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* Fix Flickr rotationYann Bodson2009-08-031-5/+6
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* Improve calculator demo and add missing text property to QmlPalette.Yann Bodson2009-08-037-55/+25
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* Use new enum ints (should be ids!)Warwick Allison2009-07-313-6/+6
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* Rename Rect.pen to Rect.borderMichael Brasser2009-07-319-11/+11
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* Rename centeredIn to centerIn.Michael Brasser2009-07-318-9/+9
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* Introduce Loader item.Michael Brasser2009-07-301-8/+8
| | | | | The Loader item takes the qml/qmlItem functionality from Item and moves it to a specialized subclass.
* Merge branch 'kinetic-declarativeui' of ↵Yann Bodson2009-07-292-10/+7
|\ | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
| * Make SameGame ScalableAlan Alpert2009-07-292-10/+7
| | | | | | | | | | Resize your window and hit new game This may invalidate high scores.
* | KeyActions::return -> KeyActions::keyReturnYann Bodson2009-07-292-2/+2
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* simplify the code.Lars Knoll2009-07-291-4/+3
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* fix all examples after change to QGraphicsTransform::origin.Lars Knoll2009-07-293-3/+3
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* fixes in examples and demosLars Knoll2009-07-293-3/+8
| | | | | Fixed all examples and demos to work after the changes to Flipable and Rotation3D.
* fix calculator exampleLars Knoll2009-07-291-10/+10
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* Fix for QmlPaletteYann Bodson2009-07-281-0/+1
| | | | | Add a colorGroup property and remove palette properties from the root context.
* Missed a few files in the new samegameAlan Alpert2009-07-282-0/+33
| | | | Button and Dialog qml files were missed in the first commit
* Repurpose SameGame to be slimmerAlan Alpert2009-07-2715-274/+42
| | | | No theming and no selected, plus some cleanup.
* Add a glowy effect like KSame to SameGameAlan Alpert2009-07-271-0/+8
| | | | Just want this in the repo, samegame is about to be majorly revised.
* Some SameGame cleanupAlan Alpert2009-07-232-22/+48
| | | | Mostly commenting the JS code.
* Merge branch 'kinetic-declarativeui' of ↵Warwick Allison2009-07-235-17/+28
|\ | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
| * Move the mouse control of the game from the main file to the blocksAlan Alpert2009-07-235-12/+21
| | | | | | | | | | This allows for spin on hover - note that the code to spin back is in there but not working at the moment.
| * SameGame should now correctly determine game overAlan Alpert2009-07-231-5/+7
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* | Move all QML types to Qt/4.6 namespace.Warwick Allison2009-07-2328-0/+56
|/ | | | | Adjust examples and demos accordingly. As per QT-558
* Move the Script interface of QmlComponent to QmlBindableComponentAlan Alpert2009-07-211-2/+2
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* Update AnimatedImage item to be more similar to AnimationsAlan Alpert2009-07-202-2/+2
| | | | Now has playing and paused properties that should behave the same.
* Update Gnome theme to only spin on mouse over, like same-gnomeAlan Alpert2009-07-208-24/+56
| | | | | Note that currently we can only get mouse move signals if a button is pressed.
* Bug fixes for SameGame demoAlan Alpert2009-07-205-3/+0
| | | | pngs are now 40x40, swapping between themes works again.
* Use the images from Same Gnome as our second theme.Alan Alpert2009-07-208-12/+42
| | | | | | Also stopped switching background as part of the theme, partly because SameGnome doesn't have a background image and partly because it wasn't working right anyway.
