| Commit message (Collapse) | Author | Age | Files | Lines |
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Will finish the applicaiton in this directory to fully functional.
Missing features - removing contacts, clearing search, key only access
Known bugs -
Scroll crashes if data changes while scrolling,
VerticalLayout doesn't align horizontally correctly when in
ListView delegate.
ListView only shows one element on startup, even though query
consistently indicates 1000 items as count.
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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Made the fetch() method a slot so it will be accessible from QML.
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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into kinetic-declarativeui
Conflicts:
demos/boxes/scene.cpp
src/opengl/qglpixmapfilter.cpp
src/opengl/qglshaderprogram.cpp
src/opengl/qglshaderprogram.h
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Patch originally by Ian Walters.
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Reviewed-by: trustme
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Reviewed-by: trustme
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Reviewed-by: trustme
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Reviewed-by: trustme
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The shader compilers also report warnings, so it is more appropriate
to call the string a log.
Reviewed-by: trustme
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Reviewed-by: Rhys Weatherley
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git@scm.dev.nokia.troll.no:qt/rweathers-shaderprograms into shader-api
Conflicts:
src/gui/math3d/math3d.pri
src/gui/math3d/qgenericmatrix.cpp
src/gui/math3d/qgenericmatrix.h
src/gui/math3d/qmatrix4x4.cpp
src/gui/math3d/qmatrix4x4.h
src/gui/math3d/qquaternion.cpp
src/gui/math3d/qquaternion.h
src/gui/math3d/qvector2d.cpp
src/gui/math3d/qvector2d.h
src/gui/math3d/qvector3d.cpp
src/gui/math3d/qvector3d.h
src/gui/math3d/qvector4d.cpp
src/gui/math3d/qvector4d.h
src/opengl/opengl.pro
tests/auto/math3d/math3d.pro
tests/auto/math3d/qmatrixnxn/tst_qmatrixnxn.cpp
tests/auto/math3d/qquaternion/tst_qquaternion.cpp
tests/auto/math3d/qvectornd/tst_qvectornd.cpp
tests/auto/math3d/shared/math3dincludes.h
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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kinetic-declarativeui
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Task-number: 250632
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Put all variables in the same area for QDirectFBPaintEnginePrivate. Make
QDirectFBPaintEngine a friend.
Also, do away with setClipDirty and replace it with d->clipDirty = true;
Reviewed-by: TrustMe
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Move private functions to the bottom of the file to be more in line with
how most qt cpp files are structured.
Reviewed-by: TrustMe
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Make image caching a lot cleaner and more sensible.
By default we do not cache images since creating a preallocated surface
is quick and we don't really want to waste memory. In the case where the
driver does not support preallocated surfaces you can enable image
caching to speed up drawImage.
Reviewed-by: TrustMe
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Store whether qt was built with qt3support enabled in .qmake.cache. We
need this info to decide if QT3_SUPPORT should be defined when we
include qimage_p.h. Otherwise we get data corruption issues since the
size of struct in Qt is larger than the one we include in libqdirectfb.
Reviewed-by: Donald <qt-info@nokia.com>
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Made SurfaceCache entirely inline for better readability.
Reviewed-by: TrustMe
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Store the memory address of our last QRasterBuffer::prepare() call to
make sure we reprepare if someone has unlocked and locked the device
behind our back.
Also optimize QDirectFBDevice::memory() since it might get called a fair
bit.
Reviewed-by: Donald <qt-info@nokia.com>
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Fall back to raster engine when using a transform with
m11 < 0 || m22 < 0.
Task-number: 252921
Reviewed-by: Donald <qt-info@nokia.com>
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Reviewed-by: Paul
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Forward setDesktopBackground to setBackground as is mentioned in the
docs.
Reviewed-by: Paul
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selections with different foreground but no background
The main concern is to avoid double painting. With anti-aliasing turned
on by default, we can not draw a piece of text on top of the same piece
of text without artefacts.
Task-number: 252310
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the feature has to handle text with and without background, and extra
selections with and without background, or even only with underline style.
Trouble is that you sometimes want to accumulate styles, for example spell
checking wiggly underline plus search result highlights or background markup
from the css stylesheet.
Task-number: 252310
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Format the debug info on blitting, drawing and acceleration capabilities
better.
Reviewed-by: TrustMe
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Reported downstream to Debian:
http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=525570
Reviewed-by: Alexis
Reviewed-by: Thiago
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