Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Refactor demos | Alan Alpert | 2010-03-02 | 1 | -250/+0 |
| | | | | Samegame and Twitter are now trying the new naming convention. | ||||
* | Fix SameGame high scores | Alan Alpert | 2010-02-15 | 1 | -2/+3 |
| | | | | | When it's deployed across multiple devices, there is no 'standard' grid size. This allows non-desktop versions to display high scores. | ||||
* | Enhance samegame high score dialog | Alan Alpert | 2010-02-15 | 1 | -0/+4 |
| | | | | | 'Better' layout mechanics, included animated resize for those people with long names. | ||||
* | Set score text color (so that it will be visible) | Alan Alpert | 2009-12-16 | 1 | -1/+1 |
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* | Fix use of XmlHttpRequest in examples | Alan Alpert | 2009-11-27 | 1 | -0/+1 |
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* | Update examples for new SQL API. | Warwick Allison | 2009-11-18 | 1 | -22/+10 |
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* | Add local highscores to SameGame | Alan Alpert | 2009-10-29 | 1 | -4/+39 |
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* | make remotable | Warwick Allison | 2009-10-26 | 1 | -4/+1 |
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* | Merge branch 'kinetic-declarativeui' of ↵ | Aaron Kennedy | 2009-10-07 | 1 | -13/+13 |
|\ | | | | | | | | | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into test Conflicts: demos/declarative/samegame/content/samegame.js tests/auto/declarative/qmlecmascript/tst_qmlecmascript.cpp | ||||
| * | Refactor tileSize to the gameCanvas item | Alan Alpert | 2009-10-07 | 1 | -13/+12 |
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| * | Consistent Commenting in Samegame | Alan Alpert | 2009-10-05 | 1 | -0/+1 |
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* | | Reenable types/enums and move scripts into an isolated scope | Aaron Kennedy | 2009-10-05 | 1 | -0/+5 |
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* | | Prevent writes to the global object | Aaron Kennedy | 2009-10-05 | 1 | -14/+14 |
| | | | | | | | | Also add toString() method to qobjects | ||||
* | | Improve script lookup caching | Aaron Kennedy | 2009-10-05 | 1 | -0/+3 |
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* | Clean up Same Game JS | Alan Alpert | 2009-09-22 | 1 | -37/+12 |
| | | | | Delayed loading is never used and is poorly implemented, so remove it. | ||||
* | Close dialogs if they press new game | Alan Alpert | 2009-09-03 | 1 | -2/+7 |
| | | | | Also only has one dialog shown when you win. | ||||
* | Don't need to tweet high scores too | Alan Alpert | 2009-09-02 | 1 | -17/+0 |
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* | SameGame now asks for a name and saves your score. | Alan Alpert | 2009-09-02 | 1 | -7/+5 |
| | | | | | | | Included a rewriting of the Dialog item to be half-decent. Watch http://qtfx-nokia.trolltech.com.au/samegame/scores.php on the internal network for highscores! | ||||
* | SameGame high score server support. | Alan Alpert | 2009-09-02 | 1 | -1/+45 |
| | | | | | | This commit contains all the functionality for sending high scores to a server, and the server. The server files have been installed at http://qtfx-nokia.trolltech.com.au/samegame for internal testing. | ||||
* | Make SameGame Scalable | Alan Alpert | 2009-07-29 | 1 | -0/+4 |
| | | | | | Resize your window and hit new game This may invalidate high scores. | ||||
* | Repurpose SameGame to be slimmer | Alan Alpert | 2009-07-27 | 1 | -92/+19 |
| | | | | No theming and no selected, plus some cleanup. | ||||
* | Some SameGame cleanup | Alan Alpert | 2009-07-23 | 1 | -20/+46 |
| | | | | Mostly commenting the JS code. | ||||
* | Move the mouse control of the game from the main file to the blocks | Alan Alpert | 2009-07-23 | 1 | -6/+2 |
| | | | | | This allows for spin on hover - note that the code to spin back is in there but not working at the moment. | ||||
* | SameGame should now correctly determine game over | Alan Alpert | 2009-07-23 | 1 | -5/+7 |
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* | Move the Script interface of QmlComponent to QmlBindableComponent | Alan Alpert | 2009-07-21 | 1 | -2/+2 |
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* | Update AnimatedImage item to be more similar to Animations | Alan Alpert | 2009-07-20 | 1 | -1/+1 |
| | | | | Now has playing and paused properties that should behave the same. | ||||
* | Update Gnome theme to only spin on mouse over, like same-gnome | Alan Alpert | 2009-07-20 | 1 | -24/+51 |
| | | | | | Note that currently we can only get mouse move signals if a button is pressed. | ||||
* | Bug fixes for SameGame demo | Alan Alpert | 2009-07-20 | 1 | -3/+0 |
| | | | | pngs are now 40x40, swapping between themes works again. | ||||
* | Use the images from Same Gnome as our second theme. | Alan Alpert | 2009-07-20 | 1 | -7/+2 |
| | | | | | | Also stopped switching background as part of the theme, partly because SameGnome doesn't have a background image and partly because it wasn't working right anyway. | ||||
* | SameGame notifies player of game over | Alan Alpert | 2009-07-16 | 1 | -2/+24 |
| | | | | As requested by Aaron. | ||||
* | Updates to the SameGame demo | Alan Alpert | 2009-07-16 | 1 | -1/+2 |
| | | | | | Tiles now fall down from the top, instead of the corner, and a bit of clean up. | ||||
* | Restyle SameGame demo based on feedback | Alan Alpert | 2009-07-15 | 1 | -20/+71 |
| | | | | | | | | -Uses a more familar rule set -Default theme swapped -Sizing altered. Now the tiles are 40x40 so as to be able to be pretty and have shiny animations, board size is set by what can fit in the game canvas. | ||||
* | Initial commit of the Same Game demo. Compare to KSame if on KDE. | Alan Alpert | 2009-07-15 | 1 | -0/+163 |
This demo primarily demonstrates use of JS and dynamic creation with QML, by creating a functional and animated game entirely with QML & JS |