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-rw-r--r--tests/auto/qstatemachine/tst_qstatemachine.cpp1036
1 files changed, 867 insertions, 169 deletions
diff --git a/tests/auto/qstatemachine/tst_qstatemachine.cpp b/tests/auto/qstatemachine/tst_qstatemachine.cpp
index 085d16b..2fa9b1a 100644
--- a/tests/auto/qstatemachine/tst_qstatemachine.cpp
+++ b/tests/auto/qstatemachine/tst_qstatemachine.cpp
@@ -45,7 +45,6 @@
#include "qstatemachine.h"
#include "qstate.h"
-#include "qactiontransition.h"
#include "qhistorystate.h"
#include "qkeyeventtransition.h"
#include "qmouseeventtransition.h"
@@ -70,6 +69,17 @@
static int globalTick;
+// Run exec for a maximum of TIMEOUT msecs
+#define QCOREAPPLICATION_EXEC(TIMEOUT) \
+{ \
+ QTimer timer; \
+ timer.setSingleShot(true); \
+ timer.setInterval(TIMEOUT); \
+ timer.start(); \
+ connect(&timer, SIGNAL(timeout()), QCoreApplication::instance(), SLOT(quit())); \
+ QCoreApplication::exec(); \
+}
+
class tst_QStateMachine : public QObject
{
Q_OBJECT
@@ -91,8 +101,6 @@ private slots:
void signalTransitions();
void eventTransitions();
void historyStates();
- void stateActions();
- void transitionActions();
void transitionToRootState();
void transitionEntersParent();
@@ -113,15 +121,39 @@ private slots:
void customErrorStateNotInGraph();
void transitionToStateNotInGraph();
void restoreProperties();
+
void defaultGlobalRestorePolicy();
void globalRestorePolicySetToRestore();
void globalRestorePolicySetToDoNotRestore();
- void restorePolicyNotInherited();
- void mixedRestoreProperties();
- void setRestorePolicyToDoNotRestore();
- void setGlobalRestorePolicyToGlobalRestore();
- void restorePolicyOnChildState();
+
+ //void restorePolicyNotInherited();
+ //void mixedRestoreProperties();
+ //void setRestorePolicyToDoNotRestore();
+ //void setGlobalRestorePolicyToGlobalRestore();
+ //void restorePolicyOnChildState();
+
void transitionWithParent();
+
+ void simpleAnimation();
+ void twoAnimations();
+ void twoAnimatedTransitions();
+ void playAnimationTwice();
+ void nestedTargetStateForAnimation();
+ void animatedGlobalRestoreProperty();
+ void specificTargetValueOfAnimation();
+ void addDefaultAnimation();
+ void addDefaultAnimationWithUnusedAnimation();
+ void addDefaultAnimationForSource();
+ void addDefaultAnimationForTarget();
+ void removeDefaultAnimation();
+ void removeDefaultAnimationForSource();
+ void removeDefaultAnimationForTarget();
+ void overrideDefaultAnimationWithSource();
+ void overrideDefaultAnimationWithTarget();
+ void overrideDefaultAnimationWithSpecific();
+ void overrideDefaultSourceAnimationWithSpecific();
+ void overrideDefaultTargetAnimationWithSpecific();
+ void overrideDefaultTargetAnimationWithSource();
};
tst_QStateMachine::tst_QStateMachine()
@@ -194,15 +226,16 @@ void tst_QStateMachine::cleanup()
qInstallMsgHandler(s_oldHandler);
}
-class EventTransition : public QActionTransition
+class EventTransition : public QAbstractTransition
{
public:
EventTransition(QEvent::Type type, QAbstractState *target, QState *parent = 0)
- : QActionTransition(QList<QAbstractState*>() << target, parent), m_type(type) {}
+ : QAbstractTransition(QList<QAbstractState*>() << target, parent), m_type(type) {}
protected:
virtual bool eventTest(QEvent *e) const {
return (e->type() == m_type);
}
+ virtual void onTransition() {}
private:
QEvent::Type m_type;
};
@@ -893,22 +926,20 @@ void tst_QStateMachine::restoreProperties()
object->setProperty("b", 2);
QStateMachine machine;
+ machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties);
QState *S1 = new QState();
S1->setObjectName("S1");
S1->assignProperty(object, "a", 3);
- S1->setRestorePolicy(QState::RestoreProperties);
machine.addState(S1);
QState *S2 = new QState();
S2->setObjectName("S2");
S2->assignProperty(object, "b", 5);
- S2->setRestorePolicy(QState::RestoreProperties);
machine.addState(S2);
QState *S3 = new QState();
S3->setObjectName("S3");
- S3->setRestorePolicy(QState::RestoreProperties);
machine.addState(S3);
QFinalState *S4 = new QFinalState();
@@ -1599,154 +1630,6 @@ void tst_QStateMachine::historyStates()
QTRY_COMPARE(finishedSpy.count(), 1);
}
-class TestStateAction : public QStateAction
-{
-public:
- TestStateAction() : m_didExecute(false)
- {}
