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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the test suite module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtGui>
+#include <qtest.h>
+
+#include "dummyobject.h"
+#include "dummyanimation.h"
+#include "rectanimation.h"
+
+#define ITERATION_COUNT 10e3
+
+class tst_qanimation : public QObject
+{
+ Q_OBJECT
+private slots:
+ void itemPropertyAnimation();
+ void itemPropertyAnimation_data() { data();}
+ void dummyAnimation();
+ void dummyAnimation_data() { data();}
+ void dummyPropertyAnimation();
+ void dummyPropertyAnimation_data() { data();}
+ void rectAnimation();
+ void rectAnimation_data() { data();}
+
+ void floatAnimation_data() { data(); }
+ void floatAnimation();
+
+private:
+ void data();
+};
+
+
+void tst_qanimation::data()
+{
+ QTest::addColumn<bool>("started");
+ QTest::newRow("NotRunning") << false;
+ QTest::newRow("Running") << true;
+}
+
+void tst_qanimation::itemPropertyAnimation()
+{
+ QFETCH(bool, started);
+ QGraphicsWidget item;
+
+ //then the property animation
+ {
+ QPropertyAnimation anim(&item, "pos");
+ anim.setDuration(ITERATION_COUNT);
+ anim.setStartValue(QPointF(0,0));
+ anim.setEndValue(QPointF(ITERATION_COUNT,ITERATION_COUNT));
+ if (started)
+ anim.start();
+ QBENCHMARK {
+ for(int i = 0; i < ITERATION_COUNT; ++i) {
+ anim.setCurrentTime(i);
+ }
+ }
+ }
+
+}
+
+void tst_qanimation::dummyAnimation()
+{
+ QFETCH(bool, started);
+ DummyObject dummy;
+
+ //first the dummy animation
+ {
+ DummyAnimation anim(&dummy);
+ anim.setDuration(ITERATION_COUNT);
+ anim.setStartValue(QRect(0, 0, 0, 0));
+ anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT));
+ if (started)
+ anim.start();
+ QBENCHMARK {
+ for(int i = 0; i < anim.duration(); ++i) {
+ anim.setCurrentTime(i);
+ }
+ }
+ }
+}
+
+void tst_qanimation::dummyPropertyAnimation()
+{
+ QFETCH(bool, started);
+ DummyObject dummy;
+
+ //then the property animation
+ {
+ QPropertyAnimation anim(&dummy, "rect");
+ anim.setDuration(ITERATION_COUNT);
+ anim.setStartValue(QRect(0, 0, 0, 0));
+ anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT));
+ if (started)
+ anim.start();
+ QBENCHMARK {
+ for(int i = 0; i < ITERATION_COUNT; ++i) {
+ anim.setCurrentTime(i);
+ }
+ }
+ }
+}
+
+void tst_qanimation::rectAnimation()
+{
+ //this is the simplest animation you can do
+ QFETCH(bool, started);
+ DummyObject dummy;
+
+ //then the property animation
+ {
+ RectAnimation anim(&dummy);
+ anim.setDuration(ITERATION_COUNT);
+ anim.setStartValue(QRect(0, 0, 0, 0));
+ anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT));
+ if (started)
+ anim.start();
+ QBENCHMARK {
+ for(int i = 0; i < ITERATION_COUNT; ++i) {
+ anim.setCurrentTime(i);
+ }
+ }
+ }
+}
+
+void tst_qanimation::floatAnimation()
+{
+ //this is the simplest animation you can do
+ QFETCH(bool, started);
+ DummyObject dummy;
+
+ //then the property animation
+ {
+ QPropertyAnimation anim(&dummy, "opacity");
+ anim.setDuration(ITERATION_COUNT);
+ anim.setStartValue(0.f);
+ anim.setEndValue(1.f);
+ if (started)
+ anim.start();
+ QBENCHMARK {
+ for(int i = 0; i < ITERATION_COUNT; ++i) {
+ anim.setCurrentTime(i);
+ }
+ }
+ }
+}
+
+
+
+QTEST_MAIN(tst_qanimation)
+
+#include "main.moc"