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-rw-r--r--tests/auto/qglthreads/tst_qglthreads.cpp160
-rw-r--r--tests/auto/qglthreads/tst_qglthreads.h2
2 files changed, 141 insertions, 21 deletions
diff --git a/tests/auto/qglthreads/tst_qglthreads.cpp b/tests/auto/qglthreads/tst_qglthreads.cpp
index 4777fb1..38b0dab 100644
--- a/tests/auto/qglthreads/tst_qglthreads.cpp
+++ b/tests/auto/qglthreads/tst_qglthreads.cpp
@@ -456,11 +456,71 @@ void tst_QGLThreads::renderInThread()
QVERIFY(!thread.failure);
}
+class Device
+{
+public:
+ virtual ~Device() {}
+ virtual QPaintDevice *realPaintDevice() = 0;
+ virtual void prepareDevice() {}
+};
+
+class GLWidgetWrapper : public Device
+{
+public:
+ GLWidgetWrapper() {
+ widget.resize(150, 150);
+ widget.show();
+ QTest::qWaitForWindowShown(&widget);
+ widget.doneCurrent();
+ }
+ QPaintDevice *realPaintDevice() { return &widget; }
+
+ ThreadSafeGLWidget widget;
+};
+
+class PixmapWrapper : public Device
+{
+public:
+ PixmapWrapper() { pixmap = new QPixmap(512, 512); }
+ ~PixmapWrapper() { delete pixmap; }
+ QPaintDevice *realPaintDevice() { return pixmap; }
+
+ QPixmap *pixmap;
+};
+
+class PixelBufferWrapper : public Device
+{
+public:
+ PixelBufferWrapper() { pbuffer = new QGLPixelBuffer(512, 512); }
+ ~PixelBufferWrapper() { delete pbuffer; }
+ QPaintDevice *realPaintDevice() { return pbuffer; }
+
+ QGLPixelBuffer *pbuffer;
+};
+
+
+class FrameBufferObjectWrapper : public Device
+{
+public:
+ FrameBufferObjectWrapper() {
+ widget.makeCurrent();
+ fbo = new QGLFramebufferObject(512, 512);
+ widget.doneCurrent();
+ }
+ ~FrameBufferObjectWrapper() { delete fbo; }
+ QPaintDevice *realPaintDevice() { return fbo; }
+ void prepareDevice() { widget.makeCurrent(); }
+
+ ThreadSafeGLWidget widget;
+ QGLFramebufferObject *fbo;
+};
+
+
class ThreadPainter : public QObject
{
Q_OBJECT
public:
- ThreadPainter(QPaintDevice *pd) : paintDevice(pd), fail(true) {
+ ThreadPainter(Device *pd) : device(pd), fail(true) {
pixmap = QPixmap(40, 40);
pixmap.fill(Qt::green);
QPainter p(&pixmap);
@@ -474,6 +534,8 @@ public slots:
QTime time;
time.start();
int rotAngle = 10;
+ device->prepareDevice();
+ QPaintDevice *paintDevice = device->realPaintDevice();
QSize s(paintDevice->width(), paintDevice->height());
while (time.elapsed() < RUNNING_TIME) {
QPainter p;
@@ -506,7 +568,7 @@ public slots:
private:
QPixmap pixmap;
- QPaintDevice *paintDevice;
+ Device *device;
bool fail;
};
@@ -520,16 +582,6 @@ public:
devices.append(new T);
threads.append(new QThread);
painters.append(new ThreadPainter(devices.at(i)));
- if (devices.at(i)->devType() == QInternal::Widget) {
- QWidget *widget = static_cast<QWidget *>(devices.at(i));
- widget->resize(150, 150);
- widget->show();
- QTest::qWaitForWindowShown(widget);
- if (widget->inherits("QGLWidget")) {
- QGLWidget *glWidget = static_cast<QGLWidget *>(widget);
- glWidget->doneCurrent();
- }
- }
painters.at(i)->moveToThread(threads.at(i));
painters.at(i)->connect(threads.at(i), SIGNAL(started()), painters.at(i), SLOT(draw()));
}
@@ -568,7 +620,7 @@ public:
private:
QList<QThread *> threads;
- QList<QPaintDevice *> devices;
+ QList<Device *> devices;
QList<ThreadPainter *> painters;
int numThreads;
};
@@ -587,7 +639,12 @@ void tst_QGLThreads::painterOnGLWidgetInThread()
#ifdef Q_OS_MAC
QSKIP("OpenGL threading tests are currently disabled on Mac as they were causing reboots", SkipAll);
#endif
- PaintThreadManager<ThreadSafeGLWidget> painterThreads(5);
+ if (!((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) ||
+ (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0))) {
+ QSKIP("The OpenGL based threaded QPainter tests requires OpenGL/ES 2.0.", SkipAll);
+ }
+
+ PaintThreadManager<GLWidgetWrapper> painterThreads(5);
painterThreads.start();
while (painterThreads.areRunning()) {
@@ -601,12 +658,6 @@ void tst_QGLThreads::painterOnGLWidgetInThread()
QVERIFY(!painterThreads.failed());
}
-class Pixmap : public QPixmap
-{
-public:
- Pixmap() : QPixmap(200, 200) {}
-};
-
/*
This test uses QPainter to draw onto different QPixmaps in
different threads at the same time.
