Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Tweak import behaviour | Alan Alpert | 2010-03-25 | 1 | -1/+1 |
| | | | | | | | | | | | | | The implicit import of types in the same directory/module now imports version -1 (which means all versions). This fixes the Twitter demo. Additionally, the current directory is not added to the imports path. No functionality is lost, as you can import local modules with relative paths for the same effect. Improved docs are on the way. Reviewed-by: mae | ||||
* | Deprecate inline Script {} blocks | Aaron Kennedy | 2010-03-22 | 2 | -13/+7 |
| | | | | | | | | Inline blocks/includes have been replaced with an import syntax: import "foo.js" as Foo this gives better separation between QML and code. Imported script blocks also have a mandatory qualifier, which leads to better optimization potential. | ||||
* | Move particles in their own plugin (Qt.labs.particles) | Yann Bodson | 2010-03-11 | 1 | -0/+1 |
| | | | | Task-number: QT-2846 | ||||
* | Use no-version-specified to mean any version (used to work, fixed again, | Warwick Allison | 2010-03-10 | 1 | -3/+3 |
| | | | | was only working with -1.-1 which looks silly) | ||||
* | Fix Samegame. | Michael Brasser | 2010-03-03 | 1 | -1/+1 |
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* | Refactor demos | Alan Alpert | 2010-03-02 | 15 | -3/+3 |
| | | | | Samegame and Twitter are now trying the new naming convention. | ||||
* | Make "on" syntax mandatory for value sources and interceptors | Aaron Kennedy | 2010-03-02 | 3 | -5/+5 |
| | | | | | | | | | | | | | | | | | | | | | Where you would have written x: NumberAnimation {} y: Behavior {} you now must write NumberAnimation on x {} Behavior on y {} This change also makes the parser more strict with respect to multiple assignments to a single property - they're no longer allowed. For example this x: 10 x: 11 is now an error. | ||||
* | Rename MouseRegion -> MouseArea | Martin Jones | 2010-02-22 | 3 | -3/+3 |
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* | Fix palette on the N900 | Harald Fernengel | 2010-02-16 | 1 | -1/+1 |
| | | | | | | | | The N900 has by default black background with white text, but white line edits with black text. Use windowText for the "Score" label to make it readable. Reviewed-by: Alan Alpert <alan.alpert@nokia.com> | ||||
* | Fix SameGame high scores | Alan Alpert | 2010-02-15 | 1 | -2/+3 |
| | | | | | When it's deployed across multiple devices, there is no 'standard' grid size. This allows non-desktop versions to display high scores. | ||||
* | Enhance samegame high score dialog | Alan Alpert | 2010-02-15 | 3 | -3/+18 |
| | | | | | 'Better' layout mechanics, included animated resize for those people with long names. | ||||
* | Remove samegame README (mentioned images have been replaced) | Kai Koehne | 2010-01-22 | 1 | -10/+0 |
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* | Tweak marble graphics in Samegame | Nigel Hietala | 2010-01-22 | 4 | -0/+0 |
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* | Updated graphics for Samegame | Nigel Hietala | 2010-01-21 | 6 | -0/+1 |
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* | Add a quit button to the toolbar | Harald Fernengel | 2009-12-16 | 1 | -0/+6 |
| | | | | | Allows to run SameGame full-screen on the N900, and being able to quit without having to use xkill :) | ||||
* | Set score text color (so that it will be visible) | Alan Alpert | 2009-12-16 | 2 | -1/+2 |
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* | Fix use of XmlHttpRequest in examples | Alan Alpert | 2009-11-27 | 1 | -0/+1 |
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* | Update examples for new SQL API. | Warwick Allison | 2009-11-18 | 1 | -22/+10 |
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* | Use darker() and lighter() functions from global Qt object rather than from ↵ | Yann Bodson | 2009-11-05 | 2 | -2/+2 |
| | | | | SystemPalette. | ||||
* | Particles cleaned up and placed in in qmlgraphics/ | Alan Alpert | 2009-11-05 | 1 | -6/+6 |
| | | | | | | | | | | | | | API changes: Removed bool streamIn Added int emissionRate Added int emissionVariance Added void burst(count, emissionRate=-1) While rewriting the internals to accomodate this, all other outstanding particles bugs were believed fixed. Task-number: QT-2392 QT-2391 QT-2390 QT-2406 | ||||
* | Add local highscores to SameGame | Alan Alpert | 2009-10-29 | 3 | -7/+47 |
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* | cleanup | Yann Bodson | 2009-10-28 | 1 | -1/+1 |
