Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Move particles in their own plugin (Qt.labs.particles) | Yann Bodson | 2010-03-11 | 1 | -0/+1 |
| | | | | Task-number: QT-2846 | ||||
* | Use no-version-specified to mean any version (used to work, fixed again, | Warwick Allison | 2010-03-10 | 1 | -3/+3 |
| | | | | was only working with -1.-1 which looks silly) | ||||
* | Fix Samegame. | Michael Brasser | 2010-03-03 | 1 | -1/+1 |
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* | Refactor demos | Alan Alpert | 2010-03-02 | 15 | -3/+3 |
| | | | | Samegame and Twitter are now trying the new naming convention. | ||||
* | Make "on" syntax mandatory for value sources and interceptors | Aaron Kennedy | 2010-03-02 | 3 | -5/+5 |
| | | | | | | | | | | | | | | | | | | | | | Where you would have written x: NumberAnimation {} y: Behavior {} you now must write NumberAnimation on x {} Behavior on y {} This change also makes the parser more strict with respect to multiple assignments to a single property - they're no longer allowed. For example this x: 10 x: 11 is now an error. | ||||
* | Rename MouseRegion -> MouseArea | Martin Jones | 2010-02-22 | 3 | -3/+3 |
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* | Fix palette on the N900 | Harald Fernengel | 2010-02-16 | 1 | -1/+1 |
| | | | | | | | | The N900 has by default black background with white text, but white line edits with black text. Use windowText for the "Score" label to make it readable. Reviewed-by: Alan Alpert <alan.alpert@nokia.com> | ||||
* | Fix SameGame high scores | Alan Alpert | 2010-02-15 | 1 | -2/+3 |
| | | | | | When it's deployed across multiple devices, there is no 'standard' grid size. This allows non-desktop versions to display high scores. | ||||
* | Enhance samegame high score dialog | Alan Alpert | 2010-02-15 | 3 | -3/+18 |
| | | | | | 'Better' layout mechanics, included animated resize for those people with long names. | ||||
* | Remove samegame README (mentioned images have been replaced) | Kai Koehne | 2010-01-22 | 1 | -10/+0 |
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* | Tweak marble graphics in Samegame | Nigel Hietala | 2010-01-22 | 4 | -0/+0 |
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* | Updated graphics for Samegame | Nigel Hietala | 2010-01-21 | 6 | -0/+1 |
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* | Add a quit button to the toolbar | Harald Fernengel | 2009-12-16 | 1 | -0/+6 |
| | | | | | Allows to run SameGame full-screen on the N900, and being able to quit without having to use xkill :) | ||||
* | Set score text color (so that it will be visible) | Alan Alpert | 2009-12-16 | 2 | -1/+2 |
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* | Fix use of XmlHttpRequest in examples | Alan Alpert | 2009-11-27 | 1 | -0/+1 |
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* | Update examples for new SQL API. | Warwick Allison | 2009-11-18 | 1 | -22/+10 |
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* | Use darker() and lighter() functions from global Qt object rather than from ↵ | Yann Bodson | 2009-11-05 | 2 | -2/+2 |
| | | | | SystemPalette. | ||||
* | Particles cleaned up and placed in in qmlgraphics/ | Alan Alpert | 2009-11-05 | 1 | -6/+6 |
| | | | | | | | | | | | | | API changes: Removed bool streamIn Added int emissionRate Added int emissionVariance Added void burst(count, emissionRate=-1) While rewriting the internals to accomodate this, all other outstanding particles bugs were believed fixed. Task-number: QT-2392 QT-2391 QT-2390 QT-2406 | ||||
* | Add local highscores to SameGame | Alan Alpert | 2009-10-29 | 3 | -7/+47 |
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* | cleanup | Yann Bodson | 2009-10-28 | 1 | -1/+1 |
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* | SameGame cleans up blocks now. | Alan Alpert | 2009-10-27 | 1 | -0/+1 |
| | | | | Blocks now delete themselves on their death. | ||||
* | make remotable | Warwick Allison | 2009-10-26 | 2 | -4/+4 |
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* | Start updating state and animation docs. | Michael Brasser | 2009-10-22 | 1 | -1/+1 |
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* | Merge branch 'kinetic-declarativeui' of ↵ | Aaron Kennedy | 2009-10-07 | 4 | -34/+35 |
