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-rw-r--r--tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp36
1 files changed, 36 insertions, 0 deletions
diff --git a/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp b/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
index a8017ff..38abc3d 100644
--- a/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
+++ b/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
@@ -4211,6 +4211,42 @@ void tst_QGraphicsScene::siblingIndexAlwaysValid()
//If there are in the list that's bad, we crash...
QVERIFY(!QGraphicsScenePrivate::get(&scene)->topLevelItems.contains(static_cast<QGraphicsItem *>(child)));
+ //Other case
+ QGraphicsScene scene2;
+ // works with bsp tree index
+ scene2.setItemIndexMethod(QGraphicsScene::NoIndex);
+
+ QGraphicsView view2(&scene2);
+
+ // first add the blue rect
+ QGraphicsRectItem* const item1 = new QGraphicsRectItem(QRect( 10, 10, 10, 10 ));
+ item1->setPen(QColor(Qt::blue));
+ item1->setBrush(Qt::blue);
+ scene2.addItem(item1);
+
+ // then add the red rect
+ QGraphicsRectItem* const item2 = new QGraphicsRectItem(5, 5, 10, 10);
+ item2->setPen(QColor(Qt::red));
+ item2->setBrush(Qt::red);
+ scene2.addItem(item2);
+
+ // now the blue one is visible on top of the red one -> swap them (important for the bug)
+ item1->setZValue(1.0);
+ item2->setZValue(0.0);
+
+ view2.show();
+
+ // handle events as a real life app would do
+ QApplication::processEvents();
+
+ // now delete the red rect
+ delete item2;
+
+ // handle events as a real life app would do
+ QApplication::processEvents();
+
+ //We should not crash
+
}
void tst_QGraphicsScene::taskQTBUG_5904_crashWithDeviceCoordinateCache()