diff options
Diffstat (limited to 'tests/auto/qglthreads/tst_qglthreads.cpp')
-rw-r--r-- | tests/auto/qglthreads/tst_qglthreads.cpp | 299 |
1 files changed, 290 insertions, 9 deletions
diff --git a/tests/auto/qglthreads/tst_qglthreads.cpp b/tests/auto/qglthreads/tst_qglthreads.cpp index 06131bd..9441406 100644 --- a/tests/auto/qglthreads/tst_qglthreads.cpp +++ b/tests/auto/qglthreads/tst_qglthreads.cpp @@ -45,10 +45,6 @@ #include <QtOpenGL/QtOpenGL> #include "tst_qglthreads.h" -#ifdef Q_WS_X11 -#include <private/qt_x11_p.h> -#endif - #ifdef Q_OS_SYMBIAN #include <unistd.h> // for usleep #endif @@ -60,8 +56,6 @@ tst_QGLThreads::tst_QGLThreads(QObject *parent) { } - - /* swapInThread @@ -344,6 +338,7 @@ void renderAScene(int w, int h) class ThreadSafeGLWidget : public QGLWidget { public: + ThreadSafeGLWidget(QWidget *parent = 0) : QGLWidget(parent) {} void paintEvent(QPaintEvent *) { // ignored as we're anyway swapping as fast as we can @@ -431,7 +426,7 @@ void tst_QGLThreads::renderInThread_data() void tst_QGLThreads::renderInThread() { #ifdef Q_OS_MAC - QSKIP("OpenGL threading tests are currently disabled on mac as they were causing reboots", SkipAll); + QSKIP("OpenGL threading tests are currently disabled on Mac as they were causing reboots", SkipAll); #endif QFETCH(bool, resize); @@ -466,15 +461,301 @@ void tst_QGLThreads::renderInThread() QVERIFY(!thread.failure); } +class Device +{ +public: + virtual ~Device() {} + virtual QPaintDevice *realPaintDevice() = 0; + virtual void prepareDevice() {} +}; + +class GLWidgetWrapper : public Device +{ +public: + GLWidgetWrapper() { + widget.resize(150, 150); + widget.show(); + QTest::qWaitForWindowShown(&widget); + widget.doneCurrent(); + } + QPaintDevice *realPaintDevice() { return &widget; } + ThreadSafeGLWidget widget; +}; +class PixmapWrapper : public Device +{ +public: + PixmapWrapper() { pixmap = new QPixmap(512, 512); } + ~PixmapWrapper() { delete pixmap; } + QPaintDevice *realPaintDevice() { return pixmap; } -int main(int argc, char **argv) + QPixmap *pixmap; +}; + +class PixelBufferWrapper : public Device +{ +public: + PixelBufferWrapper() { pbuffer = new QGLPixelBuffer(512, 512); } + ~PixelBufferWrapper() { delete pbuffer; } + QPaintDevice *realPaintDevice() { return pbuffer; } + + QGLPixelBuffer *pbuffer; +}; + + +class FrameBufferObjectWrapper : public Device +{ +public: + FrameBufferObjectWrapper() { + widget.makeCurrent(); + fbo = new QGLFramebufferObject(512, 512); + widget.doneCurrent(); + } + ~FrameBufferObjectWrapper() { delete fbo; } + QPaintDevice *realPaintDevice() { return fbo; } + void prepareDevice() { widget.makeCurrent(); } + + ThreadSafeGLWidget widget; + QGLFramebufferObject *fbo; +}; + + +class ThreadPainter : public QObject +{ + Q_OBJECT +public: + ThreadPainter(Device *pd) : device(pd), fail(true) { + pixmap = QPixmap(40, 40); + pixmap.fill(Qt::green); + QPainter p(&pixmap); + p.drawLine(0, 0, 40, 40); + p.drawLine(0, 40, 40, 0); + } + +public slots: + void draw() { + bool beginFailed = false; + QTime time; + time.start(); + int rotAngle = 10; + device->prepareDevice(); + QPaintDevice *paintDevice = device->realPaintDevice(); + QSize s(paintDevice->width(), paintDevice->height()); + while (time.elapsed() < RUNNING_TIME) { + QPainter p; + if (!p.begin(paintDevice)) { + beginFailed = true; + break; + } + p.translate(s.width()/2, s.height()/2); + p.rotate(rotAngle); + p.translate(-s.width()/2, -s.height()/2); + p.fillRect(0, 0, s.width(), s.height(), Qt::red); + QRect rect(QPoint(0, 0), s); + p.drawPixmap(10, 10, pixmap); + p.drawTiledPixmap(50, 50, 100, 100, pixmap); + p.drawText(rect.center(), "This is a piece of text"); + p.end(); + rotAngle += 2; +#ifdef Q_WS_WIN + Sleep(20); +#else + usleep(20 * 1000); +#endif + } + + fail = beginFailed; + QThread::currentThread()->quit(); + } + + bool failed() { return fail; } + +private: + QPixmap pixmap; + Device *device; + bool fail; +}; + +template <class T> +class PaintThreadManager +{ +public: + PaintThreadManager(int count) : numThreads(count) + { + for (int i=0; i<numThreads; ++i) { + devices.append(new T); + threads.append(new QThread); + painters.append(new ThreadPainter(devices.at(i))); + painters.at(i)->moveToThread(threads.at(i)); + painters.at(i)->connect(threads.at(i), SIGNAL(started()), painters.at(i), SLOT(draw())); + } + } + + ~PaintThreadManager() { + qDeleteAll(threads); + qDeleteAll(painters); + qDeleteAll(devices); + } + + + void