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-rw-r--r--tests/auto/qsequentialanimationgroup/tst_qsequentialanimationgroup.cpp1649
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diff --git a/tests/auto/qsequentialanimationgroup/tst_qsequentialanimationgroup.cpp b/tests/auto/qsequentialanimationgroup/tst_qsequentialanimationgroup.cpp
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+++ b/tests/auto/qsequentialanimationgroup/tst_qsequentialanimationgroup.cpp
@@ -0,0 +1,1649 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/QtTest>
+#include "../../shared/util.h"
+
+#include <QtCore/qanimationgroup.h>
+#include <QtCore/qsequentialanimationgroup.h>
+
+//TESTED_CLASS=QSequentialAnimationGroup
+//TESTED_FILES=
+
+Q_DECLARE_METATYPE(QAbstractAnimation::State)
+Q_DECLARE_METATYPE(QAbstractAnimation*)
+
+class tst_QSequentialAnimationGroup : public QObject
+{
+ Q_OBJECT
+public:
+ tst_QSequentialAnimationGroup();
+ virtual ~tst_QSequentialAnimationGroup();
+
+public Q_SLOTS:
+ void init();
+ void cleanup();
+
+private slots:
+ void construction();
+ void setCurrentTime();
+ void setCurrentTimeWithUncontrolledAnimation();
+ void seekingForwards();
+ void seekingBackwards();
+ void pauseAndResume();
+ void restart();
+ void looping();
+ void startDelay();
+ void clearGroup();
+ void groupWithZeroDurationAnimations();
+ void propagateGroupUpdateToChildren();
+ void updateChildrenWithRunningGroup();
+ void deleteChildrenWithRunningGroup();
+ void startChildrenWithStoppedGroup();
+ void stopGroupWithRunningChild();
+ void startGroupWithRunningChild();
+ void zeroDurationAnimation();
+ void stopUncontrolledAnimations();
+ void finishWithUncontrolledAnimation();
+ void addRemoveAnimation();
+ void currentAnimation();
+ void currentAnimationWithZeroDuration();
+ void insertAnimation();
+ void clearAnimations();
+};
+
+tst_QSequentialAnimationGroup::tst_QSequentialAnimationGroup()
+{
+}
+
+tst_QSequentialAnimationGroup::~tst_QSequentialAnimationGroup()
+{
+}
+
+void tst_QSequentialAnimationGroup::init()
+{
+ qRegisterMetaType<QAbstractAnimation::State>("QAbstractAnimation::State");
+ qRegisterMetaType<QAbstractAnimation*>("QAbstractAnimation*");
+}
+
+void tst_QSequentialAnimationGroup::cleanup()
+{
+}
+
+void tst_QSequentialAnimationGroup::construction()
+{
+ QSequentialAnimationGroup animationgroup;
+}
+
+class AnimationObject : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(int value READ value WRITE setValue)
+public:
+ AnimationObject(int startValue = 0)
+ : v(startValue)
+ { }
+
+ int value() const { return v; }
+ void setValue(int value) { v = value; }
+
+ int v;
+};
+
+class TestAnimation : public QVariantAnimation
+{
+ Q_OBJECT
+public:
+ virtual void updateCurrentValue(const QVariant &value) { Q_UNUSED(value)};
+ virtual void updateState(QAbstractAnimation::State oldState,
+ QAbstractAnimation::State newState)
+ {
+ Q_UNUSED(oldState)
+ Q_UNUSED(newState)
+ };
+};
+
+class UncontrolledAnimation : public QPropertyAnimation
+{
+ Q_OBJECT
+public:
+ UncontrolledAnimation(QObject *target, const QByteArray &propertyName, QObject *parent = 0)
+ : QPropertyAnimation(target, propertyName, parent)
+ {
+ setDuration(250);
+ }
+
+ int duration() const { return -1; /* not time driven */ }
+
+protected:
+ void updateCurrentTime(int msecs)
+ {
+ QPropertyAnimation::updateCurrentTime(msecs);
+ if (msecs >= QPropertyAnimation::duration())
+ stop();
+ }
+};
+
+void tst_QSequentialAnimationGroup::setCurrentTime()
+{
+ AnimationObject s_o1;
+ AnimationObject s_o2;
+ AnimationObject s_o3;
+
+ // sequence operating on same object/property
+ QAnimationGroup *sequence = new QSequentialAnimationGroup();
+ QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value");
+ QVariantAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value");
+ QVariantAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value");
+ a2_s_o1->setLoopCount(3);
+ sequence->addAnimation(a1_s_o1);
+ sequence->addAnimation(a2_s_o1);
+ sequence->addAnimation(a3_s_o1);
+
+ // sequence operating on different object/properties
+ QAnimationGroup *sequence2 = new QSequentialAnimationGroup();
+ QVariantAnimation *a1_s_o2 = new QPropertyAnimation(&s_o2, "value");
+ QVariantAnimation *a1_s_o3 = new QPropertyAnimation(&s_o3, "value");
+ sequence2->addAnimation(a1_s_o2);
+ sequence2->addAnimation(a1_s_o3);
+
+ QSequentialAnimationGroup group;
+ group.addAnimation(sequence);
+ group.addAnimation(sequence2);
+
+ // Current time = 1
+ group.setCurrentTime(1);
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(sequence->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(sequence2->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped);
+
+ QCOMPARE(group.currentTime(), 1);
+ QCOMPARE(sequence->currentTime(), 1);
+ QCOMPARE(a1_s_o1->currentTime(), 1);
+ QCOMPARE(a2_s_o1->currentTime(), 0);
+ QCOMPARE(a3_s_o1->currentTime(), 0);
+ QCOMPARE(a1_s_o2->currentTime(), 0);
+ QCOMPARE(a1_s_o3->currentTime(), 0);
+
+ // Current time = 250
+ group.setCurrentTime(250);
+ QCOMPARE(group.currentTime(), 250);
+ QCOMPARE(sequence->currentTime(), 250);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentTime(), 0);
+ QCOMPARE(a3_s_o1->currentTime(), 0);
+ QCOMPARE(a1_s_o2->currentTime(), 0);
+ QCOMPARE(a1_s_o3->currentTime(), 0);
+
+ // Current time = 251
+ group.setCurrentTime(251);
+ QCOMPARE(group.currentTime(), 251);
+ QCOMPARE(sequence->currentTime(), 251);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentTime(), 1);
+ QCOMPARE(a2_s_o1->currentLoop(), 0);
+ QCOMPARE(a3_s_o1->currentTime(), 0);
+ QCOMPARE(sequence2->currentTime(), 0);
+ QCOMPARE(a1_s_o2->currentTime(), 0);
+ QCOMPARE(a1_s_o3->currentTime(), 0);
+
+ // Current time = 750
+ group.setCurrentTime(750);
+ QCOMPARE(group.currentTime(), 750);
+ QCOMPARE(sequence->currentTime(), 750);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentTime(), 0);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentTime(), 0);
+ QCOMPARE(sequence2->currentTime(), 0);
+ QCOMPARE(a1_s_o2->currentTime(), 0);
+ QCOMPARE(a1_s_o3->currentTime(), 0);
+
+ // Current time = 1000
+ group.setCurrentTime(1000);
+ QCOMPARE(group.currentTime(), 1000);
+ QCOMPARE(sequence->currentTime(), 1000);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentTime(), 0);
+ QCOMPARE(sequence2->currentTime(), 0);
+ QCOMPARE(a1_s_o2->currentTime(), 0);
+ QCOMPARE(a1_s_o3->currentTime(), 0);
