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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the Qt Designer of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "abstractpropertyeditor.h"
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \class QDesignerPropertyEditorInterface
+
+ \brief The QDesignerPropertyEditorInterface class allows you to
+ query and manipulate the current state of Qt Designer's property
+ editor.
+
+ \inmodule QtDesigner
+
+ QDesignerPropertyEditorInterface contains a collection of
+ functions that is typically used to query the property editor for
+ its current state, and several slots manipulating it's state. The
+ interface also provide a signal, propertyChanged(), which is
+ emitted whenever a property changes in the property editor. The
+ signal's arguments are the property that changed and its new
+ value.
+
+ For example, when implementing a custom widget plugin, you can
+ connect the signal to a custom slot:
+
+ \snippet doc/src/snippets/code/tools_designer_src_lib_sdk_abstractpropertyeditor.cpp 0
+
+ Then the custom slot can check if the new value is within the
+ range we want when a specified property, belonging to a particular
+ widget, changes:
+
+ \snippet doc/src/snippets/code/tools_designer_src_lib_sdk_abstractpropertyeditor.cpp 1
+
+ The QDesignerPropertyEditorInterface class is not intended to be
+ instantiated directly. You can retrieve an interface to \QD's
+ property editor using the
+ QDesignerFormEditorInterface::propertyEditor() function. A pointer
+ to \QD's current QDesignerFormEditorInterface object (\c
+ formEditor in the examples above) is provided by the
+ QDesignerCustomWidgetInterface::initialize() function's
+ parameter. When implementing a custom widget plugin, you must
+ subclass the QDesignerCustomWidgetInterface to expose your plugin
+ to \QD.
+
+ The functions accessing the property editor are the core()
+ function that you can use to retrieve an interface to the form
+ editor, the currentPropertyName() function that returns the name
+ of the currently selected property in the property editor, the
+ object() function that returns the currently selected object in
+ \QD's workspace, and the isReadOnly() function that returns true
+ if the property editor is write proteced (otherwise false).
+
+ The slots manipulating the property editor's state are the
+ setObject() slot that you can use to change the currently selected
+ object in \QD's workspace, the setPropertyValue() slot that
+ changes the value of a given property and the setReadOnly() slot
+ that control the write protection of the property editor.
+
+ \sa QDesignerFormEditorInterface
+*/
+
+/*!
+ Constructs a property editor interface with the given \a parent and
+ the specified window \a flags.
+*/
+QDesignerPropertyEditorInterface::QDesignerPropertyEditorInterface(QWidget *parent, Qt::WindowFlags flags)
+ : QWidget(parent, flags)
+{
+}
+
+/*!
+ Destroys the property editor interface.
+*/
+QDesignerPropertyEditorInterface::~QDesignerPropertyEditorInterface()
+{
+}
+
+/*!
+ Returns a pointer to \QD's current QDesignerFormEditorInterface
+ object.
+*/
+QDesignerFormEditorInterface *QDesignerPropertyEditorInterface::core() const
+{
+ return 0;
+}
+
+/*!
+ \fn bool QDesignerPropertyEditorInterface::isReadOnly() const
+
+ Returns true if the property editor is write protected; otherwise
+ false.
+
+ \sa setReadOnly()
+*/
+
+/*!
+ \fn QObject *QDesignerPropertyEditorInterface::object() const
+
+ Returns the currently selected object in \QD's workspace.
+
+ \sa setObject()
+*/
+
+/*!
+ \fn QString QDesignerPropertyEditorInterface::currentPropertyName() const
+
+ Returns the name of the currently selected property in the
+ property editor.
+
+ \sa setPropertyValue()
+*/
+
+/*!
+ \fn void QDesignerPropertyEditorInterface::propertyChanged(const QString &name, const QVariant &value)
+
+ This signal is emitted whenever a property changes in the property
+ editor. The property that changed and its new value are specified
+ by \a name and \a value respectively.
+
+ \sa setPropertyValue()
+*/
+
+/*!
+ \fn void QDesignerPropertyEditorInterface::setObject(QObject *object)
+
+ Changes the currently selected object in \QD's workspace, to \a
+ object.
+
+ \sa object()
+*/
+
+/*!
+ \fn void QDesignerPropertyEditorInterface::setPropertyValue(const QString &name, const QVariant &value, bool changed = true)
+
+ Sets the value of the property specified by \a name to \a
+ value.
+
+ In addition, the property is marked as \a changed in the property
+ editor, i.e. its value is different from the default value.
+
+ \sa currentPropertyName(), propertyChanged()
+*/
+
+/*!
+ \fn void QDesignerPropertyEditorInterface::setReadOnly(bool readOnly)
+
+ If \a readOnly is true, the property editor is made write
+ protected; otherwise the write protection is removed.
+
+ \sa isReadOnly()
+*/
+
+QT_END_NAMESPACE