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Diffstat (limited to 'tests/auto/qsequentialanimationgroup/tst_qsequentialanimationgroup.cpp')
-rw-r--r-- | tests/auto/qsequentialanimationgroup/tst_qsequentialanimationgroup.cpp | 1649 |
1 files changed, 1649 insertions, 0 deletions
diff --git a/tests/auto/qsequentialanimationgroup/tst_qsequentialanimationgroup.cpp b/tests/auto/qsequentialanimationgroup/tst_qsequentialanimationgroup.cpp new file mode 100644 index 0000000..0631343 --- /dev/null +++ b/tests/auto/qsequentialanimationgroup/tst_qsequentialanimationgroup.cpp @@ -0,0 +1,1649 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the test suite of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtTest/QtTest> +#include "../../shared/util.h" + +#include <QtCore/qanimationgroup.h> +#include <QtCore/qsequentialanimationgroup.h> + +//TESTED_CLASS=QSequentialAnimationGroup +//TESTED_FILES= + +Q_DECLARE_METATYPE(QAbstractAnimation::State) +Q_DECLARE_METATYPE(QAbstractAnimation*) + +class tst_QSequentialAnimationGroup : public QObject +{ + Q_OBJECT +public: + tst_QSequentialAnimationGroup(); + virtual ~tst_QSequentialAnimationGroup(); + +public Q_SLOTS: + void init(); + void cleanup(); + +private slots: + void construction(); + void setCurrentTime(); + void setCurrentTimeWithUncontrolledAnimation(); + void seekingForwards(); + void seekingBackwards(); + void pauseAndResume(); + void restart(); + void looping(); + void startDelay(); + void clearGroup(); + void groupWithZeroDurationAnimations(); + void propagateGroupUpdateToChildren(); + void updateChildrenWithRunningGroup(); + void deleteChildrenWithRunningGroup(); + void startChildrenWithStoppedGroup(); + void stopGroupWithRunningChild(); + void startGroupWithRunningChild(); + void zeroDurationAnimation(); + void stopUncontrolledAnimations(); + void finishWithUncontrolledAnimation(); + void addRemoveAnimation(); + void currentAnimation(); + void currentAnimationWithZeroDuration(); + void insertAnimation(); + void clearAnimations(); +}; + +tst_QSequentialAnimationGroup::tst_QSequentialAnimationGroup() +{ +} + +tst_QSequentialAnimationGroup::~tst_QSequentialAnimationGroup() +{ +} + +void tst_QSequentialAnimationGroup::init() +{ + qRegisterMetaType<QAbstractAnimation::State>("QAbstractAnimation::State"); + qRegisterMetaType<QAbstractAnimation*>("QAbstractAnimation*"); +} + +void tst_QSequentialAnimationGroup::cleanup() +{ +} + +void tst_QSequentialAnimationGroup::construction() +{ + QSequentialAnimationGroup animationgroup; +} + +class AnimationObject : public QObject +{ + Q_OBJECT + Q_PROPERTY(int value READ value WRITE setValue) +public: + AnimationObject(int startValue = 0) + : v(startValue) + { } + + int value() const { return v; } + void setValue(int value) { v = value; } + + int v; +}; + +class TestAnimation : public QVariantAnimation +{ + Q_OBJECT +public: + virtual void updateCurrentValue(const QVariant &value) { Q_UNUSED(value)}; + virtual void updateState(QAbstractAnimation::State oldState, + QAbstractAnimation::State newState) + { + Q_UNUSED(oldState) + Q_UNUSED(newState) + }; +}; + +class UncontrolledAnimation : public QPropertyAnimation +{ + Q_OBJECT +public: + UncontrolledAnimation(QObject *target, const QByteArray &propertyName, QObject *parent = 0) + : QPropertyAnimation(target, propertyName, parent) + { + setDuration(250); + } + + int duration() const { return -1; /* not time driven */ } + +protected: + void updateCurrentTime(int msecs) + { + QPropertyAnimation::updateCurrentTime(msecs); + if (msecs >= QPropertyAnimation::duration()) + stop(); + } +}; + +void tst_QSequentialAnimationGroup::setCurrentTime() +{ + AnimationObject s_o1; + AnimationObject s_o2; + AnimationObject s_o3; + + // sequence operating on same object/property + QAnimationGroup *sequence = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value"); + a2_s_o1->setLoopCount(3); + sequence->addAnimation(a1_s_o1); + sequence->addAnimation(a2_s_o1); + sequence->addAnimation(a3_s_o1); + + // sequence operating on different object/properties + QAnimationGroup *sequence2 = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o2 = new QPropertyAnimation(&s_o2, "value"); + QVariantAnimation *a1_s_o3 = new QPropertyAnimation(&s_o3, "value"); + sequence2->addAnimation(a1_s_o2); + sequence2->addAnimation(a1_s_o3); + + QSequentialAnimationGroup group; + group.addAnimation(sequence); + group.addAnimation(sequence2); + + // Current time = 1 + group.setCurrentTime(1); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(sequence->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(sequence2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + + QCOMPARE(group.currentTime(), 1); + QCOMPARE(sequence->currentTime(), 1); + QCOMPARE(a1_s_o1->currentTime(), 1); + QCOMPARE(a2_s_o1->currentTime(), 0); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // Current time = 250 + group.setCurrentTime(250); + QCOMPARE(group.currentTime(), 250); + QCOMPARE(sequence->currentTime(), 250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 0); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // Current time = 251 + group.setCurrentTime(251); + QCOMPARE(group.currentTime(), 251); + QCOMPARE(sequence->currentTime(), 251); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 1); + QCOMPARE(a2_s_o1->currentLoop(), 0); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(sequence2->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // Current time = 750 + group.setCurrentTime(750); + QCOMPARE(group.currentTime(), 750); + QCOMPARE(sequence->currentTime(), 750); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 0); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(sequence2->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // Current time = 1000 + group.setCurrentTime(1000); + QCOMPARE(group.currentTime(), 1000); + QCOMPARE(sequence->currentTime(), 1000); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(sequence2->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // Current time = 1010 + group.setCurrentTime(1010); + QCOMPARE(group.currentTime(), 