| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Trust Me
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Task-number: QTBUG-13799
Reviewed-by: Martin Jones
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Also changes the line documenting the quit signal on QDeclarativeEngine.
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It relied on the now missing pixmap property. Since it isn't used, it
doesn't seem worth the effort to update it to use a declarative image
provider instead.
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Some people didn't figure it out intuitively, so extra help is now
provided.
Task-number: QTBUG-11868
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Don't close on right click inside the demo.
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Not sure whether it was the correct behaviour for a MouseArea to have
when enabled is false but hoverEnabled is true, that it would still get
hover events. But the current behaviour is unambigious and correct.
Task-number: QTBUG-11564
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If I missed any, just set inAnotherDemo to true on the SameGame root
item.
Task-number: QTBUG-11562
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Task-number: QTBUG-11411
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-don't crash if we aren't showing the FPS
-different method of unloading the QML example when hidden
-fix screwed up background when scaled.
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Make the UX more controlled from QML, and tweak the frame to be better.
Blur mechanism has been reworked, but still disabled by default.
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Includes minor changes and additions to the existing doc and examples,
so that they follow Qt conventions better.
Note that while blurring the background was part of the plan for the
embedded QML viewer I could not get it to perform well enough. In the
future, when blur is fast enough (or someone else can get it to
perform better than I) -use-blur should become the default, and
-no-blur the option.
Task-number: QTBUG-10582
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