+
+ // Current time = 1010
+ group.setCurrentTime(1010);
+ QCOMPARE(group.currentTime(), 1010);
+ QCOMPARE(sequence->currentTime(), 1010);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentTime(), 10);
+ QCOMPARE(sequence2->currentTime(), 0);
+ QCOMPARE(a1_s_o2->currentTime(), 0);
+ QCOMPARE(a1_s_o3->currentTime(), 0);
+
+ // Current time = 1250
+ group.setCurrentTime(1250);
+ QCOMPARE(group.currentTime(), 1250);
+ QCOMPARE(sequence->currentTime(), 1250);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentTime(), 250);
+ QCOMPARE(sequence2->currentTime(), 0);
+ QCOMPARE(a1_s_o2->currentTime(), 0);
+ QCOMPARE(a1_s_o3->currentTime(), 0);
+
+ // Current time = 1500
+ group.setCurrentTime(1500);
+ QCOMPARE(group.currentTime(), 1500);
+ QCOMPARE(sequence->currentTime(), 1250);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentTime(), 250);
+ QCOMPARE(sequence2->currentTime(), 250);
+ QCOMPARE(a1_s_o2->currentTime(), 250);
+ QCOMPARE(a1_s_o3->currentTime(), 0);
+
+ // Current time = 1750
+ group.setCurrentTime(1750);
+ QCOMPARE(group.currentTime(), 1750);
+ QCOMPARE(sequence->currentTime(), 1250);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentTime(), 250);
+ QCOMPARE(sequence2->currentTime(), 500);
+ QCOMPARE(a1_s_o2->currentTime(), 250);
+ QCOMPARE(a1_s_o3->currentTime(), 250);
+
+ // Current time = 2000
+ group.setCurrentTime(2000);
+ QCOMPARE(group.currentTime(), 1750);
+ QCOMPARE(sequence->currentTime(), 1250);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentTime(), 250);
+ QCOMPARE(sequence2->currentTime(), 500);
+ QCOMPARE(a1_s_o2->currentTime(), 250);
+ QCOMPARE(a1_s_o3->currentTime(), 250);
+}
+
+void tst_QSequentialAnimationGroup::setCurrentTimeWithUncontrolledAnimation()
+{
+ AnimationObject s_o1;
+ AnimationObject s_o2;
+ AnimationObject t_o1;
+ AnimationObject t_o2;
+
+ // sequence operating on different object/properties
+ QAnimationGroup *sequence = new QSequentialAnimationGroup();
+ QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value");
+ QVariantAnimation *a1_s_o2 = new QPropertyAnimation(&s_o2, "value");
+ sequence->addAnimation(a1_s_o1);
+ sequence->addAnimation(a1_s_o2);
+
+ UncontrolledAnimation *notTimeDriven = new UncontrolledAnimation(&t_o1, "value");
+ QCOMPARE(notTimeDriven->totalDuration(), -1);
+
+ QVariantAnimation *loopsForever = new QPropertyAnimation(&t_o2, "value");
+ loopsForever->setLoopCount(-1);
+ QCOMPARE(loopsForever->totalDuration(), -1);
+
+ QSequentialAnimationGroup group;
+ group.addAnimation(sequence);
+ group.addAnimation(notTimeDriven);
+ group.addAnimation(loopsForever);
+ group.start();
+ group.pause(); // this allows the group to listen for the finish signal of its children
+
+ // Current time = 1
+ group.setCurrentTime(1);
+ QCOMPARE(group.state(), QAnimationGroup::Paused);
+ QCOMPARE(sequence->state(), QAnimationGroup::Paused);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroup::Paused);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped);
+ QCOMPARE(notTimeDriven->state(), QAnimationGroup::Stopped);
+ QCOMPARE(loopsForever->state(), QAnimationGroup::Stopped);
+
+ QCOMPARE(group.currentTime(), 1);
+ QCOMPARE(sequence->currentTime(), 1);
+ QCOMPARE(a1_s_o1->currentTime(), 1);
+ QCOMPARE(a1_s_o2->currentTime(), 0);
+ QCOMPARE(notTimeDriven->currentTime(), 0);
+ QCOMPARE(loopsForever->currentTime(), 0);
+
+ // Current time = 250
+ group.setCurrentTime(250);
+ QCOMPARE(group.currentTime(), 250);
+ QCOMPARE(sequence->currentTime(), 250);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a1_s_o2->currentTime(), 0);
+ QCOMPARE(notTimeDriven->currentTime(), 0);
+ QCOMPARE(loopsForever->currentTime(), 0);
+
+ // Current time = 500
+ group.setCurrentTime(500);
+ QCOMPARE(group.currentTime(), 500);
+ QCOMPARE(sequence->currentTime(), 500);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a1_s_o2->currentTime(), 250);
+ QCOMPARE(notTimeDriven->currentTime(), 0);
+ QCOMPARE(loopsForever->currentTime(), 0);
+ QCOMPARE(group.currentAnimation(), notTimeDriven);
+
+ // Current time = 505
+ group.setCurrentTime(505);
+ QCOMPARE(group.currentTime(), 505);
+ QCOMPARE(sequence->currentTime(), 500);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a1_s_o2->currentTime(), 250);
+ QCOMPARE(notTimeDriven->currentTime(), 5);
+ QCOMPARE(loopsForever->currentTime(), 0);
+ QCOMPARE(group.currentAnimation(), notTimeDriven);
+ QCOMPARE(sequence->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped);
+ QCOMPARE(notTimeDriven->state(), QAnimationGroup::Paused);
+ QCOMPARE(loopsForever->state(), QAnimationGroup::Stopped);
+
+ // Current time = 750 (end of notTimeDriven animation)
+ group.setCurrentTime(750);
+ QCOMPARE(group.currentTime(), 750);
+ QCOMPARE(sequence->currentTime(), 500);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a1_s_o2->currentTime(), 250);
+ QCOMPARE(notTimeDriven->currentTime(), 250);
+ QCOMPARE(loopsForever->currentTime(), 0);
+ QCOMPARE(group.currentAnimation(), loopsForever);
+ QCOMPARE(sequence->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped);
+ QCOMPARE(notTimeDriven->state(), QAnimationGroup::Stopped);
+ QCOMPARE(loopsForever->state(), QAnimationGroup::Paused);
+
+ // Current time = 800 (as notTimeDriven was finished at 750, loopsforever should still run)
+ group.setCurrentTime(800);
+ QCOMPARE(group.currentTime(), 800);
+ QCOMPARE(group.currentAnimation(), loopsForever);
+ QCOMPARE(sequence->currentTime(), 500);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a1_s_o2->currentTime(), 250);
+ QCOMPARE(notTimeDriven->currentTime(), 250);
+ QCOMPARE(loopsForever->currentTime(), 50);
+
+ loopsForever->stop(); // this should stop the group
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(sequence->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped);
+ QCOMPARE(notTimeDriven->state(), QAnimationGroup::Stopped);
+ QCOMPARE(loopsForever->state(), QAnimationGroup::Stopped);
+}
+
+void tst_QSequentialAnimationGroup::seekingForwards()
+{
+ AnimationObject s_o1;
+ AnimationObject s_o2;
+ AnimationObject s_o3;
+
+ // sequence operating on same object/property
+ QAnimationGroup *sequence = new QSequentialAnimationGroup();
+ QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value");
+ QVariantAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value");
+ QVariantAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value");
+ a2_s_o1->setLoopCount(3);
