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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+#include <QtTest/QtTest>
+
+
+#include "qcommandlinkbutton.h"
+#include <qapplication.h>
+
+#include <qcommandlinkbutton.h>
+#include <qmenu.h>
+#include <qtimer.h>
+#include <QDialog>
+#include <QGridLayout>
+
+Q_DECLARE_METATYPE(QCommandLinkButton*)
+
+//TESTED_CLASS=
+//TESTED_FILES=
+
+class tst_QCommandLinkButton : public QObject
+{
+Q_OBJECT
+public:
+ tst_QCommandLinkButton();
+ virtual ~tst_QCommandLinkButton();
+
+
+public slots:
+ void initTestCase();
+ void cleanupTestCase();
+ void init();
+ void cleanup();
+private slots:
+ void getSetCheck();
+ void pressed();
+ void setAccel();
+ void isCheckable();
+ void setDown();
+ void popupCrash();
+ void isChecked();
+ void animateClick();
+ void toggle();
+ void clicked();
+ void toggled();
+ void defaultAndAutoDefault();
+ void setAutoRepeat();
+
+protected slots:
+ void resetCounters();
+ void onClicked();
+ void onToggled( bool on );
+ void onPressed();
+ void onReleased();
+ void helperSlotDelete();
+
+private:
+ uint click_count;
+ uint toggle_count;
+ uint press_count;
+ uint release_count;
+
+ QCommandLinkButton *testWidget;
+};
+
+// Testing get/set functions
+void tst_QCommandLinkButton::getSetCheck()
+{
+ QCommandLinkButton obj1;
+
+ QString text("mytext");
+ QVERIFY(obj1.description().isEmpty());
+ obj1.setDescription(text);
+ QVERIFY(obj1.description() == text);
+
+ QVERIFY(obj1.text().isEmpty());
+ obj1.setText(text);
+ QVERIFY(obj1.text() == text);
+
+
+ QMenu *var1 = new QMenu;
+ obj1.setMenu(var1);
+ QCOMPARE(var1, obj1.menu());
+ obj1.setMenu((QMenu *)0);
+ QCOMPARE((QMenu *)0, obj1.menu());
+ delete var1;
+}
+
+tst_QCommandLinkButton::tst_QCommandLinkButton()
+{
+}
+
+tst_QCommandLinkButton::~tst_QCommandLinkButton()
+{
+}
+
+void tst_QCommandLinkButton::initTestCase()
+{
+ // Create the test class
+ testWidget = new QCommandLinkButton( "&Start", 0 );
+ testWidget->setObjectName("testWidget");
+ testWidget->resize( 200, 200 );
+ testWidget->show();
+
+ connect( testWidget, SIGNAL(clicked()), this, SLOT(onClicked()) );
+ connect( testWidget, SIGNAL(pressed()), this, SLOT(onPressed()) );
+ connect( testWidget, SIGNAL(released()), this, SLOT(onReleased()) );
+ connect( testWidget, SIGNAL(toggled(bool)), this, SLOT(onToggled(bool)) );
+}
+
+void tst_QCommandLinkButton::cleanupTestCase()
+{
+ delete testWidget;
+ testWidget = 0;
+}
+
+void tst_QCommandLinkButton::init()
+{
+ testWidget->setAutoRepeat( FALSE );
+ testWidget->setDown( FALSE );
+ testWidget->setText("Test");
+ testWidget->setDescription("Description text.");
+ testWidget->setEnabled( TRUE );
+ QKeySequence seq;
+ testWidget->setShortcut( seq );
+
+ resetCounters();
+}
+
+void tst_QCommandLinkButton::cleanup()
+{
+}
+
+
+void tst_QCommandLinkButton::resetCounters()
+{
+ toggle_count = 0;
+ press_count = 0;
+ release_count = 0;
+ click_count = 0;
+}
+
+void tst_QCommandLinkButton::onClicked()
+{
+ click_count++;
+}
+
+void tst_QCommandLinkButton::onToggled( bool /*on*/ )
+{
+ toggle_count++;
+}
+
+void tst_QCommandLinkButton::onPressed()
+{
+ press_count++;
+}
+
+void tst_QCommandLinkButton::onReleased()
+{
+ release_count++;
+}
+
+void tst_QCommandLinkButton::setAutoRepeat()
+{
+ // Give the last tests time to finish - i.e., wait for the window close
+ // and deactivate to avoid a race condition here. We can't add this to the
+ // end of the defaultAndAutoDefault test, since any failure in that test
+ // will return out of that function.
