawn in an undefined order, although
- the order will stay the same for as long as the items live.
+ Z-value will be drawn on top of an item with a lower Z-value if they share
+ the same parent item. In addition, children of an item will always be
+ drawn on top of the parent, regardless of the child's Z-value. Sibling
+ items that share the same Z-value will be drawn in order of insertion; the
+ last inserted child is stacked above previous children.
\img graphicsview-zorder.png
@@ -2961,7 +2965,7 @@ void QGraphicsItem::setZValue(qreal z)
qreal newZ = qreal(itemChange(ItemZValueChange, double(z)).toDouble());
if (newZ == d_ptr->z)
return;
- d_ptr->z = z;
+ d_ptr->z = newZ;
d_ptr->fullUpdateHelper();
if (d_ptr->scene) {
@@ -3589,15 +3593,27 @@ void QGraphicsItem::setBoundingRegionGranularity(qreal granularity)
only case where the item's background should be marked as dirty even when
the item isn't visible.
*/
-void QGraphicsItemPrivate::updateHelper(const QRectF &rect, bool force)
+void QGraphicsItemPrivate::updateHelper(const QRectF &rect, bool force, bool updateCache)
{
// No scene, or if the scene is updating everything, means we have nothing
// to do. The only exception is if the scene tracks the growing scene rect.
- if (dirty)
+ QGraphicsItemCache *cache = maybeExtraItemCache();
+ if (dirty && (!updateCache || !cache || cache->allExposed))
return;
+
if (!scene || (scene && scene->d_func()->updateAll && scene->d_func()->hasSceneRect))
return;
- if (scene && (visible || force)) {
+
+ if (updateCache && QGraphicsItem::CacheMode(cacheMode) != QGraphicsItem::NoCache) {
+ if (rect.isNull()) {
+ cache->allExposed = true;
+ cache->exposed.clear();
+ } else {
+ cache->exposed.append(rect);
+ }
+ }
+
+ if (!dirty && scene && (visible || force)) {
if (rect.isNull())
dirty = 1;
scene->itemUpdated(q_ptr, rect);
@@ -3706,6 +3722,41 @@ void QGraphicsItemPrivate::invalidateSceneTransformCache()
children.at(i)->d_ptr->invalidateSceneTransformCache();
}
+/*!
+ \internal
+*/
+void QGraphicsItemPrivate::addChild(QGraphicsItem *child)
+{
+ child->d_ptr->siblingIndex = children.size();
+ children.append(child);
+}
+
+/*!
+ \internal
+*/
+void QGraphicsItemPrivate::removeChild(QGraphicsItem *child)
+{
+ int idx = child->d_ptr->siblingIndex;
+ int size = children.size();
+ for (int i = idx; i < size - 1; ++i) {
+ QGraphicsItem *p = children[i + 1];
+ children[i] = p;
+ p->d_ptr->siblingIndex = i;
+ }
+ children.removeLast();
+}
+
+/*!
+ \internal
+*/
+QGraphicsItemCache *QGraphicsItemPrivate::maybeExtraItemCache() const
+{
+ return (QGraphicsItemCache *)qVariantValue<void *>(extra(ExtraCacheData));
+}
+
+/*!
+ \internal
+*/
QGraphicsItemCache *QGraphicsItemPrivate::extraItemCache() const
{
QGraphicsItemCache *c = (QGraphicsItemCache *)qVariantValue<void *>(extra(ExtraCacheData));
@@ -3717,6 +3768,9 @@ QGraphicsItemCache *QGraphicsItemPrivate::extraItemCache() const
return c;
}
+/*!
+ \internal
+*/
void QGraphicsItemPrivate::removeExtraItemCache()
{
QGraphicsItemCache *c = (QGraphicsItemCache *)qVariantValue<void *>(extra(ExtraCacheData));
@@ -3757,22 +3811,48 @@ bool QGraphicsItemPrivate::isProxyWidget() const
*/
void QGraphicsItem::update(const QRectF &rect)
{
- if (d_ptr->dirty)
- return;
- if (d_ptr->scene && isVisible()) {
- if (CacheMode(d_ptr->cacheMode) != NoCache) {
- QGraphicsItemCache *cache = d_ptr->extraItemCache();
- if (rect.isNull()) {
- cache->allExposed = true;
- cache->exposed.clear();
- } else {
- cache->exposed.append(rect);
- }
- }
- d_ptr->updateHelper(rect);
- }
+ d_ptr->updateHelper(rect, /* force = */ false, /* updateCache = */ true);
}
+/*!
+ \internal
+
+ Scrolls \a rect in \a pix by \a dx, \a dy.
+
+ ### This can be done much more efficiently by using XCopyArea on X11 with
+ the same dst and src, and through moving pixels in the raster engine. It
+ can probably also be done much better on the other paint engines.
+*/
+void _q_scrollPixmap(QPixmap *pix, const QRect &rect, int dx, int dy)
+{
+#if 0
+ QPainter painter(pix);
+ painter.setClipRect(rect);
+ painter.drawPixmap(rect.translated(dx, dy), *pix, rect);
+ painter.end();
+#elif defined Q_WS_X11
+ GC gc = XCreateGC(X11->display, pix->handle(), 0, 0);
+
+ XRectangle xrect;
+ xrect.x = rect.x();
+ xrect.y = rect.y();
+ xrect.width = rect.width();
+ xrect.height = rect.height();
+ XSetClipRectangles(X11->display, gc, 0, 0, &xrect, 1, YXBanded);
+
+ XCopyArea(X11->display, pix->handle(), pix->handle(), gc,
+ rect.x(), rect.y(), rect.width(), rect.height(),
+ rect.x()+dx, rect.y()+dy);
+ XFreeGC(X11->display, gc);
+#else
+ QPixmap newPix = *pix;
+ QPainter painter(&newPix);
+ painter.setClipRect(rect);
+ painter.drawPixmap(rect.translated(dx, dy), *pix, rect);
+ painter.end();
+ *pix = newPix;
+#endif
+}
/*!
\since 4.4
@@ -3801,11 +3881,45 @@ void QGraphicsItem::scroll(qreal dx, qreal dy, const QRectF &rect)
if (!d->scene)
return;
if (d->cacheMode != NoCache) {
- // ### This is very slow, and can be done much better. If the cache is
- // local and matches the below criteria for rotation and scaling, we
- // can easily scroll. And if the cache is in device coordinates, we
- // can scroll both the viewport and the cache.
- update(rect);
+ QGraphicsItemCache *c;
+ bool scrollCache = qFuzzyCompare(dx - int(dx), qreal(0.0)) && qFuzzyCompare(dy - int(dy), qreal(0.0))
+ && (c = (QGraphicsItemCache *)qVariantValue<void *>(d_ptr->extra(QGraphicsItemPrivate::ExtraCacheData)))
+ && (d->cacheMode == ItemCoordinateCache && !c->fixedSize.isValid());
+ if (scrollCache) {
+ QPixmap pix;
+ if (QPixmapCache::find(c->key, pix)) {
+ // Adjust with 2 pixel margin. Notice the loss of precision
+ // when converting to QRect.
+ int adjust = 2;
+ QRectF br = boundingRect().adjusted(-adjust, -adjust, adjust, adjust);
+ QRect irect = rect.toRect().translated(-br.x(), -br.y());
+
+ _q_scrollPixmap(&pix, irect, dx, dy);
+
+ QPixmapCache::insert(c->key, pix);
+
+ // Translate the existing expose.
+ foreach (QRectF exposedRect, c->exposed)
+ c->exposed += exposedRect.translated(dx, dy) & rect;
+
+ // Calculate exposure.
+ QRegion exposed;
+ QRect r = rect.toRect();
+ exposed += r;
+ exposed -= r.translated(dx, dy);
+ foreach (QRect rect, exposed.rects())
+ update(rect);
+ d_ptr->updateHelper();
+ } else {
+ update(rect);
+ }
+ } else {
+ // ### This is very slow, and can be done much better. If the cache is
+ // local and matches the below criteria for rotation and scaling, we
+ // can easily scroll. And if the cache is in device coordinates, we
+ // can scroll both the viewport and the cache.
+ update(rect);
+ }
return;
}
diff --git a/src/gui/graphicsview/qgraphicsitem_p.h b/src/gui/graphicsview/qgraphicsitem_p.h
index 07f6958..af0b077 100644
--- a/src/gui/graphicsview/qgraphicsitem_p.h
+++ b/src/gui/graphicsview/qgraphicsitem_p.h
@@ -113,6 +113,7 @@ public:
: z(0),
scene(0),
parent(0),
+ siblingIndex(-1),
index(-1),
depth(0),
acceptedMouseButtons(0x1f),
@@ -160,11 +161,14 @@ public:
void setPosHelper(const QPointF &pos, bool update);
void setVisibleHelper(bool newVisible, bool explicitly, bool update = true);
void setEnabledHelper(bool newEnabled, bool explicitly, bool update = true);
- void updateHelper(const QRectF &rect = QRectF(), bool force = false);
+ void updateHelper(const QRectF &rect = QRectF(), bool force = false, bool updateCache = false);
void fullUpdateHelper(bool childrenOnly = false);
void resolveEffectiveOpacity(qreal effectiveParentOpacity);
void resolveDepth(int parentDepth);
void invalidateSceneTransformCache();
+ void addChild(QGraphicsItem *child);
+ void removeChild(QGraphicsItem *child);
+ void setParentItemHelper(QGraphicsItem *parent, bool deleting);
virtual void resolveFont(uint inheritedMask)
{
@@ -230,6 +234,7 @@ public:
};
QList<ExtraStruct> extras;
+ QGraphicsItemCache *maybeExtraItemCache() const;
QGraphicsItemCache *extraItemCache() const;
void removeExtraItemCache();
@@ -238,6 +243,7 @@ public:
QGraphicsScene *scene;
QGraphicsItem *parent;
QList<QGraphicsItem *> children;
+ int siblingIndex;
int index;
int depth;
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index 1f78a18..553967c 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -616,6 +616,30 @@ void QGraphicsScenePrivate::_q_emitUpdated()
/*!
\internal
+*/
+void QGraphicsScenePrivate::registerTopLevelItem(QGraphicsItem *item)
+{
+ item->d_ptr->siblingIndex = topLevelItems.size();
+ topLevelItems.append(item);
+}
+
+/*!
+ \internal
+*/
+void QGraphicsScenePrivate::unregisterTopLevelItem(QGraphicsItem *item)
+{
+ int idx = item->d_ptr->siblingIndex;
+ int size = topLevelItems.size();
+ for (int i = idx; i < size - 1; ++i) {
+ QGraphicsItem *p = topLevelItems[i + 1];
+ topLevelItems[i] = p;
+ p->d_ptr->siblingIndex = i;
+ }
+ topLevelItems.removeLast();
+}
+
+/*!
+ \internal
Updates all items in the pending update list. At this point, the list is
unlikely to contain partially constructed items.
@@ -690,13 +714,6 @@ void QGraphicsScenePrivate::_q_removeItemLater(QGraphicsItem *item)
{
Q_Q(QGraphicsScene);
- if (QGraphicsItem *parent = item->d_func()->parent) {
- QVariant variant;
- qVariantSetValue<QGraphicsItem *>(variant, item);
- parent->itemChange(QGraphicsItem::ItemChildRemovedChange, variant);
- parent->d_func()->children.removeAll(item);
- }
-
// Clear focus on the item to remove any reference in the focusWidget
// chain.
item->clearFocus();
@@ -747,10 +764,6 @@ void QGraphicsScenePrivate::_q_removeItemLater(QGraphicsItem *item)
freeSceneTransformSlots.append(transformIndex);
}
- // Remove all children recursively.
- foreach (QGraphicsItem *child, item->children())
- _q_removeItemLater(child);
-
// Reset the mouse grabber
if (mouseGrabberItems.contains(item))
ungrabMouse(item, /* item is dying */ true);
@@ -1682,7 +1695,7 @@ inline bool qt_closestLeaf(const QGraphicsItem *item1, const QGraphicsItem *item
if (f1 != f2) return f2;
qreal z1 = d1->z;
qreal z2 = d2->z;
- return z1 != z2 ? z1 > z2 : item1 > item2;
+ return z1 != z2 ? z1 > z2 : d1->siblingIndex > d2->siblingIndex;
}
/*!
@@ -2607,7 +2620,6 @@ void QGraphicsScene::clear()
}
d->unindexedItems.clear();
qDeleteAll(unindexedParents);
-
d->indexedItems.clear();
d->freeItemIndexes.clear();
d->lastItemCount = 0;
@@ -2716,7 +2728,6 @@ void QGraphicsScene::addItem(QGraphicsItem *item)
qWarning("QGraphicsScene::addItem: item has already been added to this scene");
return;
}
-
// Remove this item from its existing scene
if (QGraphicsScene *oldScene = item->scene())
oldScene->removeItem(item);
@@ -2756,6 +2767,10 @@ void QGraphicsScene::addItem(QGraphicsItem *item)
item->d_func()->index = -1;
d->startIndexTimer();
+ // Add to list of toplevels if this item is a toplevel.
+ if (!item->d_ptr->parent)
+ d->registerTopLevelItem(item);
+
// Update the scene's sort cache settings.
item->d_ptr->globalStackingOrder = -1;
d->invalidateSortCache();
@@ -3107,13 +3122,15 @@ void QGraphicsScene::removeItem(QGraphicsItem *item)
// Set the item's scene ptr to 0.
item->d_func()->scene = 0;
- // Detach the item from its parent.
+ // Remove from parent, or unregister from toplevels.
if (QGraphicsItem *parentItem = item->parentItem()) {
if (parentItem->scene()) {
Q_ASSERT_X(parentItem->scene() == this, "QGraphicsScene::removeItem",
"Parent item's scene is different from this item's scene");
item->setParentItem(0);
}
+ } else {
+ d->unregisterTopLevelItem(item);
}
// Remove from our item lists.
diff --git a/src/gui/graphicsview/qgraphicsscene_p.h b/src/gui/graphicsview/qgraphicsscene_p.h
index 9c165d1..7f441da 100644
--- a/src/gui/graphicsview/qgraphicsscene_p.h
+++ b/src/gui/graphicsview/qgraphicsscene_p.h
@@ -113,7 +113,10 @@ public:
QList<QGraphicsItem *> dirtyItems;
QList<QGraphicsItem *> pendingUpdateItems;
QList<QGraphicsItem *> unpolishedItems;
+ QList<QGraphicsItem *> topLevelItems;
QMap<QGraphicsItem *, QPointF> movingItemsInitialPositions;
+ void registerTopLevelItem(QGraphicsItem *item);
+ void unregisterTopLevelItem(QGraphicsItem *item);
void _q_updateLater();
void _q_polishItems();
diff --git a/src/gui/graphicsview/qgraphicsview.cpp b/src/gui/graphicsview/qgraphicsview.cpp
index 2f7f57a..a661441 100644
--- a/src/gui/graphicsview/qgraphicsview.cpp
+++ b/src/gui/graphicsview/qgraphicsview.cpp
@@ -3510,6 +3510,7 @@ void QGraphicsView::paintEvent(QPaintEvent *event)
QPainter backgroundPainter(&d->backgroundPixmap);
backgroundPainter.setClipRegion(d->backgroundPixmapExposed, Qt::ReplaceClip);
backgroundPainter.setTransform(viewportTransform());
+ backgroundPainter.setCompositionMode(QPainter::CompositionMode_Source);
drawBackground(&backgroundPainter, exposedSceneRect);
d->backgroundPixmapExposed = QRegion();
}
@@ -3662,31 +3663,14 @@ void QGraphicsView::scrollContentsBy(int dx, int dy)
&& X11->use_xrender
#endif
) {
- // Invalidate the background pixmap
- d->backgroundPixmapExposed.translate(dx, 0);
- if (dx > 0) {
- d->backgroundPixmapExposed += QRect(0, 0, dx, viewport()->height());
- } else if (dx < 0) {
- d->backgroundPixmapExposed += QRect(viewport()->width() + dx, 0,
- -dx, viewport()->height());
- }
- d->backgroundPixmapExposed.translate(0, dy);
- if (dy > 0) {
- d->backgroundPixmapExposed += QRect(0, 0, viewport()->width(), dy);
- } else if (dy < 0) {
- d->backgroundPixmapExposed += QRect(0, viewport()->height() + dy,
- viewport()->width(), -dy);
- }
-
// Scroll the background pixmap
- if (!d->backgroundPixmap.isNull()) {
- QPixmap tmp = d->backgroundPixmap.copy();
- QBrush bgBrush = viewport()->palette().brush(viewport()->backgroundRole());
- if (!bgBrush.isOpaque())
- d->backgroundPixmap.fill(Qt::transparent);
- QPainter painter(&d->backgroundPixmap);
- painter.drawPixmap(dx, dy, tmp);
- }
+ QRegion exposed;
+ if (!d->backgroundPixmap.isNull())
+ d->backgroundPixmap.scroll(dx, dy, d->backgroundPixmap.rect(), &exposed);
+
+ // Invalidate the background pixmap
+ d->backgroundPixmapExposed.translate(dx, dy);
+ d->backgroundPixmapExposed += exposed;
}
// Always replay on scroll.
diff --git a/src/gui/gui.pro b/src/gui/gui.pro
index f224e67..1aa6558 100644
--- a/src/gui/gui.pro
+++ b/src/gui/gui.pro
@@ -31,6 +31,7 @@ include(itemviews/itemviews.pri)
include(inputmethod/inputmethod.pri)
include(graphicsview/graphicsview.pri)
include(util/util.pri)
+include(math3d/math3d.pri)
embedded: QT += network
diff --git a/src/gui/image/qpixmap.cpp b/src/gui/image/qpixmap.cpp
index 8684a1b..e563fc9 100644
--- a/src/gui/image/qpixmap.cpp
+++ b/src/gui/image/qpixmap.cpp
@@ -379,6 +379,56 @@ QPixmap QPixmap::copy(const QRect &rect) const
}
/*!
+ \fn QPixmap::scroll(int dx, int dy, int x, int y, int width, int height, QRegion *exposed)
+
+ This convenience function is equivalent to calling QPixmap::scroll(\a dx,
+ \a dy, QRect(\a x, \a y, \a width, \a height), \a exposed).
+
+ \sa QWidget::scroll(), QGraphicsItem::scroll()
+*/
+
+/*!
+ Scrolls the area \a rect of this pixmap by (\a dx, \a dy). The exposed
+ region is left unchanged. You can optionally pass a pointer to an empty
+ QRegion to get the region that is \a exposed by the scroll operation.
+
+ \snippet doc/src/snippets/code/src_gui_image_qpixmap.cpp 2
+
+ You cannot scroll while there is an active painter on the pixmap.
+
+ \sa QWidget::scroll(), QGraphicsItem::scroll()
+*/
+void QPixmap::scroll(int dx, int dy, const QRect &rect, QRegion *exposed)
+{
+ if (isNull() || (dx == 0 && dy == 0))
+ return;
+ QRect dest = rect & this->rect();
+ QRect src = dest.translated(-dx, -dy) & dest;
+ if (src.isEmpty()) {
+ if (exposed)
+ *exposed += dest;
+ return;
+ }
+
+ detach();
+
+ if (!data->scroll(dx, dy, src)) {
+ // Fallback
+ QPixmap pix = *this;
+ QPainter painter(&pix);
+ painter.setCompositionMode(QPainter::CompositionMode_Source);
+ painter.drawPixmap(src.translated(dx, dy), *this, src);
+ painter.end();
+ *this = pix;
+ }
+
+ if (exposed) {
+ *exposed += dest;
+ *exposed -= src.translated(dx, dy);
+ }
+}
+
+/*!
Assigns the given \a pixmap to this pixmap and returns a reference
to this pixmap.
diff --git a/src/gui/image/qpixmap.h b/src/gui/image/qpixmap.h
index 1863273..cd3b465 100644
--- a/src/gui/image/qpixmap.h
+++ b/src/gui/image/qpixmap.h
@@ -155,6 +155,9 @@ public:
inline QPixmap copy(int x, int y, int width, int height) const;
QPixmap copy(const QRect &rect = QRect()) const;
+ inline void scroll(int dx, int dy, int x, int y, int width, int height, QRegion *exposed = 0);
+ void scroll(int dx, int dy, const QRect &rect, QRegion *exposed = 0);
+
int serialNumber() const;
qint64 cacheKey() const;
@@ -274,6 +277,11 @@ inline QPixmap QPixmap::copy(int ax, int ay, int awidth, int aheight) const
return copy(QRect(ax, ay, awidth, aheight));
}
+inline void QPixmap::scroll(int dx, int dy, int ax, int ay, int awidth, int aheight, QRegion *exposed)
+{
+ scroll(dx, dy, QRect(ax, ay, awidth, aheight), exposed);
+}
+
inline bool QPixmap::loadFromData(const QByteArray &buf, const char *format,
Qt::ImageConversionFlags flags)
{
diff --git a/src/gui/image/qpixmap_mac.cpp b/src/gui/image/qpixmap_mac.cpp
index bfc605b..b0075b2 100644
--- a/src/gui/image/qpixmap_mac.cpp
+++ b/src/gui/image/qpixmap_mac.cpp
@@ -1290,6 +1290,14 @@ void QMacPixmapData::copy(const QPixmapData *data, const QRect &rect)
has_mask = macData->has_mask;
}
+bool QMacPixmapData::scroll(int dx, int dy, const QRect &rect)
+{
+ Q_UNUSED(dx);
+ Q_UNUSED(dy);
+ Q_UNUSED(rect);
+ return false;
+}
+
/*!
\since 4.2
diff --git a/src/gui/image/qpixmap_mac_p.h b/src/gui/image/qpixmap_mac_p.h
index 75525c4..2b22e6b 100644
--- a/src/gui/image/qpixmap_mac_p.h
+++ b/src/gui/image/qpixmap_mac_p.h
@@ -68,6 +68,7 @@ public:
void resize(int width, int height);
void fromImage(const QImage &image, Qt::ImageConversionFlags flags);
void copy(const QPixmapData *data, const QRect &rect);
+ bool scroll(int dx, int dy, const QRect &rect);
int metric(QPaintDevice::PaintDeviceMetric metric) const;
void fill(const QColor &color);
diff --git a/src/gui/image/qpixmap_raster.cpp b/src/gui/image/qpixmap_raster.cpp
index 7dfab70..145b02a 100644
--- a/src/gui/image/qpixmap_raster.cpp
+++ b/src/gui/image/qpixmap_raster.cpp
@@ -181,6 +181,16 @@ void QRasterPixmapData::fromImage(const QImage &sourceImage,
setSerialNumber(image.serialNumber());
}
+// from qwindowsurface.cpp
+extern void qt_scrollRectInImage(QImage &img, const QRect &rect, const QPoint &offset);
+
+bool QRasterPixmapData::scroll(int dx, int dy, const QRect &rect)
+{
+ if (!image.isNull())
+ qt_scrollRectInImage(image, rect, QPoint(dx, dy));
+ return true;
+}
+
void QRasterPixmapData::fill(const QColor &color)
{
uint pixel;
diff --git a/src/gui/image/qpixmap_raster_p.h b/src/gui/image/qpixmap_raster_p.h
index 095f378..48d5cf8 100644
--- a/src/gui/image/qpixmap_raster_p.h
+++ b/src/gui/image/qpixmap_raster_p.h
@@ -75,6 +75,7 @@ public:
void fromFile(const QString &filename, Qt::ImageConversionFlags flags);
void fromImage(const QImage &image, Qt::ImageConversionFlags flags);
+ bool scroll(int dx, int dy, const QRect &rect);
void fill(const QColor &color);
void setMask(const QBitmap &mask);
bool hasAlphaChannel() const;
diff --git a/src/gui/image/qpixmap_x11.cpp b/src/gui/image/qpixmap_x11.cpp
index d758221..9d99d2e 100644
--- a/src/gui/image/qpixmap_x11.cpp
+++ b/src/gui/image/qpixmap_x11.cpp
@@ -2199,6 +2199,16 @@ void QX11PixmapData::copy(const QPixmapData *data, const QRect &rect)
}
}
+bool QX11PixmapData::scroll(int dx, int dy, const QRect &rect)
+{
+ GC gc = XCreateGC(X11->display, hd, 0, 0);
+ XCopyArea(X11->display, hd, hd, gc,
+ rect.left(), rect.top(), rect.width(), rect.height(),
+ rect.left() + dx, rect.top() + dy);
+ XFreeGC(X11->display, gc);
+ return true;
+}
+
#if !defined(QT_NO_XRENDER)
void QX11PixmapData::convertToARGB32(bool preserveContents)
{
diff --git a/src/gui/image/qpixmap_x11_p.h b/src/gui/image/qpixmap_x11_p.h
index 980b10e..c526402 100644
--- a/src/gui/image/qpixmap_x11_p.h
+++ b/src/gui/image/qpixmap_x11_p.h
@@ -74,6 +74,7 @@ public:
void resize(int width, int height);
void fromImage(const QImage &image, Qt::ImageConversionFlags flags);
void copy(const QPixmapData *data, const QRect &rect);
+ bool scroll(int dx, int dy, const QRect &rect);
void fill(const QColor &color);
QBitmap mask() const;
diff --git a/src/gui/image/qpixmapdata.cpp b/src/gui/image/qpixmapdata.cpp
index 3d88f4b..245a866 100644
--- a/src/gui/image/qpixmapdata.cpp
+++ b/src/gui/image/qpixmapdata.cpp
@@ -73,6 +73,14 @@ void QPixmapData::copy(const QPixmapData *data, const QRect &rect)
fromImage(data->toImage().copy(rect), Qt::AutoColor);
}
+bool QPixmapData::scroll(int dx, int dy, const QRect &rect)
+{
+ Q_UNUSED(dx);
+ Q_UNUSED(dy);
+ Q_UNUSED(rect);
+ return false;
+}
+
void QPixmapData::setMask(const QBitmap &mask)
{
if (mask.size().isEmpty()) {
diff --git a/src/gui/image/qpixmapdata_p.h b/src/gui/image/qpixmapdata_p.h
index 2e4da40..df26c42 100644
--- a/src/gui/image/qpixmapdata_p.h
+++ b/src/gui/image/qpixmapdata_p.h
@@ -78,6 +78,7 @@ public:
virtual void fromFile(const QString &filename, const char *format,
Qt::ImageConversionFlags flags);
virtual void copy(const QPixmapData *data, const QRect &rect);
+ virtual bool scroll(int dx, int dy, const QRect &rect);
virtual int metric(QPaintDevice::PaintDeviceMetric metric) const = 0;
virtual void fill(const QColor &color) = 0;
diff --git a/src/gui/kernel/qaction.cpp b/src/gui/kernel/qaction.cpp
index abb17d7..c6addc1 100644
--- a/src/gui/kernel/qaction.cpp
+++ b/src/gui/kernel/qaction.cpp
@@ -1151,6 +1151,8 @@ void QAction::activate(ActionEvent event)
// the checked action of an exclusive group cannot be unchecked
if (d->checked && (d->group && d->group->isExclusive()
&& d->group->checkedAction() == this)) {
+ if (guard)
+ emit triggered(true);
QMetaObject::removeGuard(&guard);
return;
}
diff --git a/src/gui/kernel/qmime_mac.cpp b/src/gui/kernel/qmime_mac.cpp
index cf1d747..b2eeb5c 100644
--- a/src/gui/kernel/qmime_mac.cpp
+++ b/src/gui/kernel/qmime_mac.cpp
@@ -127,32 +127,44 @@ CFStringRef qt_mac_mime_typeUTI = CFSTR("com.pasteboard.trolltech.marker");
/*!
\class QMacPasteboardMime
- \brief The QMacPasteboardMime class maps open-standard MIME to Mac flavors.
+ \brief The QMacPasteboardMime class converts between a MIME type and a
+ \l{http://developer.apple.com/macosx/uniformtypeidentifiers.html}{Uniform
+ Type Identifier (UTI)} format.
\since 4.2
\ingroup io
\ingroup draganddrop
\ingroup misc
- Qt's drag and drop support and clipboard facilities use the MIME
- standard. On X11, this maps trivially to the Xdnd protocol, but on
- Mac although some applications use MIME types to describe clipboard
- formats, others use arbitrary non-standardized naming conventions,
- or unnamed built-in Mac formats.
+ Qt's drag and drop and clipboard facilities use the MIME
+ standard. On X11, this maps trivially to the Xdnd protocol. On
+ Mac, although some applications use MIME to describe clipboard
+ contents, it is more common to use Apple's UTI format.
- By instantiating subclasses of QMacPasteboardMime that provide conversions
- between Mac flavors and MIME formats, you can convert proprietary
- clipboard formats to MIME formats.
+ QMacPasteboardMime's role is to bridge the gap between MIME and UTI;
+ By subclasses this class, one can extend Qt's drag and drop
+ and clipboard handling to convert to and from unsupported, or proprietary, UTI formats.
- Qt has predefined support for the following Mac flavors:
+ A subclass of QMacPasteboardMime will automatically be registered, and active, upon instantiation.
+
+ Qt has predefined support for the following UTIs:
\list
- \i kScrapFlavorTypeUnicode - converted to "text/plain;charset=ISO-10646-UCS-2"
- \i kScrapFlavorTypeText - converted to "text/plain;charset=system" or "text/plain"
- \i kScrapFlavorTypePicture - converted to "application/x-qt-image"
- \i typeFileURL - converted to "text/uri-list"
+ \i public.utf8-plain-text - converts to "text/plain"
+ \i public.utf16-plain-text - converts to "text/plain"
+ \i public.html - converts to "text/html"
+ \i public.url - converts to "text/uri-list"
+ \i public.file-url - converts to "text/uri-list"
+ \i public.tiff - converts to "application/x-qt-image"
+ \i com.apple.traditional-mac-plain-text - converts to "text/plain"
+ \i com.apple.pict - converts to "application/x-qt-image"
\endlist
- You can check if a MIME type is convertible using canConvert() and
- can perform conversions with convertToMime() and convertFromMime().
+ When working with MIME data, Qt will interate through all instances of QMacPasteboardMime to
+ find an instance that can convert to, or from, a specific MIME type. It will do this by calling
+ canConvert() on each instance, starting with (and choosing) the last created instance first.
+ The actual conversions will be done by using convertToMime() and convertFromMime().
+
+ \note The API uses the term "flavor" in some cases. This is for backwards
+ compatibility reasons, and should now be understood as UTIs.
*/
/*! \enum QMacPasteboardMime::QMacPasteboardMimeType
@@ -841,6 +853,80 @@ QList<QByteArray> QMacPasteboardMimeFileUri::convertFromMime(const QString &mime
return ret;
}
+class QMacPasteboardMimeUrl : public QMacPasteboardMime {
+public:
+ QMacPasteboardMimeUrl() : QMacPasteboardMime(MIME_ALL) { }
+ QString convertorName();
+
+ QString flavorFor(const QString &mime);
+ QString mimeFor(QString flav);
+ bool canConvert(const QString &mime, QString flav);
+ QVariant convertToMime(const QString &mime, QList<QByteArray> data, QString flav);
+ QList<QByteArray> convertFromMime(const QString &mime, QVariant data, QString flav);
+};
+
+QString QMacPasteboardMimeUrl::convertorName()
+{
+ return QLatin1String("URL");
+}
+
+QString QMacPasteboardMimeUrl::flavorFor(const QString &mime)
+{
+ if(mime.startsWith(QLatin1String("text/uri-list")))
+ return QLatin1String("public.url");
+ return QString();
+}
+
+QString QMacPasteboardMimeUrl::mimeFor(QString flav)
+{
+ if(flav == QLatin1String("public.url"))
+ return QLatin1String("text/uri-list");
+ return QString();
+}
+
+bool QMacPasteboardMimeUrl::canConvert(const QString &mime, QString flav)
+{
+ return flav == QLatin1String("public.url")
+ && mime == QLatin1String("text/uri-list");
+}
+
+QVariant QMacPasteboardMimeUrl::convertToMime(const QString &mime, QList<QByteArray> data, QString flav)
+{
+ if(!canConvert(mime, flav))
+ return QVariant();
+
+ QList<QVariant> ret;
+ for (int i=0; i<data.size(); ++i) {
+ QUrl url = QUrl::fromEncoded(data.at(i));
+ if (url.host().toLower() == QLatin1String("localhost"))
+ url.setHost(QString());
+ url.setPath(url.path().normalized(QString::NormalizationForm_C));
+ ret.append(url);
+ }
+ return QVariant(ret);
+}
+
+QList<QByteArray> QMacPasteboardMimeUrl::convertFromMime(const QString &mime, QVariant data, QString flav)
+{
+ QList<QByteArray> ret;
+ if (!canConvert(mime, flav))
+ return ret;
+
+ QList<QVariant> urls = data.toList();
+ for(int i=0; i<urls.size(); ++i) {
+ QUrl url = urls.at(i).toUrl();
+ if (url.scheme().isEmpty())
+ url.setScheme(QLatin1String("file"));
+ if (url.scheme().toLower() == QLatin1String("file")) {
+ if (url.host().isEmpty())
+ url.setHost(QLatin1String("localhost"));
+ url.setPath(url.path().normalized(QString::NormalizationForm_D));
+ }
+ ret.append(url.toEncoded());
+ }
+ return ret;
+}
+
#ifdef QT3_SUPPORT
class QMacPasteboardMimeQt3Any : public QMacPasteboardMime {
private:
@@ -1043,6 +1129,7 @@ void QMacPasteboardMime::initialize()
new QMacPasteboardMimePlainText;
new QMacPasteboardMimeHTMLText;
new QMacPasteboardMimeFileUri;
+ new QMacPasteboardMimeUrl;
new QMacPasteboardMimeTypeName;
//make sure our "non-standard" types are always last! --Sam
new QMacPasteboardMimeAny;
diff --git a/src/gui/math3d/math3d.pri b/src/gui/math3d/math3d.pri
new file mode 100644
index 0000000..581adbd
--- /dev/null
+++ b/src/gui/math3d/math3d.pri
@@ -0,0 +1,20 @@
+HEADERS += \
+ math3d/qfixedpt.h \
+ math3d/qgenericmatrix.h \
+ math3d/qmath3dglobal.h \
+ math3d/qmath3dutil_p.h \
+ math3d/qmatrix4x4.h \
+ math3d/qquaternion.h \
+ math3d/qvector2d.h \
+ math3d/qvector3d.h \
+ math3d/qvector4d.h
+
+SOURCES += \
+ math3d/qfixedpt.cpp \
+ math3d/qgenericmatrix.cpp \
+ math3d/qmath3dutil.cpp \
+ math3d/qmatrix4x4.cpp \
+ math3d/qquaternion.cpp \
+ math3d/qvector2d.cpp \
+ math3d/qvector3d.cpp \
+ math3d/qvector4d.cpp
diff --git a/src/gui/math3d/qfixedpt.cpp b/src/gui/math3d/qfixedpt.cpp
new file mode 100644
index 0000000..e7e61b6
--- /dev/null
+++ b/src/gui/math3d/qfixedpt.cpp
@@ -0,0 +1,681 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the $MODULE$ of the Qt Toolkit.
+**
+** $TROLLTECH_DUAL_LICENSE$
+**
+****************************************************************************/
+
+#include "qfixedpt.h"
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \internal
+ Returns the fixed-point square root of \a value.
+*/
+qint64 qt_math3d_fixed_sqrt(qint64 value)
+{
+ qint64 result = 0;
+ qint64 bit = ((qint64)1) << 62;
+ while (bit > value)
+ bit >>= 2;
+ while (bit != 0) {
+ if (value >= (result + bit)) {
+ value -= result + bit;
+ result += (bit << 1);
+ }
+ result >>= 1;
+ bit >>= 2;
+ }
+ return result;
+}
+
+/*!
+ \class QFixedPt
+ \brief The QFixedPt class represents fixed-point numbers within a 32-bit integer with a configurable precision.
+
+ The template parameter is the number of bits of precision after
+ the decimal point. For example, QFixedPt<5> indicates that there
+ are 27 bits before the decimal point, and 5 bits of precision after
+ the decimal point.
+*/
+
+/*!
+ \fn QFixedPt::QFixedPt()
+
+ Constructs a default fixed-point number. The initial value
+ is undefined.
+*/
+
+/*!
+ \fn QFixedPt::QFixedPt(int value)
+
+ Constructs a fixed-point number from the integer \a value.
+*/
+
+/*!
+ \fn QFixedPt::QFixedPt(qreal value)
+
+ Constructs a fixed-point number from the floating-point \a value.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits>& QFixedPt::operator=(int value)
+
+ Assigns the integer \a value to this fixed-point variable.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits>& QFixedPt::operator=(qreal value)
+
+ Assigns the floating-point \a value to this fixed-point variable.
+*/
+
+/*!
+ \fn int QFixedPt::bits() const
+
+ Returns the raw bits that represent the fixed-point value of this object.
+
+ \sa setBits()
+*/
+
+/*!
+ \fn void QFixedPt::setBits(int value)
+
+ Sets the raw bits that represent the fixed-point value of
+ this object to \a value.
+
+ \sa bits()
+*/
+
+#if !defined(QT_NO_MEMBER_TEMPLATES) || defined(Q_QDOC)
+
+/*!
+ \fn QFixedPt<Prec> QFixedPt::toPrecision() const
+
+ Returns this fixed-point number, converted to the new fixed-point
+ precision Prec.
+
+ \sa qFixedPtToPrecision()
+*/
+
+#endif
+
+/*!
+ \fn QFixedPt<Prec> qFixedPtToPrecision(const QFixedPt<PrecBits>& value)
+
+ Returns the fixed-point number \a value, converted to the new fixed-point
+ precision Prec.
+
+ \sa QFixedPt::toPrecision()
+*/
+
+/*!
+ \fn QFixedPt<PrecBits>& QFixedPt::operator+=(const QFixedPt<PrecBits>& value)
+
+ Adds \a value to this fixed-point number.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits>& QFixedPt::operator+=(int value)
+
+ Adds an integer \a value to this fixed-point number.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits>& QFixedPt::operator+=(qreal value)
+
+ Adds a floating-point \a value to this fixed-point number.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits>& QFixedPt::operator-=(const QFixedPt<PrecBits>& value)
+
+ Subtracts \a value from this fixed-point number.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits>& QFixedPt::operator-=(int value)
+
+ Subtracts an integer \a value from this fixed-point number.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits>& QFixedPt::operator-=(qreal value)
+
+ Subtracts a floating-point \a value from this fixed-point number.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits>& QFixedPt::operator*=(const QFixedPt<PrecBits>& value)
+
+ Multiplies this fixed-point number by \a value.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits>& QFixedPt::operator*=(int value)
+
+ Multiplies this fixed-point number by an integer \a value.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits>& QFixedPt::operator*=(qreal value)
+
+ Multiplies this fixed-point number by a floating-point \a value.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits>& QFixedPt::operator/=(const QFixedPt<PrecBits>& value)
+
+ Divides this fixed-point number by \a value. Division by zero
+ will result in zero.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits>& QFixedPt::operator/=(int value)
+
+ Divides this fixed-point number by an integer \a value. Division
+ by zero will result in zero.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits>& QFixedPt::operator/=(qreal value)
+
+ Divides this fixed-point number by a floating-point \a value. Division
+ by zero will result in zero.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits>& QFixedPt::operator<<=(int value)
+
+ Shifts this fixed-point number left by \a value bits.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits>& QFixedPt::operator>>=(int value)
+
+ Shifts this fixed-point number right by \a value bits.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::operator<<(int value) const
+
+ Returns the result of shifting this fixed-point number
+ left by \a value bits.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::operator>>(int value) const
+
+ Returns the result of shifting this fixed-point number
+ right by \a value bits.
+*/
+
+/*!
+ \fn bool QFixedPt::operator==(const QFixedPt<PrecBits>& value) const
+
+ Returns true if this fixed-point number is equal to \a value;
+ false otherwise.
+*/
+
+/*!
+ \fn bool operator==(const QFixedPt<PrecBits>& v1, int v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is equal to \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool operator==(int v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is equal to \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool operator==(const QFixedPt<PrecBits>& v1, qreal v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is equal to \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool operator==(qreal v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is equal to \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool QFixedPt::operator!=(const QFixedPt<PrecBits>& value) const
+
+ Returns true if this fixed-point number is not equal to \a value;
+ false otherwise.
+*/
+
+/*!
+ \fn bool operator!=(const QFixedPt<PrecBits>& v1, int v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is not equal to \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool operator!=(int v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is not equal to \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool operator!=(const QFixedPt<PrecBits>& v1, qreal v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is not equal to \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool operator!=(qreal v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is not equal to \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool QFixedPt::operator<=(const QFixedPt<PrecBits>& value) const
+
+ Returns true if this fixed-point number is less than or equal to
+ \a value; false otherwise.
+*/
+
+/*!
+ \fn bool operator<=(const QFixedPt<PrecBits>& v1, int v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is less than or equal to \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool operator<=(int v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is less than or equal to \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool operator<=(const QFixedPt<PrecBits>& v1, qreal v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is less than or equal to \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool operator<=(qreal v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is less than or equal to \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool QFixedPt::operator<(const QFixedPt<PrecBits>& value) const
+
+ Returns true if this fixed-point number is less than \a value;
+ false otherwise.
+*/
+
+/*!
+ \fn bool operator<(const QFixedPt<PrecBits>& v1, int v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is less than \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool operator<(int v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is less than \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool operator<(const QFixedPt<PrecBits>& v1, qreal v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is less than \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool operator<(qreal v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is less than \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool QFixedPt::operator>=(const QFixedPt<PrecBits>& value) const
+
+ Returns true if this fixed-point number is greater than or equal to
+ \a value; false otherwise.
+*/
+
+/*!
+ \fn bool operator>=(const QFixedPt<PrecBits>& v1, int v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is greater than or equal to \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool operator>=(int v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is greater than or equal to \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool operator>=(const QFixedPt<PrecBits>& v1, qreal v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is greater than or equal to \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool operator>=(qreal v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is greater than or equal to \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool QFixedPt::operator>(const QFixedPt<PrecBits>& value) const
+
+ Returns true if this fixed-point number is greater than \a value;
+ false otherwise.
+*/
+
+/*!
+ \fn bool operator>(const QFixedPt<PrecBits>& v1, int v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is greater than \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool operator>(int v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is greater than \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool operator>(const QFixedPt<PrecBits>& v1, qreal v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is greater than \a v2; false otherwise.
+*/
+
+/*!
+ \fn bool operator>(qreal v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns true if \a v1 is greater than \a v2; false otherwise.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::operator+(const QFixedPt<PrecBits>& value) const
+
+ Returns the result of adding this fixed-point number and \a value.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::operator+(int value) const
+
+ Returns the result of adding this fixed-point number and \a value.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::operator+(qreal value) const
+
+ Returns the result of adding this fixed-point number and \a value.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> operator+(int v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns the result of adding \a v1 and \a v2.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> operator+(qreal v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns the result of adding \a v1 and \a v2.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::operator-(const QFixedPt<PrecBits>& value) const
+
+ Returns the result of subtracting \a value from this fixed-point number.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::operator-(int value) const
+
+ Returns the result of subtracting \a value from this fixed-point number.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::operator-(qreal value) const
+
+ Returns the result of subtracting \a value from this fixed-point number.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> operator-(int v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns the result of subtracting \a v2 from \a v1.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> operator-(qreal v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns the result of subtracting \a v2 from \a v1.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::operator*(const QFixedPt<PrecBits>& value) const
+
+ Returns the result of multiplying this fixed-point number by \a value.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::operator*(int value) const
+
+ Returns the result of multiplying this fixed-point number by \a value.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::operator*(qreal value) const
+
+ Returns the result of multiplying this fixed-point number by \a value.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> operator*(int v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns the result of multiplying \a v1 by \a v2.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> operator*(qreal v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns the result of multiplying \a v1 by \a v2.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::operator/(const QFixedPt<PrecBits>& value) const
+
+ Returns the result of dividing this fixed-point number by \a value.
+ Division by zero will result in zero.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::operator/(int value) const
+
+ Returns the result of dividing this fixed-point number by \a value.
+ Division by zero will result in zero.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::operator/(qreal value) const
+
+ Returns the result of dividing this fixed-point number by \a value.
+ Division by zero will result in zero.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> operator/(int v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns the result of dividing \a v1 by \a v2. Division by zero will
+ result in zero.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> operator/(qreal v1, const QFixedPt<PrecBits>& v2)
+ \relates QFixedPt
+
+ Returns the result of dividing \a v1 by \a v2. Division by zero will
+ result in zero.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::operator-() const
+
+ Returns the negation of this fixed-point number.
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::sqrt() const
+
+ Returns the square root of this fixed-point number.
+
+ \sa sqrtF()
+*/
+
+/*!
+ \fn qreal QFixedPt::sqrtF() const
+
+ Return the square root of this fixed-point number as a
+ floating-point value.
+
+ \sa sqrt()
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::round() const
+
+ Returns this fixed-point number, rounded to the nearest integer.
+
+ \sa floor(), ceil(), truncate()
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::floor() const;
+
+ Returns the largest integer that is less than or equal to
+ this fixed-point number.
+
+ \sa round(), ceil(), truncate()
+*/
+
+/*!
+ \fn QFixedPt<PrecBits> QFixedPt::ceil() const
+
+ Returns the smallest integer that is greater than or equal to
+ this fixed-point number.
+
+ \sa round(), floor(), truncate()
+*/
+
+/*!
+ \fn int QFixedPt::truncate() const
+
+ Returns this fixed-point number with the bits after the
+ decimal point truncated.
+
+ \sa round(), floor(), ceil()
+*/
+
+/*!
+ \fn int QFixedPt::toInt() const
+
+ Returns this fixed-point number, rounded to the nearest integer.
+
+ \sa toReal()
+*/
+
+/*!
+ \fn qreal QFixedPt::toReal() const
+
+ Returns this fixed-point number as a floating-point value.
+
+ \sa toInt()
+*/
+
+/*!
+ \fn int qCeil(const QFixedPt<PrecBits>& value)
+ \relates QFixedPt
+
+ Returns the smallest integer that is greater than or equal to
+ \a value.
+
+ \sa qFloor(), qRound(), QFixedPt::ceil()
+*/
+
+/*!
+ \fn int qFloor(const QFixedPt<PrecBits>& value)
+ \relates QFixedPt
+
+ Returns the largest integer that is less than or equal to
+ \a value.
+
+ \sa qCeil(), qRound(), QFixedPt::floor()
+*/
+
+/*!
+ \fn int qRound(const QFixedPt<PrecBits>& value)
+ \relates QFixedPt
+
+ Returns \a value, rounded to the nearest integer.
+
+ \sa qCeil(), qFloor(), QFixedPt::round()
+*/
+
+/*!
+ \fn bool qFuzzyCompare(const QFixedPt<PrecBits>& v1, const QFixedPt<PrecBits>& v2, int compareBits)
+ \relates QFixedPt
+
+ Returns true if \a v1 is almost equal to \a v2; false otherwise.
+ The \a compareBits parameter specifies the number of bits of precision
+ that should be considered relevant when performing the comparison.
+ By default, \a compareBits is PrecBits / 4.
+*/
+
+/*!
+ \fn bool qIsNull(const QFixedPt<PrecBits>& v)
+ \relates QFixedPt
+
+ Returns true if \a v is zero; false otherwise.
+*/
+
+QT_END_NAMESPACE
diff --git a/src/gui/math3d/qfixedpt.h b/src/gui/math3d/qfixedpt.h
new file mode 100644
index 0000000..ecbcad4
--- /dev/null
+++ b/src/gui/math3d/qfixedpt.h
@@ -0,0 +1,521 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the $MODULE$ of the Qt Toolkit.
+**
+** $TROLLTECH_DUAL_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QFIXEDPT_H
+#define QFIXEDPT_H
+
+#include <QtCore/qglobal.h>
+#include <QtCore/qdebug.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Gui)
+
+Q_GUI_EXPORT qint64 qt_math3d_fixed_sqrt(qint64 value);
+
+// Should be called QFixed or QFixedPoint, but both of those
+// are already in use in src/gui/painting/qfixed_p.h.
+template <int PrecBits>
+class QFixedPt
+{
+public:
+ inline QFixedPt() {} // Deliberately not initialized - don't change this.
+ inline QFixedPt(int value) : val(value << PrecBits) {}
+ inline QFixedPt(qreal value) : val(int(value * (1 << PrecBits))) {}
+
+ inline QFixedPt<PrecBits>& operator=(int value)
+ { val = value << PrecBits; return *this; }
+ inline QFixedPt<PrecBits>& operator=(qreal value)
+ { val = int(value * (1 << PrecBits)); return *this; }
+
+ inline int bits() const { return val; }
+ inline void setBits(int value) { val = value; }
+
+#if !defined(QT_NO_MEMBER_TEMPLATES) || defined(Q_QDOC)
+ template <int Prec>
+ inline QFixedPt<Prec> toPrecision() const
+ {
+ QFixedPt<Prec> result;
+ if (Prec < PrecBits)
+ result.setBits(shiftRight(val, (PrecBits - Prec)));
+ else
+ result.setBits(shiftLeft(val, (Prec - PrecBits)));
+ return result;
+ }
+#endif
+
+ inline QFixedPt<PrecBits>& operator+=(const QFixedPt<PrecBits>& value)
+ { val += value.val; return *this; }
+ inline QFixedPt<PrecBits>& operator+=(int value)
+ { val += (value << PrecBits); return *this; }
+ inline QFixedPt<PrecBits>& operator+=(qreal value)
+ { val += int(value * (1 << PrecBits)); return *this; }
+
+ inline QFixedPt<PrecBits>& operator-=(const QFixedPt<PrecBits>& value)
+ { val -= value.val; return *this; }
+ inline QFixedPt<PrecBits>& operator-=(int value)
+ { val -= (value << PrecBits); return *this; }
+ inline QFixedPt<PrecBits>& operator-=(qreal value)
+ { val -= int(value * (1 << PrecBits)); return *this; }
+
+ inline QFixedPt<PrecBits>& operator*=(const QFixedPt<PrecBits>& value)
+ { val = mul(val, value.val); return *this; }
+ inline QFixedPt<PrecBits>& operator*=(int value)
+ { val = mul(val, (value << PrecBits)); return *this; }
+ inline QFixedPt<PrecBits>& operator*=(qreal value)
+ { val = mul(val, int(value * (1 << PrecBits))); return *this; }
+
+ inline QFixedPt<PrecBits>& operator/=(const QFixedPt<PrecBits>& value)
+ { val = div(val, value.val); return *this; }
+ inline QFixedPt<PrecBits>& operator/=(int value)
+ { val = div(val, (value << PrecBits)); return *this; }
+ inline QFixedPt<PrecBits>& operator/=(qreal value)
+ { val = div(val, int(value * (1 << PrecBits))); return *this; }
+
+ inline QFixedPt<PrecBits>& operator<<=(int value)
+ { val <<= value; return *this; }
+ inline QFixedPt<PrecBits>& operator>>=(int value)
+ { val >>= value; return *this; }
+
+ inline QFixedPt<PrecBits> operator<<(int value) const
+ { QFixedPt<PrecBits> result; result.val = val << value; return result; }
+ inline QFixedPt<PrecBits> operator>>(int value) const
+ { QFixedPt<PrecBits> result; result.val = val >> value; return result; }
+
+ inline bool operator==(const QFixedPt<PrecBits>& value) const
+ { return val == value.val; }
+ inline bool operator!=(const QFixedPt<PrecBits>& value) const
+ { return val != value.val; }
+ inline bool operator<=(const QFixedPt<PrecBits>& value) const
+ { return val <= value.val; }
+ inline bool operator<(const QFixedPt<PrecBits>& value) const
+ { return val < value.val; }
+ inline bool operator>=(const QFixedPt<PrecBits>& value) const
+ { return val >= value.val; }
+ inline bool operator>(const QFixedPt<PrecBits>& value) const
+ { return val > value.val; }
+
+ inline QFixedPt<PrecBits> operator+(const QFixedPt<PrecBits>& value) const
+ { QFixedPt<PrecBits> result;
+ result.val = val + value.val; return result; }
+ inline QFixedPt<PrecBits> operator+(int value) const
+ { QFixedPt<PrecBits> result;
+ result.val = val + (value << PrecBits); return result; }
+ inline QFixedPt<PrecBits> operator+(qreal value) const
+ { QFixedPt<PrecBits> result;
+ result.val = val + int(value * (1 << PrecBits)); return result; }
+
+ inline QFixedPt<PrecBits> operator-(const QFixedPt<PrecBits>& value) const
+ { QFixedPt<PrecBits> result;
+ result.val = val - value.val; return result; }
+ inline QFixedPt<PrecBits> operator-(int value) const
+ { QFixedPt<PrecBits> result;
+ result.val = val - (value << PrecBits); return result; }
+ inline QFixedPt<PrecBits> operator-(qreal value) const
+ { QFixedPt<PrecBits> result;
+ result.val = val - int(value * (1 << PrecBits)); return result; }
+
+ inline QFixedPt<PrecBits> operator*(const QFixedPt<PrecBits>& value) const
+ { QFixedPt<PrecBits> result;
+ result.val = mul(val, value.val); return result; }
+ inline QFixedPt<PrecBits> operator*(int value) const
+ { QFixedPt<PrecBits> result;
+ result.val = mul(val, (value << PrecBits)); return result; }
+ inline QFixedPt<PrecBits> operator*(qreal value) const
+ { QFixedPt<PrecBits> result;
+ result.val = mul(val, int(value * (1 << PrecBits))); return result; }
+
+ inline QFixedPt<PrecBits> operator/(const QFixedPt<PrecBits>& value) const
+ { QFixedPt<PrecBits> result;
+ result.val = div(val, value.val); return result; }
+ inline QFixedPt<PrecBits> operator/(int value) const
+ { QFixedPt<PrecBits> result;
+ result.val = div(val, (value << PrecBits)); return result; }
+ inline QFixedPt<PrecBits> operator/(qreal value) const
+ { QFixedPt<PrecBits> result;
+ result.val = div(val, int(value * (1 << PrecBits))); return result; }
+
+ inline QFixedPt<PrecBits> operator-() const
+ { QFixedPt<PrecBits> result; result.val = -val; return result; }
+
+ inline QFixedPt<PrecBits> sqrt() const;
+ inline qreal sqrtF() const;
+ inline QFixedPt<PrecBits> round() const;
+ inline QFixedPt<PrecBits> floor() const;
+ inline QFixedPt<PrecBits> ceil() const;
+ inline int truncate() const { return val >> PrecBits; }
+
+ inline int toInt() const { return (val + (1 << (PrecBits - 1))) >> PrecBits; }
+ inline qreal toReal() const { return qreal(val) / qreal(1 << PrecBits); }
+
+#if !defined(Q_NO_TEMPLATE_FRIENDS)
+ template <int Prec>
+ friend QFixedPt<Prec> operator/(int v1, const QFixedPt<Prec>& v2);
+ template <int Prec>
+ friend QFixedPt<Prec> operator/(qreal v1, const QFixedPt<Prec>& v2);
+
+private:
+#endif
+ int val;
+
+ inline static int mul(int v1, int v2)
+ {
+ return int((qint64(v1) * qint64(v2)) >> PrecBits);
+ }
+
+ inline static int div(int v1, int v2)
+ {
+ if (v2)
+ return int((qint64(v1) << PrecBits) / qint64(v2));
+ else
+ return 0;
+ }
+
+ // These are used by toPrecision() to avoid a silly gcc compiler warning
+ // related to negative shift values that will never actually be used.
