| Commit message (Collapse) | Author | Age | Files | Lines |
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Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.
Reviewed-by: Trust Me
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Conflicts:
examples/webkit/imageanalyzer/imageanalyzer.h
examples/webkit/imageanalyzer/mainwindow.h
mkspecs/unsupported/qws/linux-x86-openkode-g++/qplatformdefs.h
src/corelib/io/qfsfileengine_iterator_unix.cpp
src/corelib/io/qfsfileengine_iterator_win.cpp
src/corelib/kernel/qcoreapplication.cpp
src/network/access/qnetworkaccessdatabackend.cpp
src/plugins/bearer/connman/qconnmanservice_linux.cpp
src/plugins/platforms/openvglite/qwindowsurface_vglite.h
src/s60installs/bwins/QtCoreu.def
src/s60installs/eabi/QtCoreu.def
src/s60installs/s60installs.pro
tools/assistant/tools/assistant/helpviewer_qwv.h
tools/qdoc3/test/qt-html-templates.qdocconf
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Reviewed-by: Trust Me
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Conflicts:
demos/declarative/snake/snake.qml
qmake/generators/symbian/symbiancommon.cpp
src/network/access/qnetworkaccessmanager.cpp
src/s60installs/s60installs.pro
tests/auto/qitemselectionmodel/tst_qitemselectionmodel.cpp
tests/auto/qnetworkreply/tst_qnetworkreply.cpp
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Task-number: QTBUG-11592
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Conflicts:
doc/src/snippets/code/doc_src_qmake-manual.qdoc
src/corelib/arch/symbian/arch.pri
src/declarative/graphicsitems/qdeclarativeflickable.cpp
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h
tests/auto/qfontmetrics/tst_qfontmetrics.cpp
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Task-number: QTBUG-13799
Reviewed-by: Martin Jones
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Conflicts:
bin/syncqt
demos/declarative/snake/content/snake.js
demos/declarative/snake/snake.qml
doc/src/development/qmake-manual.qdoc
src/corelib/plugin/plugin.pri
src/gui/kernel/qapplication_win.cpp
src/gui/kernel/qdesktopwidget_win.cpp
src/gui/painting/qdrawhelper.cpp
tests/auto/qdir/tst_qdir.cpp
tools/qdoc3/test/assistant.qdocconf
tools/qdoc3/test/designer.qdocconf
tools/qdoc3/test/linguist.qdocconf
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Changing states mid-animation confuses states where property value
is not specified explicitly for each state.
Task-number: QT-3823
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The game could end up in funky states when
restarting while the startup animation was
running. Also some smaller fixes for rotation.
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Task-number: QT-3668
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1937adaab5861ced44813c6a4b0bff1c3750ecd3
QTBUG-3620
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Code degeneration lead to three bugs:
1. progress bar worked only the first time
2. restart was broken
3. highscore model was not persistent
Reviewed-by: Trust me
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Examples get the BSD license, while all other .qml files get the
LGPL/tech-preview license.
Reviewed-by: Trust Me
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QDeclarativeComponent)
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For graphical objects (the common case) a common mistake is to not
parent a dynamically created item. Since you almost always want to add a
parent, and it's hard for a beginner to diagnose this problem, a parent
is now a required argument and dealt with by the createObject function.
Task-number: QTBUG-10110
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The Component status enum covers all of these properties already and
removing these also makes the API consistent with Image and Loader.
Note this change only affects the QML Component API; the methods are
still available for QDeclarativeComponent.
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Also updated examples to still work, and the dynamic example now uses
exceptions a little, to demonstrate that it can be done. Exceptions are
also now filled out with the QML error data.
Task-number: QT-2801
Reviewed-by: Aaron Kennedy
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Inline blocks/includes have been replaced with an import syntax:
import "foo.js" as Foo
this gives better separation between QML and code. Imported script blocks
also have a mandatory qualifier, which leads to better optimization
potential.
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Task-number: QT-2846
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Where you would have written
x: NumberAnimation {}
y: Behavior {}
you now must write
NumberAnimation on x {}
Behavior on y {}
This change also makes the parser more strict with respect to multiple
assignments to a single property - they're no longer allowed. For example
this
x: 10
x: 11
is now an error.
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