diff options
Diffstat (limited to 'tests')
-rw-r--r-- | tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp | 69 |
1 files changed, 58 insertions, 11 deletions
diff --git a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp index dacb61e..168f75e 100644 --- a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp +++ b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp @@ -447,7 +447,8 @@ private slots: void updateMicroFocus(); void textItem_shortcuts(); void scroll(); - void stopClickFocusPropagation(); + void focusHandling_data(); + void focusHandling(); void deviceCoordinateCache_simpleRotations(); // task specific tests below me @@ -10537,8 +10538,39 @@ void tst_QGraphicsItem::scroll() QCOMPARE(item2->lastExposedRect, expectedItem2Expose); } -void tst_QGraphicsItem::stopClickFocusPropagation() +Q_DECLARE_METATYPE(QGraphicsItem::GraphicsItemFlag); + +void tst_QGraphicsItem::focusHandling_data() { + QTest::addColumn<QGraphicsItem::GraphicsItemFlag>("focusFlag"); + QTest::addColumn<bool>("useStickyFocus"); + QTest::addColumn<int>("expectedFocusItem"); // 0: none, 1: focusableUnder, 2: itemWithFocus + + QTest::newRow("Focus goes through.") + << static_cast<QGraphicsItem::GraphicsItemFlag>(0x0) << false << 1; + + QTest::newRow("Focus goes through, even with sticky scene.") + << static_cast<QGraphicsItem::GraphicsItemFlag>(0x0) << true << 1; + + QTest::newRow("With ItemStopsClickFocusPropagation, we cannot focus the item beneath the flagged one (but can still focus-out).") + << QGraphicsItem::ItemStopsClickFocusPropagation << false << 0; + + QTest::newRow("With ItemStopsClickFocusPropagation, we cannot focus the item beneath the flagged one (and cannot focus-out if scene is sticky).") + << QGraphicsItem::ItemStopsClickFocusPropagation << true << 2; + + QTest::newRow("With ItemStopsFocusHandling, focus cannot be changed by presses.") + << QGraphicsItem::ItemStopsFocusHandling << false << 2; + + QTest::newRow("With ItemStopsFocusHandling, focus cannot be changed by presses (even if scene is sticky).") + << QGraphicsItem::ItemStopsFocusHandling << true << 2; +} + +void tst_QGraphicsItem::focusHandling() +{ + QFETCH(QGraphicsItem::GraphicsItemFlag, focusFlag); + QFETCH(bool, useStickyFocus); + QFETCH(int, expectedFocusItem); + class MyItem : public QGraphicsRectItem { public: @@ -10549,12 +10581,9 @@ void tst_QGraphicsItem::stopClickFocusPropagation() } }; - QGraphicsScene scene(-50, -50, 400, 400); - scene.setStickyFocus(true); - QGraphicsRectItem *noFocusOnTop = new MyItem; + noFocusOnTop->setFlag(QGraphicsItem::ItemIsFocusable, false); noFocusOnTop->setBrush(Qt::yellow); - noFocusOnTop->setFlag(QGraphicsItem::ItemStopsClickFocusPropagation); QGraphicsRectItem *focusableUnder = new MyItem; focusableUnder->setBrush(Qt::blue); @@ -10566,9 +10595,13 @@ void tst_QGraphicsItem::stopClickFocusPropagation() itemWithFocus->setFlag(QGraphicsItem::ItemIsFocusable); itemWithFocus->setPos(250, 10); + QGraphicsScene scene(-50, -50, 400, 400); scene.addItem(noFocusOnTop); scene.addItem(focusableUnder); scene.addItem(itemWithFocus); + scene.setStickyFocus(useStickyFocus); + + noFocusOnTop->setFlag(focusFlag); focusableUnder->stackBefore(noFocusOnTop); itemWithFocus->setFocus(); @@ -10580,14 +10613,28 @@ void tst_QGraphicsItem::stopClickFocusPropagation() QTRY_COMPARE(QApplication::activeWindow(), static_cast<QWidget *>(&view)); QVERIFY(itemWithFocus->hasFocus()); - QPointF mousePressPoint = noFocusOnTop->mapToScene(QPointF()); - mousePressPoint.rx() += 60; - mousePressPoint.ry() += 60; + const QPointF mousePressPoint = noFocusOnTop->mapToScene(noFocusOnTop->boundingRect().center()); const QList<QGraphicsItem *> itemsAtMousePressPosition = scene.items(mousePressPoint); - QVERIFY(itemsAtMousePressPosition.contains(focusableUnder)); + QVERIFY(itemsAtMousePressPosition.contains(noFocusOnTop)); sendMousePress(&scene, mousePressPoint); - QVERIFY(itemWithFocus->hasFocus()); + + switch (expectedFocusItem) { + case 0: + QCOMPARE(scene.focusItem(), static_cast<QGraphicsRectItem *>(0)); + break; + case 1: + QCOMPARE(scene.focusItem(), focusableUnder); + break; + case 2: + QCOMPARE(scene.focusItem(), itemWithFocus); + break; + } + + // Sanity check - manually setting the focus must work regardless of our + // focus handling flags: + focusableUnder->setFocus(); + QCOMPARE(scene.focusItem(), focusableUnder); } void tst_QGraphicsItem::deviceCoordinateCache_simpleRotations() |