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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the Qt Designer of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "newactiondialog_p.h"
+#include "ui_newactiondialog.h"
+#include "richtexteditor_p.h"
+#include "actioneditor_p.h"
+#include "formwindowbase_p.h"
+#include "qdesigner_utils_p.h"
+#include "iconloader_p.h"
+
+#include <QtDesigner/abstractformwindow.h>
+#include <QtDesigner/abstractformeditor.h>
+
+#include <QtGui/QPushButton>
+#include <QtCore/QRegExp>
+
+QT_BEGIN_NAMESPACE
+
+namespace qdesigner_internal {
+// -------------------- ActionData
+
+ActionData::ActionData() :
+ checkable(false)
+{
+}
+
+// Returns a combination of ChangeMask flags
+unsigned ActionData::compare(const ActionData &rhs) const
+{
+ unsigned rc = 0;
+ if (text != rhs.text)
+ rc |= TextChanged;
+ if (name != rhs.name)
+ rc |= NameChanged;
+ if (toolTip != rhs.toolTip)
+ rc |= ToolTipChanged ;
+ if (icon != rhs.icon)
+ rc |= IconChanged ;
+ if (checkable != rhs.checkable)
+ rc |= CheckableChanged;
+ if (keysequence != rhs.keysequence)
+ rc |= KeysequenceChanged ;
+ return rc;
+}
+
+// -------------------- NewActionDialog
+NewActionDialog::NewActionDialog(ActionEditor *parent) :
+ QDialog(parent, Qt::Sheet),
+ m_ui(new Ui::NewActionDialog),
+ m_actionEditor(parent)
+{
+ m_ui->setupUi(this);
+
+ m_ui->tooltipEditor->setTextPropertyValidationMode(ValidationRichText);
+ connect(m_ui->toolTipToolButton, SIGNAL(clicked()), this, SLOT(slotEditToolTip()));
+
+ m_ui->keysequenceResetToolButton->setIcon(createIconSet(QLatin1String("resetproperty.png")));
+ connect(m_ui->keysequenceResetToolButton, SIGNAL(clicked()), this, SLOT(slotResetKeySequence()));
+
+ setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
+ m_ui->editActionText->setFocus();
+ m_auto_update_object_name = true;
+ updateButtons();
+
+ QDesignerFormWindowInterface *form = parent->formWindow();
+ m_ui->iconSelector->setFormEditor(form->core());
+ FormWindowBase *formBase = qobject_cast<FormWindowBase *>(form);
+
+ if (formBase) {
+ m_ui->iconSelector->setPixmapCache(formBase->pixmapCache());
+ m_ui->iconSelector->setIconCache(formBase->iconCache());
+ }
+}
+
+NewActionDialog::~NewActionDialog()
+{
+ delete m_ui;
+}
+
+QString NewActionDialog::actionText() const
+{
+ return m_ui->editActionText->text();
+}
+
+QString NewActionDialog::actionName() const
+{
+ return m_ui->editObjectName->text();
+}
+
+ActionData NewActionDialog::actionData() const
+{
+ ActionData rc;
+ rc.text = actionText();
+ rc.name = actionName();
+ rc.toolTip = m_ui->tooltipEditor->text();
+ rc.icon = m_ui->iconSelector->icon();
+ rc.checkable = m_ui->checkableCheckBox->checkState() == Qt::Checked;
+ rc.keysequence = m_ui->keySequenceEdit->keySequence();
+ return rc;
+}
+
+void NewActionDialog::setActionData(const ActionData &d)
+{
+ m_ui->editActionText->setText(d.text);
+ m_ui->editObjectName->setText(d.name);
+ m_ui->iconSelector->setIcon(d.icon);
+ m_ui->tooltipEditor->setText(d.toolTip);
+ m_ui->keySequenceEdit->setKeySequence(d.keysequence);
+ m_ui->checkableCheckBox->setCheckState(d.checkable ? Qt::Checked : Qt::Unchecked);
+
+ m_auto_update_object_name = false;
+ updateButtons();
+}
+
+void NewActionDialog::on_editActionText_textEdited(const QString &text)
+{
+ if (text.isEmpty())
+ m_auto_update_object_name = true;
+
+ if (m_auto_update_object_name)
+ m_ui->editObjectName->setText(ActionEditor::actionTextToName(text));
+
+ updateButtons();
+}
+
+void NewActionDialog::on_editObjectName_textEdited(const QString&)
+{
+ updateButtons();
+ m_auto_update_object_name = false;
+}
+
+void NewActionDialog::slotEditToolTip()
+{
+ const QString oldToolTip = m_ui->tooltipEditor->text();
+ RichTextEditorDialog richTextDialog(m_actionEditor->core(), this);
+ richTextDialog.setText(oldToolTip);
+ if (richTextDialog.showDialog() == QDialog::Rejected)
+ return;
+ const QString newToolTip = richTextDialog.text();
+ if (newToolTip != oldToolTip)
+ m_ui->tooltipEditor->setText(newToolTip);
+}
+
+void NewActionDialog::slotResetKeySequence()
+{
+ m_ui->keySequenceEdit->setKeySequence(QKeySequence());
+ m_ui->keySequenceEdit->setFocus(Qt::MouseFocusReason);
+}
+
+void NewActionDialog::updateButtons()
+{
+ QPushButton *okButton = m_ui->buttonBox->button(QDialogButtonBox::Ok);
+ okButton->setEnabled(!actionText().isEmpty() && !actionName().isEmpty());
+}
+
+} // namespace qdesigner_internal
+
+QT_END_NAMESPACE