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-rw-r--r--tests/benchmarks/declarative/qmlcomponent/samegame/BoomBlock.qml15
1 files changed, 8 insertions, 7 deletions
diff --git a/tests/benchmarks/declarative/qmlcomponent/samegame/BoomBlock.qml b/tests/benchmarks/declarative/qmlcomponent/samegame/BoomBlock.qml
index a495cd0..723e62a 100644
--- a/tests/benchmarks/declarative/qmlcomponent/samegame/BoomBlock.qml
+++ b/tests/benchmarks/declarative/qmlcomponent/samegame/BoomBlock.qml
@@ -21,14 +21,16 @@ Item { id:block
}
}
opacity: 0
- opacity: Behavior { NumberAnimation { properties:"opacity"; duration: 200 } }
+ opacity: Behavior { NumberAnimation { duration: 200 } }
anchors.fill: parent
}
Particles { id: particles
- width:1; height:1; anchors.centerIn: parent; opacity: 0
- lifeSpan: 700; lifeSpanDeviation: 600; count:0; streamIn: false
- angle: 0; angleDeviation: 360; velocity: 100; velocityDeviation:30
+ width:1; height:1; anchors.centerIn: parent;
+ emissionRate: 0;
+ lifeSpan: 700; lifeSpanDeviation: 600;
+ angle: 0; angleDeviation: 360;
+ velocity: 100; velocityDeviation:30;
source: {
if(type == 0){
"pics/redStar.png";
@@ -45,10 +47,9 @@ Item { id:block
PropertyChanges { target: img; opacity: 1 }
},
State{ name: "DeathState"; when: dying == true
- PropertyChanges { target: particles; count: 50 }
- PropertyChanges { target: particles; opacity: 1 }
- PropertyChanges { target: particles; emitting: false } // i.e. emit only once
+ StateChangeScript { script: particles.burst(50); }
PropertyChanges { target: img; opacity: 0 }
+ StateChangeScript { script: block.destroy(1000); }
}
]
}