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Diffstat (limited to 'tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwoSources.qml')
-rw-r--r-- | tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwoSources.qml | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwoSources.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwoSources.qml new file mode 100644 index 0000000..e651cd9 --- /dev/null +++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwoSources.qml @@ -0,0 +1,95 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QML Shaders plugin of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +import QtQuick 1.0 +import Qt.labs.shaders 1.0 + +Rectangle { + anchors.fill: parent; + color: "black" + + Rectangle { + id: rect; + anchors.centerIn: parent + width: 1 + height: 10 + + gradient: Gradient { + GradientStop { position: 0; color: "#ff0000" } + GradientStop { position: 0.5; color: "#00ff00" } + GradientStop { position: 1; color: "#0000ff" } + } + } + + Text { + id: text + anchors.centerIn: parent + font.pixelSize: 80 + text: "Shaderz!" + } + + ShaderEffectSource { + id: maskSource + sourceItem: text + hideSource: true + } + + ShaderEffectSource { + id: colorSource + sourceItem: rect; + hideSource: true + } + + ShaderEffectItem { + anchors.fill: text; + + property variant colorSource: colorSource + property variant maskSource: maskSource; + + fragmentShader: " + uniform lowp sampler2D maskSource; + uniform lowp sampler2D colorSource; + varying highp vec2 qt_TexCoord0; + void main() { + gl_FragColor = texture2D(maskSource, qt_TexCoord0).a * texture2D(colorSource, qt_TexCoord0.yx); + } + " + } +} |