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Diffstat (limited to 'tests/auto/qglthreads/tst_qglthreads.cpp')
-rw-r--r--tests/auto/qglthreads/tst_qglthreads.cpp299
1 files changed, 290 insertions, 9 deletions
diff --git a/tests/auto/qglthreads/tst_qglthreads.cpp b/tests/auto/qglthreads/tst_qglthreads.cpp
index 06131bd..9441406 100644
--- a/tests/auto/qglthreads/tst_qglthreads.cpp
+++ b/tests/auto/qglthreads/tst_qglthreads.cpp
@@ -45,10 +45,6 @@
#include <QtOpenGL/QtOpenGL>
#include "tst_qglthreads.h"
-#ifdef Q_WS_X11
-#include <private/qt_x11_p.h>
-#endif
-
#ifdef Q_OS_SYMBIAN
#include <unistd.h> // for usleep
#endif
@@ -60,8 +56,6 @@ tst_QGLThreads::tst_QGLThreads(QObject *parent)
{
}
-
-
/*
swapInThread
@@ -344,6 +338,7 @@ void renderAScene(int w, int h)
class ThreadSafeGLWidget : public QGLWidget
{
public:
+ ThreadSafeGLWidget(QWidget *parent = 0) : QGLWidget(parent) {}
void paintEvent(QPaintEvent *)
{
// ignored as we're anyway swapping as fast as we can
@@ -431,7 +426,7 @@ void tst_QGLThreads::renderInThread_data()
void tst_QGLThreads::renderInThread()
{
#ifdef Q_OS_MAC
- QSKIP("OpenGL threading tests are currently disabled on mac as they were causing reboots", SkipAll);
+ QSKIP("OpenGL threading tests are currently disabled on Mac as they were causing reboots", SkipAll);
#endif
QFETCH(bool, resize);
@@ -466,15 +461,301 @@ void tst_QGLThreads::renderInThread()
QVERIFY(!thread.failure);
}
+class Device
+{
+public:
+ virtual ~Device() {}
+ virtual QPaintDevice *realPaintDevice() = 0;
+ virtual void prepareDevice() {}
+};
+
+class GLWidgetWrapper : public Device
+{
+public:
+ GLWidgetWrapper() {
+ widget.resize(150, 150);
+ widget.show();
+ QTest::qWaitForWindowShown(&widget);
+ widget.doneCurrent();
+ }
+ QPaintDevice *realPaintDevice() { return &widget; }
+ ThreadSafeGLWidget widget;
+};
+class PixmapWrapper : public Device
+{
+public:
+ PixmapWrapper() { pixmap = new QPixmap(512, 512); }
+ ~PixmapWrapper() { delete pixmap; }
+ QPaintDevice *realPaintDevice() { return pixmap; }
-int main(int argc, char **argv)
+ QPixmap *pixmap;
+};
+
+class PixelBufferWrapper : public Device
+{
+public:
+ PixelBufferWrapper() { pbuffer = new QGLPixelBuffer(512, 512); }
+ ~PixelBufferWrapper() { delete pbuffer; }
+ QPaintDevice *realPaintDevice() { return pbuffer; }
+
+ QGLPixelBuffer *pbuffer;
+};
+
+
+class FrameBufferObjectWrapper : public Device
+{
+public:
+ FrameBufferObjectWrapper() {
+ widget.makeCurrent();
+ fbo = new QGLFramebufferObject(512, 512);
+ widget.doneCurrent();
+ }
+ ~FrameBufferObjectWrapper() { delete fbo; }
+ QPaintDevice *realPaintDevice() { return fbo; }
+ void prepareDevice() { widget.makeCurrent(); }
+
+ ThreadSafeGLWidget widget;
+ QGLFramebufferObject *fbo;
+};
+
+
+class ThreadPainter : public QObject
+{
+ Q_OBJECT
+public:
+ ThreadPainter(Device *pd) : device(pd), fail(true) {
+ pixmap = QPixmap(40, 40);
+ pixmap.fill(Qt::green);
+ QPainter p(&pixmap);
+ p.drawLine(0, 0, 40, 40);
+ p.drawLine(0, 40, 40, 0);
+ }
+
+public slots:
+ void draw() {
+ bool beginFailed = false;
+ QTime time;
+ time.start();
+ int rotAngle = 10;
+ device->prepareDevice();
+ QPaintDevice *paintDevice = device->realPaintDevice();
+ QSize s(paintDevice->width(), paintDevice->height());
+ while (time.elapsed() < RUNNING_TIME) {
+ QPainter p;
+ if (!p.begin(paintDevice)) {
+ beginFailed = true;
+ break;
+ }
+ p.translate(s.width()/2, s.height()/2);
+ p.rotate(rotAngle);
+ p.translate(-s.width()/2, -s.height()/2);
+ p.fillRect(0, 0, s.width(), s.height(), Qt::red);
+ QRect rect(QPoint(0, 0), s);
+ p.drawPixmap(10, 10, pixmap);
+ p.drawTiledPixmap(50, 50, 100, 100, pixmap);
+ p.drawText(rect.center(), "This is a piece of text");
+ p.end();
+ rotAngle += 2;
+#ifdef Q_WS_WIN
+ Sleep(20);
+#else
+ usleep(20 * 1000);
+#endif
+ }
+
+ fail = beginFailed;
+ QThread::currentThread()->quit();
+ }
+
+ bool failed() { return fail; }
+
+private:
+ QPixmap pixmap;
+ Device *device;
+ bool fail;
+};
+
+template <class T>
+class PaintThreadManager
+{
+public:
+ PaintThreadManager(int count) : numThreads(count)
+ {
+ for (int i=0; i<numThreads; ++i) {
+ devices.append(new T);
+ threads.append(new QThread);
+ painters.append(new ThreadPainter(devices.at(i)));
+ painters.at(i)->moveToThread(threads.at(i));
+ painters.at(i)->connect(threads.at(i), SIGNAL(started()), painters.at(i), SLOT(draw()));
+ }
+ }
+
+ ~PaintThreadManager() {
+ qDeleteAll(threads);
+ qDeleteAll(painters);
+ qDeleteAll(devices);
+ }
+
+
+ void start() {
+ for (int i=0; i<numThreads; ++i)
+ threads.at(i)->start();
+ }
+
+ bool areRunning() {
+ bool running = false;
+ for (int i=0; i<numThreads; ++i){
+ if (threads.at(i)->isRunning())
+ running = true;
+ }
+
+ return running;
+ }
+
+ bool failed() {
+ for (int i=0; i<numThreads; ++i) {
+ if (painters.at(i)->failed())
+ return true;
+ }
+
+ return false;
+ }
+
+private:
+ QList<QThread *> threads;
+ QList<Device *> devices;
+ QList<ThreadPainter *> painters;
+ int numThreads;
+};
+
+/*
+ This test uses QPainter to draw onto different QGLWidgets in
+ different threads at the same time. The ThreadSafeGLWidget is
+ necessary to handle paint and resize events that might come from
+ the main thread at any time while the test is running. The resize
+ and paint events would cause makeCurrent() calls to be issued from
+ within the QGLWidget while the widget's context was current in
+ another thread, which would cause errors.
