| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Trust Me
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We now also use the brand-new QGraphicsObject class
We also make sure we have less memory leak or bad deallocation.
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Reviewed-by: ogoffart
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Reviewed-by: Jason Barron
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Graphics view now requires that you set a flag to get notifications
about geometry changes. We need these changes to make sure the bounding
rectangle of the parent item is up-to-date.
Reviewed-by: Leo
Task number: 258495
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This helps the demo find the files more easily
Task-number: 260628
Reviewed-by: eskil
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Reviewed-by: trustme
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Reviewed-by: Trust Me
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Conflicts:
demos/boxes/glshaders.cpp
demos/boxes/vector.h
demos/embedded/fluidlauncher/pictureflow.cpp
demos/embedded/fluidlauncher/pictureflow.h
doc/src/desktop-integration.qdoc
doc/src/distributingqt.qdoc
doc/src/examples-overview.qdoc
doc/src/examples.qdoc
doc/src/frameworks-technologies/dbus-adaptors.qdoc
doc/src/geometry.qdoc
doc/src/groups.qdoc
doc/src/objecttrees.qdoc
doc/src/platform-notes.qdoc
doc/src/plugins-howto.qdoc
doc/src/qt3support.qdoc
doc/src/qtdbus.qdoc
doc/src/qtdesigner.qdoc
doc/src/qtgui.qdoc
doc/src/qtmain.qdoc
doc/src/qtopengl.qdoc
doc/src/qtsvg.qdoc
doc/src/qtuiloader.qdoc
doc/src/qundo.qdoc
doc/src/richtext.qdoc
doc/src/topics.qdoc
src/corelib/tools/qdumper.cpp
src/gui/embedded/qkbdpc101_qws.cpp
src/gui/embedded/qkbdsl5000_qws.cpp
src/gui/embedded/qkbdusb_qws.cpp
src/gui/embedded/qkbdvr41xx_qws.cpp
src/gui/embedded/qkbdyopy_qws.cpp
src/gui/embedded/qmousebus_qws.cpp
src/gui/embedded/qmousevr41xx_qws.cpp
src/gui/embedded/qmouseyopy_qws.cpp
src/gui/painting/qpaintengine_d3d.cpp
src/gui/painting/qwindowsurface_d3d.cpp
src/opengl/gl2paintengineex/glgc_shader_source.h
src/opengl/gl2paintengineex/qglpexshadermanager.cpp
src/opengl/gl2paintengineex/qglpexshadermanager_p.h
src/opengl/gl2paintengineex/qglshader.cpp
src/opengl/gl2paintengineex/qglshader_p.h
src/opengl/util/fragmentprograms_p.h
src/plugins/kbddrivers/linuxis/linuxiskbdhandler.cpp
src/plugins/mousedrivers/linuxis/linuxismousehandler.cpp
src/script/parser/qscript.g
src/script/qscriptarray_p.h
src/script/qscriptasm_p.h
src/script/qscriptbuffer_p.h
src/script/qscriptclass.cpp
src/script/qscriptclassdata_p.h
src/script/qscriptcompiler.cpp
src/script/qscriptcompiler_p.h
src/script/qscriptcontext.cpp
src/script/qscriptcontext_p.cpp
src/script/qscriptcontext_p.h
src/script/qscriptcontextfwd_p.h
src/script/qscriptecmaarray.cpp
src/script/qscriptecmaarray_p.h
src/script/qscriptecmaboolean.cpp
src/script/qscriptecmacore.cpp
src/script/qscriptecmadate.cpp
src/script/qscriptecmadate_p.h
src/script/qscriptecmaerror.cpp
src/script/qscriptecmaerror_p.h
src/script/qscriptecmafunction.cpp
src/script/qscriptecmafunction_p.h
src/script/qscriptecmaglobal.cpp
src/script/qscriptecmaglobal_p.h
src/script/qscriptecmamath.cpp
src/script/qscriptecmamath_p.h
src/script/qscriptecmanumber.cpp
src/script/qscriptecmanumber_p.h
src/script/qscriptecmaobject.cpp
src/script/qscriptecmaobject_p.h
src/script/qscriptecmaregexp.cpp
src/script/qscriptecmaregexp_p.h
src/script/qscriptecmastring.cpp
src/script/qscriptecmastring_p.h
src/script/qscriptengine.cpp
src/script/qscriptengine_p.cpp
src/script/qscriptengine_p.h
src/script/qscriptenginefwd_p.h
src/script/qscriptextenumeration.cpp
src/script/qscriptextenumeration_p.h
src/script/qscriptextqobject.cpp
src/script/qscriptextqobject_p.h
src/script/qscriptextvariant.cpp
src/script/qscriptfunction.cpp
src/script/qscriptfunction_p.h
src/script/qscriptgc_p.h
src/script/qscriptmember_p.h
src/script/qscriptobject_p.h
src/script/qscriptprettypretty.cpp
src/script/qscriptprettypretty_p.h
src/script/qscriptvalue.cpp
src/script/qscriptvalueimpl.cpp
src/script/qscriptvalueimpl_p.h
src/script/qscriptvalueimplfwd_p.h
src/script/qscriptvalueiteratorimpl.cpp
src/script/qscriptxmlgenerator.cpp
src/script/qscriptxmlgenerator_p.h