1010); + QCOMPARE(sequence->currentTime(), 1010); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 10); + QCOMPARE(sequence2->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // Current time = 1250 + group.setCurrentTime(1250); + QCOMPARE(group.currentTime(), 1250); + QCOMPARE(sequence->currentTime(), 1250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 250); + QCOMPARE(sequence2->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // Current time = 1500 + group.setCurrentTime(1500); + QCOMPARE(group.currentTime(), 1500); + QCOMPARE(sequence->currentTime(), 1250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 250); + QCOMPARE(sequence2->currentTime(), 250); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // Current time = 1750 + group.setCurrentTime(1750); + QCOMPARE(group.currentTime(), 1750); + QCOMPARE(sequence->currentTime(), 1250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 250); + QCOMPARE(sequence2->currentTime(), 500); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(a1_s_o3->currentTime(), 250); + + // Current time = 2000 + group.setCurrentTime(2000); + QCOMPARE(group.currentTime(), 1750); + QCOMPARE(sequence->currentTime(), 1250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 250); + QCOMPARE(sequence2->currentTime(), 500); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(a1_s_o3->currentTime(), 250); +} + +void tst_QSequentialAnimationGroup::setCurrentTimeWithUncontrolledAnimation() +{ + AnimationObject s_o1; + AnimationObject s_o2; + AnimationObject t_o1; + AnimationObject t_o2; + + // sequence operating on different object/properties + QAnimationGroup *sequence = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a1_s_o2 = new QPropertyAnimation(&s_o2, "value"); + sequence->addAnimation(a1_s_o1); + sequence->addAnimation(a1_s_o2); + + UncontrolledAnimation *notTimeDriven = new UncontrolledAnimation(&t_o1, "value"); + QCOMPARE(notTimeDriven->totalDuration(), -1); + + QVariantAnimation *loopsForever = new QPropertyAnimation(&t_o2, "value"); + loopsForever->setLoopCount(-1); + QCOMPARE(loopsForever->totalDuration(), -1); + + QSequentialAnimationGroup group; + group.addAnimation(sequence); + group.addAnimation(notTimeDriven); + group.addAnimation(loopsForever); + group.start(); + group.pause(); // this allows the group to listen for the finish signal of its children + + // Current time = 1 + group.setCurrentTime(1); + QCOMPARE(group.state(), QAnimationGroup::Paused); + QCOMPARE(sequence->state(), QAnimationGroup::Paused); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Paused); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(notTimeDriven->state(), QAnimationGroup::Stopped); + QCOMPARE(loopsForever->state(), QAnimationGroup::Stopped); + + QCOMPARE(group.currentTime(), 1); + QCOMPARE(sequence->currentTime(), 1); + QCOMPARE(a1_s_o1->currentTime(), 1); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(notTimeDriven->currentTime(), 0); + QCOMPARE(loopsForever->currentTime(), 0); + + // Current time = 250 + group.setCurrentTime(250); + QCOMPARE(group.currentTime(), 250); + QCOMPARE(sequence->currentTime(), 250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(notTimeDriven->currentTime(), 0); + QCOMPARE(loopsForever->currentTime(), 0); + + // Current time = 500 + group.setCurrentTime(500); + QCOMPARE(group.currentTime(), 500); + QCOMPARE(sequence->currentTime(), 500); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(notTimeDriven->currentTime(), 0); + QCOMPARE(loopsForever->currentTime(), 0); + QCOMPARE(group.currentAnimation(), notTimeDriven); + + // Current time = 505 + group.setCurrentTime(505); + QCOMPARE(group.currentTime(), 505); + QCOMPARE(sequence->currentTime(), 500); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(notTimeDriven->currentTime(), 5); + QCOMPARE(loopsForever->currentTime(), 0); + QCOMPARE(group.currentAnimation(), notTimeDriven); + QCOMPARE(sequence->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(notTimeDriven->state(), QAnimationGroup::Paused); + QCOMPARE(loopsForever->state(), QAnimationGroup::Stopped); + + // Current time = 750 (end of notTimeDriven animation) + group.setCurrentTime(750); + QCOMPARE(group.currentTime(), 750); + QCOMPARE(sequence->currentTime(), 500); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(notTimeDriven->currentTime(), 250); + QCOMPARE(loopsForever->currentTime(), 0); + QCOMPARE(group.currentAnimation(), loopsForever); + QCOMPARE(sequence->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(notTimeDriven->state(), QAnimationGroup::Stopped); + QCOMPARE(loopsForever->state(), QAnimationGroup::Paused); + + // Current time = 800 (as notTimeDriven was finished at 750, loopsforever should still run) + group.setCurrentTime(800); + QCOMPARE(group.currentTime(), 800); + QCOMPARE(group.currentAnimation(), loopsForever); + QCOMPARE(sequence->currentTime(), 500); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(notTimeDriven->currentTime(), 250); + QCOMPARE(loopsForever->currentTime(), 50); + + loopsForever->stop(); // this should stop the group + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(sequence->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(notTimeDriven->state(), QAnimationGroup::Stopped); + QCOMPARE(loopsForever->state(), QAnimationGroup::Stopped); +} + +void tst_QSequentialAnimationGroup::seekingForwards() +{ + AnimationObject s_o1; + AnimationObject s_o2; + AnimationObject s_o3; + + // sequence operating on same object/property + QAnimationGroup *sequence = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value"); + a2_s_o1->setLoopCount(3); + sequence->addAnimation(a1_s_o1); + sequence->addAnimation(a2_s_o1); + sequence->addAnimation(a3_s_o1); + + // sequence operating on different object/properties + QAnimationGroup *sequence2 = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o2 = new QPropertyAnimation(&s_o2, "value"); + QVariantAnimation *a1_s_o3 = new QPropertyAnimation(&s_o3, "value"); + sequence2->addAnimation(a1_s_o2); + sequence2->addAnimation(a1_s_o3); + + QSequentialAnimationGroup