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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the tools applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*! \class ItemViewFindWidget
+
+ \brief A search bar that is commonly added below the searchable item view.
+
+ \internal
+
+ This widget implements a search bar which becomes visible when the user
+ wants to start searching. It is a modern replacement for the commonly used
+ search dialog. It is usually placed below a QAbstractItemView using a QVBoxLayout.
+
+ The QAbstractItemView instance will need to be associated with this class using
+ setItemView().
+
+ The search is incremental and can be set to case sensitive or whole words
+ using buttons available on the search bar.
+
+ The item traversal order should fit QTreeView, QTableView and QListView alike.
+ More complex tree structures will work as well, assuming the branch structure
+ is painted left to the items, without crossing lines.
+
+ \sa QAbstractItemView
+ */
+
+#include "itemviewfindwidget.h"
+
+#include <QtGui/QAbstractItemView>
+#include <QtGui/QCheckBox>
+#include <QtGui/QTreeView>
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ Constructs a ItemViewFindWidget.
+
+ \a flags is passed to the AbstractFindWidget constructor.
+ \a parent is passed to the QWidget constructor.
+ */
+ItemViewFindWidget::ItemViewFindWidget(FindFlags flags, QWidget *parent)
+ : AbstractFindWidget(flags, parent)
+ , m_itemView(0)
+{
+}
+
+/*!
+ Associates a QAbstractItemView with this find widget. Searches done using this find
+ widget will then apply to the given QAbstractItemView.
+
+ An event filter is set on the QAbstractItemView which intercepts the ESC key while
+ the find widget is active, and uses it to deactivate the find widget.
+
+ If the find widget is already associated with a QAbstractItemView, the event filter
+ is removed from this QAbstractItemView first.
+
+ \a itemView may be NULL.
+ */
+void ItemViewFindWidget::setItemView(QAbstractItemView *itemView)
+{
+ if (m_itemView)
+ m_itemView->removeEventFilter(this);
+
+ m_itemView = itemView;
+
+ if (m_itemView)
+ m_itemView->installEventFilter(this);
+}
+
+/*!
+ \reimp
+ */
+void ItemViewFindWidget::deactivate()
+{
+ if (m_itemView)
+ m_itemView->setFocus();
+
+ AbstractFindWidget::deactivate();
+}
+
+// Sorting is needed to find the start/end of the selection.
+// This is utter black magic. And it is damn slow.
+static bool indexLessThan(const QModelIndex &a, const QModelIndex &b)
+{
+ // First determine the nesting of each index in the tree.
+ QModelIndex aa = a;
+ int aDepth = 0;
+ while (aa.parent() != QModelIndex()) {
+ // As a side effect, check if one of the items is the parent of the other.
+ // Children are always displayed below their parents, so sort them further down.
+ if (aa.parent() == b)
+ return true;
+ aa = aa.parent();
+ aDepth++;
+ }
+ QModelIndex ba = b;
+ int bDepth = 0;
+ while (ba.parent() != QModelIndex()) {
+ if (ba.parent() == a)
+ return false;
+ ba = ba.parent();
+ bDepth++;
+ }
+ // Now find indices at comparable depth.
+ for (aa = a; aDepth > bDepth; aDepth--)
+ aa = aa.parent();
+ for (ba = b; aDepth < bDepth; bDepth--)
+ ba = ba.parent();
+ // If they have the same parent, sort them within a top-to-bottom, left-to-right rectangle.
+ if (aa.parent() == ba.parent()) {
+ if (aa.row() < ba.row())
+ return true;
+ if (aa.row() > ba.row())
+ return false;
+ return aa.column() < ba.column();
+ }
+ // Now try to find indices that have the same grandparent. This ends latest at the root node.
+ while (aa.parent().parent() != ba.parent().parent()) {
+ aa = aa.parent();
+ ba = ba.parent();
+ }
+ // A bigger row is always displayed further down.
+ if (aa.parent().row() < ba.parent().row())
+ return true;
+ if (aa.parent().row() > ba.parent().row())
+ return false;
+ // Here's the trick: a child spawned from a bigger column is displayed further *up*.
+ // That's because the tree lines are on the left and are supposed not to cross each other.
+ // This case is mostly academical, as "all" models spawn children from the first column.
+ return aa.parent().column() > ba.parent().column();
+}
+
+/*!