+ inline static int shiftRight(int val, int shift)
+ {
+ return val >> shift;
+ }
+ inline static int shiftLeft(int val, int shift)
+ {
+ return val << shift;
+ }
+
+#if !defined(Q_NO_TEMPLATE_FRIENDS)
+ template <int Prec, int Prec2>
+ friend QFixedPt<Prec> qFixedPtToPrecision(const QFixedPt<Prec2>& value);
+#endif
+};
+
+template <int PrecBits>
+inline bool operator==(const QFixedPt<PrecBits>& v1, int v2)
+{
+ return v1.bits() == (v2 << PrecBits);
+}
+
+template <int PrecBits>
+inline bool operator==(int v1, const QFixedPt<PrecBits>& v2)
+{
+ return (v1 << PrecBits) == v2.bits();
+}
+
+template <int PrecBits>
+inline bool operator==(const QFixedPt<PrecBits>& v1, qreal v2)
+{
+ return v1.bits() == int(v2 * (1 << PrecBits));
+}
+
+template <int PrecBits>
+inline bool operator==(qreal v1, const QFixedPt<PrecBits>& v2)
+{
+ return int(v1 * (1 << PrecBits)) == v2.bits();
+}
+
+template <int PrecBits>
+inline bool operator!=(const QFixedPt<PrecBits>& v1, int v2)
+{
+ return v1.bits() != (v2 << PrecBits);
+}
+
+template <int PrecBits>
+inline bool operator!=(int v1, const QFixedPt<PrecBits>& v2)
+{
+ return (v1 << PrecBits) != v2.bits();
+}
+
+template <int PrecBits>
+inline bool operator!=(const QFixedPt<PrecBits>& v1, qreal v2)
+{
+ return v1.bits() != int(v2 * (1 << PrecBits));
+}
+
+template <int PrecBits>
+inline bool operator!=(qreal v1, const QFixedPt<PrecBits>& v2)
+{
+ return int(v1 * (1 << PrecBits)) != v2.bits();
+}
+
+template <int PrecBits>
+inline bool operator<=(const QFixedPt<PrecBits>& v1, int v2)
+{
+ return v1.bits() <= (v2 << PrecBits);
+}
+
+template <int PrecBits>
+inline bool operator<=(int v1, const QFixedPt<PrecBits>& v2)
+{
+ return (v1 << PrecBits) <= v2.bits();
+}
+
+template <int PrecBits>
+inline bool operator<=(const QFixedPt<PrecBits>& v1, qreal v2)
+{
+ return v1.bits() <= int(v2 * (1 << PrecBits));
+}
+
+template <int PrecBits>
+inline bool operator<=(qreal v1, const QFixedPt<PrecBits>& v2)
+{
+ return int(v1 * (1 << PrecBits)) <= v2.bits();
+}
+
+template <int PrecBits>
+inline bool operator<(const QFixedPt<PrecBits>& v1, int v2)
+{
+ return v1.bits() < (v2 << PrecBits);
+}
+
+template <int PrecBits>
+inline bool operator<(int v1, const QFixedPt<PrecBits>& v2)
+{
+ return (v1 << PrecBits) < v2.bits();
+}
+
+template <int PrecBits>
+inline bool operator<(const QFixedPt<PrecBits>& v1, qreal v2)
+{
+ return v1.bits() < int(v2 * (1 << PrecBits));
+}
+
+template <int PrecBits>
+inline bool operator<(qreal v1, const QFixedPt<PrecBits>& v2)
+{
+ return int(v1 * (1 << PrecBits)) < v2.bits();
+}
+
+template <int PrecBits>
+inline bool operator>=(const QFixedPt<PrecBits>& v1, int v2)
+{
+ return v1.bits() >= (v2 << PrecBits);
+}
+
+template <int PrecBits>
+inline bool operator>=(int v1, const QFixedPt<PrecBits>& v2)
+{
+ return (v1 << PrecBits) >= v2.bits();
+}
+
+template <int PrecBits>
+inline bool operator>=(const QFixedPt<PrecBits>& v1, qreal v2)
+{
+ return v1.bits() >= int(v2 * (1 << PrecBits));
+}
+
+template <int PrecBits>
+inline bool operator>=(qreal v1, const QFixedPt<PrecBits>& v2)
+{
+ return int(v1 * (1 << PrecBits)) >= v2.bits();
+}
+
+template <int PrecBits>
+inline bool operator>(const QFixedPt<PrecBits>& v1, int v2)
+{
+ return v1.bits() > (v2 << PrecBits);
+}
+
+template <int PrecBits>
+inline bool operator>(int v1, const QFixedPt<PrecBits>& v2)
+{
+ return (v1 << PrecBits) > v2.bits();
+}
+
+template <int PrecBits>
+inline bool operator>(const QFixedPt<PrecBits>& v1, qreal v2)
+{
+ return v1.bits() > int(v2 * (1 << PrecBits));
+}
+
+template <int PrecBits>
+inline bool operator>(qreal v1, const QFixedPt<PrecBits>& v2)
+{
+ return int(v1 * (1 << PrecBits)) > v2.bits();
+}
+
+template <int PrecBits>
+inline QFixedPt<PrecBits> operator+(int v1, const QFixedPt<PrecBits>& v2)
+{
+ return v2 + v1;
+}
+
+template <int PrecBits>
+inline QFixedPt<PrecBits> operator+(qreal v1, const QFixedPt<PrecBits>& v2)
+{
+ return v2 + v1;
+}
+
+template <int PrecBits>
+inline QFixedPt<PrecBits> operator-(int v1, const QFixedPt<PrecBits>& v2)
+{
+ return -(v2 - v1);
+}
+
+template <int PrecBits>
+inline QFixedPt<PrecBits> operator-(qreal v1, const QFixedPt<PrecBits>& v2)
+{
+ return -(v2 - v1);
+}
+
+template <int PrecBits>
+inline QFixedPt<PrecBits> operator*(int v1, const QFixedPt<PrecBits>& v2)
+{
+ return v2 * v1;
+}
+
+template <int PrecBits>
+inline QFixedPt<PrecBits> operator*(qreal v1, const QFixedPt<PrecBits>& v2)
+{
+ return v2 * v1;
+}
+
+template <int PrecBits>
+inline QFixedPt<PrecBits> operator/(int v1, const QFixedPt<PrecBits>& v2)
+{
+ QFixedPt<PrecBits> result;
+ result.val = QFixedPt<PrecBits>::div(v1 << PrecBits, v2.val);
+ return result;
+}
+
+template <int PrecBits>
+inline QFixedPt<PrecBits> operator/(qreal v1, const QFixedPt<PrecBits>& v2)
+{
+ QFixedPt<PrecBits> result;
+ result.val = QFixedPt<PrecBits>::div(int(v1 * (1 << PrecBits)), v2.val);
+ return result;
+}
+
+template <int PrecBits>
+inline QFixedPt<PrecBits> QFixedPt<PrecBits>::sqrt() const
+{
+ QFixedPt<PrecBits> result;
+ result.val = int(qt_math3d_fixed_sqrt
+ (qint64(val) << (PrecBits * 2)) >> (PrecBits / 2));
+ return result;
+}
+
+template <int PrecBits>
+inline qreal QFixedPt<PrecBits>::sqrtF() const
+{
+ return qt_math3d_fixed_sqrt
+ (qint64(val) << (PrecBits * 2)) / (qreal)(1 << (PrecBits + (PrecBits / 2)));
+}
+
+template <int PrecBits>
+inline QFixedPt<PrecBits> QFixedPt<PrecBits>::round() const
+{
+ QFixedPt<PrecBits> result;
+ result.val = (val + (1 << (PrecBits - 1))) & ~((1 << PrecBits) - 1);
+ return result;
+}
+
+template <int PrecBits>
+inline QFixedPt<PrecBits> QFixedPt<PrecBits>::floor() const
+{
+ QFixedPt<PrecBits> result;
+ result.val = val & ~((1 << PrecBits) - 1);
+ return result;
+}
+
+template <int PrecBits>
+inline QFixedPt<PrecBits> QFixedPt<PrecBits>::ceil() const
+{
+ QFixedPt<PrecBits> result;
+ result.val = (val + (1 << PrecBits) - 1) & ~((1 << PrecBits) - 1);
+ return result;
+}
+
+template <int PrecBits>
+inline int qCeil(const QFixedPt<PrecBits>& value)
+{
+ return value.ceil().bits() >> PrecBits;
+}
+
+template <int PrecBits>
+inline int qFloor(const QFixedPt<PrecBits>& value)
+{
+ return value.floor().bits() >> PrecBits;
+}
+
+template <int PrecBits>
+inline int qRound(const QFixedPt<PrecBits>& value)
+{
+ return value.round().bits() >> PrecBits;
+}
+
+template <int PrecBits>
+inline bool qFuzzyCompare(const QFixedPt<PrecBits>& v1, const QFixedPt<PrecBits>& v2, int compareBits = (PrecBits / 4))
+{
+ return ((v1.bits() ^ v2.bits()) & ~((1 << compareBits) - 1)) == 0;
+}
+
+template <int PrecBits>
+inline bool qIsNull(const QFixedPt<PrecBits>& v)
+{
+ return v.bits() == 0;
+}
+
+template <int Prec, int PrecBits>
+QFixedPt<Prec> qFixedPtToPrecision(const QFixedPt<PrecBits>& value)
+{
+ QFixedPt<Prec> result;
+ if (Prec < PrecBits)
+ result.setBits(QFixedPt<PrecBits>::shiftRight(value.bits(), (PrecBits - Prec)));
+ else
+ result.setBits(QFixedPt<PrecBits>::shiftLeft(value.bits(), (Prec - PrecBits)));
+ return result;
+}
+
+template <int PrecBits>
+inline QDebug &operator<<(QDebug &dbg, const QFixedPt<PrecBits> &f)
+{
+ return dbg << f.toReal();
+}
+
+Q_DECLARE_TYPEINFO(QFixedPt<0>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<1>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<2>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<3>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<4>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<5>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<6>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<7>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<8>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<9>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<10>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<11>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<12>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<13>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<14>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<15>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<16>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<17>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<18>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<19>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<20>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<21>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<22>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<23>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<24>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<25>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<26>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<27>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<28>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<29>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<30>, Q_PRIMITIVE_TYPE);
+Q_DECLARE_TYPEINFO(QFixedPt<31>, Q_PRIMITIVE_TYPE);
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif
diff --git a/src/gui/math3d/qgenericmatrix.cpp b/src/gui/math3d/qgenericmatrix.cpp
new file mode 100644
index 0000000..cb48909
--- /dev/null
+++ b/src/gui/math3d/qgenericmatrix.cpp
@@ -0,0 +1,221 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the $MODULE$ of the Qt Toolkit.
+**
+** $TROLLTECH_DUAL_LICENSE$
+**
+****************************************************************************/
+
+#include "qgenericmatrix.h"
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \class QGenericMatrix
+ \brief The QGenericMatrix class is a template class that represents a NxM transformation matrix with N columns and M rows.
+ \since 4.6
+
+ The QGenericMatrix template has four parameters:
+
+ \table
+ \row \i N \i Number of columns.
+ \row \i M \i Number of rows.
+ \row \i T \i Element type that is visible to users of the class.
+ \row \i InnerT \i Element type that is used inside the class.
+ \endtable
+
+ Normally T and InnerT are the same type; e.g. float or double.
+ But they can be different if the user wants to store elements
+ internally in a fixed-point format for the underlying hardware.
+
+ \sa QMatrix4x4, QFixedPt
+*/
+
+/*!
+ \fn QGenericMatrix::QGenericMatrix()
+
+ Constructs a NxM identity matrix.
+*/
+
+/*!
+ \fn QGenericMatrix::QGenericMatrix(const QGenericMatrix<N, M, T, InnerT>& other)
+
+ Constructs a copy of \a other.
+*/
+
+/*!
+ \fn QGenericMatrix::QGenericMatrix(const T *values)
+
+ Constructs a matrix from the given N * M floating-point \a values.
+ The contents of the array \a values is assumed to be in
+ row-major order.
+
+ \sa toValueArray()
+*/
+
+/*!
+ \fn T QGenericMatrix::operator()(int row, int column) const
+
+ Returns the element at position (\a row, \a column) in this matrix.
+*/
+
+/*!
+ \fn InnerT& QGenericMatrix::operator()(int row, int column)
+
+ Returns a reference to the element at position (\a row, \a column)
+ in this matrix so that the element can be assigned to.
+*/
+
+/*!
+ \fn bool QGenericMatrix::isIdentity() const
+
+ Returns true if this matrix is the identity; false otherwise.
+
+ \sa setIdentity()
+*/
+
+/*!
+ \fn void QGenericMatrix::setIdentity()
+
+ Sets this matrix to the identity.
+
+ \sa isIdentity()
+*/
+
+/*!
+ \fn void QGenericMatrix::fill(qreal value)
+
+ Fills all elements of this matrix with \a value.
+*/
+
+/*!
+ \fn QGenericMatrix<M, N> QGenericMatrix::transposed() const
+
+ Returns this matrix, transposed about its diagonal.
+*/
+
+/*!
+ \fn QGenericMatrix<N, M, T, InnerT>& QGenericMatrix::operator+=(const QGenericMatrix<N, M, T, InnerT>& other)
+
+ Adds the contents of \a other to this matrix.
+*/
+
+/*!
+ \fn QGenericMatrix<N, M, T, InnerT>& QGenericMatrix::operator-=(const QGenericMatrix<N, M, T, InnerT>& other)
+
+ Subtracts the contents of \a other from this matrix.
+*/
+
+/*!
+ \fn QGenericMatrix<N, M, T, InnerT>& QGenericMatrix::operator*=(T factor)
+
+ Multiplies all elements of this matrix by \a factor.
+*/
+
+/*!
+ \fn QGenericMatrix<N, M, T, InnerT>& QGenericMatrix::operator/=(T divisor)
+
+ Divides all elements of this matrix by \a divisor.
+*/
+
+/*!
+ \fn bool QGenericMatrix::operator==(const QGenericMatrix<N, M, T, InnerT>& other) const
+
+ Returns true if this matrix is identical to \a other; false otherwise.
+*/
+
+/*!
+ \fn bool QGenericMatrix::operator!=(const QGenericMatrix<N, M, T, InnerT>& other) const
+
+ Returns true if this matrix is not identical to \a other; false otherwise.
+*/
+
+/*!
+ \fn QGenericMatrix<N, M, T, InnerT> operator+(const QGenericMatrix<N, M, T, InnerT>& m1, const QGenericMatrix<N, M, T, InnerT>& m2)
+ \relates QGenericMatrix
+
+ Returns the sum of \a m1 and \a m2.
+*/
+
+/*!
+ \fn QGenericMatrix<N, M, T, InnerT> operator-(const QGenericMatrix<N, M, T, InnerT>& m1, const QGenericMatrix<N, M, T, InnerT>& m2)
+ \relates QGenericMatrix
+
+ Returns the difference of \a m1 and \a m2.
+*/
+
+/*!
+ \fn QGenericMatrix<M1, M2, T, InnerT> operator*(const QGenericMatrix<N, M2, T, InnerT>& m1, const QGenericMatrix<M1, N, T, InnerT>& m2)
+ \relates QGenericMatrix
+
+ Returns the product of the NxM2 matrix \a m1 and the M1xN matrix \a m2
+ to produce a M1xM2 matrix result.
+*/
+
+/*!
+ \fn QGenericMatrix<N, M, T, InnerT> operator-(const QGenericMatrix<N, M, T, InnerT>& matrix)
+ \overload
+ \relates QGenericMatrix
+
+ Returns the negation of \a matrix.
+*/
+
+/*!
+ \fn QGenericMatrix<N, M, T, InnerT> operator*(T factor, const QGenericMatrix<N, M, T, InnerT>& matrix)
+ \relates QGenericMatrix
+
+ Returns the result of multiplying all elements of \a matrix by \a factor.
+*/
+
+/*!
+ \fn QGenericMatrix<N, M, T, InnerT> operator*(const QGenericMatrix<N, M, T, InnerT>& matrix, T factor)
+ \relates QGenericMatrix
+
+ Returns the result of multiplying all elements of \a matrix by \a factor.
+*/
+
+/*!
+ \fn QGenericMatrix<N, M, T, InnerT> operator/(const QGenericMatrix<N, M, T, InnerT>& matrix, T divisor)
+ \relates QGenericMatrix
+
+ Returns the result of dividing all elements of \a matrix by \a divisor.
+*/
+
+/*!
+ \fn void QGenericMatrix::toValueArray(T *values)
+
+ Retrieves the N * M items in this matrix and writes them to \a values
+ in row-major order.
+*/
+
+/*!
+ \fn InnerT *QGenericMatrix::data()
+
+ Returns a pointer to the raw data of this matrix. This is indended
+ for use with raw GL functions.
+
+ \sa constData()
+*/
+
+/*!
+ \fn const InnerT *QGenericMatrix::data() const
+
+ Returns a constant pointer to the raw data of this matrix.
+ This is indended for use with raw GL functions.
+
+ \sa constData()
+*/
+
+/*!
+ \fn const InnerT *QGenericMatrix::constData() const
+
+ Returns a constant pointer to the raw data of this matrix.
+ This is indended for use with raw GL functions.
+
+ \sa data()
+*/
+
+QT_END_NAMESPACE
diff --git a/src/gui/math3d/qgenericmatrix.h b/src/gui/math3d/qgenericmatrix.h
new file mode 100644
index 0000000..26a0e48
--- /dev/null
+++ b/src/gui/math3d/qgenericmatrix.h
@@ -0,0 +1,341 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the $MODULE$ of the Qt Toolkit.
+**
+** $TROLLTECH_DUAL_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGENERICMATRIX_H
+#define QGENERICMATRIX_H
+
+#include <QtGui/qmath3dglobal.h>
+#include <QtCore/qmetatype.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Gui)
+
+template <int N, int M, typename T, typename InnerT = T>
+class QGenericMatrix
+{
+public:
+ QGenericMatrix();
+ QGenericMatrix(const QGenericMatrix<N, M, T, InnerT>& other);
+ explicit QGenericMatrix(const T *values);
+
+ T operator()(int row, int column) const;
+ InnerT& operator()(int row, int column);
+
+ bool isIdentity() const;
+ void setIdentity();
+
+ void fill(qreal value);
+
+ QGenericMatrix<M, N, T, InnerT> transposed() const;
+
+ QGenericMatrix<N, M, T, InnerT>& operator+=(const QGenericMatrix<N, M, T, InnerT>& other);
+ QGenericMatrix<N, M, T, InnerT>& operator-=(const QGenericMatrix<N, M, T, InnerT>& other);
+ QGenericMatrix<N, M, T, InnerT>& operator*=(T factor);
+ QGenericMatrix<N, M, T, InnerT>& operator/=(T divisor);
+ bool operator==(const QGenericMatrix<N, M, T, InnerT>& other) const;
+ bool operator!=(const QGenericMatrix<N, M, T, InnerT>& other) const;
+
+ void toValueArray(T *values);
+
+ InnerT *data() { return m[0]; }
+ const InnerT *data() const { return m[0]; }
+ const InnerT *constData() const { return m[0]; }
+
+#if !defined(Q_NO_TEMPLATE_FRIENDS)
+ template<int NN, int MM, typename TT, typename ITT>
+ friend QGenericMatrix<NN, MM, TT, ITT> operator+(const QGenericMatrix<NN, MM, TT, ITT>& m1, const QGenericMatrix<NN, MM, TT, ITT>& m2);
+ template<int NN, int MM, typename TT, typename ITT>
+ friend QGenericMatrix<NN, MM, TT, ITT> operator-(const QGenericMatrix<NN, MM, TT, ITT>& m1, const QGenericMatrix<NN, MM, TT, ITT>& m2);
+ template<int NN, int M1, int M2, typename TT, typename ITT>
+ friend QGenericMatrix<M1, M2, TT, ITT> operator*(const QGenericMatrix<NN, M2, TT, ITT>& m1, const QGenericMatrix<M1, NN, TT, ITT>& m2);
+ template<int NN, int MM, typename TT, typename ITT>
+ friend QGenericMatrix<NN, MM, TT, ITT> operator-(const QGenericMatrix<NN, MM, TT, ITT>& matrix);
+ template<int NN, int MM, typename TT, typename ITT>
+ friend QGenericMatrix<NN, MM, TT, ITT> operator*(TT factor, const QGenericMatrix<NN, MM, TT, ITT>& matrix);
+ template<int NN, int MM, typename TT, typename ITT>
+ friend QGenericMatrix<NN, MM, TT, ITT> operator*(const QGenericMatrix<NN, MM, TT, ITT>& matrix, TT factor);
+ template<int NN, int MM, typename TT, typename ITT>
+ friend QGenericMatrix<NN, MM, TT, ITT> operator/(const QGenericMatrix<NN, MM, TT, ITT>& matrix, TT divisor);
+
+private:
+#endif
+ InnerT m[N][M]; // Column-major order to match OpenGL.
+
+ QGenericMatrix(int) {} // Construct without initializing identity matrix.
+
+#if !defined(Q_NO_TEMPLATE_FRIENDS)
+ template <int NN, int MM, typename TT, typename ITT>
+ friend class QGenericMatrix;
+#endif
+};
+
+template <int N, int M, typename T, typename InnerT>
+Q_INLINE_TEMPLATE QGenericMatrix<N, M, T, InnerT>::QGenericMatrix()
+{
+ setIdentity();
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_INLINE_TEMPLATE QGenericMatrix<N, M, T, InnerT>::QGenericMatrix(const QGenericMatrix<N, M, T, InnerT>& other)
+{
+ qMemCopy(m, other.m, sizeof(m));
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE QGenericMatrix<N, M, T, InnerT>::QGenericMatrix(const T *values)
+{
+ for (int col = 0; col < N; ++col)
+ for (int row = 0; row < M; ++row)
+ m[col][row] = values[row * N + col];
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_INLINE_TEMPLATE T QGenericMatrix<N, M, T, InnerT>::operator()(int row, int column) const
+{
+ Q_ASSERT(row >= 0 && row < M && column >= 0 && column < N);
+ return qt_math3d_convert<T, InnerT>(m[column][row]);
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_INLINE_TEMPLATE InnerT& QGenericMatrix<N, M, T, InnerT>::operator()(int row, int column)
+{
+ Q_ASSERT(row >= 0 && row < M && column >= 0 && column < N);
+ return m[column][row];
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE bool QGenericMatrix<N, M, T, InnerT>::isIdentity() const
+{
+ for (int col = 0; col < N; ++col) {
+ for (int row = 0; row < M; ++row) {
+ if (row == col) {
+ if (m[col][row] != 1.0f)
+ return false;
+ } else {
+ if (m[col][row] != 0.0f)
+ return false;
+ }
+ }
+ }
+ return true;
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE void QGenericMatrix<N, M, T, InnerT>::setIdentity()
+{
+ for (int col = 0; col < N; ++col) {
+ for (int row = 0; row < M; ++row) {
+ if (row == col)
+ m[col][row] = 1.0f;
+ else
+ m[col][row] = 0.0f;
+ }
+ }
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE void QGenericMatrix<N, M, T, InnerT>::fill(qreal value)
+{
+ for (int col = 0; col < N; ++col)
+ for (int row = 0; row < M; ++row)
+ m[col][row] = value;
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE QGenericMatrix<M, N, T, InnerT> QGenericMatrix<N, M, T, InnerT>::transposed() const
+{
+ QGenericMatrix<M, N, T, InnerT> result(1);
+ for (int row = 0; row < M; ++row)
+ for (int col = 0; col < N; ++col)
+ result.m[row][col] = m[col][row];
+ return result;
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE QGenericMatrix<N, M, T, InnerT>& QGenericMatrix<N, M, T, InnerT>::operator+=(const QGenericMatrix<N, M, T, InnerT>& other)
+{
+ for (int index = 0; index < N * M; ++index)
+ m[0][index] += other.m[0][index];
+ return *this;
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE QGenericMatrix<N, M, T, InnerT>& QGenericMatrix<N, M, T, InnerT>::operator-=(const QGenericMatrix<N, M, T, InnerT>& other)
+{
+ for (int index = 0; index < N * M; ++index)
+ m[0][index] -= other.m[0][index];
+ return *this;
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE QGenericMatrix<N, M, T, InnerT>& QGenericMatrix<N, M, T, InnerT>::operator*=(T factor)
+{
+ InnerT f(factor);
+ for (int index = 0; index < N * M; ++index)
+ m[0][index] *= f;
+ return *this;
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE bool QGenericMatrix<N, M, T, InnerT>::operator==(const QGenericMatrix<N, M, T, InnerT>& other) const
+{
+ for (int index = 0; index < N * M; ++index) {
+ if (m[0][index] != other.m[0][index])
+ return false;
+ }
+ return true;
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE bool QGenericMatrix<N, M, T, InnerT>::operator!=(const QGenericMatrix<N, M, T, InnerT>& other) const
+{
+ for (int index = 0; index < N * M; ++index) {
+ if (m[0][index] != other.m[0][index])
+ return true;
+ }
+ return false;
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE QGenericMatrix<N, M, T, InnerT>& QGenericMatrix<N, M, T, InnerT>::operator/=(T divisor)
+{
+ InnerT d(divisor);
+ for (int index = 0; index < N * M; ++index)
+ m[0][index] /= d;
+ return *this;
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE QGenericMatrix<N, M, T, InnerT> operator+(const QGenericMatrix<N, M, T, InnerT>& m1, const QGenericMatrix<N, M, T, InnerT>& m2)
+{
+ QGenericMatrix<N, M, T, InnerT> result(1);
+ for (int index = 0; index < N * M; ++index)
+ result.m[0][index] = m1.m[0][index] + m2.m[0][index];
+ return result;
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE QGenericMatrix<N, M, T, InnerT> operator-(const QGenericMatrix<N, M, T, InnerT>& m1, const QGenericMatrix<N, M, T, InnerT>& m2)
+{
+ QGenericMatrix<N, M, T, InnerT> result(1);
+ for (int index = 0; index < N * M; ++index)
+ result.m[0][index] = m1.m[0][index] - m2.m[0][index];
+ return result;
+}
+
+template <int N, int M1, int M2, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE QGenericMatrix<M1, M2, T, InnerT> operator*(const QGenericMatrix<N, M2, T, InnerT>& m1, const QGenericMatrix<M1, N, T, InnerT>& m2)
+{
+ QGenericMatrix<M1, M2, T, InnerT> result(1);
+ for (int row = 0; row < M2; ++row) {
+ for (int col = 0; col < M1; ++col) {
+ InnerT sum(0.0f);
+ for (int j = 0; j < N; ++j)
+ sum += m1.m[j][row] * m2.m[col][j];
+ result.m[col][row] = sum;
+ }
+ }
+ return result;
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE QGenericMatrix<N, M, T, InnerT> operator-(const QGenericMatrix<N, M, T, InnerT>& matrix)
+{
+ QGenericMatrix<N, M, T, InnerT> result(1);
+ for (int index = 0; index < N * M; ++index)
+ result.m[0][index] = -matrix.m[0][index];
+ return result;
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE QGenericMatrix<N, M, T, InnerT> operator*(T factor, const QGenericMatrix<N, M, T, InnerT>& matrix)
+{
+ InnerT f(factor);
+ QGenericMatrix<N, M, T, InnerT> result(1);
+ for (int index = 0; index < N * M; ++index)
+ result.m[0][index] = matrix.m[0][index] * f;
+ return result;
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE QGenericMatrix<N, M, T, InnerT> operator*(const QGenericMatrix<N, M, T, InnerT>& matrix, T factor)
+{
+ InnerT f(factor);
+ QGenericMatrix<N, M, T, InnerT> result(1);
+ for (int index = 0; index < N * M; ++index)
+ result.m[0][index] = matrix.m[0][index] * f;
+ return result;
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE QGenericMatrix<N, M, T, InnerT> operator/(const QGenericMatrix<N, M, T, InnerT>& matrix, T divisor)
+{
+ InnerT d(divisor);
+ QGenericMatrix<N, M, T, InnerT> result(1);
+ for (int index = 0; index < N * M; ++index)
+ result.m[0][index] = matrix.m[0][index] / d;
+ return result;
+}
+
+template <int N, int M, typename T, typename InnerT>
+Q_OUTOFLINE_TEMPLATE void QGenericMatrix<N, M, T, InnerT>::toValueArray(T *values)
+{
+ for (int col = 0; col < N; ++col)
+ for (int row = 0; row < M; ++row)
+ values[row * N + col] = qt_math3d_convert<T, InnerT>(m[col][row]);
+}
+
+// Define aliases for the useful variants of QGenericMatrix.
+typedef QGenericMatrix<2, 2, qreal, qrealinner> QMatrix2x2;
+typedef QGenericMatrix<2, 3, qreal, qrealinner> QMatrix2x3;
+typedef QGenericMatrix<2, 4, qreal, qrealinner> QMatrix2x4;
+typedef QGenericMatrix<3, 2, qreal, qrealinner> QMatrix3x2;
+typedef QGenericMatrix<3, 3, qreal, qrealinner> QMatrix3x3;
+typedef QGenericMatrix<3, 4, qreal, qrealinner> QMatrix3x4;
+typedef QGenericMatrix<4, 2, qreal, qrealinner> QMatrix4x2;
+typedef QGenericMatrix<4, 3, qreal, qrealinner> QMatrix4x3;
+
+#ifndef QT_NO_DEBUG_STREAM
+
+template <int N, int M, typename T, typename InnerT>
+QDebug operator<<(QDebug dbg, const QGenericMatrix<N, M, T, InnerT> &m)
+{
+ dbg.nospace() << "QGenericMatrix<" << N << ", " << M
+ << ", " << QTypeInfo<T>::name() << ", " << QTypeInfo<InnerT>::name()
+ << ">(" << endl << qSetFieldWidth(10);
+ for (int row = 0; row < M; ++row) {
+ for (int col = 0; col < N; ++col)
+ dbg << m(row, col);
+ dbg << endl;
+ }
+ dbg << qSetFieldWidth(0) << ')';
+ return dbg.space();
+}
+
+#endif
+
+QT_END_NAMESPACE
+
+Q_DECLARE_METATYPE(QMatrix2x2)
+Q_DECLARE_METATYPE(QMatrix2x3)
+Q_DECLARE_METATYPE(QMatrix2x4)
+Q_DECLARE_METATYPE(QMatrix3x2)
+Q_DECLARE_METATYPE(QMatrix3x3)
+Q_DECLARE_METATYPE(QMatrix3x4)
+Q_DECLARE_METATYPE(QMatrix4x2)
+Q_DECLARE_METATYPE(QMatrix4x3)
+
+QT_END_HEADER
+
+#endif
diff --git a/src/gui/math3d/qmath3dglobal.h b/src/gui/math3d/qmath3dglobal.h
new file mode 100644
index 0000000..ee5e734
--- /dev/null
+++ b/src/gui/math3d/qmath3dglobal.h
@@ -0,0 +1,72 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the $MODULE$ of the Qt Toolkit.
+**
+** $TROLLTECH_DUAL_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QMATH3DGLOBAL_H
+#define QMATH3DGLOBAL_H
+
+#include <QtCore/qglobal.h>
+#include <QtGui/qfixedpt.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Gui)
+
+// Detect the presence of a fixed-point OpenGL implementation.
+#if defined(QT_OPENGL_ES_1_CL) || defined(QT_NO_GL_FLOAT)
+#ifndef QT_GL_FIXED_PREFERRED
+#define QT_GL_FIXED_PREFERRED 1
+#endif
+#endif
+
+// QT_GL_FIXED_PREFERRED indicates that fixed-point should be
+// preferred over floating-point for operations requiring high performance.
+//
+// qreal is the floating-point type that should be used in
+// user-visible functions. qrealinner is used internally where
+// values may be stored as either floating-point or fixed-point.
+// qrealinner will typically be the same size as GLfloat or GLfixed.
+#if defined(QT_GL_FIXED_PREFERRED)
+typedef QFixedPt<16> qrealinner;
+#else
+typedef float qrealinner;
+#endif
+
+// Explicit conversion operator, primarily for converting from
+// fixed point back to floating-point. This is safer than
+// declaring conversion operators in the QFixedPt class.
+template <typename T1, typename T2>
+T1 qt_math3d_convert(T2 v)
+{
+ return T1(v);
+}
+template <>
+inline float qt_math3d_convert< float, QFixedPt<16> >(QFixedPt<16> v)
+{
+ return float(v.toReal());
+}
+template <>
+inline double qt_math3d_convert< double, QFixedPt<16> >(QFixedPt<16> v)
+{
+ return double(v.toReal());
+}
+template <>
+inline int qt_math3d_convert< int, QFixedPt<16> >(QFixedPt<16> v)
+{
+ return v.toInt();
+}
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif
diff --git a/src/gui/math3d/qmath3dutil.cpp b/src/gui/math3d/qmath3dutil.cpp
new file mode 100644
index 0000000..91d4b15
--- /dev/null
+++ b/src/gui/math3d/qmath3dutil.cpp
@@ -0,0 +1,164 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the $MODULE$ of the Qt Toolkit.
+**
+** $TROLLTECH_DUAL_LICENSE$
+**
+****************************************************************************/
+
+#include "qmath3dutil_p.h"
+
+QT_BEGIN_NAMESPACE
+
+#ifdef QT_GL_FIXED_PREFERRED
+
+// The table that follows was automatically generated by the following code:
+//
+//#include <math.h>
+//#include <stdio.h>
+//
+//int main()
+//{
+// double angle;
+// int count = 0;
+// for (angle = 0.0; angle < 360.0; angle += 1.0) {
+// if ((count % 4) == 0)
+// printf(" ");
+// printf(" qf2vt(%f)", sin(angle * M_PI / 180.0));
+// ++count;
+// if (count != 360)
+// printf(",");
+// if ((count % 4) == 0)
+// printf("\n");
+// }
+// return 0;
+//}
+
+#define qf2vt(x) (int((x) * 65536.0))
+
+static int const sinTable[360] = {
+ qf2vt(0.000000), qf2vt(0.017452), qf2vt(0.034899), qf2vt(0.052336),
+ qf2vt(0.069756), qf2vt(0.087156), qf2vt(0.104528), qf2vt(0.121869),
+ qf2vt(0.139173), qf2vt(0.156434), qf2vt(0.173648), qf2vt(0.190809),
+ qf2vt(0.207912), qf2vt(0.224951), qf2vt(0.241922), qf2vt(0.258819),
+ qf2vt(0.275637), qf2vt(0.292372), qf2vt(0.309017), qf2vt(0.325568),
+ qf2vt(0.342020), qf2vt(0.358368), qf2vt(0.374607), qf2vt(0.390731),
+ qf2vt(0.406737), qf2vt(0.422618), qf2vt(0.438371), qf2vt(0.453990),
+ qf2vt(0.469472), qf2vt(0.484810), qf2vt(0.500000), qf2vt(0.515038),
+ qf2vt(0.529919), qf2vt(0.544639), qf2vt(0.559193), qf2vt(0.573576),
+ qf2vt(0.587785), qf2vt(0.601815), qf2vt(0.615661), qf2vt(0.629320),
+ qf2vt(0.642788), qf2vt(0.656059), qf2vt(0.669131), qf2vt(0.681998),
+ qf2vt(0.694658), qf2vt(0.707107), qf2vt(0.719340), qf2vt(0.731354),
+ qf2vt(0.743145), qf2vt(0.754710), qf2vt(0.766044), qf2vt(0.777146),
+ qf2vt(0.788011), qf2vt(0.798636), qf2vt(0.809017), qf2vt(0.819152),
+ qf2vt(0.829038), qf2vt(0.838671), qf2vt(0.848048), qf2vt(0.857167),
+ qf2vt(0.866025), qf2vt(0.874620), qf2vt(0.882948), qf2vt(0.891007),
+ qf2vt(0.898794), qf2vt(0.906308), qf2vt(0.913545), qf2vt(0.920505),
+ qf2vt(0.927184), qf2vt(0.933580), qf2vt(0.939693), qf2vt(0.945519),
+ qf2vt(0.951057), qf2vt(0.956305), qf2vt(0.961262), qf2vt(0.965926),
+ qf2vt(0.970296), qf2vt(0.974370), qf2vt(0.978148), qf2vt(0.981627),
+ qf2vt(0.984808), qf2vt(0.987688), qf2vt(0.990268), qf2vt(0.992546),
+ qf2vt(0.994522), qf2vt(0.996195), qf2vt(0.997564), qf2vt(0.998630),
+ qf2vt(0.999391), qf2vt(0.999848), qf2vt(1.000000), qf2vt(0.999848),
+ qf2vt(0.999391), qf2vt(0.998630), qf2vt(0.997564), qf2vt(0.996195),
+ qf2vt(0.994522), qf2vt(0.992546), qf2vt(0.990268), qf2vt(0.987688),
+ qf2vt(0.984808), qf2vt(0.981627), qf2vt(0.978148), qf2vt(0.974370),
+ qf2vt(0.970296), qf2vt(0.965926), qf2vt(0.961262), qf2vt(0.956305),
+ qf2vt(0.951057), qf2vt(0.945519), qf2vt(0.939693), qf2vt(0.933580),
+ qf2vt(0.927184), qf2vt(0.920505), qf2vt(0.913545), qf2vt(0.906308),
+ qf2vt(0.898794), qf2vt(0.891007), qf2vt(0.882948), qf2vt(0.874620),
+ qf2vt(0.866025), qf2vt(0.857167), qf2vt(0.848048), qf2vt(0.838671),
+ qf2vt(0.829038), qf2vt(0.819152), qf2vt(0.809017), qf2vt(0.798636),
+ qf2vt(0.788011), qf2vt(0.777146), qf2vt(0.766044), qf2vt(0.754710),
+ qf2vt(0.743145), qf2vt(0.731354), qf2vt(0.719340), qf2vt(0.707107),
+ qf2vt(0.694658), qf2vt(0.681998), qf2vt(0.669131), qf2vt(0.656059),
+ qf2vt(0.642788), qf2vt(0.629320), qf2vt(0.615661), qf2vt(0.601815),
+ qf2vt(0.587785), qf2vt(0.573576), qf2vt(0.559193), qf2vt(0.544639),
+ qf2vt(0.529919), qf2vt(0.515038), qf2vt(0.500000), qf2vt(0.484810),
+ qf2vt(0.469472), qf2vt(0.453990), qf2vt(0.438371), qf2vt(0.422618),
+ qf2vt(0.406737), qf2vt(0.390731), qf2vt(0.374607), qf2vt(0.358368),
+ qf2vt(0.342020), qf2vt(0.325568), qf2vt(0.309017), qf2vt(0.292372),
+ qf2vt(0.275637), qf2vt(0.258819), qf2vt(0.241922), qf2vt(0.224951),
+ qf2vt(0.207912), qf2vt(0.190809), qf2vt(0.173648), qf2vt(0.156434),
+ qf2vt(0.139173), qf2vt(0.121869), qf2vt(0.104528), qf2vt(0.087156),
+ qf2vt(0.069756), qf2vt(0.052336), qf2vt(0.034899), qf2vt(0.017452),
+ qf2vt(0.000000), qf2vt(-0.017452), qf2vt(-0.034899), qf2vt(-0.052336),
+ qf2vt(-0.069756), qf2vt(-0.087156), qf2vt(-0.104528), qf2vt(-0.121869),
+ qf2vt(-0.139173), qf2vt(-0.156434), qf2vt(-0.173648), qf2vt(-0.190809),
+ qf2vt(-0.207912), qf2vt(-0.224951), qf2vt(-0.241922), qf2vt(-0.258819),
+ qf2vt(-0.275637), qf2vt(-0.292372), qf2vt(-0.309017), qf2vt(-0.325568),
+ qf2vt(-0.342020), qf2vt(-0.358368), qf2vt(-0.374607), qf2vt(-0.390731),
+ qf2vt(-0.406737), qf2vt(-0.422618), qf2vt(-0.438371), qf2vt(-0.453990),
+ qf2vt(-0.469472), qf2vt(-0.484810), qf2vt(-0.500000), qf2vt(-0.515038),
+ qf2vt(-0.529919), qf2vt(-0.544639), qf2vt(-0.559193), qf2vt(-0.573576),
+ qf2vt(-0.587785), qf2vt(-0.601815), qf2vt(-0.615661), qf2vt(-0.629320),
+ qf2vt(-0.642788), qf2vt(-0.656059), qf2vt(-0.669131), qf2vt(-0.681998),
+ qf2vt(-0.694658), qf2vt(-0.707107), qf2vt(-0.719340), qf2vt(-0.731354),
+ qf2vt(-0.743145), qf2vt(-0.754710), qf2vt(-0.766044), qf2vt(-0.777146),
+ qf2vt(-0.788011), qf2vt(-0.798636), qf2vt(-0.809017), qf2vt(-0.819152),
+ qf2vt(-0.829038), qf2vt(-0.838671), qf2vt(-0.848048), qf2vt(-0.857167),
+ qf2vt(-0.866025), qf2vt(-0.874620), qf2vt(-0.882948), qf2vt(-0.891007),
+ qf2vt(-0.898794), qf2vt(-0.906308), qf2vt(-0.913545), qf2vt(-0.920505),
+ qf2vt(-0.927184), qf2vt(-0.933580), qf2vt(-0.939693), qf2vt(-0.945519),
+ qf2vt(-0.951057), qf2vt(-0.956305), qf2vt(-0.961262), qf2vt(-0.965926),
+ qf2vt(-0.970296), qf2vt(-0.974370), qf2vt(-0.978148), qf2vt(-0.981627),
+ qf2vt(-0.984808), qf2vt(-0.987688), qf2vt(-0.990268), qf2vt(-0.992546),
+ qf2vt(-0.994522), qf2vt(-0.996195), qf2vt(-0.997564), qf2vt(-0.998630),
+ qf2vt(-0.999391), qf2vt(-0.999848), qf2vt(-1.000000), qf2vt(-0.999848),
+ qf2vt(-0.999391), qf2vt(-0.998630), qf2vt(-0.997564), qf2vt(-0.996195),
+ qf2vt(-0.994522), qf2vt(-0.992546), qf2vt(-0.990268), qf2vt(-0.987688),
+ qf2vt(-0.984808), qf2vt(-0.981627), qf2vt(-0.978148), qf2vt(-0.974370),
+ qf2vt(-0.970296), qf2vt(-0.965926), qf2vt(-0.961262), qf2vt(-0.956305),
+ qf2vt(-0.951057), qf2vt(-0.945519), qf2vt(-0.939693), qf2vt(-0.933580),
+ qf2vt(-0.927184), qf2vt(-0.920505), qf2vt(-0.913545), qf2vt(-0.906308),
+ qf2vt(-0.898794), qf2vt(-0.891007), qf2vt(-0.882948), qf2vt(-0.874620),
+ qf2vt(-0.866025), qf2vt(-0.857167), qf2vt(-0.848048), qf2vt(-0.838671),
+ qf2vt(-0.829038), qf2vt(-0.819152), qf2vt(-0.809017), qf2vt(-0.798636),
+ qf2vt(-0.788011), qf2vt(-0.777146), qf2vt(-0.766044), qf2vt(-0.754710),
+ qf2vt(-0.743145), qf2vt(-0.731354), qf2vt(-0.719340), qf2vt(-0.707107),
+ qf2vt(-0.694658), qf2vt(-0.681998), qf2vt(-0.669131), qf2vt(-0.656059),
+ qf2vt(-0.642788), qf2vt(-0.629320), qf2vt(-0.615661), qf2vt(-0.601815),
+ qf2vt(-0.587785), qf2vt(-0.573576), qf2vt(-0.559193), qf2vt(-0.544639),
+ qf2vt(-0.529919), qf2vt(-0.515038), qf2vt(-0.500000), qf2vt(-0.484810),
+ qf2vt(-0.469472), qf2vt(-0.453990), qf2vt(-0.438371), qf2vt(-0.422618),
+ qf2vt(-0.406737), qf2vt(-0.390731), qf2vt(-0.374607), qf2vt(-0.358368),
+ qf2vt(-0.342020), qf2vt(-0.325568), qf2vt(-0.309017), qf2vt(-0.292372),
+ qf2vt(-0.275637), qf2vt(-0.258819), qf2vt(-0.241922), qf2vt(-0.224951),
+ qf2vt(-0.207912), qf2vt(-0.190809), qf2vt(-0.173648), qf2vt(-0.156434),
+ qf2vt(-0.139173), qf2vt(-0.121869), qf2vt(-0.104528), qf2vt(-0.087156),
+ qf2vt(-0.069756), qf2vt(-0.052336), qf2vt(-0.034899), qf2vt(-0.017452)
+};
+
+void qt_math3d_sincos(qreal angle, qrealinner *s, qrealinner *c)
+{
+ if (angle == qFloor(angle)) {
+ // The angle is an integer number of degrees, so look up the results.
+ int a = (int)angle;
+ if (a >= 0)
+ a = (a % 360);
+ else
+ a = 360 - (-a % 360);
+ s->setBits(sinTable[a]);
+ c->setBits(sinTable[(a + 90) % 360]);
+ } else {
+ qreal a = angle * M_PI / 180.0f;
+ *s = qSin(a);
+ *c = qCos(a);
+ }
+}
+
+#else
+
+void qt_math3d_sincos(qreal angle, qrealinner *s, qrealinner *c)
+{
+ qreal a = angle * M_PI / 180.0f;
+ *s = qSin(a);
+ *c = qCos(a);
+}
+
+#endif
+
+QT_END_NAMESPACE
diff --git a/src/gui/math3d/qmath3dutil_p.h b/src/gui/math3d/qmath3dutil_p.h
new file mode 100644
index 0000000..1cb0bb9
--- /dev/null
+++ b/src/gui/math3d/qmath3dutil_p.h
@@ -0,0 +1,66 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the $MODULE$ of the Qt Toolkit.
+**
+** $TROLLTECH_DUAL_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QMATH3DUTIL_P_H
+#define QMATH3DUTIL_P_H
+
+#include <QtGui/qmath3dglobal.h>
+#include <QtCore/qmath.h>
+
+QT_BEGIN_NAMESPACE
+
+#ifdef QT_GL_FIXED_PREFERRED
+#define qvtsqrt(x) ((x).sqrtF())
+#else
+#define qvtsqrt(x) qSqrt((x))
+#endif
+
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
+
+void qt_math3d_sincos(qreal degrees, qrealinner *s, qrealinner *c);
+
+#ifdef QT_GL_FIXED_PREFERRED
+
+inline qrealinner qf2vt_round(qreal x)
+{
+ QFixedPt<16> result;
+ if (x >= 0.0f)
+ result.setBits(int(x * 65536.0f + 0.5f));
+ else
+ result.setBits(int(x * 65536.0f - 0.5f));
+ return result;
+}
+
+// Helper macros for computing dot products without losing precision.
+// In fixed-point mode, a 64-bit intermediate result is used.
+#define qvtmul64(x,y) ((qint64((x).bits())) * (qint64((y).bits())))
+#define qvtsqrt64(x) \
+ (qt_math3d_fixed_sqrt((x) << 16) / (qreal)(1 << 24))
+#define qvtdot64(x) ((x) / (qreal)(((qint64)1) << 32))
+
+#else
+
+inline qrealinner qf2vt_round(qreal x)
+{
+ return x;
+}
+
+#define qvtmul64(x,y) ((x) * (y))
+#define qvtsqrt64(x) (qvtsqrt((x)))
+#define qvtdot64(x) ((x))
+
+#endif
+
+QT_END_NAMESPACE
+
+#endif
diff --git a/src/gui/math3d/qmatrix4x4.cpp b/src/gui/math3d/qmatrix4x4.cpp
new file mode 100644
index 0000000..9941ca8
--- /dev/null
+++ b/src/gui/math3d/qmatrix4x4.cpp
@@ -0,0 +1,1649 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the $MODULE$ of the Qt Toolkit.
+**
+** $TROLLTECH_DUAL_LICENSE$
+**
+****************************************************************************/
+
+#include "qmatrix4x4.h"
+#include "qmath3dutil_p.h"
+#include <QtCore/qmath.h>
+#include <QtGui/qmatrix.h>
+#include <QtGui/qtransform.h>
+
+QT_BEGIN_NAMESPACE
+
+#ifndef QT_NO_MATRIX4X4
+
+/*!
+ \class QMatrix4x4
+ \brief The QMatrix4x4 class represents a 4x4 transformation matrix in 3D space.
+ \since 4.6
+
+ The matrix elements are stored internally using the most efficient
+ numeric representation for the underlying hardware: floating-point
+ or fixed-point.
+
+ \sa QVector3D, QGenericMatrix
+*/
+
+/*!
+ \fn QMatrix4x4::QMatrix4x4()
+
+ Constructs an identity matrix.
+*/
+
+/*!
+ Constructs a matrix from the given 16 floating-point \a values.
+ The contents of the array \a values is assumed to be in
+ row-major order.
+
+ If the matrix has a special type (identity, translate, scale, etc),
+ the programmer should follow this constructor with a call to
+ inferSpecialType() if they wish QMatrix4x4 to optimize further
+ calls to translate(), scale(), etc.
+
+ \sa toValueArray(), inferSpecialType()
+*/
+QMatrix4x4::QMatrix4x4(const qreal *values)
+{
+ for (int row = 0; row < 4; ++row)
+ for (int col = 0; col < 4; ++col)
+ m[col][row] = values[row * 4 + col];
+ flagBits = General;
+}
+
+/*!
+ \fn QMatrix4x4::QMatrix4x4(qreal m11, qreal m12, qreal m13, qreal m14, qreal m21, qreal m22, qreal m23, qreal m24, qreal m31, qreal m32, qreal m33, qreal m34, qreal m41, qreal m42, qreal m43, qreal m44)
+
+ Constructs a matrix from the 16 elements \a m11, \a m12, \a m13, \a m14,
+ \a m21, \a m22, \a m23, \a m24, \a m31, \a m32, \a m33, \a m34,
+ \a m41, \a m42, \a m43, and \a m44. The elements are specified in
+ row-major order.
+
+ If the matrix has a special type (identity, translate, scale, etc),
+ the programmer should follow this constructor with a call to
+ inferSpecialType() if they wish QMatrix4x4 to optimize further
+ calls to translate(), scale(), etc.
+
+ \sa inferSpecialType()
+*/
+
+#if !defined(QT_NO_MEMBER_TEMPLATES) || defined(Q_QDOC)
+
+/*!
+ \fn QMatrix4x4::QMatrix4x4(const QGenericMatrix<N, M, qreal, qrealinner>& matrix)
+
+ Constructs a 4x4 matrix from the left-most 4 columns and top-most
+ 4 rows of \a matrix. If \a matrix has less than 4 columns or rows,
+ the remaining elements are filled with elements from the identity
+ matrix.
+
+ \sa toGenericMatrix(), qGenericMatrixToMatrix4x4()
+*/
+
+/*!