group; + group.addAnimation(sequence); + group.addAnimation(sequence2); + + // Current time = 1 + group.setCurrentTime(1); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(sequence->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(sequence2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o3->state(), QAnimationGroup::Stopped); + + QCOMPARE(group.currentTime(), 1); + QCOMPARE(sequence->currentTime(), 1); + QCOMPARE(a1_s_o1->currentTime(), 1); + QCOMPARE(a2_s_o1->currentTime(), 0); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(sequence2->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // Current time = 1500 + group.setCurrentTime(1500); + QCOMPARE(group.currentTime(), 1500); + QCOMPARE(sequence->currentTime(), 1250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 250); + QCOMPARE(sequence2->currentTime(), 250); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // this will restart the group + group.start(); + group.pause(); + QCOMPARE(group.state(), QAnimationGroup::Paused); + QCOMPARE(sequence->state(), QAnimationGroup::Paused); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Paused); + QCOMPARE(sequence2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o3->state(), QAnimationGroup::Stopped); + + // Current time = 1750 + group.setCurrentTime(1750); + QCOMPARE(group.currentTime(), 1750); + QCOMPARE(sequence->currentTime(), 1250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 250); + QCOMPARE(sequence2->currentTime(), 500); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(a1_s_o3->currentTime(), 250); +} + +void tst_QSequentialAnimationGroup::seekingBackwards() +{ + AnimationObject s_o1; + AnimationObject s_o2; + AnimationObject s_o3; + + // sequence operating on same object/property + QAnimationGroup *sequence = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value"); + a2_s_o1->setLoopCount(3); + sequence->addAnimation(a1_s_o1); + sequence->addAnimation(a2_s_o1); + sequence->addAnimation(a3_s_o1); + + // sequence operating on different object/properties + QAnimationGroup *sequence2 = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o2 = new QPropertyAnimation(&s_o2, "value"); + QVariantAnimation *a1_s_o3 = new QPropertyAnimation(&s_o3, "value"); + sequence2->addAnimation(a1_s_o2); + sequence2->addAnimation(a1_s_o3); + + QSequentialAnimationGroup group; + group.addAnimation(sequence); + group.addAnimation(sequence2); + + group.start(); + + // Current time = 1600 + group.setCurrentTime(1600); + QCOMPARE(group.currentTime(), 1600); + QCOMPARE(sequence->currentTime(), 1250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 250); + QCOMPARE(sequence2->currentTime(), 350); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(a1_s_o3->currentTime(), 100); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(sequence->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(sequence2->state(), QAnimationGroup::Running); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o3->state(), QAnimationGroup::Running); + + // Seeking backwards, current time = 1 + group.setCurrentTime(1); + QCOMPARE(group.currentTime(), 1); + QCOMPARE(sequence->currentTime(), 1); + QCOMPARE(a1_s_o1->currentTime(), 1); + + QEXPECT_FAIL("", "rewinding in nested groups is considered as a restart from the children," + "hence they don't reset from their current animation", Continue); + QCOMPARE(a2_s_o1->currentTime(), 0); + QEXPECT_FAIL("", "rewinding in nested groups is considered as a restart from the children," + "hence they don't reset from their current animation", Continue); + QCOMPARE(a2_s_o1->currentLoop(), 0); + QEXPECT_FAIL("", "rewinding in nested groups is considered as a restart from the children," + "hence they don't reset from their current animation", Continue); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(sequence2->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(a1_s_o3->currentTime(), 0); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(sequence->state(), QAnimationGroup::Running); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Running); + QCOMPARE(sequence2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o3->state(), QAnimationGroup::Stopped); + + // Current time = 2000 + group.setCurrentTime(2000); + QCOMPARE(group.currentTime(), 1750); + QCOMPARE(sequence->currentTime(), 1250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 250); + QCOMPARE(sequence2->currentTime(), 500); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(a1_s_o3->currentTime(), 250); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(sequence->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(sequence2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o3->state(), QAnimationGroup::Stopped); +} + +typedef QList<QAbstractAnimation::State> StateList; + +static bool compareStates(const QSignalSpy& spy, const StateList &expectedStates) +{ + bool equals = true; + for (int i = 0; i < qMax(expectedStates.count(), spy.count()); ++i) { + if (i >= spy.count() || i >= expectedStates.count()) { + equals = false; + break; + } + QList<QVariant> args = spy.at(i); + QAbstractAnimation::State st = expectedStates.at(i); + QAbstractAnimation::State actual = qVariantValue<QAbstractAnimation::State>(args.value(1)); + if (equals && actual != st) { + equals = false; + break; + } + } + if (!equals) { + const char *stateStrings[] = {"Stopped", "Paused", "Running"}; + QString e,a; + for (int i = 0; i < qMax(expectedStates.count(), spy.count()); ++i) { + if (i < expectedStates.count()) { + int exp = int(expectedStates.at(i)); + if (!e.isEmpty()) + e += QLatin1String(", "); + e += QLatin1String(stateStrings[exp]); + } + if (i < spy.count()) { + QList<QVariant> args = spy.at(i); + QAbstractAnimation::State actual = qVariantValue<QAbstractAnimation::State>(args.value(1)); + if (!a.isEmpty()) + a += QLatin1String(", "); + if (int(actual) >= 0 && int(actual) <= 2) { + a += QLatin1String(stateStrings[int(actual)]); + } else { + a += QLatin1String("NaN"); + } + } + + } + qDebug("\n" + "expected (count == %d): %s\n" + "actual (count == %d): %s\n", expectedStates.count(), qPrintable(e), spy.count(), qPrintable(a)); + } + return