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-rw-r--r--tests/auto/qstatemachine/tst_qstatemachine.cpp327
1 files changed, 327 insertions, 0 deletions
diff --git a/tests/auto/qstatemachine/tst_qstatemachine.cpp b/tests/auto/qstatemachine/tst_qstatemachine.cpp
index 085d16b..be80bed 100644
--- a/tests/auto/qstatemachine/tst_qstatemachine.cpp
+++ b/tests/auto/qstatemachine/tst_qstatemachine.cpp
@@ -70,6 +70,17 @@
static int globalTick;
+// Run exec for a maximum of TIMEOUT msecs
+#define QCOREAPPLICATION_EXEC(TIMEOUT) \
+{ \
+ QTimer timer; \
+ timer.setSingleShot(true); \
+ timer.setInterval(TIMEOUT); \
+ timer.start(); \
+ connect(&timer, SIGNAL(timeout()), QCoreApplication::instance(), SLOT(quit())); \
+ QCoreApplication::exec(); \
+}
+
class tst_QStateMachine : public QObject
{
Q_OBJECT
@@ -122,6 +133,14 @@ private slots:
void setGlobalRestorePolicyToGlobalRestore();
void restorePolicyOnChildState();
void transitionWithParent();
+
+ void simpleAnimation();
+ void twoAnimations();
+ void twoAnimatedTransitions();
+ void playAnimationTwice();
+ void nestedTargetStateForAnimation();
+ void animatedGlobalRestoreProperty();
+ void specificTargetValueOfAnimation();
};
tst_QStateMachine::tst_QStateMachine()
@@ -2111,5 +2130,313 @@ void tst_QStateMachine::transitionWithParent()
QCOMPARE(trans->targetStates().at(0), (QAbstractState*)s2);
}
+void tst_QStateMachine::simpleAnimation()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("fooBar", 1.0);
+
+ QState *s1 = new QState(machine.rootState());
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "fooBar", 2.0);
+
+ EventTransition *et = new EventTransition(QEvent::User, s2);
+ QPropertyAnimation *animation = new QPropertyAnimation(object, "fooBar", s2);
+ et->addAnimation(animation);
+ s1->addTransition(et);
+
+ QState *s3 = new QState(machine.rootState());
+ s2->addTransition(animation, SIGNAL(finished()), s3);
+ s3->invokeMethodOnEntry(QCoreApplication::instance(), "quit");
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("fooBar").toDouble(), 2.0);
+}
+
+class SlotCalledCounter: public QObject
+{
+ Q_OBJECT
+public:
+ SlotCalledCounter() : counter(0) {}
+
+ int counter;
+
+public slots:
+ void slot() { counter++; }
+};
+
+void tst_QStateMachine::twoAnimations()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+ object->setProperty("bar", 3.0);
+
+ QState *s1 = new QState(machine.rootState());
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+ s2->assignProperty(object, "bar", 10.0);
+
+ QPropertyAnimation *animationFoo = new QPropertyAnimation(object, "foo", s2);
+ QPropertyAnimation *animationBar = new QPropertyAnimation(object, "bar", s2);
+ animationBar->setDuration(900);
+
+ SlotCalledCounter counter;
+ connect(animationFoo, SIGNAL(finished()), &counter, SLOT(slot()));
+ connect(animationBar, SIGNAL(finished()), &counter, SLOT(slot()));
+
+ EventTransition *et = new EventTransition(QEvent::User, s2);
+ et->addAnimation(animationFoo);
+ et->addAnimation(animationBar);
+ s1->addTransition(et);
+
+ QState *s3 = new QState(machine.rootState());
+ s3->invokeMethodOnEntry(QCoreApplication::instance(), "quit");
+ s2->addTransition(&machine, SIGNAL(animationsFinished()), s3);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+ QCOMPARE(object->property("bar").toDouble(), 10.0);
+
+ QCOMPARE(counter.counter, 2);
+}
+
+void tst_QStateMachine::twoAnimatedTransitions()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ QState *s1 = new QState(machine.rootState());
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 5.0);
+ QPropertyAnimation *fooAnimation = new QPropertyAnimation(object, "foo", s2);
+ s1->addTransition(new EventTransition(QEvent::User, s2))->addAnimation(fooAnimation);
+
+ QState *s3 = new QState(machine.rootState());
+ s3->invokeMethodOnEntry(QCoreApplication::instance(), "quit");
+ s2->addTransition(fooAnimation, SIGNAL(finished()), s3);
+
+ QState *s4 = new QState(machine.rootState());
+ s4->assignProperty(object, "foo", 2.0);
+ QPropertyAnimation *fooAnimation2 = new QPropertyAnimation(object, "foo", s4);
+ s3->addTransition(new EventTransition(QEvent::User, s4))->addAnimation(fooAnimation2);
+
+ QState *s5 = new QState(machine.rootState());
+ s5->invokeMethodOnEntry(QApplication::instance(), "quit");
+ s4->addTransition(fooAnimation2, SIGNAL(finished()), s5);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 5.0);
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s5));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+}
+
+void tst_QStateMachine::playAnimationTwice()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ QState *s1 = new QState(machine.rootState());
