| Commit message (Collapse) | Author | Age | Files | Lines |
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Looks like we need to include graphicseffect.h even though it should
have been included by the _p.h.
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Graphics effects is no longer dependent of graphics view.
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We have to include QColor and QRect rather than forward declare them.
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QGraphicsEffect is no longer dependent on the Graphics View module.
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These belong to the examples directory as discussed with Andreas.
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Conflicts:
src/gui/graphicsview/qgraphicsitem_p.h
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Conflicts:
src/gui/graphicsview/graphicsview.pri
src/gui/graphicsview/qgraphicsitem.cpp
src/gui/graphicsview/qgraphicsitem.h
src/gui/graphicsview/qgraphicsitem_p.h
src/gui/graphicsview/qgraphicsscene.cpp
tests/auto/auto.pro
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appearance.
QGraphicsScenePrivate::markDirty does not invalidate the cache, it only
schedules a repaint. QGraphicsItem::update however, invalidates the
cache and then calls markDirty.
Reviewed-by: Andreas
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warning: suggest parentheses around assignment used as truth value
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In case of caching, the effect must be notified whenever the source has
been invalidated; otherwise the cached pixmap will not be up-to-date.
Auto-test included.
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This is way more flexible as it allows for extension in the future.
Instead of having several virtual functions, which in most cases when
re-implemented have to do exactly the same, we now have one virtual
function which takes a ChangedFlags parameter do describe what kind of
changes that occurred to the source.
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We cannot cache the bounding rect on the fly for children, because the
bounding rect is mapped to the callee's local coordinate system.
Auto-test included.
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Discovered some weaknesses in the API; next round is to discuss and
fix these.
Reviewed-by: TrustMe
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We cannot modify the transformPtr directly because we might want to
use the original transform later.
The problem in this particular case was that we called source->pixmap()
(which modified the transformPtr), then
source->boundingRect(Qt::DeviceCoordinates) which in turn used wrong
transform to map the bounding rect.
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Doh, storing a stale pointer is not a good idea ;)
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Makes tst_QGraphicsEffect::draw happy.
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Removing some left over from previous experiments.
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We have to use the effectiveBoundingRect() when finding out which items
to repaint within a specific area. However, we don't want items to be
clickable on the shadow, so we shouldn't use effectiveBoundingRect for
normal item-lookup. Solution to this is to only use
effectiveBoundingRect() in the BSP (used by estimateTopLevels) and in
drawSubtreeRecursive.
Auto-test included.
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We have to update the view directly when removing an effect; otherwise
we have no information about the effective bounding rect and only the
item's bounding rect will be updated.
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Don't bother asking for the childrenBoundingRect if the item has no
children.
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First of all we shouldn't pass pixmap.rect() into the filter, we always
want to draw the entire pixmap (without making a copy). We can also
skip the filter entirely if the filter is effectively not doing
anything.
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Reviewed-by: trustme
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git@scm.dev.nokia.troll.no:qt/kinetic into graphicseffects
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Makes QGraphicsShaderEffect compatible with the new QGraphicsEffect API.
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git@scm.dev.nokia.troll.no:qt/kinetic into graphicseffects
Conflicts:
src/gui/graphicsview/qgraphicseffect.cpp
src/gui/graphicsview/qgraphicseffect_p.h
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This brings performance back up to where it was pre-merge.
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