equals; +} + +void tst_QSequentialAnimationGroup::pauseAndResume() +{ + AnimationObject s_o1; + + // sequence operating on same object/property + QAnimationGroup *sequence = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value"); + a2_s_o1->setLoopCount(2); + sequence->addAnimation(a1_s_o1); + sequence->addAnimation(a2_s_o1); + sequence->addAnimation(a3_s_o1); + sequence->setLoopCount(2); + + QSignalSpy a1StateChangedSpy(a1_s_o1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy seqStateChangedSpy(sequence, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + QSequentialAnimationGroup group; + group.addAnimation(sequence); + + group.start(); + group.pause(); + + // Current time = 1751 + group.setCurrentTime(1751); + QCOMPARE(group.currentTime(), 1751); + QCOMPARE(sequence->currentTime(), 751); + QCOMPARE(sequence->currentLoop(), 1); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 1); + QCOMPARE(a3_s_o1->currentLoop(), 0); + QCOMPARE(a3_s_o1->currentTime(), 1); + + QCOMPARE(group.state(), QAnimationGroup::Paused); + QCOMPARE(sequence->state(), QAnimationGroup::Paused); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a2_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a3_s_o1->state(), QAnimationGroup::Paused); + + QCOMPARE(a1StateChangedSpy.count(), 5); // Running,Paused,Stopped,Running,Stopped + QCOMPARE(seqStateChangedSpy.count(), 2); // Running,Paused + + QVERIFY(compareStates(a1StateChangedSpy, (StateList() << QAbstractAnimation::Running + << QAbstractAnimation::Paused + << QAbstractAnimation::Stopped + << QAbstractAnimation::Running + << QAbstractAnimation::Stopped))); + + QCOMPARE(qVariantValue<QAbstractAnimation::State>(a1StateChangedSpy.at(0).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(a1StateChangedSpy.at(1).at(1)), + QAnimationGroup::Paused); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(a1StateChangedSpy.at(2).at(1)), + QAnimationGroup::Stopped); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(a1StateChangedSpy.at(3).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(a1StateChangedSpy.at(4).at(1)), + QAnimationGroup::Stopped); + + QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(0).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(1).at(1)), + QAnimationGroup::Paused); + + group.resume(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(sequence->state(), QAnimationGroup::Running); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a2_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a3_s_o1->state(), QAnimationGroup::Running); + + QVERIFY(group.currentTime() >= 1751); + QVERIFY(sequence->currentTime() >= 751); + QCOMPARE(sequence->currentLoop(), 1); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 1); + QCOMPARE(a3_s_o1->currentLoop(), 0); + QVERIFY(a3_s_o1->currentTime() >= 1); + + QCOMPARE(seqStateChangedSpy.count(), 3); // Running,Paused,Running + QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(2).at(1)), + QAnimationGroup::Running); + + group.pause(); + + QCOMPARE(group.state(), QAnimationGroup::Paused); + QCOMPARE(sequence->state(), QAnimationGroup::Paused); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a2_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a3_s_o1->state(), QAnimationGroup::Paused); + + QVERIFY(group.currentTime() >= 1751); + QVERIFY(sequence->currentTime() >= 751); + QCOMPARE(sequence->currentLoop(), 1); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 1); + QCOMPARE(a3_s_o1->currentLoop(), 0); + QVERIFY(a3_s_o1->currentTime() >= 1); + + QCOMPARE(seqStateChangedSpy.count(), 4); // Running,Paused,Running,Paused + QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(3).at(1)), + QAnimationGroup::Paused); + + group.stop(); + + QCOMPARE(seqStateChangedSpy.count(), 5); // Running,Paused,Running,Paused,Stopped + QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(4).at(1)), + QAnimationGroup::Stopped); +} + +void tst_QSequentialAnimationGroup::restart() +{ + AnimationObject s_o1; + + // sequence operating on same object/property + QAnimationGroup *sequence = new QSequentialAnimationGroup(); + QSignalSpy seqCurrentAnimChangedSpy(sequence, SIGNAL(currentAnimationChanged(QAbstractAnimation*))); + QSignalSpy seqStateChangedSpy(sequence, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + QVariantAnimation *anims[3]; + QSignalSpy *animsStateChanged[3]; + + for (int i = 0; i < 3; i++) { + anims[i] = new QPropertyAnimation(&s_o1, "value"); + anims[i]->setDuration(100); + animsStateChanged[i] = new QSignalSpy(anims[i], SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + } + + anims[1]->setLoopCount(2); + sequence->addAnimation(anims[0]); + sequence->addAnimation(anims[1]); + sequence->addAnimation(anims[2]); + sequence->setLoopCount(2); + + QSequentialAnimationGroup group; + group.addAnimation(sequence); + + group.start(); + + QTest::qWait(500); + + QCOMPARE(group.state(), QAnimationGroup::Running); + + QTest::qWait(300); + QTRY_COMPARE(group.state(), QAnimationGroup::Stopped); + + for (int i = 0; i < 3; i++) { + QCOMPARE(animsStateChanged[i]->count(), 4); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(animsStateChanged[i]->at(0).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(animsStateChanged[i]->at(1).at(1)), + QAnimationGroup::Stopped); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(animsStateChanged[i]->at(2).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(animsStateChanged[i]->at(3).at(1)), + QAnimationGroup::Stopped); + } + + QCOMPARE(seqStateChangedSpy.count(), 2); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(0).