- bool didExecute() const {
- return m_didExecute;
- }
-protected:
- void execute() {
- m_didExecute = true;
- }
-private:
- bool m_didExecute;
-};
-
-void tst_QStateMachine::stateActions()
-{
- QStateMachine machine;
- QState *s1 = new QState(machine.rootState());
-
- QVERIFY(s1->entryActions().isEmpty());
- QVERIFY(s1->exitActions().isEmpty());
-
- QTest::ignoreMessage(QtWarningMsg, "QActionState::addEntryAction: cannot add null action");
- s1->addEntryAction(0);
- QTest::ignoreMessage(QtWarningMsg, "QActionState::addExitAction: cannot add null action");
- s1->addExitAction(0);
- QTest::ignoreMessage(QtWarningMsg, "QActionState::removeEntryAction: cannot remove null action");
- s1->removeEntryAction(0);
- QTest::ignoreMessage(QtWarningMsg, "QActionState::removeExitAction: cannot remove null action");
- s1->removeExitAction(0);
-
- QFinalState *s2 = new QFinalState(machine.rootState());
- s1->addTransition(s2);
-
- machine.setInitialState(s1);
- QSignalSpy finishedSpy(&machine, SIGNAL(finished()));
-
- QObject *obj = new QObject();
- QStateInvokeMethodAction *ima = new QStateInvokeMethodAction(obj, "deleteLater");
- QPointer<QObject> ptr(obj);
- QVERIFY(ptr != 0);
- s1->addEntryAction(ima);
- finishedSpy.clear();
- machine.start();
- QTRY_COMPARE(finishedSpy.count(), 1);
- QCoreApplication::processEvents();
- QVERIFY(ptr == 0);
-
- s1->removeEntryAction(ima);
-
- s1->invokeMethodOnEntry(ima, "deleteLater");
- QCOMPARE(s1->entryActions().size(), 1);
-
- ptr = ima;
- QVERIFY(ptr != 0);
- finishedSpy.clear();
- machine.start();
- QTRY_COMPARE(finishedSpy.count(), 1);
- QCoreApplication::processEvents();
- QVERIFY(ptr == 0);
-
- while (!s1->entryActions().isEmpty()) {
- QStateAction *act = s1->entryActions().first();
- s1->removeEntryAction(act);
- delete act;
- }
-
- TestStateAction *act1 = new TestStateAction();
- s1->addEntryAction(act1);
- TestStateAction *act2 = new TestStateAction();
- s1->addExitAction(act2);
- QVERIFY(!act1->didExecute());
- QVERIFY(!act2->didExecute());
-
- finishedSpy.clear();
- machine.start();
- QTRY_COMPARE(finishedSpy.count(), 1);
-
- QVERIFY(act1->didExecute());
- QVERIFY(act2->didExecute());
-
- QCOMPARE(s1->entryActions().size(), 1);
- QCOMPARE(s2->entryActions().size(), 0);
- s2->addEntryAction(act1); // should remove it from s1
- QCOMPARE(s1->entryActions().size(), 0);
- QCOMPARE(s2->entryActions().size(), 1);
- QCOMPARE(act1->parent(), (QObject*)s2);
-
- QCOMPARE(s2->exitActions().size(), 0);
- s2->addExitAction(act1); // should remove entry action
- QCOMPARE(s2->exitActions().size(), 1);
- QCOMPARE(s2->entryActions().size(), 0);
- QCOMPARE(act1->parent(), (QObject*)s2);
-}
-
-void tst_QStateMachine::transitionActions()
-{
- QStateMachine machine;
- QState *s1 = new QState(machine.rootState());
-
- QFinalState *s2 = new QFinalState(machine.rootState());
- EventTransition *trans = new EventTransition(QEvent::User, s2);
- s1->addTransition(trans);
- QVERIFY(trans->actions().isEmpty());
- QTest::ignoreMessage(QtWarningMsg, "QActionTransition::addAction: cannot add null action");
- trans->addAction(0);
- QVERIFY(trans->actions().isEmpty());
-
- TestStateAction *act = new TestStateAction();
- trans->addAction(act);
- QCOMPARE(trans->actions().size(), 1);
- QCOMPARE(trans->actions().at(0), (QStateAction*)act);
- QCOMPARE(act->parent(), (QObject*)trans);
- QVERIFY(!act->didExecute());
-
- trans->removeAction(act);
- QVERIFY(trans->actions().isEmpty());
- QCOMPARE(act->parent(), (QObject*)0);
-
- trans->addAction(act);
-
- QSignalSpy finishedSpy(&machine, SIGNAL(finished()));
- machine.setInitialState(s1);
- machine.start();
- QCoreApplication::processEvents();
-
- machine.postEvent(new QEvent(QEvent::User));
- QCoreApplication::processEvents();
- QTRY_COMPARE(finishedSpy.count(), 1);
- QVERIFY(act->didExecute());
-
- trans->invokeMethodOnTransition(act, "deleteLater");
-
- QPointer<QStateAction> ptr(act);
- QVERIFY(ptr != 0);
- finishedSpy.clear();
- machine.start();
- QCoreApplication::processEvents();
-
- machine.postEvent(new QEvent(QEvent::User));
- QCoreApplication::processEvents();
- QTRY_COMPARE(finishedSpy.count(), 1);
- QCoreApplication::processEvents();
- QVERIFY(ptr == 0);
-}
-
void tst_QStateMachine::defaultGlobalRestorePolicy()
{