+ sequence->addAnimation(a1_s_o1);
+ sequence->addAnimation(a2_s_o1);
+ sequence->addAnimation(a3_s_o1);
+
+ // sequence operating on different object/properties
+ QAnimationGroup *sequence2 = new QSequentialAnimationGroup();
+ QVariantAnimation *a1_s_o2 = new QPropertyAnimation(&s_o2, "value");
+ QVariantAnimation *a1_s_o3 = new QPropertyAnimation(&s_o3, "value");
+ sequence2->addAnimation(a1_s_o2);
+ sequence2->addAnimation(a1_s_o3);
+
+ QSequentialAnimationGroup group;
+ group.addAnimation(sequence);
+ group.addAnimation(sequence2);
+
+ // Current time = 1
+ group.setCurrentTime(1);
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(sequence->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(sequence2->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o3->state(), QAnimationGroup::Stopped);
+
+ QCOMPARE(group.currentTime(), 1);
+ QCOMPARE(sequence->currentTime(), 1);
+ QCOMPARE(a1_s_o1->currentTime(), 1);
+ QCOMPARE(a2_s_o1->currentTime(), 0);
+ QCOMPARE(a3_s_o1->currentTime(), 0);
+ QCOMPARE(sequence2->currentTime(), 0);
+ QCOMPARE(a1_s_o2->currentTime(), 0);
+ QCOMPARE(a1_s_o3->currentTime(), 0);
+
+ // Current time = 1500
+ group.setCurrentTime(1500);
+ QCOMPARE(group.currentTime(), 1500);
+ QCOMPARE(sequence->currentTime(), 1250);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentTime(), 250);
+ QCOMPARE(sequence2->currentTime(), 250);
+ QCOMPARE(a1_s_o2->currentTime(), 250);
+ QCOMPARE(a1_s_o3->currentTime(), 0);
+
+ // this will restart the group
+ group.start();
+ group.pause();
+ QCOMPARE(group.state(), QAnimationGroup::Paused);
+ QCOMPARE(sequence->state(), QAnimationGroup::Paused);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroup::Paused);
+ QCOMPARE(sequence2->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o3->state(), QAnimationGroup::Stopped);
+
+ // Current time = 1750
+ group.setCurrentTime(1750);
+ QCOMPARE(group.currentTime(), 1750);
+ QCOMPARE(sequence->currentTime(), 1250);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentTime(), 250);
+ QCOMPARE(sequence2->currentTime(), 500);
+ QCOMPARE(a1_s_o2->currentTime(), 250);
+ QCOMPARE(a1_s_o3->currentTime(), 250);
+}
+
+void tst_QSequentialAnimationGroup::seekingBackwards()
+{
+ AnimationObject s_o1;
+ AnimationObject s_o2;
+ AnimationObject s_o3;
+
+ // sequence operating on same object/property
+ QAnimationGroup *sequence = new QSequentialAnimationGroup();
+ QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value");
+ QVariantAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value");
+ QVariantAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value");
+ a2_s_o1->setLoopCount(3);
+ sequence->addAnimation(a1_s_o1);
+ sequence->addAnimation(a2_s_o1);
+ sequence->addAnimation(a3_s_o1);
+
+ // sequence operating on different object/properties
+ QAnimationGroup *sequence2 = new QSequentialAnimationGroup();
+ QVariantAnimation *a1_s_o2 = new QPropertyAnimation(&s_o2, "value");
+ QVariantAnimation *a1_s_o3 = new QPropertyAnimation(&s_o3, "value");
+ sequence2->addAnimation(a1_s_o2);
+ sequence2->addAnimation(a1_s_o3);
+
+ QSequentialAnimationGroup group;
+ group.addAnimation(sequence);
+ group.addAnimation(sequence2);
+
+ group.start();
+
+ // Current time = 1600
+ group.setCurrentTime(1600);
+ QCOMPARE(group.currentTime(), 1600);
+ QCOMPARE(sequence->currentTime(), 1250);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentTime(), 250);
+ QCOMPARE(sequence2->currentTime(), 350);
+ QCOMPARE(a1_s_o2->currentTime(), 250);
+ QCOMPARE(a1_s_o3->currentTime(), 100);
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(sequence->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(sequence2->state(), QAnimationGroup::Running);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o3->state(), QAnimationGroup::Running);
+
+ // Seeking backwards, current time = 1
+ group.setCurrentTime(1);
+ QCOMPARE(group.currentTime(), 1);
+ QCOMPARE(sequence->currentTime(), 1);
+ QCOMPARE(a1_s_o1->currentTime(), 1);
+
+ QEXPECT_FAIL("", "rewinding in nested groups is considered as a restart from the children,"
+ "hence they don't reset from their current animation", Continue);
+ QCOMPARE(a2_s_o1->currentTime(), 0);
+ QEXPECT_FAIL("", "rewinding in nested groups is considered as a restart from the children,"
+ "hence they don't reset from their current animation", Continue);
+ QCOMPARE(a2_s_o1->currentLoop(), 0);
+ QEXPECT_FAIL("", "rewinding in nested groups is considered as a restart from the children,"
+ "hence they don't reset from their current animation", Continue);
+ QCOMPARE(a3_s_o1->currentTime(), 0);
+ QCOMPARE(sequence2->currentTime(), 0);
+ QCOMPARE(a1_s_o2->currentTime(), 0);
+ QCOMPARE(a1_s_o3->currentTime(), 0);
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(sequence->state(), QAnimationGroup::Running);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroup::Running);
+ QCOMPARE(sequence2->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o3->state(), QAnimationGroup::Stopped);
+
+ // Current time = 2000
+ group.setCurrentTime(2000);
+ QCOMPARE(group.currentTime(), 1750);
+ QCOMPARE(sequence->currentTime(), 1250);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 2);
+ QCOMPARE(a3_s_o1->currentTime(), 250);
+ QCOMPARE(sequence2->currentTime(), 500);
+ QCOMPARE(a1_s_o2->currentTime(), 250);
+ QCOMPARE(a1_s_o3->currentTime(), 250);
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(sequence->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(sequence2->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a1_s_o3->state(), QAnimationGroup::Stopped);
+}
+
+typedef QList<QAbstractAnimation::State> StateList;
+
+static bool compareStates(const QSignalSpy& spy, const StateList &expectedStates)
+{
+ bool equals = true;
+ for (int i = 0; i < qMax(expectedStates.count(), spy.count()); ++i) {
+ if (i >= spy.count() || i >= expectedStates.count()) {
+ equals = false;
+ break;
+ }
+ QList<QVariant> args = spy.at(i);
+ QAbstractAnimation::State st = expectedStates.at(i);
+ QAbstractAnimation::State actual = qVariantValue<QAbstractAnimation::State>(args.value(1));
+ if (equals && actual != st) {
+ equals = false;
+ break;
+ }
+ }
+ if (!equals) {
+ const char *stateStrings[] = {"Stopped", "Paused", "Running"};
+ QString e,a;
+ for (int i = 0; i < qMax(expectedStates.count(), spy.count()); ++i) {
+ if (i < expectedStates.count()) {
+ int exp = int(expectedStates.at(i));
