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* Change to commercial license headers in preparation for release.Jason McDonald2010-09-071-13/+13
| | | | Reviewed-by: Trust Me
* Add quit buttons to declarative demosJoona Petrell2010-09-021-0/+12
| | | | | | Task-number: QTBUG-13048 Reviewed-by: Martin Jones (cherry picked from commit 2af41f34eca0effced19b59d4c3327e3e4b627cb)
* Add license headers for .qml files.Jason McDonald2010-05-211-0/+41
| | | | | | | Examples get the BSD license, while all other .qml files get the LGPL/tech-preview license. Reviewed-by: Trust Me
* Minehunt cleanup/optimization.Michael Brasser2010-04-141-98/+5
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* Text.wrap is deprecatedYann Bodson2010-04-091-16/+17
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* Warn if the minehunt C++ plugin is not compiled.Yann Bodson2010-04-081-0/+7
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* Replace "import Qt 4.6" with "import Qt 4.7"Michael Brasser2010-04-081-1/+1
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* Cleanup minehunt exampleYann Bodson2010-04-071-160/+114
| | | | | | | Make it more touchscreen friendly Use QML coding conventions Task-number: QTBUG-9361
* Tweak import behaviourAlan Alpert2010-03-251-1/+1
| | | | | | | | | | | | | The implicit import of types in the same directory/module now imports version -1 (which means all versions). This fixes the Twitter demo. Additionally, the current directory is not added to the imports path. No functionality is lost, as you can import local modules with relative paths for the same effect. Improved docs are on the way. Reviewed-by: mae
* Rewrite Minehunt demo to use the runtime.Alan Alpert2010-03-021-15/+9
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* Merge branch 'master' of scm.dev.nokia.troll.no:qt/qt-qmlAaron Kennedy2010-03-021-7/+7
|\ | | | | | | | | | | Conflicts: demos/declarative/minehunt/main.cpp demos/declarative/minehunt/minehunt.qml
| * Fix minehunt demoAlan Alpert2010-03-011-7/+7
| | | | | | | | | | Game works again, and the issue with X11 native rendering being abysmally slow has been 'fixed'.
* | Make "on" syntax mandatory for value sources and interceptorsAaron Kennedy2010-03-021-1/+1
|/ | | | | | | | | | | | | | | | | | | | | Where you would have written x: NumberAnimation {} y: Behavior {} you now must write NumberAnimation on x {} Behavior on y {} This change also makes the parser more strict with respect to multiple assignments to a single property - they're no longer allowed. For example this x: 10 x: 11 is now an error.
* Updates all qml examples/demos to use the easing curve value type syntaxLeonardo Sobral Cunha2010-02-231-1/+1
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* Rename MouseRegion -> MouseAreaMartin Jones2010-02-221-2/+2
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* Merge branch 'master' of scm.dev.nokia.troll.no:qt/qt-qmlMartin Jones2010-02-181-1/+1
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| * Get rid of the matchProperties/properties distinction, as itMichael Brasser2010-02-181-1/+1
| | | | | | | | | | | | | | | | | | | | | | has proven to be confusing in practice. property/target and properties/targets will be functionally equivilant (the only distinction being singular/plural). In a transition these properties can be used for both 'matching' and explicit animation based on whether a 'to' value is supplied. The documentation, tests, examples and demos have been updated as well.
* | QmlView API review. See QmlChanges.txt for details.Martin Jones2010-02-181-7/+7
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* Fix minehunt demoAlan Alpert2009-11-111-2/+3
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* Rename targets -> matchTargets and properties -> matchProperties.Michael Brasser2009-11-061-1/+1
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* Merge branch 'kinetic-declarativeui' of scm.dev.nokia.troll.no:qt/kinetic ↵Yann Bodson2009-10-281-1/+1
|\ | | | | | | into kinetic-declarativeui
| * "Compile"Aaron Kennedy2009-10-281-1/+1
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* | cleanupYann Bodson2009-10-281-1/+1
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* Move ComponentInstance functionality into LoaderMartin Jones2009-09-091-2/+2
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* Move minehunt and twitter to demos directoryAlan Alpert2009-09-031-0/+195
Minehunt is more a demo than an example, and the twitter app goes with the flickr app.