diff options
Diffstat (limited to 'tests')
-rw-r--r-- | tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp index b0e4b9d..956faa1 100644 --- a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp +++ b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp @@ -296,6 +296,7 @@ private slots: void moveWhileDeleting(); void ensureDirtySceneTransform(); void focusScope(); + void stackBefore(); // task specific tests below me void task141694_textItemEnsureVisible(); @@ -8384,5 +8385,83 @@ void tst_QGraphicsItem::focusScope() QCOMPARE(scopeB->focusItem(), (QGraphicsItem *)scopeB); } +void tst_QGraphicsItem::stackBefore() +{ + QGraphicsRectItem parent; + QGraphicsRectItem *child1 = new QGraphicsRectItem(QRectF(0, 0, 5, 5), &parent); + QGraphicsRectItem *child2 = new QGraphicsRectItem(QRectF(0, 0, 5, 5), &parent); + QGraphicsRectItem *child3 = new QGraphicsRectItem(QRectF(0, 0, 5, 5), &parent); + QGraphicsRectItem *child4 = new QGraphicsRectItem(QRectF(0, 0, 5, 5), &parent); + QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child1 << child2 << child3 << child4)); + child1->setData(0, "child1"); + child2->setData(0, "child2"); + child3->setData(0, "child3"); + child4->setData(0, "child4"); + + // Remove and append + child2->setParentItem(0); + child2->setParentItem(&parent); + QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child1 << child3 << child4 << child2)); + + // Move child2 before child1 + child2->stackBefore(child1); + QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child2 << child1 << child3 << child4)); + child2->stackBefore(child2); + QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child2 << child1 << child3 << child4)); + child1->setZValue(1); + QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child2 << child3 << child4 << child1)); + child1->stackBefore(child2); // no effect + QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child2 << child3 << child4 << child1)); + child1->setZValue(0); + QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child2 << child1 << child3 << child4)); + child4->stackBefore(child1); + QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child2 << child4 << child1 << child3)); + child4->setZValue(1); + QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child2 << child1 << child3 << child4)); + child3->stackBefore(child1); + QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child2 << child3 << child1 << child4)); + child4->setZValue(0); + QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child2 << child4 << child3 << child1)); + + // Make them all toplevels + child1->setParentItem(0); + child2->setParentItem(0); + child3->setParentItem(0); + child4->setParentItem(0); + + QGraphicsScene scene; + scene.addItem(child1); + scene.addItem(child2); + scene.addItem(child3); + scene.addItem(child4); + QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), + (QList<QGraphicsItem *>() << child1 << child2 << child3 << child4)); + + // Remove and append + scene.removeItem(child2); + scene.addItem(child2); + QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child1 << child3 << child4 << child2)); + + // Move child2 before child1 + child2->stackBefore(child1); + QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child2 << child1 << child3 << child4)); + child2->stackBefore(child2); + QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child2 << child1 << child3 << child4)); + child1->setZValue(1); + QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child2 << child3 << child4 << child1)); + child1->stackBefore(child2); // no effect + QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child2 << child3 << child4 << child1)); + child1->setZValue(0); + QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child2 << child1 << child3 << child4)); + child4->stackBefore(child1); + QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child2 << child4 << child1 << child3)); + child4->setZValue(1); + QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child2 << child1 << child3 << child4)); + child3->stackBefore(child1); + QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child2 << child3 << child1 << child4)); + child4->setZValue(0); + QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child2 << child4 << child3 << child1)); +} + QTEST_MAIN(tst_QGraphicsItem) #include "tst_qgraphicsitem.moc" |