+ if (!e.isEmpty())
+ e += QLatin1String(", ");
+ e += QLatin1String(stateStrings[exp]);
+ }
+ if (i < spy.count()) {
+ QList<QVariant> args = spy.at(i);
+ QAbstractAnimation::State actual = qVariantValue<QAbstractAnimation::State>(args.value(1));
+ if (!a.isEmpty())
+ a += QLatin1String(", ");
+ if (int(actual) >= 0 && int(actual) <= 2) {
+ a += QLatin1String(stateStrings[int(actual)]);
+ } else {
+ a += QLatin1String("NaN");
+ }
+ }
+
+ }
+ qDebug("\n"
+ "expected (count == %d): %s\n"
+ "actual (count == %d): %s\n", expectedStates.count(), qPrintable(e), spy.count(), qPrintable(a));
+ }
+ return equals;
+}
+
+void tst_QSequentialAnimationGroup::pauseAndResume()
+{
+ AnimationObject s_o1;
+
+ // sequence operating on same object/property
+ QAnimationGroup *sequence = new QSequentialAnimationGroup();
+ QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value");
+ QVariantAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value");
+ QVariantAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value");
+ a2_s_o1->setLoopCount(2);
+ sequence->addAnimation(a1_s_o1);
+ sequence->addAnimation(a2_s_o1);
+ sequence->addAnimation(a3_s_o1);
+ sequence->setLoopCount(2);
+
+ QSignalSpy a1StateChangedSpy(a1_s_o1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QSignalSpy seqStateChangedSpy(sequence, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+
+ QSequentialAnimationGroup group;
+ group.addAnimation(sequence);
+
+ group.start();
+ group.pause();
+
+ // Current time = 1751
+ group.setCurrentTime(1751);
+ QCOMPARE(group.currentTime(), 1751);
+ QCOMPARE(sequence->currentTime(), 751);
+ QCOMPARE(sequence->currentLoop(), 1);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 1);
+ QCOMPARE(a3_s_o1->currentLoop(), 0);
+ QCOMPARE(a3_s_o1->currentTime(), 1);
+
+ QCOMPARE(group.state(), QAnimationGroup::Paused);
+ QCOMPARE(sequence->state(), QAnimationGroup::Paused);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a2_s_o1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a3_s_o1->state(), QAnimationGroup::Paused);
+
+ QCOMPARE(a1StateChangedSpy.count(), 5); // Running,Paused,Stopped,Running,Stopped
+ QCOMPARE(seqStateChangedSpy.count(), 2); // Running,Paused
+
+ QVERIFY(compareStates(a1StateChangedSpy, (StateList() << QAbstractAnimation::Running
+ << QAbstractAnimation::Paused
+ << QAbstractAnimation::Stopped
+ << QAbstractAnimation::Running
+ << QAbstractAnimation::Stopped)));
+
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(a1StateChangedSpy.at(0).at(1)),
+ QAnimationGroup::Running);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(a1StateChangedSpy.at(1).at(1)),
+ QAnimationGroup::Paused);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(a1StateChangedSpy.at(2).at(1)),
+ QAnimationGroup::Stopped);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(a1StateChangedSpy.at(3).at(1)),
+ QAnimationGroup::Running);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(a1StateChangedSpy.at(4).at(1)),
+ QAnimationGroup::Stopped);
+
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(0).at(1)),
+ QAnimationGroup::Running);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(1).at(1)),
+ QAnimationGroup::Paused);
+
+ group.resume();
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(sequence->state(), QAnimationGroup::Running);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a2_s_o1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a3_s_o1->state(), QAnimationGroup::Running);
+
+ QVERIFY(group.currentTime() >= 1751);
+ QVERIFY(sequence->currentTime() >= 751);
+ QCOMPARE(sequence->currentLoop(), 1);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 1);
+ QCOMPARE(a3_s_o1->currentLoop(), 0);
+ QVERIFY(a3_s_o1->currentTime() >= 1);
+
+ QCOMPARE(seqStateChangedSpy.count(), 3); // Running,Paused,Running
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(2).at(1)),
+ QAnimationGroup::Running);
+
+ group.pause();
+
+ QCOMPARE(group.state(), QAnimationGroup::Paused);
+ QCOMPARE(sequence->state(), QAnimationGroup::Paused);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a2_s_o1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a3_s_o1->state(), QAnimationGroup::Paused);
+
+ QVERIFY(group.currentTime() >= 1751);
+ QVERIFY(sequence->currentTime() >= 751);
+ QCOMPARE(sequence->currentLoop(), 1);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 1);
+ QCOMPARE(a3_s_o1->currentLoop(), 0);
+ QVERIFY(a3_s_o1->currentTime() >= 1);
+
+ QCOMPARE(seqStateChangedSpy.count(), 4); // Running,Paused,Running,Paused
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(3).at(1)),
+ QAnimationGroup::Paused);
+
+ group.stop();
+
+ QCOMPARE(seqStateChangedSpy.count(), 5); // Running,Paused,Running,Paused,Stopped
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(4).at(1)),
+ QAnimationGroup::Stopped);
+}
+
+void tst_QSequentialAnimationGroup::restart()
+{
+ AnimationObject s_o1;
+
+ // sequence operating on same object/property
+ QAnimationGroup *sequence = new QSequentialAnimationGroup();
+ QSignalSpy seqCurrentAnimChangedSpy(sequence, SIGNAL(currentAnimationChanged(QAbstractAnimation*)));
+ QSignalSpy seqStateChangedSpy(sequence, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+
+ QVariantAnimation *anims[3];
+ QSignalSpy *animsStateChanged[3];
+
+ for (int i = 0; i < 3; i++) {
+ anims[i] = new QPropertyAnimation(&s_o1, "value");
+ anims[i]->setDuration(100);
+ animsStateChanged[i] = new QSignalSpy(anims[i], SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ }
+
+ anims[1]->setLoopCount(2);
+ sequence->addAnimation(anims[0]);
+ sequence->addAnimation(anims[1]);
+ sequence->addAnimation(anims[2]);
+ sequence->setLoopCount(2);
+
+ QSequentialAnimationGroup group;
+ group.addAnimation(sequence);
+
+ group.start();
+
+ QTest::qWait(500);
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+
+ QTest::qWait(300);
+ QTRY_COMPARE(group.state(), QAnimationGroup::Stopped);
+
+ for (int i = 0; i < 3; i++) {
+ QCOMPARE(animsStateChanged[i]->count(), 4);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(animsStateChanged[i]->at(0).at(1)),
+ QAnimationGroup::Running);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(animsStateChanged[i]->at(1).at(1)),
+ QAnimationGroup::Stopped);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(animsStateChanged[i]->at(2).at(1)),
+ QAnimationGroup::Running);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(animsStateChanged[i]->at(3).at(1)),