+ \reimp
+ */
+void ItemViewFindWidget::find(const QString &ttf, bool skipCurrent, bool backward, bool *found, bool *wrapped)
+{
+ if (!m_itemView || !m_itemView->model()->hasChildren())
+ return;
+
+ QModelIndex idx;
+ if (skipCurrent && m_itemView->selectionModel()->hasSelection()) {
+ QModelIndexList il = m_itemView->selectionModel()->selectedIndexes();
+ qSort(il.begin(), il.end(), indexLessThan);
+ idx = backward ? il.first() : il.last();
+ } else {
+ idx = m_itemView->currentIndex();
+ }
+
+ *found = true;
+ QModelIndex newIdx = idx;
+
+ if (!ttf.isEmpty()) {
+ if (newIdx.isValid()) {
+ int column = newIdx.column();
+ if (skipCurrent)
+ if (QTreeView *tv = qobject_cast<QTreeView *>(m_itemView))
+ if (tv->allColumnsShowFocus())
+ column = backward ? 0 : m_itemView->model()->columnCount(newIdx.parent()) - 1;
+ newIdx = findHelper(ttf, skipCurrent, backward,
+ newIdx.parent(), newIdx.row(), column);
+ }
+ if (!newIdx.isValid()) {
+ int row = backward ? m_itemView->model()->rowCount() : 0;
+ int column = backward ? 0 : -1;
+ newIdx = findHelper(ttf, true, backward, m_itemView->rootIndex(), row, column);
+ if (!newIdx.isValid()) {
+ *found = false;
+ newIdx = idx;
+ } else {
+ *wrapped = true;
+ }
+ }
+ }
+
+ if (!isVisible())
+ show();
+
+ m_itemView->setCurrentIndex(newIdx);
+}
+
+// You are not expected to understand the following two functions.
+// The traversal order is described in the indexLessThan() comments above.
+
+static inline bool skipForward(const QAbstractItemModel *model, QModelIndex &parent, int &row, int &column)
+{
+ forever {
+ column++;
+ if (column < model->columnCount(parent))
+ return true;
+ forever {
+ while (--column >= 0) {
+ QModelIndex nIdx = model->index(row, column, parent);
+ if (nIdx.isValid()) {
+ if (model->hasChildren(nIdx)) {
+ row = 0;
+ column = 0;
+ parent = nIdx;
+ return true;
+ }
+ }
+ }
+ if (++row < model->rowCount(parent))
+ break;
+ if (!parent.isValid())
+ return false;
+ row = parent.row();
+ column = parent.column();
+ parent = parent.parent();
+ }
+ }
+}
+
+static inline bool skipBackward(const QAbstractItemModel *model, QModelIndex &parent, int &row, int &column)
+{
+ column--;
+ if (column == -1) {
+ if (--row < 0) {
+ if (!parent.isValid())
+ return false;
+ row = parent.row();
+ column = parent.column();
+ parent = parent.parent();
+ }
+ while (++column < model->columnCount(parent)) {
+ QModelIndex nIdx = model->index(row, column, parent);
+ if (nIdx.isValid()) {
+ if (model->hasChildren(nIdx)) {
+ row = model->rowCount(nIdx) - 1;
+ column = -1;
+ parent = nIdx;
+ }
+ }
+ }
+ column--;
+ }
+ return true;
+}
+
+// QAbstractItemModel::match() does not support backwards searching. Still using it would
+// be just a bit inefficient (not much worse than when no match is found).
+// The bigger problem is that QAbstractItemView does not provide a method to sort a
+// set of indices in traversal order (to find the start and end of the selection).
+// Consequently, we do everything by ourselves to be consistent. Of course, this puts
+// constraints on the allowable visualizations.
+QModelIndex ItemViewFindWidget::findHelper(const QString &textToFind, bool skipCurrent, bool backward,
+ QModelIndex parent, int row, int column)
+{
+ const QAbstractItemModel *model = m_itemView->model();
+ forever {
+ if (skipCurrent) {
+ if (backward) {
+ if (!skipBackward(model, parent, row, column))
+ return QModelIndex();
+ } else {
+ if (!skipForward(model, parent, row, column))
+ return QModelIndex();
+ }
+ }
+
+ QModelIndex idx = model->index(row, column, parent);
+ if (idx.isValid()) {
+ Qt::CaseSensitivity cs = caseSensitive() ? Qt::CaseSensitive : Qt::CaseInsensitive;
+
+ if (wholeWords()) {
+ QString rx = QLatin1String("\\b") + QRegExp::escape(textToFind) + QLatin1String("\\b");
+ if (idx.data().toString().indexOf(QRegExp(rx, cs)) >= 0)
+ return idx;
+ } else {
+ if (idx.data().toString().indexOf(textToFind, 0, cs) >= 0)
+ return idx;
+ }
+ }
+
+ skipCurrent = true;
+ }
+}
+
+QT_END_NAMESPACE