QStateMachine machine;
@@ -1786,6 +1669,7 @@ void tst_QStateMachine::defaultGlobalRestorePolicy()
QCOMPARE(propertyHolder->property("b").toInt(), 4);
}
+/*
void tst_QStateMachine::restorePolicyNotInherited()
{
QStateMachine machine;
@@ -1832,12 +1716,12 @@ void tst_QStateMachine::restorePolicyNotInherited()
QCOMPARE(propertyHolder->property("a").toInt(), 3);
QCOMPARE(propertyHolder->property("b").toInt(), 4);
-}
+}*/
void tst_QStateMachine::globalRestorePolicySetToDoNotRestore()
{
QStateMachine machine;
- machine.setGlobalRestorePolicy(QState::DoNotRestoreProperties);
+ machine.setGlobalRestorePolicy(QStateMachine::DoNotRestoreProperties);
QObject *propertyHolder = new QObject();
propertyHolder->setProperty("a", 1);
@@ -1874,6 +1758,7 @@ void tst_QStateMachine::globalRestorePolicySetToDoNotRestore()
QCOMPARE(propertyHolder->property("b").toInt(), 4);
}
+/*
void tst_QStateMachine::setRestorePolicyToDoNotRestore()
{
QObject *object = new QObject();
@@ -1930,19 +1815,20 @@ void tst_QStateMachine::setGlobalRestorePolicyToGlobalRestore()
{
s_countWarnings = false;
QStateMachine machine;
- machine.setGlobalRestorePolicy(QState::GlobalRestorePolicy);
+ machine.setGlobalRestorePolicy(QStateMachine::GlobalRestorePolicy);
- QCOMPARE(machine.globalRestorePolicy(), QState::DoNotRestoreProperties);
+ QCOMPARE(machine.globalRestorePolicy(), QStateMachine::DoNotRestoreProperties);
QCOMPARE(s_msgType, QtWarningMsg);
s_msgType = QtDebugMsg;
- machine.setGlobalRestorePolicy(QState::RestoreProperties);
- machine.setGlobalRestorePolicy(QState::GlobalRestorePolicy);
+ machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties);
+ machine.setGlobalRestorePolicy(QStateMachine::GlobalRestorePolicy);
- QCOMPARE(machine.globalRestorePolicy(), QState::RestoreProperties);
+ QCOMPARE(machine.globalRestorePolicy(), QStateMachine::RestoreProperties);
QCOMPARE(s_msgType, QtWarningMsg);
}
+
void tst_QStateMachine::restorePolicyOnChildState()
{
QStateMachine machine;
@@ -1991,11 +1877,12 @@ void tst_QStateMachine::restorePolicyOnChildState()
QCOMPARE(propertyHolder->property("a").toInt(), 1);
QCOMPARE(propertyHolder->property("b").toInt(), 2);
}
+*/
void tst_QStateMachine::globalRestorePolicySetToRestore()
{
QStateMachine machine;
- machine.setGlobalRestorePolicy(QState::RestoreProperties);
+ machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties);
QObject *propertyHolder = new QObject();
propertyHolder->setProperty("a", 1);
@@ -2032,6 +1919,7 @@ void tst_QStateMachine::globalRestorePolicySetToRestore()
QCOMPARE(propertyHolder->property("b").toInt(), 2);
}
+/*
void tst_QStateMachine::mixedRestoreProperties()
{
QStateMachine machine;
@@ -2098,6 +1986,7 @@ void tst_QStateMachine::mixedRestoreProperties()
// Enter s3, restore
QCOMPARE(propertyHolder->property("a").toInt(), 5);
}
+*/
void tst_QStateMachine::transitionWithParent()
{
@@ -2111,5 +2000,814 @@ void tst_QStateMachine::transitionWithParent()
QCOMPARE(trans->targetStates().at(0), (QAbstractState*)s2);
}
+void tst_QStateMachine::simpleAnimation()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("fooBar", 1.0);
+
+ QState *s1 = new QState(machine.rootState());
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "fooBar", 2.0);
+
+ EventTransition *et = new EventTransition(QEvent::User, s2);
+ QPropertyAnimation *animation = new QPropertyAnimation(object, "fooBar", s2);
+ et->addAnimation(animation);
+ s1->addTransition(et);
+
+ QState *s3 = new QState(machine.rootState());
+ s2->addTransition(animation, SIGNAL(finished()), s3);
+ QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit()));
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("fooBar").toDouble(), 2.0);
+}
+
+class SlotCalledCounter: public QObject
+{
+ Q_OBJECT
+public:
+ SlotCalledCounter() : counter(0) {}
+
+ int counter;
+
+public slots:
+ void slot() { counter++; }
+};
+
+void tst_QStateMachine::twoAnimations()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+ object->setProperty("bar", 3.0);
+
+ QState *s1 = new QState(machine.rootState());
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+ s2->assignProperty(object, "bar", 10.0);
+
+ QPropertyAnimation *animationFoo = new QPropertyAnimation(object, "foo", s2);