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(1).at(1)), + QAnimationGroup::Stopped); + + QCOMPARE(seqCurrentAnimChangedSpy.count(), 6); + for(int i=0; i<seqCurrentAnimChangedSpy.count(); i++) + QCOMPARE(anims[i%3], qVariantValue<QAbstractAnimation*>(seqCurrentAnimChangedSpy.at(i).at(0))); + + group.start(); + + QCOMPARE(animsStateChanged[0]->count(), 5); + QCOMPARE(animsStateChanged[1]->count(), 4); + QCOMPARE(animsStateChanged[2]->count(), 4); + QCOMPARE(seqStateChangedSpy.count(), 3); +} + +void tst_QSequentialAnimationGroup::looping() +{ + AnimationObject s_o1; + AnimationObject s_o2; + AnimationObject s_o3; + + // sequence operating on same object/property + QSequentialAnimationGroup *sequence = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value"); + + QSignalSpy a1Spy(a1_s_o1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy a2Spy(a2_s_o1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy a3Spy(a3_s_o1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy seqSpy(sequence, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + a2_s_o1->setLoopCount(2); + sequence->addAnimation(a1_s_o1); + sequence->addAnimation(a2_s_o1); + sequence->addAnimation(a3_s_o1); + sequence->setLoopCount(2); + + QSequentialAnimationGroup group; + QSignalSpy groupSpy(&group, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + group.addAnimation(sequence); + group.setLoopCount(2); + + group.start(); + group.pause(); + + // Current time = 1750 + group.setCurrentTime(1750); + QCOMPARE(group.currentTime(), 1750); + QCOMPARE(sequence->currentTime(), 750); + QCOMPARE(sequence->currentLoop(), 1); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 1); + // this animation is at the beginning because it is the current one inside sequence + QCOMPARE(a3_s_o1->currentLoop(), 0); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(sequence->currentAnimation(), a3_s_o1); + + QCOMPARE(group.state(), QAnimationGroup::Paused); + QCOMPARE(sequence->state(), QAnimationGroup::Paused); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a2_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a3_s_o1->state(), QAnimationGroup::Paused); + + QCOMPARE(a1Spy.count(), 5); // Running,Paused,Stopped,Running,Stopped + QVERIFY(compareStates(a1Spy, (StateList() << QAbstractAnimation::Running + << QAbstractAnimation::Paused + << QAbstractAnimation::Stopped + << QAbstractAnimation::Running + << QAbstractAnimation::Stopped))); + + QCOMPARE(a2Spy.count(), 4); // Running,Stopped,Running,Stopped + QVERIFY(compareStates(a3Spy, (StateList() << QAbstractAnimation::Running + << QAbstractAnimation::Stopped + << QAbstractAnimation::Running + << QAbstractAnimation::Paused))); + + QCOMPARE(seqSpy.count(), 2); // Running,Paused + QCOMPARE(groupSpy.count(), 2); // Running,Paused + + // Looping, current time = duration + 1 + group.setCurrentTime(group.duration() + 1); + QCOMPARE(group.currentTime(), 1); + QCOMPARE(group.currentLoop(), 1); + QCOMPARE(sequence->currentTime(), 1); + QCOMPARE(sequence->currentLoop(), 0); + QCOMPARE(a1_s_o1->currentTime(), 1); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 1); + // this animation is at the end because it was run on the previous loop + QCOMPARE(a3_s_o1->currentLoop(), 0); + QCOMPARE(a3_s_o1->currentTime(), 250); + + QCOMPARE(group.state(), QAnimationGroup::Paused); + QCOMPARE(sequence->state(), QAnimationGroup::Paused); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Paused); + QCOMPARE(a2_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a3_s_o1->state(), QAnimationGroup::Stopped); + + QCOMPARE(a1Spy.count(), 7); // Running,Paused,Stopped,Running,Stopped,Running,Stopped + QCOMPARE(a2Spy.count(), 4); // Running, Stopped, Running, Stopped + QVERIFY(compareStates(a3Spy, (StateList() << QAbstractAnimation::Running + << QAbstractAnimation::Stopped + << QAbstractAnimation::Running + << QAbstractAnimation::Paused + << QAbstractAnimation::Stopped))); + QVERIFY(compareStates(seqSpy, (StateList() << QAbstractAnimation::Running + << QAbstractAnimation::Paused + << QAbstractAnimation::Stopped + << QAbstractAnimation::Running + << QAbstractAnimation::Paused))); + QCOMPARE(groupSpy.count(), 2); +} + +void tst_QSequentialAnimationGroup::startDelay() +{ + QSequentialAnimationGroup group; + group.addPause(250); + group.addPause(125); + QCOMPARE(group.totalDuration(), 375); + + QEventLoop loop; + QObject::connect(&group, SIGNAL(finished()), &loop, SLOT(quit())); + + QTime time; + time.start(); + group.start(); + loop.exec(); + + QVERIFY(time.elapsed() >= 375); + QVERIFY(time.elapsed() < 1000); +} + +void tst_QSequentialAnimationGroup::clearGroup() +{ + QSequentialAnimationGroup group; + + for (int i = 0; i < 10; ++i) { + QSequentialAnimationGroup *subGroup = new QSequentialAnimationGroup(&group); + group.addPause(100); + subGroup->addPause(10); + } + + QCOMPARE(group.animationCount(), 20); + + int count = group.animationCount(); + QPointer<QAbstractAnimation> *children = new QPointer<QAbstractAnimation>[count]; + for (int i = 0; i < count; ++i) { + QVERIFY(group.animationAt(i) != 0); + children[i] = group.animationAt(i); + } + + group.clearAnimations(); + QCOMPARE(group.animationCount(), 0); + QCOMPARE(group.currentTime(), 0); + for (int i = 0; i < count; ++i) + QCOMPARE(children[i], QPointer<QAbstractAnimation>()); + + delete[] children; +} + +void tst_QSequentialAnimationGroup::groupWithZeroDurationAnimations() +{ + QObject o; + QObject o2; + + o.setProperty("myProperty", 42); + o.setProperty("myOtherProperty", 13); + o2.setProperty("myProperty", 42); + o2.setProperty("myOtherProperty", 13); + + QSequentialAnimationGroup group; + + QVariantAnimation *a1 = new QPropertyAnimation(&o, "myProperty"); + a1->setDuration(0); + a1->setEndValue(43); + group.addAnimation(a1); + + //this should just run fine and change nothing + group.setCurrentTime(0); + QCOMPARE(group.currentAnimation(), a1); + + QVariantAnimation *a2 = new QPropertyAnimation(&o2, "myOtherProperty"); + a2->setDuration(500); + a2->setEndValue(31); + group.addAnimation(a2); + + QVariantAnimation *a3 = new QPropertyAnimation(&o, "myProperty"); + a3->setDuration(0); + a3->setEndValue(44); + group.addAnimation(a3); + + QVariantAnimation *a4 = new QPropertyAnimation(&o, "myOtherProperty"); + a4->setDuration(250); + a4->setEndValue(75); + group.addAnimation(a4); + + QVariantAnimation *a5 = new QPropertyAnimation(&o2, "myProperty"); + a5->setDuration(0); + a5->setEndValue(12); + group.addAnimation(a5); + + QCOMPARE(o.property("myProperty").toInt(), 42); + QCOMPARE(o.property("myOtherProperty").toInt(), 