+ QAnimationGroup::Stopped);
+ }
+
+ QCOMPARE(seqStateChangedSpy.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(0).at(1)),
+ QAnimationGroup::Running);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(1).at(1)),
+ QAnimationGroup::Stopped);
+
+ QCOMPARE(seqCurrentAnimChangedSpy.count(), 6);
+ for(int i=0; i<seqCurrentAnimChangedSpy.count(); i++)
+ QCOMPARE(anims[i%3], qVariantValue<QAbstractAnimation*>(seqCurrentAnimChangedSpy.at(i).at(0)));
+
+ group.start();
+
+ QCOMPARE(animsStateChanged[0]->count(), 5);
+ QCOMPARE(animsStateChanged[1]->count(), 4);
+ QCOMPARE(animsStateChanged[2]->count(), 4);
+ QCOMPARE(seqStateChangedSpy.count(), 3);
+}
+
+void tst_QSequentialAnimationGroup::looping()
+{
+ AnimationObject s_o1;
+ AnimationObject s_o2;
+ AnimationObject s_o3;
+
+ // sequence operating on same object/property
+ QSequentialAnimationGroup *sequence = new QSequentialAnimationGroup();
+ QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value");
+ QVariantAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value");
+ QVariantAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value");
+
+ QSignalSpy a1Spy(a1_s_o1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QSignalSpy a2Spy(a2_s_o1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QSignalSpy a3Spy(a3_s_o1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QSignalSpy seqSpy(sequence, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+
+ a2_s_o1->setLoopCount(2);
+ sequence->addAnimation(a1_s_o1);
+ sequence->addAnimation(a2_s_o1);
+ sequence->addAnimation(a3_s_o1);
+ sequence->setLoopCount(2);
+
+ QSequentialAnimationGroup group;
+ QSignalSpy groupSpy(&group, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+
+ group.addAnimation(sequence);
+ group.setLoopCount(2);
+
+ group.start();
+ group.pause();
+
+ // Current time = 1750
+ group.setCurrentTime(1750);
+ QCOMPARE(group.currentTime(), 1750);
+ QCOMPARE(sequence->currentTime(), 750);
+ QCOMPARE(sequence->currentLoop(), 1);
+ QCOMPARE(a1_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 1);
+ // this animation is at the beginning because it is the current one inside sequence
+ QCOMPARE(a3_s_o1->currentLoop(), 0);
+ QCOMPARE(a3_s_o1->currentTime(), 0);
+ QCOMPARE(sequence->currentAnimation(), a3_s_o1);
+
+ QCOMPARE(group.state(), QAnimationGroup::Paused);
+ QCOMPARE(sequence->state(), QAnimationGroup::Paused);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a2_s_o1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a3_s_o1->state(), QAnimationGroup::Paused);
+
+ QCOMPARE(a1Spy.count(), 5); // Running,Paused,Stopped,Running,Stopped
+ QVERIFY(compareStates(a1Spy, (StateList() << QAbstractAnimation::Running
+ << QAbstractAnimation::Paused
+ << QAbstractAnimation::Stopped
+ << QAbstractAnimation::Running
+ << QAbstractAnimation::Stopped)));
+
+ QCOMPARE(a2Spy.count(), 4); // Running,Stopped,Running,Stopped
+ QVERIFY(compareStates(a3Spy, (StateList() << QAbstractAnimation::Running
+ << QAbstractAnimation::Stopped
+ << QAbstractAnimation::Running
+ << QAbstractAnimation::Paused)));
+
+ QCOMPARE(seqSpy.count(), 2); // Running,Paused
+ QCOMPARE(groupSpy.count(), 2); // Running,Paused
+
+ // Looping, current time = duration + 1
+ group.setCurrentTime(group.duration() + 1);
+ QCOMPARE(group.currentTime(), 1);
+ QCOMPARE(group.currentLoop(), 1);
+ QCOMPARE(sequence->currentTime(), 1);
+ QCOMPARE(sequence->currentLoop(), 0);
+ QCOMPARE(a1_s_o1->currentTime(), 1);
+ QCOMPARE(a2_s_o1->currentTime(), 250);
+ QCOMPARE(a2_s_o1->currentLoop(), 1);
+ // this animation is at the end because it was run on the previous loop
+ QCOMPARE(a3_s_o1->currentLoop(), 0);
+ QCOMPARE(a3_s_o1->currentTime(), 250);
+
+ QCOMPARE(group.state(), QAnimationGroup::Paused);
+ QCOMPARE(sequence->state(), QAnimationGroup::Paused);
+ QCOMPARE(a1_s_o1->state(), QAnimationGroup::Paused);
+ QCOMPARE(a2_s_o1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a3_s_o1->state(), QAnimationGroup::Stopped);
+
+ QCOMPARE(a1Spy.count(), 7); // Running,Paused,Stopped,Running,Stopped,Running,Stopped
+ QCOMPARE(a2Spy.count(), 4); // Running, Stopped, Running, Stopped
+ QVERIFY(compareStates(a3Spy, (StateList() << QAbstractAnimation::Running
+ << QAbstractAnimation::Stopped
+ << QAbstractAnimation::Running
+ << QAbstractAnimation::Paused
+ << QAbstractAnimation::Stopped)));
+ QVERIFY(compareStates(seqSpy, (StateList() << QAbstractAnimation::Running
+ << QAbstractAnimation::Paused
+ << QAbstractAnimation::Stopped
+ << QAbstractAnimation::Running
+ << QAbstractAnimation::Paused)));
+ QCOMPARE(groupSpy.count(), 2);
+}
+
+void tst_QSequentialAnimationGroup::startDelay()
+{
+ QSequentialAnimationGroup group;
+ group.addPause(250);
+ group.addPause(125);
+ QCOMPARE(group.totalDuration(), 375);
+
+ QEventLoop loop;
+ QObject::connect(&group, SIGNAL(finished()), &loop, SLOT(quit()));
+
+ QTime time;
+ time.start();
+ group.start();
+ loop.exec();
+
+ QVERIFY(time.elapsed() >= 375);
+ QVERIFY(time.elapsed() < 1000);
+}
+
+void tst_QSequentialAnimationGroup::clearGroup()
+{
+ QSequentialAnimationGroup group;
+
+ for (int i = 0; i < 10; ++i) {
+ QSequentialAnimationGroup *subGroup = new QSequentialAnimationGroup(&group);
+ group.addPause(100);
+ subGroup->addPause(10);
+ }
+
+ QCOMPARE(group.animationCount(), 20);
+
+ int count = group.animationCount();
+ QPointer<QAbstractAnimation> *children = new QPointer<QAbstractAnimation>[count];
+ for (int i = 0; i < count; ++i) {
+ QVERIFY(group.animationAt(i) != 0);
+ children[i] = group.animationAt(i);
+ }
+
+ group.clearAnimations();
+ QCOMPARE(group.animationCount(), 0);
+ QCOMPARE(group.currentTime(), 0);
+ for (int i = 0; i < count; ++i)
+ QCOMPARE(children[i], QPointer<QAbstractAnimation>());
+
+ delete[] children;
+}
+
+void tst_QSequentialAnimationGroup::groupWithZeroDurationAnimations()
+{
+ QObject o;
+ QObject o2;
+
+ o.setProperty("myProperty", 42);
+ o.setProperty("myOtherProperty", 13);
+ o2.setProperty("myProperty", 42);
+ o2.setProperty("myOtherProperty", 13);
+
+ QSequentialAnimationGroup group;
+
+ QVariantAnimation *a1 = new QPropertyAnimation(&o, "myProperty");
+ a1->setDuration(0);
+ a1->setEndValue(43);
+ group.addAnimation(a1);
+
+ //this should just run fine and change nothing
+ group.setCurrentTime(0);
+ QCOMPARE(group.currentAnimation(), a1);
+
