diff options
Diffstat (limited to 'tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp')
-rw-r--r-- | tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp | 167 |
1 files changed, 89 insertions, 78 deletions
diff --git a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp index 0f2d671..7964c9b 100644 --- a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp +++ b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp @@ -126,6 +126,7 @@ private slots: void construction(); void constructionWithParent(); void destruction(); + void deleteChildItem(); void scene(); void parentItem(); void setParentItem(); @@ -513,6 +514,18 @@ void tst_QGraphicsItem::destruction() QCOMPARE(itemDeleted, 109); } +void tst_QGraphicsItem::deleteChildItem() +{ + QGraphicsScene scene; + QGraphicsItem *rect = scene.addRect(QRectF()); + QGraphicsItem *child1 = new QGraphicsRectItem(rect); + QGraphicsItem *child2 = new QGraphicsRectItem(rect); + QGraphicsItem *child3 = new QGraphicsRectItem(rect); + delete child1; + child2->setParentItem(0); + delete child2; +} + void tst_QGraphicsItem::scene() { QGraphicsRectItem *item = new QGraphicsRectItem; @@ -3013,150 +3026,134 @@ protected: void mouseReleaseEvent(QGraphicsSceneMouseEvent *) { ++counter; } }; + void tst_QGraphicsItem::handlesChildEvents() { - ChildEventTester *item2_level2 = new ChildEventTester(QRectF(0, 0, 25, 25)); - ChildEventTester *item1_level1 = new ChildEventTester(QRectF(0, 0, 50, 50)); - ChildEventTester *item_level0 = new ChildEventTester(QRectF(0, 0, 100, 100)); - ChildEventTester *item1_level2 = new ChildEventTester(QRectF(0, 0, 25, 25)); - ChildEventTester *item2_level1 = new ChildEventTester(QRectF(0, 0, 50, 50)); - - item_level0->setBrush(QBrush(Qt::blue)); - item1_level1->setBrush(QBrush(Qt::red)); - item2_level1->setBrush(QBrush(Qt::yellow)); - item1_level2->setBrush(QBrush(Qt::green)); - item2_level2->setBrush(QBrush(Qt::gray)); - item1_level1->setPos(50, 0); - item2_level1->setPos(50, 50); - item1_level2->setPos(25, 0); - item2_level2->setPos(25, 25); - item1_level1->setParentItem(item_level0); - item2_level1->setParentItem(item_level0); - item1_level2->setParentItem(item1_level1); - item2_level2->setParentItem(item1_level1); + ChildEventTester *blue = new ChildEventTester(QRectF(0, 0, 100, 100)); + ChildEventTester *red = new ChildEventTester(QRectF(0, 0, 50, 50)); + ChildEventTester *green = new ChildEventTester(QRectF(0, 0, 25, 25)); + ChildEventTester *gray = new ChildEventTester(QRectF(0, 0, 25, 25)); + ChildEventTester *yellow = new ChildEventTester(QRectF(0, 0, 50, 50)); + + blue->setBrush(QBrush(Qt::blue)); + red->setBrush(QBrush(Qt::red)); + yellow->setBrush(QBrush(Qt::yellow)); + green->setBrush(QBrush(Qt::green)); + gray->setBrush(QBrush(Qt::gray)); + red->setPos(50, 0); + yellow->setPos(50, 50); + green->setPos(25, 0); + gray->setPos(25, 25); + red->setParentItem(blue); + yellow->setParentItem(blue); + green->setParentItem(red); + gray->setParentItem(red); QGraphicsScene scene; - scene.addItem(item_level0); - - // Pull out the items, closest item first - QList<QGraphicsItem *> items = scene.items(scene.itemsBoundingRect()); - QCOMPARE(items.at(4), (QGraphicsItem *)item_level0); - if (item1_level1 < item2_level1) { - QCOMPARE(items.at(3), (QGraphicsItem *)item1_level1); - if (item1_level2 < item2_level2) { - QCOMPARE(items.at(2), (QGraphicsItem *)item1_level2); - QCOMPARE(items.at(1), (QGraphicsItem *)item2_level2); - } else { - QCOMPARE(items.at(2), (QGraphicsItem *)item2_level2); - QCOMPARE(items.at(1), (QGraphicsItem *)item1_level2); - } - QCOMPARE(items.at(0), (QGraphicsItem *)item2_level1); - } else { - QCOMPARE(items.at(3), (QGraphicsItem *)item2_level1); - QCOMPARE(items.at(2), (QGraphicsItem *)item1_level1); - if (item1_level2 < item2_level2) { - QCOMPARE(items.at(1), (QGraphicsItem *)item1_level2); - QCOMPARE(items.at(0), (QGraphicsItem *)item2_level2); - } else { - QCOMPARE(items.at(1), (QGraphicsItem *)item2_level2); - QCOMPARE(items.at(0), (QGraphicsItem *)item1_level2); - } - } + scene.addItem(blue); QGraphicsView view(&scene); view.show(); QTest::qWait(1000); - QCOMPARE(item_level0->counter, 0); + // Pull out the items, closest item first + QList<QGraphicsItem *> items = scene.items(scene.itemsBoundingRect()); + QCOMPARE(items.at(0), (QGraphicsItem *)yellow); + QCOMPARE(items.at(1), (QGraphicsItem *)gray); + QCOMPARE(items.at(2), (QGraphicsItem *)green); + QCOMPARE(items.at(3), (QGraphicsItem *)red); + QCOMPARE(items.at(4), (QGraphicsItem *)blue); + + QCOMPARE(blue->counter, 0); // Send events to the toplevel item QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress); QGraphicsSceneMouseEvent releaseEvent(QEvent::GraphicsSceneMouseRelease); pressEvent.setButton(Qt::LeftButton); - pressEvent.setScenePos(item_level0->mapToScene(5, 5)); + pressEvent.setScenePos(blue->mapToScene(5, 5)); pressEvent.setScreenPos(view.mapFromScene(pressEvent.scenePos())); releaseEvent.setButton(Qt::LeftButton); - releaseEvent.setScenePos(item_level0->mapToScene(5, 5)); + releaseEvent.setScenePos(blue->mapToScene(5, 5)); releaseEvent.setScreenPos(view.mapFromScene(pressEvent.scenePos())); QApplication::sendEvent(&scene, &pressEvent); QApplication::sendEvent(&scene, &releaseEvent); - QCOMPARE(item_level0->counter, 2); + QCOMPARE(blue->counter, 2); // Send events to a level1 item - pressEvent.setScenePos(item1_level1->mapToScene(5, 5)); + pressEvent.setScenePos(red->mapToScene(5, 5)); pressEvent.setScreenPos(view.mapFromScene(pressEvent.scenePos())); - releaseEvent.setScenePos(item1_level1->mapToScene(5, 5)); + releaseEvent.setScenePos(red->mapToScene(5, 5)); releaseEvent.setScreenPos(view.mapFromScene(releaseEvent.scenePos())); QApplication::sendEvent(&scene, &pressEvent); QApplication::sendEvent(&scene, &releaseEvent); - QCOMPARE(item_level0->counter, 2); - QCOMPARE(item1_level1->counter, 2); + QCOMPARE(blue->counter, 2); + QCOMPARE(red->counter, 2); // Send events to a level2 item - pressEvent.setScenePos(item1_level2->mapToScene(5, 5)); + pressEvent.setScenePos(green->mapToScene(5, 5)); pressEvent.setScreenPos(view.mapFromScene(pressEvent.scenePos())); - releaseEvent.setScenePos(item1_level2->mapToScene(5, 5)); + releaseEvent.setScenePos(green->mapToScene(5, 5)); releaseEvent.setScreenPos(view.mapFromScene(releaseEvent.scenePos())); QApplication::sendEvent(&scene, &pressEvent); QApplication::sendEvent(&scene, &releaseEvent); - QCOMPARE(item_level0->counter, 2); - QCOMPARE(item1_level1->counter, 2); - QCOMPARE(item1_level2->counter, 2); + QCOMPARE(blue->counter, 2); + QCOMPARE(red->counter, 2); + QCOMPARE(green->counter, 2); - item_level0->setHandlesChildEvents(true); + blue->setHandlesChildEvents(true); // Send events to a level1 item - pressEvent.setScenePos(item1_level1->mapToScene(5, 5)); + pressEvent.setScenePos(red->mapToScene(5, 5)); pressEvent.setScreenPos(view.mapFromScene(pressEvent.scenePos())); - releaseEvent.setScenePos(item1_level1->mapToScene(5, 