+ QPropertyAnimation *animationBar = new QPropertyAnimation(object, "bar", s2);
+ animationBar->setDuration(900);
+
+ SlotCalledCounter counter;
+ connect(animationFoo, SIGNAL(finished()), &counter, SLOT(slot()));
+ connect(animationBar, SIGNAL(finished()), &counter, SLOT(slot()));
+
+ EventTransition *et = new EventTransition(QEvent::User, s2);
+ et->addAnimation(animationFoo);
+ et->addAnimation(animationBar);
+ s1->addTransition(et);
+
+ QState *s3 = new QState(machine.rootState());
+ QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit()));
+ s2->addTransition(&machine, SIGNAL(animationsFinished()), s3);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+ QCOMPARE(object->property("bar").toDouble(), 10.0);
+
+ QCOMPARE(counter.counter, 2);
+}
+
+void tst_QStateMachine::twoAnimatedTransitions()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ QState *s1 = new QState(machine.rootState());
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 5.0);
+ QPropertyAnimation *fooAnimation = new QPropertyAnimation(object, "foo", s2);
+ s1->addTransition(new EventTransition(QEvent::User, s2))->addAnimation(fooAnimation);
+
+ QState *s3 = new QState(machine.rootState());
+ QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit()));
+ s2->addTransition(fooAnimation, SIGNAL(finished()), s3);
+
+ QState *s4 = new QState(machine.rootState());
+ s4->assignProperty(object, "foo", 2.0);
+ QPropertyAnimation *fooAnimation2 = new QPropertyAnimation(object, "foo", s4);
+ s3->addTransition(new EventTransition(QEvent::User, s4))->addAnimation(fooAnimation2);
+
+ QState *s5 = new QState(machine.rootState());
+ QObject::connect(s5, SIGNAL(entered()), QApplication::instance(), SLOT(quit()));
+ s4->addTransition(fooAnimation2, SIGNAL(finished()), s5);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 5.0);
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s5));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+}
+
+void tst_QStateMachine::playAnimationTwice()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ QState *s1 = new QState(machine.rootState());
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 5.0);
+ QPropertyAnimation *fooAnimation = new QPropertyAnimation(object, "foo", s2);
+ s1->addTransition(new EventTransition(QEvent::User, s2))->addAnimation(fooAnimation);
+
+ QState *s3 = new QState(machine.rootState());
+ QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit()));
+ s2->addTransition(fooAnimation, SIGNAL(finished()), s3);
+
+ QState *s4 = new QState(machine.rootState());
+ s4->assignProperty(object, "foo", 2.0);
+ s3->addTransition(new EventTransition(QEvent::User, s4))->addAnimation(fooAnimation);
+
+ QState *s5 = new QState(machine.rootState());
+ QObject::connect(s5, SIGNAL(entered()), QApplication::instance(), SLOT(quit()));
+ s4->addTransition(fooAnimation, SIGNAL(finished()), s5);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 5.0);
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s5));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+}
+
+void tst_QStateMachine::nestedTargetStateForAnimation()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+ object->setProperty("bar", 3.0);
+
+ SlotCalledCounter counter;
+
+ QState *s1 = new QState(machine.rootState());
+ QState *s2 = new QState(machine.rootState());
+
+ s2->assignProperty(object, "foo", 2.0);
+
+ QState *s2Child = new QState(s2);
+ s2Child->assignProperty(object, "bar", 10.0);
+ s2->setInitialState(s2Child);
+
+ QState *s2Child2 = new QState(s2);
+ s2Child2->assignProperty(object, "bar", 11.0);
+ QAbstractTransition *at = s2Child->addTransition(new EventTransition(QEvent::User, s2Child2));
+
+ QPropertyAnimation *animation = new QPropertyAnimation(object, "bar", s2);
+ connect(animation, SIGNAL(finished()), &counter, SLOT(slot()));
+ at->addAnimation(animation);
+
+ at = s1->addTransition(new EventTransition(QEvent::User, s2));
+
+ animation = new QPropertyAnimation(object, "foo", s2);
+ connect(animation, SIGNAL(finished()), &counter, SLOT(slot()));
+ at->addAnimation(animation);
+
+ animation = new QPropertyAnimation(object, "bar", s2);
+ connect(animation, SIGNAL(finished()), &counter, SLOT(slot()));
+ at->addAnimation(animation);
+
+ QState *s3 = new QState(machine.rootState());
+ QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit()));
+ s2->addTransition(&machine, SIGNAL(animationsFinished()), s3);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+ machine.postEvent(new QEvent(QEvent::User));
+
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+ QCOMPARE(object->property("bar").toDouble(), 10.0);
+ QCOMPARE(counter.counter, 2);
+}
+
+void tst_QStateMachine::animatedGlobalRestoreProperty()
+{
+ QStateMachine machine;
+ machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties);
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ SlotCalledCounter counter;
+
+ QState *s1 = new QState(machine.rootState());
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+
+ QState *s3 = new QState(machine.rootState());
+
+ QState *s4 = new QState(machine.rootState());
+ QObject::connect(s4, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit()));
+
+ QAbstractTransition *at = s1->addTransition(new EventTransition(QEvent::User, s2));
+ QPropertyAnimation *pa = new QPropertyAnimation(object, "foo", s2);
+ connect(pa, SIGNAL(finished()), &counter, SLOT(slot()));
+ at->addAnimation(pa);
+
+ at = s2->addTransition(pa, SIGNAL(finished()), s3);
+ pa = new QPropertyAnimation(object, "foo", s3);
+ connect(pa, SIGNAL(finished()), &counter, SLOT(slot()));
+ at->addAnimation(pa);
+
+ at = s3->addTransition(pa, SIGNAL(finished()), s4);
+ pa = new QPropertyAnimation(object, "foo", s4);
+ connect(pa, SIGNAL(finished()), &counter, SLOT(slot()));
+ at->addAnimation(pa);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s4));
+ QCOMPARE(object->property("foo").toDouble(), 1.0);
+ QCOMPARE(counter.counter, 2);
+}
+
+void tst_QStateMachine::specificTargetValueOfAnimation()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ QState *s1 = new QState(machine.rootState());
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+
+ QPropertyAnimation *anim = new QPropertyAnimation(object, "foo");
+ anim->setEndValue(10.0);
+ s1->addTransition(new EventTransition(QEvent::User, s2))->addAnimation(anim);
+
+ QState *s3 = new QState(machine.rootState());
+ QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit()));
+ s2->addTransition(anim, SIGNAL(finished()), s3);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+ QCOMPARE(anim->endValue().toDouble(), 10.0);
+}
+
+void tst_QStateMachine::addDefaultAnimation()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ QState *s1 = new QState(machine.rootState());
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+
+ QState *s3 = new QState(machine.rootState());
+ QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit()));
+
+ s1->addTransition(new EventTransition(QEvent::User, s2));
+
+ QPropertyAnimation *pa = new QPropertyAnimation(object, "foo", &machine);
+ machine.addDefaultAnimation(pa);
+ s2->addTransition(pa, SIGNAL(finished()), s3);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+}
+
+void tst_QStateMachine::addDefaultAnimationWithUnusedAnimation()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+ object->setProperty("bar", 2.0);
+
+ SlotCalledCounter counter;
+
+ QState *s1 = new QState(machine.rootState());
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+
+ QState *s3 = new QState(machine.rootState());
+ QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit()));
+
+ s1->addTransition(new EventTransition(QEvent::User, s2));
+
+ QPropertyAnimation *pa = new QPropertyAnimation(object, "foo", &machine);
+ connect(pa, SIGNAL(finished()), &counter, SLOT(slot()));
+ machine.addDefaultAnimation(pa);
+ s2->addTransition(pa, SIGNAL(finished()), s3);
+
+ pa = new QPropertyAnimation(object, "bar", &machine);
+ connect(pa, SIGNAL(finished()), &counter, SLOT(slot()));
+ machine.addDefaultAnimation(pa);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+ QCOMPARE(counter.counter, 1);
+}
+
+void tst_QStateMachine::addDefaultAnimationForSource()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ QState *s1 = new QState(machine.rootState());
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+
+ QState *s3 = new QState(machine.rootState());
+ QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit()));
+
+ s1->addTransition(new EventTransition(QEvent::User, s2));
+