+ QVariantAnimation *a2 = new QPropertyAnimation(&o2, "myOtherProperty");
+ a2->setDuration(500);
+ a2->setEndValue(31);
+ group.addAnimation(a2);
+
+ QVariantAnimation *a3 = new QPropertyAnimation(&o, "myProperty");
+ a3->setDuration(0);
+ a3->setEndValue(44);
+ group.addAnimation(a3);
+
+ QVariantAnimation *a4 = new QPropertyAnimation(&o, "myOtherProperty");
+ a4->setDuration(250);
+ a4->setEndValue(75);
+ group.addAnimation(a4);
+
+ QVariantAnimation *a5 = new QPropertyAnimation(&o2, "myProperty");
+ a5->setDuration(0);
+ a5->setEndValue(12);
+ group.addAnimation(a5);
+
+ QCOMPARE(o.property("myProperty").toInt(), 42);
+ QCOMPARE(o.property("myOtherProperty").toInt(), 13);
+ QCOMPARE(o2.property("myProperty").toInt(), 42);
+ QCOMPARE(o2.property("myOtherProperty").toInt(), 13);
+
+
+ group.start();
+
+ QCOMPARE(o.property("myProperty").toInt(), 43);
+ QCOMPARE(o.property("myOtherProperty").toInt(), 13);
+ QCOMPARE(o2.property("myProperty").toInt(), 42);
+ QCOMPARE(o2.property("myOtherProperty").toInt(), 13);
+
+ QTest::qWait(50);
+
+ int o2val = o2.property("myOtherProperty").toInt();
+ QVERIFY(o2val > 13);
+ QVERIFY(o2val < 31);
+ QCOMPARE(o.property("myProperty").toInt(), 43);
+ QCOMPARE(o.property("myOtherProperty").toInt(), 13);
+
+ QTest::qWait(500);
+
+ QCOMPARE(o.property("myProperty").toInt(), 44);
+ QCOMPARE(o2.property("myProperty").toInt(), 42);
+ QCOMPARE(o2.property("myOtherProperty").toInt(), 31);
+ QCOMPARE(a1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a2->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a3->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a4->state(), QAnimationGroup::Running);
+ QCOMPARE(a5->state(), QAnimationGroup::Stopped);
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QTest::qWait(500);
+
+ QTRY_COMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(o.property("myProperty").toInt(), 44);
+ QCOMPARE(o.property("myOtherProperty").toInt(), 75);
+ QCOMPARE(o2.property("myProperty").toInt(), 12);
+ QCOMPARE(o2.property("myOtherProperty").toInt(), 31);
+ QCOMPARE(a1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a2->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a3->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a4->state(), QAnimationGroup::Stopped);
+ QCOMPARE(a5->state(), QAnimationGroup::Stopped);
+}
+
+void tst_QSequentialAnimationGroup::propagateGroupUpdateToChildren()
+{
+ // this test verifies if group state changes are updating its children correctly
+ QSequentialAnimationGroup group;
+
+ QObject o;
+ o.setProperty("ole", 42);
+ QCOMPARE(o.property("ole").toInt(), 42);
+
+ QPropertyAnimation anim1(&o, "ole");
+ anim1.setEndValue(43);
+ anim1.setDuration(100);
+ QVERIFY(!anim1.currentValue().isValid());
+ QCOMPARE(anim1.currentValue().toInt(), 0);
+ QCOMPARE(o.property("ole").toInt(), 42);
+
+ TestAnimation anim2;
+ anim2.setStartValue(0);
+ anim2.setEndValue(100);
+ anim2.setDuration(200);
+
+ QVERIFY(anim2.currentValue().isValid());
+ QCOMPARE(anim2.currentValue().toInt(), 0);
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroup::Stopped);
+
+ group.addAnimation(&anim1);
+ group.addAnimation(&anim2);
+
+ group.start();
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(anim1.state(), QAnimationGroup::Running);
+ QCOMPARE(anim2.state(), QAnimationGroup::Stopped);
+
+ group.pause();
+
+ QCOMPARE(group.state(), QAnimationGroup::Paused);
+ QCOMPARE(anim1.state(), QAnimationGroup::Paused);
+ QCOMPARE(anim2.state(), QAnimationGroup::Stopped);
+
+ group.stop();
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroup::Stopped);
+}
+
+void tst_QSequentialAnimationGroup::updateChildrenWithRunningGroup()
+{
+ // assert that its possible to modify a child's state directly while their group is running
+ QSequentialAnimationGroup group;
+
+ TestAnimation anim;
+ anim.setStartValue(0);
+ anim.setEndValue(100);
+ anim.setDuration(200);
+
+ QSignalSpy groupStateChangedSpy(&group, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QSignalSpy childStateChangedSpy(&anim, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+
+ QCOMPARE(groupStateChangedSpy.count(), 0);
+ QCOMPARE(childStateChangedSpy.count(), 0);
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim.state(), QAnimationGroup::Stopped);
+
+ group.addAnimation(&anim);
+
+ group.start();
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(anim.state(), QAnimationGroup::Running);
+
+ QCOMPARE(groupStateChangedSpy.count(), 1);
+ QCOMPARE(childStateChangedSpy.count(), 1);
+
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(groupStateChangedSpy.at(0).at(1)),
+ QAnimationGroup::Running);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(childStateChangedSpy.at(0).at(1)),
+ QAnimationGroup::Running);
+
+ // starting directly a running child will not have any effect
+ anim.start();
+
+ QCOMPARE(groupStateChangedSpy.count(), 1);
+ QCOMPARE(childStateChangedSpy.count(), 1);
+
+ anim.pause();
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(anim.state(), QAnimationGroup::Paused);
+
+ // in the animation stops directly, the group will still be running
+ anim.stop();
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(anim.state(), QAnimationGroup::Stopped);
+}
+
+void tst_QSequentialAnimationGroup::deleteChildrenWithRunningGroup()
+{
+ // test if children can be activated when their group is stopped
+ QSequentialAnimationGroup group;
+
+ QVariantAnimation *anim1 = new TestAnimation;
+ anim1->setStartValue(0);
+ anim1->setEndValue(100);
+ anim1->setDuration(200);
+ group.addAnimation(anim1);
+
+ QCOMPARE(group.duration(), anim1->duration());
+
+ group.start();
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(anim1->state(), QAnimationGroup::Running);
+
+ QTest::qWait(50);
+ QVERIFY(group.currentTime() > 0);
+
+ delete anim1;
+ QCOMPARE(group.animationCount(), 0);
+ QCOMPARE(group.duration(), 0);
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(group.currentTime(), 0); //that's the invariant
+}
+
+void tst_QSequentialAnimationGroup::startChildrenWithStoppedGroup()
+{
+ // test if children can be activated when their group is stopped
+ QSequentialAnimationGroup group;
+
+ TestAnimation anim1;
+ anim1.setStartValue(0);
+ anim1.setEndValue(100);
+ anim1.setDuration(200);
+
+ TestAnimation anim2;
+ anim2.setStartValue(0);
+ anim2.setEndValue(100);
+ anim2.setDuration(200);
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroup::Stopped);
+
