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-rw-r--r--tests/auto/qgraphicsview/tst_qgraphicsview.cpp118
1 files changed, 118 insertions, 0 deletions
diff --git a/tests/auto/qgraphicsview/tst_qgraphicsview.cpp b/tests/auto/qgraphicsview/tst_qgraphicsview.cpp
index d24e437..8b4ca4c 100644
--- a/tests/auto/qgraphicsview/tst_qgraphicsview.cpp
+++ b/tests/auto/qgraphicsview/tst_qgraphicsview.cpp
@@ -63,6 +63,7 @@
#include <QtGui/QBoxLayout>
#include <QtGui/QStyle>
#include <QtGui/QPushButton>
+#include <QtGui/QInputContext>
//TESTED_CLASS=
//TESTED_FILES=
@@ -195,6 +196,8 @@ private slots:
void mouseTracking2();
void render();
void exposeRegion();
+ void inputMethodSensitivity();
+ void inputContextReset();
// task specific tests below me
void task172231_untransformableItems();
@@ -3357,6 +3360,121 @@ void tst_QGraphicsView::exposeRegion()
QCOMPARE(item->paints, 0);
}
+void tst_QGraphicsView::inputMethodSensitivity()
+{
+ QGraphicsScene scene;
+ QGraphicsView view(&scene);
+
+ QGraphicsRectItem *item = new QGraphicsRectItem;
+
+ view.setAttribute(Qt::WA_InputMethodEnabled, true);
+
+ scene.addItem(item);
+ QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), false);
+
+ scene.removeItem(item);
+ QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), false);
+
+ item->setFlag(QGraphicsItem::ItemAcceptsInputMethod);
+ scene.addItem(item);
+ QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), false);
+
+ scene.removeItem(item);
+ QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), false);
+
+ scene.addItem(item);
+ scene.setFocusItem(item);
+ QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), false);
+
+ scene.removeItem(item);
+ QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), false);
+
+ item->setFlag(QGraphicsItem::ItemIsFocusable);
+ scene.addItem(item);
+ scene.setFocusItem(item);
+ QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), true);
+
+ item->setFlag(QGraphicsItem::ItemAcceptsInputMethod, false);
+ QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), false);
+
+ item->setFlag(QGraphicsItem::ItemAcceptsInputMethod, true);
+ QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), true);
+
+ // introduce another item that is focusable but does not accept input methods
+ QGraphicsRectItem *item2 = new QGraphicsRectItem;
+ item2->setFlag(QGraphicsItem::ItemIsFocusable);
+ scene.addItem(item2);
+ scene.setFocusItem(item2);
+ QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), false);
+
+ scene.setFocusItem(item);
+ QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), true);
+
+ view.setScene(0);
+ QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), false);
+
+ view.setScene(&scene);
+ QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), true);
+
+ scene.setFocusItem(item2);
+ QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), false);
+
+ view.setScene(0);
+ QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), false);
+
+ scene.setFocusItem(item);
+ QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), false);
+
+ view.setScene(&scene);
+ QCOMPARE(view.testAttribute(Qt::WA_InputMethodEnabled), true);
+}
+
+class InputContextTester : public QInputContext
+{
+ QString identifierName() { return QString(); }
+ bool isComposing() const { return false; }
+ QString language() { return QString(); }
+ void reset() { ++resets; }
+public:
+ int resets;
+};
+
+void tst_QGraphicsView::inputContextReset()
+{
+ QGraphicsScene scene;
+ QGraphicsView view(&scene);
+
+ InputContextTester inputContext;
+ view.setInputContext(&inputContext);
+
+ QGraphicsItem *item1 = new QGraphicsRectItem;
+ item1->setFlags(QGraphicsItem::ItemIsFocusable | QGraphicsItem::ItemAcceptsInputMethod);
+
+ inputContext.resets = 0;
+ scene.addItem(item1);
+ QCOMPARE(inputContext.resets, 0);
+
+ inputContext.resets = 0;
+ scene.setFocusItem(item1);
+ QCOMPARE(inputContext.resets, 0);
+
+ inputContext.resets = 0;
+ scene.setFocusItem(0);
+ QCOMPARE(inputContext.resets, 1);
+
+ // introduce another item that is focusable but does not accept input methods
+ QGraphicsItem *item2 = new QGraphicsRectItem;
+ item1->setFlags(QGraphicsItem::ItemIsFocusable);
+
+ inputContext.resets = 0;
+ scene.setFocusItem(item2);
+ QCOMPARE(inputContext.resets, 0);
+
+ inputContext.resets = 0;
+ scene.setFocusItem(item1);
+ QCOMPARE(inputContext.resets, 0);
+}
+
void tst_QGraphicsView::task253415_reconnectUpdateSceneOnSceneChanged()
{
QGraphicsView view;