@@ -616,7 +667,74 @@ void tst_QGLThreads::painterOnPixmapInThread()
#ifdef Q_WS_X11
QSKIP("Drawing text in threads onto X11 drawables currently crashes on some X11 servers.", SkipAll);
#endif
- PaintThreadManager<Pixmap> painterThreads(5);
+ PaintThreadManager<PixmapWrapper> painterThreads(5);
+ painterThreads.start();
+
+ while (painterThreads.areRunning()) {
+ qApp->processEvents();
+#ifdef Q_WS_WIN
+ Sleep(100);
+#else
+ usleep(100 * 1000);
+#endif
+ }
+ QVERIFY(!painterThreads.failed());
+}
+
+/* This test uses QPainter to draw onto different QGLPixelBuffer
+ objects in different threads at the same time.
+*/
+void tst_QGLThreads::painterOnPboInThread()
+{
+#ifdef Q_OS_MAC
+ QSKIP("OpenGL threading tests are currently disabled on Mac as they were causing reboots", SkipAll);
+#endif
+ if (!((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) ||
+ (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0))) {
+ QSKIP("The OpenGL based threaded QPainter tests requires OpenGL/ES 2.0.", SkipAll);
+ return;
+ }
+
+ if (!QGLPixelBuffer::hasOpenGLPbuffers()) {
+ QSKIP("This system doesn't support pbuffers.", SkipAll);
+ return;
+ }
+
+ PaintThreadManager<PixelBufferWrapper> painterThreads(5);
+ painterThreads.start();
+
+ while (painterThreads.areRunning()) {
+ qApp->processEvents();
+#ifdef Q_WS_WIN
+ Sleep(100);
+#else
+ usleep(100 * 1000);
+#endif
+ }
+ QVERIFY(!painterThreads.failed());
+}
+
+/* This test uses QPainter to draw onto different
+ QGLFramebufferObjects (bound in a QGLWidget's context) in different
+ threads at the same time.
+*/
+void tst_QGLThreads::painterOnFboInThread()
+{
+#ifdef Q_OS_MAC
+ QSKIP("OpenGL threading tests are currently disabled on Mac as they were causing reboots", SkipAll);
+#endif
+ if (!((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) ||
+ (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0))) {
+ QSKIP("The OpenGL based threaded QPainter tests requires OpenGL/ES 2.0.", SkipAll);
+ return;
+ }
+
+ if (!QGLFramebufferObject::hasOpenGLFramebufferObjects()) {
+ QSKIP("This system doesn't support framebuffer objects.", SkipAll);
+ return;
+ }
+
+ PaintThreadManager<FrameBufferObjectWrapper> painterThreads(5);
painterThreads.start();
while (painterThreads.areRunning()) {
diff --git a/tests/auto/qglthreads/tst_qglthreads.h b/tests/auto/qglthreads/tst_qglthreads.h
index ae6b953..a8c2963 100644
--- a/tests/auto/qglthreads/tst_qglthreads.h
+++ b/tests/auto/qglthreads/tst_qglthreads.h
@@ -58,6 +58,8 @@ private slots:
void renderInThread();
void painterOnGLWidgetInThread();
void painterOnPixmapInThread();
+ void painterOnPboInThread();
+ void painterOnFboInThread();
};
#endif // TST_QGLTHREADS_H