+ group.addAnimation(&anim1);
+ group.addAnimation(&anim2);
+
+ group.stop();
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroup::Stopped);
+
+ anim1.start();
+ anim2.start();
+ anim2.pause();
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Running);
+ QCOMPARE(anim2.state(), QAnimationGroup::Paused);
+}
+
+void tst_QSequentialAnimationGroup::stopGroupWithRunningChild()
+{
+ // children that started independently will not be affected by a group stop
+ QSequentialAnimationGroup group;
+
+ TestAnimation anim1;
+ anim1.setStartValue(0);
+ anim1.setEndValue(100);
+ anim1.setDuration(200);
+
+ TestAnimation anim2;
+ anim2.setStartValue(0);
+ anim2.setEndValue(100);
+ anim2.setDuration(200);
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroup::Stopped);
+
+ group.addAnimation(&anim1);
+ group.addAnimation(&anim2);
+
+ anim1.start();
+ anim2.start();
+ anim2.pause();
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Running);
+ QCOMPARE(anim2.state(), QAnimationGroup::Paused);
+
+ group.stop();
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Running);
+ QCOMPARE(anim2.state(), QAnimationGroup::Paused);
+
+ anim1.stop();
+ anim2.stop();
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2.state(), QAnimationGroup::Stopped);
+}
+
+void tst_QSequentialAnimationGroup::startGroupWithRunningChild()
+{
+ // as the group has precedence over its children, starting a group will restart all the children
+ QSequentialAnimationGroup group;
+
+ TestAnimation *anim1 = new TestAnimation();
+ anim1->setStartValue(0);
+ anim1->setEndValue(100);
+ anim1->setDuration(200);
+
+ TestAnimation *anim2 = new TestAnimation();
+ anim2->setStartValue(0);
+ anim2->setEndValue(100);
+ anim2->setDuration(200);
+
+ QSignalSpy stateChangedSpy1(anim1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QSignalSpy stateChangedSpy2(anim2, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+
+ QCOMPARE(stateChangedSpy1.count(), 0);
+ QCOMPARE(stateChangedSpy2.count(), 0);
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2->state(), QAnimationGroup::Stopped);
+
+ group.addAnimation(anim1);
+ group.addAnimation(anim2);
+
+ anim1->start();
+ anim2->start();
+ anim2->pause();
+
+ QVERIFY(compareStates(stateChangedSpy1, (StateList() << QAbstractAnimation::Running)));
+
+ QVERIFY(compareStates(stateChangedSpy2, (StateList() << QAbstractAnimation::Running
+ << QAbstractAnimation::Paused)));
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1->state(), QAnimationGroup::Running);
+ QCOMPARE(anim2->state(), QAnimationGroup::Paused);
+
+ group.start();
+
+ QVERIFY(compareStates(stateChangedSpy1, (StateList() << QAbstractAnimation::Running
+ << QAbstractAnimation::Stopped
+ << QAbstractAnimation::Running)));
+ QVERIFY(compareStates(stateChangedSpy2, (StateList() << QAbstractAnimation::Running
+ << QAbstractAnimation::Paused)));
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(anim1->state(), QAnimationGroup::Running);
+ QCOMPARE(anim2->state(), QAnimationGroup::Paused);
+
+ QTest::qWait(300);
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(anim1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2->state(), QAnimationGroup::Running);
+
+ QCOMPARE(stateChangedSpy2.count(), 4);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy2.at(2).at(1)),
+ QAnimationGroup::Stopped);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy2.at(3).at(1)),
+ QAnimationGroup::Running);
+
+ group.stop();
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2->state(), QAnimationGroup::Stopped);
+}
+
+void tst_QSequentialAnimationGroup::zeroDurationAnimation()
+{
+ QSequentialAnimationGroup group;
+
+ TestAnimation *anim1 = new TestAnimation();
+ anim1->setStartValue(0);
+ anim1->setEndValue(100);
+ anim1->setDuration(0);
+
+ TestAnimation *anim2 = new TestAnimation();
+ anim2->setStartValue(0);
+ anim2->setEndValue(100);
+ anim2->setDuration(100);
+
+ AnimationObject o1;
+ QPropertyAnimation *anim3 = new QPropertyAnimation(&o1, "value");
+ anim3->setEndValue(100);
+ anim3->setDuration(0);
+
+ QSignalSpy stateChangedSpy(anim1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+
+ group.addAnimation(anim1);
+ group.addAnimation(anim2);
+ group.addAnimation(anim3);
+ group.setLoopCount(2);
+ group.start();
+
+ QCOMPARE(stateChangedSpy.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy.at(0).at(1)),
+ QAnimationGroup::Running);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy.at(1).at(1)),
+ QAnimationGroup::Stopped);
+
+ QCOMPARE(anim1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2->state(), QAnimationGroup::Running);
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+
+ //now let's try to seek to the next loop
+ group.setCurrentTime(group.duration() + 1);
+ QCOMPARE(anim1->state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim2->state(), QAnimationGroup::Running);
+ QCOMPARE(anim3->state(), QAnimationGroup::Stopped);
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(o1.value(), 100); //anim3 should have been run
+}
+
+void tst_QSequentialAnimationGroup::stopUncontrolledAnimations()
+{
+ QSequentialAnimationGroup group;
+
+ AnimationObject o1;
+ UncontrolledAnimation notTimeDriven(&o1, "value");
+ QCOMPARE(notTimeDriven.totalDuration(), -1);
+
+ TestAnimation loopsForever;
+ loopsForever.setStartValue(0);
+ loopsForever.setEndValue(100);
+ loopsForever.setDuration(100);
+ loopsForever.setLoopCount(-1);
+
+ group.addAnimation(&notTimeDriven);
+ group.addAnimation(&loopsForever);
+
+ group.start();
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(notTimeDriven.state(), QAnimationGroup::Running);
+ QCOMPARE(loopsForever.state(), QAnimationGroup::Stopped);
+
+ notTimeDriven.stop();
+
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(notTimeDriven.state(), QAnimationGroup::Stopped);
+ QCOMPARE(loopsForever.state(), QAnimationGroup::Running);
+
+ loopsForever.stop();
+
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(notTimeDriven.state(), QAnimationGroup::Stopped);
+ QCOMPARE(loopsForever.state(), QAnimationGroup::Stopped);
+}
+
+void tst_QSequentialAnimationGroup::finishWithUncontrolledAnimation()
+{
+ AnimationObject o1;
+
+ //1st case:
+ //first we test a group with one uncontrolled animation
+ QSequentialAnimationGroup group;
+ UncontrolledAnimation notTimeDriven(&o1, "value", &group);
+ QSignalSpy spy(&group, SIGNAL(finished()));
+
+ group.start();