* Merge branch 'kinetic-declarativeui' of ↵Alan Alpert2009-07-173-5/+8
|\ | | | | | | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui Conflicts: demos/declarative/samegame/content/BoomBlock.qml
| * Merge branch 'kinetic-declarativeui' of ↵Michael Brasser2009-07-171-3/+7
| |\ | | | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
| | * Be faster.Warwick Allison2009-07-171-3/+7
| | | | | | | | | | | | Feel faster.
| * | Remove non-functioning opaque property.Michael Brasser2009-07-172-2/+2
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* | Merge branch 'kinetic-declarativeui' of ↵Alan Alpert2009-07-176-4/+1
|\ \ | |/ | | | | git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
| * Change the color of the particlesYann Bodson2009-07-164-1/+1
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| * Merge branch 'kinetic-declarativeui' of ↵Michael Brasser2009-07-1621-2/+405
| |\ | | | | | | | | | | | | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui-gv Conflicts: src/declarative/fx/fx.pri
| * \ Merge branch 'kinetic-declarativeui' of ↵Michael Brasser2009-07-151-1/+14
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui-gv Conflicts: src/declarative/canvas/qsimplecanvas.cpp src/declarative/canvas/qsimplecanvasdebugplugin.cpp src/declarative/canvas/qsimplecanvasdebugplugin_p.h src/declarative/fx/qfxpainteditem.cpp src/declarative/util/qfxview.cpp tools/qmlviewer/qmlviewer.h
| * | | Cleanup in preparation for key/focus handling.Michael Brasser2009-07-132-3/+0
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* | | | SameGame notifies player of game overAlan Alpert2009-07-163-7/+29
| | | | | | | | | | | | | | | | As requested by Aaron.
* | | | Updates to the SameGame demoAlan Alpert2009-07-164-10/+9
| |_|/ |/| | | | | | | | | | | Tiles now fall down from the top, instead of the corner, and a bit of clean up.
* | | Update SameGame particlesAlan Alpert2009-07-164-3/+20
| | | | | | | | | | | | Remove count:1 hack, make particles the right color.
* | | Merge branch 'kinetic-declarativeui' of ↵Alan Alpert2009-07-151-2/+2
|\ \ \ | | | | | | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
| * \ \ Merge branch 'kinetic-declarativeui' of ↵Aaron Kennedy2009-07-1518-1/+373
| |\ \ \ | | | | | | | | | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
| * | | | Rework compiler to a two phase analyse/generate approachAaron Kennedy2009-07-151-2/+2
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* | | | Restyle SameGame demo based on feedbackAlan Alpert2009-07-154-53/+80
| |/ / |/| | | | | | | | | | | | | | | | | | | | -Uses a more familar rule set -Default theme swapped -Sizing altered. Now the tiles are 40x40 so as to be able to be pretty and have shiny animations, board size is set by what can fit in the game canvas.
* | | Initial commit of the Same Game demo. Compare to KSame if on KDE.Alan Alpert2009-07-1517-0/+359
| |/ |/| | | | | | | This demo primarily demonstrates use of JS and dynamic creation with QML, by creating a functional and animated game entirely with QML & JS
* | Merge branch 'kinetic-declarativeui' of ↵Warwick Allison2009-07-026-6/+6
|\ \ | |/ | | | | git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
| * Add parameterized synthesized signalsAaron Kennedy2009-07-026-6/+6
| | | | | | | | Also changed syntax for emitting a signal to be consistent with normal QtScript.
* | Merge branch 'kinetic-declarativeui' of ↵Warwick Allison2009-06-3014-212/+128
|\ \ | |/ | | | | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui Conflicts: demos/declarative/flickr/content/ImageDetails.qml
| * Cleanup, fixes, and basic docs for XmlListModel.Michael Brasser2009-06-292-22/+22
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| * Merge branch 'kinetic-declarativeui' of ↵Aaron Kennedy2009-06-2614-31/+34
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui Conflicts: examples/declarative/states/states.qml examples/declarative/states/transitions.qml examples/declarative/tutorials/helloworld/t3/tutorial3.qml src/declarative/util/qmlanimation.cpp
| | * Color property is required to be explicity set (at least for now).Michael Brasser2009-06-262-0/+3
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