+ QPropertyAnimation *pa = new QPropertyAnimation(object, "foo", &machine);
+ machine.addDefaultAnimationForSourceState(s1, pa);
+ s2->addTransition(pa, SIGNAL(finished()), s3);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+}
+
+void tst_QStateMachine::addDefaultAnimationForTarget()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ QState *s1 = new QState(machine.rootState());
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+
+ QState *s3 = new QState(machine.rootState());
+ QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit()));
+
+ s1->addTransition(new EventTransition(QEvent::User, s2));
+
+ QPropertyAnimation *pa = new QPropertyAnimation(object, "foo", &machine);
+ machine.addDefaultAnimationForTargetState(s2, pa);
+ s2->addTransition(pa, SIGNAL(finished()), s3);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+}
+
+void tst_QStateMachine::removeDefaultAnimation()
+{
+ QStateMachine machine;
+
+ QCOMPARE(machine.defaultAnimations().size(), 0);
+
+ QPropertyAnimation *anim = new QPropertyAnimation(this, "foo");
+
+ machine.addDefaultAnimation(anim);
+
+ QCOMPARE(machine.defaultAnimations().size(), 1);
+ QVERIFY(machine.defaultAnimations().contains(anim));
+
+ machine.removeDefaultAnimation(anim);
+
+ QCOMPARE(machine.defaultAnimations().size(), 0);
+
+ machine.addDefaultAnimation(anim);
+
+ QPropertyAnimation *anim2 = new QPropertyAnimation(this, "foo");
+ machine.addDefaultAnimation(anim2);
+
+ QCOMPARE(machine.defaultAnimations().size(), 2);
+ QVERIFY(machine.defaultAnimations().contains(anim));
+ QVERIFY(machine.defaultAnimations().contains(anim2));
+
+ machine.removeDefaultAnimation(anim);
+
+ QCOMPARE(machine.defaultAnimations().size(), 1);
+ QVERIFY(machine.defaultAnimations().contains(anim2));
+
+ machine.removeDefaultAnimation(anim2);
+ QCOMPARE(machine.defaultAnimations().size(), 0);
+}
+
+void tst_QStateMachine::removeDefaultAnimationForSource()
+{
+ QStateMachine machine;
+
+ QCOMPARE(machine.defaultAnimationsForSourceState(machine.rootState()).size(), 0);
+
+ QPropertyAnimation *anim = new QPropertyAnimation(this, "foo");
+
+ machine.addDefaultAnimationForSourceState(machine.rootState(), anim);
+
+ QCOMPARE(machine.defaultAnimations().size(), 0);
+ QCOMPARE(machine.defaultAnimationsForTargetState(machine.rootState()).size(), 0);
+ QCOMPARE(machine.defaultAnimationsForSourceState(machine.rootState()).size(), 1);
+ QVERIFY(machine.defaultAnimationsForSourceState(machine.rootState()).contains(anim));
+
+ machine.removeDefaultAnimationForTargetState(machine.rootState(), anim);
+
+ QCOMPARE(machine.defaultAnimations().size(), 0);
+ QCOMPARE(machine.defaultAnimationsForTargetState(machine.rootState()).size(), 0);
+ QCOMPARE(machine.defaultAnimationsForSourceState(machine.rootState()).size(), 1);
+ QVERIFY(machine.defaultAnimationsForSourceState(machine.rootState()).contains(anim));
+
+ machine.removeDefaultAnimationForSourceState(machine.rootState(), anim);
+
+ QCOMPARE(machine.defaultAnimationsForSourceState(machine.rootState()).size(), 0);
+
+ machine.addDefaultAnimationForSourceState(machine.rootState(), anim);
+
+ QPropertyAnimation *anim2 = new QPropertyAnimation(this, "foo");
+ machine.addDefaultAnimationForSourceState(machine.rootState(), anim2);
+
+ QCOMPARE(machine.defaultAnimationsForSourceState(machine.rootState()).size(), 2);
+ QVERIFY(machine.defaultAnimationsForSourceState(machine.rootState()).contains(anim));
+ QVERIFY(machine.defaultAnimationsForSourceState(machine.rootState()).contains(anim2));
+
+ machine.removeDefaultAnimationForSourceState(machine.rootState(), anim);
+
+ QCOMPARE(machine.defaultAnimationsForSourceState(machine.rootState()).size(), 1);
+ QVERIFY(machine.defaultAnimationsForSourceState(machine.rootState()).contains(anim2));
+
+ machine.removeDefaultAnimationForSourceState(machine.rootState(), anim2);
+ QCOMPARE(machine.defaultAnimationsForSourceState(machine.rootState()).size(), 0);
+}
+
+void tst_QStateMachine::removeDefaultAnimationForTarget()
+{
+ QStateMachine machine;
+
+ QCOMPARE(machine.defaultAnimationsForTargetState(machine.rootState()).size(), 0);
+
+ QPropertyAnimation *anim = new QPropertyAnimation(this, "foo");
+
+ machine.addDefaultAnimationForTargetState(machine.rootState(), anim);
+
+ QCOMPARE(machine.defaultAnimations().size(), 0);
