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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://www.qtsoftware.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+#include <QtTest/QtTest>
+#include <QtGui/qgraphicsscene.h>
+#include <private/qgraphicsscenebsptreeindex_p.h>
+#include <private/qgraphicssceneindex_p.h>
+#include <private/qgraphicsscenelinearindex_p.h>
+
+//TESTED_CLASS=
+//TESTED_FILES=
+
+class tst_QGraphicsSceneIndex : public QObject
+{
+ Q_OBJECT
+public slots:
+ void initTestCase();
+
+private slots:
+ void customIndex_data();
+ void customIndex();
+ void scatteredItems_data();
+ void scatteredItems();
+ void overlappedItems_data();
+ void overlappedItems();
+ void movingItems_data();
+ void movingItems();
+ void connectedToSceneRectChanged();
+ void items();
+ void clear();
+
+private:
+ void common_data();
+ QGraphicsSceneIndex *createIndex(const QString &name);
+};
+
+void tst_QGraphicsSceneIndex::initTestCase()
+{
+}
+
+void tst_QGraphicsSceneIndex::common_data()
+{
+ QTest::addColumn<QString>("indexMethod");
+
+ QTest::newRow("BSP") << QString("bsp");
+ QTest::newRow("Linear") << QString("linear");
+}
+
+QGraphicsSceneIndex *tst_QGraphicsSceneIndex::createIndex(const QString &indexMethod)
+{
+ QGraphicsSceneIndex *index = 0;
+ QGraphicsScene *scene = new QGraphicsScene();
+ if (indexMethod == "bsp")
+ index = new QGraphicsSceneBspTreeIndex(scene);
+
+ if (indexMethod == "linear")
+ index = new QGraphicsSceneLinearIndex(scene);
+
+ return index;
+}
+
+void tst_QGraphicsSceneIndex::customIndex_data()
+{
+ common_data();
+}
+
+void tst_QGraphicsSceneIndex::customIndex()
+{
+#if 0
+ QFETCH(QString, indexMethod);
+ QGraphicsSceneIndex *index = createIndex(indexMethod);
+
+ QGraphicsScene scene;
+ scene.setSceneIndex(index);
+
+ scene.addRect(0, 0, 30, 40);
+ QCOMPARE(scene.items(QRectF(0, 0, 10, 10)).count(), 1);
+#endif
+}
+
+void tst_QGraphicsSceneIndex::scatteredItems_data()
+{
+ common_data();
+}
+
+void tst_QGraphicsSceneIndex::scatteredItems()
+{
+ QFETCH(QString, indexMethod);
+
+ QGraphicsScene scene;
+#if 1
+ scene.setItemIndexMethod(indexMethod == "linear" ? QGraphicsScene::NoIndex : QGraphicsScene::BspTreeIndex);
+#else
+ QGraphicsSceneIndex *index = createIndex(indexMethod);
+ scene.setSceneIndex(index);
+#endif
+
+ for (int i = 0; i < 10; ++i)
+ scene.addRect(i*50, i*50, 40, 35);
+
+ QCOMPARE(scene.items(QPointF(5, 5)).count(), 1);
+ QCOMPARE(scene.items(QPointF(55, 55)).count(), 1);
+ QCOMPARE(scene.items(QPointF(-100, -100)).count(), 0);
+
+ QCOMPARE(scene.items(QRectF(0, 0, 10, 10)).count(), 1);
+ QCOMPARE(scene.items(QRectF(0, 0, 1000, 1000)).count(), 10);
+ QCOMPARE(scene.items(QRectF(-100, -1000, 0, 0)).count(), 0);
+}
+
+void tst_QGraphicsSceneIndex::overlappedItems_data()
+{
+ common_data();
+}
+
+void tst_QGraphicsSceneIndex::overlappedItems()
+{
+ QFETCH(QString, indexMethod);
+
+ QGraphicsScene scene;
+#if 1
+ scene.setItemIndexMethod(indexMethod == "linear" ? QGraphicsScene::NoIndex : QGraphicsScene::BspTreeIndex);
+#else
+ QGraphicsSceneIndex *index = createIndex(indexMethod);
+ scene.setSceneIndex(index);
+#endif
+
+ for (int i = 0; i < 10; ++i)
+ for (int j = 0; j < 10; ++j)
+ scene.addRect(i*50, j*50, 200, 200);
+
+ QCOMPARE(scene.items(QPointF(5, 5)).count(), 1);
+ QCOMPARE(scene.items(QPointF(55, 55)).count(), 4);
+ QCOMPARE(scene.items(QPointF(105, 105)).count(), 9);
+ QCOMPARE(scene.items(QPointF(-100, -100)).count(), 0);
+
+ QCOMPARE(scene.items(QRectF(0, 0, 1000, 1000)).count(), 100);
+ QCOMPARE(scene.items(QRectF(-100, -1000, 0, 0)).count(), 0);
+ QCOMPARE(scene.items(QRectF(0, 0, 200, 200)).count(), 16);
+ QCOMPARE(scene.items(QRectF(0, 0, 100, 100)).count(), 4);
+ QCOMPARE(scene.items(QRectF(0, 0, 1, 100)).count(), 2);