start() { + for (int i=0; i<numThreads; ++i) + threads.at(i)->start(); + } + + bool areRunning() { + bool running = false; + for (int i=0; i<numThreads; ++i){ + if (threads.at(i)->isRunning()) + running = true; + } + + return running; + } + + bool failed() { + for (int i=0; i<numThreads; ++i) { + if (painters.at(i)->failed()) + return true; + } + + return false; + } + +private: + QList<QThread *> threads; + QList<Device *> devices; + QList<ThreadPainter *> painters; + int numThreads; +}; + +/* + This test uses QPainter to draw onto different QGLWidgets in + different threads at the same time. The ThreadSafeGLWidget is + necessary to handle paint and resize events that might come from + the main thread at any time while the test is running. The resize + and paint events would cause makeCurrent() calls to be issued from + within the QGLWidget while the widget's context was current in + another thread, which would cause errors. +*/ +void tst_QGLThreads::painterOnGLWidgetInThread() +{ +#ifdef Q_OS_MAC + QSKIP("OpenGL threading tests are currently disabled on Mac as they were causing reboots", SkipAll); +#endif + if (!((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) || + (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0))) { + QSKIP("The OpenGL based threaded QPainter tests requires OpenGL/ES 2.0.", SkipAll); + } + + PaintThreadManager<GLWidgetWrapper> painterThreads(5); + painterThreads.start(); + + while (painterThreads.areRunning()) { + qApp->processEvents(); +#ifdef Q_WS_WIN + Sleep(100); +#else + usleep(100 * 1000); +#endif + } + QVERIFY(!painterThreads.failed()); +} + +/* + This test uses QPainter to draw onto different QPixmaps in + different threads at the same time. +*/ +void tst_QGLThreads::painterOnPixmapInThread() { #ifdef Q_WS_X11 - XInitThreads(); + QSKIP("Drawing text in threads onto X11 drawables currently crashes on some X11 servers.", SkipAll); +#endif + PaintThreadManager<PixmapWrapper> painterThreads(5); + painterThreads.start(); + + while (painterThreads.areRunning()) { + qApp->processEvents(); +#ifdef Q_WS_WIN + Sleep(100); +#else + usleep(100 * 1000); +#endif + } + QVERIFY(!painterThreads.failed()); +} + +/* This test uses QPainter to draw onto different QGLPixelBuffer + objects in different threads at the same time. +*/ +void tst_QGLThreads::painterOnPboInThread() +{ +#ifdef Q_OS_MAC + QSKIP("OpenGL threading tests are currently disabled on Mac as they were causing reboots", SkipAll); +#endif + if (!((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) || + (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0))) { + QSKIP("The OpenGL based threaded QPainter tests requires OpenGL/ES 2.0.", SkipAll); + return; + } + + if (!QGLPixelBuffer::hasOpenGLPbuffers()) { + QSKIP("This system doesn't support pbuffers.", SkipAll); + return; + } + + PaintThreadManager<PixelBufferWrapper> painterThreads(5); + painterThreads.start(); + + while (painterThreads.areRunning()) { + qApp->processEvents(); +#ifdef Q_WS_WIN + Sleep(100); +#else + usleep(100 * 1000); #endif + } + QVERIFY(!painterThreads.failed()); +} +/* This test uses QPainter to draw onto different + QGLFramebufferObjects (bound in a QGLWidget's context) in different + threads at the same time. +*/ +void tst_QGLThreads::painterOnFboInThread() +{ +#ifdef Q_OS_MAC + QSKIP("OpenGL threading tests are currently disabled on Mac as they were causing reboots", SkipAll); +#endif + if (!((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) || + (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0))) { + QSKIP("The OpenGL based threaded QPainter tests requires OpenGL/ES 2.0.", SkipAll); + return; + } + + if (!QGLFramebufferObject::hasOpenGLFramebufferObjects()) { + QSKIP("This system doesn't support framebuffer objects.", SkipAll); + return; + } + + PaintThreadManager<FrameBufferObjectWrapper> painterThreads(5); + painterThreads.start(); + + while (painterThreads.areRunning()) { + qApp->processEvents(); +#ifdef Q_WS_WIN + Sleep(100); +#else + usleep(100 * 1000); +#endif + } + QVERIFY(!painterThreads.failed()); +} + +int main(int argc, char **argv) +{ + QApplication::setAttribute(Qt::AA_X11InitThreads); QApplication app(argc, argv); QTEST_DISABLE_KEYPAD_NAVIGATION \ |