| Commit message (Collapse) | Author | Age | Files | Lines |
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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Reviewed-by: Aaron Kennedy
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QmlScriptParser now also stores the locations where a specific type
was referenced.
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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RunScriptAction -> ScriptAction
ParentChangeAction -> ParentAction
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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This makes it easier and more declarative to specify rotation axes:
axis: vector(0, 1, 0)
instead of:
axis.x: 0; axis.y: 1; axis.z: 0
Reviewed-by: Martin Jones
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Reviewed-by: Martin Jones
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SetProperties -> PropertyChanges
RunScript -> StateChangeScript
SetAnchors -> AnchorChanges
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kinetic-declarativeui
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If qgetenv("QT_DIRECTFB_FORCE_RASTER").toInt() > 0 all paint operations
will fall back to the raster engine in DirectFB. Good trick for
debugging.
I hijacked the compositionModeStatus variable for this since it's
checked for every paint operation anyway and I didn't want to introduce
any overhead.
Reviewed-by: Donald Carr <donald.carr@nokia.com>
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If I make sure all surfaces that Qt may paint on are ARGB instead of
RGB32 the problem that was solved by
cef63710576571405b4eed7b225e6c895a633d6a is still solved.
Reviewed-by: Donald <qt-info@nokia.com>
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Reviewed-by: trustme
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Reviewed-by: trustme
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QMatrix4x4::toTransform() now does what project() used to do.
Reviewed-by: trustme
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When converting from 3D back to 2D, it is necessary to project
the z component unless an orthographic projection is desired.
This change adds a distanceToPlane argument that specifies the
perspective projection factor to apply during the conversion.
The default value of 1024 corresponds to the projection performed
by QTransform::rotate(), for consistency with existing classes.
Reviewed-by: trustme
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Minor error in the documentation for the projection matrix.
Reviewed-by: trustme
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QTransform-based transformations create problems when performing
X and Y axis rotations because they aren't using true 3D. This
change modifies QGraphicsTransform and its sub-classes to use
QMatrix4x4 as the standard transformation matrix, with a project()
function to project back to 2D when required.
Reviewed-by: trustme
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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kinetic-declarativeui
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Fixes compilation of std::back_inserter(myQByteArray) when compiling with
"-std=c++0x -pedantic". Some code (ifdef'ed with CXX0X) in stl_iterator.h uses
value_type. Can't hurt to define it, even if the code is marked experimental.
gcc 4.3.3, libstdc++6-4.3.
Merge-request: 1286
Reviewed-by: Olivier Goffart <ogoffart@trolltech.com>
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If the renderHint SmoothPixmapTransform is set and a
drawPixmap/drawTiledPixmap/fillRect(QBrush(QPixmap)) includes a scale we
should fall back to raster engine.
Reviewed-by: Donald <qt-info@nokia.com>
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(with QTextCursor::beginEditBlock() and QTextCursor::endEditBlock())
Previously QTextDocument would treat single command blocks as if there
was no block, i.e. command compression would occur, causing
tst_QTextDocument::testUndoBlocks() to fail. The patch completes the
insufficient block-flag of QTextUndoCommand with an addition flag block_end.
The block-flag itself is renamed to block_part.
Reviewed-by: con
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Test a newly discovered bug when a beginEditBlock()/endEditoBlock()
contains only one single insertion command. It should still be treated
as an undo block of its own.
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Some S60 and WinCE test scripts prefer to have only one executable per
directory.
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New output that tells if a QNetworkReply was retrieved by using
HTTP pipelining.
The demo browser now shows some (debug) output about usage of cache,
pipelining and SSL.
Reviewed-by: Prasanth
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It's a long stretch, but it could happen that the compiler optimises
out the checking of the variable because it could not change
synchronously. In any case, it's best to set it to volatile to ensure
that all architectures reload properly (memory ordering semantics)
Reviewed-by: Alexis Menard
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The problem is that this the test is running into a false positive. It
thinks it's ok, but it isn't.
So show the problem.
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This test required Qt to be built in debug mode. But there's no way of
checking that from the autotest: some of our test machines build Qt in
release mode but the tests in debug mode.
So we don't test the Q_ASSERT.
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If Qt is used from within a native cocoa application. This patch
allowes the application to terminate if we have no current event
loops running. This should be safe in itself, and also handle the
case where NSApp run is called from outside Qt.
Task-number: 259928
Reviewed-by: msorvig
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Added support for from-by-animation and by-animation in the
animateTransform element. Updated bubbles.svg in the svgviewer example
to make it work like intended with the corrected animation code.
Task-number: Partially fixes 254784
Reviewed-by: Trond
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