+ \fn QGenericMatrix<N, M, qreal, qrealinner> QMatrix4x4::toGenericMatrix() const
+
+ Constructs a NxM generic matrix from the left-most N columns and
+ top-most M rows of this 4x4 matrix. If N or M is greater than 4,
+ then the remaining elements are filled with elements from the
+ identity matrix.
+
+ \sa qGenericMatrixFromMatrix4x4()
+*/
+
+#endif
+
+/*!
+ \fn QMatrix4x4 qGenericMatrixToMatrix4x4(const QGenericMatrix<N, M, qreal, qrealinner>& matrix)
+ \relates QMatrix4x4
+
+ Returns a 4x4 matrix constructed from the left-most 4 columns and
+ top-most 4 rows of \a matrix. If \a matrix has less than 4 columns
+ or rows, the remaining elements are filled with elements from the
+ identity matrix.
+
+ \sa qGenericMatrixFromMatrix4x4()
+*/
+
+/*!
+ \fn QGenericMatrix<N, M, qreal, qrealinner> qGenericMatrixFromMatrix4x4(const QMatrix4x4& matrix)
+ \relates QMatrix4x4
+
+ Returns a NxM generic matrix constructed from the left-most N columns
+ and top-most M rows of \a matrix. If N or M is greater than 4,
+ then the remaining elements are filled with elements from the
+ identity matrix.
+
+ \sa qGenericMatrixToMatrix4x4(), QMatrix4x4::toGenericMatrix()
+*/
+
+/*!
+ \internal
+*/
+QMatrix4x4::QMatrix4x4(const qrealinner *values, int cols, int rows)
+{
+ for (int col = 0; col < 4; ++col) {
+ for (int row = 0; row < 4; ++row) {
+ if (col < cols && row < rows)
+ m[col][row] = values[col * rows + row];
+ else if (col == row)
+ m[col][row] = 1.0f;
+ else
+ m[col][row] = 0.0f;
+ }
+ }
+ flagBits = General;
+}
+
+/*!
+ Constructs a 4x4 matrix from a conventional Qt 2D affine
+ transformation \a matrix.
+
+ If \a matrix has a special type (identity, translate, scale, etc),
+ the programmer should follow this constructor with a call to
+ inferSpecialType() if they wish QMatrix4x4 to optimize further
+ calls to translate(), scale(), etc.
+
+ \sa toAffine(), inferSpecialType()
+*/
+QMatrix4x4::QMatrix4x4(const QMatrix& matrix)
+{
+ m[0][0] = matrix.m11();
+ m[0][1] = matrix.m12();
+ m[0][2] = 0.0f;
+ m[0][3] = 0.0f;
+ m[1][0] = matrix.m21();
+ m[1][1] = matrix.m22();
+ m[1][2] = 0.0f;
+ m[1][3] = 0.0f;
+ m[2][0] = 0.0f;
+ m[2][1] = 0.0f;
+ m[2][2] = 1.0f;
+ m[2][3] = 0.0f;
+ m[3][0] = matrix.dx();
+ m[3][1] = matrix.dy();
+ m[3][2] = 0.0f;
+ m[3][3] = 1.0f;
+ flagBits = General;
+}
+
+/*!
+ Constructs a 4x4 matrix from the conventional Qt 2D
+ transformation matrix \a transform.
+
+ If \a transform has a special type (identity, translate, scale, etc),
+ the programmer should follow this constructor with a call to
+ inferSpecialType() if they wish QMatrix4x4 to optimize further
+ calls to translate(), scale(), etc.
+
+ \sa toTransform(), inferSpecialType()
+*/
+QMatrix4x4::QMatrix4x4(const QTransform& transform)
+{
+ m[0][0] = transform.m11();
+ m[0][1] = transform.m12();
+ m[0][2] = 0.0f;
+ m[0][3] = transform.m13();
+ m[1][0] = transform.m21();
+ m[1][1] = transform.m22();
+ m[1][2] = 0.0f;
+ m[1][3] = transform.m23();
+ m[2][0] = 0.0f;
+ m[2][1] = 0.0f;
+ m[2][2] = 1.0f;
+ m[2][3] = 0.0f;
+ m[3][0] = transform.dx();
+ m[3][1] = transform.dy();
+ m[3][2] = 0.0f;
+ m[3][3] = transform.m33();
+ flagBits = General;
+}
+
+/*!
+ \fn qreal QMatrix4x4::operator()(int row, int column) const
+
+ Returns the element at position (\a row, \a column) in this matrix.
+
+ \sa column(), row()
+*/
+
+/*!
+ \fn qrealinner& QMatrix4x4::operator()(int row, int column)
+
+ Returns a reference to the element at position (\a row, \a column)
+ in this matrix so that the element can be assigned to.
+
+ \sa inferSpecialType(), setColumn(), setRow()
+*/
+
+/*!
+ \fn QVector4D QMatrix4x4::column(int index) const
+
+ Returns the elements of column \a index as a 4D vector.
+
+ \sa setColumn(), row()
+*/
+
+/*!
+ \fn void QMatrix4x4::setColumn(int index, const QVector4D& value)
+
+ Sets the elements of column \a index to the components of \a value.
+
+ \sa column(), setRow()
+*/
+
+/*!
+ \fn QVector4D QMatrix4x4::row(int index) const
+
+ Returns the elements of row \a index as a 4D vector.
+
+ \sa setRow(), column()
+*/
+
+/*!
+ \fn void QMatrix4x4::setRow(int index, const QVector4D& value)
+
+ Sets the elements of row \a index to the components of \a value.
+
+ \sa row(), setColumn()
+*/
+
+/*!
+ \fn bool QMatrix4x4::isIdentity() const
+
+ Returns true if this matrix is the identity; false otherwise.
+
+ \sa setIdentity()
+*/
+
+/*!
+ \fn void QMatrix4x4::setIdentity()
+
+ Sets this matrix to the identity.
+
+ \sa isIdentity()
+*/
+
+/*!
+ \fn void QMatrix4x4::fill(qreal value)
+
+ Fills all elements of this matrx with \a value.
+*/
+
+// The 4x4 matrix inverse algorithm is based on that described at:
+// http://www.j3d.org/matrix_faq/matrfaq_latest.html#Q24
+// Some optimization has been done to avoid making copies of 3x3
+// sub-matrices, to do calculations in fixed-point where required,
+// and to unroll the loops.
+
+// Calculate the determinant of a 3x3 sub-matrix.
+// | A B C |
+// M = | D E F | det(M) = A * (EI - HF) - B * (DI - GF) + C * (DH - GE)
+// | G H I |
+static inline qrealinner matrixDet3
+ (const qrealinner m[4][4], int col0, int col1, int col2,
+ int row0, int row1, int row2)
+{
+ return m[col0][row0] *
+ (m[col1][row1] * m[col2][row2] -
+ m[col1][row2] * m[col2][row1]) -
+ m[col1][row0] *
+ (m[col0][row1] * m[col2][row2] -
+ m[col0][row2] * m[col2][row1]) +
+ m[col2][row0] *
+ (m[col0][row1] * m[col1][row2] -
+ m[col0][row2] * m[col1][row1]);
+}
+
+// Calculate the determinant of a 4x4 matrix.
+static inline qrealinner matrixDet4(const qrealinner m[4][4])
+{
+ qrealinner det;
+ det = m[0][0] * matrixDet3(m, 1, 2, 3, 1, 2, 3);
+ det -= m[1][0] * matrixDet3(m, 0, 2, 3, 1, 2, 3);
+ det += m[2][0] * matrixDet3(m, 0, 1, 3, 1, 2, 3);
+ det -= m[3][0] * matrixDet3(m, 0, 1, 2, 1, 2, 3);
+ return det;
+}
+
+/*!
+ Returns the determinant of this matrix.
+*/
+qreal QMatrix4x4::determinant() const
+{
+ return qt_math3d_convert<qreal, qrealinner>(matrixDet4(m));
+}
+
+/*!
+ Returns the inverse of this matrix. Returns the identity if
+ this matrix cannot be inverted; i.e. determinant() is zero.
+ If \a invertible is not null, then true will be written to
+ that location if the matrix can be inverted; false otherwise.
+
+ If the matrix is recognized as the identity or an orthonormal
+ matrix, then this function will quickly invert the matrix
+ using optimized routines.
+
+ \sa determinant(), normalMatrix()
+*/
+QMatrix4x4 QMatrix4x4::inverted(bool *invertible) const
+{
+ // Handle some of the easy cases first.
+ if (flagBits == Identity) {
+ if (invertible)
+ *invertible = true;
+ return QMatrix4x4();
+ } else if (flagBits == Translation) {
+ QMatrix4x4 inv;
+ inv.m[3][0] = -m[3][0];
+ inv.m[3][1] = -m[3][1];
+ inv.m[3][2] = -m[3][2];
+ inv.flagBits = Translation;
+ if (invertible)
+ *invertible = true;
+ return inv;
+ } else if (flagBits == Rotation || flagBits == (Rotation | Translation)) {
+ if (invertible)
+ *invertible = true;
+ return orthonormalInverse();
+ }
+
+ QMatrix4x4 inv(1); // The "1" says to not load the identity.
+
+ qrealinner det = matrixDet4(m);
+ if (det == 0.0f) {
+ if (invertible)
+ *invertible = false;
+ return QMatrix4x4();
+ }
+ det = qrealinner(1.0f) / det;
+
+ inv.m[0][0] = matrixDet3(m, 1, 2, 3, 1, 2, 3) * det;
+ inv.m[0][1] = -matrixDet3(m, 0, 2, 3, 1, 2, 3) * det;
+ inv.m[0][2] = matrixDet3(m, 0, 1, 3, 1, 2, 3) * det;
+ inv.m[0][3] = -matrixDet3(m, 0, 1, 2, 1, 2, 3) * det;
+ inv.m[1][0] = -matrixDet3(m, 1, 2, 3, 0, 2, 3) * det;
+ inv.m[1][1] = matrixDet3(m, 0, 2, 3, 0, 2, 3) * det;
+ inv.m[1][2] = -matrixDet3(m, 0, 1, 3, 0, 2, 3) * det;
+ inv.m[1][3] = matrixDet3(m, 0, 1, 2, 0, 2, 3) * det;
+ inv.m[2][0] = matrixDet3(m, 1, 2, 3, 0, 1, 3) * det;
+ inv.m[2][1] = -matrixDet3(m, 0, 2, 3, 0, 1, 3) * det;
+ inv.m[2][2] = matrixDet3(m, 0, 1, 3, 0, 1, 3) * det;
+ inv.m[2][3] = -matrixDet3(m, 0, 1, 2, 0, 1, 3) * det;
+ inv.m[3][0] = -matrixDet3(m, 1, 2, 3, 0, 1, 2) * det;
+ inv.m[3][1] = matrixDet3(m, 0, 2, 3, 0, 1, 2) * det;
+ inv.m[3][2] = -matrixDet3(m, 0, 1, 3, 0, 1, 2) * det;
+ inv.m[3][3] = matrixDet3(m, 0, 1, 2, 0, 1, 2) * det;
+
+ if (invertible)
+ *invertible = true;
+ return inv;
+}
+
+/*!
+ Returns the normal matrix corresponding to this 4x4 transformation.
+ The normal matrix is the transpose of the inverse of the top-left
+ 3x3 part of this 4x4 matrix. If the 3x3 sub-matrix is not invertible,
+ this function returns the identity.
+
+ \sa inverted()
+*/
+QMatrix3x3 QMatrix4x4::normalMatrix() const
+{
+ QMatrix3x3 inv;
+
+ // Handle the simple cases first.
+ if (flagBits == Identity || flagBits == Translation) {
+ return inv;
+ } else if (flagBits == Scale || flagBits == (Translation | Scale)) {
+ if (m[0][0] == 0.0f || m[1][1] == 0.0f || m[2][2] == 0.0f)
+ return inv;
+ inv.data()[0] = qrealinner(1.0f) / m[0][0];
+ inv.data()[4] = qrealinner(1.0f) / m[1][1];
+ inv.data()[8] = qrealinner(1.0f) / m[2][2];
+ return inv;
+ }
+
+ qrealinner det = matrixDet3(m, 0, 1, 2, 0, 1, 2);
+ if (det == 0.0f)
+ return inv;
+ det = qrealinner(1.0f) / det;
+
+ qrealinner *invm = inv.data();
+
+ // Invert and transpose in a single step.
+ invm[0 + 0 * 3] = (m[1][1] * m[2][2] - m[2][1] * m[1][2]) * det;
+ invm[1 + 0 * 3] = -(m[1][0] * m[2][2] - m[1][2] * m[2][0]) * det;
+ invm[2 + 0 * 3] = (m[1][0] * m[2][1] - m[1][1] * m[2][0]) * det;
+ invm[0 + 1 * 3] = -(m[0][1] * m[2][2] - m[2][1] * m[0][2]) * det;
+ invm[1 + 1 * 3] = (m[0][0] * m[2][2] - m[0][2] * m[2][0]) * det;
+ invm[2 + 1 * 3] = -(m[0][0] * m[2][1] - m[0][1] * m[2][0]) * det;
+ invm[0 + 2 * 3] = (m[0][1] * m[1][2] - m[0][2] * m[1][1]) * det;
+ invm[1 + 2 * 3] = -(m[0][0] * m[1][2] - m[0][2] * m[1][0]) * det;
+ invm[2 + 2 * 3] = (m[0][0] * m[1][1] - m[1][0] * m[0][1]) * det;
+
+ return inv;
+}
+
+/*!
+ Returns this matrix, transposed about its diagonal.
+*/
+QMatrix4x4 QMatrix4x4::transposed() const
+{
+ QMatrix4x4 result(1); // The "1" says to not load the identity.
+ for (int row = 0; row < 4; ++row) {
+ for (int col = 0; col < 4; ++col) {
+ result.m[col][row] = m[row][col];
+ }
+ }
+ return result;
+}
+
+/*!
+ \fn QMatrix4x4& QMatrix4x4::operator+=(const QMatrix4x4& other)
+
+ Adds the contents of \a other to this matrix.
+*/
+
+/*!
+ \fn QMatrix4x4& QMatrix4x4::operator-=(const QMatrix4x4& other)
+
+ Subtracts the contents of \a other from this matrix.
+*/
+
+/*!
+ \fn QMatrix4x4& QMatrix4x4::operator*=(const QMatrix4x4& other)
+
+ Multiplies the contents of \a other by this matrix.
+*/
+
+/*!
+ \fn QMatrix4x4& QMatrix4x4::operator*=(qreal factor)
+ \overload
+
+ Multiplies all elements of this matrix by \a factor.
+*/
+
+/*!
+ \overload
+
+ Divides all elements of this matrix by \a divisor.
+*/
+QMatrix4x4& QMatrix4x4::operator/=(qreal divisor)
+{
+ qrealinner d(divisor);
+ m[0][0] /= d;
+ m[0][1] /= d;
+ m[0][2] /= d;
+ m[0][3] /= d;
+ m[1][0] /= d;
+ m[1][1] /= d;
+ m[1][2] /= d;
+ m[1][3] /= d;
+ m[2][0] /= d;
+ m[2][1] /= d;
+ m[2][2] /= d;
+ m[2][3] /= d;
+ m[3][0] /= d;
+ m[3][1] /= d;
+ m[3][2] /= d;
+ m[3][3] /= d;
+ flagBits = General;
+ return *this;
+}
+
+/*!
+ \fn bool QMatrix4x4::operator==(const QMatrix4x4& other) const
+
+ Returns true if this matrix is identical to \a other; false otherwise.
+ This operator uses an exact floating-point comparison.
+*/
+
+/*!
+ \fn bool QMatrix4x4::operator!=(const QMatrix4x4& other) const
+
+ Returns true if this matrix is not identical to \a other; false otherwise.
+ This operator uses an exact floating-point comparison.
+*/
+
+/*!
+ \fn QMatrix4x4 operator+(const QMatrix4x4& m1, const QMatrix4x4& m2)
+ \relates QMatrix4x4
+
+ Returns the sum of \a m1 and \a m2.
+*/
+
+/*!
+ \fn QMatrix4x4 operator-(const QMatrix4x4& m1, const QMatrix4x4& m2)
+ \relates QMatrix4x4
+
+ Returns the difference of \a m1 and \a m2.
+*/
+
+/*!
+ \fn QMatrix4x4 operator*(const QMatrix4x4& m1, const QMatrix4x4& m2)
+ \relates QMatrix4x4
+
+ Returns the product of \a m1 and \a m2.
+*/
+
+#ifndef QT_NO_VECTOR3D
+
+/*!
+ \fn QVector3D operator*(const QVector3D& vector, const QMatrix4x4& matrix)
+ \relates QMatrix4x4
+
+ Returns the result of transforming \a vector according to \a matrix,
+ with the matrix applied post-vector.
+*/
+
+/*!
+ \fn QVector3D operator*(const QMatrix4x4& matrix, const QVector3D& vector)
+ \relates QMatrix4x4
+
+ Returns the result of transforming \a vector according to \a matrix,
+ with the matrix applied pre-vector.
+*/
+
+#endif
+
+#ifndef QT_NO_VECTOR4D
+
+/*!
+ \fn QVector4D operator*(const QVector4D& vector, const QMatrix4x4& matrix)
+ \relates QMatrix4x4
+
+ Returns the result of transforming \a vector according to \a matrix,
+ with the matrix applied post-vector.
+*/
+
+/*!
+ \fn QVector4D operator*(const QMatrix4x4& matrix, const QVector4D& vector)
+ \relates QMatrix4x4
+
+ Returns the result of transforming \a vector according to \a matrix,
+ with the matrix applied pre-vector.
+*/
+
+#endif
+
+/*!
+ \fn QPoint operator*(const QPoint& point, const QMatrix4x4& matrix)
+ \relates QMatrix4x4
+
+ Returns the result of transforming \a point according to \a matrix,
+ with the matrix applied post-point.
+*/
+
+/*!
+ \fn QPointF operator*(const QPointF& point, const QMatrix4x4& matrix)
+ \relates QMatrix4x4
+
+ Returns the result of transforming \a point according to \a matrix,
+ with the matrix applied post-point.
+*/
+
+/*!
+ \fn QPoint operator*(const QMatrix4x4& matrix, const QPoint& point)
+ \relates QMatrix4x4
+
+ Returns the result of transforming \a point according to \a matrix,
+ with the matrix applied pre-point.
+*/
+
+/*!
+ \fn QPointF operator*(const QMatrix4x4& matrix, const QPointF& point)
+ \relates QMatrix4x4
+
+ Returns the result of transforming \a point according to \a matrix,
+ with the matrix applied pre-point.
+*/
+
+/*!
+ \fn QMatrix4x4 operator-(const QMatrix4x4& matrix)
+ \overload
+ \relates QMatrix4x4
+
+ Returns the negation of \a matrix.
+*/
+
+/*!
+ \fn QMatrix4x4 operator*(qreal factor, const QMatrix4x4& matrix)
+ \relates QMatrix4x4
+
+ Returns the result of multiplying all elements of \a matrix by \a factor.
+*/
+
+/*!
+ \fn QMatrix4x4 operator*(const QMatrix4x4& matrix, qreal factor)
+ \relates QMatrix4x4
+
+ Returns the result of multiplying all elements of \a matrix by \a factor.
+*/
+
+/*!
+ \relates QMatrix4x4
+
+ Returns the result of dividing all elements of \a matrix by \a divisor.
+*/
+QMatrix4x4 operator/(const QMatrix4x4& matrix, qreal divisor)
+{
+ QMatrix4x4 m(1); // The "1" says to not load the identity.
+ qrealinner d(divisor);
+ m.m[0][0] = matrix.m[0][0] / d;
+ m.m[0][1] = matrix.m[0][1] / d;
+ m.m[0][2] = matrix.m[0][2] / d;
+ m.m[0][3] = matrix.m[0][3] / d;
+ m.m[1][0] = matrix.m[1][0] / d;
+ m.m[1][1] = matrix.m[1][1] / d;
+ m.m[1][2] = matrix.m[1][2] / d;
+ m.m[1][3] = matrix.m[1][3] / d;
+ m.m[2][0] = matrix.m[2][0] / d;
+ m.m[2][1] = matrix.m[2][1] / d;
+ m.m[2][2] = matrix.m[2][2] / d;
+ m.m[2][3] = matrix.m[2][3] / d;
+ m.m[3][0] = matrix.m[3][0] / d;
+ m.m[3][1] = matrix.m[3][1] / d;
+ m.m[3][2] = matrix.m[3][2] / d;
+ m.m[3][3] = matrix.m[3][3] / d;
+ return m;
+}
+
+/*!
+ \fn bool qFuzzyCompare(const QMatrix4x4& m1, const QMatrix4x4& m2)
+ \relates QMatrix4x4
+
+ Returns true if \a m1 and \a m2 are equal, allowing for a small
+ fuzziness factor for floating-point comparisons; false otherwise.
+*/
+
+#ifndef QT_NO_VECTOR3D
+
+/*!
+ Multiplies this matrix by another that scales coordinates by
+ the components of \a vector. Returns this matrix.
+
+ \sa translate(), rotate()
+*/
+QMatrix4x4& QMatrix4x4::scale(const QVector3D& vector)
+{
+ qrealinner vx = vector.xp;
+ qrealinner vy = vector.yp;
+ qrealinner vz = vector.zp;
+ if (flagBits == Identity) {
+ m[0][0] = vx;
+ m[1][1] = vy;
+ m[2][2] = vz;
+ flagBits = Scale;
+ } else if (flagBits == Scale || flagBits == (Scale | Translation)) {
+ m[0][0] *= vx;
+ m[1][1] *= vy;
+ m[2][2] *= vz;
+ } else if (flagBits == Translation) {
+ m[0][0] = vx;
+ m[1][1] = vy;
+ m[2][2] = vz;
+ flagBits |= Scale;
+ } else {
+ m[0][0] *= vx;
+ m[0][1] *= vx;
+ m[0][2] *= vx;
+ m[0][3] *= vx;
+ m[1][0] *= vy;
+ m[1][1] *= vy;
+ m[1][2] *= vy;
+ m[1][3] *= vy;
+ m[2][0] *= vz;
+ m[2][1] *= vz;
+ m[2][2] *= vz;
+ m[2][3] *= vz;
+ flagBits = General;
+ }
+ return *this;
+}
+#endif
+
+/*!
+ \overload
+
+ Multiplies this matrix by another that scales coordinates by the
+ components \a x, \a y, and \a z. Returns this matrix.
+
+ \sa translate(), rotate()
+*/
+QMatrix4x4& QMatrix4x4::scale(qreal x, qreal y, qreal z)
+{
+ qrealinner vx(x);
+ qrealinner vy(y);
+ qrealinner vz(z);
+ if (flagBits == Identity) {
+ m[0][0] = vx;
+ m[1][1] = vy;
+ m[2][2] = vz;
+ flagBits = Scale;
+ } else if (flagBits == Scale || flagBits == (Scale | Translation)) {
+ m[0][0] *= vx;
+ m[1][1] *= vy;
+ m[2][2] *= vz;
+ } else if (flagBits == Translation) {
+ m[0][0] = vx;
+ m[1][1] = vy;
+ m[2][2] = vz;
+ flagBits |= Scale;
+ } else {
+ m[0][0] *= vx;
+ m[0][1] *= vx;
+ m[0][2] *= vx;
+ m[0][3] *= vx;
+ m[1][0] *= vy;
+ m[1][1] *= vy;
+ m[1][2] *= vy;
+ m[1][3] *= vy;
+ m[2][0] *= vz;
+ m[2][1] *= vz;
+ m[2][2] *= vz;
+ m[2][3] *= vz;
+ flagBits = General;
+ }
+ return *this;
+}
+
+/*!
+ \overload
+
+ Multiplies this matrix by another that scales coordinates by the
+ given \a factor. Returns this matrix.
+
+ \sa translate(), rotate()
+*/
+QMatrix4x4& QMatrix4x4::scale(qreal factor)
+{
+ qrealinner f(factor);
+ if (flagBits == Identity) {
+ m[0][0] = f;
+ m[1][1] = f;
+ m[2][2] = f;
+ flagBits = Scale;
+ } else if (flagBits == Scale || flagBits == (Scale | Translation)) {
+ m[0][0] *= f;
+ m[1][1] *= f;
+ m[2][2] *= f;
+ } else if (flagBits == Translation) {
+ m[0][0] = f;
+ m[1][1] = f;
+ m[2][2] = f;
+ flagBits |= Scale;
+ } else {
+ m[0][0] *= f;
+ m[0][1] *= f;
+ m[0][2] *= f;
+ m[0][3] *= f;
+ m[1][0] *= f;
+ m[1][1] *= f;
+ m[1][2] *= f;
+ m[1][3] *= f;
+ m[2][0] *= f;
+ m[2][1] *= f;
+ m[2][2] *= f;
+ m[2][3] *= f;
+ flagBits = General;
+ }
+ return *this;
+}
+
+#ifndef QT_NO_VECTOR3D
+/*!
+ Multiplies this matrix by another that translates coordinates by
+ the components of \a vector. Returns this matrix.
+
+ \sa scale(), rotate()
+*/
+QMatrix4x4& QMatrix4x4::translate(const QVector3D& vector)
+{
+ qrealinner vx = vector.xp;
+ qrealinner vy = vector.yp;
+ qrealinner vz = vector.zp;
+ if (flagBits == Identity) {
+ m[3][0] = vx;
+ m[3][1] = vy;
+ m[3][2] = vz;
+ flagBits = Translation;
+ } else if (flagBits == Translation) {
+ m[3][0] += vx;
+ m[3][1] += vy;
+ m[3][2] += vz;
+ } else if (flagBits == Scale) {
+ m[3][0] = m[0][0] * vx;
+ m[3][1] = m[1][1] * vy;
+ m[3][2] = m[2][2] * vz;
+ flagBits |= Translation;
+ } else if (flagBits == (Scale | Translation)) {
+ m[3][0] += m[0][0] * vx;
+ m[3][1] += m[1][1] * vy;
+ m[3][2] += m[2][2] * vz;
+ } else {
+ m[3][0] += m[0][0] * vx + m[1][0] * vy + m[2][0] * vz;
+ m[3][1] += m[0][1] * vx + m[1][1] * vy + m[2][1] * vz;
+ m[3][2] += m[0][2] * vx + m[1][2] * vy + m[2][2] * vz;
+ m[3][3] += m[0][3] * vx + m[1][3] * vy + m[2][3] * vz;
+ if (flagBits == Rotation)
+ flagBits |= Translation;
+ else if (flagBits != (Rotation | Translation))
+ flagBits = General;
+ }
+ return *this;
+}
+
+#endif
+
+/*!
+ \overload
+
+ Multiplies this matrix by another that translates coordinates
+ by the components \a x, \a y, and \a z. Returns this matrix.
+
+ \sa scale(), rotate()
+*/
+QMatrix4x4& QMatrix4x4::translate(qreal x, qreal y, qreal z)
+{
+ qrealinner vx(x);
+ qrealinner vy(y);
+ qrealinner vz(z);
+ if (flagBits == Identity) {
+ m[3][0] = vx;
+ m[3][1] = vy;
+ m[3][2] = vz;
+ flagBits = Translation;
+ } else if (flagBits == Translation) {
+ m[3][0] += vx;
+ m[3][1] += vy;
+ m[3][2] += vz;
+ } else if (flagBits == Scale) {
+ m[3][0] = m[0][0] * vx;
+ m[3][1] = m[1][1] * vy;
+ m[3][2] = m[2][2] * vz;
+ flagBits |= Translation;
+ } else if (flagBits == (Scale | Translation)) {
+ m[3][0] += m[0][0] * vx;
+ m[3][1] += m[1][1] * vy;
+ m[3][2] += m[2][2] * vz;
+ } else {
+ m[3][0] += m[0][0] * vx + m[1][0] * vy + m[2][0] * vz;
+ m[3][1] += m[0][1] * vx + m[1][1] * vy + m[2][1] * vz;
+ m[3][2] += m[0][2] * vx + m[1][2] * vy + m[2][2] * vz;
+ m[3][3] += m[0][3] * vx + m[1][3] * vy + m[2][3] * vz;
+ if (flagBits == Rotation)
+ flagBits |= Translation;
+ else if (flagBits != (Rotation | Translation))
+ flagBits = General;
+ }
+ return *this;
+}
+
+#ifndef QT_NO_VECTOR3D
+
+/*!
+ Multiples this matrix by another that rotates coordinates through
+ \a angle degrees about \a vector. Returns this matrix.
+
+ \sa scale(), translate()
+*/
+QMatrix4x4& QMatrix4x4::rotate(qreal angle, const QVector3D& vector)
+{
+ return rotate(angle, vector.x(), vector.y(), vector.z());
+}
+
+#endif
+
+/*!
+ \overload
+
+ Multiplies this matrix by another that rotates coordinates through
+ \a angle degrees about the vector (\a x, \a y, \a z). Returns this matrix.
+
+ \sa scale(), translate()
+*/
+QMatrix4x4& QMatrix4x4::rotate(qreal angle, qreal x, qreal y, qreal z)
+{
+ QMatrix4x4 m(1); // The "1" says to not load the identity.
+ qrealinner c, s, ic;
+ qt_math3d_sincos(angle, &s, &c);
+ bool quick = false;
+ if (x == 0.0f) {
+ if (y == 0.0f) {
+ if (z != 0.0f) {
+ // Rotate around the Z axis.
+ m.setIdentity();
+ m.m[0][0] = c;
+ m.m[1][1] = c;
+ if (z < 0.0f) {
+ m.m[1][0] = s;
+ m.m[0][1] = -s;
+ } else {
+ m.m[1][0] = -s;
+ m.m[0][1] = s;
+ }
+ m.flagBits = General;
+ quick = true;
+ }
+ } else if (z == 0.0f) {
+ // Rotate around the Y axis.
+ m.setIdentity();
+ m.m[0][0] = c;
+ m.m[2][2] = c;
+ if (y < 0.0f) {
+ m.m[2][0] = -s;
+ m.m[0][2] = s;
+ } else {
+ m.m[2][0] = s;
+ m.m[0][2] = -s;
+ }
+ m.flagBits = General;
+ quick = true;
+ }
+ } else if (y == 0.0f && z == 0.0f) {
+ // Rotate around the X axis.
+ m.setIdentity();
+ m.m[1][1] = c;
+ m.m[2][2] = c;
+ if (x < 0.0f) {
+ m.m[2][1] = s;
+ m.m[1][2] = -s;
+ } else {
+ m.m[2][1] = -s;
+ m.m[1][2] = s;
+ }
+ m.flagBits = General;
+ quick = true;
+ }
+ if (!quick) {
+ qrealinner vx(x);
+ qrealinner vy(y);
+ qrealinner vz(z);
+ qrealinner len(qvtsqrt(vx * vx + vy * vy + vz * vz));
+ if (len != 0) {
+ vx /= len;
+ vy /= len;
+ vz /= len;
+ }
+ ic = 1.0f - c;
+ m.m[0][0] = vx * vx * ic + c;
+ m.m[1][0] = vx * vy * ic - vz * s;
+ m.m[2][0] = vx * vz * ic + vy * s;
+ m.m[3][0] = 0.0f;
+ m.m[0][1] = vy * vx * ic + vz * s;
+ m.m[1][1] = vy * vy * ic + c;
+ m.m[2][1] = vy * vz * ic - vx * s;
+ m.m[3][1] = 0.0f;
+ m.m[0][2] = vx * vz * ic - vy * s;
+ m.m[1][2] = vy * vz * ic + vx * s;
+ m.m[2][2] = vz * vz * ic + c;
+ m.m[3][2] = 0.0f;
+ m.m[0][3] = 0.0f;
+ m.m[1][3] = 0.0f;
+ m.m[2][3] = 0.0f;
+ m.m[3][3] = 1.0f;
+ }
+ int flags = flagBits;
+ *this *= m;
+ if (flags != Identity)
+ flagBits = flags | Rotation;
+ else
+ flagBits = Rotation;
+ return *this;
+}
+
+#ifndef QT_NO_VECTOR4D
+
+/*!
+ Multiples this matrix by another that rotates coordinates according
+ to a specified \a quaternion. The \a quaternion is assumed to have
+ been normalized. Returns this matrix.
+
+ \sa scale(), translate(), QQuaternion
+*/
+QMatrix4x4& QMatrix4x4::rotate(const QQuaternion& quaternion)
+{
+ // Algorithm from:
+ // http://www.j3d.org/matrix_faq/matrfaq_latest.html#Q54
+ QMatrix4x4 m(1);
+ qrealinner xx = quaternion.xp * quaternion.xp;
+ qrealinner xy = quaternion.xp * quaternion.yp;
+ qrealinner xz = quaternion.xp * quaternion.zp;
+ qrealinner xw = quaternion.xp * quaternion.wp;
+ qrealinner yy = quaternion.yp * quaternion.yp;
+ qrealinner yz = quaternion.yp * quaternion.zp;
+ qrealinner yw = quaternion.yp * quaternion.wp;
+ qrealinner zz = quaternion.zp * quaternion.zp;
+ qrealinner zw = quaternion.zp * quaternion.wp;
+ m.m[0][0] = 1.0f - 2 * (yy + zz);
+ m.m[1][0] = 2 * (xy - zw);
+ m.m[2][0] = 2 * (xz + yw);
+ m.m[3][0] = 0.0f;
+ m.m[0][1] = 2 * (xy + zw);
+ m.m[1][1] = 1.0f - 2 * (xx + zz);
+ m.m[2][1] = 2 * (yz - xw);
+ m.m[3][1] = 0.0f;
+ m.m[0][2] = 2 * (xz - yw);
+ m.m[1][2] = 2 * (yz + xw);
+ m.m[2][2] = 1.0f - 2 * (xx + yy);
+ m.m[3][2] = 0.0f;
+ m.m[0][3] = 0.0f;
+ m.m[1][3] = 0.0f;
+ m.m[2][3] = 0.0f;
+ m.m[3][3] = 1.0f;
+ int flags = flagBits;
+ *this *= m;
+ if (flags != Identity)
+ flagBits = flags | Rotation;
+ else
+ flagBits = Rotation;
+ return *this;
+}
+
+#endif
+
+/*!
+ \overload
+
+ Multiplies this matrix by another that applies an orthographic
+ projection for a window with boundaries specified by \a rect.
+ The near and far clipping planes will be -1 and 1 respectively.
+ Returns this matrix.
+
+ \sa frustum(), perspective()
+*/
+QMatrix4x4& QMatrix4x4::ortho(const QRect& rect)
+{
+ // Note: rect.right() and rect.bottom() subtract 1 in QRect,
+ // which gives the location of a pixel within the rectangle,
+ // instead of the extent of the rectangle. We want the extent.
+ // QRectF expresses the extent properly.
+ return ortho(rect.x(), rect.x() + rect.width(), rect.y() + rect.height(), rect.y(), -1.0f, 1.0f);
+}
+
+/*!
+ \overload
+
+ Multiplies this matrix by another that applies an orthographic
+ projection for a window with boundaries specified by \a rect.
+ The near and far clipping planes will be -1 and 1 respectively.
+ Returns this matrix.
+
+ \sa frustum(), perspective()
+*/
+QMatrix4x4& QMatrix4x4::ortho(const QRectF& rect)
+{
+ return ortho(rect.left(), rect.right(), rect.bottom(), rect.top(), -1.0f, 1.0f);
+}
+
+/*!
+ Multiplies this matrix by another that applies an orthographic
+ projection for a window with lower-left corner (\a left, \a bottom),
+ upper-right corner (\a right, \a top), and the specified \a nearPlane
+ and \a farPlane clipping planes. Returns this matrix.
+
+ \sa frustum(), perspective()
+*/
+QMatrix4x4& QMatrix4x4::ortho(qreal left, qreal right, qreal bottom, qreal top, qreal nearPlane, qreal farPlane)
+{
+ // Bail out if the projection volume is zero-sized.
+ if (left == right || bottom == top || nearPlane == farPlane)
+ return *this;
+
+ // Construct the projection.
+ qreal width = right - left;
+ qreal invheight = top - bottom;
+ qreal clip = farPlane - nearPlane;
+#ifndef QT_NO_VECTOR3D
+ if (clip == 2.0f && (nearPlane + farPlane) == 0.0f) {
+ // We can express this projection as a translate and scale
+ // which will be more efficient to modify with further
+ // transformations than producing a "General" matrix.
+ translate(QVector3D
+ (qf2vt_round(-(left + right) / width),
+ qf2vt_round(-(top + bottom) / invheight),
+ 0.0f, 1));
+ scale(QVector3D
+ (qf2vt_round(2.0f / width),
+ qf2vt_round(2.0f / invheight),
+ -1.0f, 1));
+ return *this;
+ }
+#endif
+ QMatrix4x4 m(1);
+ m.m[0][0] = qf2vt_round(2.0f / width);
+ m.m[1][0] = qf2vt_round(0.0f);
+ m.m[2][0] = qf2vt_round(0.0f);
+ m.m[3][0] = qf2vt_round(-(left + right) / width);
+ m.m[0][1] = qf2vt_round(0.0f);
+ m.m[1][1] = qf2vt_round(2.0f / invheight);
+ m.m[2][1] = qf2vt_round(0.0f);
+ m.m[3][1] = qf2vt_round(-(top + bottom) / invheight);
+ m.m[0][2] = qf2vt_round(0.0f);
+ m.m[1][2] = qf2vt_round(0.0f);
+ m.m[2][2] = qf2vt_round(-2.0f / clip);
+ m.m[3][2] = qf2vt_round(-(nearPlane + farPlane) / clip);
+ m.m[0][3] = qf2vt_round(0.0f);
+ m.m[1][3] = qf2vt_round(0.0f);
+ m.m[2][3] = qf2vt_round(0.0f);
+ m.m[3][3] = qf2vt_round(1.0f);
+
+ // Apply the projection.
+ *this *= m;
+ return *this;
+}
+
+/*!
+ Multiplies this matrix by another that applies a perspective
+ frustum projection for a window with lower-left corner (\a left, \a bottom),
+ upper-right corner (\a right, \a top), and the specified \a nearPlane
+ and \a farPlane clipping planes. Returns this matrix.
+
+ \sa ortho(), perspective()
+*/
+QMatrix4x4& QMatrix4x4::frustum(qreal left, qreal right, qreal bottom, qreal top, qreal nearPlane, qreal farPlane)
+{
+ // Bail out if the projection volume is zero-sized.
+ if (left == right || bottom == top || nearPlane == farPlane)
+ return *this;
+
+ // Construct the projection.
+ QMatrix4x4 m(1);
+ qreal width = right - left;
+ qreal invheight = top - bottom;
+ qreal clip = farPlane - nearPlane;
+ m.m[0][0] = qf2vt_round(2.0f * nearPlane / width);
+ m.m[1][0] = qf2vt_round(0.0f);
+ m.m[2][0] = qf2vt_round((left + right) / width);
+ m.m[3][0] = qf2vt_round(0.0f);
+ m.m[0][1] = qf2vt_round(0.0f);
+ m.m[1][1] = qf2vt_round(2.0f * nearPlane / invheight);
+ m.m[2][1] = qf2vt_round((top + bottom) / invheight);
+ m.m[3][1] = qf2vt_round(0.0f);
+ m.m[0][2] = qf2vt_round(0.0f);
+ m.m[1][2] = qf2vt_round(0.0f);
+ m.m[2][2] = qf2vt_round(-(nearPlane + farPlane) / clip);
+ m.m[3][2] = qf2vt_round(-(2.0f * nearPlane * farPlane) / clip);
+ m.m[0][3] = qf2vt_round(0.0f);
+ m.m[1][3] = qf2vt_round(0.0f);
+ m.m[2][3] = qf2vt_round(-1.0f);
+ m.m[3][3] = qf2vt_round(0.0f);
+
+ // Apply the projection.
+ *this *= m;
+ return *this;
+}
+
+/*!
+ Multiplies this matrix by another that applies a perspective
+ projection. The field of view will be \a angle degrees within
+ a window with a given \a aspect ratio. The projection will
+ have the specified \a nearPlane and \a farPlane clipping planes.
+ Returns this matrix.
+
+ \sa ortho(), frustum()
+*/
+QMatrix4x4& QMatrix4x4::perspective(qreal angle, qreal aspect, qreal nearPlane, qreal farPlane)
+{
+ // Bail out if the projection volume is zero-sized.
+ if (nearPlane == farPlane || aspect == 0.0f)
+ return *this;
+
+ // Construct the projection.
+ QMatrix4x4 m(1);
+ qreal radians = (angle / 2.0f) * M_PI / 180.0f;
+ qreal sine = qSin(radians);
+ if (sine == 0.0f)
+ return *this;
+ qreal cotan = qCos(radians) / sine;
+ qreal clip = farPlane - nearPlane;
+ m.m[0][0] = qf2vt_round(cotan / aspect);
+ m.m[1][0] = qf2vt_round(0.0f);
+ m.m[2][0] = qf2vt_round(0.0f);
+ m.m[3][0] = qf2vt_round(0.0f);
+ m.m[0][1] = qf2vt_round(0.0f);
+ m.m[1][1] = qf2vt_round(cotan);
+ m.m[2][1] = qf2vt_round(0.0f);
+ m.m[3][1] = qf2vt_round(0.0f);
+ m.m[0][2] = qf2vt_round(0.0f);
+ m.m[1][2] = qf2vt_round(0.0f);
+ m.m[2][2] = qf2vt_round(-(nearPlane + farPlane) / clip);
+ m.m[3][2] = qf2vt_round(-(2.0f * nearPlane * farPlane) / clip);
+ m.m[0][3] = qf2vt_round(0.0f);
+ m.m[1][3] = qf2vt_round(0.0f);
+ m.m[2][3] = qf2vt_round(-1.0f);
+ m.m[3][3] = qf2vt_round(0.0f);
+
+ // Apply the projection.
+ *this *= m;
+ return *this;
+}
+
+#ifndef QT_NO_VECTOR3D
+
+/*!
+ Multiplies this matrix by another that applies an \a eye position
+ transformation. The \a center value indicates the center of the
+ view that the \a eye is looking at. The \a up value indicates
+ which direction should be considered up with respect to the \a eye.
+ Returns this matrix.
+*/
+QMatrix4x4& QMatrix4x4::lookAt(const QVector3D& eye, const QVector3D& center, const QVector3D& up)
+{
+ QVector3D forward = (center - eye).normalized();
+ QVector3D side = QVector3D::crossProduct(forward, up).normalized();
+ QVector3D upVector = QVector3D::crossProduct(side, forward);
+
+ QMatrix4x4 m(1);
+
+ m.m[0][0] = side.xp;
+ m.m[1][0] = side.yp;
+ m.m[2][0] = side.zp;
+ m.m[3][0] = 0.0f;
+ m.m[0][1] = upVector.xp;
+ m.m[1][1] = upVector.yp;
+ m.m[2][1] = upVector.zp;
+ m.m[3][1] = 0.0f;
+ m.m[0][2] = -forward.xp;
+ m.m[1][2] = -forward.yp;
+ m.m[2][2] = -forward.zp;
+ m.m[3][2] = 0.0f;
+ m.m[0][3] = 0.0f;
+ m.m[1][3] = 0.0f;
+ m.m[2][3] = 0.0f;
+ m.m[3][3] = 1.0f;
+
+ *this *= m;
+ return translate(-eye);
+}
+
+#endif
+
+/*!
+ Flips between right-handed and left-handed coordinate systems
+ by multiplying the y and z co-ordinates by -1. This is normally
+ used to create a left-handed orthographic view without scaling
+ the viewport as ortho() does. Returns this matrix.
+
+ \sa ortho()
+*/
+QMatrix4x4& QMatrix4x4::flipCoordinates()
+{
+ if (flagBits == Scale || flagBits == (Scale | Translation)) {
+ m[1][1] = -m[1][1];
+ m[2][2] = -m[2][2];
+ } else if (flagBits == Translation) {
+ m[1][1] = -m[1][1];
+ m[2][2] = -m[2][2];
+ flagBits |= Scale;
+ } else if (flagBits == Identity) {
+ m[1][1] = -1.0f;
+ m[2][2] = -1.0f;
+ flagBits = Scale;
+ } else {
+ m[1][0] = -m[1][0];
+ m[1][1] = -m[1][1];
+ m[1][2] = -m[1][2];
+ m[1][3] = -m[1][3];
+ m[2][0] = -m[2][0];
+ m[2][1] = -m[2][1];
+ m[2][2] = -m[2][2];
+ m[2][3] = -m[2][3];
+ flagBits = General;
+ }
+ return *this;
+}
+
+/*!
+ Retrieves the 16 items in this matrix and writes them to \a values
+ in row-major order.
+*/
+void QMatrix4x4::toValueArray(qreal *values) const
+{
+ for (int row = 0; row < 4; ++row)
+ for (int col = 0; col < 4; ++col)
+ values[row * 4 + col] = qt_math3d_convert<qreal, qrealinner>(m[col][row]);
+}
+
+/*!
+ Returns the conventional Qt 2D affine transformation matrix that
+ corresponds to this matrix. It is assumed that this matrix
+ only contains 2D affine transformation elements.
+
+ \sa toTransform()
+*/
+QMatrix QMatrix4x4::toAffine() const
+{
+ return QMatrix(qt_math3d_convert<qreal, qrealinner>(m[0][0]),
+ qt_math3d_convert<qreal, qrealinner>(m[0][1]),
+ qt_math3d_convert<qreal, qrealinner>(m[1][0]),
+ qt_math3d_convert<qreal, qrealinner>(m[1][1]),
+ qt_math3d_convert<qreal, qrealinner>(m[3][0]),
+ qt_math3d_convert<qreal, qrealinner>(m[3][1]));
+}
+
+/*!
+ Returns the conventional Qt 2D transformation matrix that
+ corresponds to this matrix. It is assumed that this matrix
+ only contains 2D transformation elements.
+
+ \sa toAffine()
+*/
+QTransform QMatrix4x4::toTransform() const
+{
+ return QTransform(qt_math3d_convert<qreal, qrealinner>(m[0][0]),
+ qt_math3d_convert<qreal, qrealinner>(m[0][1]),
+ qt_math3d_convert<qreal, qrealinner>(m[0][3]),
+ qt_math3d_convert<qreal, qrealinner>(m[1][0]),
+ qt_math3d_convert<qreal, qrealinner>(m[1][1]),
+ qt_math3d_convert<qreal, qrealinner>(m[1][3]),
+ qt_math3d_convert<qreal, qrealinner>(m[3][0]),
+ qt_math3d_convert<qreal, qrealinner>(m[3][1]),
+ qt_math3d_convert<qreal, qrealinner>(m[3][3]));
+}
+
+/*!
+ \fn QPoint QMatrix4x4::map(const QPoint& point) const
+
+ Maps \a point by multiplying this matrix by \a point.
+
+ \sa mapRect()
+*/
+
+/*!
+ \fn QPointF QMatrix4x4::map(const QPointF& point) const
+
+ Maps \a point by multiplying this matrix by \a point.
+
+ \sa mapRect()
+*/
+
+#ifndef QT_NO_VECTOR3D
+
+/*!
+ \fn QVector3D QMatrix4x4::map(const QVector3D& point) const
+
+ Maps \a point by multiplying this matrix by \a point.
+
+ \sa mapRect()
+*/
+
+#endif
+
+#ifndef QT_NO_VECTOR4D
+
+/*!
+ \fn QVector4D QMatrix4x4::map(const QVector4D& point) const;
+
+ Maps \a point by multiplying this matrix by \a point.
+
+ \sa mapRect()
+*/
+
+#endif
+
+/*!
+ \fn QRect QMatrix4x4::mapRect(const QRect& rect) const
+
+ Maps \a rect by multiplying this matrix by the corners
+ of \a rect and then forming a new rectangle from the results.
+ The returned rectangle will be an ordinary 2D rectangle
+ with sides parallel to the horizontal and vertical axes.
+
+ \sa map()
+*/
+
+/*!
+ \fn QRectF QMatrix4x4::mapRect(const QRectF& rect) const
+
+ Maps \a rect by multiplying this matrix by the corners
+ of \a rect and then forming a new rectangle from the results.
+ The returned rectangle will be an ordinary 2D rectangle
+ with sides parallel to the horizontal and vertical axes.
+
+ \sa map()
+*/
+
+/*!
+ \fn qrealinner *QMatrix4x4::data()
+
+ Returns a pointer to the raw data of this matrix. This is indended
+ for use with raw GL functions.
+
+ \sa constData(), inferSpecialType()
+*/
+
+/*!
+ \fn const qrealinner *QMatrix4x4::data() const
+
+ Returns a constant pointer to the raw data of this matrix.
+ This is indended for use with raw GL functions.
+
+ \sa constData()
+*/
+
+/*!
+ \fn const qrealinner *QMatrix4x4::constData() const
+
+ Returns a constant pointer to the raw data of this matrix.
+ This is indended for use with raw GL functions.
+
+ \sa data()
+*/
+
+// Helper routine for inverting orthonormal matrices that consist
+// of just rotations and translations.
+QMatrix4x4 QMatrix4x4::orthonormalInverse() const
+{
+ QMatrix4x4 result(1); // The '1' says not to load identity
+
+ result.m[0][0] = m[0][0];
+ result.m[1][0] = m[0][1];
+ result.m[2][0] = m[0][2];
+
+ result.m[0][1] = m[1][0];
+ result.m[1][1] = m[1][1];
+ result.m[2][1] = m[1][2];
+
+ result.m[0][2] = m[2][0];
+ result.m[1][2] = m[2][1];
+ result.m[2][2] = m[2][2];
+
+ result.m[0][3] = 0.0f;
+ result.m[1][3] = 0.0f;
+ result.m[2][3] = 0.0f;
+
+ result.m[3][0] = -(result.m[0][0] * m[3][0] + result.m[1][0] * m[3][1] + result.m[2][0] * m[3][2]);
+ result.m[3][1] = -(result.m[0][1] * m[3][0] + result.m[1][1] * m[3][1] + result.m[2][1] * m[3][2]);
+ result.m[3][2] = -(result.m[0][2] * m[3][0] + result.m[1][2] * m[3][1] + result.m[2][2] * m[3][2]);
+ result.m[3][3] = 1.0f;
+
+ return result;
+}
+
+#ifndef QT_NO_VECTOR3D
+/*!
+ Decomposes the current rotation matrix into an \a axis of rotation plus
+ an \a angle. The result can be used to construct an equivalent rotation
+ matrix using glRotate(). It is assumed that the homogenous coordinate
+ is 1.0. The returned vector is guaranteed to be normalized.
+
+ \code
+ qreal angle;
+ QVector3D axis;
+
+ matrix.extractAxisAngle(angle, axis);
+ glRotate(angle, axis[0], axis[1], axis[2]);
+ \endcode
+
+ \sa rotate()
+*/
+void QMatrix4x4::extractAxisRotation(qreal &angle, QVector3D &axis) const
+{
+ // Orientation is dependent on the upper 3x3 matrix; subtract the
+ // homogeneous scaling element from the trace of the 4x4 matrix
+ qrealinner tr = m[0][0] + m[1][1] + m[2][2];
+ qreal cosa = qt_math3d_convert<qreal, qrealinner>(0.5f * (tr - 1.0f));
+ angle = acos(cosa) * 180.0f / M_PI;
+
+ // Any axis will work if r is zero (means no rotation)
+ if (qFuzzyCompare(angle, (qreal)0.0f)) {
+ axis.setX(1.0f);
+ axis.setY(0.0f);
+ axis.setZ(0.0f);
+ return;
+ }
+
+ if (angle < 180.0f) {
+ axis.xp = m[1][2] - m[2][1];
+ axis.yp = m[2][0] - m[0][2];
+ axis.zp = m[0][1] - m[1][0];
+ axis.normalize();
+ return;
+ }
+
+ // rads == PI
+ qrealinner tmp;
+
+ // r00 is maximum
+ if ((m[0][0] >= m[2][2]) && (m[0][0] >= m[1][1])) {
+ axis.xp = 0.5f * qvtsqrt(m[0][0] - m[1][1] - m[2][2] + 1.0f);
+ tmp = 0.5f / axis.x();
+ axis.yp = m[1][0] * tmp;
+ axis.zp = m[2][0] * tmp;
+ }
+
+ // r11 is maximum
+ if ((m[1][1] >= m[2][2]) && (m[1][1] >= m[0][0])) {
+ axis.yp = 0.5f * qvtsqrt(m[1][1] - m[0][0] - m[2][2] + 1.0f);
+ tmp = 0.5f / axis.y();
+ axis.xp = tmp * m[1][0];
+ axis.zp = tmp * m[2][1];
+ }
+
+ // r22 is maximum
+ if ((m[2][2] >= m[1][1]) && (m[2][2] >= m[0][0])) {
+ axis.zp = 0.5f * qvtsqrt(m[2][2] - m[0][0] - m[1][1] + 1.0f);
+ tmp = 0.5f / axis.z();
+ axis.xp = m[2][0]*tmp;
+ axis.yp = m[2][1]*tmp;
+ }
+}
+
+/*!
+ If this is an orthonormal transformation matrix (e.g. only rotations and
+ translations have been applied to the matrix, no scaling, or shearing)
+ then the world translational component can be obtained by calling this function.
+
+ This is most useful for camera matrices, where the negation of this vector
+ is effectively the camera world coordinates.