+*/
+void tst_QGLThreads::painterOnGLWidgetInThread()
+{
+#ifdef Q_OS_MAC
+ QSKIP("OpenGL threading tests are currently disabled on Mac as they were causing reboots", SkipAll);
+#endif
+ if (!((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) ||
+ (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0))) {
+ QSKIP("The OpenGL based threaded QPainter tests requires OpenGL/ES 2.0.", SkipAll);
+ }
+
+ PaintThreadManager<GLWidgetWrapper> painterThreads(5);
+ painterThreads.start();
+
+ while (painterThreads.areRunning()) {
+ qApp->processEvents();
+#ifdef Q_WS_WIN
+ Sleep(100);
+#else
+ usleep(100 * 1000);
+#endif
+ }
+ QVERIFY(!painterThreads.failed());
+}
+
+/*
+ This test uses QPainter to draw onto different QPixmaps in
+ different threads at the same time.
+*/
+void tst_QGLThreads::painterOnPixmapInThread()
{
#ifdef Q_WS_X11
- XInitThreads();
+ QSKIP("Drawing text in threads onto X11 drawables currently crashes on some X11 servers.", SkipAll);
+#endif
+ PaintThreadManager<PixmapWrapper> painterThreads(5);
+ painterThreads.start();
+
+ while (painterThreads.areRunning()) {
+ qApp->processEvents();
+#ifdef Q_WS_WIN
+ Sleep(100);
+#else
+ usleep(100 * 1000);
+#endif
+ }
+ QVERIFY(!painterThreads.failed());
+}
+
+/* This test uses QPainter to draw onto different QGLPixelBuffer
+ objects in different threads at the same time.
+*/
+void tst_QGLThreads::painterOnPboInThread()
+{
+#ifdef Q_OS_MAC
+ QSKIP("OpenGL threading tests are currently disabled on Mac as they were causing reboots", SkipAll);
+#endif
+ if (!((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) ||
+ (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0))) {
+ QSKIP("The OpenGL based threaded QPainter tests requires OpenGL/ES 2.0.", SkipAll);
+ return;
+ }
+
+ if (!QGLPixelBuffer::hasOpenGLPbuffers()) {
+ QSKIP("This system doesn't support pbuffers.", SkipAll);
+ return;
+ }
+
+ PaintThreadManager<PixelBufferWrapper> painterThreads(5);
+ painterThreads.start();
+
+ while (painterThreads.areRunning()) {
+ qApp->processEvents();
+#ifdef Q_WS_WIN
+ Sleep(100);
+#else
+ usleep(100 * 1000);
#endif
+ }
+ QVERIFY(!painterThreads.failed());
+}
+/* This test uses QPainter to draw onto different
+ QGLFramebufferObjects (bound in a QGLWidget's context) in different
+ threads at the same time.
+*/
+void tst_QGLThreads::painterOnFboInThread()
+{
+#ifdef Q_OS_MAC
+ QSKIP("OpenGL threading tests are currently disabled on Mac as they were causing reboots", SkipAll);
+#endif
+ if (!((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) ||
+ (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0))) {
+ QSKIP("The OpenGL based threaded QPainter tests requires OpenGL/ES 2.0.", SkipAll);
+ return;
+ }
+
+ if (!QGLFramebufferObject::hasOpenGLFramebufferObjects()) {
+ QSKIP("This system doesn't support framebuffer objects.", SkipAll);
+ return;
+ }
+
+ PaintThreadManager<FrameBufferObjectWrapper> painterThreads(5);
+ painterThreads.start();
+
+ while (painterThreads.areRunning()) {
+ qApp->processEvents();
+#ifdef Q_WS_WIN
+ Sleep(100);
+#else
+ usleep(100 * 1000);
+#endif
+ }
+ QVERIFY(!painterThreads.failed());
+}
+
+int main(int argc, char **argv)
+{
+ QApplication::setAttribute(Qt::AA_X11InitThreads);
QApplication app(argc, argv);
QTEST_DISABLE_KEYPAD_NAVIGATION \