+ QTest::qWait( 1000 );
+
+ // If this changes, this test must be completely revised.
+ QVERIFY( !testWidget->isCheckable() );
+
+ // verify autorepeat is off by default.
+#if QT_VERSION < 0x040000
+ QButton tmp( 0 );
+#else
+ QCommandLinkButton tmp( 0 );
+#endif
+ tmp.setObjectName("tmp");
+ QVERIFY( !tmp.autoRepeat() );
+
+ // check if we can toggle the mode
+ testWidget->setAutoRepeat( TRUE );
+ QVERIFY( testWidget->autoRepeat() );
+
+ testWidget->setAutoRepeat( FALSE );
+ QVERIFY( !testWidget->autoRepeat() );
+
+ resetCounters();
+
+ // check that the button is down if we press space and not in autorepeat
+ testWidget->setDown( FALSE );
+ testWidget->setAutoRepeat( FALSE );
+ QTest::keyPress( testWidget, Qt::Key_Space );
+
+ QTest::qWait( 300 );
+
+ QVERIFY( testWidget->isDown() );
+ QVERIFY( toggle_count == 0 );
+ QVERIFY( press_count == 1 );
+ QVERIFY( release_count == 0 );
+ QVERIFY( click_count == 0 );
+
+ QTest::keyRelease( testWidget, Qt::Key_Space );
+ resetCounters();
+
+ // check that the button is down if we press space while in autorepeat
+ // we can't actually confirm how many times it is fired, more than 1 is enough.
+
+ testWidget->setDown( FALSE );
+ testWidget->setAutoRepeat( TRUE );
+ QTest::keyPress( testWidget, Qt::Key_Space );
+ QTest::qWait(900);
+ QVERIFY( testWidget->isDown() );
+ QVERIFY( toggle_count == 0 );
+ QTest::keyRelease( testWidget, Qt::Key_Space );
+ QVERIFY(press_count == release_count);
+ QVERIFY(release_count == click_count);
+ QVERIFY(press_count > 1);
+
+ // #### shouldn't I check here to see if multiple signals have been fired???
+
+ // check that pressing ENTER has no effect
+ resetCounters();
+ testWidget->setDown( FALSE );
+ testWidget->setAutoRepeat( FALSE );
+ QTest::keyPress( testWidget, Qt::Key_Enter );
+
+ QTest::qWait( 300 );
+
+ QVERIFY( !testWidget->isDown() );
+ QVERIFY( toggle_count == 0 );
+ QVERIFY( press_count == 0 );
+ QVERIFY( release_count == 0 );
+ QVERIFY( click_count == 0 );
+ QTest::keyRelease( testWidget, Qt::Key_Enter );
+
+ // check that pressing ENTER has no effect
+ resetCounters();
+ testWidget->setDown( FALSE );
+ testWidget->setAutoRepeat( TRUE );
+ QTest::keyClick( testWidget, Qt::Key_Enter );
+ QTest::qWait( 300 );
+ QVERIFY( !testWidget->isDown() );
+ QVERIFY( toggle_count == 0 );
+ QVERIFY( press_count == 0 );
+ QVERIFY( release_count == 0 );
+ QVERIFY( click_count == 0 );
+}
+
+void tst_QCommandLinkButton::pressed()
+{
+ QTest::keyPress( testWidget, ' ' );
+// QTest::qWait( 300 );
+ QCOMPARE( press_count, (uint)1 );
+ QCOMPARE( release_count, (uint)0 );
+
+ QTest::keyRelease( testWidget, ' ' );
+// QTest::qWait( 300 );
+ QCOMPARE( press_count, (uint)1 );
+ QCOMPARE( release_count, (uint)1 );
+
+ QTest::keyPress( testWidget,Qt::Key_Enter );
+// QTest::qWait( 300 );
+ QCOMPARE( press_count, (uint)1 );
+ QCOMPARE( release_count, (uint)1 );
+
+ testWidget->setAutoDefault(true);
+ QTest::keyPress( testWidget,Qt::Key_Enter );
+// QTest::qWait( 300 );
+ QCOMPARE( press_count, (uint)2 );
+ QCOMPARE( release_count, (uint)2 );
+ testWidget->setAutoDefault(false);
+
+}
+
+
+
+void tst_QCommandLinkButton::isCheckable()
+{
+ QVERIFY( !testWidget->isCheckable() );
+}
+
+void tst_QCommandLinkButton::setDown()
+{
+ testWidget->setDown( FALSE );
+ QVERIFY( !testWidget->isDown() );
+
+ testWidget->setDown( TRUE );
+ QVERIFY( testWidget->isDown() );
+
+ testWidget->setDown( TRUE );
+ QTest::keyClick( testWidget, Qt::Key_Escape );
+ QVERIFY( !testWidget->isDown() );
+}
+
+void tst_QCommandLinkButton::isChecked()
+{
+ testWidget->setDown( FALSE );
+ QVERIFY( !testWidget->isChecked() );
+
+ testWidget->setDown( TRUE );
+ QVERIFY( !testWidget->isChecked() );
+
+ testWidget->setDown( FALSE );
+ testWidget->toggle();
+ QVERIFY( testWidget->isChecked() == testWidget->isCheckable() );
+}
+
+void tst_QCommandLinkButton::toggle()
+{
+ // the pushbutton shouldn't toggle the button.