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* | SameGame cleans up blocks now. | Alan Alpert | 2009-10-27 | 1 | -0/+1 |
| | | | | Blocks now delete themselves on their death. | ||||
* | make remotable | Warwick Allison | 2009-10-26 | 2 | -4/+4 |
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* | Start updating state and animation docs. | Michael Brasser | 2009-10-22 | 1 | -1/+1 |
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* | Merge branch 'kinetic-declarativeui' of ↵ | Aaron Kennedy | 2009-10-07 | 4 | -34/+35 |
|\ | | | | | | | | | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into test Conflicts: demos/declarative/samegame/content/samegame.js tests/auto/declarative/qmlecmascript/tst_qmlecmascript.cpp | ||||
| * | Refactor tileSize to the gameCanvas item | Alan Alpert | 2009-10-07 | 2 | -13/+13 |
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| * | Merge branch 'kinetic-declarativeui' of ↵ | Alan Alpert | 2009-10-06 | 3 | -19/+19 |
| |\ | | | | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui | ||||
| | * | lowercase ids | Yann Bodson | 2009-10-06 | 3 | -19/+19 |
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| * | | Consistent Commenting in Samegame | Alan Alpert | 2009-10-05 | 1 | -0/+1 |
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* | | Reenable types/enums and move scripts into an isolated scope | Aaron Kennedy | 2009-10-05 | 2 | -2/+7 |
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* | | Prevent writes to the global object | Aaron Kennedy | 2009-10-05 | 1 | -14/+14 |
| | | | | | | | | Also add toString() method to qobjects | ||||
* | | Improve script lookup caching | Aaron Kennedy | 2009-10-05 | 1 | -0/+3 |
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* | Clean up Same Game JS | Alan Alpert | 2009-09-22 | 1 | -37/+12 |
| | | | | Delayed loading is never used and is poorly implemented, so remove it. | ||||
* | Rename samegame | Aaron Kennedy | 2009-09-21 | 1 | -0/+0 |
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* | Rename samegame | Aaron Kennedy | 2009-09-21 | 1 | -0/+0 |
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* | Follow renamed to SpringFollow. | Martin Jones | 2009-09-10 | 1 | -2/+2 |
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* | Close dialogs if they press new game | Alan Alpert | 2009-09-03 | 1 | -2/+7 |
| | | | | Also only has one dialog shown when you win. | ||||
* | Slightly better name dialog for SameGame | Alan Alpert | 2009-09-02 | 1 | -1/+2 |
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* | SameGame score XSLT now sorts by score. | Alan Alpert | 2009-09-02 | 1 | -0/+1 |
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* | Don't need to tweet high scores too | Alan Alpert | 2009-09-02 | 1 | -17/+0 |
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* | SameGame now asks for a name and saves your score. | Alan Alpert | 2009-09-02 | 3 | -13/+30 |
| | | | | | | | Included a rewriting of the Dialog item to be half-decent. Watch http://qtfx-nokia.trolltech.com.au/samegame/scores.php on the internal network for highscores! | ||||
* | SameGame high score server support. | Alan Alpert | 2009-09-02 | 5 | -1/+109 |
| | | | | | | This commit contains all the functionality for sending high scores to a server, and the server. The server files have been installed at http://qtfx-nokia.trolltech.com.au/samegame for internal testing. | ||||
* | Merge branch 'kinetic-declarativeui' of ↵ | Yann Bodson | 2009-08-25 | 2 | -5/+5 |
|\ | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui | ||||
| * | Remove excessive margins in SameGame | Alan Alpert | 2009-08-25 | 1 | -3/+3 |
| | | | | | | | | Reviewed-by: Yann Bodson | ||||
| * | Merge branch 'kinetic-declarativeui' of ↵ | Aaron Kennedy | 2009-08-25 | 2 | -31/+62 |
| |\ | | | | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui | ||||
| * | | Dialog width is dependent on text | Aaron Kennedy | 2009-08-25 | 1 | -2/+2 |
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* | | | Fix the size of the button | Yann Bodson | 2009-08-25 | 2 | -3/+2 |
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* | | SameGame small cosmetic changes | Yann Bodson | 2009-08-25 | 2 | -31/+62 |
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* | Rename State change elements. | Martin Jones | 2009-08-21 | 1 | -5/+5 |
| | | | | | | SetProperties -> PropertyChanges RunScript -> StateChangeScript SetAnchors -> AnchorChanges |