diff options
Diffstat (limited to 'tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp')
-rw-r--r-- | tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp index 304330e..fa163d8 100644 --- a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp +++ b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp @@ -246,6 +246,7 @@ private slots: void itemClipsToShape(); void itemClipsChildrenToShape(); void itemClipsChildrenToShape2(); + void itemClipsChildrenToShape3(); void itemClipsTextChildToShape(); void itemClippingDiscovery(); void ancestorFlags(); @@ -5050,6 +5051,37 @@ void tst_QGraphicsItem::itemClipsChildrenToShape2() #endif } +void tst_QGraphicsItem::itemClipsChildrenToShape3() +{ + // Construct a scene with nested children, each 50 pixels offset from the elder. + // Set a top-level clipping flag + QGraphicsScene scene; + QGraphicsRectItem *parent = scene.addRect( 0, 0, 150, 150 ); + QGraphicsRectItem *child = scene.addRect( 0, 0, 150, 150 ); + QGraphicsRectItem *grandchild = scene.addRect( 0, 0, 150, 150 ); + child->setParentItem(parent); + grandchild->setParentItem(child); + child->setPos( 50, 50 ); + grandchild->setPos( 50, 50 ); + parent->setFlag(QGraphicsItem::ItemClipsChildrenToShape); + + QCOMPARE(scene.itemAt(25,25), (QGraphicsItem *)parent); + QCOMPARE(scene.itemAt(75,75), (QGraphicsItem *)child); + QCOMPARE(scene.itemAt(125,125), (QGraphicsItem *)grandchild); + QCOMPARE(scene.itemAt(175,175), (QGraphicsItem *)0); + + // Move child to fully overlap the parent. The grandchild should + // now occupy two-thirds of the scene + child->prepareGeometryChange(); + child->setPos( 0, 0 ); + + QCOMPARE(scene.itemAt(25,25), (QGraphicsItem *)child); + QCOMPARE(scene.itemAt(75,75), (QGraphicsItem *)grandchild); + QCOMPARE(scene.itemAt(125,125), (QGraphicsItem *)grandchild); + QCOMPARE(scene.itemAt(175,175), (QGraphicsItem *)0); +} + + void tst_QGraphicsItem::itemClipsTextChildToShape() { // Construct a scene with a rect that clips its children, with one text |