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* Correct spelling. setConsitentTiming -> setConsistentTimingMichael Brasser2009-05-082-2/+2
* Merge branch 'kinetic-animations' of git@scm.dev.nokia.troll.no:qt/kinetic in...Geir Vattekar2009-05-0768-321/+1124
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| * change the API of private class for QAbstractAnimation to allow settingThierry Bastian2009-05-072-14/+35
| * Merge branch 'kinetic-animations' into kinetic-statemachineKent Hansen2009-05-074-5/+21
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| | * Addeed a warning if one is trying to animate a property that's not partThierry Bastian2009-05-072-2/+5
| | * Provide a way in private API to have a consistent timer for animations.Thierry Bastian2009-05-072-3/+16
| * | add QStateMachine::isRunning()Kent Hansen2009-05-073-0/+55
| * | store top-level animation in dedicated variableKent Hansen2009-05-071-3/+4
| * | doc: Add documentation for NoCommonAncestorForTransitionError enumEskil Abrahamsen Blomfeldt2009-05-071-0/+5
| * | Rename NoDefaultStateInHistoryState -> NoDefaultStateInHistoryStateError for ...Eskil Abrahamsen Blomfeldt2009-05-073-6/+6
| * | Fix infinite loop when source and target of transition are in different treesEskil Abrahamsen Blomfeldt2009-05-073-18/+36
| * | Fix tests for history state and entering root stateEskil Abrahamsen Blomfeldt2009-05-071-5/+3
| * | Make sure machine enters error state if history state has no default stateEskil Abrahamsen Blomfeldt2009-05-071-10/+10
| * | Compile with new APIEskil Abrahamsen Blomfeldt2009-05-071-2/+2
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| * Remove superfluous codeEskil Abrahamsen Blomfeldt2009-05-061-7/+0
| * Fix bogus default start value when interrupting an animation that has anEskil Abrahamsen Blomfeldt2009-05-061-5/+7
| * Instead of adding animations for all properties to all transitions, we useEskil Abrahamsen Blomfeldt2009-05-061-7/+11
| * Add chase state and ability to detect and fire at other tanks. This reveals anEskil Abrahamsen Blomfeldt2009-05-062-4/+92
| * Avoid passage where the walls meet the edge of the scene rect.Eskil Abrahamsen Blomfeldt2009-05-061-5/+6
| * get rid of marginKent Hansen2009-05-051-1/+2
| * doc improvementsKent Hansen2009-05-054-23/+51
| * get rid of warningsKent Hansen2009-05-052-1/+3
| * Merge branch 'kinetic-animations' into kinetic-statemachineKent Hansen2009-05-052-100/+153
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| * | add event as argument to onEntry(), onExit() and onTransition()Kent Hansen2009-05-0542-130/+140
| * | Add randomness.Eskil Abrahamsen Blomfeldt2009-05-051-2/+2
| * | Make sure target state is set correctly. Also make sure eventTest() actuallyEskil Abrahamsen Blomfeldt2009-05-051-5/+8
| * | Set collidedLine for the implicit walls around the scene to allow for collisionEskil Abrahamsen Blomfeldt2009-05-051-4/+21
| * | Make sure the correct position/direction is actually set at the end of aEskil Abrahamsen Blomfeldt2009-05-051-10/+16
| * | Fix support reverse actions. Logic was broken and would always return falseEskil Abrahamsen Blomfeldt2009-05-051-2/+2
| * | ignore QState::assignProperty() calls where the target object is 0Kent Hansen2009-05-042-0/+8
| * | Add unfinished "more advanced" AI for errorstate.Eskil Abrahamsen Blomfeldt2009-04-306-5/+184
| * | When restoring properties in descendants of a state which assigns it a value,Eskil Abrahamsen Blomfeldt2009-04-302-2/+69
| * | The intuitive interpretation of RestoreProperties is that a value isEskil Abrahamsen Blomfeldt2009-04-302-1/+66
| * | Make design better. Remove the Tank interface. This is now an implicit interfaceEskil Abrahamsen Blomfeldt2009-04-3016-86/+65
| * | Add two AIs: They are both designed to do the same. Spin until they see a tankEskil Abrahamsen Blomfeldt2009-04-3014-26/+262
* | | Doc: Work on QPropertyAnimation class descriptionGeir Vattekar2009-05-071-18/+39
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* | Doc: Work on QAbstractAnimation class descriptionGeir Vattekar2009-05-051-46/+49
* | Doc: Git merge conflict in QVariantAnimationGeir Vattekar2009-05-051-7/+0
* | Doc: Updated QVariantAnimation class descriptionGeir Vattekar2009-05-052-47/+114
* | Small refactor of QVariantAnimation::updateCurrentValueThierry Bastian2009-04-291-17/+7
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* Merge branch 'kinetic-animations' into kinetic-statemachineKent Hansen2009-04-291-3/+3
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| * remove multiplication by 1 in easing curvesThierry Bastian2009-04-291-3/+3
* | kill QStateMachine::animationsFinished(), introduce QState::polished()Kent Hansen2009-04-297-115/+317
* | Compile against new QState::ChildMode API.Eskil Abrahamsen Blomfeldt2009-04-291-1/+1
* | Kill gameOver signal as it was only used when you clicked the stop actionEskil Abrahamsen Blomfeldt2009-04-292-9/+6
* | SCXML defines an atomic state as a <state> with no children or <final>. However,Eskil Abrahamsen Blomfeldt2009-04-292-3/+27
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* Merge branch 'kinetic-animations' into kinetic-statemachineKent Hansen2009-04-2924-176/+406
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| * compile fix for the benchmarkThierry Bastian2009-04-293-59/+36
| * Build fix for mingwThierry Bastian2009-04-2718-54/+52
| * Add an OSD to display game progress in the sceneAlexis Menard2009-04-2411-65/+320