tests/auto/linguist/lupdate/testdata/recursivescan/project.ui
tests/auto/linguist/lupdate/testdata/recursivescan/sub/finddialog.cpp
tests/auto/qkeyevent/tst_qkeyevent.cpp
tools/linguist/shared/cpp.cpp
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Fixed by using the "rotation" property instead.
Task-number: 260403
Reviewed-by: ogoffart
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Reviewed-by: Trust Me
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The constructors that take a list of target states produce
hard-to-read code, and they're rarely useful in practice since
99% of transitions take a single target state; so it's better
to enforce that setTarget{State,States}() be used instead.
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too "advanced".
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This removes the need for a "root state" in the machine; or rather,
the machine _is_ the root state.
User code can now pass in a QStateMachine directly to the QState
constructor, instead of machine->rootState().
This also means we could get rid of the "proxying" from the machine
to the root state for things like properties (initialState et al),
finished() signal and auto-reparenting of states (the ChildAdded
event hack).
A fun little side-effect of this change is that it's now possible
to embed state machines within state machines. We can't think of
a good use case yet where you would rather embed a stand-alone
state machine (with its own event processing etc.) rather than
having just a regular nested state, but it's neat and it works.
Reviewed-by: Eskil Abrahamsen Blomfeldt
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The editor was a just a detail to make the animations and shouldn't be
included in the example.
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Also slightly updated a demo
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Reviewed-by: Andreas Aardal Hanssen
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Reviewed-by: Trust Me
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This enables the antialiazing to be done on the graph as a whole, and
not on every tiny line segment. The result is that the curve is painter
prettier.
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Draw the curve with anti-aliasing.
Do not use absolute black, but rather a dark black color for the lines.
Draw the red and blue dots, indicating the start and end points.
Reviewed-by: Jan-Arve
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Reviewed-by: TrustMe
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removed declaration of properties that are already declared in Qt
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Reviewed-by: Alexis
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Reviewed-by: Alexis
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...hopefully
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It isn't on all platforms.
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time() is not available on all platforms.
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Reviewed-by: Kent Hansen
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Stickman example
The connectByAnimation() function is no longer needed since we have default
animations. The docs are unfinished.
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Three examples have been moved.
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We decided to remove the const of the eventTest() since some transitions
have dynamic conditions and need to update when eventTest() is called.
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the default animation concept, since this is its intended use.
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Accessing the event can be useful. E.g., onEntry() can do some
common event processing regardless of which transition caused the
state to be entered; onTransition() can be used in combination
with eventTest(), where eventTest() would first check that the
input matches some criteria, and then the actual processing of that
input would be done in onTransition.
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Conflicts:
examples/animation/sub-attaq/states.cpp
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