|\ | | | | | | | | | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into test Conflicts: demos/declarative/samegame/content/samegame.js tests/auto/declarative/qmlecmascript/tst_qmlecmascript.cpp | ||||
| * | Refactor tileSize to the gameCanvas item | Alan Alpert | 2009-10-07 | 2 | -13/+13 |
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| * | Merge branch 'kinetic-declarativeui' of ↵ | Alan Alpert | 2009-10-06 | 3 | -19/+19 |
| |\ | | | | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui | ||||
| | * | lowercase ids | Yann Bodson | 2009-10-06 | 3 | -19/+19 |
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| * | | Consistent Commenting in Samegame | Alan Alpert | 2009-10-05 | 1 | -0/+1 |
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* | | Reenable types/enums and move scripts into an isolated scope | Aaron Kennedy | 2009-10-05 | 2 | -2/+7 |
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* | | Prevent writes to the global object | Aaron Kennedy | 2009-10-05 | 1 | -14/+14 |
| | | | | | | | | Also add toString() method to qobjects | ||||
* | | Improve script lookup caching | Aaron Kennedy | 2009-10-05 | 1 | -0/+3 |
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* | Clean up Same Game JS | Alan Alpert | 2009-09-22 | 1 | -37/+12 |
| | | | | Delayed loading is never used and is poorly implemented, so remove it. | ||||
* | Rename samegame | Aaron Kennedy | 2009-09-21 | 1 | -0/+0 |
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* | Rename samegame | Aaron Kennedy | 2009-09-21 | 1 | -0/+0 |
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* | Follow renamed to SpringFollow. | Martin Jones | 2009-09-10 | 1 | -2/+2 |
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* | Close dialogs if they press new game | Alan Alpert | 2009-09-03 | 1 | -2/+7 |
| | | | | Also only has one dialog shown when you win. | ||||
* | Slightly better name dialog for SameGame | Alan Alpert | 2009-09-02 | 1 | -1/+2 |
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* | SameGame score XSLT now sorts by score. | Alan Alpert | 2009-09-02 | 1 | -0/+1 |
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* | Don't need to tweet high scores too | Alan Alpert | 2009-09-02 | 1 | -17/+0 |
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* | SameGame now asks for a name and saves your score. | Alan Alpert | 2009-09-02 | 3 | -13/+30 |
| | | | | | | | Included a rewriting of the Dialog item to be half-decent. Watch http://qtfx-nokia.trolltech.com.au/samegame/scores.php on the internal network for highscores! | ||||
* | SameGame high score server support. | Alan Alpert | 2009-09-02 | 5 | -1/+109 |
| | | | | | | This commit contains all the functionality for sending high scores to a server, and the server. The server files have been installed at http://qtfx-nokia.trolltech.com.au/samegame for internal testing. | ||||
* | Merge branch 'kinetic-declarativeui' of ↵ | Yann Bodson | 2009-08-25 | 2 | -5/+5 |
|\ | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui | ||||
| * | Remove excessive margins in SameGame | Alan Alpert | 2009-08-25 | 1 | -3/+3 |
| | | | | | | | | Reviewed-by: Yann Bodson | ||||
| * | Merge branch 'kinetic-declarativeui' of ↵ | Aaron Kennedy | 2009-08-25 | 2 | -31/+62 |
| |\ | | | | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui | ||||
| * | | Dialog width is dependent on text | Aaron Kennedy | 2009-08-25 | 1 | -2/+2 |
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* | | | Fix the size of the button | Yann Bodson | 2009-08-25 | 2 | -3/+2 |
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* | | SameGame small cosmetic changes | Yann Bodson | 2009-08-25 | 2 | -31/+62 |
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* | Rename State change elements. | Martin Jones | 2009-08-21 | 1 | -5/+5 |
| | | | | | | SetProperties -> PropertyChanges RunScript -> StateChangeScript SetAnchors -> AnchorChanges | ||||
* | Renaming Palette -> SystemPalette | Yann Bodson | 2009-08-20 | 1 | -7/+7 |
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* | Renaming Rect -> Rectangle | Yann Bodson | 2009-08-19 | 3 | -4/+4 |
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