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(notTimeDriven.state(), QAnimationGroup::Running);
+ QCOMPARE(group.currentTime(), 0);
+ QCOMPARE(notTimeDriven.currentTime(), 0);
+
+ QTest::qWait(300); //wait for the end of notTimeDriven
+ QCOMPARE(notTimeDriven.state(), QAnimationGroup::Stopped);
+ const int actualDuration = notTimeDriven.currentTime();
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(group.currentTime(), actualDuration);
+ QCOMPARE(spy.count(), 1);
+
+ //2nd case:
+ // lets make sure the seeking will work again
+ spy.clear();
+ QPropertyAnimation anim(&group);
+ QSignalSpy animStateChangedSpy(&anim, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+
+ group.setCurrentTime(300);
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(notTimeDriven.currentTime(), actualDuration);
+ QCOMPARE(group.currentAnimation(), &anim);
+
+ //3rd case:
+ //now let's add a perfectly defined animation at the end
+ QCOMPARE(animStateChangedSpy.count(), 0);
+ group.start();
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(notTimeDriven.state(), QAnimationGroup::Running);
+ QCOMPARE(group.currentTime(), 0);
+ QCOMPARE(notTimeDriven.currentTime(), 0);
+
+ QCOMPARE(animStateChangedSpy.count(), 0);
+
+ QTest::qWait(300); //wait for the end of notTimeDriven
+ QCOMPARE(notTimeDriven.state(), QAnimationGroup::Stopped);
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(anim.state(), QAnimationGroup::Running);
+ QCOMPARE(group.currentAnimation(), &anim);
+ QCOMPARE(animStateChangedSpy.count(), 1);
+ QTest::qWait(300); //wait for the end of anim
+
+ QCOMPARE(anim.state(), QAnimationGroup::Stopped);
+ QCOMPARE(anim.currentTime(), anim.duration());
+
+ //we should simply be at the end
+ QCOMPARE(spy.count(), 1);
+ QCOMPARE(animStateChangedSpy.count(), 2);
+ QCOMPARE(group.currentTime(), notTimeDriven.currentTime() + anim.currentTime());
+}
+
+void tst_QSequentialAnimationGroup::addRemoveAnimation()
+{
+ //this test is specific to the sequential animation group
+ QSequentialAnimationGroup group;
+
+ QCOMPARE(group.duration(), 0);
+ QCOMPARE(group.currentTime(), 0);
+ QVariantAnimation *anim1 = new QPropertyAnimation;
+ group.addAnimation(anim1);
+ QCOMPARE(group.duration(), 250);
+ QCOMPARE(group.currentTime(), 0);
+ QCOMPARE(group.currentAnimation(), anim1);
+
+ //let's append an animation
+ QVariantAnimation *anim2 = new QPropertyAnimation;
+ group.addAnimation(anim2);
+ QCOMPARE(group.duration(), 500);
+ QCOMPARE(group.currentTime(), 0);
+ QCOMPARE(group.currentAnimation(), anim1);
+
+ //let's prepend an animation
+ QVariantAnimation *anim0 = new QPropertyAnimation;
+ group.insertAnimationAt(0, anim0);
+ QCOMPARE(group.duration(), 750);
+ QCOMPARE(group.currentTime(), 0);
+ QCOMPARE(group.currentAnimation(), anim0); //anim0 has become the new currentAnimation
+
+ group.setCurrentTime(300); //anim0 | anim1 | anim2
+ QCOMPARE(group.currentTime(), 300);
+ QCOMPARE(group.currentAnimation(), anim1);
+ QCOMPARE(anim1->currentTime(), 50);
+
+ group.removeAnimation(anim0); //anim1 | anim2
+ QCOMPARE(group.currentTime(), 50);
+ QCOMPARE(group.currentAnimation(), anim1);
+ QCOMPARE(anim1->currentTime(), 50);
+
+ group.setCurrentTime(0);
+ group.insertAnimationAt(0, anim0); //anim0 | anim1 | anim2
+ group.setCurrentTime(300);
+ QCOMPARE(group.currentTime(), 300);
+ QCOMPARE(group.currentAnimation(), anim1);
+ QCOMPARE(anim1->currentTime(), 50);
+
+ group.removeAnimation(anim1); //anim0 | anim2
+ QCOMPARE(group.currentTime(), 250);
+ QCOMPARE(group.currentAnimation(), anim2);
+ QCOMPARE(anim0->currentTime(), 250);
+}
+
+void tst_QSequentialAnimationGroup::currentAnimation()
+{
+ QSequentialAnimationGroup group;
+ QVERIFY(group.currentAnimation() == 0);
+
+ QPropertyAnimation anim;
+ anim.setDuration(0);
+ group.addAnimation(&anim);
+ QCOMPARE(group.currentAnimation(), &anim);
+}
+
+void tst_QSequentialAnimationGroup::currentAnimationWithZeroDuration()
+{
+ QSequentialAnimationGroup group;
+ QVERIFY(group.currentAnimation() == 0);
+
+ QPropertyAnimation zero1;
+ zero1.setDuration(0);
+ QPropertyAnimation zero2;
+ zero2.setDuration(0);
+
+ QPropertyAnimation anim;
+
+ QPropertyAnimation zero3;
+ zero3.setDuration(0);
+ QPropertyAnimation zero4;
+ zero4.setDuration(0);
+
+
+ group.addAnimation(&zero1);
+ group.addAnimation(&zero2);
+ group.addAnimation(&anim);
+ group.addAnimation(&zero3);
+ group.addAnimation(&zero4);
+
+ QCOMPARE(group.currentAnimation(), &zero1);
+
+ group.setCurrentTime(0);
+ QCOMPARE(group.currentAnimation(), &anim);
+
+ group.setCurrentTime(group.duration());
+ QCOMPARE(group.currentAnimation(), &zero4);
+
+ group.setDirection(QAbstractAnimation::Backward);
+
+ group.setCurrentTime(0);
+ QCOMPARE(group.currentAnimation(), &zero1);
+
+ group.setCurrentTime(group.duration());
+ QCOMPARE(group.currentAnimation(), &anim);
+}
+
+void tst_QSequentialAnimationGroup::insertAnimation()
+{
+ QSequentialAnimationGroup group;
+ group.setLoopCount(2);
+ QPropertyAnimation *anim = new QPropertyAnimation(&group);
+ QCOMPARE(group.duration(), anim->duration());
+ group.setCurrentTime(300);
+ QCOMPARE(group.currentLoop(), 1);
+
+ //this will crash if the sequential group calls duration on the created animation
+ new QPropertyAnimation(&group);
+}
+
+
+class SequentialAnimationGroup : public QSequentialAnimationGroup
+{
+ Q_OBJECT
+public slots:
+ void clearAnimations()
+ {
+ QSequentialAnimationGroup::clearAnimations();
+ }
+
+ void refill()
+ {
+ stop();
+ clearAnimations();
+ new QPropertyAnimation(this);
+ start();
+ }
+
+};
+
+
+void tst_QSequentialAnimationGroup::clearAnimations()
+{
+ SequentialAnimationGroup group;
+ QPointer<QAbstractAnimation> anim1 = new QPropertyAnimation(&group);
+ group.connect(anim1, SIGNAL(finished()), SLOT(clearAnimations()));
+ new QPropertyAnimation(&group);
+ QCOMPARE(group.animationCount(), 2);
+
+ group.start();
+ QTest::qWait(anim1->duration() + 100);
+ QCOMPARE(group.animationCount(), 0);
+ QCOMPARE(group.state(), QAbstractAnimation::Stopped);
+ QCOMPARE(group.currentTime(), 0);
+
+ anim1 = new QPropertyAnimation(&group);
+ group.connect(anim1, SIGNAL(finished()), SLOT(refill()));
+ group.start();
+ QTest::qWait(anim1->duration() + 100);
+ QVERIFY(anim1 == 0); //anim1 should have been deleted
+ QCOMPARE(group.state(), QAbstractAnimation::Running);
+}
+
+QTEST_MAIN(tst_QSequentialAnimationGroup)
+#include "tst_qsequentialanimationgroup.moc"