| Commit message (Collapse) | Author | Age | Files | Lines |
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-Was not closing the WaveOut on cleanup, fixed.
-Was emitting signal in critical section, fixed.
Reviewed-by:Bill King
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Reviewed-by: TrustMe
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Conflicts:
tests/auto/networkselftest/tst_networkselftest.cpp
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firewall issue
Also check if we're not timing out instead of being able to fail.
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Requested-By: Volker Hilsheimer
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Keep track of what state actually changed so we don't have to set all
the uniforms as dirty etc.
Reviewed-by: Trond
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Changed the GL 2 paint engine to use the stencil buffer instead of the
depth buffer for clipping. The stencil buffer is now used both for
rasterizing polygons/paths and for clipping.
Reviewed-by: Trond
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This frees all the current dependencies on the depth uniform.
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Also we should force Raster_A8 glyph format in renderText().
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Based on Aaron Kennedy's patch. All tests are green, but when enabling
scissoring UniteClip seems to be broken atm.
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Calling QScriptValue::call doesn't create a fake frame.
We can detect a real fake frame as it does not have a callee.
Task-number: QT-2270
Reviewed-by: Kent Hansen
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mifconv can't always handle absolute paths to the .svg specified, so for
now we don't use absolute paths, and fix it later.
Task-number: QTBUG-4693
Reviewed-by: Shane Kearns
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Reviewed-by:Thiago
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Reviewed-by: TrustMe
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Reviewed-by:Simon Hausmann <simon.hausmann@nokia.com>
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Some more checks (test still passes)
Reviewed-by: TrustMe
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Explicit destructor was needed by compiler.
Reviewed-by: Thiago Macieira
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Necessary since the SignalEvent class was moved to qstatemachine.h.
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We should set the near clip slightly higher when qreal is float to avoid
numerical precision problems.
Reviewed-by: Trond
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Need to set shader manager to dirty in case we change the shader program
using native calls.
Reviewed-by: Trond
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Reviewed-by: thartman
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After 4.6 API review.
Reviewed-by: Volker Hilsheimer
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Conflicts:
tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
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We need some more time on Windows mobile to receive all events.
Reviewed-by: thartman
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We must make sure that the graphics view scene is centered to make
this test work. On Windows mobile, the widget was too wide and the
scene wasn't centered.
Reviewed-by: thartman
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This test depends on a layout spacing set to 6.
The Windows mobile style has layout spacing 8.
Reviewed-by: mauricek
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Add a currently failing testcase. Related to task 261806 and others.
Reviewed-by: Peter Hartmann
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When using very large fonts, sometimes the scrollbar of the
QPlainTextEdit will allow you to do scroll down past the end of the
document, in which case the currentBlock in hitTest() is inValid() which
caused an assert in currentBlock.next().
Task-number: QT-938
Reviewed-by: mae
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The feature had not been implemented yet. Auto-test and benchmark included.
As a bonus, single cell spans are no longer added to the span collection.
Reviewed-by: Thierry
Task-number: 245327
Task-number: QTBUG-3610
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Rev-By: Trust-Me
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The cleanup code for the QX11PixmapData was called incorrectly for
QGLPixmapData.
Reviewed-by: Samuel
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Replaced the poisonous green by the 'official' one. Took the RGB
values from the logos availiable at:
http://qt.nokia.com/about/logos-for-download
Reviewed-By: TrustMe
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There were cases (now covered by autotests) where the state of the
animations could be wrong.
Reviewed-by: janarve
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This breaks the animations in main window because dragging a dock widget
when it is undocked creates another event loop and the Qt events are not
processed any more.
Reviewed-by: Trust Me
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