+ QCOMPARE(machine.defaultAnimationsForSourceState(machine.rootState()).size(), 0);
+ QCOMPARE(machine.defaultAnimationsForTargetState(machine.rootState()).size(), 1);
+ QVERIFY(machine.defaultAnimationsForTargetState(machine.rootState()).contains(anim));
+
+ machine.removeDefaultAnimationForSourceState(machine.rootState(), anim);
+
+ QCOMPARE(machine.defaultAnimations().size(), 0);
+ QCOMPARE(machine.defaultAnimationsForSourceState(machine.rootState()).size(), 0);
+ QCOMPARE(machine.defaultAnimationsForTargetState(machine.rootState()).size(), 1);
+ QVERIFY(machine.defaultAnimationsForTargetState(machine.rootState()).contains(anim));
+
+ machine.removeDefaultAnimationForTargetState(machine.rootState(), anim);
+
+ QCOMPARE(machine.defaultAnimationsForTargetState(machine.rootState()).size(), 0);
+
+ machine.addDefaultAnimationForTargetState(machine.rootState(), anim);
+
+ QPropertyAnimation *anim2 = new QPropertyAnimation(this, "foo");
+ machine.addDefaultAnimationForTargetState(machine.rootState(), anim2);
+
+ QCOMPARE(machine.defaultAnimationsForTargetState(machine.rootState()).size(), 2);
+ QVERIFY(machine.defaultAnimationsForTargetState(machine.rootState()).contains(anim));
+ QVERIFY(machine.defaultAnimationsForTargetState(machine.rootState()).contains(anim2));
+
+ machine.removeDefaultAnimationForTargetState(machine.rootState(), anim);
+
+ QCOMPARE(machine.defaultAnimationsForTargetState(machine.rootState()).size(), 1);
+ QVERIFY(machine.defaultAnimationsForTargetState(machine.rootState()).contains(anim2));
+
+ machine.removeDefaultAnimationForTargetState(machine.rootState(), anim2);
+ QCOMPARE(machine.defaultAnimationsForTargetState(machine.rootState()).size(), 0);
+}
+
+void tst_QStateMachine::overrideDefaultAnimationWithSource()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ SlotCalledCounter counter;
+
+ QState *s1 = new QState(machine.rootState());
+ machine.setInitialState(s1);
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+
+ QState *s3 = new QState(machine.rootState());
+ QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit()));
+
+ s1->addTransition(new EventTransition(QEvent::User, s2));
+
+ QPropertyAnimation *defaultAnimation = new QPropertyAnimation(object, "foo");
+ connect(defaultAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot()));
+
+ QPropertyAnimation *moreSpecificAnimation = new QPropertyAnimation(object, "foo");
+ s2->addTransition(moreSpecificAnimation, SIGNAL(finished()), s3);
+ connect(moreSpecificAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot()));
+
+ machine.addDefaultAnimation(defaultAnimation);
+ machine.addDefaultAnimationForSourceState(s1, moreSpecificAnimation);
+
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(counter.counter, 2); // specific animation started and stopped
+}
+
+void tst_QStateMachine::overrideDefaultAnimationWithTarget()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ SlotCalledCounter counter;
+
+ QState *s1 = new QState(machine.rootState());
+ machine.setInitialState(s1);
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+
+ QState *s3 = new QState(machine.rootState());
+ QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit()));
+
+ s1->addTransition(new EventTransition(QEvent::User, s2));
+
+ QPropertyAnimation *defaultAnimation = new QPropertyAnimation(object, "foo");
+ connect(defaultAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot()));
+
+ QPropertyAnimation *moreSpecificAnimation = new QPropertyAnimation(object, "foo");
+ s2->addTransition(moreSpecificAnimation, SIGNAL(finished()), s3);
+ connect(moreSpecificAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot()));
+
+ machine.addDefaultAnimation(defaultAnimation);
+ machine.addDefaultAnimationForTargetState(s2, moreSpecificAnimation);
+
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(counter.counter, 2); // specific animation started and stopped
+
+}
+
+void tst_QStateMachine::overrideDefaultAnimationWithSpecific()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ SlotCalledCounter counter;
+
+ QState *s1 = new QState(machine.rootState());
+ machine.setInitialState(s1);
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+
+ QState *s3 = new QState(machine.rootState());
+ QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit()));
+
+ QAbstractTransition *at = s1->addTransition(new EventTransition(QEvent::User, s2));
+
+ QPropertyAnimation *defaultAnimation = new QPropertyAnimation(object, "foo");
+ connect(defaultAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot()));
+
+ QPropertyAnimation *moreSpecificAnimation = new QPropertyAnimation(object, "foo");
+ s2->addTransition(moreSpecificAnimation, SIGNAL(finished()), s3);
+ connect(moreSpecificAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot()));
+
+ machine.addDefaultAnimation(defaultAnimation);
+ at->addAnimation(moreSpecificAnimation);
+
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(counter.counter, 2); // specific animation started and stopped
+}
+
+void tst_QStateMachine::overrideDefaultSourceAnimationWithSpecific()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ SlotCalledCounter counter;
+
+ QState *s1 = new QState(machine.rootState());
+ machine.setInitialState(s1);
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+
+ QState *s3 = new QState(machine.rootState());
+ QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit()));
+
+ QAbstractTransition *at = s1->addTransition(new EventTransition(QEvent::User, s2));
+
+ QPropertyAnimation *defaultAnimation = new QPropertyAnimation(object, "foo");
+ connect(defaultAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot()));
+
+ QPropertyAnimation *moreSpecificAnimation = new QPropertyAnimation(object, "foo");
+ s2->addTransition(moreSpecificAnimation, SIGNAL(finished()), s3);
+ connect(moreSpecificAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot()));
+
+ machine.addDefaultAnimationForSourceState(s1, defaultAnimation);
+ at->addAnimation(moreSpecificAnimation);
+
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(counter.counter, 2); // specific animation started and stopped
+}
+
+void tst_QStateMachine::overrideDefaultTargetAnimationWithSpecific()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ SlotCalledCounter counter;
+
+ QState *s1 = new QState(machine.rootState());
+ machine.setInitialState(s1);
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+
+ QState *s3 = new QState(machine.rootState());
+ QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit()));
+
+ QAbstractTransition *at = s1->addTransition(new EventTransition(QEvent::User, s2));
+
+ QPropertyAnimation *defaultAnimation = new QPropertyAnimation(object, "foo");
+ connect(defaultAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot()));
+
+ QPropertyAnimation *moreSpecificAnimation = new QPropertyAnimation(object, "foo");
+ s2->addTransition(moreSpecificAnimation, SIGNAL(finished()), s3);
+ connect(moreSpecificAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot()));
+
+ machine.addDefaultAnimationForTargetState(s2, defaultAnimation);
+ at->addAnimation(moreSpecificAnimation);
+
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(counter.counter, 2); // specific animation started and stopped
+}
+
+void tst_QStateMachine::overrideDefaultTargetAnimationWithSource()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ SlotCalledCounter counter;
+
+ QState *s1 = new QState(machine.rootState());
+ machine.setInitialState(s1);
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+
+ QState *s3 = new QState(machine.rootState());
+ QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit()));
+
+ QAbstractTransition *at = s1->addTransition(new EventTransition(QEvent::User, s2));
+
+ QPropertyAnimation *defaultAnimation = new QPropertyAnimation(object, "foo");
+ connect(defaultAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot()));
+
+ QPropertyAnimation *moreSpecificAnimation = new QPropertyAnimation(object, "foo");
+ s2->addTransition(moreSpecificAnimation, SIGNAL(finished()), s3);
+ connect(moreSpecificAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot()));
+
+ machine.addDefaultAnimationForTargetState(s2, defaultAnimation);
+ machine.addDefaultAnimationForSourceState(s1, moreSpecificAnimation);
+
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(counter.counter, 2); // specific animation started and stopped
+}
+
+
QTEST_MAIN(tst_QStateMachine)
#include "tst_qstatemachine.moc"