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* Updated year in copyright headerKai Koehne2014-03-2613-13/+13
| | | | | | | | | | | | | | | | | | find . -path '*/3rdparty/*' -prune -o -type f -print | xargs -L1 sed -i -E 's/Copyright(.*) 2013 Digia/Copyright\1 2014 Digia/g' Manually patched files: demos/spectrum/3rdparty/fftreal/fftreal_wrapper.h demos/spectrum/3rdparty/fftreal/fftreal_wrapper.cpp src/3rdparty/s60/eiksoftkeyimage.h tools/qdoc3/test/qt-project.qdocconf tests/auto/qsharedpointer/nontracked.h tests/auto/qsharedpointer/nontracked.cpp Change-Id: I3f9074923b4d6bd4666258ab04f01476cc6e901c Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Sergio Ahumada <sahumada@blackberry.com> Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Update copyright year in Digia's license headersSergio Ahumada2013-01-1313-13/+13
| | | | | | Change-Id: I52bf8ef0447b701b4ebf7d7d240013a72adb9425 Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-2913-78/+78
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: I280c0a575987d1770e354b4948f1d4d767d711ea Reviewed-by: Simo Fält <simo.falt@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* Update contact information in license headers.Sergio Ahumada2012-08-0113-26/+26
| | | | | | | | | | | | | - Replace Nokia contact email address with Qt Project website. - Remove "All rights reserved" line from license headers. As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: Ie7ba62011752fcb149b99b26317c54f2a0cfa931 Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
* Update year in Nokia copyright messages.Jason McDonald2012-01-1113-13/+13
| | | | | | | | | Simple search and replace. This commit doesn't touch 3rd-party files, nor translations (where the change is not so simple and will be handled in a separate commit). Change-Id: I4e48513b8078a44a8cd272326685b25338890148 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Doc: Added missing license headers for documentation and examples.David Boddie2011-06-082-0/+80
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* Squashed commit of the changes from the mobile-examples repositoryDavid Boddie2011-04-289-7/+118
| | | | (4.7-generated-declarative branch).
* Update copyright year to 2011.Jason McDonald2011-01-1011-11/+11
| | | | Reviewed-by: Trust Me
* Fixed spelling mistakes in documented functions, classes, etc. Part of ↵Jerome Pasion2010-07-291-1/+1
| | | | QTBUG-11938 and QTBUG-10801
* Doc: Updated example license to three clause BSD license.David Boddie2010-05-1911-301/+290
| | | | | Reviewed-by: Trust Me Requested-by: Legal
* Enabled some examples by default in Symbian buildsMiikka Heikkinen2010-03-101-0/+5
| | | | | | Part of QtP delta reduction effort. Reviewed-by: Janne Anttila
* Update copyright year to 2010Jason McDonald2010-01-0611-11/+11
| | | | Reviewed-by: Trust Me
* Rename QState::polished() signal to "propertiesAssigned"Eskil Abrahamsen Blomfeldt2009-11-031-2/+2
| | | | | | | | | "Polished" was never a very descriptive word, and it already has a meaning attached in the QStyle API. Additionally, "propertiesAssigned" has the benefit of giving the relation to the assignProperty() function as part of the name. Reviewed-by: Kent Hansen
* Make QSignalEvent and QWrappedEvent inner classes of QStateMachineKent Hansen2009-09-281-1/+1
| | | | | | | | | Those two classes are specific to the state machine framework, but their names were so generic that we felt they were polluting the Q-namespace. They are now QStateMachine::SignalEvent and QStateMachine::WrappedEvent. Reviewed-by: Eskil Abrahamsen Blomfeldt
* Update license headers again.Jason McDonald2009-09-0911-44/+44
| | | | Reviewed-by: Trust Me
* fix warnings in stickman demo on mingwThierry Bastian2009-09-036-37/+32
| | | | | We now also use the brand-new QGraphicsObject class We also make sure we have less memory leak or bad deallocation.
