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Simple search and replace. This commit doesn't touch 3rd-party files,
nor translations (where the change is not so simple and will be handled
in a separate commit).
Change-Id: I4e48513b8078a44a8cd272326685b25338890148
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Rubberstamped-by: Oswald Buddenhagen
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- Two separate copies for demos and example
- Fix deployment (don't install to opt in desktop case)
Reviewed-by: Casper van Donderen
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Modified the example to use centralized qmlapplicationviewer,
removed duplicate files and modified project files according
to the changes.
Merge-request: 2719
Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>
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Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.
Reviewed-by: Trust Me
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Conflicts:
demos/declarative/samegame/SamegameCore/samegame.js
mkspecs/features/symbian/default_post.prf
src/declarative/qml/qdeclarativeengine.cpp
src/gui/text/qtextdocumentlayout.cpp
src/plugins/plugins.pro
src/s60installs/bwins/QtCoreu.def
src/s60installs/bwins/QtGuiu.def
src/s60installs/eabi/QtCoreu.def
src/s60installs/eabi/QtGuiu.def
src/s60installs/s60installs.pro
tests/auto/declarative/declarative.pro
tests/auto/declarative/qdeclarativedebug/tst_qdeclarativedebug.cpp
tests/auto/declarative/qdeclarativepixmapcache/tst_qdeclarativepixmapcache.cpp
tests/auto/declarative/qmlvisual/qmlvisual.pro
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Dynamic object in Docs explains QScriptValue argument.
SameGame and Dynamic scene now make use of overloadable.
Task-number: QTBUG-13087
Reviewed-by: Bea Lam
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Task-number: QTBUG-14714
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Conflicts:
examples/webkit/imageanalyzer/imageanalyzer.h
examples/webkit/imageanalyzer/mainwindow.h
mkspecs/unsupported/qws/linux-x86-openkode-g++/qplatformdefs.h
src/corelib/io/qfsfileengine_iterator_unix.cpp
src/corelib/io/qfsfileengine_iterator_win.cpp
src/corelib/kernel/qcoreapplication.cpp
src/network/access/qnetworkaccessdatabackend.cpp
src/plugins/bearer/connman/qconnmanservice_linux.cpp
src/plugins/platforms/openvglite/qwindowsurface_vglite.h
src/s60installs/bwins/QtCoreu.def
src/s60installs/eabi/QtCoreu.def
src/s60installs/s60installs.pro
tools/assistant/tools/assistant/helpviewer_qwv.h
tools/qdoc3/test/qt-html-templates.qdocconf
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Reviewed-by: Trust Me
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Conflicts:
configure
doc/src/snippets/code/doc_src_qmake-manual.qdoc
mkspecs/features/symbian/application_icon.prf
mkspecs/features/symbian/default_post.prf
mkspecs/features/symbian/symbian_building.prf
qmake/generators/symbian/initprojectdeploy_symbian.cpp
src/multimedia/audio/audio.pri
src/network/access/qnetworkaccessmanager.cpp
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
src/opengl/qgl_p.h
src/plugins/bearer/corewlan/qcorewlanengine.mm
src/plugins/phonon/mmf/mmf.pro
tests/auto/qscriptvalue/tst_qscriptvalue.cpp
tests/auto/qscriptvalue/tst_qscriptvalue.h
tools/qdoc3/doc/qdoc-manual.qdocconf
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The real problem is QTBUG-15047, but by implementing SameGame in a
different way it gets worked around very nicely.
Task-number: QTBUG-14716
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master-integration
* 'master' of scm.dev.nokia.troll.no:qt/oslo-staging-1:
Add autotest for QScriptExtensionPlugin
Improve QtScript test coverage
Don't crash when null-pointer is passed to qScriptValueFromValue()
Simplify object lifetime management when moving objects to a QThread
samegame: white space
Move list of trusted benchmarks out of QA dungeon and into Qt
Don't put Objective-C sources in SOURCES
mkspecs: Emit warning when including g++.conf directly
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Reviewed-by: Kai Koehne
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I did not dare to apply the same fix to the samegame tutorials,
since those are completely diverged from the demo.
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Task-number: QTBUG-13799
Reviewed-by: Martin Jones
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Task-number: QTBUG-13129
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Change to Behavior from Follow means that some of the previous
assumptions are now incorrect. Script logic has been fixed.
Task-number: QTBUG-12246
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Replace the usages of Follows with Behaviors, update docs.
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Was emitting closed after already being closed.
Task-number: QTBUG-11812
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If I missed any, just set inAnotherDemo to true on the SameGame root
item.
Task-number: QTBUG-11562
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Found some minor demo issues while testing a TextInput change.
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Task-number: QTBUG-11157
Reviewed-by: Warwick Allison
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Examples get the BSD license, while all other .qml files get the
LGPL/tech-preview license.
Reviewed-by: Trust Me
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QDeclarativeComponent)
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For graphical objects (the common case) a common mistake is to not
parent a dynamically created item. Since you almost always want to add a
parent, and it's hard for a beginner to diagnose this problem, a parent
is now a required argument and dealt with by the createObject function.
Task-number: QTBUG-10110
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The Component status enum covers all of these properties already and
removing these also makes the API consistent with Image and Loader.
Note this change only affects the QML Component API; the methods are
still available for QDeclarativeComponent.
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Also updated examples to still work, and the dynamic example now uses
exceptions a little, to demonstrate that it can be done. Exceptions are
also now filled out with the QML error data.
Task-number: QT-2801
Reviewed-by: Aaron Kennedy
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naming and code style.
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Fix broken examples too.
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The implicit import of types in the same directory/module now imports
version -1 (which means all versions). This fixes the Twitter demo.
Additionally, the current directory is not added to the imports path.
No functionality is lost, as you can import local modules with relative
paths for the same effect.
Improved docs are on the way.
Reviewed-by: mae
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Inline blocks/includes have been replaced with an import syntax:
import "foo.js" as Foo
this gives better separation between QML and code. Imported script blocks
also have a mandatory qualifier, which leads to better optimization
potential.
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Task-number: QT-2846
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was only working with -1.-1 which looks silly)
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Samegame and Twitter are now trying the new naming convention.
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Where you would have written
x: NumberAnimation {}
y: Behavior {}
you now must write
NumberAnimation on x {}
Behavior on y {}
This change also makes the parser more strict with respect to multiple
assignments to a single property - they're no longer allowed. For example
this
x: 10
x: 11
is now an error.
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The N900 has by default black background with white text, but white
line edits with black text. Use windowText for the "Score" label to make
it readable.
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
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When it's deployed across multiple devices, there is no 'standard' grid
size. This allows non-desktop versions to display high scores.
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'Better' layout mechanics, included animated resize for those people
with long names.
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