| Commit message (Collapse) | Author | Age | Files | Lines |
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This just caused too much problems and must be solved another way.
In qfsfileengine_win.cpp we define FSCTL_GET_REPARSE_POINT and all
of the other stuff that's needed for NTFS symlink support, if
its not defined. This is the case if _WIN32_WINNT is less
than 0x0500.
All other changes in this commit are just reversions of commits
that were done for the infamous qglobal.h change.
Discussed with prasanth, tested by pulse.
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Reviewed-by: Kim
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Since the GL 2 engine can't set/unset every single GL state that
a user might possibly change, we have to make a rule that if something
is changed from its default state, it needs to be reset before
the GL 2 engine can draw correctly.
Reviewed-by: Samuel
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This makes mixing GL and QPainter code safer. We need to be able to
assume default GL state in begin(), and set back whatever we change to
the default state in end() in the GL 2 paint engine.
Reviewed-by: Trond
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Only use bilinear filtering when SmoothPixmapTransform render hint is
used.
Reviewed-by: Kim
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The recommended specifiers are lowp for colors / normal vectors, mediump
for texture coordinates when a limited range is sufficient, and highp
for generic texture coordinates and vertex coordinates / transformation
matrices.
We used to use mediump for texture coordinate in some places, but
since we don't control the texturing scenarios we need to handle the
worst case, which is zooming in on part of a large texture (2048x2048)
with bilinear filtering. To properly handle this case without color
banding mediump is probably not sufficient, so we'll use highp for
texture coordinates.
Reviewed-by: Tom
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Previously we were using QPaintEngine::syncState() which is not ideal
naming-wise, since it actually prepares for native painting instead of
syncing the painter's state to native state.
Reviewed-by: Trond
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Reviewed-by: ogoffart
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This adds the function beginMoveRows, endMoveRows, beginMoveColumns,
endMoveColumns
Reviewed-by: Olivier Goffart <ogoffart@trolltech.com>
Acknowledged-by: Thierry
Merge-request: 972
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Task-number: 201882
Reviewed-by: Trust Me
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belonged to a deleted script engine
When the engine is deleted, the JSValue is invalidated, but the
QScriptValue's type will still be QScriptValuePrivate::JSC.
Use a new helper function, isObject(), that checks both that the
value is of type JSC _and_ that it is valid, before calling
JSValue::isObject() (JSValue::isObject() assumes that the value
is valid).
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It just ensures that the central widget gets its correct size
(ie. sizehint) when a menu bar is present.
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If you do a selection with the mouse and react to selectionChanged by
changing the selection. Those changes would be overwritten by
QAbstractItemView::mouseReleaseEvent.
It is useless to set the selection on mouse release. We already do
that on mouse press.
Task-number: 250683
Reviewed-by: ogoffart
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Graphics effects are no longer in the Graphics View module.
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This test would not pass if we sorted the signals by alphabetical order in the
moc (in order to do a binary search)
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Reviewed-by: Kavindra
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If GetTextMetrics() should fail, the results are undefined. When the
undefined data are used, e.g. when painting text, this can cause a
crash. To avoid the crash and make it clear that the metrics cannot be
retrieved, we zero out the entire structure.
Task-number: 251172
Reviewed-by: gunnar
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This reverts commit f7ebdd380d16a7be9713930b5ab41c32e996dcdb.
defining WINVER in qglobal.h is about to be reverted.
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Task-number: 253749
Reviewed-by: Trust Me
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The extra ".data()" call is not needed here because QScopedPointer
overloads operator!() to do the right thing here.
Reviewed-by: Eskil Blomfeldt
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Task-number: 254511
Reviewed-by: Trust Me
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Column number in executed JS source code is correctly passed to
debugger. Few autotest were repaired.
Reviewed-by: Kent Hansen
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Reviewed-by: janarve
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Previously it wouldn't and the layout could appear to be broken.
Task-number: 248817
Reviewed-by: Gabriel De Dietrich
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Calling QScriptEngine::toStringHandle() is dead slow, so don't call it;
use JSC::Identifier directly.
This is the same issue as was fixed for setProperty() in commit
a8574172dd5e6bc11cf6f69b6fad5a063549e88d.
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The precision specifiers need to be there on OpenGL ES 2.0.
Reviewed-by: Tom
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Otherwise the property is stored on the wrong object (the proxy).
This fix makes the Qt bindings generated by qtscriptgenerator work
again.
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That -no obsolete- tweak was mainly there because S60FontEngine was
originally not returning glyph outlines.
Task-number: 259979
Reviewed-by: jbarron
modified: demos/deform/pathdeform.cpp
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We replaced the convolution filter in the drop shadow effect with a
blur filter; we have to update the test accordingly.
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classes
Reviewed-By: TrustMe
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The member need to be initialized in the same order as in which they are declared
Reviewed-by: Thierry
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Reviewed-by: Trust Me
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This fixes the lifetime of the mutex locker, since before it would
already be destroyed on the next line.
Reviewed-by: Olivier Goffart <olivier.goffart@trolltech.com>
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Lots of warnings in the qreal == float case.
Some Q_UNUSED added.
Reviewed-by: thartman
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These might work with the new JavaScriptCore-based back-end.
Will re-add any expected failures once the autotest results are in
from the platforms tested on Pulse.
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Don't crash when parsing
"<?xml version=\"1.0\" encoding=\"iso-8859-1\" ?><guid><http://www.foo.dk/artikel/8938</guid>"
(unmatched "< tag followed by "foo:") using QDomDocument::setContent
together with a QXmlSimpleReader with the
"http://xml.org/sax/features/namespaces" feature enabled.
Fixes task tracker issue 254700. See there for a test case.
Merge-request: 1322
Reviewed-by: Peter Hartmann <peter.hartmann@trolltech.com>
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All of the types supplied to qBound() must be the same and in the case
where qreal is typedef'ed to a float, this is not the case because the
outer 2 arguments are considered doubles. We explicitly cast them to
qreal to guarantee they are all the same type.
Reviewed-by: bnilsen
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Add "requires(symbian)" to the .pro file so this test will not be
executed on other platforms.
Reviewed-by: Rohan McGovern
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Auto-test submitted.
Task-number: 259503
Reviewed-by: bnilsen
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Reviewed-by: hjk
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QVectorPath::hints() is not a strict bit field, and thus can not be
anded with RectangleHint. Instead, QVectorPath::shape() should be
directly compared with RectangleHint to check if the vector path is a
rectangle or not. In this case the first four points of a regular
painter path were treated as a rectangle with dire consequences.
Reviewed-by: Tom
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