+*/
+QVector3D QMatrix4x4::extractTranslation() const
+{
+ return QVector3D
+ (m[0][0] * m[3][0] + m[0][1] * m[3][1] + m[0][2] * m[3][2],
+ m[1][0] * m[3][0] + m[1][1] * m[3][1] + m[1][2] * m[3][2],
+ m[2][0] * m[3][0] + m[2][1] * m[3][1] + m[2][2] * m[3][2], 1);
+}
+#endif
+
+/*!
+ Infers the special type of this matrix from its current elements.
+
+ Some operations such as translate(), scale(), and rotate() can be
+ performed more efficiently if the matrix being modified is already
+ known to be the identity, a previous translate(), a previous
+ scale(), etc.
+
+ Normally the QMatrix4x4 class keeps track of this special type internally
+ as operations are performed. However, if the matrix is modified
+ directly with operator()() or data(), then QMatrix4x4 will lose track of
+ the special type and will revert to the safest but least efficient
+ operations thereafter.
+
+ By calling inferSpecialType() after directly modifying the matrix,
+ the programmer can force QMatrix4x4 to recover the special type if
+ the elements appear to conform to one of the known optimized types.
+
+ \sa operator()(), data(), translate()
+*/
+void QMatrix4x4::inferSpecialType()
+{
+ // If the last element is not 1, then it can never be special.
+ if (m[3][3] != 1.0f) {
+ flagBits = General;
+ return;
+ }
+
+ // If the upper three elements m12, m13, and m21 are not all zero,
+ // or the lower elements below the diagonal are not all zero, then
+ // the matrix can never be special.
+ if (m[1][0] != 0.0f || m[2][0] != 0.0f || m[2][1] != 0.0f) {
+ flagBits = General;
+ return;
+ }
+ if (m[0][1] != 0.0f || m[0][2] != 0.0f || m[0][3] != 0.0f ||
+ m[1][2] != 0.0f || m[1][3] != 0.0f || m[2][3] != 0.0f) {
+ flagBits = General;
+ return;
+ }
+
+ // Determine what we have in the remaining regions of the matrix.
+ bool identityAlongDiagonal
+ = (m[0][0] == 1.0f && m[1][1] == 1.0f && m[2][2] == 1.0f);
+ bool translationPresent
+ = (m[3][0] != 0.0f || m[3][1] != 0.0f || m[3][2] != 0.0f);
+
+ // Now determine the special matrix type.
+ if (translationPresent && identityAlongDiagonal)
+ flagBits = Translation;
+ else if (translationPresent)
+ flagBits = (Translation | Scale);
+ else if (identityAlongDiagonal)
+ flagBits = Identity;
+ else
+ flagBits = Scale;
+}
+
+#ifndef QT_NO_DEBUG_STREAM
+
+QDebug operator<<(QDebug dbg, const QMatrix4x4 &m)
+{
+ // Create a string that represents the matrix type.
+ QByteArray bits;
+ if ((m.flagBits & QMatrix4x4::Identity) != 0)
+ bits += "Identity,";
+ if ((m.flagBits & QMatrix4x4::General) != 0)
+ bits += "General,";
+ if ((m.flagBits & QMatrix4x4::Translation) != 0)
+ bits += "Translation,";
+ if ((m.flagBits & QMatrix4x4::Scale) != 0)
+ bits += "Scale,";
+ if ((m.flagBits & QMatrix4x4::Rotation) != 0)
+ bits += "Rotation,";
+ if (bits.size() > 0)
+ bits = bits.left(bits.size() - 1);
+
+ // Output in row-major order because it is more human-readable.
+ dbg.nospace() << "QMatrix4x4(type:" << bits.constData() << endl
+ << qSetFieldWidth(10)
+ << m(0, 0) << m(0, 1) << m(0, 2) << m(0, 3) << endl
+ << m(1, 0) << m(1, 1) << m(1, 2) << m(1, 3) << endl
+ << m(2, 0) << m(2, 1) << m(2, 2) << m(2, 3) << endl
+ << m(3, 0) << m(3, 1) << m(3, 2) << m(3, 3) << endl
+ << qSetFieldWidth(0) << ')';
+ return dbg.space();
+}
+
+#endif
+
+#endif
+
+QT_END_NAMESPACE
diff --git a/src/gui/math3d/qmatrix4x4.h b/src/gui/math3d/qmatrix4x4.h
new file mode 100644
index 0000000..8ef73bf
--- /dev/null
+++ b/src/gui/math3d/qmatrix4x4.h
@@ -0,0 +1,954 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the $MODULE$ of the Qt Toolkit.
+**
+** $TROLLTECH_DUAL_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QMATRIX4X4_H
+#define QMATRIX4X4_H
+
+#include <QtGui/qvector3d.h>
+#include <QtGui/qvector4d.h>
+#include <QtGui/qquaternion.h>
+#include <QtGui/qgenericmatrix.h>
+#include <QtCore/qrect.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Gui)
+
+#ifndef QT_NO_MATRIX4X4
+
+class QMatrix;
+class QTransform;
+
+class Q_GUI_EXPORT QMatrix4x4
+{
+public:
+ inline QMatrix4x4() { setIdentity(); }
+ explicit QMatrix4x4(const qreal *values);
+ inline QMatrix4x4(qreal m11, qreal m12, qreal m13, qreal m14,
+ qreal m21, qreal m22, qreal m23, qreal m24,
+ qreal m31, qreal m32, qreal m33, qreal m34,
+ qreal m41, qreal m42, qreal m43, qreal m44);
+#if !defined(QT_NO_MEMBER_TEMPLATES) || defined(Q_QDOC)
+ template <int N, int M>
+ explicit QMatrix4x4(const QGenericMatrix<N, M, qreal, qrealinner>& matrix);
+#endif
+ QMatrix4x4(const qrealinner *values, int cols, int rows);
+ QMatrix4x4(const QTransform& transform);
+ QMatrix4x4(const QMatrix& matrix);
+
+ inline qreal operator()(int row, int column) const;
+ inline qrealinner& operator()(int row, int column);
+
+ inline QVector4D column(int index) const;
+ inline void setColumn(int index, const QVector4D& value);
+
+ inline QVector4D row(int index) const;
+ inline void setRow(int index, const QVector4D& value);
+
+ inline bool isIdentity() const;
+ inline void setIdentity();
+
+ inline void fill(qreal value);
+
+ qreal determinant() const;
+ QMatrix4x4 inverted(bool *invertible = 0) const;
+ QMatrix4x4 transposed() const;
+ QMatrix3x3 normalMatrix() const;
+
+ inline QMatrix4x4& operator+=(const QMatrix4x4& other);
+ inline QMatrix4x4& operator-=(const QMatrix4x4& other);
+ inline QMatrix4x4& operator*=(const QMatrix4x4& other);
+ inline QMatrix4x4& operator*=(qreal factor);
+ QMatrix4x4& operator/=(qreal divisor);
+ inline bool operator==(const QMatrix4x4& other) const;
+ inline bool operator!=(const QMatrix4x4& other) const;
+
+ friend QMatrix4x4 operator+(const QMatrix4x4& m1, const QMatrix4x4& m2);
+ friend QMatrix4x4 operator-(const QMatrix4x4& m1, const QMatrix4x4& m2);
+ friend QMatrix4x4 operator*(const QMatrix4x4& m1, const QMatrix4x4& m2);
+#ifndef QT_NO_VECTOR3D
+ friend QVector3D operator*(const QMatrix4x4& matrix, const QVector3D& vector);
+ friend QVector3D operator*(const QVector3D& vector, const QMatrix4x4& matrix);
+#endif
+#ifndef QT_NO_VECTOR4D
+ friend QVector4D operator*(const QVector4D& vector, const QMatrix4x4& matrix);
+ friend QVector4D operator*(const QMatrix4x4& matrix, const QVector4D& vector);
+#endif
+ friend QPoint operator*(const QPoint& point, const QMatrix4x4& matrix);
+ friend QPointF operator*(const QPointF& point, const QMatrix4x4& matrix);
+ friend QMatrix4x4 operator-(const QMatrix4x4& matrix);
+ friend QPoint operator*(const QMatrix4x4& matrix, const QPoint& point);
+ friend QPointF operator*(const QMatrix4x4& matrix, const QPointF& point);
+ friend QMatrix4x4 operator*(qreal factor, const QMatrix4x4& matrix);
+ friend QMatrix4x4 operator*(const QMatrix4x4& matrix, qreal factor);
+ friend Q_GUI_EXPORT QMatrix4x4 operator/(const QMatrix4x4& matrix, qreal divisor);
+
+ friend inline bool qFuzzyCompare(const QMatrix4x4& m1, const QMatrix4x4& m2);
+
+#ifndef QT_NO_VECTOR3D
+ QMatrix4x4& scale(const QVector3D& vector);
+ QMatrix4x4& translate(const QVector3D& vector);
+ QMatrix4x4& rotate(qreal angle, const QVector3D& vector);
+#endif
+ QMatrix4x4& scale(qreal x, qreal y, qreal z = 1.0f);
+ QMatrix4x4& scale(qreal factor);
+ QMatrix4x4& translate(qreal x, qreal y, qreal z = 0.0f);
+ QMatrix4x4& rotate(qreal angle, qreal x, qreal y, qreal z = 0.0f);
+#ifndef QT_NO_QUATERNION
+ QMatrix4x4& rotate(const QQuaternion& quaternion);
+#endif
+
+#ifndef QT_NO_VECTOR3D
+ void extractAxisRotation(qreal &angle, QVector3D &axis) const;
+ QVector3D extractTranslation() const;
+#endif
+
+ QMatrix4x4& ortho(const QRect& rect);
+ QMatrix4x4& ortho(const QRectF& rect);
+ QMatrix4x4& ortho(qreal left, qreal right, qreal bottom, qreal top, qreal nearPlane, qreal farPlane);
+ QMatrix4x4& frustum(qreal left, qreal right, qreal bottom, qreal top, qreal nearPlane, qreal farPlane);
+ QMatrix4x4& perspective(qreal angle, qreal aspect, qreal nearPlane, qreal farPlane);
+#ifndef QT_NO_VECTOR3D
+ QMatrix4x4& lookAt(const QVector3D& eye, const QVector3D& center, const QVector3D& up);
+#endif
+ QMatrix4x4& flipCoordinates();
+
+ void toValueArray(qreal *values) const;
+
+ QMatrix toAffine() const;
+ QTransform toTransform() const;
+
+ QPoint map(const QPoint& point) const;
+ QPointF map(const QPointF& point) const;
+#ifndef QT_NO_VECTOR3D
+ QVector3D map(const QVector3D& point) const;
+#endif
+#ifndef QT_NO_VECTOR4D
+ QVector4D map(const QVector4D& point) const;
+#endif
+ QRect mapRect(const QRect& rect) const;
+ QRectF mapRect(const QRectF& rect) const;
+
+#if !defined(QT_NO_MEMBER_TEMPLATES) || defined(Q_QDOC)
+ template <int N, int M>
+ QGenericMatrix<N, M, qreal, qrealinner> toGenericMatrix() const;
+#endif
+
+ inline qrealinner *data();
+ inline const qrealinner *data() const { return m[0]; }
+ inline const qrealinner *constData() const { return m[0]; }
+
+ void inferSpecialType();
+
+#ifndef QT_NO_DEBUG_STREAM
+ friend Q_GUI_EXPORT QDebug operator<<(QDebug dbg, const QMatrix4x4 &m);
+#endif
+
+private:
+ qrealinner m[4][4]; // Column-major order to match OpenGL.
+ int flagBits; // Flag bits from the enum below.
+
+ enum {
+ Identity = 0x0001, // Identity matrix
+ General = 0x0002, // General matrix, unknown contents
+ Translation = 0x0004, // Contains a simple translation
+ Scale = 0x0008, // Contains a simple scale
+ Rotation = 0x0010 // Contains a simple rotation
+ };
+
+ // Construct without initializing identity matrix.
+ QMatrix4x4(int) { flagBits = General; }
+
+ QMatrix4x4 orthonormalInverse() const;
+};
+
+inline QMatrix4x4::QMatrix4x4
+ (qreal m11, qreal m12, qreal m13, qreal m14,
+ qreal m21, qreal m22, qreal m23, qreal m24,
+ qreal m31, qreal m32, qreal m33, qreal m34,
+ qreal m41, qreal m42, qreal m43, qreal m44)
+{
+ m[0][0] = m11; m[0][1] = m21; m[0][2] = m31; m[0][3] = m41;
+ m[1][0] = m12; m[1][1] = m22; m[1][2] = m32; m[1][3] = m42;
+ m[2][0] = m13; m[2][1] = m23; m[2][2] = m33; m[2][3] = m43;
+ m[3][0] = m14; m[3][1] = m24; m[3][2] = m34; m[3][3] = m44;
+ flagBits = General;
+}
+
+#if !defined(QT_NO_MEMBER_TEMPLATES)
+
+template <int N, int M>
+Q_INLINE_TEMPLATE QMatrix4x4::QMatrix4x4
+ (const QGenericMatrix<N, M, qreal, qrealinner>& matrix)
+{
+ const qrealinner *values = matrix.constData();
+ for (int col = 0; col < 4; ++col) {
+ for (int row = 0; row < 4; ++row) {
+ if (col < N && row < M)
+ m[col][row] = values[col * M + row];
+ else if (col == row)
+ m[col][row] = 1.0f;
+ else
+ m[col][row] = 0.0f;
+ }
+ }
+ flagBits = General;
+}
+
+template <int N, int M>
+QGenericMatrix<N, M, qreal, qrealinner> QMatrix4x4::toGenericMatrix() const
+{
+ QGenericMatrix<N, M, qreal, qrealinner> result;
+ qrealinner *values = result.data();
+ for (int col = 0; col < N; ++col) {
+ for (int row = 0; row < M; ++row) {
+ if (col < 4 && row < 4)
+ values[col * M + row] = m[col][row];
+ else if (col == row)
+ values[col * M + row] = 1.0f;
+ else
+ values[col * M + row] = 0.0f;
+ }
+ }
+ return result;
+}
+
+#endif
+
+inline qreal QMatrix4x4::operator()(int row, int column) const
+{
+ Q_ASSERT(row >= 0 && row < 4 && column >= 0 && column < 4);
+ return qt_math3d_convert<qreal, qrealinner>(m[column][row]);
+}
+
+inline qrealinner& QMatrix4x4::operator()(int row, int column)
+{
+ Q_ASSERT(row >= 0 && row < 4 && column >= 0 && column < 4);
+ flagBits = General;
+ return m[column][row];
+}
+
+inline QVector4D QMatrix4x4::column(int index) const
+{
+ Q_ASSERT(index >= 0 && index < 4);
+ return QVector4D(m[index][0], m[index][1], m[index][2], m[index][3], 1);
+}
+
+inline void QMatrix4x4::setColumn(int index, const QVector4D& value)
+{
+ Q_ASSERT(index >= 0 && index < 4);
+ m[index][0] = value.xp;
+ m[index][1] = value.yp;
+ m[index][2] = value.zp;
+ m[index][3] = value.wp;
+ flagBits = General;
+}
+
+inline QVector4D QMatrix4x4::row(int index) const
+{
+ Q_ASSERT(index >= 0 && index < 4);
+ return QVector4D(m[0][index], m[1][index], m[2][index], m[3][index], 1);
+}
+
+inline void QMatrix4x4::setRow(int index, const QVector4D& value)
+{
+ Q_ASSERT(index >= 0 && index < 4);
+ m[0][index] = value.xp;
+ m[1][index] = value.yp;
+ m[2][index] = value.zp;
+ m[3][index] = value.wp;
+ flagBits = General;
+}
+
+Q_GUI_EXPORT QMatrix4x4 operator/(const QMatrix4x4& matrix, qreal divisor);
+
+inline bool QMatrix4x4::isIdentity() const
+{
+ if (flagBits == Identity)
+ return true;
+ if (m[0][0] != 1.0f || m[0][1] != 0.0f || m[0][2] != 0.0f)
+ return false;
+ if (m[0][3] != 0.0f || m[1][0] != 0.0f || m[1][1] != 1.0f)
+ return false;
+ if (m[1][2] != 0.0f || m[1][3] != 0.0f || m[2][0] != 0.0f)
+ return false;
+ if (m[2][1] != 0.0f || m[2][2] != 1.0f || m[2][3] != 0.0f)
+ return false;
+ if (m[3][0] != 0.0f || m[3][1] != 0.0f || m[3][2] != 0.0f)
+ return false;
+ return (m[3][3] == 1.0f);
+}
+
+inline void QMatrix4x4::setIdentity()
+{
+ m[0][0] = 1.0f;
+ m[0][1] = 0.0f;
+ m[0][2] = 0.0f;
+ m[0][3] = 0.0f;
+ m[1][0] = 0.0f;
+ m[1][1] = 1.0f;
+ m[1][2] = 0.0f;
+ m[1][3] = 0.0f;
+ m[2][0] = 0.0f;
+ m[2][1] = 0.0f;
+ m[2][2] = 1.0f;
+ m[2][3] = 0.0f;
+ m[3][0] = 0.0f;
+ m[3][1] = 0.0f;
+ m[3][2] = 0.0f;
+ m[3][3] = 1.0f;
+ flagBits = Identity;
+}
+
+inline void QMatrix4x4::fill(qreal value)
+{
+ m[0][0] = value;
+ m[0][1] = value;
+ m[0][2] = value;
+ m[0][3] = value;
+ m[1][0] = value;
+ m[1][1] = value;
+ m[1][2] = value;
+ m[1][3] = value;
+ m[2][0] = value;
+ m[2][1] = value;
+ m[2][2] = value;
+ m[2][3] = value;
+ m[3][0] = value;
+ m[3][1] = value;
+ m[3][2] = value;
+ m[3][3] = value;
+ flagBits = General;
+}
+
+inline QMatrix4x4& QMatrix4x4::operator+=(const QMatrix4x4& other)
+{
+ m[0][0] += other.m[0][0];
+ m[0][1] += other.m[0][1];
+ m[0][2] += other.m[0][2];
+ m[0][3] += other.m[0][3];
+ m[1][0] += other.m[1][0];
+ m[1][1] += other.m[1][1];
+ m[1][2] += other.m[1][2];
+ m[1][3] += other.m[1][3];
+ m[2][0] += other.m[2][0];
+ m[2][1] += other.m[2][1];
+ m[2][2] += other.m[2][2];
+ m[2][3] += other.m[2][3];
+ m[3][0] += other.m[3][0];
+ m[3][1] += other.m[3][1];
+ m[3][2] += other.m[3][2];
+ m[3][3] += other.m[3][3];
+ flagBits = General;
+ return *this;
+}
+
+inline QMatrix4x4& QMatrix4x4::operator-=(const QMatrix4x4& other)
+{
+ m[0][0] -= other.m[0][0];
+ m[0][1] -= other.m[0][1];
+ m[0][2] -= other.m[0][2];
+ m[0][3] -= other.m[0][3];
+ m[1][0] -= other.m[1][0];
+ m[1][1] -= other.m[1][1];
+ m[1][2] -= other.m[1][2];
+ m[1][3] -= other.m[1][3];
+ m[2][0] -= other.m[2][0];
+ m[2][1] -= other.m[2][1];
+ m[2][2] -= other.m[2][2];
+ m[2][3] -= other.m[2][3];
+ m[3][0] -= other.m[3][0];
+ m[3][1] -= other.m[3][1];
+ m[3][2] -= other.m[3][2];
+ m[3][3] -= other.m[3][3];
+ flagBits = General;
+ return *this;
+}
+
+inline QMatrix4x4& QMatrix4x4::operator*=(const QMatrix4x4& other)
+{
+ if (flagBits == Identity) {
+ *this = other;
+ return *this;
+ } else if (other.flagBits == Identity) {
+ return *this;
+ } else {
+ *this = *this * other;
+ return *this;
+ }
+}
+
+inline QMatrix4x4& QMatrix4x4::operator*=(qreal factor)
+{
+ qrealinner f(factor);
+ m[0][0] *= f;
+ m[0][1] *= f;
+ m[0][2] *= f;
+ m[0][3] *= f;
+ m[1][0] *= f;
+ m[1][1] *= f;
+ m[1][2] *= f;
+ m[1][3] *= f;
+ m[2][0] *= f;
+ m[2][1] *= f;
+ m[2][2] *= f;
+ m[2][3] *= f;
+ m[3][0] *= f;
+ m[3][1] *= f;
+ m[3][2] *= f;
+ m[3][3] *= f;
+ flagBits = General;
+ return *this;
+}
+
+inline bool QMatrix4x4::operator==(const QMatrix4x4& other) const
+{
+ return m[0][0] == other.m[0][0] &&
+ m[0][1] == other.m[0][1] &&
+ m[0][2] == other.m[0][2] &&
+ m[0][3] == other.m[0][3] &&
+ m[1][0] == other.m[1][0] &&
+ m[1][1] == other.m[1][1] &&
+ m[1][2] == other.m[1][2] &&
+ m[1][3] == other.m[1][3] &&
+ m[2][0] == other.m[2][0] &&
+ m[2][1] == other.m[2][1] &&
+ m[2][2] == other.m[2][2] &&
+ m[2][3] == other.m[2][3] &&
+ m[3][0] == other.m[3][0] &&
+ m[3][1] == other.m[3][1] &&
+ m[3][2] == other.m[3][2] &&
+ m[3][3] == other.m[3][3];
+}
+
+inline bool QMatrix4x4::operator!=(const QMatrix4x4& other) const
+{
+ return m[0][0] != other.m[0][0] ||
+ m[0][1] != other.m[0][1] ||
+ m[0][2] != other.m[0][2] ||
+ m[0][3] != other.m[0][3] ||
+ m[1][0] != other.m[1][0] ||
+ m[1][1] != other.m[1][1] ||
+ m[1][2] != other.m[1][2] ||
+ m[1][3] != other.m[1][3] ||
+ m[2][0] != other.m[2][0] ||
+ m[2][1] != other.m[2][1] ||
+ m[2][2] != other.m[2][2] ||
+ m[2][3] != other.m[2][3] ||
+ m[3][0] != other.m[3][0] ||
+ m[3][1] != other.m[3][1] ||
+ m[3][2] != other.m[3][2] ||
+ m[3][3] != other.m[3][3];
+}
+
+inline QMatrix4x4 operator+(const QMatrix4x4& m1, const QMatrix4x4& m2)
+{
+ QMatrix4x4 m(1);
+ m.m[0][0] = m1.m[0][0] + m2.m[0][0];
+ m.m[0][1] = m1.m[0][1] + m2.m[0][1];
+ m.m[0][2] = m1.m[0][2] + m2.m[0][2];
+ m.m[0][3] = m1.m[0][3] + m2.m[0][3];
+ m.m[1][0] = m1.m[1][0] + m2.m[1][0];
+ m.m[1][1] = m1.m[1][1] + m2.m[1][1];
+ m.m[1][2] = m1.m[1][2] + m2.m[1][2];
+ m.m[1][3] = m1.m[1][3] + m2.m[1][3];
+ m.m[2][0] = m1.m[2][0] + m2.m[2][0];
+ m.m[2][1] = m1.m[2][1] + m2.m[2][1];
+ m.m[2][2] = m1.m[2][2] + m2.m[2][2];
+ m.m[2][3] = m1.m[2][3] + m2.m[2][3];
+ m.m[3][0] = m1.m[3][0] + m2.m[3][0];
+ m.m[3][1] = m1.m[3][1] + m2.m[3][1];
+ m.m[3][2] = m1.m[3][2] + m2.m[3][2];
+ m.m[3][3] = m1.m[3][3] + m2.m[3][3];
+ return m;
+}
+
+inline QMatrix4x4 operator-(const QMatrix4x4& m1, const QMatrix4x4& m2)
+{
+ QMatrix4x4 m(1);
+ m.m[0][0] = m1.m[0][0] - m2.m[0][0];
+ m.m[0][1] = m1.m[0][1] - m2.m[0][1];
+ m.m[0][2] = m1.m[0][2] - m2.m[0][2];
+ m.m[0][3] = m1.m[0][3] - m2.m[0][3];
+ m.m[1][0] = m1.m[1][0] - m2.m[1][0];
+ m.m[1][1] = m1.m[1][1] - m2.m[1][1];
+ m.m[1][2] = m1.m[1][2] - m2.m[1][2];
+ m.m[1][3] = m1.m[1][3] - m2.m[1][3];
+ m.m[2][0] = m1.m[2][0] - m2.m[2][0];
+ m.m[2][1] = m1.m[2][1] - m2.m[2][1];
+ m.m[2][2] = m1.m[2][2] - m2.m[2][2];
+ m.m[2][3] = m1.m[2][3] - m2.m[2][3];
+ m.m[3][0] = m1.m[3][0] - m2.m[3][0];
+ m.m[3][1] = m1.m[3][1] - m2.m[3][1];
+ m.m[3][2] = m1.m[3][2] - m2.m[3][2];
+ m.m[3][3] = m1.m[3][3] - m2.m[3][3];
+ return m;
+}
+
+inline QMatrix4x4 operator*(const QMatrix4x4& m1, const QMatrix4x4& m2)
+{
+ if (m1.flagBits == QMatrix4x4::Identity)
+ return m2;
+ else if (m2.flagBits == QMatrix4x4::Identity)
+ return m1;
+
+ QMatrix4x4 m(1);
+ m.m[0][0] = m1.m[0][0] * m2.m[0][0] +
+ m1.m[1][0] * m2.m[0][1] +
+ m1.m[2][0] * m2.m[0][2] +
+ m1.m[3][0] * m2.m[0][3];
+ m.m[0][1] = m1.m[0][1] * m2.m[0][0] +
+ m1.m[1][1] * m2.m[0][1] +
+ m1.m[2][1] * m2.m[0][2] +
+ m1.m[3][1] * m2.m[0][3];
+ m.m[0][2] = m1.m[0][2] * m2.m[0][0] +
+ m1.m[1][2] * m2.m[0][1] +
+ m1.m[2][2] * m2.m[0][2] +
+ m1.m[3][2] * m2.m[0][3];
+ m.m[0][3] = m1.m[0][3] * m2.m[0][0] +
+ m1.m[1][3] * m2.m[0][1] +
+ m1.m[2][3] * m2.m[0][2] +
+ m1.m[3][3] * m2.m[0][3];
+ m.m[1][0] = m1.m[0][0] * m2.m[1][0] +
+ m1.m[1][0] * m2.m[1][1] +
+ m1.m[2][0] * m2.m[1][2] +
+ m1.m[3][0] * m2.m[1][3];
+ m.m[1][1] = m1.m[0][1] * m2.m[1][0] +
+ m1.m[1][1] * m2.m[1][1] +
+ m1.m[2][1] * m2.m[1][2] +
+ m1.m[3][1] * m2.m[1][3];
+ m.m[1][2] = m1.m[0][2] * m2.m[1][0] +
+ m1.m[1][2] * m2.m[1][1] +
+ m1.m[2][2] * m2.m[1][2] +
+ m1.m[3][2] * m2.m[1][3];
+ m.m[1][3] = m1.m[0][3] * m2.m[1][0] +
+ m1.m[1][3] * m2.m[1][1] +
+ m1.m[2][3] * m2.m[1][2] +
+ m1.m[3][3] * m2.m[1][3];
+ m.m[2][0] = m1.m[0][0] * m2.m[2][0] +
+ m1.m[1][0] * m2.m[2][1] +
+ m1.m[2][0] * m2.m[2][2] +
+ m1.m[3][0] * m2.m[2][3];
+ m.m[2][1] = m1.m[0][1] * m2.m[2][0] +
+ m1.m[1][1] * m2.m[2][1] +
+ m1.m[2][1] * m2.m[2][2] +
+ m1.m[3][1] * m2.m[2][3];
+ m.m[2][2] = m1.m[0][2] * m2.m[2][0] +
+ m1.m[1][2] * m2.m[2][1] +
+ m1.m[2][2] * m2.m[2][2] +
+ m1.m[3][2] * m2.m[2][3];
+ m.m[2][3] = m1.m[0][3] * m2.m[2][0] +
+ m1.m[1][3] * m2.m[2][1] +
+ m1.m[2][3] * m2.m[2][2] +
+ m1.m[3][3] * m2.m[2][3];
+ m.m[3][0] = m1.m[0][0] * m2.m[3][0] +
+ m1.m[1][0] * m2.m[3][1] +
+ m1.m[2][0] * m2.m[3][2] +
+ m1.m[3][0] * m2.m[3][3];
+ m.m[3][1] = m1.m[0][1] * m2.m[3][0] +
+ m1.m[1][1] * m2.m[3][1] +
+ m1.m[2][1] * m2.m[3][2] +
+ m1.m[3][1] * m2.m[3][3];
+ m.m[3][2] = m1.m[0][2] * m2.m[3][0] +
+ m1.m[1][2] * m2.m[3][1] +
+ m1.m[2][2] * m2.m[3][2] +
+ m1.m[3][2] * m2.m[3][3];
+ m.m[3][3] = m1.m[0][3] * m2.m[3][0] +
+ m1.m[1][3] * m2.m[3][1] +
+ m1.m[2][3] * m2.m[3][2] +
+ m1.m[3][3] * m2.m[3][3];
+ return m;
+}
+
+#ifndef QT_NO_VECTOR3D
+
+inline QVector3D operator*(const QVector3D& vector, const QMatrix4x4& matrix)
+{
+ qrealinner x, y, z, w;
+ x = vector.xp * matrix.m[0][0] +
+ vector.yp * matrix.m[0][1] +
+ vector.zp * matrix.m[0][2] +
+ matrix.m[0][3];
+ y = vector.xp * matrix.m[1][0] +
+ vector.yp * matrix.m[1][1] +
+ vector.zp * matrix.m[1][2] +
+ matrix.m[1][3];
+ z = vector.xp * matrix.m[2][0] +
+ vector.yp * matrix.m[2][1] +
+ vector.zp * matrix.m[2][2] +
+ matrix.m[2][3];
+ w = vector.xp * matrix.m[3][0] +
+ vector.yp * matrix.m[3][1] +
+ vector.zp * matrix.m[3][2] +
+ matrix.m[3][3];
+ if (w == 1.0f)
+ return QVector3D(x, y, z, 1);
+ else
+ return QVector3D(x / w, y / w, z / w, 1);
+}
+
+inline QVector3D operator*(const QMatrix4x4& matrix, const QVector3D& vector)
+{
+ qrealinner x, y, z, w;
+ x = vector.xp * matrix.m[0][0] +
+ vector.yp * matrix.m[1][0] +
+ vector.zp * matrix.m[2][0] +
+ matrix.m[3][0];
+ y = vector.xp * matrix.m[0][1] +
+ vector.yp * matrix.m[1][1] +
+ vector.zp * matrix.m[2][1] +
+ matrix.m[3][1];
+ z = vector.xp * matrix.m[0][2] +
+ vector.yp * matrix.m[1][2] +
+ vector.zp * matrix.m[2][2] +
+ matrix.m[3][2];
+ w = vector.xp * matrix.m[0][3] +
+ vector.yp * matrix.m[1][3] +
+ vector.zp * matrix.m[2][3] +
+ matrix.m[3][3];
+ if (w == 1.0f)
+ return QVector3D(x, y, z, 1);
+ else
+ return QVector3D(x / w, y / w, z / w, 1);
+}
+
+#endif
+
+#ifndef QT_NO_VECTOR4D
+
+inline QVector4D operator*(const QVector4D& vector, const QMatrix4x4& matrix)
+{
+ qrealinner x, y, z, w;
+ x = vector.xp * matrix.m[0][0] +
+ vector.yp * matrix.m[0][1] +
+ vector.zp * matrix.m[0][2] +
+ vector.wp * matrix.m[0][3];
+ y = vector.xp * matrix.m[1][0] +
+ vector.yp * matrix.m[1][1] +
+ vector.zp * matrix.m[1][2] +
+ vector.wp * matrix.m[1][3];
+ z = vector.xp * matrix.m[2][0] +
+ vector.yp * matrix.m[2][1] +
+ vector.zp * matrix.m[2][2] +
+ vector.wp * matrix.m[2][3];
+ w = vector.xp * matrix.m[3][0] +
+ vector.yp * matrix.m[3][1] +
+ vector.zp * matrix.m[3][2] +
+ vector.wp * matrix.m[3][3];
+ return QVector4D(x, y, z, w, 1);
+}
+
+inline QVector4D operator*(const QMatrix4x4& matrix, const QVector4D& vector)
+{
+ qrealinner x, y, z, w;
+ x = vector.xp * matrix.m[0][0] +
+ vector.yp * matrix.m[1][0] +
+ vector.zp * matrix.m[2][0] +
+ vector.wp * matrix.m[3][0];
+ y = vector.xp * matrix.m[0][1] +
+ vector.yp * matrix.m[1][1] +
+ vector.zp * matrix.m[2][1] +
+ vector.wp * matrix.m[3][1];
+ z = vector.xp * matrix.m[0][2] +
+ vector.yp * matrix.m[1][2] +
+ vector.zp * matrix.m[2][2] +
+ vector.wp * matrix.m[3][2];
+ w = vector.xp * matrix.m[0][3] +
+ vector.yp * matrix.m[1][3] +
+ vector.zp * matrix.m[2][3] +
+ vector.wp * matrix.m[3][3];
+ return QVector4D(x, y, z, w, 1);
+}
+
+#endif
+
+inline QPoint operator*(const QPoint& point, const QMatrix4x4& matrix)
+{
+ qrealinner xin, yin;
+ qrealinner x, y, w;
+ xin = point.x();
+ yin = point.y();
+ x = xin * matrix.m[0][0] +
+ yin * matrix.m[0][1] +
+ matrix.m[0][3];
+ y = xin * matrix.m[1][0] +
+ yin * matrix.m[1][1] +
+ matrix.m[1][3];
+ w = xin * matrix.m[3][0] +
+ yin * matrix.m[3][1] +
+ matrix.m[3][3];
+ if (w == 1.0f)
+ return QPoint(qRound(x), qRound(y));
+ else
+ return QPoint(qRound(x / w), qRound(y / w));
+}
+
+inline QPointF operator*(const QPointF& point, const QMatrix4x4& matrix)
+{
+ qrealinner xin, yin;
+ qrealinner x, y, w;
+ xin = point.x();
+ yin = point.y();
+ x = xin * matrix.m[0][0] +
+ yin * matrix.m[0][1] +
+ matrix.m[0][3];
+ y = xin * matrix.m[1][0] +
+ yin * matrix.m[1][1] +
+ matrix.m[1][3];
+ w = xin * matrix.m[3][0] +
+ yin * matrix.m[3][1] +
+ matrix.m[3][3];
+ if (w == 1.0f) {
+ return QPointF(qt_math3d_convert<qreal, qrealinner>(x),
+ qt_math3d_convert<qreal, qrealinner>(y));
+ } else {
+ return QPointF(qt_math3d_convert<qreal, qrealinner>(x / w),
+ qt_math3d_convert<qreal, qrealinner>(y / w));
+ }
+}
+
+inline QPoint operator*(const QMatrix4x4& matrix, const QPoint& point)
+{
+ qrealinner xin, yin;
+ qrealinner x, y, w;
+ xin = point.x();
+ yin = point.y();
+ x = xin * matrix.m[0][0] +
+ yin * matrix.m[1][0] +
+ matrix.m[3][0];
+ y = xin * matrix.m[0][1] +
+ yin * matrix.m[1][1] +
+ matrix.m[3][1];
+ w = xin * matrix.m[0][3] +
+ yin * matrix.m[1][3] +
+ matrix.m[3][3];
+ if (w == 1.0f)
+ return QPoint(qRound(x), qRound(y));
+ else
+ return QPoint(qRound(x / w), qRound(y / w));
+}
+
+inline QPointF operator*(const QMatrix4x4& matrix, const QPointF& point)
+{
+ qrealinner xin, yin;
+ qrealinner x, y, w;
+ xin = point.x();
+ yin = point.y();
+ x = xin * matrix.m[0][0] +
+ yin * matrix.m[1][0] +
+ matrix.m[3][0];
+ y = xin * matrix.m[0][1] +
+ yin * matrix.m[1][1] +
+ matrix.m[3][1];
+ w = xin * matrix.m[0][3] +
+ yin * matrix.m[1][3] +
+ matrix.m[3][3];
+ if (w == 1.0f) {
+ return QPointF(qt_math3d_convert<qreal, qrealinner>(x),
+ qt_math3d_convert<qreal, qrealinner>(y));
+ } else {
+ return QPointF(qt_math3d_convert<qreal, qrealinner>(x / w),
+ qt_math3d_convert<qreal, qrealinner>(y / w));
+ }
+}
+
+inline QMatrix4x4 operator-(const QMatrix4x4& matrix)
+{
+ QMatrix4x4 m(1);
+ m.m[0][0] = -matrix.m[0][0];
+ m.m[0][1] = -matrix.m[0][1];
+ m.m[0][2] = -matrix.m[0][2];
+ m.m[0][3] = -matrix.m[0][3];
+ m.m[1][0] = -matrix.m[1][0];
+ m.m[1][1] = -matrix.m[1][1];
+ m.m[1][2] = -matrix.m[1][2];
+ m.m[1][3] = -matrix.m[1][3];
+ m.m[2][0] = -matrix.m[2][0];
+ m.m[2][1] = -matrix.m[2][1];
+ m.m[2][2] = -matrix.m[2][2];
+ m.m[2][3] = -matrix.m[2][3];
+ m.m[3][0] = -matrix.m[3][0];
+ m.m[3][1] = -matrix.m[3][1];
+ m.m[3][2] = -matrix.m[3][2];
+ m.m[3][3] = -matrix.m[3][3];
+ return m;
+}
+
+inline QMatrix4x4 operator*(qreal factor, const QMatrix4x4& matrix)
+{
+ QMatrix4x4 m(1);
+ qrealinner f(factor);
+ m.m[0][0] = matrix.m[0][0] * f;
+ m.m[0][1] = matrix.m[0][1] * f;
+ m.m[0][2] = matrix.m[0][2] * f;
+ m.m[0][3] = matrix.m[0][3] * f;
+ m.m[1][0] = matrix.m[1][0] * f;
+ m.m[1][1] = matrix.m[1][1] * f;
+ m.m[1][2] = matrix.m[1][2] * f;
+ m.m[1][3] = matrix.m[1][3] * f;
+ m.m[2][0] = matrix.m[2][0] * f;
+ m.m[2][1] = matrix.m[2][1] * f;
+ m.m[2][2] = matrix.m[2][2] * f;
+ m.m[2][3] = matrix.m[2][3] * f;
+ m.m[3][0] = matrix.m[3][0] * f;
+ m.m[3][1] = matrix.m[3][1] * f;
+ m.m[3][2] = matrix.m[3][2] * f;
+ m.m[3][3] = matrix.m[3][3] * f;
+ return m;
+}
+
+inline QMatrix4x4 operator*(const QMatrix4x4& matrix, qreal factor)
+{
+ QMatrix4x4 m(1);
+ qrealinner f(factor);
+ m.m[0][0] = matrix.m[0][0] * f;
+ m.m[0][1] = matrix.m[0][1] * f;
+ m.m[0][2] = matrix.m[0][2] * f;
+ m.m[0][3] = matrix.m[0][3] * f;
+ m.m[1][0] = matrix.m[1][0] * f;
+ m.m[1][1] = matrix.m[1][1] * f;
+ m.m[1][2] = matrix.m[1][2] * f;
+ m.m[1][3] = matrix.m[1][3] * f;
+ m.m[2][0] = matrix.m[2][0] * f;
+ m.m[2][1] = matrix.m[2][1] * f;
+ m.m[2][2] = matrix.m[2][2] * f;
+ m.m[2][3] = matrix.m[2][3] * f;
+ m.m[3][0] = matrix.m[3][0] * f;
+ m.m[3][1] = matrix.m[3][1] * f;
+ m.m[3][2] = matrix.m[3][2] * f;
+ m.m[3][3] = matrix.m[3][3] * f;
+ return m;
+}
+
+inline bool qFuzzyCompare(const QMatrix4x4& m1, const QMatrix4x4& m2)
+{
+ return qFuzzyCompare(m1.m[0][0], m2.m[0][0]) &&
+ qFuzzyCompare(m1.m[0][1], m2.m[0][1]) &&
+ qFuzzyCompare(m1.m[0][2], m2.m[0][2]) &&
+ qFuzzyCompare(m1.m[0][3], m2.m[0][3]) &&
+ qFuzzyCompare(m1.m[1][0], m2.m[1][0]) &&
+ qFuzzyCompare(m1.m[1][1], m2.m[1][1]) &&
+ qFuzzyCompare(m1.m[1][2], m2.m[1][2]) &&
+ qFuzzyCompare(m1.m[1][3], m2.m[1][3]) &&
+ qFuzzyCompare(m1.m[2][0], m2.m[2][0]) &&
+ qFuzzyCompare(m1.m[2][1], m2.m[2][1]) &&
+ qFuzzyCompare(m1.m[2][2], m2.m[2][2]) &&
+ qFuzzyCompare(m1.m[2][3], m2.m[2][3]) &&
+ qFuzzyCompare(m1.m[3][0], m2.m[3][0]) &&
+ qFuzzyCompare(m1.m[3][1], m2.m[3][1]) &&
+ qFuzzyCompare(m1.m[3][2], m2.m[3][2]) &&
+ qFuzzyCompare(m1.m[3][3], m2.m[3][3]);
+}
+
+inline QPoint QMatrix4x4::map(const QPoint& point) const
+{
+ return *this * point;
+}
+
+inline QPointF QMatrix4x4::map(const QPointF& point) const
+{
+ return *this * point;
+}
+
+#ifndef QT_NO_VECTOR3D
+
+inline QVector3D QMatrix4x4::map(const QVector3D& point) const
+{
+ return *this * point;
+}
+
+#endif
+
+#ifndef QT_NO_VECTOR4D
+
+inline QVector4D QMatrix4x4::map(const QVector4D& point) const
+{
+ return *this * point;
+}
+
+#endif
+
+inline QRect QMatrix4x4::mapRect(const QRect& rect) const
+{
+ QPoint tl = map(rect.topLeft()); QPoint tr = map(rect.topRight());
+ QPoint bl = map(rect.bottomLeft()); QPoint br = map(rect.bottomRight());
+
+ int xmin = qMin(qMin(tl.x(), tr.x()), qMin(bl.x(), br.x()));
+ int xmax = qMax(qMax(tl.x(), tr.x()), qMax(bl.x(), br.x()));
+ int ymin = qMin(qMin(tl.y(), tr.y()), qMin(bl.y(), br.y()));
+ int ymax = qMax(qMax(tl.y(), tr.y()), qMax(bl.y(), br.y()));
+
+ return QRect(QPoint(xmin, ymin), QPoint(xmax, ymax));
+}
+
+inline QRectF QMatrix4x4::mapRect(const QRectF& rect) const
+{
+ QPointF tl = map(rect.topLeft()); QPointF tr = map(rect.topRight());
+ QPointF bl = map(rect.bottomLeft()); QPointF br = map(rect.bottomRight());
+
+ qreal xmin = qMin(qMin(tl.x(), tr.x()), qMin(bl.x(), br.x()));
+ qreal xmax = qMax(qMax(tl.x(), tr.x()), qMax(bl.x(), br.x()));
+ qreal ymin = qMin(qMin(tl.y(), tr.y()), qMin(bl.y(), br.y()));
+ qreal ymax = qMax(qMax(tl.y(), tr.y()), qMax(bl.y(), br.y()));
+
+ return QRectF(QPointF(xmin, ymin), QPointF(xmax, ymax));
+}
+
+inline qrealinner *QMatrix4x4::data()
+{
+ // We have to assume that the caller will modify the matrix elements,
+ // so we flip it over to "General" mode.
+ flagBits = General;
+ return m[0];
+}
+
+#ifndef QT_NO_DEBUG_STREAM
+Q_GUI_EXPORT QDebug operator<<(QDebug dbg, const QMatrix4x4 &m);
+#endif
+
+template <int N, int M>
+QMatrix4x4 qGenericMatrixToMatrix4x4(const QGenericMatrix<N, M, qreal, qrealinner>& matrix)
+{
+ return QMatrix4x4(matrix.constData(), N, M);
+}
+
+template <int N, int M>
+QGenericMatrix<N, M, qreal, qrealinner> qGenericMatrixFromMatrix4x4(const QMatrix4x4& matrix)
+{
+ QGenericMatrix<N, M, qreal, qrealinner> result;
+ const qrealinner *m = matrix.constData();
+ qrealinner *values = result.data();
+ for (int col = 0; col < N; ++col) {
+ for (int row = 0; row < M; ++row) {
+ if (col < 4 && row < 4)
+ values[col * M + row] = m[col * 4 + row];
+ else if (col == row)
+ values[col * M + row] = 1.0f;
+ else
+ values[col * M + row] = 0.0f;
+ }
+ }
+ return result;
+}
+
+#endif
+
+QT_END_NAMESPACE
+
+#ifndef QT_NO_MATRIX4X4
+Q_DECLARE_METATYPE(QMatrix4x4)
+#endif
+
+QT_END_HEADER
+
+#endif
diff --git a/src/gui/math3d/qquaternion.cpp b/src/gui/math3d/qquaternion.cpp
new file mode 100644
index 0000000..730844f
--- /dev/null
+++ b/src/gui/math3d/qquaternion.cpp
@@ -0,0 +1,513 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the $MODULE$ of the Qt Toolkit.
+**
+** $TROLLTECH_DUAL_LICENSE$
+**
+****************************************************************************/
+
+#include "qquaternion.h"
+#include "qmath3dutil_p.h"
+#include <QtCore/qmath.h>
+
+QT_BEGIN_NAMESPACE
+
+#ifndef QT_NO_QUATERNION
+
+/*!
+ \class QQuaternion
+ \brief The QQuaternion class represents a quaternion consisting of a vector and scalar.
+ \since 4.6
+
+ Quaternions are used to represent rotations in 3D space, and
+ consist of a 3D rotation axis specified by the x, y, and z
+ coordinates, and a scalar representing the rotation angle.
+
+ The components of a quaternion are stored internally using the most
+ efficient representation for the GL rendering engine, which will be
+ either floating-point or fixed-point.
+*/
+
+/*!
+ \fn QQuaternion::QQuaternion()
+
+ Constructs an identity quaternion, i.e. with coordinates (1, 0, 0, 0).
+*/
+
+/*!
+ \fn QQuaternion::QQuaternion(qreal scalar, qreal xpos, qreal ypos, qreal zpos)
+
+ Constructs a quaternion with the vector (\a xpos, \a ypos, \a zpos)
+ and \a scalar.
+*/
+
+/*!
+ \fn QQuaternion::QQuaternion(int scalar, int xpos, int ypos, int zpos)
+
+ Constructs a quaternion with the vector (\a xpos, \a ypos, \a zpos)
+ and \a scalar.
+*/
+
+#ifndef QT_NO_VECTOR3D
+
+/*!
+ \fn QQuaternion::QQuaternion(qreal scalar, const QVector3D& vector)
+
+ Constructs a quaternion vector from the specified \a vector and
+ \a scalar.
+
+ \sa vector(), scalar()
+*/
+
+/*!
+ \fn QVector3D QQuaternion::vector() const
+
+ Returns the vector component of this quaternion.
+
+ \sa setVector(), scalar()
+*/
+
+/*!
+ \fn void QQuaternion::setVector(const QVector3D& vector)
+
+ Sets the vector component of this quaternion to \a vector.
+
+ \sa vector(), setScalar()
+*/
+
+#endif
+
+/*!
+ \fn void QQuaternion::setVector(qreal x, qreal y, qreal z)
+
+ Sets the vector component of this quaternion to (\a x, \a y, \a z).
+
+ \sa vector(), setScalar()
+*/
+
+#ifndef QT_NO_VECTOR4D
+
+/*!
+ \fn QQuaternion::QQuaternion(const QVector4D& vector)
+
+ Constructs a quaternion from the components of \a vector.
+*/
+
+/*!
+ \fn QVector4D QQuaternion::toVector4D() const
+
+ Returns this quaternion as a 4D vector.
+*/
+
+#endif
+
+/*!
+ \fn bool QQuaternion::isNull() const
+
+ Returns true if the x, y, z, and scalar components of this
+ quaternion are set to 0.0; otherwise returns false.
+*/
+
+/*!
+ \fn bool QQuaternion::isIdentity() const
+
+ Returns true if the x, y, and z components of this
+ quaternion are set to 0.0, and the scalar component is set
+ to 1.0; otherwise returns false.
+*/
+
+/*!
+ \fn qreal QQuaternion::x() const
+
+ Returns the x coordinate of this quaternion's vector.
+
+ \sa setX(), y(), z(), scalar()
+*/
+
+/*!
+ \fn qreal QQuaternion::y() const
+
+ Returns the y coordinate of this quaternion's vector.
+
+ \sa setY(), x(), z(), scalar()
+*/
+
+/*!
+ \fn qreal QQuaternion::z() const
+
+ Returns the z coordinate of this quaternion's vector.
+
+ \sa setZ(), x(), y(), scalar()
+*/
+
+/*!
+ \fn qreal QQuaternion::scalar() const
+
+ Returns the scalar component of this quaternion.
+
+ \sa setScalar(), x(), y(), z()
+*/
+
+/*!
+ \fn void QQuaternion::setX(qreal x)
+
+ Sets the x coordinate of this quaternion's vector to the given
+ \a x coordinate.
+
+ \sa x(), setY(), setZ(), setScalar()
+*/
+
+/*!
+ \fn void QQuaternion::setY(qreal y)
+
+ Sets the y coordinate of this quaternion's vector to the given
+ \a y coordinate.
+
+ \sa y(), setX(), setZ(), setScalar()
+*/
+
+/*!
+ \fn void QQuaternion::setZ(qreal z)
+
+ Sets the z coordinate of this quaternion's vector to the given
+ \a z coordinate.
+
+ \sa z(), setX(), setY(), setScalar()
+*/
+
+/*!
+ \fn void QQuaternion::setScalar(qreal scalar)
+
+ Sets the scalar component of this quaternion to \a scalar.
+
+ \sa scalar(), setX(), setY(), setZ()
+*/
+
+/*!
+ Returns the length of the quaternion. This is also called the "norm".
+
+ \sa lengthSquared(), normalized()
+*/
+qreal QQuaternion::length() const
+{
+ return qvtsqrt64(qvtmul64(xp, xp) + qvtmul64(yp, yp) +
+ qvtmul64(zp, zp) + qvtmul64(wp, wp));
+}
+
+/*!
+ Returns the squared length of the quaternion.
+
+ \sa length()
+*/
+qreal QQuaternion::lengthSquared() const
+{
+ return qvtdot64(qvtmul64(xp, xp) + qvtmul64(yp, yp) +
+ qvtmul64(zp, zp) + qvtmul64(wp, wp));
+}
+
+/*!
+ Returns the normalized unit form of this quaternion. If this quaternion
+ is not null, the returned quaternion is guaranteed to be 1.0 in length.
+ If this quaternion is null, then a null quaternion is returned.
+
+ \sa length(), normalize()
+*/
+QQuaternion QQuaternion::normalized() const
+{
+ qreal len = length();
+ if (!qIsNull(len))
+ return *this / len;
+ else
+ return QQuaternion(0.0f, 0.0f, 0.0f, 0.0f);
+}
+
+/*!
+ Normalizes the currect quaternion in place. Nothing happens if this
+ is a null quaternion.
+
+ \sa length(), normalized()
+*/
+void QQuaternion::normalize()
+{
+ qreal len = length();
+ if (qIsNull(len))
+ return;
+
+ xp /= len;
+ yp /= len;
+ zp /= len;
+ wp /= len;
+}
+
+
+/*!
+ \fn QQuaternion QQuaternion::conjugate() const
+
+ Returns the conjugate of this quaternion, which is
+ (-x, -y, -z, scalar).
+*/
+
+/*!
+ Rotates \a vector with this quaternion to produce a new vector
+ in 3D space. The following code:
+
+ \code
+ QVector3D result = q.rotateVector(vector);
+ \endcode
+
+ is equivalent to the following:
+
+ \code
+ QVector3D result = (q * QQuaternion(0, vector) * q.conjugate()).vector();
+ \endcode
+*/
+QVector3D QQuaternion::rotateVector(const QVector3D& vector) const
+{
+ return (*this * QQuaternion(0, vector) * conjugate()).vector();
+}
+
+/*!
+ \fn QQuaternion &QQuaternion::operator+=(const QQuaternion &quaternion)
+
+ Adds the given \a quaternion to this quaternion and returns a reference to
+ this quaternion.
+
+ \sa operator-=()
+*/
+
+/*!
+ \fn QQuaternion &QQuaternion::operator-=(const QQuaternion &quaternion)
+
+ Subtracts the given \a quaternion from this quaternion and returns a
+ reference to this quaternion.
+
+ \sa operator+=()
+*/
+
+/*!
+ \fn QQuaternion &QQuaternion::operator*=(qreal factor)
+
+ Multiplies this quaternion's components by the given \a factor, and
+ returns a reference to this quaternion.
+
+ \sa operator/=()
+*/
+
+/*!
+ \fn QQuaternion &QQuaternion::operator*=(const QQuaternion &quaternion)
+
+ Multiplies this quaternion by \a quaternion and returns a reference
+ to this quaternion.
