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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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Reviewed-by: Aaron Kennedy
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QmlScriptParser now also stores the locations where a specific type
was referenced.
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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RunScriptAction -> ScriptAction
ParentChangeAction -> ParentAction
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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This makes it easier and more declarative to specify rotation axes:
axis: vector(0, 1, 0)
instead of:
axis.x: 0; axis.y: 1; axis.z: 0
Reviewed-by: Martin Jones
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Reviewed-by: Martin Jones
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SetProperties -> PropertyChanges
RunScript -> StateChangeScript
SetAnchors -> AnchorChanges
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kinetic-declarativeui
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If qgetenv("QT_DIRECTFB_FORCE_RASTER").toInt() > 0 all paint operations
will fall back to the raster engine in DirectFB. Good trick for
debugging.
I hijacked the compositionModeStatus variable for this since it's
checked for every paint operation anyway and I didn't want to introduce
any overhead.
Reviewed-by: Donald Carr <donald.carr@nokia.com>
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If I make sure all surfaces that Qt may paint on are ARGB instead of
RGB32 the problem that was solved by
cef63710576571405b4eed7b225e6c895a633d6a is still solved.
Reviewed-by: Donald <qt-info@nokia.com>
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Reviewed-by: trustme
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Reviewed-by: trustme
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QMatrix4x4::toTransform() now does what project() used to do.
Reviewed-by: trustme
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When converting from 3D back to 2D, it is necessary to project
the z component unless an orthographic projection is desired.
This change adds a distanceToPlane argument that specifies the
perspective projection factor to apply during the conversion.
The default value of 1024 corresponds to the projection performed
by QTransform::rotate(), for consistency with existing classes.
Reviewed-by: trustme
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Minor error in the documentation for the projection matrix.
Reviewed-by: trustme
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QTransform-based transformations create problems when performing
X and Y axis rotations because they aren't using true 3D. This
change modifies QGraphicsTransform and its sub-classes to use
QMatrix4x4 as the standard transformation matrix, with a project()
function to project back to 2D when required.
Reviewed-by: trustme
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git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
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kinetic-declarativeui
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Fixes compilation of std::back_inserter(myQByteArray) when compiling with
"-std=c++0x -pedantic". Some code (ifdef'ed with CXX0X) in stl_iterator.h uses
value_type. Can't hurt to define it, even if the code is marked experimental.
gcc 4.3.3, libstdc++6-4.3.
Merge-request: 1286
Reviewed-by: Olivier Goffart <ogoffart@trolltech.com>
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If the renderHint SmoothPixmapTransform is set and a
drawPixmap/drawTiledPixmap/fillRect(QBrush(QPixmap)) includes a scale we
should fall back to raster engine.
Reviewed-by: Donald <qt-info@nokia.com>
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(with QTextCursor::beginEditBlock() and QTextCursor::endEditBlock())
Previously QTextDocument would treat single command blocks as if there
was no block, i.e. command compression would occur, causing
tst_QTextDocument::testUndoBlocks() to fail. The patch completes the
insufficient block-flag of QTextUndoCommand with an addition flag block_end.
The block-flag itself is renamed to block_part.
Reviewed-by: con
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Test a newly discovered bug when a beginEditBlock()/endEditoBlock()
contains only one single insertion command. It should still be treated
as an undo block of its own.
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Some S60 and WinCE test scripts prefer to have only one executable per
directory.
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New output that tells if a QNetworkReply was retrieved by using
HTTP pipelining.
The demo browser now shows some (debug) output about usage of cache,
pipelining and SSL.
Reviewed-by: Prasanth
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