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Diffstat (limited to 'tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestBlendingModes.qml')
-rw-r--r-- | tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestBlendingModes.qml | 267 |
1 files changed, 267 insertions, 0 deletions
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestBlendingModes.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestBlendingModes.qml new file mode 100644 index 0000000..bd60c68 --- /dev/null +++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestBlendingModes.qml @@ -0,0 +1,267 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QML Shaders plugin of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +import Qt 4.7 +import Qt.labs.shaders 1.0 + +Item { + id: blendModeTest + property real blendItemHeight: 60 + + anchors.fill: parent; + + Rectangle { + width: parent.width / 6 + height: parent.height + color: "black" + } + Rectangle { + x: parent.width/6 * 1 + width: parent.width / 6 + height: parent.height + color: "white" + } + Rectangle { + x: parent.width/6 * 2 + width: parent.width / 6 + height: parent.height + color: "gray" + } + Rectangle { + x: parent.width/6 * 3 + width: parent.width / 6 + height: parent.height + color: "red" + } + Rectangle { + x: parent.width/6 * 4 + width: parent.width / 6 + height: parent.height + color: "green" + } + Rectangle { + x: parent.width/6 * 5 + width: parent.width / 6 + height: parent.height + color: "blue" + } + + + Image { + anchors.fill: parent; + source: "image.png" + + } + + Rectangle { + id: first + anchors.top: parent.top + anchors.topMargin: 60 + width: parent.width + height: blendModeTest.blendItemHeight + color: "#8000ff00" + Text { + anchors.bottom: parent.bottom + anchors.bottomMargin: 5 + text: " Rectangle color #8000ff00" + color: "white" + } + } + Rectangle { + id: second + anchors.top: first.bottom + anchors.topMargin: 5 + width: parent.width + height: blendModeTest.blendItemHeight + color: "#ff00ff00" + opacity: 0.5 + Text { + anchors.bottom: parent.bottom + anchors.bottomMargin: 5 + text: " Rectangle color #ff00ff00, opacity 0.5" + color: "white" + } + } + + ShaderEffectItem { + id: effect + anchors.top: second.bottom + anchors.topMargin: 5 + width: parent.width + height: blendModeTest.blendItemHeight + fragmentShader: " + varying highp vec2 qt_TexCoord0; + void main() { + gl_FragColor = vec4(0.0, 1.0, 0.0, 0.5); + } + " + Text { + anchors.bottom: parent.bottom + anchors.bottomMargin: 5 + text: " ShaderEffectItem gl_FragColor=vec4(0.0, 1.0, 0.0, 0.5)" + color: "white" + } + } + + ShaderEffectItem { + id: effect2 + anchors.top: effect.bottom + anchors.topMargin: 5 + width: parent.width + height: blendModeTest.blendItemHeight + fragmentShader: " + varying highp vec2 qt_TexCoord0; + void main() { + gl_FragColor = vec4(0.0, 0.5, 0.0, 0.5); + } + " + Text { + anchors.bottom: parent.bottom + anchors.bottomMargin: 5 + text: " ShaderEffectItem gl_FragColor=vec4(0.0, 0.5, 0.0, 0.5)" + color: "white" + } + } + + + Image { + id: image1 + source: "green_image_transparent.png" + anchors.top: effect2.bottom + anchors.topMargin: 5 + width: parent.width + height: blendModeTest.blendItemHeight + } + Text { + anchors.bottom: image1.bottom + anchors.bottomMargin: 5 + text: " Image, green and 50% alpha" + color: "white" + } + + + ShaderEffectItem { + id: effect3 + property variant source: ShaderEffectSource { + sourceItem: image1 + hideSource: false + } + anchors.top: image1.bottom + anchors.topMargin: 5 + + width: parent.width + height: blendModeTest.blendItemHeight + Text { + anchors.bottom: parent.bottom + anchors.bottomMargin: 5 + text: " ShaderEffectItem, source item green 50% alpha." + color: "white" + } + } + + ShaderEffectItem { + id: effect4 + property variant source: ShaderEffectSource { + sourceItem: Image { source: "green_image_transparent.png" } + hideSource: true + } + anchors.top: effect3.bottom + anchors.topMargin: 5 + width: parent.width + height: blendModeTest.blendItemHeight + Text { + anchors.bottom: parent.bottom + anchors.bottomMargin: 5 + text: " ShaderEffectItem, source image green 50% alpha." + color: "white" + } + } + + + Rectangle { + id: greenRect2 + anchors.top: effect4.bottom + anchors.topMargin: 5 + width: parent.width + height: blendModeTest.blendItemHeight + opacity: 0.5 + color: "green" + } + + + ShaderEffectItem { + id: effect5 + property variant source: ShaderEffectSource { sourceItem: greenRect2; hideSource: true } + anchors.top: effect4.bottom + anchors.topMargin: 5 + + width: parent.width + height: blendModeTest.blendItemHeight + Text { + anchors.bottom: parent.bottom + anchors.bottomMargin: 5 + text: " ShaderEffectItem, source item green rect with 0.5 opacity." + color: "white" + } + } + + Timer { + running: true + interval: 2000 + repeat: true + onTriggered: { + } + } + + + Rectangle { + width: parent.width + height: 40 + color: "#cc000000" + + Text { + id: label + anchors.centerIn: parent + text: "Blending test" + color: "white" + font.bold: true + } + } +} |