13); + QCOMPARE(o2.property("myProperty").toInt(), 42); + QCOMPARE(o2.property("myOtherProperty").toInt(), 13); + + + group.start(); + + QCOMPARE(o.property("myProperty").toInt(), 43); + QCOMPARE(o.property("myOtherProperty").toInt(), 13); + QCOMPARE(o2.property("myProperty").toInt(), 42); + QCOMPARE(o2.property("myOtherProperty").toInt(), 13); + + QTest::qWait(50); + + int o2val = o2.property("myOtherProperty").toInt(); + QVERIFY(o2val > 13); + QVERIFY(o2val < 31); + QCOMPARE(o.property("myProperty").toInt(), 43); + QCOMPARE(o.property("myOtherProperty").toInt(), 13); + + QTest::qWait(500); + + QCOMPARE(o.property("myProperty").toInt(), 44); + QCOMPARE(o2.property("myProperty").toInt(), 42); + QCOMPARE(o2.property("myOtherProperty").toInt(), 31); + QCOMPARE(a1->state(), QAnimationGroup::Stopped); + QCOMPARE(a2->state(), QAnimationGroup::Stopped); + QCOMPARE(a3->state(), QAnimationGroup::Stopped); + QCOMPARE(a4->state(), QAnimationGroup::Running); + QCOMPARE(a5->state(), QAnimationGroup::Stopped); + QCOMPARE(group.state(), QAnimationGroup::Running); + QTest::qWait(500); + + QTRY_COMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(o.property("myProperty").toInt(), 44); + QCOMPARE(o.property("myOtherProperty").toInt(), 75); + QCOMPARE(o2.property("myProperty").toInt(), 12); + QCOMPARE(o2.property("myOtherProperty").toInt(), 31); + QCOMPARE(a1->state(), QAnimationGroup::Stopped); + QCOMPARE(a2->state(), QAnimationGroup::Stopped); + QCOMPARE(a3->state(), QAnimationGroup::Stopped); + QCOMPARE(a4->state(), QAnimationGroup::Stopped); + QCOMPARE(a5->state(), QAnimationGroup::Stopped); +} + +void tst_QSequentialAnimationGroup::propagateGroupUpdateToChildren() +{ + // this test verifies if group state changes are updating its children correctly + QSequentialAnimationGroup group; + + QObject o; + o.setProperty("ole", 42); + QCOMPARE(o.property("ole").toInt(), 42); + + QPropertyAnimation anim1(&o, "ole"); + anim1.setEndValue(43); + anim1.setDuration(100); + QVERIFY(!anim1.currentValue().isValid()); + QCOMPARE(anim1.currentValue().toInt(), 0); + QCOMPARE(o.property("ole").toInt(), 42); + + TestAnimation anim2; + anim2.setStartValue(0); + anim2.setEndValue(100); + anim2.setDuration(200); + + QVERIFY(anim2.currentValue().isValid()); + QCOMPARE(anim2.currentValue().toInt(), 0); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); + + group.addAnimation(&anim1); + group.addAnimation(&anim2); + + group.start(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim1.state(), QAnimationGroup::Running); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); + + group.pause(); + + QCOMPARE(group.state(), QAnimationGroup::Paused); + QCOMPARE(anim1.state(), QAnimationGroup::Paused); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); + + group.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); +} + +void tst_QSequentialAnimationGroup::updateChildrenWithRunningGroup() +{ + // assert that its possible to modify a child's state directly while their group is running + QSequentialAnimationGroup group; + + TestAnimation anim; + anim.setStartValue(0); + anim.setEndValue(100); + anim.setDuration(200); + + QSignalSpy groupStateChangedSpy(&group, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy childStateChangedSpy(&anim, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + QCOMPARE(groupStateChangedSpy.count(), 0); + QCOMPARE(childStateChangedSpy.count(), 0); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim.state(), QAnimationGroup::Stopped); + + group.addAnimation(&anim); + + group.start(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim.state(), QAnimationGroup::Running); + + QCOMPARE(groupStateChangedSpy.count(), 1); + QCOMPARE(childStateChangedSpy.count(), 1); + + QCOMPARE(qVariantValue<QAbstractAnimation::State>(groupStateChangedSpy.at(0).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(childStateChangedSpy.at(0).at(1)), + QAnimationGroup::Running); + + // starting directly a running child will not have any effect + anim.start(); + + QCOMPARE(groupStateChangedSpy.count(), 1); + QCOMPARE(childStateChangedSpy.count(), 1); + + anim.pause(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim.state(), QAnimationGroup::Paused); + + // in the animation stops directly, the group will still be running + anim.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim.state(), QAnimationGroup::Stopped); +} + +void tst_QSequentialAnimationGroup::deleteChildrenWithRunningGroup() +{ + // test if children can be activated when their group is stopped + QSequentialAnimationGroup group; + + QVariantAnimation *anim1 = new TestAnimation; + anim1->setStartValue(0); + anim1->setEndValue(100); + anim1->setDuration(200); + group.addAnimation(anim1); + + QCOMPARE(group.duration(), anim1->duration()); + + group.start(); + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim1->state(), QAnimationGroup::Running); + + QTest::qWait(50); + QVERIFY(group.currentTime() > 0); + + delete anim1; + QCOMPARE(group.animationCount(), 0); + QCOMPARE(group.duration(), 0); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(group.currentTime(), 0); //that's the invariant +} + +void tst_QSequentialAnimationGroup::startChildrenWithStoppedGroup() +{ + // test if children can be activated when their group is stopped + QSequentialAnimationGroup group; + + TestAnimation anim1; + anim1.setStartValue(0); + anim1.setEndValue(100); + anim1.setDuration(200); + + TestAnimation anim2; + anim2.setStartValue(0); + anim2.setEndValue(100); + anim2.setDuration(200); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); + + group.addAnimation(&anim1); + group.addAnimation(&anim2); + + group.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); + + anim1.start(); + anim2.start(); + anim2.pause(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Running); + QCOMPARE(anim2.state(), QAnimationGroup::Paused); +} + +void tst_QSequentialAnimationGroup::stopGroupWithRunningChild() +{ + // children that started independently will not be affected by a group stop + QSequentialAnimationGroup group; + + TestAnimation anim1; + anim1.setStartValue(0); + anim1.setEndValue(100); + anim1.setDuration(200); + + TestAnimation anim2; + anim2.setStartValue(0); + anim2.setEndValue(100); + anim2.setDuration(200); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); + + group.addAnimation(&anim1); + group.addAnimation(&anim2); + + anim1.start(); + anim2.start(); + anim2.pause(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Running); + QCOMPARE(anim2.state(), QAnimationGroup::Paused); + + group.