+ testWidget->toggle();
+ QVERIFY( testWidget->isChecked() == FALSE );
+}
+
+void tst_QCommandLinkButton::toggled()
+{
+ // the pushbutton shouldn't send a toggled signal when we call the toggle slot.
+ QVERIFY( !testWidget->isCheckable() );
+
+ testWidget->toggle();
+ QVERIFY( toggle_count == 0 );
+
+ // do it again, just to be shure
+ resetCounters();
+ testWidget->toggle();
+ QVERIFY( toggle_count == 0 );
+
+ // finally check that we can toggle using the mouse
+ resetCounters();
+ QTest::mousePress( testWidget, Qt::LeftButton );
+ QVERIFY( toggle_count == 0 );
+ QVERIFY( click_count == 0 );
+
+ QTest::mouseRelease( testWidget, Qt::LeftButton );
+ QVERIFY( click_count == 1 );
+}
+
+/*
+ If we press an accelerator key we ONLY get a pressed signal and
+ NOT a released or clicked signal.
+*/
+
+void tst_QCommandLinkButton::setAccel()
+{
+ testWidget->setText("&AccelTest");
+ QKeySequence seq( Qt::ALT + Qt::Key_A );
+ testWidget->setShortcut( seq );
+
+ // The shortcut will not be activated unless the button is in a active
+ // window and has focus
+ testWidget->setFocus();
+ for (int i = 0; !testWidget->isActiveWindow() && i < 1000; ++i) {
+ testWidget->activateWindow();
+ QApplication::instance()->processEvents();
+ QTest::qWait(100);
+ }
+
+ QVERIFY(testWidget->isActiveWindow());
+
+ QTest::keyClick( testWidget, 'A', Qt::AltModifier );
+ QTest::qWait( 500 );
+ QVERIFY( click_count == 1 );
+ QVERIFY( press_count == 1 );
+ QVERIFY( release_count == 1 );
+ QVERIFY( toggle_count == 0 );
+
+ // wait 200 ms because setAccel uses animateClick.
+ // if we don't wait this may screw up a next test.
