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-rw-r--r--tests/auto/declarative/qdeclarativegridview/tst_qdeclarativegridview.cpp13
-rw-r--r--tests/auto/declarative/qdeclarativetextedit/tst_qdeclarativetextedit.cpp6
-rw-r--r--tests/auto/declarative/qdeclarativetextinput/tst_qdeclarativetextinput.cpp6
-rw-r--r--tests/auto/declarative/qdeclarativeviewer/data/orientation.qml20
4 files changed, 23 insertions, 22 deletions
diff --git a/tests/auto/declarative/qdeclarativegridview/tst_qdeclarativegridview.cpp b/tests/auto/declarative/qdeclarativegridview/tst_qdeclarativegridview.cpp
index 2db3ee6..fb09d39 100644
--- a/tests/auto/declarative/qdeclarativegridview/tst_qdeclarativegridview.cpp
+++ b/tests/auto/declarative/qdeclarativegridview/tst_qdeclarativegridview.cpp
@@ -833,21 +833,34 @@ void tst_QDeclarativeGridView::componentChanges()
QSignalSpy highlightSpy(gridView, SIGNAL(highlightChanged()));
QSignalSpy delegateSpy(gridView, SIGNAL(delegateChanged()));
+ QSignalSpy headerSpy(gridView, SIGNAL(headerChanged()));
+ QSignalSpy footerSpy(gridView, SIGNAL(footerChanged()));
gridView->setHighlight(&component);
gridView->setDelegate(&delegateComponent);
+ gridView->setHeader(&component);
+ gridView->setFooter(&component);
QTRY_COMPARE(gridView->highlight(), &component);
QTRY_COMPARE(gridView->delegate(), &delegateComponent);
+ QTRY_COMPARE(gridView->header(), &component);
+ QTRY_COMPARE(gridView->footer(), &component);
QTRY_COMPARE(highlightSpy.count(),1);
QTRY_COMPARE(delegateSpy.count(),1);
+ QTRY_COMPARE(headerSpy.count(),1);
+ QTRY_COMPARE(footerSpy.count(),1);
gridView->setHighlight(&component);
gridView->setDelegate(&delegateComponent);
+ gridView->setHeader(&component);
+ gridView->setFooter(&component);
QTRY_COMPARE(highlightSpy.count(),1);
QTRY_COMPARE(delegateSpy.count(),1);
+ QTRY_COMPARE(headerSpy.count(),1);
+ QTRY_COMPARE(footerSpy.count(),1);
+
delete canvas;
}
diff --git a/tests/auto/declarative/qdeclarativetextedit/tst_qdeclarativetextedit.cpp b/tests/auto/declarative/qdeclarativetextedit/tst_qdeclarativetextedit.cpp
index fbab30e..474eb3f 100644
--- a/tests/auto/declarative/qdeclarativetextedit/tst_qdeclarativetextedit.cpp
+++ b/tests/auto/declarative/qdeclarativetextedit/tst_qdeclarativetextedit.cpp
@@ -956,12 +956,6 @@ void tst_qdeclarativetextedit::openInputPanelOnFocus()
edit.setFocusOnPress(true);
QCOMPARE(focusOnPressSpy.count(),2);
- // active window focus reason should not cause input panel to open
- QGraphicsObject * editObject = qobject_cast<QGraphicsObject*>(&edit);
- editObject->setFocus(Qt::ActiveWindowFocusReason);
- QCOMPARE(ic.openInputPanelReceived, false);
- QCOMPARE(ic.closeInputPanelReceived, false);
-
// and input panel should not open if focus has already been set
edit.setFocus(true);
QCOMPARE(ic.openInputPanelReceived, false);
diff --git a/tests/auto/declarative/qdeclarativetextinput/tst_qdeclarativetextinput.cpp b/tests/auto/declarative/qdeclarativetextinput/tst_qdeclarativetextinput.cpp
index 3cb4da0..c1c6634 100644
--- a/tests/auto/declarative/qdeclarativetextinput/tst_qdeclarativetextinput.cpp
+++ b/tests/auto/declarative/qdeclarativetextinput/tst_qdeclarativetextinput.cpp
@@ -902,12 +902,6 @@ void tst_qdeclarativetextinput::openInputPanelOnFocus()
input.setFocusOnPress(true);
QCOMPARE(focusOnPressSpy.count(),2);
- // active window focus reason should not cause input panel to open
- QGraphicsObject * inputObject = qobject_cast<QGraphicsObject*>(&input);
- inputObject->setFocus(Qt::ActiveWindowFocusReason);
- QCOMPARE(ic.openInputPanelReceived, false);
- QCOMPARE(ic.closeInputPanelReceived, false);
-
// and input panel should not open if focus has already been set
input.setFocus(true);
QCOMPARE(ic.openInputPanelReceived, false);
diff --git a/tests/auto/declarative/qdeclarativeviewer/data/orientation.qml b/tests/auto/declarative/qdeclarativeviewer/data/orientation.qml
index be911a3..57db82d 100644
--- a/tests/auto/declarative/qdeclarativeviewer/data/orientation.qml
+++ b/tests/auto/declarative/qdeclarativeviewer/data/orientation.qml
@@ -1,18 +1,18 @@
import Qt 4.7
Rectangle {
color: "black"
- width: (runtime.orientation == Orientation.RightUp || runtime.orientation == Orientation.LeftUp) ? 300 : 200
- height: (runtime.orientation == Orientation.RightUp || runtime.orientation == Orientation.LeftUp) ? 200 : 300
+ width: (runtime.orientation == Orientation.Landscape || runtime.orientation == Orientation.LandscapeInverted) ? 300 : 200
+ height: (runtime.orientation == Orientation.Landscape || runtime.orientation == Orientation.LandscapeInverted) ? 200 : 300
Text {
text: {
- if (runtime.orientation == Orientation.TopUp)
- return "TopUp"
- if (runtime.orientation == Orientation.TopDown)
- return "TopDown"
- if (runtime.orientation == Orientation.LeftUp)
- return "LeftUp"
- if (runtime.orientation == Orientation.RightUp)
- return "RightUp"
+ if (runtime.orientation == Orientation.Portrait)
+ return "Portrait"
+ if (runtime.orientation == Orientation.PortraitInverted)
+ return "PortraitInverted"
+ if (runtime.orientation == Orientation.Landscape)
+ return "Landscape"
+ if (runtime.orientation == Orientation.LandscapeInverted)
+ return "LandscapeInverted"
}
color: "white"
}