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Running); + QCOMPARE(anim2.state(), QAnimationGroup::Paused); + + anim1.stop(); + anim2.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); +} + +void tst_QSequentialAnimationGroup::startGroupWithRunningChild() +{ + // as the group has precedence over its children, starting a group will restart all the children + QSequentialAnimationGroup group; + + TestAnimation *anim1 = new TestAnimation(); + anim1->setStartValue(0); + anim1->setEndValue(100); + anim1->setDuration(200); + + TestAnimation *anim2 = new TestAnimation(); + anim2->setStartValue(0); + anim2->setEndValue(100); + anim2->setDuration(200); + + QSignalSpy stateChangedSpy1(anim1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy stateChangedSpy2(anim2, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + QCOMPARE(stateChangedSpy1.count(), 0); + QCOMPARE(stateChangedSpy2.count(), 0); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1->state(), QAnimationGroup::Stopped); + QCOMPARE(anim2->state(), QAnimationGroup::Stopped); + + group.addAnimation(anim1); + group.addAnimation(anim2); + + anim1->start(); + anim2->start(); + anim2->pause(); + + QVERIFY(compareStates(stateChangedSpy1, (StateList() << QAbstractAnimation::Running))); + + QVERIFY(compareStates(stateChangedSpy2, (StateList() << QAbstractAnimation::Running + << QAbstractAnimation::Paused))); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1->state(), QAnimationGroup::Running); + QCOMPARE(anim2->state(), QAnimationGroup::Paused); + + group.start(); + + QVERIFY(compareStates(stateChangedSpy1, (StateList() << QAbstractAnimation::Running + << QAbstractAnimation::Stopped + << QAbstractAnimation::Running))); + QVERIFY(compareStates(stateChangedSpy2, (StateList() << QAbstractAnimation::Running + << QAbstractAnimation::Paused))); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim1->state(), QAnimationGroup::Running); + QCOMPARE(anim2->state(), QAnimationGroup::Paused); + + QTest::qWait(300); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim1->state(), QAnimationGroup::Stopped); + QCOMPARE(anim2->state(), QAnimationGroup::Running); + + QCOMPARE(stateChangedSpy2.count(), 4); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy2.at(2).at(1)), + QAnimationGroup::Stopped); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy2.at(3).at(1)), + QAnimationGroup::Running); + + group.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1->state(), QAnimationGroup::Stopped); + QCOMPARE(anim2->state(), QAnimationGroup::Stopped); +} + +void tst_QSequentialAnimationGroup::zeroDurationAnimation() +{ + QSequentialAnimationGroup group; + + TestAnimation *anim1 = new TestAnimation(); + anim1->setStartValue(0); + anim1->setEndValue(100); + anim1->setDuration(0); + + TestAnimation *anim2 = new TestAnimation(); + anim2->setStartValue(0); + anim2->setEndValue(100); + anim2->setDuration(100); + + AnimationObject o1; + QPropertyAnimation *anim3 = new QPropertyAnimation(&o1, "value"); + anim3->setEndValue(100); + anim3->setDuration(0); + + QSignalSpy stateChangedSpy(anim1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + group.addAnimation(anim1); + group.addAnimation(anim2); + group.addAnimation(anim3); + group.setLoopCount(2); + group.start(); + + QCOMPARE(stateChangedSpy.count(), 2); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy.at(0).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy.at(1).at(1)), + QAnimationGroup::Stopped); + + QCOMPARE(anim1->state(), QAnimationGroup::Stopped); + QCOMPARE(anim2->state(), QAnimationGroup::Running); + QCOMPARE(group.state(), QAnimationGroup::Running); + + //now let's try to seek to the next loop + group.setCurrentTime(group.duration() + 1); + QCOMPARE(anim1->state(), QAnimationGroup::Stopped); + QCOMPARE(anim2->state(), QAnimationGroup::Running); + QCOMPARE(anim3->state(), QAnimationGroup::Stopped); + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(o1.value(), 100); //anim3 should have been run +} + +void tst_QSequentialAnimationGroup::stopUncontrolledAnimations() +{ + QSequentialAnimationGroup group; + + AnimationObject o1; + UncontrolledAnimation notTimeDriven(&o1, "value"); + QCOMPARE(notTimeDriven.totalDuration(), -1); + + TestAnimation loopsForever; + loopsForever.setStartValue(0); + loopsForever.setEndValue(100); + loopsForever.setDuration(100); + loopsForever.setLoopCount(-1); + + group.addAnimation(¬TimeDriven); + group.addAnimation(&loopsForever); + + group.start(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(notTimeDriven.state(), QAnimationGroup::Running); + QCOMPARE(loopsForever.state(), QAnimationGroup::Stopped); + + notTimeDriven.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(notTimeDriven.state(), QAnimationGroup::Stopped); + QCOMPARE(loopsForever.state(), QAnimationGroup::Running); + + loopsForever.