+ QTest::qWait(200);
+}
+
+void tst_QCommandLinkButton::animateClick()
+{
+ QVERIFY( !testWidget->isDown() );
+ testWidget->animateClick();
+ QVERIFY( testWidget->isDown() );
+ QTest::qWait( 200 );
+ QVERIFY( !testWidget->isDown() );
+
+ QVERIFY( click_count == 1 );
+ QVERIFY( press_count == 1 );
+ QVERIFY( release_count == 1 );
+ QVERIFY( toggle_count == 0 );
+}
+
+void tst_QCommandLinkButton::clicked()
+{
+ QTest::mousePress( testWidget, Qt::LeftButton );
+ QVERIFY( press_count == 1 );
+ QVERIFY( release_count == 0 );
+
+ QTest::mouseRelease( testWidget, Qt::LeftButton );
+ QCOMPARE( press_count, (uint)1 );
+ QCOMPARE( release_count, (uint)1 );
+
+ press_count = 0;
+ release_count = 0;
+ testWidget->setDown(FALSE);
+ for (uint i=0; i<10; i++)
+ QTest::mouseClick( testWidget, Qt::LeftButton );
+ QCOMPARE( press_count, (uint)10 );
+ QCOMPARE( release_count, (uint)10 );
+}
+
+QCommandLinkButton *pb = 0;
+void tst_QCommandLinkButton::helperSlotDelete()
+{
+ delete pb;
+ pb = 0;
+}
+
+void tst_QCommandLinkButton::popupCrash()
+{
+ pb = new QCommandLinkButton("foo", "description");
+ QMenu *menu = new QMenu("bar", pb);
+ pb->setMenu(menu);
+ QTimer::singleShot(1000, this, SLOT(helperSlotDelete()));
+ pb->show();
+ pb->click();
+}
+
+void tst_QCommandLinkButton::defaultAndAutoDefault()
+{
+ {
+ // Adding buttons directly to QDialog
+ QDialog dialog;
+
+ QCommandLinkButton button1(&dialog);
+ QVERIFY(button1.autoDefault());
+ QVERIFY(!button1.isDefault());
+
+ QCommandLinkButton button2(&dialog);
+ QVERIFY(button2.autoDefault());
+ QVERIFY(!button2.isDefault());
+
+ button1.setDefault(true);
+ QVERIFY(button1.autoDefault());
+ QVERIFY(button1.isDefault());
+ QVERIFY(button2.autoDefault());
+ QVERIFY(!button2.isDefault());
+
+ dialog.show();
+ QVERIFY(dialog.isVisible());
+
+ QObject::connect(&button1, SIGNAL(clicked()), &dialog, SLOT(hide()));
+ QKeyEvent event(QEvent::KeyPress, Qt::Key_Return, Qt::NoModifier);
+ QApplication::sendEvent(&dialog, &event);
+ QVERIFY(!dialog.isVisible());
+ }
+
+ {
+ // Adding buttons to QDialog through a layout
+ QDialog dialog;
+
+ QCommandLinkButton button3;
+ button3.setAutoDefault(false);
+
+ QCommandLinkButton button1;
+ QVERIFY(!button1.autoDefault());
+ QVERIFY(!button1.isDefault());
+
+ QCommandLinkButton button2;
+ QVERIFY(!button2.autoDefault());
+ QVERIFY(!button2.isDefault());
+
+ button1.setDefault(true);
+ QVERIFY(!button1.autoDefault());
+ QVERIFY(button1.isDefault());
+ QVERIFY(!button2.autoDefault());
+ QVERIFY(!button2.isDefault());
+
+ QGridLayout layout;
+ layout.addWidget(&button3, 0, 3);
+ layout.addWidget(&button2, 0, 2);
+ layout.addWidget(&button1, 0, 1);
+ dialog.setLayout(&layout);
+ button3.setFocus();
+ QVERIFY(button1.autoDefault());
+ QVERIFY(button1.isDefault());
+ QVERIFY(button2.autoDefault());
+ QVERIFY(!button2.isDefault());
+
+ dialog.show();
+ QVERIFY(dialog.isVisible());
+
+ QObject::connect(&button1, SIGNAL(clicked()), &dialog, SLOT(hide()));
+ QKeyEvent event(QEvent::KeyPress, Qt::Key_Return, Qt::NoModifier);
+ QApplication::sendEvent(&dialog, &event);
+ QVERIFY(!dialog.isVisible());
+ }
+
+ {
+ // autoDefault behavior.
+ QDialog dialog;
+ QCommandLinkButton button2(&dialog);
+ QCommandLinkButton button1(&dialog);
+ dialog.show();
+ QVERIFY(dialog.isVisible());
+
+ // No default button is set, and button2 is the first autoDefault button
+ // that is next in the tab order
+ QObject::connect(&button2, SIGNAL(clicked()), &dialog, SLOT(hide()));
+ QKeyEvent event(QEvent::KeyPress, Qt::Key_Return, Qt::NoModifier);
+ QApplication::sendEvent(&dialog, &event);
+ QVERIFY(!dialog.isVisible());
+
+ // Reparenting
+ QVERIFY(button2.autoDefault());
+ button2.setParent(0);
+ QVERIFY(!button2.autoDefault());
+ button2.setAutoDefault(false);
+ button2.setParent(&dialog);
+ QVERIFY(!button2.autoDefault());
+
+ button1.setAutoDefault(true);
+ button1.setParent(0);
+ QVERIFY(button1.autoDefault());
+ }
+}
+
+QTEST_MAIN(tst_QCommandLinkButton)
+#include "tst_qcommandlinkbutton.moc"