+*/
+
+/*!
+ \fn QQuaternion &QQuaternion::operator/=(qreal divisor)
+
+ Divides this quaternion's components by the given \a divisor, and
+ returns a reference to this quaternion.
+
+ \sa operator*=()
+*/
+
+#ifndef QT_NO_VECTOR3D
+
+/*!
+ Creates a normalized quaternion that corresponds to rotating through
+ \a angle degrees about the specified 3D \a axis.
+*/
+QQuaternion QQuaternion::fromAxisAndAngle(const QVector3D& axis, qreal angle)
+{
+ // Algorithm from:
+ // http://www.j3d.org/matrix_faq/matrfaq_latest.html#Q56
+ // We normalize the result just in case the values are close
+ // to zero, as suggested in the above FAQ.
+ qrealinner s, c;
+ QVector3D ax = axis.normalized();
+ qt_math3d_sincos(angle / 2.0f, &s, &c);
+ return QQuaternion(c, ax.xp * s, ax.yp * s, ax.zp * s, 1).normalized();
+}
+
+#endif
+
+/*!
+ Creates a normalized quaternion that corresponds to rotating through
+ \a angle degrees about the 3D axis (\a x, \a y, \a z).
+*/
+QQuaternion QQuaternion::fromAxisAndAngle
+ (qreal x, qreal y, qreal z, qreal angle)
+{
+ qrealinner xp = x;
+ qrealinner yp = y;
+ qrealinner zp = z;
+ qrealinner s, c;
+ qreal length = qvtsqrt(xp * xp + yp * yp + zp * zp);
+ if (!qIsNull(length)) {
+ xp /= length;
+ yp /= length;
+ zp /= length;
+ }
+ qt_math3d_sincos(angle / 2.0f, &s, &c);
+ return QQuaternion(c, xp * s, yp * s, zp * s, 1).normalized();
+}
+
+/*!
+ \fn bool operator==(const QQuaternion &q1, const QQuaternion &q2)
+ \relates QQuaternion
+
+ Returns true if \a q1 is equal to \a q2; otherwise returns false.
+ This operator uses an exact floating-point comparison.
+*/
+
+/*!
+ \fn bool operator!=(const QQuaternion &q1, const QQuaternion &q2)
+ \relates QQuaternion
+
+ Returns true if \a q1 is not equal to \a q2; otherwise returns false.
+ This operator uses an exact floating-point comparison.
+*/
+
+/*!
+ \fn const QQuaternion operator+(const QQuaternion &q1, const QQuaternion &q2)
+ \relates QQuaternion
+
+ Returns a QQuaternion object that is the sum of the given quaternions,
+ \a q1 and \a q2; each component is added separately.
+
+ \sa QQuaternion::operator+=()
+*/
+
+/*!
+ \fn const QQuaternion operator-(const QQuaternion &q1, const QQuaternion &q2)
+ \relates QQuaternion
+
+ Returns a QQuaternion object that is formed by subtracting
+ \a q2 from \a q1; each component is subtracted separately.
+
+ \sa QQuaternion::operator-=()
+*/
+
+/*!
+ \fn const QQuaternion operator*(qreal factor, const QQuaternion &quaternion)
+ \relates QQuaternion
+
+ Returns a copy of the given \a quaternion, multiplied by the
+ given \a factor.
+
+ \sa QQuaternion::operator*=()
+*/
+
+/*!
+ \fn const QQuaternion operator*(const QQuaternion &quaternion, qreal factor)
+ \relates QQuaternion
+
+ Returns a copy of the given \a quaternion, multiplied by the
+ given \a factor.
+
+ \sa QQuaternion::operator*=()
+*/
+
+/*!
+ \fn const QQuaternion operator*(const QQuaternion &q1, const QQuaternion& q2)
+ \relates QQuaternion
+
+ Multiplies \a q1 and \a q2 using quaternion multiplication.
+ The result corresponds to applying both of the rotations specified
+ by \a q1 and \a q2.
+
+ \sa QQuaternion::operator*=()
+*/
+
+/*!
+ \fn const QQuaternion operator-(const QQuaternion &quaternion)
+ \relates QQuaternion
+ \overload
+
+ Returns a QQuaternion object that is formed by changing the sign of
+ all three components of the given \a quaternion.
+
+ Equivalent to \c {QQuaternion(0,0,0,0) - quaternion}.
+*/
+
+/*!
+ \fn const QQuaternion operator/(const QQuaternion &quaternion, qreal divisor)
+ \relates QQuaternion
+
+ Returns the QQuaternion object formed by dividing all components of
+ the given \a quaternion by the given \a divisor.
+
+ \sa QQuaternion::operator/=()
+*/
+
+/*!
+ \fn bool qFuzzyCompare(const QQuaternion& q1, const QQuaternion& q2)
+ \relates QQuaternion
+
+ Returns true if \a q1 and \a q2 are equal, allowing for a small
+ fuzziness factor for floating-point comparisons; false otherwise.
+*/
+
+/*!
+ Interpolates along the shortest spherical path between the
+ rotational positions \a q1 and \a q2. The value \a t should
+ be between 0 and 1, indicating the spherical distance to travel
+ between \a q1 and \a q2.
+
+ If \a t is less than or equal to 0, then \a q1 will be returned.
+ If \a t is greater than or equal to 1, then \a q2 will be returned.
+*/
+QQuaternion QQuaternion::interpolate
+ (const QQuaternion& q1, const QQuaternion& q2, qreal t)
+{
+ // Handle the easy cases first.
+ if (t <= 0.0f)
+ return q1;
+ else if (t >= 1.0f)
+ return q2;
+
+ // Determine the angle between the two quaternions.
+ QQuaternion q2b;
+ qreal dot;
+ dot = qvtdot64(qvtmul64(q1.xp, q2.xp) + qvtmul64(q1.yp, q2.yp) +
+ qvtmul64(q1.zp, q2.zp) + qvtmul64(q1.wp, q2.wp));
+ if (dot >= 0.0f) {
+ q2b = q2;
+ } else {
+ q2b = -q2;
+ dot = -dot;
+ }
+
+ // Get the scale factors. If they are too small,
+ // then revert to simple linear interpolation.
+ qreal factor1 = 1.0f - t;
+ qreal factor2 = t;
+ if ((1.0f - dot) > 0.0000001) {
+ qreal angle = qreal(qAcos(dot));
+ qreal sinOfAngle = qreal(qSin(angle));
+ if (sinOfAngle > 0.0000001) {
+ factor1 = qreal(qSin((1.0f - t) * angle)) / sinOfAngle;
+ factor2 = qreal(qSin(t * angle)) / sinOfAngle;
+ }
+ }
+
+ // Construct the result quaternion.
+ return q1 * factor1 + q2b * factor2;
+}
+
+#ifndef QT_NO_DEBUG_STREAM
+
+QDebug operator<<(QDebug dbg, const QQuaternion &q)
+{
+ dbg.nospace() << "QQuaternion(scalar:" << q.scalar()
+ << ", vector:(" << q.x() << ", "
+ << q.y() << ", " << q.z() << "))";
+ return dbg.space();
+}
+
+#endif
+
+#endif
+
+QT_END_NAMESPACE
diff --git a/src/gui/math3d/qquaternion.h b/src/gui/math3d/qquaternion.h
new file mode 100644
index 0000000..cc71b7d
--- /dev/null
+++ b/src/gui/math3d/qquaternion.h
@@ -0,0 +1,313 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the $MODULE$ of the Qt Toolkit.
+**
+** $TROLLTECH_DUAL_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QQUATERNION_H
+#define QQUATERNION_H
+
+#include <QtGui/qvector3d.h>
+#include <QtGui/qvector4d.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Gui)
+
+#ifndef QT_NO_QUATERNION
+
+class QMatrix4x4;
+
+class Q_GUI_EXPORT QQuaternion
+{
+public:
+ QQuaternion();
+ QQuaternion(qreal scalar, qreal xpos, qreal ypos, qreal zpos);
+ QQuaternion(int scalar, int xpos, int ypos, int zpos);
+#ifndef QT_NO_VECTOR3D
+ QQuaternion(qreal scalar, const QVector3D& vector);
+#endif
+#ifndef QT_NO_VECTOR4D
+ explicit QQuaternion(const QVector4D& vector);
+#endif
+
+ bool isNull() const;
+ bool isIdentity() const;
+
+#ifndef QT_NO_VECTOR3D
+ QVector3D vector() const;
+ void setVector(const QVector3D& vector);
+#endif
+ void setVector(qreal x, qreal y, qreal z);
+
+ qreal x() const;
+ qreal y() const;
+ qreal z() const;
+ qreal scalar() const;
+
+ void setX(qreal x);
+ void setY(qreal y);
+ void setZ(qreal z);
+ void setScalar(qreal scalar);
+
+ qreal length() const;
+ qreal lengthSquared() const;
+
+ QQuaternion normalized() const;
+ void normalize();
+
+ QQuaternion conjugate() const;
+
+ QVector3D rotateVector(const QVector3D& vector) const;
+
+ QQuaternion &operator+=(const QQuaternion &quaternion);
+ QQuaternion &operator-=(const QQuaternion &quaternion);
+ QQuaternion &operator*=(qreal factor);
+ QQuaternion &operator*=(const QQuaternion &quaternion);
+ QQuaternion &operator/=(qreal divisor);
+
+ friend inline bool operator==(const QQuaternion &q1, const QQuaternion &q2);
+ friend inline bool operator!=(const QQuaternion &q1, const QQuaternion &q2);
+ friend inline const QQuaternion operator+(const QQuaternion &q1, const QQuaternion &q2);
+ friend inline const QQuaternion operator-(const QQuaternion &q1, const QQuaternion &q2);
+ friend inline const QQuaternion operator*(qreal factor, const QQuaternion &quaternion);
+ friend inline const QQuaternion operator*(const QQuaternion &quaternion, qreal factor);
+ friend inline const QQuaternion operator*(const QQuaternion &q1, const QQuaternion& q2);
+ friend inline const QQuaternion operator-(const QQuaternion &quaternion);
+ friend inline const QQuaternion operator/(const QQuaternion &quaternion, qreal divisor);
+
+ friend inline bool qFuzzyCompare(const QQuaternion& q1, const QQuaternion& q2);
+
+#ifndef QT_NO_VECTOR4D
+ QVector4D toVector4D() const;
+#endif
+
+#ifndef QT_NO_VECTOR3D
+ static QQuaternion fromAxisAndAngle(const QVector3D& axis, qreal angle);
+#endif
+ static QQuaternion fromAxisAndAngle
+ (qreal x, qreal y, qreal z, qreal angle);
+
+ static QQuaternion interpolate
+ (const QQuaternion& q1, const QQuaternion& q2, qreal t);
+
+private:
+ qrealinner wp, xp, yp, zp;
+
+ friend class QMatrix4x4;
+
+ QQuaternion(qrealinner scalar, qrealinner xpos, qrealinner ypos, qrealinner zpos, int dummy);
+};
+
+inline QQuaternion::QQuaternion() : wp(1.0f), xp(0.0f), yp(0.0f), zp(0.0f) {}
+
+inline QQuaternion::QQuaternion(qreal scalar, qreal xpos, qreal ypos, qreal zpos) : wp(scalar), xp(xpos), yp(ypos), zp(zpos) {}
+
+
+inline QQuaternion::QQuaternion(qrealinner scalar, qrealinner xpos, qrealinner ypos, qrealinner zpos, int) : wp(scalar), xp(xpos), yp(ypos), zp(zpos) {}
+
+inline QQuaternion::QQuaternion(int scalar, int xpos, int ypos, int zpos) : wp(scalar), xp(xpos), yp(ypos), zp(zpos) {}
+
+inline bool QQuaternion::isNull() const
+{
+ return qIsNull(xp) && qIsNull(yp) && qIsNull(zp) && qIsNull(wp);
+}
+
+inline bool QQuaternion::isIdentity() const
+{
+ return qIsNull(xp) && qIsNull(yp) && qIsNull(zp) && wp == 1.0f;
+}
+
+inline qreal QQuaternion::x() const { return qt_math3d_convert<qreal, qrealinner>(xp); }
+inline qreal QQuaternion::y() const { return qt_math3d_convert<qreal, qrealinner>(yp); }
+inline qreal QQuaternion::z() const { return qt_math3d_convert<qreal, qrealinner>(zp); }
+inline qreal QQuaternion::scalar() const { return qt_math3d_convert<qreal, qrealinner>(wp); }
+
+inline void QQuaternion::setX(qreal x) { xp = x; }
+inline void QQuaternion::setY(qreal y) { yp = y; }
+inline void QQuaternion::setZ(qreal z) { zp = z; }
+inline void QQuaternion::setScalar(qreal scalar) { wp = scalar; }
+
+inline QQuaternion QQuaternion::conjugate() const
+{
+ return QQuaternion(wp, -xp, -yp, -zp, 1);
+}
+
+inline QQuaternion &QQuaternion::operator+=(const QQuaternion &quaternion)
+{
+ xp += quaternion.xp;
+ yp += quaternion.yp;
+ zp += quaternion.zp;
+ wp += quaternion.wp;
+ return *this;
+}
+
+inline QQuaternion &QQuaternion::operator-=(const QQuaternion &quaternion)
+{
+ xp -= quaternion.xp;
+ yp -= quaternion.yp;
+ zp -= quaternion.zp;
+ wp -= quaternion.wp;
+ return *this;
+}
+
+inline QQuaternion &QQuaternion::operator*=(qreal factor)
+{
+ qrealinner f(factor);
+ xp *= f;
+ yp *= f;
+ zp *= f;
+ wp *= f;
+ return *this;
+}
+
+inline const QQuaternion operator*(const QQuaternion &q1, const QQuaternion& q2)
+{
+ // Algorithm from:
+ // http://www.j3d.org/matrix_faq/matrfaq_latest.html#Q53
+ qrealinner x = q1.wp * q2.xp +
+ q1.xp * q2.wp +
+ q1.yp * q2.zp -
+ q1.zp * q2.yp;
+ qrealinner y = q1.wp * q2.yp +
+ q1.yp * q2.wp +
+ q1.zp * q2.xp -
+ q1.xp * q2.zp;
+ qrealinner z = q1.wp * q2.zp +
+ q1.zp * q2.wp +
+ q1.xp * q2.yp -
+ q1.yp * q2.xp;
+ qrealinner w = q1.wp * q2.wp -
+ q1.xp * q2.xp -
+ q1.yp * q2.yp -
+ q1.zp * q2.zp;
+ return QQuaternion(w, x, y, z, 1);
+}
+
+inline QQuaternion &QQuaternion::operator*=(const QQuaternion &quaternion)
+{
+ *this = *this * quaternion;
+ return *this;
+}
+
+inline QQuaternion &QQuaternion::operator/=(qreal divisor)
+{
+ qrealinner d(divisor);
+ xp /= d;
+ yp /= d;
+ zp /= d;
+ wp /= d;
+ return *this;
+}
+
+inline bool operator==(const QQuaternion &q1, const QQuaternion &q2)
+{
+ return q1.xp == q2.xp && q1.yp == q2.yp && q1.zp == q2.zp && q1.wp == q2.wp;
+}
+
+inline bool operator!=(const QQuaternion &q1, const QQuaternion &q2)
+{
+ return q1.xp != q2.xp || q1.yp != q2.yp || q1.zp != q2.zp || q1.wp != q2.wp;
+}
+
+inline const QQuaternion operator+(const QQuaternion &q1, const QQuaternion &q2)
+{
+ return QQuaternion(q1.wp + q2.wp, q1.xp + q2.xp, q1.yp + q2.yp, q1.zp + q2.zp, 1);
+}
+
+inline const QQuaternion operator-(const QQuaternion &q1, const QQuaternion &q2)
+{
+ return QQuaternion(q1.wp - q2.wp, q1.xp - q2.xp, q1.yp - q2.yp, q1.zp - q2.zp, 1);
+}
+
+inline const QQuaternion operator*(qreal factor, const QQuaternion &quaternion)
+{
+ qrealinner f(factor);
+ return QQuaternion(quaternion.wp * f, quaternion.xp * f, quaternion.yp * f, quaternion.zp * f, 1);
+}
+
+inline const QQuaternion operator*(const QQuaternion &quaternion, qreal factor)
+{
+ qrealinner f(factor);
+ return QQuaternion(quaternion.wp * f, quaternion.xp * f, quaternion.yp * f, quaternion.zp * f, 1);
+}
+
+inline const QQuaternion operator-(const QQuaternion &quaternion)
+{
+ return QQuaternion(-quaternion.wp, -quaternion.xp, -quaternion.yp, -quaternion.zp, 1);
+}
+
+inline const QQuaternion operator/(const QQuaternion &quaternion, qreal divisor)
+{
+ qrealinner d(divisor);
+ return QQuaternion(quaternion.wp / d, quaternion.xp / d, quaternion.yp / d, quaternion.zp / d, 1);
+}
+
+inline bool qFuzzyCompare(const QQuaternion& q1, const QQuaternion& q2)
+{
+ return qFuzzyCompare(q1.xp, q2.xp) &&
+ qFuzzyCompare(q1.yp, q2.yp) &&
+ qFuzzyCompare(q1.zp, q2.zp) &&
+ qFuzzyCompare(q1.wp, q2.wp);
+}
+
+#ifndef QT_NO_VECTOR3D
+
+inline QQuaternion::QQuaternion(qreal scalar, const QVector3D& vector)
+ : wp(scalar), xp(vector.xp), yp(vector.yp), zp(vector.zp) {}
+
+inline void QQuaternion::setVector(const QVector3D& vector)
+{
+ xp = vector.xp;
+ yp = vector.yp;
+ zp = vector.zp;
+}
+
+inline QVector3D QQuaternion::vector() const
+{
+ return QVector3D(xp, yp, zp, 1);
+}
+
+#endif
+
+inline void QQuaternion::setVector(qreal x, qreal y, qreal z)
+{
+ xp = x;
+ yp = y;
+ zp = z;
+}
+
+#ifndef QT_NO_VECTOR4D
+
+inline QQuaternion::QQuaternion(const QVector4D& vector)
+ : wp(vector.wp), xp(vector.xp), yp(vector.yp), zp(vector.zp) {}
+
+inline QVector4D QQuaternion::toVector4D() const
+{
+ return QVector4D(xp, yp, zp, wp, 1);
+}
+
+#endif
+
+#ifndef QT_NO_DEBUG_STREAM
+Q_GUI_EXPORT QDebug operator<<(QDebug dbg, const QQuaternion &q);
+#endif
+
+#endif
+
+QT_END_NAMESPACE
+
+#ifndef QT_NO_QUATERNION
+Q_DECLARE_METATYPE(QQuaternion)
+#endif
+
+QT_END_HEADER
+
+#endif
diff --git a/src/gui/math3d/qvector2d.cpp b/src/gui/math3d/qvector2d.cpp
new file mode 100644
index 0000000..13d6cc9
--- /dev/null
+++ b/src/gui/math3d/qvector2d.cpp
@@ -0,0 +1,386 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the $MODULE$ of the Qt Toolkit.
+**
+** $TROLLTECH_DUAL_LICENSE$
+**
+****************************************************************************/
+
+#include "qvector2d.h"
+#include "qvector3d.h"
+#include "qvector4d.h"
+#include "qmath3dutil_p.h"
+
+QT_BEGIN_NAMESPACE
+
+#ifndef QT_NO_VECTOR2D
+
+/*!
+ \class QVector2D
+ \brief The QVector2D class represents a vector or vertex in 2D space.
+ \since 4.6
+
+ The QVector2D class can also be used to represent vertices in 2D space.
+ We therefore do not need to provide a separate vertex class.
+
+ The coordinates are stored internally using the most efficient
+ representation for the GL rendering engine, which will be either
+ floating-point or fixed-point.
+*/
+
+/*!
+ \fn QVector2D::QVector2D()
+
+ Constructs a null vector, i.e. with coordinates (0, 0, 0).
+*/
+
+/*!
+ \fn QVector2D::QVector2D(qreal xpos, qreal ypos)
+
+ Constructs a vector with coordinates (\a xpos, \a ypos).
+*/
+
+/*!
+ \fn QVector2D::QVector2D(int xpos, int ypos)
+
+ Constructs a vector with coordinates (\a xpos, \a ypos).
+*/
+
+/*!
+ \fn QVector2D::QVector2D(const QPoint& point)
+
+ Constructs a vector with x and y coordinates from a 2D \a point.
+*/
+
+/*!
+ \fn QVector2D::QVector2D(const QPointF& point)
+
+ Constructs a vector with x and y coordinates from a 2D \a point.
+*/
+
+#ifndef QT_NO_VECTOR3D
+
+/*!
+ Constructs a vector with x and y coordinates from a 3D \a vector.
+ The z coordinate of \a vector is dropped.
+
+ \sa toVector3D()
+*/
+QVector2D::QVector2D(const QVector3D& vector)
+{
+ xp = vector.xp;
+ yp = vector.yp;
+}
+
+#endif
+
+#ifndef QT_NO_VECTOR4D
+
+/*!
+ Constructs a vector with x and y coordinates from a 3D \a vector.
+ The z and w coordinates of \a vector are dropped.
+
+ \sa toVector4D()
+*/
+QVector2D::QVector2D(const QVector4D& vector)
+{
+ xp = vector.xp;
+ yp = vector.yp;
+}
+
+#endif
+
+/*!
+ \fn bool QVector2D::isNull() const
+
+ Returns true if the x and y coordinates are set to 0.0,
+ otherwise returns false.
+*/
+
+/*!
+ \fn qreal QVector2D::x() const
+
+ Returns the x coordinate of this point.
+
+ \sa setX(), y()
+*/
+
+/*!
+ \fn qreal QVector2D::y() const
+
+ Returns the y coordinate of this point.
+
+ \sa setY(), x()
+*/
+
+/*!
+ \fn void QVector2D::setX(qreal x)
+
+ Sets the x coordinate of this point to the given \a x coordinate.
+
+ \sa x(), setY()
+*/
+
+/*!
+ \fn void QVector2D::setY(qreal y)
+
+ Sets the y coordinate of this point to the given \a y coordinate.
+
+ \sa y(), setX()
+*/
+
+/*!
+ Returns the length of the vector from the origin.
+
+ \sa lengthSquared(), normalized()
+*/
+qreal QVector2D::length() const
+{
+ return qvtsqrt64(qvtmul64(xp, xp) + qvtmul64(yp, yp));
+}
+
+/*!
+ Returns the squared length of the vector from the origin.
+ This is equivalent to the dot product of the vector with itself.
+
+ \sa length(), dotProduct()
+*/
+qreal QVector2D::lengthSquared() const
+{
+ return qvtdot64(qvtmul64(xp, xp) + qvtmul64(yp, yp));
+}
+
+/*!
+ Returns the normalized unit vector form of this vector. If this vector
+ is not null, the returned vector is guaranteed to be 1.0 in length.
+ If this vector is null, then a null vector is returned.
+
+ \sa length(), normalize()
+*/
+QVector2D QVector2D::normalized() const
+{
+ qreal len = length();
+ if (!qIsNull(len))
+ return *this / len;
+ else
+ return QVector2D();
+}
+
+/*!
+ Normalizes the currect vector in place. Nothing happens if this
+ vector is a null vector.
+
+ \sa length(), normalized()
+*/
+void QVector2D::normalize()
+{
+ qreal len = length();
+ if (qIsNull(len))
+ return;
+
+ xp /= len;
+ yp /= len;
+}
+
+/*!
+ \fn QVector2D &QVector2D::operator+=(const QVector2D &vector)
+
+ Adds the given \a vector to this vector and returns a reference to
+ this vector.
+
+ \sa operator-=()
+*/
+
+/*!
+ \fn QVector2D &QVector2D::operator-=(const QVector2D &vector)
+
+ Subtracts the given \a vector from this vector and returns a reference to
+ this vector.
+
+ \sa operator+=()
+*/
+
+/*!
+ \fn QVector2D &QVector2D::operator*=(qreal factor)
+
+ Multiplies this vector's coordinates by the given \a factor, and
+ returns a reference to this vector.
+
+ \sa operator/=()
+*/
+
+/*!
+ \fn QVector2D &QVector2D::operator*=(const QVector2D &vector)
+
+ Multiplies the components of this vector by the corresponding
+ components in \a vector.
+*/
+
+/*!
+ \fn QVector2D &QVector2D::operator/=(qreal divisor)
+
+ Divides this vector's coordinates by the given \a divisor, and
+ returns a reference to this vector.
+
+ \sa operator*=()
+*/
+
+/*!
+ Returns the dot product of \a v1 and \a v2.
+*/
+qreal QVector2D::dotProduct(const QVector2D& v1, const QVector2D& v2)
+{
+ return qvtdot64(qvtmul64(v1.xp, v2.xp) + qvtmul64(v1.yp, v2.yp));
+}
+
+/*!
+ \fn bool operator==(const QVector2D &v1, const QVector2D &v2)
+ \relates QVector2D
+
+ Returns true if \a v1 is equal to \a v2; otherwise returns false.
+ This operator uses an exact floating-point comparison.
+*/
+
+/*!
+ \fn bool operator!=(const QVector2D &v1, const QVector2D &v2)
+ \relates QVector2D
+
+ Returns true if \a v1 is not equal to \a v2; otherwise returns false.
+ This operator uses an exact floating-point comparison.
+*/
+
+/*!
+ \fn const QVector2D operator+(const QVector2D &v1, const QVector2D &v2)
+ \relates QVector2D
+
+ Returns a QVector2D object that is the sum of the given vectors, \a v1
+ and \a v2; each component is added separately.
+
+ \sa QVector2D::operator+=()
+*/
+
+/*!
+ \fn const QVector2D operator-(const QVector2D &v1, const QVector2D &v2)
+ \relates QVector2D
+
+ Returns a QVector2D object that is formed by subtracting \a v2 from \a v1;
+ each component is subtracted separately.
+
+ \sa QVector2D::operator-=()
+*/
+
+/*!
+ \fn const QVector2D operator*(qreal factor, const QVector2D &vector)
+ \relates QVector2D
+
+ Returns a copy of the given \a vector, multiplied by the given \a factor.
+
+ \sa QVector2D::operator*=()
+*/
+
+/*!
+ \fn const QVector2D operator*(const QVector2D &vector, qreal factor)
+ \relates QVector2D
+
+ Returns a copy of the given \a vector, multiplied by the given \a factor.
+
+ \sa QVector2D::operator*=()
+*/
+
+/*!
+ \fn const QVector2D operator*(const QVector2D &v1, const QVector2D &v2)
+ \relates QVector2D
+
+ Multiplies the components of \a v1 by the corresponding
+ components in \a v2.
+*/
+
+/*!
+ \fn const QVector2D operator-(const QVector2D &vector)
+ \relates QVector2D
+ \overload
+
+ Returns a QVector2D object that is formed by changing the sign of
+ the components of the given \a vector.
+
+ Equivalent to \c {QVector2D(0,0) - vector}.
+*/
+
+/*!
+ \fn const QVector2D operator/(const QVector2D &vector, qreal divisor)
+ \relates QVector2D
+
+ Returns the QVector2D object formed by dividing all three components of
+ the given \a vector by the given \a divisor.
+
+ \sa QVector2D::operator/=()
+*/
+
+/*!
+ \fn bool qFuzzyCompare(const QVector2D& v1, const QVector2D& v2)
+ \relates QVector2D
+
+ Returns true if \a v1 and \a v2 are equal, allowing for a small
+ fuzziness factor for floating-point comparisons; false otherwise.
+*/
+
+#ifndef QT_NO_VECTOR3D
+
+/*!
+ Returns the 3D form of this 2D vector, with the z coordinate set to zero.
+
+ \sa toVector4D(), toPoint()
+*/
+QVector3D QVector2D::toVector3D() const
+{
+ return QVector3D(xp, yp, 0.0f, 1);
+}
+
+#endif
+
+#ifndef QT_NO_VECTOR4D
+
+/*!
+ Returns the 4D form of this 2D vector, with the z and w coordinates set to zero.
+
+ \sa toVector3D(), toPoint()
+*/
+QVector4D QVector2D::toVector4D() const
+{
+ return QVector4D(xp, yp, 0.0f, 0.0f, 1);
+}
+
+#endif
+
+/*!
+ \fn QPoint QVector2D::toPoint() const
+
+ Returns the QPoint form of this 2D vector.
+
+ \sa toPointF(), toVector3D()
+*/
+
+/*!
+ \fn QPointF QVector2D::toPointF() const
+
+ Returns the QPointF form of this 2D vector.
+
+ \sa toPoint(), toVector3D()
+*/
+
+#ifndef QT_NO_DEBUG_STREAM
+
+QDebug operator<<(QDebug dbg, const QVector2D &vector)
+{
+ dbg.nospace() << "QVector2D(" << vector.x() << ", " << vector.y() << ')';
+ return dbg.space();
+}
+
+#endif
+
+#endif
+
+QT_END_NAMESPACE
diff --git a/src/gui/math3d/qvector2d.h b/src/gui/math3d/qvector2d.h
new file mode 100644
index 0000000..55452b0
--- /dev/null
+++ b/src/gui/math3d/qvector2d.h
@@ -0,0 +1,237 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the $MODULE$ of the Qt Toolkit.
+**
+** $TROLLTECH_DUAL_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QVECTOR2D_H
+#define QVECTOR2D_H
+
+#include <QtGui/qmath3dglobal.h>
+#include <QtCore/qpoint.h>
+#include <QtCore/qmetatype.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Gui)
+
+class QVector3D;
+class QVector4D;
+
+#ifndef QT_NO_VECTOR2D
+
+class Q_GUI_EXPORT QVector2D
+{
+public:
+ QVector2D();
+ QVector2D(qreal xpos, qreal ypos);
+ QVector2D(int xpos, int ypos);
+ explicit QVector2D(const QPoint& point);
+ explicit QVector2D(const QPointF& point);
+#ifndef QT_NO_VECTOR3D
+ explicit QVector2D(const QVector3D& vector);
+#endif
+#ifndef QT_NO_VECTOR4D
+ explicit QVector2D(const QVector4D& vector);
+#endif
+
+ bool isNull() const;
+
+ qreal x() const;
+ qreal y() const;
+
+ void setX(qreal x);
+ void setY(qreal y);
+
+ qreal length() const;
+ qreal lengthSquared() const;
+
+ QVector2D normalized() const;
+ void normalize();
+
+ QVector2D &operator+=(const QVector2D &vector);
+ QVector2D &operator-=(const QVector2D &vector);
+ QVector2D &operator*=(qreal factor);
+ QVector2D &operator*=(const QVector2D &vector);
+ QVector2D &operator/=(qreal divisor);
+
+ static qreal dotProduct(const QVector2D& v1, const QVector2D& v2);
+
+ friend inline bool operator==(const QVector2D &v1, const QVector2D &v2);
+ friend inline bool operator!=(const QVector2D &v1, const QVector2D &v2);
+ friend inline const QVector2D operator+(const QVector2D &v1, const QVector2D &v2);
+ friend inline const QVector2D operator-(const QVector2D &v1, const QVector2D &v2);
+ friend inline const QVector2D operator*(qreal factor, const QVector2D &vector);
+ friend inline const QVector2D operator*(const QVector2D &vector, qreal factor);
+ friend inline const QVector2D operator*(const QVector2D &v1, const QVector2D &v2);
+ friend inline const QVector2D operator-(const QVector2D &vector);
+ friend inline const QVector2D operator/(const QVector2D &vector, qreal divisor);
+
+ friend inline bool qFuzzyCompare(const QVector2D& v1, const QVector2D& v2);
+
+#ifndef QT_NO_VECTOR3D
+ QVector3D toVector3D() const;
+#endif
+#ifndef QT_NO_VECTOR4D
+ QVector4D toVector4D() const;
+#endif
+
+ QPoint toPoint() const;
+ QPointF toPointF() const;
+
+private:
+ qrealinner xp, yp;
+
+ QVector2D(qrealinner xpos, qrealinner ypos, int dummy);
+
+ friend class QVector3D;
+ friend class QVector4D;
+ friend class QVertexArray;
+};
+
+inline QVector2D::QVector2D() : xp(0.0f), yp(0.0f) {}
+
+inline QVector2D::QVector2D(qrealinner xpos, qrealinner ypos, int) : xp(xpos), yp(ypos) {}
+
+inline QVector2D::QVector2D(qreal xpos, qreal ypos) : xp(xpos), yp(ypos) {}
+
+inline QVector2D::QVector2D(int xpos, int ypos) : xp(xpos), yp(ypos) {}
+
+inline QVector2D::QVector2D(const QPoint& point) : xp(point.x()), yp(point.y()) {}
+
+inline QVector2D::QVector2D(const QPointF& point) : xp(point.x()), yp(point.y()) {}
+
+inline bool QVector2D::isNull() const
+{
+ return qIsNull(xp) && qIsNull(yp);
+}
+
+inline qreal QVector2D::x() const { return qt_math3d_convert<qreal, qrealinner>(xp); }
+inline qreal QVector2D::y() const { return qt_math3d_convert<qreal, qrealinner>(yp); }
+
+inline void QVector2D::setX(qreal x) { xp = x; }
+inline void QVector2D::setY(qreal y) { yp = y; }
+
+inline QVector2D &QVector2D::operator+=(const QVector2D &vector)
+{
+ xp += vector.xp;
+ yp += vector.yp;
+ return *this;
+}
+
+inline QVector2D &QVector2D::operator-=(const QVector2D &vector)
+{
+ xp -= vector.xp;
+ yp -= vector.yp;
+ return *this;
+}
+
+inline QVector2D &QVector2D::operator*=(qreal factor)
+{
+ qrealinner f(factor);
+ xp *= f;
+ yp *= f;
+ return *this;
+}
+
+inline QVector2D &QVector2D::operator*=(const QVector2D &vector)
+{
+ xp *= vector.xp;
+ yp *= vector.yp;
+ return *this;
+}
+
+inline QVector2D &QVector2D::operator/=(qreal divisor)
+{
+ qrealinner d(divisor);
+ xp /= d;
+ yp /= d;
+ return *this;
+}
+
+inline bool operator==(const QVector2D &v1, const QVector2D &v2)
+{
+ return v1.xp == v2.xp && v1.yp == v2.yp;
+}
+
+inline bool operator!=(const QVector2D &v1, const QVector2D &v2)
+{
+ return v1.xp != v2.xp || v1.yp != v2.yp;
+}
+
+inline const QVector2D operator+(const QVector2D &v1, const QVector2D &v2)
+{
+ return QVector2D(v1.xp + v2.xp, v1.yp + v2.yp, 1);
+}
+
+inline const QVector2D operator-(const QVector2D &v1, const QVector2D &v2)
+{
+ return QVector2D(v1.xp - v2.xp, v1.yp - v2.yp, 1);
+}
+
+inline const QVector2D operator*(qreal factor, const QVector2D &vector)
+{
+ qrealinner f(factor);
+ return QVector2D(vector.xp * f, vector.yp * f, 1);
+}
+
+inline const QVector2D operator*(const QVector2D &vector, qreal factor)
+{
+ qrealinner f(factor);
+ return QVector2D(vector.xp * f, vector.yp * f, 1);
+}
+
+inline const QVector2D operator*(const QVector2D &v1, const QVector2D &v2)
+{
+ return QVector2D(v1.xp * v2.xp, v1.yp * v2.yp, 1);
+}
+
+inline const QVector2D operator-(const QVector2D &vector)
+{
+ return QVector2D(-vector.xp, -vector.yp, 1);
+}
+
+inline const QVector2D operator/(const QVector2D &vector, qreal divisor)
+{
+ qrealinner d(divisor);
+ return QVector2D(vector.xp / d, vector.yp / d, 1);
+}
+
+inline bool qFuzzyCompare(const QVector2D& v1, const QVector2D& v2)
+{
+ return qFuzzyCompare(v1.xp, v2.xp) && qFuzzyCompare(v1.yp, v2.yp);
+}
+
+inline QPoint QVector2D::toPoint() const
+{
+ return QPoint(qRound(xp), qRound(yp));
+}
+
+inline QPointF QVector2D::toPointF() const
+{
+ return QPointF(qt_math3d_convert<qreal, qrealinner>(xp),
+ qt_math3d_convert<qreal, qrealinner>(yp));
+}
+
+#ifndef QT_NO_DEBUG_STREAM
+Q_GUI_EXPORT QDebug operator<<(QDebug dbg, const QVector2D &vector);
+#endif
+
+#endif
+
+QT_END_NAMESPACE
+
+#ifndef QT_NO_VECTOR2D
+Q_DECLARE_METATYPE(QVector2D)
+#endif
+
+QT_END_HEADER
+
+#endif
diff --git a/src/gui/math3d/qvector3d.cpp b/src/gui/math3d/qvector3d.cpp
new file mode 100644
index 0000000..f0b3aeb
--- /dev/null
+++ b/src/gui/math3d/qvector3d.cpp
@@ -0,0 +1,535 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the $MODULE$ of the Qt Toolkit.
+**
+** $TROLLTECH_DUAL_LICENSE$
+**
+****************************************************************************/
+
+#include "qvector3d.h"
+#include "qvector2d.h"
+#include "qvector4d.h"
+#include "qmath3dutil_p.h"
+#include <QtCore/qmath.h>
+
+QT_BEGIN_NAMESPACE
+
+#ifndef QT_NO_VECTOR3D
+
+/*!
+ \class QVector3D
+ \brief The QVector3D class represents a vector or vertex in 3D space.
+ \since 4.6
+
+ Vectors are one of the main building blocks of 3D representation and
+ drawing. They consist of three coordinates, traditionally called
+ x, y, and z.
+
+ The QVector3D class can also be used to represent vertices in 3D space.
+ We therefore do not need to provide a separate vertex class.
+
+ The coordinates are stored internally using the most efficient
+ representation for the GL rendering engine, which will be either
+ floating-point or fixed-point.
+*/
+
+/*!
+ \fn QVector3D::QVector3D()
+
+ Constructs a null vector, i.e. with coordinates (0, 0, 0).
+*/
+
+/*!
+ \fn QVector3D::QVector3D(qreal xpos, qreal ypos, qreal zpos)
+
+ Constructs a vector with coordinates (\a xpos, \a ypos, \a zpos).
+*/
+
+/*!
+ \fn QVector3D::QVector3D(int xpos, int ypos, int zpos)
+
+ Constructs a vector with coordinates (\a xpos, \a ypos, \a zpos).
+*/
+
+/*!
+ \fn QVector3D::QVector3D(const QPoint& point)
+
+ Constructs a vector with x and y coordinates from a 2D \a point, and a
+ z coordinate of 0.
+*/
+
+/*!
+ \fn QVector3D::QVector3D(const QPointF& point)
+
+ Constructs a vector with x and y coordinates from a 2D \a point, and a
+ z coordinate of 0.
+*/
+
+#ifndef QT_NO_VECTOR2D
+
+/*!
+ Constructs a 3D vector from the specified 2D \a vector. The z
+ coordinate is set to zero.
+
+ \sa toVector2D()
+*/
+QVector3D::QVector3D(const QVector2D& vector)
+{
+ xp = vector.xp;
+ yp = vector.yp;
+ zp = 0.0f;
+}
+
+/*!
+ Constructs a 3D vector from the specified 2D \a vector. The z
+ coordinate is set to \a zpos.
+
+ \sa toVector2D()
+*/
+QVector3D::QVector3D(const QVector2D& vector, qreal zpos)
+{
+ xp = vector.xp;
+ yp = vector.yp;
+ zp = zpos;
+}
+
+#endif
+
+#ifndef QT_NO_VECTOR4D
+
+/*!
+ Constructs a 3D vector from the specified 4D \a vector. The w
+ coordinate is dropped.
+
+ \sa toVector4D()
+*/
+QVector3D::QVector3D(const QVector4D& vector)
+{
+ xp = vector.xp;
+ yp = vector.yp;
+ zp = vector.zp;
+}
+
+#endif
+
+/*!
+ \fn bool QVector3D::isNull() const
+
+ Returns true if the x, y, and z coordinates are set to 0.0,
+ otherwise returns false.
+*/
+
+/*!
+ \fn qreal QVector3D::x() const
+
+ Returns the x coordinate of this point.
+
+ \sa setX(), y(), z()
+*/
+
+/*!
+ \fn qreal QVector3D::y() const
+
+ Returns the y coordinate of this point.
+
+ \sa setY(), x(), z()
+*/
+
+/*!
+ \fn qreal QVector3D::z() const
+
+ Returns the z coordinate of this point.
+
+ \sa setZ(), x(), y()
+*/
+
+/*!
+ \fn void QVector3D::setX(qreal x)
+
+ Sets the x coordinate of this point to the given \a x coordinate.
+
+ \sa x(), setY(), setZ()
+*/
+
+/*!
+ \fn void QVector3D::setY(qreal y)
+
+ Sets the y coordinate of this point to the given \a y coordinate.
+
+ \sa y(), setX(), setZ()
+*/
+
+/*!
+ \fn void QVector3D::setZ(qreal z)
+
+ Sets the z coordinate of this point to the given \a z coordinate.
+
+ \sa z(), setX(), setY()
+*/
+
+/*!
+ Returns the normalized unit vector form of this vector. If this vector
+ is not null, the returned vector is guaranteed to be 1.0 in length.
+ If this vector is null, then a null vector is returned.
+
+ \sa length(), normalize()
+*/
+QVector3D QVector3D::normalized() const
+{
+ qreal len = length();
+ if (!qIsNull(len))
+ return *this / len;
+ else
+ return QVector3D();
+}
+
+/*!
+ Normalizes the currect vector in place. Nothing happens if this
+ vector is a null vector.
+
+ \sa length(), normalized()
+*/
+void QVector3D::normalize()
+{
+ qreal len = length();
+ if (qIsNull(len))
+ return;
+
+ xp /= len;
+ yp /= len;
+ zp /= len;
+}
+
+/*!
+ \fn QVector3D &QVector3D::operator+=(const QVector3D &vector)
+
+ Adds the given \a vector to this vector and returns a reference to
+ this vector.
+
+ \sa operator-=()
+*/
+
+/*!
+ \fn QVector3D &QVector3D::operator-=(const QVector3D &vector)
+
+ Subtracts the given \a vector from this vector and returns a reference to
+ this vector.
+
+ \sa operator+=()
+*/
+
+/*!
+ \fn QVector3D &QVector3D::operator*=(qreal factor)
+
+ Multiplies this vector's coordinates by the given \a factor, and
+ returns a reference to this vector.
+
+ \sa operator/=()
+*/
+
+/*!
+ \fn QVector3D &QVector3D::operator*=(const QVector3D& vector)
+ \overload
+
+ Multiplies the components of this vector by the corresponding
+ components in \a vector.
+
+ Note: this is not the same as the crossProduct() of this
+ vector and \a vector.
+
+ \sa crossProduct()
+*/
+
+/*!
+ \fn QVector3D &QVector3D::operator/=(qreal divisor)
+
+ Divides this vector's coordinates by the given \a divisor, and
+ returns a reference to this vector.
+
+ \sa operator*=()
+*/
+
+/*!
+ Returns the dot product of \a v1 and \a v2.
+*/
+qreal QVector3D::dotProduct(const QVector3D& v1, const QVector3D& v2)
+{
+ return qvtdot64(qvtmul64(v1.xp, v2.xp) + qvtmul64(v1.yp, v2.yp) + qvtmul64(v1.zp, v2.zp));
+}
+
+/*!
+ Returns the cross-product of vectors \a v1 and \a v2, which corresponds
+ to the normal vector of a plane defined by \a v1 and \a v2.
+
+ \sa normal()
+*/
+QVector3D QVector3D::crossProduct(const QVector3D& v1, const QVector3D& v2)
+{
+ return QVector3D(v1.yp * v2.zp - v1.zp * v2.yp,
+ v1.zp * v2.xp - v1.xp * v2.zp,
+ v1.xp * v2.yp - v1.yp * v2.xp, 1);
+}
+
+/*!
+ Returns the normal vector of a plane defined by vectors \a v1 and \a v2,
+ normalized to be a unit vector.
+
+ Use crossProduct() to compute the cross-product of \a v1 and \a v2 if you
+ do not need the result to be normalized to a unit vector.
+
+ \sa crossProduct(), distanceToPlane()
+*/
+QVector3D QVector3D::normal(const QVector3D& v1, const QVector3D& v2)
+{
+ return crossProduct(v1, v2).normalized();
+}
+
+/*!
+ \overload
+
+ Returns the normal vector of a plane defined by vectors
+ \a v2 - \a v1 and \a v3 - \a v1, normalized to be a unit vector.
+
+ Use crossProduct() to compute the cross-product of \a v2 - \a v1 and
+ \a v3 - \a v1 if you do not need the result to be normalized to a
+ unit vector.
+
+ \sa crossProduct(), distanceToPlane()
+*/
+QVector3D QVector3D::normal
+ (const QVector3D& v1, const QVector3D& v2, const QVector3D& v3)
+{
+ return crossProduct((v2 - v1), (v3 - v1)).normalized();
+}
+
+/*!
+ Returns the distance from this vertex to a plane defined by
+ the vertex \a plane and a \a normal unit vector. The \a normal
+ parameter is assumed to have been normalized to a unit vector.
+
+ The return value will be negative if the vertex is below the plane,
+ or zero if it is on the plane.
+
+ \sa normal(), distanceToLine()
+*/
+qreal QVector3D::distanceToPlane
+ (const QVector3D& plane, const QVector3D& normal) const
+{
+ return dotProduct(*this - plane, normal);
+}
+
+/*!
+ \overload
+
+ Returns the distance from this vertex a plane defined by
+ the vertices \a plane1, \a plane2 and \a plane3.
+
+ The return value will be negative if the vertex is below the plane,
+ or zero if it is on the plane.
+
+ The two vectors that define the plane are \a plane2 - \a plane1
+ and \a plane3 - \a plane1.
+
+ \sa normal(), distanceToLine()
+*/
+qreal QVector3D::distanceToPlane
+ (const QVector3D& plane1, const QVector3D& plane2, const QVector3D& plane3) const
+{
+ QVector3D n = normal(plane2 - plane1, plane3 - plane1);
+ return dotProduct(*this - plane1, n);
+}
+
+/*!
+ Returns the distance that this vertex is from a line defined
+ by \a point and the unit vector \a direction.
+
+ If \a direction is a null vector, then it does not define a line.
+ In that case, the distance from \a point to this vertex is returned.
+
+ \sa distanceToPlane()
+*/
+qreal QVector3D::distanceToLine
+ (const QVector3D& point, const QVector3D& direction) const
+{
+ if (direction.isNull())
+ return (*this - point).length();
+ QVector3D p = point + dotProduct(*this - point, direction) * direction;
+ return (*this - p).length();
+}
+
+/*!
+ \fn bool operator==(const QVector3D &v1, const QVector3D &v2)
+ \relates QVector3D
+
+ Returns true if \a v1 is equal to \a v2; otherwise returns false.
+ This operator uses an exact floating-point comparison.
+*/
+
+/*!
+ \fn bool operator!=(const QVector3D &v1, const QVector3D &v2)
+ \relates QVector3D
+
+ Returns true if \a v1 is not equal to \a v2; otherwise returns false.
+ This operator uses an exact floating-point comparison.
+*/
+
+/*!
+ \fn const QVector3D operator+(const QVector3D &v1, const QVector3D &v2)
+ \relates QVector3D
+
+ Returns a QVector3D object that is the sum of the given vectors, \a v1
+ and \a v2; each component is added separately.
+
+ \sa QVector3D::operator+=()
+*/
+
+/*!
+ \fn const QVector3D operator-(const QVector3D &v1, const QVector3D &v2)
+ \relates QVector3D
+
+ Returns a QVector3D object that is formed by subtracting \a v2 from \a v1;
+ each component is subtracted separately.
+
+ \sa QVector3D::operator-=()
+*/
+
+/*!
+ \fn const QVector3D operator*(qreal factor, const QVector3D &vector)
+ \relates QVector3D
+
+ Returns a copy of the given \a vector, multiplied by the given \a factor.
+
+ \sa QVector3D::operator*=()
+*/
+
+/*!
+ \fn const QVector3D operator*(const QVector3D &vector, qreal factor)
+ \relates QVector3D
+
+ Returns a copy of the given \a vector, multiplied by the given \a factor.
+
+ \sa QVector3D::operator*=()
+*/
+
+/*!
+ \fn const QVector3D operator*(const QVector3D &v1, const QVector3D& v2)
+ \relates QVector3D
+
+ Multiplies the components of \a v1 by the corresponding components in \a v2.
+
+ Note: this is not the same as the crossProduct() of \a v1 and \a v2.
+
+ \sa QVector3D::crossProduct()
+*/
+
+/*!
+ \fn const QVector3D operator-(const QVector3D &vector)
+ \relates QVector3D
+ \overload
+
+ Returns a QVector3D object that is formed by changing the sign of
+ all three components of the given \a vector.
+
+ Equivalent to \c {QVector3D(0,0,0) - vector}.
+*/
+
+/*!
+ \fn const QVector3D operator/(const QVector3D &vector, qreal divisor)
+ \relates QVector3D
+
+ Returns the QVector3D object formed by dividing all three components of
+ the given \a vector by the given \a divisor.
+
+ \sa QVector3D::operator/=()
+*/
+
+/*!
+ \fn bool qFuzzyCompare(const QVector3D& v1, const QVector3D& v2)
+ \relates QVector3D
+
+ Returns true if \a v1 and \a v2 are equal, allowing for a small
+ fuzziness factor for floating-point comparisons; false otherwise.
+*/
+
+#ifndef QT_NO_VECTOR2D
+
+/*!
+ Returns the 2D vector form of this 3D vector, dropping the z coordinate.
+
+ \sa toVector4D(), toPoint()
+*/
+QVector2D QVector3D::toVector2D() const
+{
+ return QVector2D(xp, yp, 1);
+}
+
+#endif
+
+#ifndef QT_NO_VECTOR4D
+
+/*!
+ Returns the 4D form of this 3D vector, with the w coordinate set to zero.
+
+ \sa toVector2D(), toPoint()
+*/
+QVector4D QVector3D::toVector4D() const
+{
+ return QVector4D(xp, yp, zp, 0.0f, 1);
+}
+
+#endif
+
+/*!
+ \fn QPoint QVector3D::toPoint() const
+
+ Returns the QPoint form of this 3D vector.
+
+ \sa toPointF(), toVector2D()
+*/
+
+/*!
+ \fn QPointF QVector3D::toPointF() const
+
+ Returns the QPointF form of this 3D vector.
+
+ \sa toPoint(), toVector2D()
+*/
+
+/*!
+ Returns the length of the vector from the origin.
+
+ \sa lengthSquared(), normalized()
+*/
+qreal QVector3D::length() const
+{
+ return qvtsqrt64(qvtmul64(xp, xp) + qvtmul64(yp, yp) + qvtmul64(zp, zp));
+}
+
+/*!
+ Returns the squared length of the vector from the origin.
+ This is equivalent to the dot product of the vector with itself.
+
+ \sa length(), dotProduct()
+*/
+qreal QVector3D::lengthSquared() const
+{
+ return qvtdot64(qvtmul64(xp, xp) + qvtmul64(yp, yp) + qvtmul64(zp, zp));
+}
+
+#ifndef QT_NO_DEBUG_STREAM
+
+QDebug operator<<(QDebug dbg, const QVector3D &vector)
+{
+ dbg.nospace() << "QVector3D("
+ << vector.x() << ", " << vector.y() << ", " << vector.z() << ')';
+ return dbg.space();
+}
+
+#endif
+
+#endif
+
+QT_END_NAMESPACE
diff --git a/src/gui/math3d/qvector3d.h b/src/gui/math3d/qvector3d.h
new file mode 100644
index 0000000..dd1d014
--- /dev/null
+++ b/src/gui/math3d/qvector3d.h
@@ -0,0 +1,266 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the $MODULE$ of the Qt Toolkit.
