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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the tools applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#ifndef CONNECTION_MANAGER_INCL
+#define CONNECTION_MANAGER_INCL
+
+#include "transfer_global.h"
+#include "commands.h"
+
+#include <QtNetwork/QTcpServer>
+#include <QtNetwork/QTcpSocket>
+
+class Connection : public QObject
+{
+ Q_OBJECT
+public:
+ Connection(QTcpSocket* socket);
+ ~Connection();
+
+public slots:
+ void receiveCommand();
+ void closedConnection();
+
+private:
+ QTcpSocket* m_connection;
+ AbstractCommand* m_command;
+};
+
+class ConnectionManager : public QObject
+{
+ Q_OBJECT
+public:
+ ConnectionManager();
+ ~ConnectionManager();
+
+ bool init();
+
+public slots:
+ void cleanUp();
+ void newConnection();
+
+private:
+ QTcpServer* m_server;
+};
+
+#endif