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(notTimeDriven.state(), QAnimationGroup::Stopped); + QCOMPARE(loopsForever.state(), QAnimationGroup::Stopped); +} + +void tst_QSequentialAnimationGroup::finishWithUncontrolledAnimation() +{ + AnimationObject o1; + + //1st case: + //first we test a group with one uncontrolled animation + QSequentialAnimationGroup group; + UncontrolledAnimation notTimeDriven(&o1, "value", &group); + QSignalSpy spy(&group, SIGNAL(finished())); + + group.start(); + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(notTimeDriven.state(), QAnimationGroup::Running); + QCOMPARE(group.currentTime(), 0); + QCOMPARE(notTimeDriven.currentTime(), 0); + + QTest::qWait(300); //wait for the end of notTimeDriven + QCOMPARE(notTimeDriven.state(), QAnimationGroup::Stopped); + const int actualDuration = notTimeDriven.currentTime(); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(group.currentTime(), actualDuration); + QCOMPARE(spy.count(), 1); + + //2nd case: + // lets make sure the seeking will work again + spy.clear(); + QPropertyAnimation anim(&group); + QSignalSpy animStateChangedSpy(&anim, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + group.setCurrentTime(300); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(notTimeDriven.currentTime(), actualDuration); + QCOMPARE(group.currentAnimation(), &anim); + + //3rd case: + //now let's add a perfectly defined animation at the end + QCOMPARE(animStateChangedSpy.count(), 0); + group.start(); + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(notTimeDriven.state(), QAnimationGroup::Running); + QCOMPARE(group.currentTime(), 0); + QCOMPARE(notTimeDriven.currentTime(), 0); + + QCOMPARE(animStateChangedSpy.count(), 0); + + QTest::qWait(300); //wait for the end of notTimeDriven + QCOMPARE(notTimeDriven.state(), QAnimationGroup::Stopped); + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim.state(), QAnimationGroup::Running); + QCOMPARE(group.currentAnimation(), &anim); + QCOMPARE(animStateChangedSpy.count(), 1); + QTest::qWait(300); //wait for the end of anim + + QCOMPARE(anim.state(), QAnimationGroup::Stopped); + QCOMPARE(anim.currentTime(), anim.duration()); + + //we should simply be at the end + QCOMPARE(spy.count(), 1); + QCOMPARE(animStateChangedSpy.count(), 2); + QCOMPARE(group.currentTime(), notTimeDriven.currentTime() + anim.currentTime()); +} + +void tst_QSequentialAnimationGroup::addRemoveAnimation() +{ + //this test is specific to the sequential animation group + QSequentialAnimationGroup group; + + QCOMPARE(group.duration(), 0); + QCOMPARE(group.currentTime(), 0); + QVariantAnimation *anim1 = new QPropertyAnimation; + group.addAnimation(anim1); + QCOMPARE(group.duration(), 250); + QCOMPARE(group.currentTime(), 0); + QCOMPARE(group.currentAnimation(), anim1); + + //let's append an animation + QVariantAnimation *anim2 = new QPropertyAnimation; + group.addAnimation(anim2); + QCOMPARE(group.duration(), 500); + QCOMPARE(group.currentTime(), 0); + QCOMPARE(group.currentAnimation(), anim1); + + //let's prepend an animation + QVariantAnimation *anim0 = new QPropertyAnimation; + group.insertAnimationAt(0, anim0); + QCOMPARE(group.duration(), 750); + QCOMPARE(group.currentTime(), 0); + QCOMPARE(group.currentAnimation(), anim0); //anim0 has become the new currentAnimation + + group.setCurrentTime(300); //anim0 | anim1 | anim2 + QCOMPARE(group.currentTime(), 300); + QCOMPARE(group.currentAnimation(), anim1); + QCOMPARE(anim1->currentTime(), 50); + + group.removeAnimation(anim0); //anim1 | anim2 + QCOMPARE(group.currentTime(), 50); + QCOMPARE(group.currentAnimation(), anim1); + QCOMPARE(anim1->currentTime(), 50); + + group.setCurrentTime(0); + group.insertAnimationAt(0, anim0); //anim0 | anim1 | anim2 + group.setCurrentTime(300); + QCOMPARE(group.currentTime(), 300); + QCOMPARE(group.currentAnimation(), anim1); + QCOMPARE(anim1->currentTime(), 50); + + group.removeAnimation(anim1); //anim0 | anim2 + QCOMPARE(group.currentTime(), 250); + QCOMPARE(group.currentAnimation(), anim2); + QCOMPARE(anim0->currentTime(), 250); +} + +void tst_QSequentialAnimationGroup::currentAnimation() +{ + QSequentialAnimationGroup group; + QVERIFY(group.currentAnimation() == 0); + + QPropertyAnimation anim; + anim.setDuration(0); + group.addAnimation(&anim); + QCOMPARE(group.currentAnimation(), &anim); +} + +void tst_QSequentialAnimationGroup::currentAnimationWithZeroDuration() +{ + QSequentialAnimationGroup group; + QVERIFY(group.currentAnimation() == 0); + + QPropertyAnimation zero1; + zero1.setDuration(0); + QPropertyAnimation zero2; + zero2.setDuration(0); + + QPropertyAnimation anim; + + QPropertyAnimation zero3; + zero3.setDuration(0); + QPropertyAnimation zero4; + zero4.setDuration(0); + + + group.addAnimation(&zero1); + group.addAnimation(&zero2); + group.addAnimation(&anim); + group.addAnimation(&zero3); + group.addAnimation(&zero4); + + QCOMPARE(group.currentAnimation(), &zero1); + + group.setCurrentTime(0); + QCOMPARE(group.currentAnimation(), &anim); + + group.setCurrentTime(group.duration()); + QCOMPARE(group.currentAnimation(), &zero4); + + group.setDirection(QAbstractAnimation::Backward); + + group.setCurrentTime(0); + QCOMPARE(group.currentAnimation(), &zero1); + + group.setCurrentTime(group.duration()); + QCOMPARE(group.currentAnimation(), &anim); +} + +void tst_QSequentialAnimationGroup::insertAnimation() +{ + QSequentialAnimationGroup group; + group.setLoopCount(2); + QPropertyAnimation *anim = new QPropertyAnimation(&group); + QCOMPARE(group.duration(), anim->duration()); + group.setCurrentTime(300); + QCOMPARE(group.currentLoop(), 1); + + //this will crash if the sequential group calls duration on the created animation + new QPropertyAnimation(&group); +} + + +class SequentialAnimationGroup : public QSequentialAnimationGroup +{ + Q_OBJECT +public slots: + void clearAnimations() + { + QSequentialAnimationGroup::clearAnimations(); + } + + void refill() + { + stop(); + clearAnimations(); + new QPropertyAnimation(this); + start(); + } + +}; + + +void tst_QSequentialAnimationGroup::clearAnimations() +{ + SequentialAnimationGroup group; + QPointer<QAbstractAnimation> anim1 = new QPropertyAnimation(&group); + group.connect(anim1, SIGNAL(finished()), SLOT(clearAnimations())); + new QPropertyAnimation(&group); + QCOMPARE(group.animationCount(), 2); + + group.start(); + QTest::qWait(anim1->duration() + 100); + QCOMPARE(group.animationCount(), 0); + QCOMPARE(group.state(), QAbstractAnimation::Stopped); + QCOMPARE(group.currentTime(), 0); + + anim1 = new QPropertyAnimation(&group); + group.connect(anim1, SIGNAL(finished()), SLOT(refill())); + group.start(); + QTest::qWait(anim1->duration() + 100); + QVERIFY(anim1 == 0); //anim1 should have been deleted + QCOMPARE(group.state(), QAbstractAnimation::Running); +} + +QTEST_MAIN(tst_QSequentialAnimationGroup) +#include "tst_qsequentialanimationgroup.moc" |