+**
+** $TROLLTECH_DUAL_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QVECTOR3D_H
+#define QVECTOR3D_H
+
+#include <QtGui/qmath3dglobal.h>
+#include <QtCore/qpoint.h>
+#include <QtCore/qmetatype.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Gui)
+
+class QMatrix4x4;
+class QVector2D;
+class QVector4D;
+class QQuaternion;
+
+#ifndef QT_NO_VECTOR3D
+
+class Q_GUI_EXPORT QVector3D
+{
+public:
+ QVector3D();
+ QVector3D(qreal xpos, qreal ypos, qreal zpos);
+ QVector3D(int xpos, int ypos, int zpos);
+ explicit QVector3D(const QPoint& point);
+ explicit QVector3D(const QPointF& point);
+#ifndef QT_NO_VECTOR2D
+ QVector3D(const QVector2D& vector);
+ QVector3D(const QVector2D& vector, qreal zpos);
+#endif
+#ifndef QT_NO_VECTOR4D
+ explicit QVector3D(const QVector4D& vector);
+#endif
+
+ bool isNull() const;
+
+ qreal x() const;
+ qreal y() const;
+ qreal z() const;
+
+ void setX(qreal x);
+ void setY(qreal y);
+ void setZ(qreal z);
+
+ qreal length() const;
+ qreal lengthSquared() const;
+
+ QVector3D normalized() const;
+ void normalize();
+
+ QVector3D &operator+=(const QVector3D &vector);
+ QVector3D &operator-=(const QVector3D &vector);
+ QVector3D &operator*=(qreal factor);
+ QVector3D &operator*=(const QVector3D& vector);
+ QVector3D &operator/=(qreal divisor);
+
+ static qreal dotProduct(const QVector3D& v1, const QVector3D& v2);
+ static QVector3D crossProduct(const QVector3D& v1, const QVector3D& v2);
+ static QVector3D normal(const QVector3D& v1, const QVector3D& v2);
+ static QVector3D normal
+ (const QVector3D& v1, const QVector3D& v2, const QVector3D& v3);
+
+ qreal distanceToPlane(const QVector3D& plane, const QVector3D& normal) const;
+ qreal distanceToPlane(const QVector3D& plane1, const QVector3D& plane2, const QVector3D& plane3) const;
+ qreal distanceToLine(const QVector3D& point, const QVector3D& direction) const;
+
+ friend inline bool operator==(const QVector3D &v1, const QVector3D &v2);
+ friend inline bool operator!=(const QVector3D &v1, const QVector3D &v2);
+ friend inline const QVector3D operator+(const QVector3D &v1, const QVector3D &v2);
+ friend inline const QVector3D operator-(const QVector3D &v1, const QVector3D &v2);
+ friend inline const QVector3D operator*(qreal factor, const QVector3D &vector);
+ friend inline const QVector3D operator*(const QVector3D &vector, qreal factor);
+ friend const QVector3D operator*(const QVector3D &v1, const QVector3D& v2);
+ friend inline const QVector3D operator-(const QVector3D &vector);
+ friend inline const QVector3D operator/(const QVector3D &vector, qreal divisor);
+
+ friend inline bool qFuzzyCompare(const QVector3D& v1, const QVector3D& v2);
+
+#ifndef QT_NO_VECTOR2D
+ QVector2D toVector2D() const;
+#endif
+#ifndef QT_NO_VECTOR4D
+ QVector4D toVector4D() const;
+#endif
+
+ QPoint toPoint() const;
+ QPointF toPointF() const;
+
+private:
+ qrealinner xp, yp, zp;
+
+ QVector3D(qrealinner xpos, qrealinner ypos, qrealinner zpos, int dummy);
+
+ friend class QVector2D;
+ friend class QVector4D;
+ friend class QQuaternion;
+ friend class QMatrix4x4;
+ friend class QVertexArray;
+ friend class QGLPainter;
+#ifndef QT_NO_MATRIX4X4
+ friend QVector3D operator*(const QVector3D& vector, const QMatrix4x4& matrix);
+ friend QVector3D operator*(const QMatrix4x4& matrix, const QVector3D& vector);
+#endif
+};
+
+inline QVector3D::QVector3D() : xp(0.0f), yp(0.0f), zp(0.0f) {}
+
+inline QVector3D::QVector3D(qreal xpos, qreal ypos, qreal zpos) : xp(xpos), yp(ypos), zp(zpos) {}
+
+inline QVector3D::QVector3D(qrealinner xpos, qrealinner ypos, qrealinner zpos, int) : xp(xpos), yp(ypos), zp(zpos) {}
+
+inline QVector3D::QVector3D(int xpos, int ypos, int zpos) : xp(xpos), yp(ypos), zp(zpos) {}
+
+inline QVector3D::QVector3D(const QPoint& point) : xp(point.x()), yp(point.y()), zp(0.0f) {}
+
+inline QVector3D::QVector3D(const QPointF& point) : xp(point.x()), yp(point.y()), zp(0.0f) {}
+
+inline bool QVector3D::isNull() const
+{
+ return qIsNull(xp) && qIsNull(yp) && qIsNull(zp);
+}
+
+inline qreal QVector3D::x() const { return qt_math3d_convert<qreal, qrealinner>(xp); }
+inline qreal QVector3D::y() const { return qt_math3d_convert<qreal, qrealinner>(yp); }
+inline qreal QVector3D::z() const { return qt_math3d_convert<qreal, qrealinner>(zp); }
+
+inline void QVector3D::setX(qreal x) { xp = x; }
+inline void QVector3D::setY(qreal y) { yp = y; }
+inline void QVector3D::setZ(qreal z) { zp = z; }
+
+inline QVector3D &QVector3D::operator+=(const QVector3D &vector)
+{
+ xp += vector.xp;
+ yp += vector.yp;
+ zp += vector.zp;
+ return *this;
+}
+
+inline QVector3D &QVector3D::operator-=(const QVector3D &vector)
+{
+ xp -= vector.xp;
+ yp -= vector.yp;
+ zp -= vector.zp;
+ return *this;
+}
+
+inline QVector3D &QVector3D::operator*=(qreal factor)
+{
+ qrealinner f(factor);
+ xp *= f;
+ yp *= f;
+ zp *= f;
+ return *this;
+}
+
+inline QVector3D &QVector3D::operator*=(const QVector3D& vector)
+{
+ xp *= vector.xp;
+ yp *= vector.yp;
+ zp *= vector.zp;
+ return *this;
+}
+
+inline QVector3D &QVector3D::operator/=(qreal divisor)
+{
+ qrealinner d(divisor);
+ xp /= d;
+ yp /= d;
+ zp /= d;
+ return *this;
+}
+
+inline bool operator==(const QVector3D &v1, const QVector3D &v2)
+{
+ return v1.xp == v2.xp && v1.yp == v2.yp && v1.zp == v2.zp;
+}
+
+inline bool operator!=(const QVector3D &v1, const QVector3D &v2)
+{
+ return v1.xp != v2.xp || v1.yp != v2.yp || v1.zp != v2.zp;
+}
+
+inline const QVector3D operator+(const QVector3D &v1, const QVector3D &v2)
+{
+ return QVector3D(v1.xp + v2.xp, v1.yp + v2.yp, v1.zp + v2.zp, 1);
+}
+
+inline const QVector3D operator-(const QVector3D &v1, const QVector3D &v2)
+{
+ return QVector3D(v1.xp - v2.xp, v1.yp - v2.yp, v1.zp - v2.zp, 1);
+}
+
+inline const QVector3D operator*(qreal factor, const QVector3D &vector)
+{
+ qrealinner f(factor);
+ return QVector3D(vector.xp * f, vector.yp * f, vector.zp * f, 1);
+}
+
+inline const QVector3D operator*(const QVector3D &vector, qreal factor)
+{
+ qrealinner f(factor);
+ return QVector3D(vector.xp * f, vector.yp * f, vector.zp * f, 1);
+}
+
+inline const QVector3D operator*(const QVector3D &v1, const QVector3D& v2)
+{
+ return QVector3D(v1.xp * v2.xp, v1.yp * v2.yp, v1.zp * v2.zp, 1);
+}
+
+inline const QVector3D operator-(const QVector3D &vector)
+{
+ return QVector3D(-vector.xp, -vector.yp, -vector.zp, 1);
+}
+
+inline const QVector3D operator/(const QVector3D &vector, qreal divisor)
+{
+ qrealinner d(divisor);
+ return QVector3D(vector.xp / d, vector.yp / d, vector.zp / d, 1);
+}
+
+inline bool qFuzzyCompare(const QVector3D& v1, const QVector3D& v2)
+{
+ return qFuzzyCompare(v1.xp, v2.xp) &&
+ qFuzzyCompare(v1.yp, v2.yp) &&
+ qFuzzyCompare(v1.zp, v2.zp);
+}
+
+inline QPoint QVector3D::toPoint() const
+{
+ return QPoint(qRound(xp), qRound(yp));
+}
+
+inline QPointF QVector3D::toPointF() const
+{
+ return QPointF(qt_math3d_convert<qreal, qrealinner>(xp),
+ qt_math3d_convert<qreal, qrealinner>(yp));
+}
+
+#ifndef QT_NO_DEBUG_STREAM
+Q_GUI_EXPORT QDebug operator<<(QDebug dbg, const QVector3D &vector);
+#endif
+
+#endif
+
+QT_END_NAMESPACE
+
+#ifndef QT_NO_VECTOR3D
+Q_DECLARE_METATYPE(QVector3D)
+#endif
+
+QT_END_HEADER
+
+#endif
diff --git a/src/gui/math3d/qvector4d.cpp b/src/gui/math3d/qvector4d.cpp
new file mode 100644
index 0000000..1239df0
--- /dev/null
+++ b/src/gui/math3d/qvector4d.cpp
@@ -0,0 +1,491 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the $MODULE$ of the Qt Toolkit.
+**
+** $TROLLTECH_DUAL_LICENSE$
+**
+****************************************************************************/
+
+#include "qvector4d.h"
+#include "qvector3d.h"
+#include "qvector2d.h"
+#include "qmath3dutil_p.h"
+
+QT_BEGIN_NAMESPACE
+
+#ifndef QT_NO_VECTOR4D
+
+/*!
+ \class QVector4D
+ \brief The QVector4D class represents a vector or vertex in 4D space.
+ \since 4.6
+
+ The QVector4D class can also be used to represent vertices in 4D space.
+ We therefore do not need to provide a separate vertex class.
+
+ The coordinates are stored internally using the most efficient
+ representation for the GL rendering engine, which will be either
+ floating-point or fixed-point.
+
+ \sa QQuaternion, QVector2D, QVector3D
+*/
+
+/*!
+ \fn QVector4D::QVector4D()
+
+ Constructs a null vector, i.e. with coordinates (0, 0, 0, 0).
+*/
+
+/*!
+ \fn QVector4D::QVector4D(qreal xpos, qreal ypos, qreal zpos, qreal wpos)
+
+ Constructs a vector with coordinates (\a xpos, \a ypos, \a zpos, \a wpos).
+*/
+
+/*!
+ \fn QVector4D::QVector4D(int xpos, int ypos, int zpos, int wpos)
+
+ Constructs a vector with coordinates (\a xpos, \a ypos, \a zpos, \a wpos).
+*/
+
+/*!
+ \fn QVector4D::QVector4D(const QPoint& point)
+
+ Constructs a vector with x and y coordinates from a 2D \a point, and
+ z and w coordinates of 0.
+*/
+
+/*!
+ \fn QVector4D::QVector4D(const QPointF& point)
+
+ Constructs a vector with x and y coordinates from a 2D \a point, and
+ z and w coordinates of 0.
+*/
+
+#ifndef QT_NO_VECTOR2D
+
+/*!
+ Constructs a 4D vector from the specified 2D \a vector. The z
+ and w coordinates are set to zero.
+
+ \sa toVector2D()
+*/
+QVector4D::QVector4D(const QVector2D& vector)
+{
+ xp = vector.xp;
+ yp = vector.yp;
+ zp = 0.0f;
+ wp = 0.0f;
+}
+
+/*!
+ Constructs a 4D vector from the specified 2D \a vector. The z
+ and w coordinates are set to \a zpos and \a wpos respectively.
+
+ \sa toVector2D()
+*/
+QVector4D::QVector4D(const QVector2D& vector, qreal zpos, qreal wpos)
+{
+ xp = vector.xp;
+ yp = vector.yp;
+ zp = zpos;
+ wp = wpos;
+}
+
+#endif
+
+#ifndef QT_NO_VECTOR3D
+
+/*!
+ Constructs a 4D vector from the specified 3D \a vector. The w
+ coordinate is set to zero.
+
+ \sa toVector3D()
+*/
+QVector4D::QVector4D(const QVector3D& vector)
+{
+ xp = vector.xp;
+ yp = vector.yp;
+ zp = vector.zp;
+ wp = 0.0f;
+}
+
+/*!
+ Constructs a 4D vector from the specified 3D \a vector. The w
+ coordinate is set to \a wpos.
+
+ \sa toVector3D()
+*/
+QVector4D::QVector4D(const QVector3D& vector, qreal wpos)
+{
+ xp = vector.xp;
+ yp = vector.yp;
+ zp = vector.zp;
+ wp = wpos;
+}
+
+#endif
+
+/*!
+ \fn bool QVector4D::isNull() const
+
+ Returns true if the x, y, z, and w coordinates are set to 0.0,
+ otherwise returns false.
+*/
+
+/*!
+ \fn qreal QVector4D::x() const
+
+ Returns the x coordinate of this point.
+
+ \sa setX(), y(), z(), w()
+*/
+
+/*!
+ \fn qreal QVector4D::y() const
+
+ Returns the y coordinate of this point.
+
+ \sa setY(), x(), z(), w()
+*/
+
+/*!
+ \fn qreal QVector4D::z() const
+
+ Returns the z coordinate of this point.
+
+ \sa setZ(), x(), y(), w()
+*/
+
+/*!
+ \fn qreal QVector4D::w() const
+
+ Returns the w coordinate of this point.
+
+ \sa setW(), x(), y(), z()
+*/
+
+/*!
+ \fn void QVector4D::setX(qreal x)
+
+ Sets the x coordinate of this point to the given \a x coordinate.
+
+ \sa x(), setY(), setZ(), setW()
+*/
+
+/*!
+ \fn void QVector4D::setY(qreal y)
+
+ Sets the y coordinate of this point to the given \a y coordinate.
+
+ \sa y(), setX(), setZ(), setW()
+*/
+
+/*!
+ \fn void QVector4D::setZ(qreal z)
+
+ Sets the z coordinate of this point to the given \a z coordinate.
+
+ \sa z(), setX(), setY(), setW()
+*/
+
+/*!
+ \fn void QVector4D::setW(qreal w)
+
+ Sets the w coordinate of this point to the given \a w coordinate.
+
+ \sa w(), setX(), setY(), setZ()
+*/
+
+/*!
+ Returns the length of the vector from the origin.
+
+ \sa lengthSquared(), normalized()
+*/
+qreal QVector4D::length() const
+{
+ return qvtsqrt64(qvtmul64(xp, xp) + qvtmul64(yp, yp) +
+ qvtmul64(zp, zp) + qvtmul64(wp, wp));
+}
+
+/*!
+ Returns the squared length of the vector from the origin.
+ This is equivalent to the dot product of the vector with itself.
+
+ \sa length(), dotProduct()
+*/
+qreal QVector4D::lengthSquared() const
+{
+ return qvtdot64(qvtmul64(xp, xp) + qvtmul64(yp, yp) +
+ qvtmul64(zp, zp) + qvtmul64(wp, wp));
+}
+
+/*!
+ Returns the normalized unit vector form of this vector. If this vector
+ is not null, the returned vector is guaranteed to be 1.0 in length.
+ If this vector is null, then a null vector is returned.
+
+ \sa length(), normalize()
+*/
+QVector4D QVector4D::normalized() const
+{
+ qreal len = length();
+ if (!qIsNull(len))
+ return *this / len;
+ else
+ return QVector4D();
+}
+
+/*!
+ Normalizes the currect vector in place. Nothing happens if this
+ vector is a null vector.
+
+ \sa length(), normalized()
+*/
+void QVector4D::normalize()
+{
+ qreal len = length();
+ if (qIsNull(len))
+ return;
+
+ xp /= len;
+ yp /= len;
+ zp /= len;
+ wp /= len;
+}
+
+
+/*!
+ \fn QVector4D &QVector4D::operator+=(const QVector4D &vector)
+
+ Adds the given \a vector to this vector and returns a reference to
+ this vector.
+
+ \sa operator-=()
+*/
+
+/*!
+ \fn QVector4D &QVector4D::operator-=(const QVector4D &vector)
+
+ Subtracts the given \a vector from this vector and returns a reference to
+ this vector.
+
+ \sa operator+=()
+*/
+
+/*!
+ \fn QVector4D &QVector4D::operator*=(qreal factor)
+
+ Multiplies this vector's coordinates by the given \a factor, and
+ returns a reference to this vector.
+
+ \sa operator/=()
+*/
+
+/*!
+ \fn QVector4D &QVector4D::operator*=(const QVector4D &vector)
+
+ Multiplies the components of this vector by the corresponding
+ components in \a vector.
+*/
+
+/*!
+ \fn QVector4D &QVector4D::operator/=(qreal divisor)
+
+ Divides this vector's coordinates by the given \a divisor, and
+ returns a reference to this vector.
+
+ \sa operator*=()
+*/
+
+/*!
+ Returns the dot product of \a v1 and \a v2.
+*/
+qreal QVector4D::dotProduct(const QVector4D& v1, const QVector4D& v2)
+{
+ return qvtdot64(qvtmul64(v1.xp, v2.xp) + qvtmul64(v1.yp, v2.yp) +
+ qvtmul64(v1.zp, v2.zp) + qvtmul64(v1.wp, v2.wp));
+}
+
+/*!
+ \fn bool operator==(const QVector4D &v1, const QVector4D &v2)
+ \relates QVector4D
+
+ Returns true if \a v1 is equal to \a v2; otherwise returns false.
+ This operator uses an exact floating-point comparison.
+*/
+
+/*!
+ \fn bool operator!=(const QVector4D &v1, const QVector4D &v2)
+ \relates QVector4D
+
+ Returns true if \a v1 is not equal to \a v2; otherwise returns false.
+ This operator uses an exact floating-point comparison.
+*/
+
+/*!
+ \fn const QVector4D operator+(const QVector4D &v1, const QVector4D &v2)
+ \relates QVector4D
+
+ Returns a QVector4D object that is the sum of the given vectors, \a v1
+ and \a v2; each component is added separately.
+
+ \sa QVector4D::operator+=()
+*/
+
+/*!
+ \fn const QVector4D operator-(const QVector4D &v1, const QVector4D &v2)
+ \relates QVector4D
+
+ Returns a QVector4D object that is formed by subtracting \a v2 from \a v1;
+ each component is subtracted separately.
+
+ \sa QVector4D::operator-=()
+*/
+
+/*!
+ \fn const QVector4D operator*(qreal factor, const QVector4D &vector)
+ \relates QVector4D
+
+ Returns a copy of the given \a vector, multiplied by the given \a factor.
+
+ \sa QVector4D::operator*=()
+*/
+
+/*!
+ \fn const QVector4D operator*(const QVector4D &vector, qreal factor)
+ \relates QVector4D
+
+ Returns a copy of the given \a vector, multiplied by the given \a factor.
+
+ \sa QVector4D::operator*=()
+*/
+
+/*!
+ \fn const QVector4D operator*(const QVector4D &v1, const QVector4D& v2)
+ \relates QVector4D
+
+ Returns the vector consisting of the multiplication of the
+ components from \a v1 and \a v2.
+
+ \sa QVector4D::operator*=()
+*/
+
+/*!
+ \fn const QVector4D operator-(const QVector4D &vector)
+ \relates QVector4D
+ \overload
+
+ Returns a QVector4D object that is formed by changing the sign of
+ all three components of the given \a vector.
+
+ Equivalent to \c {QVector4D(0,0,0,0) - vector}.
+*/
+
+/*!
+ \fn const QVector4D operator/(const QVector4D &vector, qreal divisor)
+ \relates QVector4D
+
+ Returns the QVector4D object formed by dividing all four components of
+ the given \a vector by the given \a divisor.
+
+ \sa QVector4D::operator/=()
+*/
+
+/*!
+ \fn bool qFuzzyCompare(const QVector4D& v1, const QVector4D& v2)
+ \relates QVector4D
+
+ Returns true if \a v1 and \a v2 are equal, allowing for a small
+ fuzziness factor for floating-point comparisons; false otherwise.
+*/
+
+#ifndef QT_NO_VECTOR2D
+
+/*!
+ Returns the 2D vector form of this 4D vector, dropping the z and w coordinates.
+
+ \sa toVector2DAffine(), toVector3D(), toPoint()
+*/
+QVector2D QVector4D::toVector2D() const
+{
+ return QVector2D(xp, yp, 1);
+}
+
+/*!
+ Returns the 2D vector form of this 4D vector, dividing the x and y
+ coordinates by the w coordinate and dropping the z coordinate.
+ Returns a null vector if w is zero.
+
+ \sa toVector2D(), toVector3DAffine(), toPoint()
+*/
+QVector2D QVector4D::toVector2DAffine() const
+{
+ if (qIsNull(wp))
+ return QVector2D();
+ return QVector2D(xp / wp, yp / wp, 1);
+}
+
+#endif
+
+#ifndef QT_NO_VECTOR3D
+
+/*!
+ Returns the 3D vector form of this 4D vector, dropping the w coordinate.
+
+ \sa toVector3DAffine(), toVector2D(), toPoint()
+*/
+QVector3D QVector4D::toVector3D() const
+{
+ return QVector3D(xp, yp, zp, 1);
+}
+
+/*!
+ Returns the 3D vector form of this 4D vector, dividing the x, y, and
+ z coordinates by the w coordinate. Returns a null vector if w is zero.
+
+ \sa toVector3D(), toVector2DAffine(), toPoint()
+*/
+QVector3D QVector4D::toVector3DAffine() const
+{
+ if (qIsNull(wp))
+ return QVector3D();
+ return QVector3D(xp / wp, yp / wp, zp / wp, 1);
+}
+
+#endif
+
+/*!
+ \fn QPoint QVector4D::toPoint() const
+
+ Returns the QPoint form of this 4D vector.
+
+ \sa toPointF(), toVector2D()
+*/
+
+/*!
+ \fn QPointF QVector4D::toPointF() const
+
+ Returns the QPointF form of this 4D vector.
+
+ \sa toPoint(), toVector2D()
+*/
+
+#ifndef QT_NO_DEBUG_STREAM
+
+QDebug operator<<(QDebug dbg, const QVector4D &vector)
+{
+ dbg.nospace() << "QVector4D("
+ << vector.x() << ", " << vector.y() << ", "
+ << vector.z() << ", " << vector.w() << ')';
+ return dbg.space();
+}
+
+#endif
+
+#endif
+
+QT_END_NAMESPACE
diff --git a/src/gui/math3d/qvector4d.h b/src/gui/math3d/qvector4d.h
new file mode 100644
index 0000000..078c328
--- /dev/null
+++ b/src/gui/math3d/qvector4d.h
@@ -0,0 +1,270 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the $MODULE$ of the Qt Toolkit.
+**
+** $TROLLTECH_DUAL_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QVECTOR4D_H
+#define QVECTOR4D_H
+
+#include <QtGui/qmath3dglobal.h>
+#include <QtCore/qpoint.h>
+#include <QtCore/qmetatype.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Gui)
+
+class QMatrix4x4;
+class QVector2D;
+class QVector3D;
+class QQuaternion;
+
+#ifndef QT_NO_VECTOR4D
+
+class Q_GUI_EXPORT QVector4D
+{
+public:
+ QVector4D();
+ QVector4D(qreal xpos, qreal ypos, qreal zpos, qreal wpos);
+ QVector4D(int xpos, int ypos, int zpos, int wpos);
+ explicit QVector4D(const QPoint& point);
+ explicit QVector4D(const QPointF& point);
+#ifndef QT_NO_VECTOR2D
+ QVector4D(const QVector2D& vector);
+ QVector4D(const QVector2D& vector, qreal zpos, qreal wpos);
+#endif
+#ifndef QT_NO_VECTOR3D
+ QVector4D(const QVector3D& vector);
+ QVector4D(const QVector3D& vector, qreal wpos);
+#endif
+
+ bool isNull() const;
+
+ qreal x() const;
+ qreal y() const;
+ qreal z() const;
+ qreal w() const;
+
+ void setX(qreal x);
+ void setY(qreal y);
+ void setZ(qreal z);
+ void setW(qreal w);
+
+ qreal length() const;
+ qreal lengthSquared() const;
+
+ QVector4D normalized() const;
+ void normalize();
+
+ QVector4D &operator+=(const QVector4D &vector);
+ QVector4D &operator-=(const QVector4D &vector);
+ QVector4D &operator*=(qreal factor);
+ QVector4D &operator*=(const QVector4D &vector);
+ QVector4D &operator/=(qreal divisor);
+
+ static qreal dotProduct(const QVector4D& v1, const QVector4D& v2);
+
+ friend inline bool operator==(const QVector4D &v1, const QVector4D &v2);
+ friend inline bool operator!=(const QVector4D &v1, const QVector4D &v2);
+ friend inline const QVector4D operator+(const QVector4D &v1, const QVector4D &v2);
+ friend inline const QVector4D operator-(const QVector4D &v1, const QVector4D &v2);
+ friend inline const QVector4D operator*(qreal factor, const QVector4D &vector);
+ friend inline const QVector4D operator*(const QVector4D &vector, qreal factor);
+ friend inline const QVector4D operator*(const QVector4D &v1, const QVector4D& v2);
+ friend inline const QVector4D operator-(const QVector4D &vector);
+ friend inline const QVector4D operator/(const QVector4D &vector, qreal divisor);
+
+ friend inline bool qFuzzyCompare(const QVector4D& v1, const QVector4D& v2);
+
+#ifndef QT_NO_VECTOR2D
+ QVector2D toVector2D() const;
+ QVector2D toVector2DAffine() const;
+#endif
+#ifndef QT_NO_VECTOR3D
+ QVector3D toVector3D() const;
+ QVector3D toVector3DAffine() const;
+#endif
+
+ QPoint toPoint() const;
+ QPointF toPointF() const;
+
+private:
+ qrealinner xp, yp, zp, wp;
+
+ QVector4D(qrealinner xpos, qrealinner ypos, qrealinner zpos, qrealinner wpos, int dummy);
+
+ friend class QVector2D;
+ friend class QVector3D;
+ friend class QQuaternion;
+ friend class QMatrix4x4;
+ friend class QVertexArray;
+#ifndef QT_NO_MATRIX4X4
+ friend QVector4D operator*(const QVector4D& vector, const QMatrix4x4& matrix);
+ friend QVector4D operator*(const QMatrix4x4& matrix, const QVector4D& vector);
+#endif
+};
+
+inline QVector4D::QVector4D() : xp(0.0f), yp(0.0f), zp(0.0f), wp(0.0f) {}
+
+inline QVector4D::QVector4D(qreal xpos, qreal ypos, qreal zpos, qreal wpos) : xp(xpos), yp(ypos), zp(zpos), wp(wpos) {}
+
+inline QVector4D::QVector4D(qrealinner xpos, qrealinner ypos, qrealinner zpos, qrealinner wpos, int) : xp(xpos), yp(ypos), zp(zpos), wp(wpos) {}
+
+inline QVector4D::QVector4D(int xpos, int ypos, int zpos, int wpos) : xp(xpos), yp(ypos), zp(zpos), wp(wpos) {}
+
+inline QVector4D::QVector4D(const QPoint& point) : xp(point.x()), yp(point.y()), zp(0.0f), wp(0.0f) {}
+
+inline QVector4D::QVector4D(const QPointF& point) : xp(point.x()), yp(point.y()), zp(0.0f), wp(0.0f) {}
+
+inline bool QVector4D::isNull() const
+{
+ return qIsNull(xp) && qIsNull(yp) && qIsNull(zp) && qIsNull(wp);
+}
+
+inline qreal QVector4D::x() const { return qt_math3d_convert<qreal, qrealinner>(xp); }
+inline qreal QVector4D::y() const { return qt_math3d_convert<qreal, qrealinner>(yp); }
+inline qreal QVector4D::z() const { return qt_math3d_convert<qreal, qrealinner>(zp); }
+inline qreal QVector4D::w() const { return qt_math3d_convert<qreal, qrealinner>(wp); }
+
+inline void QVector4D::setX(qreal x) { xp = x; }
+inline void QVector4D::setY(qreal y) { yp = y; }
+inline void QVector4D::setZ(qreal z) { zp = z; }
+inline void QVector4D::setW(qreal w) { wp = w; }
+
+inline QVector4D &QVector4D::operator+=(const QVector4D &vector)
+{
+ xp += vector.xp;
+ yp += vector.yp;
+ zp += vector.zp;
+ wp += vector.wp;
+ return *this;
+}
+
+inline QVector4D &QVector4D::operator-=(const QVector4D &vector)
+{
+ xp -= vector.xp;
+ yp -= vector.yp;
+ zp -= vector.zp;
+ wp -= vector.wp;
+ return *this;
+}
+
+inline QVector4D &QVector4D::operator*=(qreal factor)
+{
+ qrealinner f(factor);
+ xp *= f;
+ yp *= f;
+ zp *= f;
+ wp *= f;
+ return *this;
+}
+
+inline QVector4D &QVector4D::operator*=(const QVector4D &vector)
+{
+ xp *= vector.xp;
+ yp *= vector.yp;
+ zp *= vector.zp;
+ wp *= vector.wp;
+ return *this;
+}
+
+inline QVector4D &QVector4D::operator/=(qreal divisor)
+{
+ qrealinner d(divisor);
+ xp /= d;
+ yp /= d;
+ zp /= d;
+ wp /= d;
+ return *this;
+}
+
+inline bool operator==(const QVector4D &v1, const QVector4D &v2)
+{
+ return v1.xp == v2.xp && v1.yp == v2.yp && v1.zp == v2.zp && v1.wp == v2.wp;
+}
+
+inline bool operator!=(const QVector4D &v1, const QVector4D &v2)
+{
+ return v1.xp != v2.xp || v1.yp != v2.yp || v1.zp != v2.zp || v1.wp != v2.wp;
+}
+
+inline const QVector4D operator+(const QVector4D &v1, const QVector4D &v2)
+{
+ return QVector4D(v1.xp + v2.xp, v1.yp + v2.yp, v1.zp + v2.zp, v1.wp + v2.wp, 1);
+}
+
+inline const QVector4D operator-(const QVector4D &v1, const QVector4D &v2)
+{
+ return QVector4D(v1.xp - v2.xp, v1.yp - v2.yp, v1.zp - v2.zp, v1.wp - v2.wp, 1);
+}
+
+inline const QVector4D operator*(qreal factor, const QVector4D &vector)
+{
+ qrealinner f(factor);
+ return QVector4D(vector.xp * f, vector.yp * f, vector.zp * f, vector.wp * f, 1);
+}
+
+inline const QVector4D operator*(const QVector4D &vector, qreal factor)
+{
+ qrealinner f(factor);
+ return QVector4D(vector.xp * f, vector.yp * f, vector.zp * f, vector.wp * f, 1);
+}
+
+inline const QVector4D operator*(const QVector4D &v1, const QVector4D& v2)
+{
+ return QVector4D(v1.xp * v2.xp, v1.yp * v2.yp, v1.zp * v2.zp, v1.wp * v2.wp, 1);
+}
+
+inline const QVector4D operator-(const QVector4D &vector)
+{
+ return QVector4D(-vector.xp, -vector.yp, -vector.zp, -vector.wp, 1);
+}
+
+inline const QVector4D operator/(const QVector4D &vector, qreal divisor)
+{
+ qrealinner d(divisor);
+ return QVector4D(vector.xp / d, vector.yp / d, vector.zp / d, vector.wp / d, 1);
+}
+
+inline bool qFuzzyCompare(const QVector4D& v1, const QVector4D& v2)
+{
+ return qFuzzyCompare(v1.xp, v2.xp) &&
+ qFuzzyCompare(v1.yp, v2.yp) &&
+ qFuzzyCompare(v1.zp, v2.zp) &&
+ qFuzzyCompare(v1.wp, v2.wp);
+}
+
+inline QPoint QVector4D::toPoint() const
+{
+ return QPoint(qRound(xp), qRound(yp));
+}
+
+inline QPointF QVector4D::toPointF() const
+{
+ return QPointF(qt_math3d_convert<qreal, qrealinner>(xp),
+ qt_math3d_convert<qreal, qrealinner>(yp));
+}
+
+#ifndef QT_NO_DEBUG_STREAM
+Q_GUI_EXPORT QDebug operator<<(QDebug dbg, const QVector4D &vector);
+#endif
+
+#endif
+
+QT_END_NAMESPACE
+
+#ifndef QT_NO_VECTOR4D
+Q_DECLARE_METATYPE(QVector4D)
+#endif
+
+QT_END_HEADER
+
+#endif
diff --git a/src/gui/painting/qpainterpath.cpp b/src/gui/painting/qpainterpath.cpp
index bb07f81..0d985c3 100644
--- a/src/gui/painting/qpainterpath.cpp
+++ b/src/gui/painting/qpainterpath.cpp
@@ -2000,7 +2000,63 @@ bool QPainterPath::intersects(const QRectF &rect) const
return false;
}
+/*!
+ Translates all elements in the path by (\a{dx}, \a{dy}).
+
+ \since 4.6
+ \sa translated()
+*/
+void QPainterPath::translate(qreal dx, qreal dy)
+{
+ if (!d_ptr || (dx == 0 && dy == 0))
+ return;
+
+ int elementsLeft = d_ptr->elements.size();
+ if (elementsLeft <= 0)
+ return;
+
+ detach();
+ QPainterPath::Element *element = d_func()->elements.data();
+ Q_ASSERT(element);
+ while (elementsLeft--) {
+ element->x += dx;
+ element->y += dy;
+ ++element;
+ }
+}
+
+/*!
+ \fn void QPainterPath::translate(const QPointF &offset)
+ \overload
+ \since 4.6
+ Translates all elements in the path by the given \a offset.
+
+ \sa translated()
+*/
+
+/*!
+ Returns a copy of the path that is translated by (\a{dx}, \a{dy}).
+
+ \since 4.6
+ \sa translate()
+*/
+QPainterPath QPainterPath::translated(qreal dx, qreal dy) const
+{
+ QPainterPath copy(*this);
+ copy.translate(dx, dy);
+ return copy;
+}
+
+/*!
+ \fn void QPainterPath::translated(const QPointF &offset)
+ \overload
+ \since 4.6
+
+ Returns a copy of the path that is translated by the given \a offset.
+
+ \sa translate()
+*/
/*!
\fn bool QPainterPath::contains(const QRectF &rectangle) const
diff --git a/src/gui/painting/qpainterpath.h b/src/gui/painting/qpainterpath.h
index 88fb19d..56d783d 100644
--- a/src/gui/painting/qpainterpath.h
+++ b/src/gui/painting/qpainterpath.h
@@ -147,6 +147,12 @@ public:
bool contains(const QRectF &rect) const;
bool intersects(const QRectF &rect) const;
+ void translate(qreal dx, qreal dy);
+ inline void translate(const QPointF &offset);
+
+ QPainterPath translated(qreal dx, qreal dy) const;
+ inline QPainterPath translated(const QPointF &offset) const;
+
QRectF boundingRect() const;
QRectF controlPointRect() const;
@@ -363,6 +369,12 @@ inline void QPainterPath::addText(qreal x, qreal y, const QFont &f, const QStrin
addText(QPointF(x, y), f, text);
}
+inline void QPainterPath::translate(const QPointF &offset)
+{ translate(offset.x(), offset.y()); }
+
+inline QPainterPath QPainterPath::translated(const QPointF &offset) const
+{ return translated(offset.x(), offset.y()); }
+
inline bool QPainterPath::isEmpty() const
{
return !d_ptr || (d_ptr->elements.size() == 1 && d_ptr->elements.first().type == MoveToElement);
diff --git a/src/gui/painting/qpolygon.cpp b/src/gui/painting/qpolygon.cpp
index 87dae0f..769c095 100644
--- a/src/gui/painting/qpolygon.cpp
+++ b/src/gui/painting/qpolygon.cpp
@@ -208,10 +208,15 @@ QPolygon::QPolygon(int nPoints, const int *points)
/*!
Translates all points in the polygon by (\a{dx}, \a{dy}).
+
+ \sa translated()
*/
void QPolygon::translate(int dx, int dy)
{
+ if (dx == 0 && dy == 0)
+ return;
+
register QPoint *p = data();
register int i = size();
QPoint pt(dx, dy);
@@ -226,8 +231,32 @@ void QPolygon::translate(int dx, int dy)
\overload
Translates all points in the polygon by the given \a offset.
+
+ \sa translated()
+*/
+
+/*!
+ Returns a copy of the polygon that is translated by (\a{dx}, \a{dy}).
+
+ \since 4.6
+ \sa translate()
*/
+QPolygon QPolygon::translated(int dx, int dy) const
+{
+ QPolygon copy(*this);
+ copy.translate(dx, dy);
+ return copy;
+}
+
+/*!
+ \fn void QPolygon::translated(const QPoint &offset) const
+ \overload
+ \since 4.6
+
+ Returns a copy of the polygon that is translated by the given \a offset.
+ \sa translate()
+*/
/*!
Extracts the coordinates of the point at the given \a index to
@@ -565,10 +594,15 @@ QPolygonF::QPolygonF(const QPolygon &a)
/*!
Translate all points in the polygon by the given \a offset.
+
+ \sa translated()
*/
void QPolygonF::translate(const QPointF &offset)
{
+ if (offset.isNull())
+ return;
+
register QPointF *p = data();
register int i = size();
while (i--) {
@@ -582,6 +616,31 @@ void QPolygonF::translate(const QPointF &offset)
\overload
Translates all points in the polygon by (\a{dx}, \a{dy}).
+
+ \sa translated()
+*/
+
+/*!
+ Returns a copy of the polygon that is translated by the given \a offset.
+
+ \since 4.6
+ \sa translate()
+*/
+QPolygonF QPolygonF::translated(const QPointF &offset) const
+{
+ QPolygonF copy(*this);
+ copy.translate(offset);
+ return copy;
+}
+
+/*!
+ \fn void QPolygonF::translated(qreal dx, qreal dy) const
+ \overload
+ \since 4.6
+
+ Returns a copy of the polygon that is translated by (\a{dx}, \a{dy}).
+
+ \sa translate()
*/
/*!
diff --git a/src/gui/painting/qpolygon.h b/src/gui/painting/qpolygon.h
index e5e0bd1..c52f48c 100644
--- a/src/gui/painting/qpolygon.h
+++ b/src/gui/painting/qpolygon.h
@@ -71,6 +71,10 @@ public:
void translate(int dx, int dy);
void translate(const QPoint &offset);
+
+ QPolygon translated(int dx, int dy) const;
+ inline QPolygon translated(const QPoint &offset) const;
+
QRect boundingRect() const;
void point(int i, int *x, int *y) const;
@@ -120,6 +124,9 @@ inline QPoint QPolygon::point(int index) const
inline void QPolygon::translate(const QPoint &offset)
{ translate(offset.x(), offset.y()); }
+inline QPolygon QPolygon::translated(const QPoint &offset) const
+{ return translated(offset.x(), offset.y()); }
+
class QRectF;
class Q_GUI_EXPORT QPolygonF : public QVector<QPointF>
@@ -136,6 +143,9 @@ public:
inline void translate(qreal dx, qreal dy);
void translate(const QPointF &offset);
+ inline QPolygonF translated(qreal dx, qreal dy) const;
+ QPolygonF translated(const QPointF &offset) const;
+
QPolygon toPolygon() const;
bool isClosed() const { return !isEmpty() && first() == last(); }
@@ -166,6 +176,9 @@ Q_GUI_EXPORT QDataStream &operator>>(QDataStream &stream, QPolygonF &array);
inline void QPolygonF::translate(qreal dx, qreal dy)
{ translate(QPointF(dx, dy)); }
+inline QPolygonF QPolygonF::translated(qreal dx, qreal dy) const
+{ return translated(QPointF(dx, dy)); }
+
QT_END_NAMESPACE
QT_END_HEADER
diff --git a/src/gui/painting/qtransform.cpp b/src/gui/painting/qtransform.cpp
index da8c428..39b3319 100644
--- a/src/gui/painting/qtransform.cpp
+++ b/src/gui/painting/qtransform.cpp
@@ -396,6 +396,9 @@ QTransform QTransform::inverted(bool *invertible) const
*/
QTransform & QTransform::translate(qreal dx, qreal dy)
{
+ if (dx == 0 && dy == 0)
+ return *this;
+
switch(type()) {
case TxNone:
affine._dx = dx;
@@ -432,7 +435,10 @@ QTransform & QTransform::translate(qreal dx, qreal dy)
QTransform QTransform::fromTranslate(qreal dx, qreal dy)
{
QTransform transform(1, 0, 0, 1, dx, dy);
- transform.m_dirty = TxTranslate;
+ if (dx == 0 && dy == 0)
+ transform.m_dirty = TxNone;
+ else
+ transform.m_dirty = TxTranslate;
return transform;
}
@@ -444,6 +450,9 @@ QTransform QTransform::fromTranslate(qreal dx, qreal dy)
*/
QTransform & QTransform::scale(qreal sx, qreal sy)
{
+ if (sx == 1 && sy == 1)
+ return *this;
+
switch(type()) {
case TxNone:
case TxTranslate:
@@ -478,7 +487,10 @@ QTransform & QTransform::scale(qreal sx, qreal sy)
QTransform QTransform::fromScale(qreal sx, qreal sy)
{
QTransform transform(sx, 0, 0, sy, 0, 0);
- transform.m_dirty = TxScale;
+ if (sx == 1 && sy == 1)
+ transform.m_dirty = TxNone;
+ else
+ transform.m_dirty = TxScale;
return transform;
}
@@ -541,6 +553,9 @@ const qreal inv_dist_to_plane = 1. / 1024.;
*/
QTransform & QTransform::rotate(qreal a, Qt::Axis axis)
{
+ if (a == 0)
+ return *this;
+
qreal sina = 0;
qreal cosa = 0;
if (a == 90. || a == -270.)
@@ -712,7 +727,15 @@ bool QTransform::operator!=(const QTransform &o) const
*/
QTransform & QTransform::operator*=(const QTransform &o)
{
- TransformationType t = qMax(type(), o.type());
+ const TransformationType otherType = o.type();
+ if (otherType == TxNone)
+ return *this;
+
+ const TransformationType thisType = type();
+ if (thisType == TxNone)
+ return operator=(o);
+
+ TransformationType t = qMax(thisType, otherType);
switch(t) {
case TxNone:
break;
@@ -1219,7 +1242,11 @@ static QPolygonF mapProjective(const QTransform &transform, const QPolygonF &pol
*/
QPolygonF QTransform::map(const QPolygonF &a) const
{
- if (type() >= QTransform::TxProject)
+ TransformationType t = type();
+ if (t <= TxTranslate)
+ return a.translated(affine._dx, affine._dy);
+
+ if (t >= QTransform::TxProject)
return mapProjective(*this, a);
int size = a.size();
@@ -1228,7 +1255,6 @@ QPolygonF QTransform::map(const QPolygonF &a) const
const QPointF *da = a.constData();
QPointF *dp = p.data();
- TransformationType t = type();
for(i = 0; i < size; ++i) {
MAP(da[i].xp, da[i].yp, dp[i].xp, dp[i].yp);
}
@@ -1246,7 +1272,11 @@ QPolygonF QTransform::map(const QPolygonF &a) const
*/
QPolygon QTransform::map(const QPolygon &a) const
{
- if (type() >= QTransform::TxProject)
+ TransformationType t = type();
+ if (t <= TxTranslate)
+ return a.translated(qRound(affine._dx), qRound(affine._dy));
+
+ if (t >= QTransform::TxProject)
return mapProjective(*this, QPolygonF(a)).toPolygon();
int size = a.size();
@@ -1255,7 +1285,6 @@ QPolygon QTransform::map(const QPolygon &a) const
const QPoint *da = a.constData();
QPoint *dp = p.data();
- TransformationType t = type();
for(i = 0; i < size; ++i) {
qreal nx = 0, ny = 0;
MAP(da[i].xp, da[i].yp, nx, ny);
@@ -1457,15 +1486,11 @@ QPainterPath QTransform::map(const QPainterPath &path) const
return mapProjective(*this, path);
QPainterPath copy = path;
- copy.detach();
if (t == TxTranslate) {
- for (int i=0; i<path.elementCount(); ++i) {
- QPainterPath::Element &e = copy.d_ptr->elements[i];
- e.x += affine._dx;
- e.y += affine._dy;
- }
+ copy.translate(affine._dx, affine._dy);
} else {
+ copy.detach();
// Full xform
for (int i=0; i<path.elementCount(); ++i) {
QPainterPath::Element &e = copy.d_ptr->elements[i];
@@ -1673,6 +1698,9 @@ void QTransform::setMatrix(qreal m11, qreal m12, qreal m13,
QRect QTransform::mapRect(const QRect &rect) const
{
TransformationType t = type();
+ if (t <= TxTranslate)
+ return rect.translated(qRound(affine._dx), qRound(affine._dy));
+
if (t <= TxScale) {
int x = qRound(affine._m11*rect.x() + affine._dx);
int y = qRound(affine._m22*rect.y() + affine._dy);
@@ -1741,6 +1769,9 @@ QRect QTransform::mapRect(const QRect &rect) const
QRectF QTransform::mapRect(const QRectF &rect) const
{
TransformationType t = type();
+ if (t <= TxTranslate)
+ return rect.translated(affine._dx, affine._dy);
+
if (t <= TxScale) {
qreal x = affine._m11*rect.x() + affine._dx;
qreal y = affine._m22*rect.y() + affine._dy;
@@ -2058,10 +2089,11 @@ QTransform::operator QVariant() const
Q_GUI_EXPORT
bool qt_scaleForTransform(const QTransform &transform, qreal *scale)
{
- if (transform.type() <= QTransform::TxTranslate) {
+ const QTransform::TransformationType type = transform.type();
+ if (type <= QTransform::TxTranslate) {
*scale = 1;
return true;
- } else if (transform.type() == QTransform::TxScale) {
+ } else if (type == QTransform::TxScale) {
const qreal xScale = qAbs(transform.m11());
const qreal yScale = qAbs(transform.m22());
*scale = qMax(xScale, yScale);
@@ -2073,7 +2105,7 @@ bool qt_scaleForTransform(const QTransform &transform, qreal *scale)
const qreal yScale = transform.m12() * transform.m12()
+ transform.m22() * transform.m22();
*scale = qSqrt(qMax(xScale, yScale));
- return transform.type() == QTransform::TxRotate && qFuzzyCompare(xScale, yScale);
+ return type == QTransform::TxRotate && qFuzzyCompare(xScale, yScale);
}
QT_END_NAMESPACE
diff --git a/src/gui/painting/qtransform.h b/src/gui/painting/qtransform.h
index de7ebcd..c76409b 100644
--- a/src/gui/painting/qtransform.h
+++ b/src/gui/painting/qtransform.h
@@ -257,6 +257,8 @@ inline qreal QTransform::dy() const
inline QTransform &QTransform::operator*=(qreal num)
{
+ if (num == 1.)
+ return *this;
affine._m11 *= num;
affine._m12 *= num;
m_13 *= num;
@@ -271,11 +273,15 @@ inline QTransform &QTransform::operator*=(qreal num)
}
inline QTransform &QTransform::operator/=(qreal div)
{
+ if (div == 0)
+ return *this;
div = 1/div;
return operator*=(div);
}
inline QTransform &QTransform::operator+=(qreal num)
{
+ if (num == 0)
+ return *this;
affine._m11 += num;
affine._m12 += num;
m_13 += num;
@@ -290,6 +296,8 @@ inline QTransform &QTransform::operator+=(qreal num)
}
inline QTransform &QTransform::operator-=(qreal num)
{
+ if (num == 0)
+ return *this;
affine._m11 -= num;
affine._m12 -= num;
m_13 -= num;
diff --git a/src/gui/util/qdesktopservices_mac.cpp b/src/gui/util/qdesktopservices_mac.cpp
index 5124068..fdafa1e 100644
--- a/src/gui/util/qdesktopservices_mac.cpp
+++ b/src/gui/util/qdesktopservices_mac.cpp
@@ -96,7 +96,7 @@ OSType translateLocation(QDesktopServices::StandardLocation type)
static bool lsOpen(const QUrl &url)
{
- if (!url.isValid())
+ if (!url.isValid() || url.scheme().isEmpty())
return false;
QCFType<CFURLRef> cfUrl = CFURLCreateWithString(0, QCFString(QString::fromLatin1(url.toEncoded())), 0);
diff --git a/src/gui/widgets/qabstractbutton.cpp b/src/gui/widgets/qabstractbutton.cpp
index 330a7f8..c25253a 100644
--- a/src/gui/widgets/qabstractbutton.cpp
+++ b/src/gui/widgets/qabstractbutton.cpp
@@ -1236,7 +1236,9 @@ void QAbstractButton::timerEvent(QTimerEvent *e)
d->repeatTimer.start(d->autoRepeatInterval, this);
if (d->down) {
QPointer<QAbstractButton> guard(this);
- d->emitReleased();
+ nextCheckState();
+ if (guard)
+ d->emitReleased();
if (guard)
d->emitClicked();
if (guard)
diff --git a/src/gui/widgets/qdatetimeedit.cpp b/src/gui/widgets/qdatetimeedit.cpp
index 83bec68..e7afea0 100644
--- a/src/gui/widgets/qdatetimeedit.cpp
+++ b/src/gui/widgets/qdatetimeedit.cpp
@@ -220,6 +220,9 @@ QDateTimeEdit::QDateTimeEdit(const QVariant &var, QVariant::Type parserType, QWi
\property QDateTimeEdit::dateTime
\brief the QDateTime that is set in the QDateTimeEdit
+ When setting this property the timespec of the QDateTimeEdit remains the same
+ and the timespec of the new QDateTime is ignored.
+
By default, this property contains a date that refers to January 1,
2000 and a time of 00:00:00 and 0 milliseconds.
@@ -239,7 +242,7 @@ void QDateTimeEdit::setDateTime(const QDateTime &datetime)
d->clearCache();
if (!(d->sections & DateSections_Mask))
setDateRange(datetime.date(), datetime.date());
- d->setValue(QVariant(datetime), EmitIfChanged);
+ d->setValue(QDateTime(datetime.date(), datetime.time(), d->spec), EmitIfChanged);
}
}
@@ -932,9 +935,6 @@ void QDateTimeEdit::setCalendarPopup(bool enable)
\property QDateTimeEdit::timeSpec
\brief the current timespec used by the date time edit.
\since 4.4
-
- All dates/passed to the date time edit will be converted to this
- timespec.
*/
Qt::TimeSpec QDateTimeEdit::timeSpec() const
diff --git a/src/gui/widgets/qgroupbox.cpp b/src/gui/widgets/qgroupbox.cpp
index 6a82483..876c5d6 100644
--- a/src/gui/widgets/qgroupbox.cpp
+++ b/src/gui/widgets/qgroupbox.cpp
@@ -644,15 +644,11 @@ bool QGroupBox::isChecked() const
void QGroupBox::setChecked(bool b)
{
Q_D(QGroupBox);
- if (d->checkable) {
- if (d->checked != b)
- update();
- bool wasToggled = (b != d->checked);
+ if (d->checkable && b != d->checked) {
+ update();
d->checked = b;
- if (wasToggled) {
- d->_q_setChildrenEnabled(b);
- emit toggled(b);
- }
+ d->_q_setChildrenEnabled(b);
+ emit toggled(b);
}
}
diff --git a/src/gui/widgets/qtoolbutton.cpp b/src/gui/widgets/qtoolbutton.cpp
index 7390d04..20b84ef 100644
--- a/src/gui/widgets/qtoolbutton.cpp
+++ b/src/gui/widgets/qtoolbutton.cpp
@@ -859,8 +859,7 @@ void QToolButtonPrivate::_q_buttonPressed()
Q_Q(QToolButton);
if (!hasMenu())
return; // no menu to show
-
- if (delay > 0 && popupMode == QToolButton::DelayedPopup)
+ if (delay > 0 && !popupTimer.isActive() && popupMode == QToolButton::DelayedPopup)
popupTimer.start(delay, q);
else if (delay == 0 || popupMode == QToolButton::InstantPopup)
q->showMenu();
diff --git a/src/network/ssl/qsslsocket.cpp b/src/network/ssl/qsslsocket.cpp
index ea64042..4abf865 100644
--- a/src/network/ssl/qsslsocket.cpp
+++ b/src/network/ssl/qsslsocket.cpp
@@ -397,6 +397,33 @@ void QSslSocket::connectToHostEncrypted(const QString &hostName, quint16 port, O
}
/*!
+ \since 4.6
+
+ Variant of connectToHostEncrypted that enables to use a different hostname (\a sslPeerName)
+ for the certificate validation than the one used for the TCP connection (\a hostName).
+
+ \sa connectToHostEncrypted()
+*/
+void QSslSocket::connectToHostEncrypted(const QString &hostName, quint16 port,
+ const QString &sslPeerName, OpenMode mode)
+{
+ Q_D(QSslSocket);
+ if (d->state == ConnectedState || d->state == ConnectingState) {
+ qWarning("QSslSocket::connectToHostEncrypted() called when already connecting/connected");
+ return;
+ }
+
+ d->init();
+ d->autoStartHandshake = true;
+ d->initialized = true;
+ d->verificationPeerName = sslPeerName;
+
+ // Note: When connecting to localhost, some platforms (e.g., HP-UX and some BSDs)
+ // establish the connection immediately (i.e., first attempt).
+ connectToHost(hostName, port, mode);
+}
+
+/*!
