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-rw-r--r--tests/auto/qlocalsocket/tst_qlocalsocket.cpp50
1 files changed, 50 insertions, 0 deletions
diff --git a/tests/auto/qlocalsocket/tst_qlocalsocket.cpp b/tests/auto/qlocalsocket/tst_qlocalsocket.cpp
index 4f1eb1d..a41eecd 100644
--- a/tests/auto/qlocalsocket/tst_qlocalsocket.cpp
+++ b/tests/auto/qlocalsocket/tst_qlocalsocket.cpp
@@ -80,6 +80,8 @@ private slots:
void sendData_data();
void sendData();
+ void readBufferOverflow();
+
void fullPath();
void hitMaximumConnections_data();
@@ -102,6 +104,7 @@ private slots:
void recycleServer();
void multiConnect();
+ void writeOnlySocket();
void debug();
@@ -531,6 +534,37 @@ void tst_QLocalSocket::sendData()
QCOMPARE(spy.count(), (canListen ? 1 : 0));
}
+void tst_QLocalSocket::readBufferOverflow()
+{
+ const int readBufferSize = 128;
+ const int dataBufferSize = readBufferSize * 2;
+ const QString serverName = QLatin1String("myPreciousTestServer");
+ LocalServer server;
+ server.listen(serverName);
+ QVERIFY(server.isListening());
+
+ LocalSocket client;
+ client.setReadBufferSize(readBufferSize);
+ client.connectToServer(serverName);
+
+ bool timedOut = true;
+ QVERIFY(server.waitForNewConnection(3000, &timedOut));
+ QVERIFY(!timedOut);
+
+ QCOMPARE(client.state(), QLocalSocket::ConnectedState);
+ QVERIFY(server.hasPendingConnections());
+
+ QLocalSocket* serverSocket = server.nextPendingConnection();
+ char* buffer = (char*)qMalloc(dataBufferSize);
+ memset(buffer, 0, dataBufferSize);
+ serverSocket->write(buffer, dataBufferSize);
+ serverSocket->flush();
+ qFree(buffer);
+
+ QVERIFY(client.waitForReadyRead());
+ QCOMPARE(client.readAll().size(), dataBufferSize);
+}
+
// QLocalSocket/Server can take a name or path, check that it works as expected
void tst_QLocalSocket::fullPath()
{
@@ -873,6 +907,22 @@ void tst_QLocalSocket::multiConnect()
QVERIFY(server.nextPendingConnection() != 0);
}
+void tst_QLocalSocket::writeOnlySocket()
+{
+ QLocalServer server;
+ QVERIFY(server.listen("writeOnlySocket"));
+
+ QLocalSocket client;
+ client.connectToServer("writeOnlySocket", QIODevice::WriteOnly);
+ QVERIFY(client.waitForConnected());
+
+ QVERIFY(server.waitForNewConnection());
+ QLocalSocket* serverSocket = server.nextPendingConnection();
+
+ QCOMPARE(client.bytesAvailable(), qint64(0));
+ QCOMPARE(client.state(), QLocalSocket::ConnectedState);
+}
+
void tst_QLocalSocket::debug()
{
// Make sure this compiles