5)); + releaseEvent.setScenePos(red->mapToScene(5, 5)); releaseEvent.setScreenPos(view.mapFromScene(releaseEvent.scenePos())); QApplication::sendEvent(&scene, &pressEvent); QApplication::sendEvent(&scene, &releaseEvent); - QCOMPARE(item_level0->counter, 4); - QCOMPARE(item1_level1->counter, 2); + QCOMPARE(blue->counter, 4); + QCOMPARE(red->counter, 2); // Send events to a level2 item - pressEvent.setScenePos(item1_level2->mapToScene(5, 5)); + pressEvent.setScenePos(green->mapToScene(5, 5)); pressEvent.setScreenPos(view.mapFromScene(pressEvent.scenePos())); - releaseEvent.setScenePos(item1_level2->mapToScene(5, 5)); + releaseEvent.setScenePos(green->mapToScene(5, 5)); releaseEvent.setScreenPos(view.mapFromScene(releaseEvent.scenePos())); QApplication::sendEvent(&scene, &pressEvent); QApplication::sendEvent(&scene, &releaseEvent); - QCOMPARE(item_level0->counter, 6); - QCOMPARE(item1_level1->counter, 2); - QCOMPARE(item1_level2->counter, 2); + QCOMPARE(blue->counter, 6); + QCOMPARE(red->counter, 2); + QCOMPARE(green->counter, 2); - item_level0->setHandlesChildEvents(false); + blue->setHandlesChildEvents(false); // Send events to a level1 item - pressEvent.setScenePos(item1_level1->mapToScene(5, 5)); + pressEvent.setScenePos(red->mapToScene(5, 5)); pressEvent.setScreenPos(view.mapFromScene(pressEvent.scenePos())); - releaseEvent.setScenePos(item1_level1->mapToScene(5, 5)); + releaseEvent.setScenePos(red->mapToScene(5, 5)); releaseEvent.setScreenPos(view.mapFromScene(releaseEvent.scenePos())); QApplication::sendEvent(&scene, &pressEvent); QApplication::sendEvent(&scene, &releaseEvent); - QCOMPARE(item_level0->counter, 6); - QCOMPARE(item1_level1->counter, 4); + QCOMPARE(blue->counter, 6); + QCOMPARE(red->counter, 4); // Send events to a level2 item - pressEvent.setScenePos(item1_level2->mapToScene(5, 5)); + pressEvent.setScenePos(green->mapToScene(5, 5)); pressEvent.setScreenPos(view.mapFromScene(pressEvent.scenePos())); - releaseEvent.setScenePos(item1_level2->mapToScene(5, 5)); + releaseEvent.setScenePos(green->mapToScene(5, 5)); releaseEvent.setScreenPos(view.mapFromScene(releaseEvent.scenePos())); QApplication::sendEvent(&scene, &pressEvent); QApplication::sendEvent(&scene, &releaseEvent); - QCOMPARE(item_level0->counter, 6); - QCOMPARE(item1_level1->counter, 4); - QCOMPARE(item1_level2->counter, 4); + QCOMPARE(blue->counter, 6); + QCOMPARE(red->counter, 4); + QCOMPARE(green->counter, 4); } void tst_QGraphicsItem::handlesChildEvents2() @@ -3750,6 +3747,20 @@ void tst_QGraphicsItem::itemChange() QCOMPARE(tester.pos(), QPointF(42, 0)); } { + // ItemZValueChange / ItemZValueHasChanged + tester.itemChangeReturnValue = qreal(2.0); + tester.setZValue(1.0); + ++changeCount; // notification sent too + ++changeCount; + QCOMPARE(tester.changes.size(), changeCount); + QCOMPARE(tester.changes.at(tester.changes.size() - 2), QGraphicsItem::ItemZValueChange); + QCOMPARE(tester.changes.at(tester.changes.size() - 1), QGraphicsItem::ItemZValueHasChanged); + QCOMPARE(tester.values.at(tester.changes.size() - 2), QVariant(qreal(1.0))); + QCOMPARE(tester.values.at(tester.changes.size() - 1), QVariant(qreal(2.0))); + QCOMPARE(tester.oldValues.last(), QVariant(qreal(0.0))); + QCOMPARE(tester.zValue(), qreal(2.0)); + } + { // ItemFlagsChange tester.itemChangeReturnValue = QGraphicsItem::ItemIsSelectable; tester.setFlag(QGraphicsItem::ItemIsSelectable, false); |