Initializes QSslSocket with the native socket descriptor \a
socketDescriptor. Returns true if \a socketDescriptor is accepted
as a valid socket descriptor; otherwise returns false.
diff --git a/src/network/ssl/qsslsocket.h b/src/network/ssl/qsslsocket.h
index b8db654..e4c683a 100644
--- a/src/network/ssl/qsslsocket.h
+++ b/src/network/ssl/qsslsocket.h
@@ -86,6 +86,7 @@ public:
// Autostarting the SSL client handshake.
void connectToHostEncrypted(const QString &hostName, quint16 port, OpenMode mode = ReadWrite);
+ void connectToHostEncrypted(const QString &hostName, quint16 port, const QString &sslPeerName, OpenMode mode = ReadWrite);
bool setSocketDescriptor(int socketDescriptor, SocketState state = ConnectedState,
OpenMode openMode = ReadWrite);
diff --git a/src/network/ssl/qsslsocket_openssl.cpp b/src/network/ssl/qsslsocket_openssl.cpp
index 6f8cf42..827f461 100644
--- a/src/network/ssl/qsslsocket_openssl.cpp
+++ b/src/network/ssl/qsslsocket_openssl.cpp
@@ -815,7 +815,7 @@ bool QSslSocketBackendPrivate::testConnection()
// but only if we're a client connecting to a server
// if we're the server, don't check CN
if (mode == QSslSocket::SslClientMode) {
- QString peerName = q->peerName();
+ QString peerName = (verificationPeerName.isEmpty () ? q->peerName() : verificationPeerName);
QString commonName = configuration.peerCertificate.subjectInfo(QSslCertificate::CommonName);
QRegExp regexp(commonName, Qt::CaseInsensitive, QRegExp::Wildcard);
diff --git a/src/network/ssl/qsslsocket_p.h b/src/network/ssl/qsslsocket_p.h
index 825df46..69d3cf3 100644
--- a/src/network/ssl/qsslsocket_p.h
+++ b/src/network/ssl/qsslsocket_p.h
@@ -88,6 +88,10 @@ public:
QSslConfigurationPrivate configuration;
QList<QSslError> sslErrors;
+ // if set, this hostname is used for certificate validation instead of the hostname
+ // that was used for connecting to.
+ QString verificationPeerName;
+
static bool ensureInitialized();
static void deinitialize();
static QList<QSslCipher> defaultCiphers();
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index 2d90342..4c152e2 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -1297,6 +1297,7 @@ void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format)
max_texture_size = -1;
version_flags_cached = false;
version_flags = QGLFormat::OpenGL_Version_None;
+ current_fbo = 0;
}
QGLContext* QGLContext::currentCtx = 0;
diff --git a/src/opengl/qgl.h b/src/opengl/qgl.h
index 01b1d6f..32fbce2 100644
--- a/src/opengl/qgl.h
+++ b/src/opengl/qgl.h
@@ -371,8 +371,8 @@ private:
friend class QMacGLWindowChangeEvent;
friend QGLContextPrivate *qt_phonon_get_dptr(const QGLContext *);
#endif
-#ifdef Q_WS_WIN
friend class QGLFramebufferObject;
+#ifdef Q_WS_WIN
friend class QGLFramebufferObjectPrivate;
friend bool qt_resolve_GLSL_functions(QGLContext *ctx);
friend bool qt_createGLSLProgram(QGLContext *ctx, GLuint &program, const char *shader_src, GLuint &shader);
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index b8bbeaf..b15eebc 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -254,6 +254,8 @@ public:
QGLExtensionFuncs extensionFuncs;
GLint max_texture_size;
+ GLuint current_fbo;
+
#ifdef Q_WS_WIN
static inline QGLExtensionFuncs& qt_get_extension_funcs(const QGLContext *ctx) { return ctx->d_ptr->extensionFuncs; }
#endif
@@ -267,7 +269,7 @@ public:
};
// ### make QGLContext a QObject in 5.0 and remove the proxy stuff
-class QGLSignalProxy : public QObject
+class Q_OPENGL_EXPORT QGLSignalProxy : public QObject
{
Q_OBJECT
public:
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp
index fb22272..8524dfa 100644
--- a/src/opengl/qglframebufferobject.cpp
+++ b/src/opengl/qglframebufferobject.cpp
@@ -66,7 +66,7 @@ extern QImage qt_gl_read_framebuffer(const QSize&, bool, bool);
class QGLFramebufferObjectPrivate
{
public:
- QGLFramebufferObjectPrivate() : depth_stencil_buffer(0), valid(false), bound(false), ctx(0) {}
+ QGLFramebufferObjectPrivate() : depth_stencil_buffer(0), valid(false), bound(false), ctx(0), previous_fbo(0) {}
~QGLFramebufferObjectPrivate() {}
void init(const QSize& sz, QGLFramebufferObject::Attachment attachment,
@@ -81,6 +81,7 @@ public:
uint bound : 1;
QGLFramebufferObject::Attachment fbo_attachment;
QGLContext *ctx; // for Windows extension ptrs
+ GLuint previous_fbo;
};
bool QGLFramebufferObjectPrivate::checkFramebufferStatus() const
@@ -469,6 +470,15 @@ bool QGLFramebufferObject::isValid() const
Switches rendering from the default, windowing system provided
framebuffer to this framebuffer object.
Returns true upon success, false otherwise.
+
+ Since 4.6: if another QGLFramebufferObject instance was already bound
+ to the current context, then its handle() will be remembered and
+ automatically restored when release() is called. This allows multiple
+ framebuffer rendering targets to be stacked up. It is important that
+ release() is called on the stacked framebuffer objects in the reverse
+ order of the calls to bind().
+
+ \sa release()
*/
bool QGLFramebufferObject::bind()
{
@@ -478,6 +488,12 @@ bool QGLFramebufferObject::bind()
QGL_FUNC_CONTEXT;
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, d->fbo);
d->bound = d->valid = d->checkFramebufferStatus();
+ const QGLContext *context = QGLContext::currentContext();
+ if (d->valid && context) {
+ // Save the previous setting to automatically restore in release().
+ d->previous_fbo = context->d_ptr->current_fbo;
+ context->d_ptr->current_fbo = d->fbo;
+ }
return d->valid;
}
@@ -487,6 +503,12 @@ bool QGLFramebufferObject::bind()
Switches rendering back to the default, windowing system provided
framebuffer.
Returns true upon success, false otherwise.
+
+ Since 4.6: if another QGLFramebufferObject instance was already bound
+ to the current context when bind() was called, then this function will
+ automatically re-bind it to the current context.
+
+ \sa bind()
*/
bool QGLFramebufferObject::release()
{
@@ -497,6 +519,14 @@ bool QGLFramebufferObject::release()
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
d->valid = d->checkFramebufferStatus();
d->bound = false;
+ const QGLContext *context = QGLContext::currentContext();
+ if (d->valid && context) {
+ // Restore the previous setting for stacked framebuffer objects.
+ context->d_ptr->current_fbo = d->previous_fbo;
+ if (d->previous_fbo)
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, d->previous_fbo);
+ d->previous_fbo = 0;
+ }
return d->valid;
}
diff --git a/src/opengl/qpixmapdata_gl.cpp b/src/opengl/qpixmapdata_gl.cpp
index 5d668cd..b079557 100644
--- a/src/opengl/qpixmapdata_gl.cpp
+++ b/src/opengl/qpixmapdata_gl.cpp
@@ -205,6 +205,14 @@ void QGLPixmapData::fromImage(const QImage &image,
m_dirty = true;
}
+bool QGLPixmapData::scroll(int dx, int dy, const QRect &rect)
+{
+ Q_UNUSED(dx);
+ Q_UNUSED(dy);
+ Q_UNUSED(rect);
+ return false;
+}
+
void QGLPixmapData::fill(const QColor &color)
{
if (!isValid())
diff --git a/src/opengl/qpixmapdata_gl_p.h b/src/opengl/qpixmapdata_gl_p.h
index 63703fd..e450f01 100644
--- a/src/opengl/qpixmapdata_gl_p.h
+++ b/src/opengl/qpixmapdata_gl_p.h
@@ -73,6 +73,8 @@ public:
void fromImage(const QImage &image,
Qt::ImageConversionFlags flags);
+ bool scroll(int dx, int dy, const QRect &rect);
+
void fill(const QColor &color);
bool hasAlphaChannel() const;
QImage toImage() const;
diff --git a/src/qbase.pri b/src/qbase.pri
index e9da61d..9ba8e70 100644
--- a/src/qbase.pri
+++ b/src/qbase.pri
@@ -4,7 +4,7 @@ INCLUDEPATH *= $$QMAKE_INCDIR_QT/$$TARGET #just for today to have some compat
isEmpty(QT_ARCH):!isEmpty(ARCH):QT_ARCH=$$ARCH #another compat that will rot for change #215700
TEMPLATE = lib
isEmpty(QT_MAJOR_VERSION) {
- VERSION=4.5.1
+ VERSION=4.6.0
} else {
VERSION=$${QT_MAJOR_VERSION}.$${QT_MINOR_VERSION}.$${QT_PATCH_VERSION}
}
diff --git a/src/qt3support/dialogs/q3filedialog.cpp b/src/qt3support/dialogs/q3filedialog.cpp
index 4874b6d..85f81b3 100644
--- a/src/qt3support/dialogs/q3filedialog.cpp
+++ b/src/qt3support/dialogs/q3filedialog.cpp
@@ -4606,11 +4606,11 @@ void Q3FileDialog::setPreviewMode(PreviewMode m)
}
Q3FileDialog::PreviewMode Q3FileDialog::previewMode() const
{
- if (d->infoPreview && d->infoPreviewWidget->isVisible())
+ if (d->infoPreview && d->infoPreviewWidget->isVisibleTo(const_cast<Q3FileDialog *>(this)))
return Info;
- else if (d->contentsPreview && d->contentsPreviewWidget->isVisible())
+ else if (d->contentsPreview
+ && d->contentsPreviewWidget->isVisibleTo(const_cast<Q3FileDialog *>(this)))
return Contents;
-
return NoPreview;
}
diff --git a/src/qt3support/dialogs/q3tabdialog.cpp b/src/qt3support/dialogs/q3tabdialog.cpp
index 6242dce..52086a2 100644
--- a/src/qt3support/dialogs/q3tabdialog.cpp
+++ b/src/qt3support/dialogs/q3tabdialog.cpp
@@ -49,6 +49,7 @@
#include "qapplication.h"
#include "q3widgetstack.h"
#include "qlayout.h"
+#include "qevent.h"
QT_BEGIN_NAMESPACE
@@ -961,6 +962,16 @@ void Q3TabDialog::paintEvent(QPaintEvent *)
}
+/*!\reimp
+*/
+void Q3TabDialog::showEvent(QShowEvent *e)
+{
+ if (!e->spontaneous())
+ show();
+ QDialog::showEvent(e);
+}
+
+
/*!
Adds an OK button to the dialog and sets the button's text to \a text.
diff --git a/src/qt3support/dialogs/q3tabdialog.h b/src/qt3support/dialogs/q3tabdialog.h
index 3645df1..30acc7d 100644
--- a/src/qt3support/dialogs/q3tabdialog.h
+++ b/src/qt3support/dialogs/q3tabdialog.h
@@ -111,6 +111,7 @@ public:
protected:
void paintEvent(QPaintEvent *);
void resizeEvent(QResizeEvent *);
+ void showEvent(QShowEvent *);
void styleChange(QStyle&);
void setTabBar(QTabBar*);
QTabBar* tabBar() const;
diff --git a/src/testlib/qabstracttestlogger.cpp b/src/testlib/qabstracttestlogger.cpp
index e5d5d59..a884641 100644
--- a/src/testlib/qabstracttestlogger.cpp
+++ b/src/testlib/qabstracttestlogger.cpp
@@ -77,6 +77,7 @@ bool QAbstractTestLogger::isTtyOutput()
#endif
}
+
void QAbstractTestLogger::startLogging()
{
QTEST_ASSERT(!QTest::stream);
diff --git a/src/testlib/qabstracttestlogger_p.h b/src/testlib/qabstracttestlogger_p.h
index 298fbad..a550b3c 100644
--- a/src/testlib/qabstracttestlogger_p.h
+++ b/src/testlib/qabstracttestlogger_p.h
@@ -1,4 +1,4 @@
-/****************************************************************************
+ /****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Qt Software Information (qt-info@nokia.com)
diff --git a/src/testlib/qtestbasicstreamer.cpp b/src/testlib/qtestbasicstreamer.cpp
new file mode 100644
index 0000000..c23124a
--- /dev/null
+++ b/src/testlib/qtestbasicstreamer.cpp
@@ -0,0 +1,173 @@
+#include "qtestbasicstreamer.h"
+#include "qtestlogger_p.h"
+#include "qtestelement.h"
+#include "qtestelementattribute.h"
+#include "QtTest/private/qtestlog_p.h"
+#include "qtestassert.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#ifndef Q_OS_WIN
+#include <unistd.h>
+#endif
+
+namespace QTest
+{
+ static FILE *stream = 0;
+}
+
+QTestBasicStreamer::QTestBasicStreamer()
+ :testLogger(0)
+{
+}
+
+QTestBasicStreamer::~QTestBasicStreamer()
+{}
+
+void QTestBasicStreamer::formatStart(const QTestElement *element, char *formatted) const
+{
+ if(!element || !formatted )
+ return;
+ QTest::qt_snprintf(formatted, 10, "");
+}
+
+void QTestBasicStreamer::formatEnd(const QTestElement *element, char *formatted) const
+{
+ if(!element || !formatted )
+ return;
+ QTest::qt_snprintf(formatted, 10, "");
+}
+
+void QTestBasicStreamer::formatBeforeAttributes(const QTestElement *element, char *formatted) const
+{
+ if(!element || !formatted )
+ return;
+ QTest::qt_snprintf(formatted, 10, "");
+}
+
+void QTestBasicStreamer::formatAfterAttributes(const QTestElement *element, char *formatted) const
+{
+ if(!element || !formatted )
+ return;
+ QTest::qt_snprintf(formatted, 10, "");
+}
+
+void QTestBasicStreamer::formatAttributes(const QTestElementAttribute *attribute, char *formatted) const
+{
+ if(!attribute || !formatted )
+ return;
+ QTest::qt_snprintf(formatted, 10, "");
+}
+
+void QTestBasicStreamer::output(QTestElement *element) const
+{
+ if(!element)
+ return;
+
+ outputElements(element);
+}
+
+void QTestBasicStreamer::outputElements(QTestElement *element, bool) const
+{
+ char buf[1024];
+ bool hasChildren;
+ /*
+ Elements are in reverse order of occurrence, so start from the end and work
+ our way backwards.
+ */
+ while (element && element->nextElement()) {
+ element = element->nextElement();
+ }
+ while (element) {
+ hasChildren = element->childElements();
+
+ formatStart(element, buf);
+ outputString(buf);
+
+ formatBeforeAttributes(element, buf);
+ outputString(buf);
+
+ outputElementAttributes(element->attributes());
+
+ formatAfterAttributes(element, buf);
+ outputString(buf);
+
+ if(hasChildren)
+ outputElements(element->childElements(), true);
+
+ formatEnd(element, buf);
+ outputString(buf);
+
+ element = element->previousElement();
+ }
+}
+
+void QTestBasicStreamer::outputElementAttributes(QTestElementAttribute *attribute) const
+{
+ char buf[1024];
+ while(attribute){
+ formatAttributes(attribute, buf);
+ outputString(buf);
+ attribute = attribute->nextElement();
+ }
+}
+
+void QTestBasicStreamer::outputString(const char *msg) const
+{
+ QTEST_ASSERT(QTest::stream);
+
+ ::fputs(msg, QTest::stream);
+ ::fflush(QTest::stream);
+}
+
+void QTestBasicStreamer::startStreaming()
+{
+ QTEST_ASSERT(!QTest::stream);
+
+ const char *out = QTestLog::outputFileName();
+ if (!out) {
+ QTest::stream = stdout;
+ return;
+ }
+ #if defined(_MSC_VER) && _MSC_VER >= 1400 && !defined(Q_OS_WINCE)
+ if (::fopen_s(&QTest::stream, out, "wt")) {
+ #else
+ QTest::stream = ::fopen(out, "wt");
+ if (!QTest::stream) {
+ #endif
+ printf("Unable to open file for logging: %s", out);
+ ::exit(1);
+ }
+}
+
+bool QTestBasicStreamer::isTtyOutput()
+{
+ QTEST_ASSERT(QTest::stream);
+
+#if defined(Q_OS_WIN) || defined(Q_OS_INTEGRITY)
+ return true;
+#else
+ static bool ttyoutput = isatty(fileno(QTest::stream));
+ return ttyoutput;
+#endif
+}
+
+void QTestBasicStreamer::stopStreaming()
+{
+ QTEST_ASSERT(QTest::stream);
+ if (QTest::stream != stdout)
+ fclose(QTest::stream);
+
+ QTest::stream = 0;
+}
+
+void QTestBasicStreamer::setLogger(const QTestLogger *tstLogger)
+{
+ testLogger = tstLogger;
+}
+
+const QTestLogger *QTestBasicStreamer::logger() const
+{
+ return testLogger;
+}
diff --git a/src/testlib/qtestbasicstreamer.h b/src/testlib/qtestbasicstreamer.h
new file mode 100644
index 0000000..0d64438
--- /dev/null
+++ b/src/testlib/qtestbasicstreamer.h
@@ -0,0 +1,36 @@
+#ifndef QTESTBASICSTREAMER_H
+#define QTESTBASICSTREAMER_H
+
+class QTestElement;
+class QTestElementAttribute;
+class QTestLogger;
+
+class QTestBasicStreamer
+{
+ public:
+ QTestBasicStreamer();
+ virtual ~QTestBasicStreamer();
+
+ virtual void output(QTestElement *element) const;
+
+ void outputString(const char *msg) const;
+ bool isTtyOutput();
+ void startStreaming();
+ void stopStreaming();
+
+ void setLogger(const QTestLogger *tstLogger);
+ const QTestLogger *logger() const;
+
+ protected:
+ virtual void formatStart(const QTestElement *element = 0, char *formatted = 0) const;
+ virtual void formatEnd(const QTestElement *element = 0, char *formatted = 0) const;
+ virtual void formatBeforeAttributes(const QTestElement *element = 0, char *formatted = 0) const;
+ virtual void formatAfterAttributes(const QTestElement *element = 0, char *formatted = 0) const;
+ virtual void formatAttributes(const QTestElementAttribute *attribute = 0, char *formatted = 0) const;
+ virtual void outputElements(QTestElement *element, bool isChildElement = false) const;
+ virtual void outputElementAttributes(QTestElementAttribute *attribute) const;
+
+ private:
+ const QTestLogger *testLogger;
+};
+#endif
diff --git a/src/testlib/qtestcase.cpp b/src/testlib/qtestcase.cpp
index f17d95d..a9b85e8 100644
--- a/src/testlib/qtestcase.cpp
+++ b/src/testlib/qtestcase.cpp
@@ -818,8 +818,10 @@ static void qParseArgs(int argc, char *argv[])
const char *testOptions =
" options:\n"
" -functions : Returns a list of current testfunctions\n"
+ " -xunitxml : Outputs results as XML XUnit document\n"
" -xml : Outputs results as XML document\n"
" -lightxml : Outputs results as stream of XML tags\n"
+ " -flush : Flushes the resutls\n"
" -o filename: Writes all output into a file\n"
" -silent : Only outputs warnings and failures\n"
" -v1 : Print enter messages for each testfunction\n"
@@ -845,7 +847,7 @@ static void qParseArgs(int argc, char *argv[])
" -median n : Sets the number of median iterations.\n"
" -vb : Print out verbose benchmarking information.\n"
#ifndef QT_NO_PROCESS
-// Will be enabled when tools are integrated.
+// Will be enabled when tools are integrated.
// " -chart : Runs the chart generator after the test. No output is printed to the console\n"
#endif
"\n"
@@ -861,10 +863,14 @@ static void qParseArgs(int argc, char *argv[])
} else if (strcmp(argv[i], "-functions") == 0) {
qPrintTestSlots();
exit(0);
+ } else if(strcmp(argv[i], "-xunitxml") == 0){
+ QTestLog::setLogMode(QTestLog::XunitXML);
} else if (strcmp(argv[i], "-xml") == 0) {
QTestLog::setLogMode(QTestLog::XML);
} else if (strcmp(argv[i], "-lightxml") == 0) {
QTestLog::setLogMode(QTestLog::LightXML);
+ }else if(strcmp(argv[i], "-flush") == 0){
+ QTestLog::setFlushMode(QTestLog::FLushOn);
} else if (strcmp(argv[i], "-silent") == 0) {
QTestLog::setVerboseLevel(-1);
} else if (strcmp(argv[i], "-v1") == 0) {
@@ -1006,7 +1012,7 @@ QBenchmarkResult qMedian(const QList<QBenchmarkResult> &container)
if (count == 1)
return container.at(0);
-
+
QList<QBenchmarkResult> containerCopy = container;
qSort(containerCopy);
@@ -1056,7 +1062,7 @@ static void qInvokeTestMethodDataEntry(char *slot)
QTestResult::currentDataTag()
? QTestResult::currentDataTag() : "");
- invokeOk = QMetaObject::invokeMethod(QTest::currentTestObject, slot,
+ invokeOk = QMetaObject::invokeMethod(QTest::currentTestObject, slot,
Qt::DirectConnection);
if (!invokeOk)
QTestResult::addFailure("Unable to execute slot", __FILE__, __LINE__);
@@ -1077,7 +1083,7 @@ static void qInvokeTestMethodDataEntry(char *slot)
if (i > -1) // iteration -1 is the warmup iteration.
results.append(QBenchmarkTestMethodData::current->result);
- if (QBenchmarkTestMethodData::current->isBenchmark() &&
+ if (QBenchmarkTestMethodData::current->isBenchmark() &&
QBenchmarkGlobalData::current->verboseOutput) {
if (i == -1) {
qDebug() << "warmup stage result :" << QBenchmarkTestMethodData::current->result.value;
@@ -1208,13 +1214,13 @@ void *fetchData(QTestData *data, const char *tagName, int typeId)
/*!
\fn char* QTest::toHexRepresentation(const char *ba, int length)
-
+
Returns a pointer to a string that is the string \a ba represented
as a space-separated sequence of hex characters. If the input is
considered too long, it is truncated. A trucation is indicated in
the returned string as an ellipsis at the end.
- \a length is the length of the string \a ba.
+ \a length is the length of the string \a ba.
*/
char *toHexRepresentation(const char *ba, int length)
{
@@ -1273,56 +1279,56 @@ char *toHexRepresentation(const char *ba, int length)
return result;
}
-static void qInvokeTestMethods(QObject *testObject)
-{
- const QMetaObject *metaObject = testObject->metaObject();
- QTEST_ASSERT(metaObject);
-
- QTestLog::startLogging();
-
- QTestResult::setCurrentTestFunction("initTestCase");
- QTestResult::setCurrentTestLocation(QTestResult::DataFunc);
- QTestTable::globalTestTable();
- QMetaObject::invokeMethod(testObject, "initTestCase_data", Qt::DirectConnection);
-
- if (!QTestResult::skipCurrentTest() && !QTest::currentTestFailed()) {
- QTestResult::setCurrentTestLocation(QTestResult::InitFunc);
- QMetaObject::invokeMethod(testObject, "initTestCase");
-
- // finishedCurrentTestFunction() resets QTestResult::testFailed(), so use a local copy.
- const bool previousFailed = QTestResult::testFailed();
- QTestResult::finishedCurrentTestFunction();
-
- if(!QTestResult::skipCurrentTest() && !previousFailed) {
-
- if (lastTestFuncIdx >= 0) {
- for (int i = 0; i <= lastTestFuncIdx; ++i) {
- if (!qInvokeTestMethod(metaObject->method(testFuncs[i].function).signature(),
- testFuncs[i].data))
- break;
- }
- } else {
- int methodCount = metaObject->methodCount();
- for (int i = 0; i < methodCount; ++i) {
- QMetaMethod slotMethod = metaObject->method(i);
- if (!isValidSlot(slotMethod))
- continue;
- if (!qInvokeTestMethod(slotMethod.signature()))
- break;
- }
- }
- }
-
- QTestResult::setSkipCurrentTest(false);
- QTestResult::setCurrentTestFunction("cleanupTestCase");
- QMetaObject::invokeMethod(testObject, "cleanupTestCase");
- }
- QTestResult::finishedCurrentTestFunction();
- QTestResult::setCurrentTestFunction(0);
- QTestTable::clearGlobalTestTable();
-
- QTestLog::stopLogging();
-}
+static void qInvokeTestMethods(QObject *testObject)
+{
+ const QMetaObject *metaObject = testObject->metaObject();
+ QTEST_ASSERT(metaObject);
+
+ QTestLog::startLogging();
+
+ QTestResult::setCurrentTestFunction("initTestCase");
+ QTestResult::setCurrentTestLocation(QTestResult::DataFunc);
+ QTestTable::globalTestTable();
+ QMetaObject::invokeMethod(testObject, "initTestCase_data", Qt::DirectConnection);
+
+ if (!QTestResult::skipCurrentTest() && !QTest::currentTestFailed()) {
+ QTestResult::setCurrentTestLocation(QTestResult::InitFunc);
+ QMetaObject::invokeMethod(testObject, "initTestCase");
+
+ // finishedCurrentTestFunction() resets QTestResult::testFailed(), so use a local copy.
+ const bool previousFailed = QTestResult::testFailed();
+ QTestResult::finishedCurrentTestFunction();
+
+ if(!QTestResult::skipCurrentTest() && !previousFailed) {
+
+ if (lastTestFuncIdx >= 0) {
+ for (int i = 0; i <= lastTestFuncIdx; ++i) {
+ if (!qInvokeTestMethod(metaObject->method(testFuncs[i].function).signature(),
+ testFuncs[i].data))
+ break;
+ }
+ } else {
+ int methodCount = metaObject->methodCount();
+ for (int i = 0; i < methodCount; ++i) {
+ QMetaMethod slotMethod = metaObject->method(i);
+ if (!isValidSlot(slotMethod))
+ continue;
+ if (!qInvokeTestMethod(slotMethod.signature()))
+ break;
+ }
+ }
+ }
+
+ QTestResult::setSkipCurrentTest(false);
+ QTestResult::setCurrentTestFunction("cleanupTestCase");
+ QMetaObject::invokeMethod(testObject, "cleanupTestCase");
+ }
+ QTestResult::finishedCurrentTestFunction();
+ QTestResult::setCurrentTestFunction(0);
+ QTestTable::clearGlobalTestTable();
+
+ QTestLog::stopLogging();
+}
} // namespace
diff --git a/src/testlib/qtestcoreelement.h b/src/testlib/qtestcoreelement.h
new file mode 100644
index 0000000..9fe7e61
--- /dev/null
+++ b/src/testlib/qtestcoreelement.h
@@ -0,0 +1,120 @@
+#ifndef QTESTCOREELEMENT_H
+#define QTESTCOREELEMENT_H
+
+#include "qtestcorelist.h"
+#include "qtestelementattribute.h"
+
+template <class ElementType>
+class QTestCoreElement: public QTestCoreList<ElementType>
+{
+ public:
+ QTestCoreElement( int type = -1 );
+ virtual ~QTestCoreElement();
+
+ void addAttribute(const QTest::AttributeIndex index, const char *value);
+ QTestElementAttribute *attributes() const;
+ const char *attributeValue(QTest::AttributeIndex index) const;
+ const char *attributeName(QTest::AttributeIndex index) const;
+ const QTestElementAttribute *attribute(QTest::AttributeIndex index) const;
+
+ const char *elementName() const;
+ QTest::LogElementType elementType() const;
+
+ private:
+ QTestElementAttribute *listOfAttributes;
+ QTest::LogElementType type;
+};
+
+template<class ElementType>
+QTestCoreElement<ElementType>::QTestCoreElement(int t)
+:listOfAttributes(0), type((QTest::LogElementType)t)
+{
+}
+
+template<class ElementType>
+QTestCoreElement<ElementType>::~QTestCoreElement()
+{
+ delete listOfAttributes;
+}
+
+template <class ElementType>
+void QTestCoreElement<ElementType>::addAttribute(const QTest::AttributeIndex attributeIndex, const char *value)
+{
+ if(attributeIndex == -1)
+ return;
+
+ if (attribute(attributeIndex))
+ return;
+
+ QTestElementAttribute *attribute = new QTestElementAttribute;
+ attribute->setPair(attributeIndex, value);
+ attribute->addToList(&listOfAttributes);
+}
+
+template <class ElementType>
+QTestElementAttribute *QTestCoreElement<ElementType>::attributes() const
+{
+ return listOfAttributes;
+}
+
+template <class ElementType>
+const char *QTestCoreElement<ElementType>::attributeValue(QTest::AttributeIndex index) const
+{
+ const QTestElementAttribute *attrb = attribute(index);
+ if(attrb)
+ return attrb->value();
+
+ return 0;
+}
+
+template <class ElementType>
+const char *QTestCoreElement<ElementType>::attributeName(QTest::AttributeIndex index) const
+{
+ const QTestElementAttribute *attrb = attribute(index);
+ if(attrb)
+ return attrb->name();
+
+ return 0;
+}
+
+template <class ElementType>
+const char *QTestCoreElement<ElementType>::elementName() const
+{
+ const char *xmlElementNames[] =
+ {
+ "property",
+ "properties",
+ "failure",
+ "error",
+ "testcase",
+ "testsuite",
+ "benchmark"
+ };
+
+ if(type != QTest::LET_Undefined)
+ return xmlElementNames[type];
+
+ return 0;
+}
+
+template <class ElementType>
+QTest::LogElementType QTestCoreElement<ElementType>::elementType() const
+{
+ return type;
+}
+
+template <class ElementType>
+const QTestElementAttribute *QTestCoreElement<ElementType>::attribute(QTest::AttributeIndex index) const
+{
+ QTestElementAttribute *iterator = listOfAttributes;
+ while(iterator){
+ if(iterator->index() == index)
+ return iterator;
+
+ iterator = iterator->nextElement();
+ }
+
+ return 0;
+}
+
+#endif
diff --git a/src/testlib/qtestcorelist.h b/src/testlib/qtestcorelist.h
new file mode 100644
index 0000000..086ae14
--- /dev/null
+++ b/src/testlib/qtestcorelist.h
@@ -0,0 +1,83 @@
+#ifndef QTESTCORELIST_H
+#define QTESTCORELIST_H
+
+template <class T>
+class QTestCoreList
+{
+ public:
+ QTestCoreList();
+ virtual ~QTestCoreList();
+
+ void addToList(T **list);
+ T *nextElement();
+ T *previousElement();
+ int count(T *list);
+ int count();
+
+ private:
+ T *next;
+ T *prev;
+};
+
+template <class T>
+QTestCoreList<T>::QTestCoreList()
+:next(0)
+,prev(0)
+{
+}
+
+template <class T>
+QTestCoreList<T>::~QTestCoreList()
+{
+ if (prev) {
+ prev->next = 0;
+ }
+ delete prev;
+
+ if (next) {
+ next->prev = 0;
+ }
+ delete next;
+}
+
+template <class T>
+void QTestCoreList<T>::addToList(T **list)
+{
+ if (next)
+ next->addToList(list);
+ else {
+ next = *list;
+ if (next)
+ next->prev = static_cast<T*>(this);
+ }
+
+ *list = static_cast<T*>(this);
+}
+
+template <class T>
+T *QTestCoreList<T>::nextElement()
+{
+ return next;
+}
+
+template <class T>
+T *QTestCoreList<T>::previousElement()
+{
+ return prev;
+}
+
+template <class T>
+int QTestCoreList<T>::count()
+{
+ int numOfElements = 0;
+ T *it = next;
+
+ while(it){
+ ++numOfElements;
+ it = it->nextElement();
+ }
+
+ return numOfElements;
+}
+
+#endif
diff --git a/src/testlib/qtestelement.cpp b/src/testlib/qtestelement.cpp
new file mode 100644
index 0000000..326ebf8
--- /dev/null
+++ b/src/testlib/qtestelement.cpp
@@ -0,0 +1,42 @@
+#include "qtestelement.h"
+
+QTestElement::QTestElement(int type)
+ :QTestCoreElement<QTestElement>(type),
+ listOfChildren(0),
+ parent(0)
+{
+}
+
+QTestElement::~QTestElement()
+{
+ delete listOfChildren;
+}
+
+bool QTestElement::addLogElement(QTestElement *element)
+{
+ if(!element)
+ return false;
+
+ if(element->elementType() != QTest::LET_Undefined){
+ element->addToList(&listOfChildren);
+ element->setParent(this);
+ return true;
+ }
+
+ return false;
+}
+
+QTestElement *QTestElement::childElements() const
+{
+ return listOfChildren;
+}
+
+const QTestElement *QTestElement::parentElement() const
+{
+ return parent;
+}
+
+void QTestElement::setParent(const QTestElement *p)
+{
+ parent = p;
+}
diff --git a/src/testlib/qtestelement.h b/src/testlib/qtestelement.h
new file mode 100644
index 0000000..e2a28fc
--- /dev/null
+++ b/src/testlib/qtestelement.h
@@ -0,0 +1,24 @@
+#ifndef QTESTELEMENT_H
+#define QTESTELEMENT_H
+
+#include "qtestcoreelement.h"
+
+class QTestElement: public QTestCoreElement<QTestElement>
+{
+ public:
+ QTestElement(int type = -1);
+ ~QTestElement();
+
+ bool addLogElement(QTestElement *element);
+ QTestElement *childElements() const;
+
+ const QTestElement *parentElement() const;
+ void setParent(const QTestElement *p);
+
+ private:
+ QTestElement *listOfChildren;
+ const QTestElement * parent;
+
+};
+
+#endif
diff --git a/src/testlib/qtestelementattribute.cpp b/src/testlib/qtestelementattribute.cpp
new file mode 100644
index 0000000..fe746ef
--- /dev/null
+++ b/src/testlib/qtestelementattribute.cpp
@@ -0,0 +1,71 @@
+#include "qtestelementattribute.h"
+#include <QtCore/qbytearray.h>
+#include <string.h>
+#include <stdlib.h>
+
+QTestElementAttribute::QTestElementAttribute()
+ :attributeValue(0),
+ attributeIndex(QTest::AI_Undefined)
+{
+}
+
+QTestElementAttribute::~QTestElementAttribute()
+{
+ delete[] attributeValue;
+}
+
+const char *QTestElementAttribute::value() const
+{
+ return attributeValue;
+}
+
+const char *QTestElementAttribute::name() const
+{
+ const char *AttributeNames[] =
+ {
+ "name",
+ "result",
+ "tests",
+ "failures",
+ "errors",
+ "type",
+ "description",
+ "value",
+ "qtestversion",
+ "qtversion",
+ "file",
+ "line",
+ "metric",
+ "tag",
+ "value",
+ "iterations"
+ };
+
+ if(attributeIndex != QTest::AI_Undefined)
+ return AttributeNames[attributeIndex];
+
+ return 0;
+}
+
+QTest::AttributeIndex QTestElementAttribute::index() const
+{
+ return attributeIndex;
+}
+
+bool QTestElementAttribute::isNull() const
+{
+ return attributeIndex == QTest::AI_Undefined;
+}
+
+bool QTestElementAttribute::setPair(QTest::AttributeIndex index, const char *value)
+{
+ if(!value)
+ return false;
+
+ delete[] attributeValue;
+
+ attributeIndex = index;
+ attributeValue = qstrdup(value);
+
+ return (attributeValue!=0) ? true:false;
+}
diff --git a/src/testlib/qtestelementattribute.h b/src/testlib/qtestelementattribute.h
new file mode 100644
index 0000000..8f9dc06
--- /dev/null
+++ b/src/testlib/qtestelementattribute.h
@@ -0,0 +1,59 @@
+#ifndef QTESTELEMENTATTRIBUTE_H
+#define QTESTELEMENTATTRIBUTE_H
+
+#include "qtestcorelist.h"
+
+namespace QTest {
+
+ enum AttributeIndex
+ {
+ AI_Undefined = -1,
+ AI_Name = 0,
+ AI_Result = 1,
+ AI_Tests = 2,
+ AI_Failures = 3,
+ AI_Errors = 4,
+ AI_Type = 5,
+ AI_Description = 6,
+ AI_PropertyValue = 7,
+ AI_QTestVersion = 8,
+ AI_QtVersion = 9,
+ AI_File = 10,
+ AI_Line = 11,
+ AI_Metric = 12,
+ AI_Tag = 13,
+ AI_Value = 14,
+ AI_Iterations = 15
+ };
+
+ enum LogElementType
+ {
+ LET_Undefined = -1,
+ LET_Property = 0,
+ LET_Properties = 1,
+ LET_Failure = 2,
+ LET_Error = 3,
+ LET_TestCase = 4,
+ LET_TestSuite = 5,
+ LET_Benchmark = 6
+ };
+}
+
+class QTestElementAttribute: public QTestCoreList<QTestElementAttribute>
+{
+ public:
+ QTestElementAttribute();
+ ~QTestElementAttribute();
+
+ const char *value() const;
+ const char *name() const;
+ QTest::AttributeIndex index() const;
+ bool isNull() const;
+ bool setPair(QTest::AttributeIndex attributeIndex, const char *value);
+
+ private:
+ char *attributeValue;
+ QTest::AttributeIndex attributeIndex;
+};
+
+#endif
diff --git a/src/testlib/qtestfilelogger.cpp b/src/testlib/qtestfilelogger.cpp
new file mode 100644
index 0000000..5bad653
--- /dev/null
+++ b/src/testlib/qtestfilelogger.cpp
@@ -0,0 +1,49 @@
+#include "qtestfilelogger.h"
+#include "qtestassert.h"
+#include "QtTest/private/qtestlog_p.h"
+#include "QtTest/private/qtestresult_p.h"
+
+#include <stdlib.h>
+#include <stdio.h>
+
+namespace QTest
+{
+ static FILE *stream = 0;
+}
+
+QTestFileLogger::QTestFileLogger()
+{
+}
+
+QTestFileLogger::~QTestFileLogger()
+{
+ if(QTest::stream)
+ fclose(QTest::stream);
+
+ QTest::stream = 0;
+}
+
+void QTestFileLogger::init()
+{
+ char filename[100];
+ QTest::qt_snprintf(filename, sizeof(filename), "%s.log",
+ QTestResult::currentTestObjectName());
+
+ #if defined(_MSC_VER) && _MSC_VER >= 1400 && !defined(Q_OS_WINCE)
+ if (::fopen_s(&QTest::stream, filename, "wt")) {
+ #else
+ QTest::stream = ::fopen(filename, "wt");
+ if (!QTest::stream) {
+ #endif
+ printf("Unable to open file for simple logging: %s", filename);
+ ::exit(1);
+ }
+}
+
+void QTestFileLogger::flush(const char *msg)
+{
+ QTEST_ASSERT(QTest::stream);
+
+ ::fputs(msg, QTest::stream);
+ ::fflush(QTest::stream);
+}
diff --git a/src/testlib/qtestfilelogger.h b/src/testlib/qtestfilelogger.h
new file mode 100644
index 0000000..1805134
--- /dev/null
+++ b/src/testlib/qtestfilelogger.h
@@ -0,0 +1,14 @@
+#ifndef QTESTFILELOGGER_H
+#define QTESTFILELOGGER_H
+
+class QTestFileLogger
+{
+ public:
+ QTestFileLogger();
+ ~QTestFileLogger();
+
+ void init();
+ void flush(const char *msg);
+};
+
+#endif // QTESTFILELOGGER_H
diff --git a/src/testlib/qtestlightxmlstreamer.cpp b/src/testlib/qtestlightxmlstreamer.cpp
new file mode 100644
index 0000000..b627a4e
--- /dev/null
+++ b/src/testlib/qtestlightxmlstreamer.cpp
@@ -0,0 +1,139 @@
+#include "qtestlightxmlstreamer.h"
+#include "qtestelement.h"
+#include "qtestelementattribute.h"
+
+#include "QtTest/private/qtestlog_p.h"
+#include "QtTest/private/qtestresult_p.h"
+#include "QtTest/private/qxmltestlogger_p.h"
+
+#include <string.h>
+
+QTestLightXmlStreamer::QTestLightXmlStreamer()
+ :QTestBasicStreamer()
+{
+}
+
+QTestLightXmlStreamer::~QTestLightXmlStreamer()
+{}
+
+void QTestLightXmlStreamer::formatStart(const QTestElement *element, char *formatted) const
+{
+ if(!element || !formatted)
+ return;
+
+ switch(element->elementType()){
+ case QTest::LET_TestCase: {
+ char quotedTf[950];
+ QXmlTestLogger::xmlQuote(quotedTf, element->attributeValue(QTest::AI_Name),
+ sizeof(quotedTf));
+
+ QTest::qt_snprintf(formatted, 1024, "<TestFunction name=\"%s\">\n", quotedTf);
+ break;
+ }
+ case QTest::LET_Failure: {
+ char cdataDesc[900];
+ QXmlTestLogger::xmlCdata(cdataDesc, element->attributeValue(QTest::AI_Description),
+ sizeof(cdataDesc));
+
+ QTest::qt_snprintf(formatted, 1024, " <Description><![CDATA[%s]]></Description>\n",
+ cdataDesc);
+ break;
+ }
+ case QTest::LET_Error: {
+ // assuming type and attribute names don't need quoting
+ char quotedFile[128];
+ char cdataDesc[700];
+ QXmlTestLogger::xmlQuote(quotedFile, element->attributeValue(QTest::AI_File),
+ sizeof(quotedFile));
+ QXmlTestLogger::xmlCdata(cdataDesc, element->attributeValue(QTest::AI_Description),
+ sizeof(cdataDesc));
+
+ QTest::qt_snprintf(formatted, 1024, "<Message type=\"%s\" %s=\"%s\" %s=\"%s\">\n <Description><![CDATA[%s]]></Description>\n</Message>\n",
+ element->attributeValue(QTest::AI_Type),
+ element->attributeName(QTest::AI_File),
+ quotedFile,
+ element->attributeName(QTest::AI_Line),
+ element->attributeValue(QTest::AI_Line),
+ cdataDesc);
+ break;
+ }
+ case QTest::LET_Benchmark: {
+ // assuming value and iterations don't need quoting
+ char quotedMetric[256];
+ char quotedTag[256];
+ QXmlTestLogger::xmlQuote(quotedMetric, element->attributeValue(QTest::AI_Metric),
+ sizeof(quotedMetric));
+ QXmlTestLogger::xmlQuote(quotedTag, element->attributeValue(QTest::AI_Tag),
+ sizeof(quotedTag));
+
+ QTest::qt_snprintf(formatted, 1024, "<BenchmarkResult %s=\"%s\" %s=\"%s\" %s=\"%s\" %s=\"%s\" />\n",
+ element->attributeName(QTest::AI_Metric),
+ quotedMetric,
+ element->attributeName(QTest::AI_Tag),
+ quotedTag,
+ element->attributeName(QTest::AI_Value),
+ element->attributeValue(QTest::AI_Value),
+ element->attributeName(QTest::AI_Iterations),
+ element->attributeValue(QTest::AI_Iterations) );
+ break;
+ }
+ default:
+ QTest::qt_snprintf(formatted, 10, "");
+ }
+}
+
+void QTestLightXmlStreamer::formatEnd(const QTestElement *element, char *formatted) const
+{
+ if(!element || !formatted)
+ return;
+
+ if (element->elementType() == QTest::LET_TestCase) {
+ if( element->attribute(QTest::AI_Result) && element->childElements())
+ QTest::qt_snprintf(formatted, 1024, "</Incident>\n</TestFunction>\n");
+ else
+ QTest::qt_snprintf(formatted, 1024, "</TestFunction>\n");
+ }
+ else
+ QTest::qt_snprintf(formatted, 10, "");
+}
+
+void QTestLightXmlStreamer::formatBeforeAttributes(const QTestElement *element, char *formatted) const
+{
+ if(!element || !formatted)
+ return;
+
+ if (element->elementType() == QTest::LET_TestCase && element->attribute(QTest::AI_Result)){
+ char buf[900];
+ char quotedFile[700];
+ QXmlTestLogger::xmlQuote(quotedFile, element->attributeValue(QTest::AI_File),
+ sizeof(quotedFile));
+
+ QTest::qt_snprintf(buf, sizeof(buf), "%s=\"%s\" %s=\"%s\"",
+ element->attributeName(QTest::AI_File),
+ quotedFile,
+ element->attributeName(QTest::AI_Line),
+ element->attributeValue(QTest::AI_Line));
+
+ if( !element->childElements() )
+ QTest::qt_snprintf(formatted, 1024, "<Incident type=\"%s\" %s/>\n",
+ element->attributeValue(QTest::AI_Result), buf);
+ else
+ QTest::qt_snprintf(formatted, 1024, "<Incident type=\"%s\" %s>\n",
+ element->attributeValue(QTest::AI_Result), buf);
+ }else{
+ QTest::qt_snprintf(formatted, 10, "");
+ }
+}
+
+void QTestLightXmlStreamer::output(QTestElement *element) const
+{
+ char buf[1024];
+ QTest::qt_snprintf(buf, sizeof(buf), "<Environment>\n <QtVersion>%s</QtVersion>\n <QTestVersion>%s</QTestVersion>\n",
+ qVersion(), QTEST_VERSION_STR );
+ outputString(buf);
+
+ QTest::qt_snprintf(buf, sizeof(buf), "</Environment>\n");
+ outputString(buf);
+
+ QTestBasicStreamer::output(element);
+}
diff --git a/src/testlib/qtestlightxmlstreamer.h b/src/testlib/qtestlightxmlstreamer.h
new file mode 100644
index 0000000..fb9f9e1
--- /dev/null
+++ b/src/testlib/qtestlightxmlstreamer.h
@@ -0,0 +1,21 @@
+#ifndef QTESTLIGHTXMLSTREAMER_H
+#define QTESTLIGHTXMLSTREAMER_H
+
+#include "qtestbasicstreamer.h"
+
+class QTestElement;
+class QTestElementAttribute;
+
+class QTestLightXmlStreamer: public QTestBasicStreamer
+{
+ public:
+ QTestLightXmlStreamer();
+ ~QTestLightXmlStreamer();
+
+ void formatStart(const QTestElement *element = 0, char *formatted = 0) const;
+ void formatEnd(const QTestElement *element = 0, char *formatted = 0) const;
+ void formatBeforeAttributes(const QTestElement *element = 0, char *formatted = 0) const;
+ void output(QTestElement *element) const;
+};
+
+#endif
diff --git a/src/testlib/qtestlog.cpp b/src/testlib/qtestlog.cpp
index aa56e6c..bcb1c1b 100644
--- a/src/testlib/qtestlog.cpp
+++ b/src/testlib/qtestlog.cpp
@@ -46,7 +46,6 @@
#include "QtTest/private/qabstracttestlogger_p.h"
#include "QtTest/private/qplaintestlogger_p.h"
#include "QtTest/private/qxmltestlogger_p.h"
-
#include <QtCore/qatomic.h>
#include <QtCore/qbytearray.h>
@@ -54,6 +53,9 @@
#include <string.h>
#include <limits.h>
+
+#include "qtestlogger_p.h"
+
QT_BEGIN_NAMESPACE
namespace QTest {
@@ -83,6 +85,7 @@ namespace QTest {
static IgnoreResultList *ignoreResultList = 0;
static QTestLog::LogMode logMode = QTestLog::Plain;
+ static QTestLog::FlushMode flushMode = QTestLog::NoFlush;
static int verbosity = 0;
static int maxWarnings = 2002;
@@ -270,15 +273,24 @@ void QTestLog::startLogging()
QTEST_ASSERT(!QTest::testLogger);
switch (QTest::logMode) {
- case QTestLog::Plain:
- QTest::testLogger = new QPlainTestLogger();
- break;
- case QTestLog::XML:
- QTest::testLogger = new QXmlTestLogger(QXmlTestLogger::Complete);
- break;
- case QTestLog::LightXML:
- QTest::testLogger = new QXmlTestLogger(QXmlTestLogger::Light);
- }
+ case QTestLog::Plain:
+ QTest::testLogger = new QPlainTestLogger;
+ break;
+ case QTestLog::XML:{
+ if(QTest::flushMode == QTestLog::FLushOn)
+ QTest::testLogger = new QXmlTestLogger(QXmlTestLogger::Complete);
+ else
+ QTest::testLogger = new QTestLogger(QTestLogger::TLF_XML);
+ break;
+ }case QTestLog::LightXML:{
+ if(QTest::flushMode == QTestLog::FLushOn)
+ QTest::testLogger = new QXmlTestLogger(QXmlTestLogger::Light);
+ else
+ QTest::testLogger = new QTestLogger(QTestLogger::TLF_LightXml);
+ break;
+ }case QTestLog::XunitXML:
+ QTest::testLogger = new QTestLogger(QTestLogger::TLF_XunitXml);
+ }
QTest::testLogger->startLogging();
@@ -361,4 +373,9 @@ void QTestLog::setMaxWarnings(int m)
QTest::maxWarnings = m <= 0 ? INT_MAX : m + 2;
}
+void QTestLog::setFlushMode(FlushMode mode)
+{
+ QTest::flushMode = mode;
+}
+
QT_END_NAMESPACE
diff --git a/src/testlib/qtestlog_p.h b/src/testlib/qtestlog_p.h
index fa49a38..0d761e3 100644
--- a/src/testlib/qtestlog_p.h
+++ b/src/testlib/qtestlog_p.h
@@ -62,7 +62,8 @@ class QBenchmarkResult;
class QTestLog
{
public:
- enum LogMode { Plain = 0, XML, LightXML };
+ enum LogMode { Plain = 0, XML, LightXML, XunitXML };
+ enum FlushMode { NoFlush = 0, FLushOn };
static void enterTestFunction(const char* function);
static void leaveTestFunction();
@@ -95,6 +96,8 @@ public:
static void setMaxWarnings(int max);
+ static void setFlushMode(FlushMode mode);
+
private:
QTestLog();
~QTestLog();
diff --git a/src/testlib/qtestlogger.cpp b/src/testlib/qtestlogger.cpp
new file mode 100644
index 0000000..f03278b
--- /dev/null
+++ b/src/testlib/qtestlogger.cpp
@@ -0,0 +1,335 @@
+#include "qtestlogger_p.h"
+#include "qtestelement.h"
+#include "qtestxunitstreamer.h"
+#include "qtestxmlstreamer.h"
+#include "qtestlightxmlstreamer.h"
+#include "qtestfilelogger.h"
+
+#include "QtTest/qtestcase.h"
+#include "QtTest/private/qtestresult_p.h"
+#include "QtTest/private/qbenchmark_p.h"
+
+#include <string.h>
+
+QTestLogger::QTestLogger(int fm)
+ :listOfTestcases(0), currentLogElement(0),
+ logFormatter(0), format( (TestLoggerFormat)fm ), filelogger(new QTestFileLogger),
+ testCounter(0), passCounter(0),
+ failureCounter(0), errorCounter(0),
+ warningCounter(0), skipCounter(0),
+ systemCounter(0), qdebugCounter(0),
+ qwarnCounter(0), qfatalCounter(0),
+ infoCounter(0)
+{
+}
+
+QTestLogger::~QTestLogger()
+{
+ if(format == TLF_XunitXml)
+ delete currentLogElement;
+ else
+ delete listOfTestcases;
+
+ delete logFormatter;
+ delete filelogger;
+}
+
+void QTestLogger::startLogging()
+{
+ switch(format){
+ case TLF_LightXml:{
+ logFormatter = new QTestLightXmlStreamer;
+ filelogger->init();
+ break;
+ }case TLF_XML:{
+ logFormatter = new QTestXmlStreamer;
+ filelogger->init();
+ break;
+ }case TLF_XunitXml:{
+ logFormatter = new QTestXunitStreamer;
+ filelogger->init();
+ break;
+ }
+ }
+
+ logFormatter->setLogger(this);
+ logFormatter->startStreaming();
+}
+
+void QTestLogger::stopLogging()
+{
+ QTestElement *iterator = listOfTestcases;
+
+ if(format == TLF_XunitXml ){
+ char buf[10];
+
+ currentLogElement = new QTestElement(QTest::LET_TestSuite);
+ currentLogElement->addAttribute(QTest::AI_Name, QTestResult::currentTestObjectName());
+
+ QTest::qt_snprintf(buf, sizeof(buf), "%i", testCounter);
+ currentLogElement->addAttribute(QTest::AI_Tests, buf);
+
+ QTest::qt_snprintf(buf, sizeof(buf), "%i", failureCounter);
+ currentLogElement->addAttribute(QTest::AI_Failures, buf);
+
+ QTest::qt_snprintf(buf, sizeof(buf), "%i", errorCounter);
+ currentLogElement->addAttribute(QTest::AI_Errors, buf);
+
+ QTestElement *property;
+ QTestElement *properties = new QTestElement(QTest::LET_Properties);
+
+ property = new QTestElement(QTest::LET_Property);
+ property->addAttribute(QTest::AI_Name, "QTestVersion");
+ property->addAttribute(QTest::AI_PropertyValue, QTEST_VERSION_STR);
+ properties->addLogElement(property);
+
+ property = new QTestElement(QTest::LET_Property);
+ property->addAttribute(QTest::AI_Name, "QtVersion");
+ property->addAttribute(QTest::AI_PropertyValue, qVersion());
+ properties->addLogElement(property);
+
+ currentLogElement->addLogElement(properties);
+
+ currentLogElement->addLogElement(iterator);
+
+ /* For correct indenting, make sure every testcase knows its parent */
+ QTestElement* testcase = iterator;
+ while (testcase) {
+ testcase->setParent(currentLogElement);
+ testcase = testcase->nextElement();
+ }
+
+ QTestElement *it = currentLogElement;
+ logFormatter->output(it);
+ }else{
+ logFormatter->output(iterator);
+ }
+
+ logFormatter->stopStreaming();
+}
+
+void QTestLogger::enterTestFunction(const char *function)
+{
+ char buf[1024];
+ QTest::qt_snprintf(buf, sizeof(buf), "Entered test-function: %s\n", function);
+ filelogger->flush(buf);
+
+ currentLogElement = new QTestElement(QTest::LET_TestCase);
+ currentLogElement->addAttribute(QTest::AI_Name, function);
+ currentLogElement->addToList(&listOfTestcases);
+
+ ++testCounter;
+}
+
+void QTestLogger::leaveTestFunction()
+{
+}
+
+void QTestLogger::addIncident(IncidentTypes type, const char *description,
+ const char *file, int line)
+{
+ const char *typeBuf = 0;
+ char buf[100];
+
+ switch (type) {
+ case QAbstractTestLogger::XPass:
+ ++passCounter;
+ typeBuf = "xpass";
+ break;
+ case QAbstractTestLogger::Pass:
+ ++passCounter;
+ typeBuf = "pass";
+ break;
+ case QAbstractTestLogger::XFail:
+ ++failureCounter;
+ typeBuf = "xfail";
+ break;
+ case QAbstractTestLogger::Fail:
+ ++failureCounter;
+ typeBuf = "fail";
+ break;
+ default:
+ typeBuf = "??????";
+ break;
+ }
+
+ if (type == QAbstractTestLogger::Fail || type == QAbstractTestLogger::XFail) {
+ QTestElement *failureElement = new QTestElement(QTest::LET_Failure);
+ failureElement->addAttribute(QTest::AI_Result, typeBuf);
+ failureElement->addAttribute(QTest::AI_File, file);
+ QTest::qt_snprintf(buf, sizeof(buf), "%i", line);
+ failureElement->addAttribute(QTest::AI_Line, buf);
+ failureElement->addAttribute(QTest::AI_Description, description);
+ const char* tag = QTestResult::currentDataTag();
+ if (tag) {
+ failureElement->addAttribute(QTest::AI_Tag, tag);
+ }
+ currentLogElement->addLogElement(failureElement);
+ }
+
+ /*
+ Only one result can be shown for the whole testfunction.