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 5.0);
+ QPropertyAnimation *fooAnimation = new QPropertyAnimation(object, "foo", s2);
+ s1->addTransition(new EventTransition(QEvent::User, s2))->addAnimation(fooAnimation);
+
+ QState *s3 = new QState(machine.rootState());
+ s3->invokeMethodOnEntry(QCoreApplication::instance(), "quit");
+ s2->addTransition(fooAnimation, SIGNAL(finished()), s3);
+
+ QState *s4 = new QState(machine.rootState());
+ s4->assignProperty(object, "foo", 2.0);
+ s3->addTransition(new EventTransition(QEvent::User, s4))->addAnimation(fooAnimation);
+
+ QState *s5 = new QState(machine.rootState());
+ s5->invokeMethodOnEntry(QApplication::instance(), "quit");
+ s4->addTransition(fooAnimation, SIGNAL(finished()), s5);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 5.0);
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s5));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+}
+
+void tst_QStateMachine::nestedTargetStateForAnimation()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+ object->setProperty("bar", 3.0);
+
+ SlotCalledCounter counter;
+
+ QState *s1 = new QState(machine.rootState());
+ QState *s2 = new QState(machine.rootState());
+
+ s2->assignProperty(object, "foo", 2.0);
+
+ QState *s2Child = new QState(s2);
+ s2Child->assignProperty(object, "bar", 10.0);
+ s2->setInitialState(s2Child);
+
+ QState *s2Child2 = new QState(s2);
+ s2Child2->assignProperty(object, "bar", 11.0);
+ QAbstractTransition *at = s2Child->addTransition(new EventTransition(QEvent::User, s2Child2));
+
+ QPropertyAnimation *animation = new QPropertyAnimation(object, "bar", s2);
+ connect(animation, SIGNAL(finished()), &counter, SLOT(slot()));
+ at->addAnimation(animation);
+
+ at = s1->addTransition(new EventTransition(QEvent::User, s2));
+
+ animation = new QPropertyAnimation(object, "foo", s2);
+ connect(animation, SIGNAL(finished()), &counter, SLOT(slot()));
+ at->addAnimation(animation);
+
+ animation = new QPropertyAnimation(object, "bar", s2);
+ connect(animation, SIGNAL(finished()), &counter, SLOT(slot()));
+ at->addAnimation(animation);
+
+ QState *s3 = new QState(machine.rootState());
+ s3->invokeMethodOnEntry(QCoreApplication::instance(), "quit");
+ s2->addTransition(&machine, SIGNAL(animationsFinished()), s3);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+ machine.postEvent(new QEvent(QEvent::User));
+
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+ QCOMPARE(object->property("bar").toDouble(), 10.0);
+ QCOMPARE(counter.counter, 2);
+}
+
+void tst_QStateMachine::animatedGlobalRestoreProperty()
+{
+ QStateMachine machine;
+ machine.setGlobalRestorePolicy(QState::RestoreProperties);
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ SlotCalledCounter counter;
+
+ QState *s1 = new QState(machine.rootState());
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+
+ QState *s3 = new QState(machine.rootState());
+
+ QState *s4 = new QState(machine.rootState());
+ s4->invokeMethodOnEntry(QCoreApplication::instance(), "quit");
+
+ QAbstractTransition *at = s1->addTransition(new EventTransition(QEvent::User, s2));
+ QPropertyAnimation *pa = new QPropertyAnimation(object, "foo", s2);
+ connect(pa, SIGNAL(finished()), &counter, SLOT(slot()));
+ at->addAnimation(pa);
+
+ at = s2->addTransition(pa, SIGNAL(finished()), s3);
+ pa = new QPropertyAnimation(object, "foo", s3);
+ connect(pa, SIGNAL(finished()), &counter, SLOT(slot()));
+ at->addAnimation(pa);
+
+ at = s3->addTransition(pa, SIGNAL(finished()), s4);
+ pa = new QPropertyAnimation(object, "foo", s4);
+ connect(pa, SIGNAL(finished()), &counter, SLOT(slot()));
+ at->addAnimation(pa);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s4));
+ QCOMPARE(object->property("foo").toDouble(), 1.0);
+ QCOMPARE(counter.counter, 2);
+}
+
+void tst_QStateMachine::specificTargetValueOfAnimation()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ QState *s1 = new QState(machine.rootState());
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+
+ QPropertyAnimation *anim = new QPropertyAnimation(object, "foo");
+ anim->setEndValue(10.0);
+ s1->addTransition(new EventTransition(QEvent::User, s2))->addAnimation(anim);
+
+ QState *s3 = new QState(machine.rootState());
+ s3->invokeMethodOnEntry(QCoreApplication::instance(), "quit");
+ s2->addTransition(anim, SIGNAL(finished()), s3);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+ QCOMPARE(anim->endValue().toDouble(), 10.0);
+}
+
+
QTEST_MAIN(tst_QStateMachine)
#include "tst_qstatemachine.moc"