* Stickman: increases the view size for making room for jumping & dyingLeonardo Sobral Cunha2009-09-021-1/+5
| | | | Reviewed-by: ogoffart
* Don't show example fullscreen on desktopOlivier Goffart2009-09-021-4/+4
| | | | Reviewed-by: Jason Barron
* Fix repainting artifacts in Stickman exampleEskil Abrahamsen Blomfeldt2009-09-021-0/+1
| | | | | | | | | Graphics view now requires that you set a flag to get notifications about geometry changes. We need these changes to make sure the bounding rectangle of the parent item is up-to-date. Reviewed-by: Leo Task number: 258495
* make the animations file in stickman demo be resourcesThierry Bastian2009-09-023-5/+14
| | | | | | | This helps the demo find the files more easily Task-number: 260628 Reviewed-by: eskil
* Update tech preview license header for files that are new in 4.6.Jason McDonald2009-08-3110-130/+130
| | | | Reviewed-by: Trust Me
* Merge branch '4.5' into 4.6Thiago Macieira2009-08-311-13/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: demos/boxes/glshaders.cpp demos/boxes/vector.h demos/embedded/fluidlauncher/pictureflow.cpp demos/embedded/fluidlauncher/pictureflow.h doc/src/desktop-integration.qdoc doc/src/distributingqt.qdoc doc/src/examples-overview.qdoc doc/src/examples.qdoc doc/src/frameworks-technologies/dbus-adaptors.qdoc doc/src/geometry.qdoc doc/src/groups.qdoc doc/src/objecttrees.qdoc doc/src/platform-notes.qdoc doc/src/plugins-howto.qdoc doc/src/qt3support.qdoc doc/src/qtdbus.qdoc doc/src/qtdesigner.qdoc doc/src/qtgui.qdoc doc/src/qtmain.qdoc doc/src/qtopengl.qdoc doc/src/qtsvg.qdoc doc/src/qtuiloader.qdoc doc/src/qundo.qdoc doc/src/richtext.qdoc doc/src/topics.qdoc src/corelib/tools/qdumper.cpp src/gui/embedded/qkbdpc101_qws.cpp src/gui/embedded/qkbdsl5000_qws.cpp src/gui/embedded/qkbdusb_qws.cpp src/gui/embedded/qkbdvr41xx_qws.cpp src/gui/embedded/qkbdyopy_qws.cpp src/gui/embedded/qmousebus_qws.cpp src/gui/embedded/qmousevr41xx_qws.cpp src/gui/embedded/qmouseyopy_qws.cpp src/gui/painting/qpaintengine_d3d.cpp src/gui/painting/qwindowsurface_d3d.cpp src/opengl/gl2paintengineex/glgc_shader_source.h src/opengl/gl2paintengineex/qglpexshadermanager.cpp src/opengl/gl2paintengineex/qglpexshadermanager_p.h src/opengl/gl2paintengineex/qglshader.cpp src/opengl/gl2paintengineex/qglshader_p.h src/opengl/util/fragmentprograms_p.h src/plugins/kbddrivers/linuxis/linuxiskbdhandler.cpp src/plugins/mousedrivers/linuxis/linuxismousehandler.cpp src/script/parser/qscript.g src/script/qscriptarray_p.h src/script/qscriptasm_p.h src/script/qscriptbuffer_p.h src/script/qscriptclass.cpp src/script/qscriptclassdata_p.h src/script/qscriptcompiler.cpp src/script/qscriptcompiler_p.h src/script/qscriptcontext.cpp src/script/qscriptcontext_p.cpp src/script/qscriptcontext_p.h src/script/qscriptcontextfwd_p.h src/script/qscriptecmaarray.cpp src/script/qscriptecmaarray_p.h src/script/qscriptecmaboolean.cpp src/script/qscriptecmacore.cpp src/script/qscriptecmadate.cpp src/script/qscriptecmadate_p.h src/script/qscriptecmaerror.cpp src/script/qscriptecmaerror_p.h src/script/qscriptecmafunction.cpp src/script/qscriptecmafunction_p.h src/script/qscriptecmaglobal.cpp src/script/qscriptecmaglobal_p.h src/script/qscriptecmamath.cpp src/script/qscriptecmamath_p.h src/script/qscriptecmanumber.cpp src/script/qscriptecmanumber_p.h src/script/qscriptecmaobject.cpp src/script/qscriptecmaobject_p.h src/script/qscriptecmaregexp.cpp src/script/qscriptecmaregexp_p.h src/script/qscriptecmastring.cpp src/script/qscriptecmastring_p.h src/script/qscriptengine.cpp src/script/qscriptengine_p.cpp src/script/qscriptengine_p.h src/script/qscriptenginefwd_p.h src/script/qscriptextenumeration.cpp src/script/qscriptextenumeration_p.h src/script/qscriptextqobject.cpp src/script/qscriptextqobject_p.h src/script/qscriptextvariant.cpp src/script/qscriptfunction.cpp src/script/qscriptfunction_p.h src/script/qscriptgc_p.h src/script/qscriptmember_p.h src/script/qscriptobject_p.h src/script/qscriptprettypretty.cpp src/script/qscriptprettypretty_p.h src/script/qscriptvalue.cpp src/script/qscriptvalueimpl.cpp src/script/qscriptvalueimpl_p.h src/script/qscriptvalueimplfwd_p.h src/script/qscriptvalueiteratorimpl.cpp src/script/qscriptxmlgenerator.cpp src/script/qscriptxmlgenerator_p.h tests/auto/linguist/lupdate/testdata/recursivescan/project.ui tests/auto/linguist/lupdate/testdata/recursivescan/sub/finddialog.cpp tests/auto/qkeyevent/tst_qkeyevent.cpp tools/linguist/shared/cpp.cpp
* Update contact URL in license headers.Jason McDonald2009-08-1211-11/+11
| | | | Reviewed-by: Trust Me
* remove constructors that are not usefulKent Hansen2009-08-031-2/+4
| | | | | | | The constructors that take a list of target states produce hard-to-read code, and they're rarely useful in practice since 99% of transitions take a single target state; so it's better to enforce that setTarget{State,States}() be used instead.
