diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gui/kernel/qwidget.cpp | 20 | ||||
-rw-r--r-- | src/gui/widgets/qdatetimeedit.cpp | 2 | ||||
-rw-r--r-- | src/gui/widgets/qmenu.cpp | 4 | ||||
-rw-r--r-- | src/opengl/qglshaderprogram.cpp | 30 |
4 files changed, 27 insertions, 29 deletions
diff --git a/src/gui/kernel/qwidget.cpp b/src/gui/kernel/qwidget.cpp index e678220..884447d 100644 --- a/src/gui/kernel/qwidget.cpp +++ b/src/gui/kernel/qwidget.cpp @@ -7573,23 +7573,21 @@ bool QWidgetPrivate::close_helper(CloseMode mode) if (isMain) QApplication::quit(); #endif - // Attempt to close the application only if this widget has the - // WA_QuitOnClose flag set set and has a non-visible parent - quitOnClose = quitOnClose && (parentWidget.isNull() || !parentWidget->isVisible() || parentWidget->testAttribute(Qt::WA_DontShowOnScreen)); + // Attempt to close the application only if this has WA_QuitOnClose set and a non-visible parent + quitOnClose = quitOnClose && (parentWidget.isNull() || !parentWidget->isVisible()); if (quitOnClose) { - // If there is no non-withdrawn primary window left (except - // the ones without QuitOnClose or with WA_DontShowOnScreen), - // we emit the lastWindowClosed signal + /* if there is no non-withdrawn primary window left (except + the ones without QuitOnClose), we emit the lastWindowClosed + signal */ QWidgetList list = QApplication::topLevelWidgets(); bool lastWindowClosed = true; for (int i = 0; i < list.size(); ++i) { QWidget *w = list.at(i); - if ((w->isVisible() && !w->testAttribute(Qt::WA_DontShowOnScreen)) - && !w->parentWidget() && w->testAttribute(Qt::WA_QuitOnClose)) { - lastWindowClosed = false; - break; - } + if (!w->isVisible() || w->parentWidget() || !w->testAttribute(Qt::WA_QuitOnClose)) + continue; + lastWindowClosed = false; + break; } if (lastWindowClosed) QApplicationPrivate::emitLastWindowClosed(); diff --git a/src/gui/widgets/qdatetimeedit.cpp b/src/gui/widgets/qdatetimeedit.cpp index 762db86..50fa9c9 100644 --- a/src/gui/widgets/qdatetimeedit.cpp +++ b/src/gui/widgets/qdatetimeedit.cpp @@ -1175,7 +1175,7 @@ void QDateTimeEdit::keyPressEvent(QKeyEvent *event) return; } } QAbstractSpinBox::keyPressEvent(event); - if (select && !(event->modifiers() & Qt::ShiftModifier) && !d->edit->hasSelectedText()) { + if (select && !d->edit->hasSelectedText()) { if (inserted && d->sectionAt(d->edit->cursorPosition()) == QDateTimeParser::NoSectionIndex) { QString str = d->displayText(); int pos = d->edit->cursorPosition(); diff --git a/src/gui/widgets/qmenu.cpp b/src/gui/widgets/qmenu.cpp index 8ce7cc0..08960da 100644 --- a/src/gui/widgets/qmenu.cpp +++ b/src/gui/widgets/qmenu.cpp @@ -2302,9 +2302,7 @@ void QMenu::mouseReleaseEvent(QMouseEvent *e) QAction *action = d->actionAt(e->pos()); if (action && action == d->currentAction) { - if (action->menu()) - action->menu()->d_func()->setFirstActionActive(); - else { + if (!action->menu()){ #if defined(Q_WS_WIN) //On Windows only context menus can be activated with the right button if (e->button() == Qt::LeftButton || d->topCausedWidget() == 0) diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp index 255d51a..8fd4acf 100644 --- a/src/opengl/qglshaderprogram.cpp +++ b/src/opengl/qglshaderprogram.cpp @@ -1555,8 +1555,8 @@ void QGLShaderProgram::setAttributeArray indicates the number of components per vertex: 1, 2, 3, or 4. The array will become active when enableAttributeArray() is called - on the \a location. Otherwise the value specified with - setAttributeValue() for \a location will be used. + on the \a name. Otherwise the value specified with + setAttributeValue() for \a name will be used. The setAttributeBuffer() function can be used to set the attribute array to an offset within a vertex buffer. @@ -1572,15 +1572,16 @@ void QGLShaderProgram::setAttributeArray } /*! - Sets an array of vertex values on the attribute at \a location - in this shader program, starting at a specific \a offset in the + Sets an array of vertex values on the attribute at \a location in + this shader program, starting at a specific \a offset in the currently bound vertex buffer. The \a stride indicates the number of bytes between vertices. A default \a stride value of zero - indicates that the vertices are densely packed in \a values. + indicates that the vertices are densely packed in the value array. - The \a type indicates the type of elements in the \a values array, - usually \c{GL_FLOAT}, \c{GL_UNSIGNED_BYTE}, etc. The \a tupleSize - indicates the number of components per vertex: 1, 2, 3, or 4. + The \a type indicates the type of elements in the vertex value + array, usually \c{GL_FLOAT}, \c{GL_UNSIGNED_BYTE}, etc. The \a + tupleSize indicates the number of components per vertex: 1, 2, 3, + or 4. The array will become active when enableAttributeArray() is called on the \a location. Otherwise the value specified with @@ -1607,15 +1608,16 @@ void QGLShaderProgram::setAttributeBuffer in this shader program, starting at a specific \a offset in the currently bound vertex buffer. The \a stride indicates the number of bytes between vertices. A default \a stride value of zero - indicates that the vertices are densely packed in \a values. + indicates that the vertices are densely packed in the value array. - The \a type indicates the type of elements in the \a values array, - usually \c{GL_FLOAT}, \c{GL_UNSIGNED_BYTE}, etc. The \a tupleSize - indicates the number of components per vertex: 1, 2, 3, or 4. + The \a type indicates the type of elements in the vertex value + array, usually \c{GL_FLOAT}, \c{GL_UNSIGNED_BYTE}, etc. The \a + tupleSize indicates the number of components per vertex: 1, 2, 3, + or 4. The array will become active when enableAttributeArray() is called - on the \a location. Otherwise the value specified with - setAttributeValue() for \a location will be used. + on the \a name. Otherwise the value specified with + setAttributeValue() for \a name will be used. \sa setAttributeArray() \since 4.7 |