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* Update copyright year to 2011.Jason McDonald2011-01-101-1/+1
| | | | Reviewed-by: Trust Me
* Doc: Fixed the in-repository licenses for the documentation.David Boddie2010-10-041-5/+5
| | | | | | In the repository, we should always use the No Commercial license alongside the GNU Free Documentation License for documentation files.
* Doc: Relicensed the documentation under the GNU FDL version 1.3.David Boddie2010-06-211-25/+11
| | | | | Reviewed-by: Trust Me Requested-by: Legal
* Update copyright year to 2010Jason McDonald2010-01-061-1/+1
| | | | Reviewed-by: Trust Me
* Update license headers again.Jason McDonald2009-09-091-4/+4
| | | | Reviewed-by: Trust Me
* Merge branch '4.5' into 4.6Thiago Macieira2009-08-311-13/+13
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| * Update tech preview license header.Jason McDonald2009-08-311-13/+13
| | | | | | | | Reviewed-by: Trust Me
| * Update license headers.Jason McDonald2009-08-111-1/+1
| | | | | | | | Reviewed-by: Trust Me
* | Update contact URL in license headers.Jason McDonald2009-08-121-1/+1
| | | | | | | | Reviewed-by: Trust Me
* | Doc: Use new APIs in example and correct documentation regarding replacement.Volker Hilsheimer2009-07-311-2/+2
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* Update license headers as requested by the marketing department.Jason McDonald2009-06-161-2/+2
| | | | Reviewed-by: Trust Me
* BT: Adjust the colliding mice example to work with coalesced updates.Norwegian Rock Cat2009-04-061-18/+21
| | | | | | | | | | | | | | | | | | | It seems that Cocoa is much more strict about coalesced updates than Carbon ever was. The upshot of this is that some examples that "worked" after a fashion in Carbon, do not exhibit good frame rates with Cocoa. The reason why is that apparently Cocoa will decide to flush to the screen every time a timer fires. If you have a lot of timers that are all dependent on doing on update to the screen, you will get undesirable effects. Thankfully, it is possible to adjust the examples to follow best practices and get a good result. So, we now only do the animation once using QGraphicsScene::advance(). We are also able to make the mice less heavy (no QObject subclass). I've updated the docs and someone on the doc team has kindly volunteered to go through them. Reviewed-by: Andreas
* Long live Qt 4.5!Lars Knoll2009-03-231-0/+279