* Make QStateMachine inherit QStateKent Hansen2009-07-221-3/+3
| | | | | | | | | | | | | | | | | | This removes the need for a "root state" in the machine; or rather, the machine _is_ the root state. User code can now pass in a QStateMachine directly to the QState constructor, instead of machine->rootState(). This also means we could get rid of the "proxying" from the machine to the root state for things like properties (initialState et al), finished() signal and auto-reparenting of states (the ChildAdded event hack). A fun little side-effect of this change is that it's now possible to embed state machines within state machines. We can't think of a good use case yet where you would rather embed a stand-alone state machine (with its own event processing etc.) rather than having just a regular nested state, but it's neat and it works. Reviewed-by: Eskil Abrahamsen Blomfeldt
* Remove Stickman editorEskil Abrahamsen Blomfeldt2009-07-217-437/+0
| | | | | The editor was a just a detail to make the animations and shouldn't be included in the example.
* Update license headers in files that are new in 4.6.Jason McDonald2009-06-1715-30/+30
| | | | Reviewed-by: Trust Me
* Fixed compile error with Sun CC 5.5.jasplin2009-06-051-1/+1
| | | | Reviewed-by: TrustMe
* Make sure M_PI is definedKent Hansen2009-05-221-0/+4
| | | | It isn't on all platforms.
* Fix compile issueThierry Bastian2009-05-221-0/+2
| | | | Reviewed-by: Kent Hansen
* fix compiler warningsKent Hansen2009-05-202-3/+3
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* compile with -qtnamespace, clean up the example .pro filesKent Hansen2009-05-205-11/+24
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* Removing QT_EXPERIMENTAL_SOLUTION from the animation apiLeonardo Sobral Cunha2009-05-191-9/+0
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* Remove the connectByAnimation() function and add some documentation for the ↵Eskil Abrahamsen Blomfeldt2009-05-142-28/+22
| | | | | | | Stickman example The connectByAnimation() function is no longer needed since we have default animations. The docs are unfinished.
* Start work on docs for Stickman exampleEskil Abrahamsen Blomfeldt2009-05-141-3/+5
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* Make QAbstractTransition::eventTest() non-constEskil Abrahamsen Blomfeldt2009-05-141-2/+2
| | | | | We decided to remove the const of the eventTest() since some transitions have dynamic conditions and need to update when eventTest() is called.
* kill QStateMachine::animationsFinished(), introduce QState::polished()Kent Hansen2009-04-291-2/+2
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* Merge branch 'kinetic-statemachine' into kinetic-animationsKent Hansen2009-04-243-17/+2
|\ | | | | | | | | Conflicts: examples/animation/piemenu/qgraphicspiemenu_p.h
| * Remove specific RestorePolicy per state from example. The semantics for thisEskil Abrahamsen Blomfeldt2009-04-233-15/+0
| | | | | | | | | | have changed to something which is more intuitive, so it is no longer useful for this case.
| * kill the stateactions apiKent Hansen2009-04-221-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | It just didn't give us that much. Typically you just reimplement onEntry/onExit/onTransition when you want to do something. We go back to the signals-and-slots approach: states have entered() and exited() signals that you can connect to. It's still possible to have an action-based API, but then you build it on top of the core API, which is OK. Replacing 4 public classes (and one layer in the hierarchy) with 2 signals feels good.
* | Update copyright headers of animation examplesLeonardo Sobral Cunha2009-04-2315-3/+618
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* Initial import of statemachine branch from the old kinetic repositoryAlexis Menard2009-04-1721-0/+1247