+ Check if we currently have a result, and if so, overwrite it
+ iff the new result is worse.
+ */
+ QTestElementAttribute* resultAttr =
+ const_cast<QTestElementAttribute*>(currentLogElement->attribute(QTest::AI_Result));
+ if (resultAttr) {
+ const char* oldResult = resultAttr->value();
+ bool overwrite = false;
+ if (!strcmp(oldResult, "pass")) {
+ overwrite = true;
+ }
+ else if (!strcmp(oldResult, "xpass")) {
+ overwrite = (type == QAbstractTestLogger::XFail || type == QAbstractTestLogger::Fail);
+ }
+ else if (!strcmp(oldResult, "xfail")) {
+ overwrite = (type == QAbstractTestLogger::Fail);
+ }
+ if (overwrite) {
+ resultAttr->setPair(QTest::AI_Result, typeBuf);
+ }
+ }
+ else {
+ currentLogElement->addAttribute(QTest::AI_Result, typeBuf);
+ }
+
+ if(file)
+ currentLogElement->addAttribute(QTest::AI_File, file);
+ else
+ currentLogElement->addAttribute(QTest::AI_File, "");
+
+ QTest::qt_snprintf(buf, sizeof(buf), "%i", line);
+ currentLogElement->addAttribute(QTest::AI_Line, buf);
+}
+
+void QTestLogger::addBenchmarkResult(const QBenchmarkResult &result)
+{
+ QTestElement *benchmarkElement = new QTestElement(QTest::LET_Benchmark);
+// printf("element %i", benchmarkElement->elementType());
+
+ benchmarkElement->addAttribute(QTest::AI_Metric, QBenchmarkGlobalData::current->measurer->metricText().toAscii().data());
+ benchmarkElement->addAttribute(QTest::AI_Tag, result.context.tag.toAscii().data());
+ benchmarkElement->addAttribute(QTest::AI_Value, QByteArray::number(result.value).constData());
+
+ char buf[100];
+ QTest::qt_snprintf(buf, sizeof(buf), "%i", result.iterations);
+ benchmarkElement->addAttribute(QTest::AI_Iterations, buf);
+ currentLogElement->addLogElement(benchmarkElement);
+}
+
+void QTestLogger::addMessage(MessageTypes type, const char *message, const char *file, int line)
+{
+ QTestElement *errorElement = new QTestElement(QTest::LET_Error);
+ const char *typeBuf = 0;
+
+ switch (type) {
+ case QAbstractTestLogger::Warn:
+ ++warningCounter;
+ typeBuf = "warn";
+ break;
+ case QAbstractTestLogger::QSystem:
+ ++systemCounter;
+ typeBuf = "system";
+ break;
+ case QAbstractTestLogger::QDebug:
+ ++qdebugCounter;
+ typeBuf = "qdebug";
+ break;
+ case QAbstractTestLogger::QWarning:
+ ++qwarnCounter;
+ typeBuf = "qwarning";
+ break;
+ case QAbstractTestLogger::QFatal:
+ ++qfatalCounter;
+ typeBuf = "qfatal";
+ break;
+ case QAbstractTestLogger::Skip:
+ ++skipCounter;
+ typeBuf = "skip";
+ break;
+ case QAbstractTestLogger::Info:
+ ++infoCounter;
+ typeBuf = "info";
+ break;
+ default:
+ typeBuf = "??????";
+ break;
+ }
+
+ errorElement->addAttribute(QTest::AI_Type, typeBuf);
+ errorElement->addAttribute(QTest::AI_Description, message);
+
+ if(file)
+ errorElement->addAttribute(QTest::AI_File, file);
+ else
+ errorElement->addAttribute(QTest::AI_File, "");
+
+ char buf[100];
+ QTest::qt_snprintf(buf, sizeof(buf), "%i", line);
+ errorElement->addAttribute(QTest::AI_Line, buf);
+
+ currentLogElement->addLogElement(errorElement);
+ ++errorCounter;
+}
+
+void QTestLogger::setLogFormat(TestLoggerFormat fm)
+{
+ format = fm;
+}
+
+QTestLogger::TestLoggerFormat QTestLogger::logFormat()
+{
+ return format;
+}
+
+int QTestLogger::passCount() const
+{
+ return passCounter;
+}
+
+int QTestLogger::failureCount() const
+{
+ return failureCounter;
+}
+
+int QTestLogger::errorCount() const
+{
+ return errorCounter;
+}
+
+int QTestLogger::warningCount() const
+{
+ return warningCounter;
+}
+
+int QTestLogger::skipCount() const
+{
+ return skipCounter;
+}
+
+int QTestLogger::systemCount() const
+{
+ return systemCounter;
+}
+
+int QTestLogger::qdebugCount() const
+{
+ return qdebugCounter;
+}
+
+int QTestLogger::qwarnCount() const
+{
+ return qwarnCounter;
+}
+
+int QTestLogger::qfatalCount() const
+{
+ return qfatalCounter;
+}
+
+int QTestLogger::infoCount() const
+{
+ return infoCounter;
+}
+
diff --git a/src/testlib/qtestlogger_p.h b/src/testlib/qtestlogger_p.h
new file mode 100644
index 0000000..dd1d580
--- /dev/null
+++ b/src/testlib/qtestlogger_p.h
@@ -0,0 +1,74 @@
+#ifndef QTESTLOGGER_P_H
+#define QTESTLOGGER_P_H
+
+#include <QtTest/private/qabstracttestlogger_p.h>
+
+class QTestBasicStreamer;
+class QTestElement;
+class QTestFileLogger;
+
+QT_BEGIN_NAMESPACE
+
+class QTestLogger : public QAbstractTestLogger
+{
+ public:
+ QTestLogger(int fm = 0);
+ ~QTestLogger();
+
+ enum TestLoggerFormat
+ {
+ TLF_XML = 0,
+ TLF_LightXml = 1,
+ TLF_XunitXml = 2
+ };
+
+ void startLogging();
+ void stopLogging();
+
+ void enterTestFunction(const char *function);
+ void leaveTestFunction();
+
+ void addIncident(IncidentTypes type, const char *description,
+ const char *file = 0, int line = 0);
+ void addBenchmarkResult(const QBenchmarkResult &result);
+
+ void addMessage(MessageTypes type, const char *message,
+ const char *file = 0, int line = 0);
+
+ void setLogFormat(TestLoggerFormat fm);
+ TestLoggerFormat logFormat();
+
+ int passCount() const;
+ int failureCount() const;
+ int errorCount() const;
+ int warningCount() const;
+ int skipCount() const;
+ int systemCount() const;
+ int qdebugCount() const;
+ int qwarnCount() const;
+ int qfatalCount() const;
+ int infoCount() const;
+
+ private:
+ QTestElement *listOfTestcases;
+ QTestElement *currentLogElement;
+ QTestBasicStreamer *logFormatter;
+ TestLoggerFormat format;
+ QTestFileLogger *filelogger;
+
+ int testCounter;
+ int passCounter;
+ int failureCounter;
+ int errorCounter;
+ int warningCounter;
+ int skipCounter;
+ int systemCounter;
+ int qdebugCounter;
+ int qwarnCounter;
+ int qfatalCounter;
+ int infoCounter;
+};
+
+QT_END_NAMESPACE
+
+#endif // QTESTLOGGER_P_H
diff --git a/src/testlib/qtestxmlstreamer.cpp b/src/testlib/qtestxmlstreamer.cpp
new file mode 100644
index 0000000..16e421a
--- /dev/null
+++ b/src/testlib/qtestxmlstreamer.cpp
@@ -0,0 +1,173 @@
+#include "qtestxmlstreamer.h"
+#include "qtestelement.h"
+#include "qtestelementattribute.h"
+
+#include "QtTest/private/qtestlog_p.h"
+#include "QtTest/private/qtestresult_p.h"
+#include "QtTest/private/qxmltestlogger_p.h"
+
+#include <string.h>
+#include <stdio.h>
+
+QTestXmlStreamer::QTestXmlStreamer()
+ :QTestBasicStreamer()
+{
+}
+
+QTestXmlStreamer::~QTestXmlStreamer()
+{}
+
+void QTestXmlStreamer::formatStart(const QTestElement *element, char *formatted) const
+{
+ if(!element || !formatted)
+ return;
+
+ switch(element->elementType()){
+ case QTest::LET_TestCase: {
+ char quotedTf[950];
+ QXmlTestLogger::xmlQuote(quotedTf, element->attributeValue(QTest::AI_Name),
+ sizeof(quotedTf));
+
+ QTest::qt_snprintf(formatted, 1024, "<TestFunction name=\"%s\">\n", quotedTf);
+ break;
+ }
+ case QTest::LET_Failure: {
+ char cdataDesc[800];
+ QXmlTestLogger::xmlCdata(cdataDesc, element->attributeValue(QTest::AI_Description),
+ sizeof(cdataDesc));
+
+ char location[100];
+ char quotedFile[70];
+ QXmlTestLogger::xmlQuote(quotedFile, element->attributeValue(QTest::AI_File),
+ sizeof(quotedFile));
+
+ QTest::qt_snprintf(location, sizeof(location), "%s=\"%s\" %s=\"%s\"",
+ element->attributeName(QTest::AI_File),
+ quotedFile,
+ element->attributeName(QTest::AI_Line),
+ element->attributeValue(QTest::AI_Line));
+
+ if (element->attribute(QTest::AI_Tag)) {
+ char cdataTag[100];
+ QXmlTestLogger::xmlCdata(cdataTag, element->attributeValue(QTest::AI_Tag),
+ sizeof(cdataTag));
+ QTest::qt_snprintf(formatted, 1024, "<Incident type=\"%s\" %s>\n"
+ " <DataTag><![CDATA[%s]]></Description>\n"
+ " <Description><![CDATA[%s]]></Description>\n"
+ "</Incident>\n", element->attributeValue(QTest::AI_Result),
+ location, cdataTag, cdataDesc);
+ }
+ else {
+ QTest::qt_snprintf(formatted, 1024, "<Incident type=\"%s\" %s>\n"
+ " <Description><![CDATA[%s]]></Description>\n"
+ "</Incident>\n", element->attributeValue(QTest::AI_Result),
+ location, cdataDesc);
+ }
+ break;
+ }
+ case QTest::LET_Error: {
+ // assuming type and attribute names don't need quoting
+ char quotedFile[128];
+ char cdataDesc[700];
+ QXmlTestLogger::xmlQuote(quotedFile, element->attributeValue(QTest::AI_File),
+ sizeof(quotedFile));
+ QXmlTestLogger::xmlCdata(cdataDesc, element->attributeValue(QTest::AI_Description),
+ sizeof(cdataDesc));
+
+ QTest::qt_snprintf(formatted, 1024, "<Message type=\"%s\" %s=\"%s\" %s=\"%s\">\n <Description><![CDATA[%s]]></Description>\n</Message>\n",
+ element->attributeValue(QTest::AI_Type),
+ element->attributeName(QTest::AI_File),
+ quotedFile,
+ element->attributeName(QTest::AI_Line),
+ element->attributeValue(QTest::AI_Line),
+ cdataDesc);
+ break;
+ }
+ case QTest::LET_Benchmark: {
+ // assuming value and iterations don't need quoting
+ char quotedMetric[256];
+ char quotedTag[256];
+ QXmlTestLogger::xmlQuote(quotedMetric, element->attributeValue(QTest::AI_Metric),
+ sizeof(quotedMetric));
+ QXmlTestLogger::xmlQuote(quotedTag, element->attributeValue(QTest::AI_Tag),
+ sizeof(quotedTag));
+
+ QTest::qt_snprintf(formatted, 1024, "<BenchmarkResult %s=\"%s\" %s=\"%s\" %s=\"%s\" %s=\"%s\" />\n",
+ element->attributeName(QTest::AI_Metric),
+ quotedMetric,
+ element->attributeName(QTest::AI_Tag),
+ quotedTag,
+ element->attributeName(QTest::AI_Value),
+ element->attributeValue(QTest::AI_Value),
+ element->attributeName(QTest::AI_Iterations),
+ element->attributeValue(QTest::AI_Iterations) );
+ break;
+ }
+ default:
+ QTest::qt_snprintf(formatted, 10, "");
+ }
+}
+
+void QTestXmlStreamer::formatEnd(const QTestElement *element, char *formatted) const
+{
+ if(!element || !formatted)
+ return;
+
+ if (element->elementType() == QTest::LET_TestCase) {
+ QTest::qt_snprintf(formatted, 1024, "</TestFunction>\n");
+ }
+ else
+ QTest::qt_snprintf(formatted, 10, "");
+}
+
+void QTestXmlStreamer::formatBeforeAttributes(const QTestElement *element, char *formatted) const
+{
+ if(!element || !formatted)
+ return;
+
+ if (element->elementType() == QTest::LET_TestCase && element->attribute(QTest::AI_Result)){
+ char buf[900];
+ char quotedFile[700];
+ QXmlTestLogger::xmlQuote(quotedFile, element->attributeValue(QTest::AI_File),
+ sizeof(quotedFile));
+
+ QTest::qt_snprintf(buf, sizeof(buf), "%s=\"%s\" %s=\"%s\"",
+ element->attributeName(QTest::AI_File),
+ quotedFile,
+ element->attributeName(QTest::AI_Line),
+ element->attributeValue(QTest::AI_Line));
+
+ if( !element->childElements() ) {
+ QTest::qt_snprintf(formatted, 1024, "<Incident type=\"%s\" %s/>\n",
+ element->attributeValue(QTest::AI_Result), buf);
+ }
+ else {
+ QTest::qt_snprintf(formatted, 10, "");
+ }
+ }else{
+ QTest::qt_snprintf(formatted, 10, "");
+ }
+}
+
+void QTestXmlStreamer::output(QTestElement *element) const
+{
+ char buf[1024];
+ char quotedTc[800];
+ QXmlTestLogger::xmlQuote(quotedTc, QTestResult::currentTestObjectName(), sizeof(quotedTc));
+
+ QTest::qt_snprintf(buf, sizeof(buf), "<?xml version=\"1.0\" encoding=\"ISO-8859-1\"?>\n<TestCase name=\"%s\">\n",
+ quotedTc);
+ outputString(buf);
+
+ QTest::qt_snprintf(buf, sizeof(buf), "<Environment>\n <QtVersion>%s</QtVersion>\n <QTestVersion>%s</QTestVersion>\n",
+ qVersion(), QTEST_VERSION_STR );
+ outputString(buf);
+
+ QTest::qt_snprintf(buf, sizeof(buf), "</Environment>\n");
+ outputString(buf);
+
+ QTestBasicStreamer::output(element);
+
+ QTest::qt_snprintf(buf, sizeof(buf), "</TestCase>\n");
+ outputString(buf);
+}
diff --git a/src/testlib/qtestxmlstreamer.h b/src/testlib/qtestxmlstreamer.h
new file mode 100644
index 0000000..9a960a2
--- /dev/null
+++ b/src/testlib/qtestxmlstreamer.h
@@ -0,0 +1,21 @@
+#ifndef QTESTXMLSTREAMER_H
+#define QTESXMLSTREAMER_H
+
+#include "qtestbasicstreamer.h"
+
+class QTestElement;
+class QTestElementAttribute;
+
+class QTestXmlStreamer: public QTestBasicStreamer
+{
+ public:
+ QTestXmlStreamer();
+ ~QTestXmlStreamer();
+
+ void formatStart(const QTestElement *element = 0, char *formatted = 0) const;
+ void formatEnd(const QTestElement *element = 0, char *formatted = 0) const;
+ void formatBeforeAttributes(const QTestElement *element = 0, char *formatted = 0) const;
+ void output(QTestElement *element) const;
+};
+
+#endif
diff --git a/src/testlib/qtestxunitstreamer.cpp b/src/testlib/qtestxunitstreamer.cpp
new file mode 100644
index 0000000..aa1b719
--- /dev/null
+++ b/src/testlib/qtestxunitstreamer.cpp
@@ -0,0 +1,136 @@
+#include "qtestxunitstreamer.h"
+#include "qtestelement.h"
+
+#include "QtTest/private/qtestlog_p.h"
+#include "QtTest/private/qtestresult_p.h"
+#include "QtTest/private/qxmltestlogger_p.h"
+
+QTestXunitStreamer::QTestXunitStreamer()
+ :QTestBasicStreamer()
+{}
+
+QTestXunitStreamer::~QTestXunitStreamer()
+{}
+
+void QTestXunitStreamer::indentForElement(const QTestElement* element, char* buf, int size)
+{
+ if (size == 0) return;
+
+ buf[0] = 0;
+
+ if (!element) return;
+
+ char* endbuf = buf + size;
+ element = element->parentElement();
+ while (element && buf+2 < endbuf) {
+ *(buf++) = ' ';
+ *(buf++) = ' ';
+ *buf = 0;
+ element = element->parentElement();
+ }
+}
+
+void QTestXunitStreamer::formatStart(const QTestElement *element, char *formatted) const
+{
+ if(!element || !formatted )
+ return;
+
+ char indent[20];
+ indentForElement(element, indent, sizeof(indent));
+
+ QTest::qt_snprintf(formatted, 1024, "%s<%s", indent, element->elementName());
+}
+
+void QTestXunitStreamer::formatEnd(const QTestElement *element, char *formatted) const
+{
+ if(!element || !formatted )
+ return;
+
+ if(!element->childElements()){
+ QTest::qt_snprintf(formatted, 10, "");
+ return;
+ }
+
+ char indent[20];
+ indentForElement(element, indent, sizeof(indent));
+
+ QTest::qt_snprintf(formatted, 1024, "%s</%s>\n", indent, element->elementName());
+}
+
+void QTestXunitStreamer::formatAttributes(const QTestElementAttribute *attribute, char *formatted) const
+{
+ if(!attribute || !formatted )
+ return;
+
+ QTest::AttributeIndex attrindex = attribute->index();
+
+ char const* key = 0;
+ if (attrindex == QTest::AI_Description)
+ key = "message";
+ else if (attrindex != QTest::AI_File && attrindex != QTest::AI_Line)
+ key = attribute->name();
+
+ if (key) {
+ char quotedValue[900];
+ QXmlTestLogger::xmlQuote(quotedValue, attribute->value(), sizeof(quotedValue));
+ QTest::qt_snprintf(formatted, 1024, " %s=\"%s\"", key, quotedValue);
+ }
+ else {
+ QTest::qt_snprintf(formatted, 10, "");
+ }
+}
+
+void QTestXunitStreamer::formatAfterAttributes(const QTestElement *element, char *formatted) const
+{
+ if(!element || !formatted )
+ return;
+
+ if(!element->childElements())
+ QTest::qt_snprintf(formatted, 10, "/>\n");
+ else
+ QTest::qt_snprintf(formatted, 10, ">\n");
+}
+
+void QTestXunitStreamer::output(QTestElement *element) const
+{
+ char buf[1024];
+ QTest::qt_snprintf(buf, sizeof(buf), "<?xml version=\"1.0\" encoding=\"UTF-8\" ?>\n");
+ outputString(buf);
+ QTestBasicStreamer::output(element);
+}
+
+void QTestXunitStreamer::outputElements(QTestElement *element, bool) const
+{
+ char buf[1024];
+ bool hasChildren;
+ /*
+ Elements are in reverse order of occurrence, so start from the end and work
+ our way backwards.
+ */
+ while (element && element->nextElement()) {
+ element = element->nextElement();
+ }
+ while (element) {
+ hasChildren = element->childElements();
+
+ if(element->elementType() != QTest::LET_Benchmark){
+ formatStart(element, buf);
+ outputString(buf);
+
+ formatBeforeAttributes(element, buf);
+ outputString(buf);
+
+ outputElementAttributes(element->attributes());
+
+ formatAfterAttributes(element, buf);
+ outputString(buf);
+
+ if(hasChildren)
+ outputElements(element->childElements(), true);
+
+ formatEnd(element, buf);
+ outputString(buf);
+ }
+ element = element->previousElement();
+ }
+}
diff --git a/src/testlib/qtestxunitstreamer.h b/src/testlib/qtestxunitstreamer.h
new file mode 100644
index 0000000..02c65fc
--- /dev/null
+++ b/src/testlib/qtestxunitstreamer.h
@@ -0,0 +1,26 @@
+#ifndef QTESTXUNITSTREAMER_H
+#define QTESTXUNITSTREAMER_H
+
+#include "qtestbasicstreamer.h"
+
+class QTestLogger;
+
+class QTestXunitStreamer: public QTestBasicStreamer
+{
+ public:
+ QTestXunitStreamer();
+ ~QTestXunitStreamer();
+
+ void formatStart(const QTestElement *element = 0, char *formatted = 0) const;
+ void formatEnd(const QTestElement *element = 0, char *formatted = 0) const;
+ void formatAfterAttributes(const QTestElement *element = 0, char *formatted = 0) const;
+ void formatAttributes(const QTestElementAttribute *attribute = 0, char *formatted = 0) const;
+ void output(QTestElement *element) const;
+ void outputElements(QTestElement *element, bool isChildElement = false) const;
+
+ private:
+ void displayXunitXmlHeader() const;
+ static void indentForElement(const QTestElement* element, char* buf, int size);
+};
+
+#endif
diff --git a/src/testlib/qxmltestlogger.cpp b/src/testlib/qxmltestlogger.cpp
index bba98da..ec9a5d2 100644
--- a/src/testlib/qxmltestlogger.cpp
+++ b/src/testlib/qxmltestlogger.cpp
@@ -46,6 +46,7 @@
#include "QtTest/private/qxmltestlogger_p.h"
#include "QtTest/private/qtestresult_p.h"
#include "QtTest/private/qbenchmark_p.h"
+#include "QtTest/qtestcase.h"
QT_BEGIN_NAMESPACE
@@ -90,27 +91,27 @@ namespace QTest {
}
-QXmlTestLogger::QXmlTestLogger(XmlMode mode ):
- xmlmode(mode)
+QXmlTestLogger::QXmlTestLogger(XmlMode mode )
+ :xmlmode(mode)
{
}
QXmlTestLogger::~QXmlTestLogger()
{
-
}
-
void QXmlTestLogger::startLogging()
{
QAbstractTestLogger::startLogging();
char buf[1024];
if (xmlmode == QXmlTestLogger::Complete) {
+ char quotedTc[900];
+ xmlQuote(quotedTc, QTestResult::currentTestObjectName(), sizeof(quotedTc));
QTest::qt_snprintf(buf, sizeof(buf),
"<?xml version=\"1.0\" encoding=\"ISO-8859-1\"?>\n"
- "<TestCase name=\"%s\">\n", QTestResult::currentTestObjectName());
+ "<TestCase name=\"%s\">\n", quotedTc);
outputString(buf);
}
@@ -134,7 +135,9 @@ void QXmlTestLogger::stopLogging()
void QXmlTestLogger::enterTestFunction(const char *function)
{
char buf[1024];
- QTest::qt_snprintf(buf, sizeof(buf), "<TestFunction name=\"%s\">\n", function);
+ char quotedFunction[950];
+ xmlQuote(quotedFunction, function, sizeof(quotedFunction));
+ QTest::qt_snprintf(buf, sizeof(buf), "<TestFunction name=\"%s\">\n", quotedFunction);
outputString(buf);
}
@@ -158,18 +161,18 @@ static const char *incidentFormatString(bool noDescription, bool noTag)
return "<Incident type=\"%s\" file=\"%s\" line=\"%d\" />\n";
else
return "<Incident type=\"%s\" file=\"%s\" line=\"%d\">\n"
- " <DataTag><![CDATA[%s%s%s%s]]></DataTag>\n"
- "</Incident>\n";
+ " <DataTag><![CDATA[%s%s%s%s]]></DataTag>\n"
+ "</Incident>\n";
} else {
if (noTag)
return "<Incident type=\"%s\" file=\"%s\" line=\"%d\">\n"
- " <Description><![CDATA[%s%s%s%s]]></Description>\n"
- "</Incident>\n";
+ " <Description><![CDATA[%s%s%s%s]]></Description>\n"
+ "</Incident>\n";
else
return "<Incident type=\"%s\" file=\"%s\" line=\"%d\">\n"
- " <DataTag><![CDATA[%s%s%s]]></DataTag>\n"
- " <Description><![CDATA[%s]]></Description>\n"
- "</Incident>\n";
+ " <DataTag><![CDATA[%s%s%s]]></DataTag>\n"
+ " <Description><![CDATA[%s]]></Description>\n"
+ "</Incident>\n";
}
}
@@ -185,40 +188,51 @@ static const char *messageFormatString(bool noDescription, bool noTag)
return "<Message type=\"%s\" file=\"%s\" line=\"%d\" />\n";
else
return "<Message type=\"%s\" file=\"%s\" line=\"%d\">\n"
- " <DataTag><![CDATA[%s%s%s%s]]></DataTag>\n"
- "</Message>\n";
+ " <DataTag><![CDATA[%s%s%s%s]]></DataTag>\n"
+ "</Message>\n";
} else {
if (noTag)
return "<Message type=\"%s\" file=\"%s\" line=\"%d\">\n"
- " <Description><![CDATA[%s%s%s%s]]></Description>\n"
- "</Message>\n";
+ " <Description><![CDATA[%s%s%s%s]]></Description>\n"
+ "</Message>\n";
else
return "<Message type=\"%s\" file=\"%s\" line=\"%d\">\n"
- " <DataTag><![CDATA[%s%s%s]]></DataTag>\n"
- " <Description><![CDATA[%s]]></Description>\n"
- "</Message>\n";
+ " <DataTag><![CDATA[%s%s%s]]></DataTag>\n"
+ " <Description><![CDATA[%s]]></Description>\n"
+ "</Message>\n";
}
}
} // namespace
void QXmlTestLogger::addIncident(IncidentTypes type, const char *description,
- const char *file, int line)
+ const char *file, int line)
{
- char buf[1536];
+ // buffer must be large enough to hold all quoted/cdata buffers plus the format string itself
+ char buf[5000];
const char *tag = QTestResult::currentDataTag();
const char *gtag = QTestResult::currentGlobalDataTag();
const char *filler = (tag && gtag) ? ":" : "";
const bool notag = QTest::isEmpty(tag) && QTest::isEmpty(gtag);
+ char quotedFile[1024];
+ char cdataGtag[1024];
+ char cdataTag[1024];
+ char cdataDescription[1024];
+
+ xmlQuote(quotedFile, file, sizeof(quotedFile));
+ xmlCdata(cdataGtag, gtag, sizeof(cdataGtag));
+ xmlCdata(cdataTag, tag, sizeof(cdataTag));
+ xmlCdata(cdataDescription, description, sizeof(cdataDescription));
+
QTest::qt_snprintf(buf, sizeof(buf),
QTest::incidentFormatString(QTest::isEmpty(description), notag),
QTest::xmlIncidentType2String(type),
- file ? file : "", line,
- gtag ? gtag : "",
+ quotedFile, line,
+ cdataGtag,
filler,
- tag ? tag : "",
- description ? description : "");
+ cdataTag,
+ cdataDescription);
outputString(buf);
}
@@ -226,39 +240,152 @@ void QXmlTestLogger::addIncident(IncidentTypes type, const char *description,
void QXmlTestLogger::addBenchmarkResult(const QBenchmarkResult &result)
{
char buf[1536];
+ char quotedMetric[64];
+ char quotedTag[1024];
+
+ xmlQuote(quotedMetric,
+ QBenchmarkGlobalData::current->measurer->metricText().toAscii().constData(),
+ sizeof(quotedMetric));
+ xmlQuote(quotedTag, result.context.tag.toAscii().constData(), sizeof(quotedTag));
+
QTest::qt_snprintf(
buf, sizeof(buf),
QTest::benchmarkResultFormatString(),
- QBenchmarkGlobalData::current->measurer->metricText().toAscii().data(),
- result.context.tag.toAscii().data(),
+ quotedMetric,
+ quotedTag,
QByteArray::number(result.value).constData(), //no 64-bit qt_snprintf support
- result.iterations);
+ result.iterations);
outputString(buf);
}
void QXmlTestLogger::addMessage(MessageTypes type, const char *message,
const char *file, int line)
{
- char buf[1536];
- char msgbuf[1024];
+ char buf[5000];
const char *tag = QTestResult::currentDataTag();
const char *gtag = QTestResult::currentGlobalDataTag();
const char *filler = (tag && gtag) ? ":" : "";
const bool notag = QTest::isEmpty(tag) && QTest::isEmpty(gtag);
- QTest::qt_snprintf(msgbuf, sizeof(msgbuf), "%s",
- message ? message : "");
+ char quotedFile[1024];
+ char cdataGtag[1024];
+ char cdataTag[1024];
+ char cdataDescription[1024];
+
+ xmlQuote(quotedFile, file, sizeof(quotedFile));
+ xmlCdata(cdataGtag, gtag, sizeof(cdataGtag));
+ xmlCdata(cdataTag, tag, sizeof(cdataTag));
+ xmlCdata(cdataDescription, message, sizeof(cdataDescription));
QTest::qt_snprintf(buf, sizeof(buf),
QTest::messageFormatString(QTest::isEmpty(message), notag),
QTest::xmlMessageType2String(type),
- file ? file : "", line,
- gtag ? gtag : "",
+ quotedFile, line,
+ cdataGtag,
filler,
- tag ? tag : "",
- msgbuf);
+ cdataTag,
+ cdataDescription);
outputString(buf);
}
+/*
+ Copy up to n characters from the src string into dest, escaping any special
+ XML characters as necessary so that dest is suitable for use in an XML
+ quoted attribute string.
+*/
+void QXmlTestLogger::xmlQuote(char* dest, char const* src, size_t n)
+{
+ if (n == 0) return;
+
+ *dest = 0;
+ if (!src) return;
+
+ char* end = dest + n;
+
+ while (dest < end) {
+ switch (*src) {
+
+#define MAP_ENTITY(chr, ent) \
+ case chr: \
+ if (dest + sizeof(ent) < end) { \
+ strcpy(dest, ent); \
+ dest += sizeof(ent) - 1; \
+ } \
+ else { \
+ *dest = 0; \
+ return; \
+ } \
+ ++src; \
+ break;
+
+ MAP_ENTITY('>', "&gt;");
+ MAP_ENTITY('<', "&lt;");
+ MAP_ENTITY('\'', "&apos;");
+ MAP_ENTITY('"', "&quot;");
+ MAP_ENTITY('&', "&amp;");
+
+#undef MAP_ENTITY
+
+ case 0:
+ *dest = 0;
+ return;
+
+ default:
+ *dest = *src;
+ ++dest;
+ ++src;
+ break;
+ }
+ }
+
+ // If we get here, dest was completely filled (dest == end)
+ *(dest-1) = 0;
+}
+
+/*
+ Copy up to n characters from the src string into dest, escaping any
+ special strings such that dest is suitable for use in an XML CDATA section.
+*/
+void QXmlTestLogger::xmlCdata(char* dest, char const* src, size_t n)
+{
+ if (!n) return;
+
+ if (!src || n == 1) {
+ *dest = 0;
+ return;
+ }
+
+ char const CDATA_END[] = "]]>";
+ char const CDATA_END_ESCAPED[] = "]]]><![CDATA[]>";
+
+ char* end = dest + n;
+ while (dest < end) {
+ if (!*src) {
+ *dest = 0;
+ return;
+ }
+
+ if (!strncmp(src, CDATA_END, sizeof(CDATA_END)-1)) {
+ if (dest + sizeof(CDATA_END_ESCAPED) < end) {
+ strcpy(dest, CDATA_END_ESCAPED);
+ src += sizeof(CDATA_END)-1;
+ dest += sizeof(CDATA_END_ESCAPED) - 1;
+ }
+ else {
+ *dest = 0;
+ return;
+ }
+ continue;
+ }
+
+ *dest = *src;
+ ++src;
+ ++dest;
+ }
+
+ // If we get here, dest was completely filled (dest == end)
+ *(dest-1) = 0;
+}
+
QT_END_NAMESPACE
diff --git a/src/testlib/qxmltestlogger_p.h b/src/testlib/qxmltestlogger_p.h
index 3e78969..79e34ff 100644
--- a/src/testlib/qxmltestlogger_p.h
+++ b/src/testlib/qxmltestlogger_p.h
@@ -79,6 +79,9 @@ public:
void addMessage(MessageTypes type, const char *message,
const char *file = 0, int line = 0);
+ static void xmlCdata(char* dest, char const* src, size_t n);
+ static void xmlQuote(char* dest, char const* src, size_t n);
+
private:
XmlMode xmlmode;
};
diff --git a/src/testlib/testlib.pro b/src/testlib/testlib.pro
index 90bd92d..ae4f182 100644
--- a/src/testlib/testlib.pro
+++ b/src/testlib/testlib.pro
@@ -1,27 +1,68 @@
-TARGET = QtTest
+TARGET = QtTest
QPRO_PWD = $$PWD
-QT = core
+QT = core
INCLUDEPATH += .
-
-unix:!embedded {
- QMAKE_PKGCONFIG_DESCRIPTION = Qt Unit Testing Library
- QMAKE_PKGCONFIG_REQUIRES = QtCore
-}
+unix:!embedded:QMAKE_PKGCONFIG_DESCRIPTION = Qt \
+ Unit \
+ Testing \
+ Library
# Input
-HEADERS = qtest_global.h qtestcase.h qtestdata.h qtesteventloop.h
-SOURCES = qtestcase.cpp qtestlog.cpp qtesttable.cpp qtestdata.cpp qtestresult.cpp qasciikey.cpp qplaintestlogger.cpp qxmltestlogger.cpp qsignaldumper.cpp qabstracttestlogger.cpp qbenchmark.cpp qbenchmarkmeasurement.cpp qbenchmarkvalgrind.cpp qbenchmarkevent.cpp
-
-DEFINES += QT_NO_CAST_TO_ASCII QT_NO_CAST_FROM_ASCII QTESTLIB_MAKEDLL QT_NO_DATASTREAM
-
-wince*:{
- LIBS += libcmt.lib corelibc.lib ole32.lib oleaut32.lib uuid.lib commctrl.lib coredll.lib winsock.lib
-}
-
-mac {
- LIBS += -framework IOKit -framework Security
-}
-
+HEADERS = qtest_global.h \
+ qtestcase.h \
+ qtestdata.h \
+ qtesteventloop.h \
+ qtestcorelist.h \
+ qtestcoreelement.h \
+ qtestelement.h \
+ qtestelementattribute.h \
+ qtestbasicstreamer.h \
+ qtestxunitstreamer.h \
+ qtestxmlstreamer.h \
+ qtestlightxmlstreamer.h \
+ qtestfilelogger.h
+SOURCES = qtestcase.cpp \
+ qtestlog.cpp \
+ qtesttable.cpp \
+ qtestdata.cpp \
+ qtestresult.cpp \
+ qasciikey.cpp \
+ qplaintestlogger.cpp \
+ qxmltestlogger.cpp \
+ qsignaldumper.cpp \
+ qabstracttestlogger.cpp \
+ qbenchmark.cpp \
+ qbenchmarkmeasurement.cpp \
+ qbenchmarkvalgrind.cpp \
+ qbenchmarkevent.cpp \
+ qtestelement.cpp \
+ qtestelementattribute.cpp \
+ qtestbasicstreamer.cpp \
+ qtestxunitstreamer.cpp \
+ qtestxmlstreamer.cpp \
+ qtestlightxmlstreamer.cpp \
+ qtestlogger.cpp \
+ qtestfilelogger.cpp
+DEFINES += QT_NO_CAST_TO_ASCII \
+ QT_NO_CAST_FROM_ASCII \
+ QTESTLIB_MAKEDLL \
+ QT_NO_DATASTREAM
+embedded:QMAKE_CXXFLAGS += -fno-rtti
+wince*::LIBS += libcmt.lib \
+ corelibc.lib \
+ ole32.lib \
+ oleaut32.lib \
+ uuid.lib \
+ commctrl.lib \
+ coredll.lib \
+ winsock.lib
+mac:LIBS += -framework \
+ IOKit \
+ -framework \
+ Security
include(../qbase.pri)
QMAKE_TARGET_PRODUCT = QTestLib
-QMAKE_TARGET_DESCRIPTION = Qt Unit Testing Library
+QMAKE_TARGET_DESCRIPTION = Qt \
+ Unit \
+ Testing \
+ Library
diff --git a/src/tools/uic/ui4.cpp b/src/tools/uic/ui4.cpp
index d6cd759..69d0c53 100644
--- a/src/tools/uic/ui4.cpp
+++ b/src/tools/uic/ui4.cpp
@@ -2368,6 +2368,7 @@ void DomCustomWidget::clear(bool clear_all)
delete m_script;
delete m_properties;
delete m_slots;
+ delete m_propertyspecifications;
if (clear_all) {
m_text.clear();
@@ -2381,6 +2382,7 @@ void DomCustomWidget::clear(bool clear_all)
m_script = 0;
m_properties = 0;
m_slots = 0;
+ m_propertyspecifications = 0;
}
DomCustomWidget::DomCustomWidget()
@@ -2393,6 +2395,7 @@ DomCustomWidget::DomCustomWidget()
m_script = 0;
m_properties = 0;
m_slots = 0;
+ m_propertyspecifications = 0;
}
DomCustomWidget::~DomCustomWidget()
@@ -2403,6 +2406,7 @@ DomCustomWidget::~DomCustomWidget()
delete m_script;
delete m_properties;
delete m_slots;
+ delete m_propertyspecifications;
}
void DomCustomWidget::read(QXmlStreamReader &reader)
@@ -2468,6 +2472,12 @@ void DomCustomWidget::read(QXmlStreamReader &reader)
setElementSlots(v);
continue;
}
+ if (tag == QLatin1String("propertyspecifications")) {
+ DomPropertySpecifications *v = new DomPropertySpecifications();
+ v->read(reader);
+ setElementPropertyspecifications(v);
+ continue;
+ }
reader.raiseError(QLatin1String("Unexpected element ") + tag);
}
break;
@@ -2548,6 +2558,12 @@ void DomCustomWidget::read(const QDomElement &node)
setElementSlots(v);
continue;
}
+ if (tag == QLatin1String("propertyspecifications")) {
+ DomPropertySpecifications *v = new DomPropertySpecifications();
+ v->read(e);
+ setElementPropertyspecifications(v);
+ continue;
+ }
}
m_text.clear();
for (QDomNode child = node.firstChild(); !child.isNull(); child = child.nextSibling()) {
@@ -2605,6 +2621,10 @@ void DomCustomWidget::write(QXmlStreamWriter &writer, const QString &tagName) co
m_slots->write(writer, QLatin1String("slots"));
}
+ if (m_children & Propertyspecifications) {
+ m_propertyspecifications->write(writer, QLatin1String("propertyspecifications"));
+ }
+
if (!m_text.isEmpty())
writer.writeCharacters(m_text);
@@ -2731,6 +2751,21 @@ void DomCustomWidget::setElementSlots(DomSlots* a)
m_slots = a;
}
+DomPropertySpecifications* DomCustomWidget::takeElementPropertyspecifications()
+{
+ DomPropertySpecifications* a = m_propertyspecifications;
+ m_propertyspecifications = 0;
+ m_children ^= Propertyspecifications;
+ return a;
+}
+
+void DomCustomWidget::setElementPropertyspecifications(DomPropertySpecifications* a)
+{
+ delete m_propertyspecifications;
+ m_children |= Propertyspecifications;
+ m_propertyspecifications = a;
+}
+
void DomCustomWidget::clearElementClass()
{
m_children &= ~Class;
@@ -2798,6 +2833,13 @@ void DomCustomWidget::clearElementSlots()
m_children &= ~Slots;
}
+void DomCustomWidget::clearElementPropertyspecifications()
+{
+ delete m_propertyspecifications;
+ m_propertyspecifications = 0;
+ m_children &= ~Propertyspecifications;
+}
+
void DomProperties::clear(bool clear_all)
{
qDeleteAll(m_property);
@@ -10883,5 +10925,208 @@ void DomSlots::setElementSlot(const QStringList& a)
m_slot = a;
}
+void DomPropertySpecifications::clear(bool clear_all)
+{
+ qDeleteAll(m_stringpropertyspecification);
+ m_stringpropertyspecification.clear();
+
+ if (clear_all) {
+ m_text.clear();
+ }
+
+ m_children = 0;
+}
+
+DomPropertySpecifications::DomPropertySpecifications()
+{
+ m_children = 0;
+}
+
+DomPropertySpecifications::~DomPropertySpecifications()
+{
+ qDeleteAll(m_stringpropertyspecification);
+ m_stringpropertyspecification.clear();
+}
+
+void DomPropertySpecifications::read(QXmlStreamReader &reader)
+{
+
+ for (bool finished = false; !finished && !reader.hasError();) {
+ switch (reader.readNext()) {
+ case QXmlStreamReader::StartElement : {
+ const QString tag = reader.name().toString().toLower();
+ if (tag == QLatin1String("stringpropertyspecification")) {
+ DomStringPropertySpecification *v = new DomStringPropertySpecification();
+ v->read(reader);
+ m_stringpropertyspecification.append(v);
+ continue;
+ }
+ reader.raiseError(QLatin1String("Unexpected element ") + tag);
+ }
+ break;
+ case QXmlStreamReader::EndElement :
+ finished = true;
+ break;
+ case QXmlStreamReader::Characters :
+ if (!reader.isWhitespace())
+ m_text.append(reader.text().toString());
+ break;
+ default :
+ break;
+ }
+ }
+}
+
+#ifdef QUILOADER_QDOM_READ
+void DomPropertySpecifications::read(const QDomElement &node)
+{
+ for (QDomNode n = node.firstChild(); !n.isNull(); n = n.nextSibling()) {
+ if (!n.isElement())
+ continue;
+ QDomElement e = n.toElement();
+ QString tag = e.tagName().toLower();
+ if (tag == QLatin1String("stringpropertyspecification")) {
+ DomStringPropertySpecification *v = new DomStringPropertySpecification();
+ v->read(e);
+ m_stringpropertyspecification.append(v);
+ continue;
+ }
+ }
+ m_text.clear();
+ for (QDomNode child = node.firstChild(); !child.isNull(); child = child.nextSibling()) {
+ if (child.isText())
+ m_text.append(child.nodeValue());
+ }
+}
+#endif
+
+void DomPropertySpecifications::write(QXmlStreamWriter &writer, const QString &tagName) const
+{
+ writer.writeStartElement(tagName.isEmpty() ? QString::fromUtf8("propertyspecifications") : tagName.toLower());
+
+ for (int i = 0; i < m_stringpropertyspecification.size(); ++i) {
+ DomStringPropertySpecification* v = m_stringpropertyspecification[i];
+ v->write(writer, QLatin1String("stringpropertyspecification"));
+ }
+ if (!m_text.isEmpty())
+ writer.writeCharacters(m_text);
+
+ writer.writeEndElement();
+}
+
+void DomPropertySpecifications::setElementStringpropertyspecification(const QList<DomStringPropertySpecification*>& a)
+{
+ m_children |= Stringpropertyspecification;
+ m_stringpropertyspecification = a;
+}
+
+void DomStringPropertySpecification::clear(bool clear_all)
+{
+
+ if (clear_all) {
+ m_text.clear();
+ m_has_attr_name = false;
+ m_has_attr_type = false;
+ m_has_attr_notr = false;
+ }
+
+ m_children = 0;
+}
+
+DomStringPropertySpecification::DomStringPropertySpecification()
+{
+ m_children = 0;
+ m_has_attr_name = false;
+ m_has_attr_type = false;
+ m_has_attr_notr = false;
+}
+
+DomStringPropertySpecification::~DomStringPropertySpecification()
+{
+}
+
+void DomStringPropertySpecification::read(QXmlStreamReader &reader)
+{
+
+ foreach (const QXmlStreamAttribute &attribute, reader.attributes()) {
+ QStringRef name = attribute.name();
+ if (name == QLatin1String("name")) {
+ setAttributeName(attribute.value().toString());
+ continue;
+ }
+ if (name == QLatin1String("type")) {
+ setAttributeType(attribute.value().toString());
+ continue;
+ }
+ if (name == QLatin1String("notr")) {
+ setAttributeNotr(attribute.value().toString());
+ continue;
+ }
+ reader.raiseError(QLatin1String("Unexpected attribute ") + name.toString());
+ }
+
+ for (bool finished = false; !finished && !reader.hasError();) {
+ switch (reader.readNext()) {
+ case QXmlStreamReader::StartElement : {
+ const QString tag = reader.name().toString().toLower();
+ reader.raiseError(QLatin1String("Unexpected element ") + tag);
+ }
+ break;
+ case QXmlStreamReader::EndElement :
+ finished = true;
+ break;
+ case QXmlStreamReader::Characters :
+ if (!reader.isWhitespace())
+ m_text.append(reader.text().toString());
+ break;
+ default :
+ break;
+ }
+ }
+}
+
+#ifdef QUILOADER_QDOM_READ
+void DomStringPropertySpecification::read(const QDomElement &node)
+{
+ if (node.hasAttribute(QLatin1String("name")))
+ setAttributeName(node.attribute(QLatin1String("name")));
+ if (node.hasAttribute(QLatin1String("type")))
+ setAttributeType(node.attribute(QLatin1String("type")));
+ if (node.hasAttribute(QLatin1String("notr")))
+ setAttributeNotr(node.attribute(QLatin1String("notr")));
+
+ for (QDomNode n = node.firstChild(); !n.isNull(); n = n.nextSibling()) {
+ if (!n.isElement())
+ continue;
+ QDomElement e = n.toElement();
+ QString tag = e.tagName().toLower();
+ }
+ m_text.clear();
+ for (QDomNode child = node.firstChild(); !child.isNull(); child = child.nextSibling()) {
+ if (child.isText())
+ m_text.append(child.nodeValue());
+ }
+}
+#endif
+
+void DomStringPropertySpecification::write(QXmlStreamWriter &writer, const QString &tagName) const
+{
+ writer.writeStartElement(tagName.isEmpty() ? QString::fromUtf8("stringpropertyspecification") : tagName.toLower());
+
+ if (hasAttributeName())
+ writer.writeAttribute(QLatin1String("name"), attributeName());
+
+ if (hasAttributeType())
+ writer.writeAttribute(QLatin1String("type"), attributeType());
+
+ if (hasAttributeNotr())
+ writer.writeAttribute(QLatin1String("notr"), attributeNotr());
+
+ if (!m_text.isEmpty())
+ writer.writeCharacters(m_text);
+
+ writer.writeEndElement();
+}
+
QT_END_NAMESPACE
diff --git a/src/tools/uic/ui4.h b/src/tools/uic/ui4.h
index df02a39..fa70573 100644
--- a/src/tools/uic/ui4.h
+++ b/src/tools/uic/ui4.h
@@ -161,6 +161,8 @@ class DomScript;
class DomWidgetData;
class DomDesignerData;
class DomSlots;
+class DomPropertySpecifications;
+class DomStringPropertySpecification;
/*******************************************************************************
** Declarations
@@ -1015,6 +1017,12 @@ public:
inline bool hasElementSlots() const { return m_children & Slots; }
void clearElementSlots();
+ inline DomPropertySpecifications* elementPropertyspecifications() const { return m_propertyspecifications; }
+ DomPropertySpecifications* takeElementPropertyspecifications();
+ void setElementPropertyspecifications(DomPropertySpecifications* a);
+ inline bool hasElementPropertyspecifications() const { return m_children & Propertyspecifications; }
+ void clearElementPropertyspecifications();
+
private:
QString m_text;
void clear(bool clear_all = true);
@@ -1033,6 +1041,7 @@ private:
DomScript* m_script;
DomProperties* m_properties;
DomSlots* m_slots;
+ DomPropertySpecifications* m_propertyspecifications;
enum Child {
Class = 1,
Extends = 2,
@@ -1044,7 +1053,8 @@ private:
Pixmap = 128,
Script = 256,
Properties = 512,
- Slots = 1024
+ Slots = 1024,
+ Propertyspecifications = 2048
};
DomCustomWidget(const DomCustomWidget &other);
@@ -3686,6 +3696,91 @@ private:
void operator = (const DomSlots&other);
};
+class QDESIGNER_UILIB_EXPORT DomPropertySpecifications {
+public:
+ DomPropertySpecifications();
+ ~DomPropertySpecifications();
+
+ void read(QXmlStreamReader &reader);
+#ifdef QUILOADER_QDOM_READ
+ void read(const QDomElement &node);
+#endif
+ void write(QXmlStreamWriter &writer, const QString &tagName = QString()) const;
+ inline QString text() const { return m_text; }
+ inline void setText(const QString &s) { m_text = s; }
+
+ // attribute accessors
+ // child element accessors
+ inline QList<DomStringPropertySpecification*> elementStringpropertyspecification() const { return m_stringpropertyspecification; }
+ void setElementStringpropertyspecification(const QList<DomStringPropertySpecification*>& a);
+
+private:
+ QString m_text;
+ void clear(bool clear_all = true);
+
+ // attribute data
+ // child element data
+ uint m_children;
+ QList<DomStringPropertySpecification*> m_stringpropertyspecification;
+ enum Child {
+ Stringpropertyspecification = 1
+ };
+
+ DomPropertySpecifications(const DomPropertySpecifications &other);
+ void operator = (const DomPropertySpecifications&other);
+};
+
+class QDESIGNER_UILIB_EXPORT DomStringPropertySpecification {
+public:
+ DomStringPropertySpecification();
+ ~DomStringPropertySpecification();
+
+ void read(QXmlStreamReader &reader);
+#ifdef QUILOADER_QDOM_READ
+ void read(const QDomElement &node);
+#endif
+ void write(QXmlStreamWriter &writer, const QString &tagName = QString()) const;
+ inline QString text() const { return m_text; }
+ inline void setText(const QString &s) { m_text = s; }
+
+ // attribute accessors
+ inline bool hasAttributeName() const { return m_has_attr_name; }
+ inline QString attributeName() const { return m_attr_name; }
+ inline void setAttributeName(const QString& a) { m_attr_name = a; m_has_attr_name = true; }
+ inline void clearAttributeName() { m_has_attr_name = false; }
+
+ inline bool hasAttributeType() const { return m_has_attr_type; }
+ inline QString attributeType() const { return m_attr_type; }
+ inline void setAttributeType(const QString& a) { m_attr_type = a; m_has_attr_type = true; }
+ inline void clearAttributeType() { m_has_attr_type = false; }
+
+ inline bool hasAttributeNotr() const { return m_has_attr_notr; }
+ inline QString attributeNotr() const { return m_attr_notr; }
+ inline void setAttributeNotr(const QString& a) { m_attr_notr = a; m_has_attr_notr = true; }
+ inline void clearAttributeNotr() { m_has_attr_notr = false; }
+
+ // child element accessors
+private:
+ QString m_text;
+ void clear(bool clear_all = true);
+
+ // attribute data
+ QString m_attr_name;
+ bool m_has_attr_name;
+
+ QString m_attr_type;
+ bool m_has_attr_type;
+
+ QString m_attr_notr;
+ bool m_has_attr_notr;
+
+ // child element data
+ uint m_children;
+
+ DomStringPropertySpecification(const DomStringPropertySpecification &other);
+ void operator = (const DomStringPropertySpecification&other);
+};
+
#ifdef QFORMINTERNAL_NAMESPACE
}