+ QCOMPARE(scene.items(QRectF(0, 0, 1, 1000)).count(), 10);
+}
+
+void tst_QGraphicsSceneIndex::movingItems_data()
+{
+ common_data();
+}
+
+void tst_QGraphicsSceneIndex::movingItems()
+{
+ QFETCH(QString, indexMethod);
+
+ QGraphicsScene scene;
+#if 1
+ scene.setItemIndexMethod(indexMethod == "linear" ? QGraphicsScene::NoIndex : QGraphicsScene::BspTreeIndex);
+#else
+ QGraphicsSceneIndex *index = createIndex(indexMethod);
+ scene.setSceneIndex(index);
+#endif
+
+ for (int i = 0; i < 10; ++i)
+ scene.addRect(i*50, i*50, 40, 35);
+
+ QGraphicsRectItem *box = scene.addRect(0, 0, 10, 10);
+ QCOMPARE(scene.items(QPointF(5, 5)).count(), 2);
+ QCOMPARE(scene.items(QPointF(-1, -1)).count(), 0);
+ QCOMPARE(scene.items(QRectF(0, 0, 5, 5)).count(), 2);
+
+ box->setPos(10, 10);
+ QCOMPARE(scene.items(QPointF(9, 9)).count(), 1);
+ QCOMPARE(scene.items(QPointF(15, 15)).count(), 2);
+ QCOMPARE(scene.items(QRectF(0, 0, 1, 1)).count(), 1);
+
+ box->setPos(-5, -5);
+ QCOMPARE(scene.items(QPointF(-1, -1)).count(), 1);
+ QCOMPARE(scene.items(QRectF(0, 0, 1, 1)).count(), 2);
+
+ QCOMPARE(scene.items(QRectF(0, 0, 1000, 1000)).count(), 11);
+}
+
+void tst_QGraphicsSceneIndex::connectedToSceneRectChanged()
+{
+
+ class MyScene : public QGraphicsScene
+ { public: using QGraphicsScene::receivers; };
+
+ MyScene scene; // Uses QGraphicsSceneBspTreeIndex by default.
+ QCOMPARE(scene.receivers(SIGNAL(sceneRectChanged(const QRectF&))), 1);
+
+ scene.setItemIndexMethod(QGraphicsScene::NoIndex); // QGraphicsSceneLinearIndex
+ QCOMPARE(scene.receivers(SIGNAL(sceneRectChanged(const QRectF&))), 1);
+}
+
+void tst_QGraphicsSceneIndex::items()
+{
+ QGraphicsScene scene;
+ QGraphicsItem *item1 = scene.addRect(0, 0, 10, 10);
+ QGraphicsItem *item2 = scene.addRect(10, 10, 10, 10);
+ QCOMPARE(scene.items().size(), 2);
+
+ // Move from unindexed items into bsp tree.
+ QTest::qWait(50);
+ QCOMPARE(scene.items().size(), 2);
+
+ // Add untransformable item.
+ QGraphicsItem *item3 = new QGraphicsRectItem(QRectF(20, 20, 10, 10));
+ item3->setFlag(QGraphicsItem::ItemIgnoresTransformations);
+ scene.addItem(item3);
+ QCOMPARE(scene.items().size(), 3);
+
+ // Move from unindexed items into untransformable items.
+ QTest::qWait(50);
+ QCOMPARE(scene.items().size(), 3);
+
+ // Move from untransformable items into unindexed items.
+ item3->setFlag(QGraphicsItem::ItemIgnoresTransformations, false);
+ QCOMPARE(scene.items().size(), 3);
+ QTest::qWait(50);
+ QCOMPARE(scene.items().size(), 3);
+
+ // Make all items untransformable.
+ item1->setFlag(QGraphicsItem::ItemIgnoresTransformations);
+ item2->setParentItem(item1);
+ item3->setParentItem(item2);
+ QCOMPARE(scene.items().size(), 3);
+
+ // Move from unindexed items into untransformable items.
+ QTest::qWait(50);
+ QCOMPARE(scene.items().size(), 3);
+}
+
+void tst_QGraphicsSceneIndex::clear()
+{
+ class MyItem : public QGraphicsItem
+ {
+ public:
+ MyItem(QGraphicsItem *parent = 0) : QGraphicsItem(parent), numPaints(0) {}
+ int numPaints;
+ protected:
+ QRectF boundingRect() const { return QRectF(0, 0, 10, 10); }
+ void paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
+ { ++numPaints; }
+ };
+
+ QGraphicsScene scene;
+ scene.setSceneRect(0, 0, 100, 100);
+ scene.addItem(new MyItem);
+
+ QGraphicsView view(&scene);
+ view.show();
+#ifdef Q_WS_X11
+ qt_x11_wait_for_window_manager(&view);
+#endif
+ QTest::qWait(250);
+ scene.clear();
+
+ // Make sure the index is re-generated after QGraphicsScene::clear();
+ // otherwise no items will be painted.
+ MyItem *item = new MyItem;
+ scene.addItem(item);
+ qApp->processEvents();
+ QCOMPARE(item->numPaints, 1);
+}
+
+QTEST_MAIN(tst_QGraphicsSceneIndex)
+#include "tst_qgraphicssceneindex.moc"